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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 0
84 // ----------------------------------------------------------------------------
86 // ----------------------------------------------------------------------------
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use the normal memory operators.
104 // Recommended setting: 0
106 #define wxUSE_DEBUG_CONTEXT 1
108 #define wxUSE_DEBUG_CONTEXT 0
111 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
112 // __WXDEBUG__ is also defined.
114 // WARNING: this code may not work with all architectures, especially if
115 // alignment is an issue. This switch is currently ignored for mingw / cygwin
119 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
120 #define wxUSE_MEMORY_TRACING 0
122 // In debug mode, cause new and delete to be redefined globally.
123 // If this causes problems (e.g. link errors which is a common problem
124 // especially if you use another library which also redefines the global new
125 // and delete), set this to 0.
126 // This switch is currently ignored for mingw / cygwin
130 // Recommended setting: 0
131 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
133 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
134 // this causes problems (e.g. link errors), set this to 0. You may need to set
135 // this to 0 if using templates (at least for VC++). This switch is currently
136 // ignored for mingw / cygwin / CodeWarrior
140 // Recommended setting: 0
141 #define wxUSE_DEBUG_NEW_ALWAYS 0
143 // wxHandleFatalExceptions() may be used to catch the program faults at run
144 // time and, instead of terminating the program with a usual GPF message box,
145 // call the user-defined wxApp::OnFatalException() function. If you set
146 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
148 // This setting is for Win32 only and can only be enabled if your compiler
149 // supports Win32 structured exception handling (currently only VC++ does)
153 // Recommended setting: 1 if your compiler supports it.
155 #define wxUSE_ON_FATAL_EXCEPTION 1
157 #define wxUSE_ON_FATAL_EXCEPTION 0
160 // ----------------------------------------------------------------------------
162 // ----------------------------------------------------------------------------
164 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
165 // defined as wchar_t, wxString will use Unicode internally. If you set this
166 // to 1, you must use wxT() macro for all literal strings in the program.
168 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
169 // doesn't support it and the programs compiled in Unicode mode will not run
174 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
175 #define wxUSE_UNICODE 0
177 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
178 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
179 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
180 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
181 // will have to modify the makefiles to include unicows.lib import library as the first
182 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
185 // If your compiler doesn't have unicows.lib, you can get a version of it at
186 // http://libunicows.sourceforge.net
190 // Recommended setting: 0
191 #define wxUSE_UNICODE_MSLU 0
193 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
194 // compiling the program in Unicode mode. More precisely, it will be possible
195 // to construct wxString from a wide (Unicode) string and convert any wxString
200 // Recommended setting: 1 for win32 else 0
201 #if defined(__WIN32__)
202 #define wxUSE_WCHAR_T 0 //? unresolved external symbol wxCharsetToCodepage
204 #define wxUSE_WCHAR_T 0
207 // ----------------------------------------------------------------------------
209 // ----------------------------------------------------------------------------
211 // Support for message/error logging. This includes wxLogXXX() functions and
212 // wxLog and derived classes. Don't set this to 0 unless you really know what
217 // Recommended setting: 1 (always)
220 // Support for command line parsing using wxCmdLineParser class.
224 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
225 #define wxUSE_CMDLINE_PARSER 1
227 // Recommended setting: 1
228 #define wxUSE_LOGWINDOW 1
230 // Recommended setting: 1
231 #define wxUSE_LOGGUI 1
233 // Recommended setting: 1
234 #define wxUSE_LOG_DIALOG 1
236 // Support for multithreaded applications: if 1, compile in thread classes
237 // (thread.h) and make the library a bit more thread safe. Although thread
238 // support is quite stable by now, you may still consider recompiling the
239 // library without it if you have no use for it - this will result in a
240 // somewhat smaller and faster operation.
242 // This is ignored under Win16, threads are only supported under Win32.
246 // Recommended setting: 0 unless you do plan to develop MT applications
247 #define wxUSE_THREADS 1
249 // If enabled (1), compiles wxWindows streams classes
250 #define wxUSE_STREAMS 1
252 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
254 #define wxUSE_STD_IOSTREAM 1
256 #define wxUSE_STD_IOSTREAM 0
259 // ----------------------------------------------------------------------------
260 // non GUI features selection
261 // ----------------------------------------------------------------------------
263 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
264 // integer which is implemented in terms of native 64 bit integers if any or
265 // uses emulation otherwise.
267 // This class is required by wxDateTime and so you should enable it if you want
268 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
269 // integers in which case (almost) all of its functions are inline and it
270 // almost does not take any space, so there should be no reason to switch it
273 // Recommended setting: 1
274 #define wxUSE_LONGLONG 1
276 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
277 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
281 // Recommended setting: 1 (wxFile is highly recommended as it is required by
282 // i18n code, wxFileConfig and others)
284 #define wxUSE_FFILE 1
286 // Use wxFSVolume class providing access to the configured/active mount points
290 // Recommended setting: 1 (but may be safely disabled if you don't use it)
291 #define wxUSE_FSVOLUME 1
293 // use wxTextBuffer class: required by wxTextFile
294 #define wxUSE_TEXTBUFFER 1
296 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
298 #define wxUSE_TEXTFILE 1
300 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
303 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
304 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
305 // old wxTime and wxDate classes which are still provided for backwards
306 // compatibility (and implemented in terms of wxDateTime).
308 // Note that this class is relatively new and is still officially in alpha
309 // stage because some features are not yet (fully) implemented. It is already
310 // quite useful though and should only be disabled if you are aiming at
311 // absolutely minimal version of the library.
313 // Requires: wxUSE_LONGLONG
317 // Recommended setting: 1
318 #define wxUSE_DATETIME 1
320 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
321 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
326 // Recommended setting: 0 unless you have legacy code which uses these classes
327 #define wxUSE_TIMEDATE 0
329 // Set wxUSE_TIMER to 1 to compile wxTimer class
333 // Recommended setting: 1
334 #define wxUSE_TIMER 1
336 // Use wxStopWatch clas.
340 // Recommended setting: 1 (needed by wxSocket)
341 #define wxUSE_STOPWATCH 1
343 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
344 // which allow the application to store its settings in the persistent
345 // storage. Setting this to 1 will also enable on-demand creation of the
346 // global config object in wxApp.
348 // See also wxUSE_CONFIG_NATIVE below.
350 // Recommended setting: 1
351 #define wxUSE_CONFIG 1
353 // If wxUSE_CONFIG is 1, you may choose to use either the native config
354 // classes under Windows (using .INI files under Win16 and the registry under
355 // Win32) or the portable text file format used by the config classes under
358 // Default is 1 to use native classes. Note that you may still use
359 // wxFileConfig even if you set this to 1 - just the config object created by
360 // default for the applications needs will be a wxRegConfig or wxIniConfig and
363 // Recommended setting: 0 (universal should not use native)
364 #if defined(__WIN32__)
365 #define wxUSE_CONFIG_NATIVE 0
367 #define wxUSE_CONFIG_NATIVE 0
370 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
371 // to connect/disconnect from the network and be notified whenever the dial-up
372 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
376 // Recommended setting: 1
377 #if defined(__WIN32__)
378 #define wxUSE_DIALUP_MANAGER 1
380 #define wxUSE_DIALUP_MANAGER 0
383 // Compile in classes for run-time DLL loading and function calling.
384 // Required by wxUSE_DIALUP_MANAGER.
386 // This setting is for Win32 only
390 // Recommended setting: 1
391 #if defined(__WIN32__)
392 #define wxUSE_DYNLIB_CLASS 1
394 #define wxUSE_DYNLIB_CLASS 0
397 // experimental, don't use for now
398 #if defined(__WIN32__)
399 #define wxUSE_DYNAMIC_LOADER 1
401 #define wxUSE_DYNAMIC_LOADER 0
404 // Set to 1 to use socket classes
405 #define wxUSE_SOCKETS 1
407 // Set to 1 to enable virtual file systems (required by wxHTML)
408 #define wxUSE_FILESYSTEM 1
410 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
411 #define wxUSE_FS_ZIP 1
413 // Set to 1 to compile wxZipInput/OutputStream classes.
414 #define wxUSE_ZIPSTREAM 1
416 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
420 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
421 #define wxUSE_FS_INET 1
423 // If enabled, the code written by Apple will be used to write, in a portable
424 // way, float on the disk. See extended.c for the license which is different
425 // from wxWindows one.
429 // Recommended setting: 1 unless you don't like the license terms (unlikely)
430 #define wxUSE_APPLE_IEEE 1
432 // Joystick support class
433 #if defined(__WIN32__)
434 #define wxUSE_JOYSTICK 1
436 #define wxUSE_JOYSTICK 1
439 // wxFontMapper class
440 #define wxUSE_FONTMAP 1
442 // wxMimeTypesManager class
443 #define wxUSE_MIMETYPE 1
445 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
446 // or wxURL you need to set this to 1.
450 // Recommended setting: 1
451 #define wxUSE_PROTOCOL 1
453 // Define this to use wxURL class.
456 // The settings for the individual URL schemes
457 #define wxUSE_PROTOCOL_FILE 1
458 #define wxUSE_PROTOCOL_FTP 1
459 #define wxUSE_PROTOCOL_HTTP 1
461 // Support for regular expression matching via wxRegEx class: enable this to
462 // use POSIX regular expressions in your code. You need to compile regex
463 // library from src/regex to use it under Windows.
467 // Recommended setting: 1 if your compiler supports it, if it doesn't please
468 // contribute us a makefile for src/regex for it
469 #define wxUSE_REGEX 1
471 // wxSystemOptions class
472 #define wxUSE_SYSTEM_OPTIONS 1
475 #if defined(__WIN32__)
481 // ----------------------------------------------------------------------------
482 // Individual GUI controls
483 // ----------------------------------------------------------------------------
485 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
486 // (without it, wxControl class is not compiled)
490 // Recommended setting: 1 (don't change except for very special programs)
491 #define wxUSE_CONTROLS 1
493 // wxPopupWindow class is a top level transient window. It is currently used
494 // to implement wxTipWindow
498 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
499 #define wxUSE_POPUPWIN 1
501 // wxTipWindow allows to implement the custom tooltips, it is used by the
502 // context help classes. Requires wxUSE_POPUPWIN.
506 // Recommended setting: 1 (may be set to 0)
507 #define wxUSE_TIPWINDOW 1
509 // Each of the settings below corresponds to one wxWindows control. They are
510 // all switched on by default but may be disabled if you are sure that your
511 // program (including any standard dialogs it can show!) doesn't need them and
512 // if you desperately want to save some space. If you use any of these you must
513 // set wxUSE_CONTROLS as well.
517 // Recommended setting: 1
518 #define wxUSE_BUTTON 1 // wxButton
519 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
520 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
521 #define wxUSE_CHECKBOX 1 // wxCheckBox
522 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
523 #define wxUSE_CHOICE 1 // wxChoice
524 #define wxUSE_COMBOBOX 1 // wxComboBox
525 #define wxUSE_GAUGE 1 // wxGauge
526 #define wxUSE_LISTBOX 1 // wxListBox
527 #define wxUSE_LISTCTRL 1 // wxListCtrl
528 #define wxUSE_RADIOBOX 1 // wxRadioBox
529 #define wxUSE_RADIOBTN 1 // wxRadioButton
530 #define wxUSE_SCROLLBAR 1 // wxScrollBar
531 #define wxUSE_SLIDER 1 // wxSlider
532 #define wxUSE_SPINBTN 1 // wxSpinButton
533 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
534 #define wxUSE_STATBOX 1 // wxStaticBox
535 #define wxUSE_STATLINE 1 // wxStaticLine
536 #define wxUSE_STATTEXT 1 // wxStaticText
537 #define wxUSE_STATBMP 1 // wxStaticBitmap
538 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
539 #define wxUSE_TOGGLEBTN 0 // requires wxButton //? not supported in generic and wrong in msw
540 #define wxUSE_TREECTRL 1 // wxTreeCtrl
542 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
543 // below either wxStatusBar95 or a generic wxStatusBar will be used.
547 // Recommended setting: 1
548 #define wxUSE_STATUSBAR 1
550 // Two status bar implementations are available under Win32: the generic one
551 // or the wrapper around native control. For native look and feel the native
552 // version should be used.
556 // Recommended setting: 0
557 #define wxUSE_NATIVE_STATUSBAR 0
559 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
560 // classes at all. Otherwise, use the native toolbar class unless
561 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
562 // supports some features which might not be supported by the native wxToolBar
563 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
565 // Default is 0 for all settings.
567 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE and
568 // wxUSE_TOOLBAR_SIMPLE.
569 #define wxUSE_TOOLBAR 1
570 #define wxUSE_TOOLBAR_NATIVE 0
571 #define wxUSE_TOOLBAR_SIMPLE 0
573 // this setting is obsolete, value is ignored
574 #define wxUSE_BUTTONBAR 0
576 // wxNotebook is a control with several "tabs" located on one of its sides. It
577 // may be used ot logically organise the data presented to the user instead of
578 // putting everything in one huge dialog. It replaces wxTabControl and related
579 // classes of wxWin 1.6x.
583 // Recommended setting: 1
584 #define wxUSE_NOTEBOOK 1
586 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
587 // the new class. It shouldn't be used in new code.
591 // Recommended setting: 0 (use wxNotebook)
592 #define wxUSE_TAB_DIALOG 0
594 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
595 // the new, much imporved and enhanced version. The new version is backwards
596 // compatible with the old one and should be used whenever possible, i.e. if
597 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
599 // Default is 1 for both options.
601 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
602 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
605 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
607 #define wxUSE_NEW_GRID 1
609 // wxProperty[Value/Form/List] classes, used by Dialog Editor
610 #define wxUSE_PROPSHEET 1
612 // ----------------------------------------------------------------------------
613 // Miscellaneous GUI stuff
614 // ----------------------------------------------------------------------------
616 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
617 #define wxUSE_ACCEL 1
619 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
624 // Recommended setting: 1 (can be safely set to 0, not used by the library)
625 #define wxUSE_CARET 1
627 // Miscellaneous geometry code: needed for Canvas library
628 #define wxUSE_GEOMETRY 0
630 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
635 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
636 // enumerated above, then this class is mostly useless too)
637 #define wxUSE_IMAGLIST 1
639 // Use wxMenu, wxMenuBar, wxMenuItem.
643 // Recommended setting: 1 (can't be disabled under MSW)
644 #define wxUSE_MENUS 1
646 // Use wxSashWindow class.
650 // Recommended setting: 1
653 // Use wxSplitterWindow class.
657 // Recommended setting: 1
658 #define wxUSE_SPLITTER 1
660 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
664 // Recommended setting: 1
665 #if defined(__WIN32__)
666 #define wxUSE_TOOLTIPS 0 //? error 'SetWindow' cannot convert parameter 1 ...
668 #define wxUSE_TOOLTIPS 0
671 // wxValidator class and related methods
672 #define wxUSE_VALIDATORS 1
674 // wxDC cacheing implementation
675 #define wxUSE_DC_CACHEING 1
677 // ----------------------------------------------------------------------------
679 // ----------------------------------------------------------------------------
681 // Define 1 to use generic dialogs in Windows, even though they duplicate
682 // native common dialog (e.g. wxColourDialog). This is mainly useful for
687 // Recommended setting: 0
688 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
690 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
691 // file selector, printer dialog). Switching this off also switches off the
692 // printing architecture and interactive wxPrinterDC.
696 // Recommended setting: 1 (unless it really doesn't work)
697 #define wxUSE_COMMON_DIALOGS 1
699 // wxBusyInfo displays window with message when app is busy. Works in same way
701 #define wxUSE_BUSYINFO 1
703 // Use single/multiple choice dialogs.
707 // Recommended setting: 1 (used in the library itself)
708 #define wxUSE_CHOICEDLG 1
710 // Use colour picker dialog
714 // Recommended setting: 1
715 #define wxUSE_COLOURDLG 1
717 // wxDirDlg class for getting a directory name from user
718 #define wxUSE_DIRDLG 1
720 // TODO: setting to choose the generic or native one
722 // Use file open/save dialogs.
726 // Recommended setting: 1 (used in many places in the library itself)
727 #if defined(__WIN32__)
728 #define wxUSE_FILEDLG 1
730 #define wxUSE_FILEDLG 1
733 // Use find/replace dialogs.
737 // Recommended setting: 1 (but may be safely set to 0)
738 #define wxUSE_FINDREPLDLG 1
740 // Use font picker dialog
744 // Recommended setting: 1 (used in the library itself)
745 #define wxUSE_FONTDLG 1
747 // Use wxMessageDialog and wxMessageBox.
751 // Recommended setting: 1 (used in the library itself)
752 #define wxUSE_MSGDLG 1
754 // progress dialog class for lengthy operations
755 #define wxUSE_PROGRESSDLG 1
757 // support for startup tips (wxShowTip &c)
758 #define wxUSE_STARTUP_TIPS 1
760 // text entry dialog and wxGetTextFromUser function
761 #define wxUSE_TEXTDLG 1
763 // number entry dialog
764 #define wxUSE_NUMBERDLG 1
766 // splash screen class
767 #define wxUSE_SPLASH 1
770 #define wxUSE_WIZARDDLG 0 //? error '_wxArraywxArrayPages' redefinition
772 // ----------------------------------------------------------------------------
774 // ----------------------------------------------------------------------------
776 // Windows supports the graphics format known as metafile which is, though not
777 // portable, is widely used under Windows and so is supported by wxWin (under
778 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
779 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
780 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
781 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
782 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
783 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
784 // in any metafile related classes at all.
786 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
788 // Recommended setting: default or 0 for everything for portable programs.
789 #define wxUSE_METAFILE 0
790 #define wxUSE_ENH_METAFILE 0
791 #define wxUSE_WIN_METAFILES_ALWAYS 0
793 // ----------------------------------------------------------------------------
794 // Big GUI components
795 // ----------------------------------------------------------------------------
797 // Set to 0 to disable document/view architecture
798 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
800 // Set to 0 to disable MDI document/view architecture
801 #define wxUSE_MDI_ARCHITECTURE 1
803 // Set to 0 to disable print/preview architecture code
804 #define wxUSE_PRINTING_ARCHITECTURE 1
806 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
811 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
816 #if defined(__WIN32__)
817 #define wxUSE_GLCANVAS 0 //? error unresolved external symbol ...
819 #define wxUSE_GLCANVAS 0
822 // wxTreeLayout class
823 #define wxUSE_TREELAYOUT 1
825 // ----------------------------------------------------------------------------
827 // ----------------------------------------------------------------------------
829 // Use wxClipboard class for clipboard copy/paste.
833 // Recommended setting: 1
834 #define wxUSE_CLIPBOARD 0 //? needs wxUSE_OLE
836 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
841 // Recommended setting: 1
842 #define wxUSE_DATAOBJ 1
844 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
845 // different from "built in" drag and drop in wxTreeCtrl which is always
846 // available). Requires wxUSE_DATAOBJ.
850 // Recommended setting: 1
851 #if defined(__WIN32__)
852 #define wxUSE_DRAG_AND_DROP 0 //? needs wxUSE_OLE
854 #define wxUSE_DRAG_AND_DROP 0
857 // ----------------------------------------------------------------------------
858 // miscellaneous settings
859 // ----------------------------------------------------------------------------
861 // wxSingleInstanceChecker class allows to verify at startup if another program
862 // instance is running (it is only available under Win32)
866 // Recommended setting: 1 (the class is tiny, disabling it won't save much
868 #if defined(__WIN32__)
869 #define wxUSE_SNGLINST_CHECKER 1
871 #define wxUSE_SNGLINST_CHECKER 0
875 #define wxUSE_DRAGIMAGE 1
877 // Interprocess communication
881 #if defined(__WIN32__)
888 #define wxUSE_MS_HTML_HELP 1
890 // Use wxHTML-based help controller?
891 #define wxUSE_WXHTML_HELP 0 //? error 'type cast' cannot convert from ...
894 #define wxUSE_RESOURCES 1
896 // Window layout constraint system
897 #define wxUSE_CONSTRAINTS 1
900 #define wxUSE_SPLINES 1
902 // Use XPM support in wxBitmap
904 // Default is 1, as XPM is now fully supported this makes easier the issue
905 // of portable icons and bitmaps
906 #if defined(__WIN32__)
907 #define wxUSE_XPM_IN_MSW 1
909 #define wxUSE_XPM_IN_MSW 0
912 // Use dynamic DIB loading/saving code in utils/dib under MSW.
913 #if defined(__WIN32__)
914 #define wxUSE_IMAGE_LOADING_IN_MSW 0 //? needs more testing
916 #define wxUSE_IMAGE_LOADING_IN_MSW 0
919 // Use dynamic icon/cursor loading/saving code under MSW.
920 #if defined(__WIN32__)
921 #define wxUSE_RESOURCE_LOADING_IN_MSW 0 //? needs more testing
923 #define wxUSE_RESOURCE_LOADING_IN_MSW 0
926 // use wxExpr (a.k.a. PrologIO)
927 #define wxUSE_PROLOGIO 0
929 // Use .wxr resource mechanism (requires PrologIO library)
930 #define wxUSE_WX_RESOURCES 0
932 // Include mouse wheel support
933 #define wxUSE_MOUSEWHEEL 1
935 // ----------------------------------------------------------------------------
936 // postscript support settings
937 // ----------------------------------------------------------------------------
939 // Set to 1 for PostScript device context.
940 #define wxUSE_POSTSCRIPT 1
942 // Set to 1 to use font metric files in GetTextExtent
943 #define wxUSE_AFM_FOR_POSTSCRIPT 1
945 // Set to 0 to disable PostScript print/preview architecture code under Windows
946 // (just use Windows printing).
947 #if defined(__WIN32__)
948 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
950 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
953 // ----------------------------------------------------------------------------
955 // ----------------------------------------------------------------------------
957 // Define 1 to use ODBC classes
960 // For backward compatibility reasons, this parameter now only controls the
961 // default scrolling method used by cursors. This default behavior can be
962 // overriden by setting the second param of wxDB::wxDbGetConnection() or
963 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
964 // that use the connection) should support forward only scrolling of cursors,
965 // or both forward and backward support for backward scrolling cursors is
966 // dependent on the data source as well as the ODBC driver being used.
967 #define wxODBC_FWD_ONLY_CURSORS 0
969 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
970 // member variables. With a setting of 1, full backward compatability with the
971 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
972 // as future development will be done only on the non-deprecated
973 // functions/classes/member variables/etc.
974 #define wxODBC_BACKWARD_COMPATABILITY 0
976 // ----------------------------------------------------------------------------
977 // other compiler (mis)features
978 // ----------------------------------------------------------------------------
980 // Set this to 0 if your compiler can't cope with omission of prototype
985 // Recommended setting: 1 (should never need to set this to 0)
986 #define REMOVE_UNUSED_ARG 1
988 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
989 // them. Set to 1 for <iostream.h>, 0 for <iostream>
993 // Recommended setting: whatever your compiler likes more
995 #define wxUSE_IOSTREAMH 1
997 #define wxUSE_IOSTREAMH 0
1000 // ----------------------------------------------------------------------------
1001 // image format support
1002 // ----------------------------------------------------------------------------
1004 // wxImage supports many different image formats which can be configured at
1005 // compile-time. BMP is always supported, others are optional and can be safely
1006 // disabled if you don't plan to use images in such format sometimes saving
1007 // substantial amount of code in the final library.
1009 // Some formats require an extra library which is included in wxWin sources
1010 // which is mentioned if it is the case.
1012 // Set to 1 for wxImage support (recommended).
1013 #define wxUSE_IMAGE 1
1015 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1016 #define wxUSE_LIBPNG 1
1018 // Set to 1 for JPEG format support (requires libjpeg)
1019 #define wxUSE_LIBJPEG 1
1021 // Set to 1 for TIFF format support (requires libtiff)
1022 #define wxUSE_LIBTIFF 1
1024 // Set to 1 for GIF format support
1027 // Set to 1 for PNM format support
1030 // Set to 1 for PCX format support
1033 // Set to 1 for IFF format support (Amiga format)
1036 // Set to 1 for XPM format support
1039 // Set to 1 for MS Icons and Cursors format support
1040 #define wxUSE_ICO_CUR 0
1042 // Set to 1 to compile in wxPalette class
1043 #if defined(__WIN32__)
1044 #define wxUSE_PALETTE 1
1046 #define wxUSE_PALETTE 1
1049 // ----------------------------------------------------------------------------
1050 // Windows-only settings
1051 // ----------------------------------------------------------------------------
1052 #if defined(__WINDOWS__)
1054 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
1055 // will override some other settings (see below)
1059 // Recommended setting: 0 unless you really have to use MFC
1062 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1063 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1064 // can't compile/doesn't have the OLE headers.
1068 // Recommended setting: 1
1069 #define wxUSE_OLE 0 //? needs more testing
1071 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
1072 // 3.x. This setting is ignored under Win9x and NT 4.0+.
1074 // Default is 0 for (most) Win32 (systems), 1 for Win16
1076 // Recommended setting: same as default
1077 #if defined(__WIN95__) //? wrong test, should be positive
1078 #define wxUSE_CTL3D 0
1080 #define wxUSE_CTL3D 0 //? see above
1083 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1084 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1085 // miniframes support instead.
1087 // Default is 0 for (most) Win32 (systems), 1 for Win16
1089 // Recommended setting: same as default
1090 #if defined(__WIN95__) //? wrong test, should be positive
1091 #define wxUSE_ITSY_BITSY 0
1093 #define wxUSE_ITSY_BITSY 0 //? see above
1096 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1097 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1098 // doesn't have such limitation).
1100 // Default is 1 for compilers which support it
1102 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1103 // or can't compile <richedit.h>
1104 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
1105 // TODO: This should be ifdef'ed for any compilers that don't support
1106 // RichEdit 2.0 but do have RichEdit 1.0...
1107 #define wxUSE_RICHEDIT 0 //? needs more testing
1108 #define wxUSE_RICHEDIT2 0 //? needs more testing
1111 #define wxUSE_RICHEDIT 0
1112 #define wxUSE_RICHEDIT2 0
1115 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1116 // is required by wxUSE_CHECKLISTBOX.
1120 // Recommended setting: 1, set to 0 for a small library size reduction
1121 #define wxUSE_OWNER_DRAWN 0 //? error 'MSWOnDraw' is not a member of 'wxControl'
1125 // ----------------------------------------------------------------------------
1126 // disable the settings which don't work for some compilers
1127 // ----------------------------------------------------------------------------
1129 #ifndef wxUSE_NORLANDER_HEADERS
1130 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1131 #define wxUSE_NORLANDER_HEADERS 1
1133 #define wxUSE_NORLANDER_HEADERS 0
1137 // wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1138 #if defined(__MWERKS__)
1139 #undef wxUSE_DEBUG_NEW_ALWAYS
1140 #define wxUSE_DEBUG_NEW_ALWAYS 0
1143 #if defined(__GNUWIN32__)
1144 // These don't work as expected for mingw32 and cygwin32
1145 #undef wxUSE_MEMORY_TRACING
1146 #define wxUSE_MEMORY_TRACING 0
1148 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1149 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1151 #undef wxUSE_DEBUG_NEW_ALWAYS
1152 #define wxUSE_DEBUG_NEW_ALWAYS 0
1154 // Cygwin betas don't have wcslen
1155 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1156 #if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1157 #undef wxUSE_WCHAR_T
1158 #define wxUSE_WCHAR_T 0
1162 #endif // __GNUWIN32__
1164 // MFC duplicates these operators
1166 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1167 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1169 #undef wxUSE_DEBUG_NEW_ALWAYS
1170 #define wxUSE_DEBUG_NEW_ALWAYS 0
1173 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1174 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1175 // to implement UUIDs
1176 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1177 #undef wxUSE_DRAG_AND_DROP
1178 #define wxUSE_DRAG_AND_DROP 0
1181 // Only WIN32 supports wxStatusBar95
1182 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1183 #undef wxUSE_NATIVE_STATUSBAR
1184 #define wxUSE_NATIVE_STATUSBAR 0
1187 #if !wxUSE_OWNER_DRAWN
1188 #undef wxUSE_CHECKLISTBOX
1189 #define wxUSE_CHECKLISTBOX 0
1192 // Salford C++ doesn't like some of the memory operator definitions
1194 #undef wxUSE_MEMORY_TRACING
1195 #define wxUSE_MEMORY_TRACING 0
1197 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1198 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1200 #undef wxUSE_DEBUG_NEW_ALWAYS
1201 #define wxUSE_DEBUG_NEW_ALWAYS 0
1203 #undef wxUSE_THREADS
1204 #define wxUSE_THREADS 0
1206 #undef wxUSE_OWNER_DRAWN
1207 #define wxUSE_OWNER_DRAWN 0
1208 #endif // __SALFORDC__
1211 #undef wxUSE_THREADS
1212 #define wxUSE_THREADS 0
1215 #define wxUSE_ODBC 0
1216 #endif // __TWIN32__
1218 // BC++/Win16 can't cope with the amount of data in resource.cpp
1219 #if defined(__WIN16__) && defined(__BORLANDC__)
1220 #undef wxUSE_WX_RESOURCES
1221 #define wxUSE_WX_RESOURCES 0
1224 #define wxUSE_ODBC 0
1226 #undef wxUSE_NEW_GRID
1227 #define wxUSE_NEW_GRID 0
1230 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1231 // BC++ 4.0 can't compile JPEG library
1232 #undef wxUSE_LIBJPEG
1233 #define wxUSE_LIBJPEG 0
1236 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1237 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1238 #undef wxUSE_DEBUG_NEW_ALWAYS
1239 #define wxUSE_DEBUG_NEW_ALWAYS 0
1242 #if defined(__WXMSW__) && defined(__WATCOMC__)
1244 #undef wxUSE_GLCANVAS
1245 #define wxUSE_GLCANVAS 0
1248 #undef wxUSE_WCHAR_T
1249 #define wxUSE_WCHAR_T 0
1252 #if defined(__WXMSW__) && !defined(__WIN32__)
1253 #undef wxUSE_SOCKETS
1254 #define wxUSE_SOCKETS 0
1256 #undef wxUSE_THREADS
1257 #define wxUSE_THREADS 0
1259 #undef wxUSE_TOOLTIPS
1260 #define wxUSE_TOOLTIPS 0
1262 #undef wxUSE_SPINCTRL
1263 #define wxUSE_SPINCTRL 0
1265 #undef wxUSE_SPINBTN
1266 #define wxUSE_SPINBTN 0
1269 #define wxUSE_LIBPNG 0
1271 #undef wxUSE_LIBJPEG
1272 #define wxUSE_LIBJPEG 0
1274 #undef wxUSE_LIBTIFF
1275 #define wxUSE_LIBTIFF 0
1286 #undef wxUSE_GLCANVAS
1287 #define wxUSE_GLCANVAS 0
1289 #undef wxUSE_MS_HTML_HELP
1290 #define wxUSE_MS_HTML_HELP 0
1292 #undef wxUSE_WCHAR_T
1293 #define wxUSE_WCHAR_T 0
1297 // ----------------------------------------------------------------------------
1299 // ----------------------------------------------------------------------------
1301 // Use serialization (requires utils/serialize)?
1302 #define wxUSE_SERIAL 0
1305 #define wxUSE_PLOT 0
1307 // If 1, enables provision of run-time type information.
1308 // NOW MANDATORY: don't change.
1309 #define wxUSE_DYNAMIC_CLASSES 1
1312 #if defined(__WIN32__)
1313 #define wxUSE_DISPLAY 0
1315 #define wxUSE_DISPLAY 0
1319 #if defined(__WIN32__)
1320 #define wxUSE_DDE_FOR_IPC 0
1322 #define wxUSE_DDE_FOR_IPC 0
1326 #define wxUSE_SPAWNBROWSER 0
1328 #endif // _WX_UNIV_SETUP_H_