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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: _button.i
3 // Purpose: SWIG interface defs for wxButton, wxBitmapButton
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 10-June-1998
8 // RCS-ID: $Id$
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // Not a %module
14
15
16 //---------------------------------------------------------------------------
17 %newgroup;
18
19 MAKE_CONST_WXSTRING(ButtonNameStr);
20
21 enum {
22 wxBU_LEFT,
23 wxBU_TOP,
24 wxBU_RIGHT,
25 wxBU_BOTTOM,
26
27 wxBU_EXACTFIT,
28 wxBU_AUTODRAW,
29 };
30
31 //---------------------------------------------------------------------------
32
33 DocStr(wxButton,
34 "A button is a control that contains a text string, and is one of the most
35 common elements of a GUI. It may be placed on a dialog box or panel, or
36 indeed almost any other window.", "
37
38 Window Styles
39 -------------
40 ============== ==========================================
41 wx.BU_LEFT Left-justifies the label. WIN32 only.
42 wx.BU_TOP Aligns the label to the top of the button.
43 WIN32 only.
44 wx.BU_RIGHT Right-justifies the bitmap label. WIN32 only.
45 wx.BU_BOTTOM Aligns the label to the bottom of the button.
46 WIN32 only.
47 wx.BU_EXACTFIT Creates the button as small as possible
48 instead of making it of the standard size
49 (which is the default behaviour.)
50 ============== ==========================================
51
52 Events
53 ------
54 ============ ==========================================
55 EVT_BUTTON Sent when the button is clicked.
56 ============ ==========================================
57
58 :see: `wx.BitmapButton`
59 ");
60
61 MustHaveApp(wxButton);
62
63 class wxButton : public wxControl
64 {
65 public:
66 %pythonAppend wxButton "self._setOORInfo(self)"
67 %pythonAppend wxButton() ""
68
69
70 DocCtorStr(
71 wxButton(wxWindow* parent, wxWindowID id=-1,
72 const wxString& label=wxPyEmptyString,
73 const wxPoint& pos = wxDefaultPosition,
74 const wxSize& size = wxDefaultSize,
75 long style = 0,
76 const wxValidator& validator = wxDefaultValidator,
77 const wxString& name = wxPyButtonNameStr),
78 "Create and show a button.", "");
79
80 DocCtorStrName(
81 wxButton(),
82 "Precreate a Button for 2-phase creation.", "",
83 PreButton);
84
85 DocDeclStr(
86 bool , Create(wxWindow* parent, wxWindowID id=-1,
87 const wxString& label=wxPyEmptyString,
88 const wxPoint& pos = wxDefaultPosition,
89 const wxSize& size = wxDefaultSize,
90 long style = 0,
91 const wxValidator& validator = wxDefaultValidator,
92 const wxString& name = wxPyButtonNameStr),
93 "Acutally create the GUI Button for 2-phase creation.", "");
94
95
96
97 DocDeclStr(
98 void , SetDefault(),
99 "This sets the button to be the default item for the panel or dialog box.", "");
100
101
102 DocDeclStr(
103 static wxSize , GetDefaultSize(),
104 "Returns the default button size for this platform.", "");
105
106 static wxVisualAttributes
107 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
108 };
109
110
111
112 //---------------------------------------------------------------------------
113
114
115 DocStr(wxBitmapButton,
116 "A Button that contains a bitmap. A bitmap button can be supplied with a
117 single bitmap, and wxWidgets will draw all button states using this bitmap. If
118 the application needs more control, additional bitmaps for the selected state,
119 unpressed focused state, and greyed-out state may be supplied.", "
120
121 Window Styles
122 -------------
123 ============== =============================================
124 wx.BU_AUTODRAW If this is specified, the button will be drawn
125 automatically using the label bitmap only,
126 providing a 3D-look border. If this style is
127 not specified, the button will be drawn
128 without borders and using all provided
129 bitmaps. WIN32 only.
130 wx.BU_LEFT Left-justifies the label. WIN32 only.
131 wx.BU_TOP Aligns the label to the top of the button. WIN32
132 only.
133 wx.BU_RIGHT Right-justifies the bitmap label. WIN32 only.
134 wx.BU_BOTTOM Aligns the label to the bottom of the
135 button. WIN32 only.
136 wx.BU_EXACTFIT Creates the button as small as possible
137 instead of making it of the standard size
138 (which is the default behaviour.)
139 ============== =============================================
140
141 Events
142 ------
143 =========== ==================================
144 EVT_BUTTON Sent when the button is clicked.
145 =========== ==================================
146
147 :see: `wx.Button`, `wx.Bitmap`
148 ");
149
150 MustHaveApp(wxBitmapButton);
151
152 class wxBitmapButton : public wxButton
153 {
154 public:
155 %pythonAppend wxBitmapButton "self._setOORInfo(self)"
156 %pythonAppend wxBitmapButton() ""
157
158 DocCtorStr(
159 wxBitmapButton(wxWindow* parent, wxWindowID id=-1,
160 const wxBitmap& bitmap = wxNullBitmap,
161 const wxPoint& pos = wxDefaultPosition,
162 const wxSize& size = wxDefaultSize,
163 long style = wxBU_AUTODRAW,
164 const wxValidator& validator = wxDefaultValidator,
165 const wxString& name = wxPyButtonNameStr),
166 "Create and show a button with a bitmap for the label.", "");
167
168 DocCtorStrName(
169 wxBitmapButton(),
170 "Precreate a BitmapButton for 2-phase creation.", "",
171 PreBitmapButton);
172
173 DocDeclStr(
174 bool , Create(wxWindow* parent, wxWindowID id=-1,
175 const wxBitmap& bitmap = wxNullBitmap,
176 const wxPoint& pos = wxDefaultPosition,
177 const wxSize& size = wxDefaultSize,
178 long style = wxBU_AUTODRAW,
179 const wxValidator& validator = wxDefaultValidator,
180 const wxString& name = wxPyButtonNameStr),
181 "Acutally create the GUI BitmapButton for 2-phase creation.", "");
182
183
184 DocDeclStr(
185 wxBitmap , GetBitmapLabel(),
186 "Returns the label bitmap (the one passed to the constructor).", "");
187
188 DocDeclStr(
189 wxBitmap , GetBitmapDisabled(),
190 "Returns the bitmap for the disabled state.", "");
191
192 DocDeclStr(
193 wxBitmap , GetBitmapFocus(),
194 "Returns the bitmap for the focused state.", "");
195
196
197 DocDeclStr(
198 wxBitmap , GetBitmapSelected(),
199 "Returns the bitmap for the selected state.", "");
200
201
202 DocDeclStr(
203 void , SetBitmapDisabled(const wxBitmap& bitmap),
204 "Sets the bitmap for the disabled button appearance.", "");
205
206
207 DocDeclStr(
208 void , SetBitmapFocus(const wxBitmap& bitmap),
209 "Sets the bitmap for the button appearance when it has the keyboard focus.", "");
210
211
212 DocDeclStr(
213 void , SetBitmapSelected(const wxBitmap& bitmap),
214 "Sets the bitmap for the selected (depressed) button appearance.", "");
215
216
217 DocDeclStr(
218 void , SetBitmapLabel(const wxBitmap& bitmap),
219 "Sets the bitmap label for the button. This is the bitmap used for the
220 unselected state, and for all other states if no other bitmaps are provided.", "");
221
222
223 void SetMargins(int x, int y);
224 int GetMarginX() const;
225 int GetMarginY() const;
226 };
227
228
229 //---------------------------------------------------------------------------