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Applying patch #10784: eliminate gauge flicker
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: include/wx/scrolwin.h
3 // Purpose: wxScrolledWindow, wxScrolledControl and wxScrollHelper
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 30.08.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SCROLWIN_H_BASE_
13 #define _WX_SCROLWIN_H_BASE_
14
15 #include "wx/panel.h"
16
17 class WXDLLIMPEXP_FWD_CORE wxScrollHelperEvtHandler;
18 class WXDLLIMPEXP_FWD_BASE wxTimer;
19
20 // default scrolled window style: scroll in both directions
21 #define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
22
23 // values for the second argument of wxScrollHelper::ShowScrollbars()
24 enum wxScrollbarVisibility
25 {
26 wxSHOW_SB_NEVER = -1, // never show the scrollbar at all
27 wxSHOW_SB_DEFAULT, // show scrollbar only if it is needed
28 wxSHOW_SB_ALWAYS // always show scrollbar, even if not needed
29 };
30
31 // ----------------------------------------------------------------------------
32 // The hierarchy of scrolling classes is a bit complicated because we want to
33 // put as much functionality as possible in a mix-in class not deriving from
34 // wxWindow so that other classes could derive from the same base class on all
35 // platforms irrespectively of whether they are native controls (and hence
36 // don't use our scrolling) or not.
37 //
38 // So we have
39 //
40 // wxScrollHelperBase
41 // |
42 // |
43 // \|/
44 // wxWindow wxScrollHelper
45 // | \ / /
46 // | \ / /
47 // | _| |_ /
48 // | wxScrolledWindow /
49 // | /
50 // \|/ /
51 // wxControl /
52 // \ /
53 // \ /
54 // _| |_
55 // wxScrolledControl
56 //
57 // ----------------------------------------------------------------------------
58
59 class WXDLLIMPEXP_CORE wxScrollHelperBase
60 {
61 public:
62 // ctor must be given the associated window
63 wxScrollHelperBase(wxWindow *winToScroll);
64 virtual ~wxScrollHelperBase();
65
66 // configure the scrolling
67 virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
68 int noUnitsX, int noUnitsY,
69 int xPos = 0, int yPos = 0,
70 bool noRefresh = false );
71
72 // scroll to the given (in logical coords) position
73 //
74 // notice that for backwards compatibility reasons Scroll() is virtual as
75 // the existing code could override it but new code should override
76 // DoScroll() instead
77 virtual void Scroll(int x, int y) { DoScroll(x, y); }
78 virtual void Scroll(const wxPoint& pt) { DoScroll(pt.x, pt.y); }
79
80 // get/set the page size for this orientation (wxVERTICAL/wxHORIZONTAL)
81 int GetScrollPageSize(int orient) const;
82 void SetScrollPageSize(int orient, int pageSize);
83
84 // get the number of lines the window can scroll,
85 // returns 0 if no scrollbars are there.
86 int GetScrollLines( int orient ) const;
87
88 // Set the x, y scrolling increments.
89 void SetScrollRate( int xstep, int ystep );
90
91 // get the size of one logical unit in physical ones
92 void GetScrollPixelsPerUnit(int *pixelsPerUnitX, int *pixelsPerUnitY) const;
93
94 // Set scrollbar visibility: it is possible to show scrollbar only if it is
95 // needed (i.e. if our virtual size is greater than the current size of the
96 // associated window), always (as wxALWAYS_SHOW_SB style does) or never (in
97 // which case you should provide some other way to scroll the window as the
98 // user wouldn't be able to do it at all)
99 void ShowScrollbars(wxScrollbarVisibility horz, wxScrollbarVisibility vert)
100 {
101 DoShowScrollbars(horz, vert);
102 }
103
104 // Enable/disable Windows scrolling in either direction. If true, wxWidgets
105 // scrolls the canvas and only a bit of the canvas is invalidated; no
106 // Clear() is necessary. If false, the whole canvas is invalidated and a
107 // Clear() is necessary. Disable for when the scroll increment is used to
108 // actually scroll a non-constant distance
109 virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
110
111 // Get the view start
112 void GetViewStart(int *x, int *y) const { DoGetViewStart(x, y); }
113
114 wxPoint GetViewStart() const
115 {
116 wxPoint pt;
117 DoGetViewStart(&pt.x, &pt.y);
118 return pt;
119 }
120
121 // Set the scale factor, used in PrepareDC
122 void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
123 double GetScaleX() const { return m_scaleX; }
124 double GetScaleY() const { return m_scaleY; }
125
126 // translate between scrolled and unscrolled coordinates
127 void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
128 { DoCalcScrolledPosition(x, y, xx, yy); }
129 wxPoint CalcScrolledPosition(const wxPoint& pt) const
130 {
131 wxPoint p2;
132 DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
133 return p2;
134 }
135
136 void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
137 { DoCalcUnscrolledPosition(x, y, xx, yy); }
138 wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
139 {
140 wxPoint p2;
141 DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
142 return p2;
143 }
144
145 void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
146 void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
147
148 // Adjust the scrollbars
149 virtual void AdjustScrollbars() = 0;
150
151 // Calculate scroll increment
152 int CalcScrollInc(wxScrollWinEvent& event);
153
154 // Normally the wxScrolledWindow will scroll itself, but in some rare
155 // occasions you might want it to scroll [part of] another window (e.g. a
156 // child of it in order to scroll only a portion the area between the
157 // scrollbars (spreadsheet: only cell area will move).
158 void SetTargetWindow(wxWindow *target);
159 wxWindow *GetTargetWindow() const;
160
161 void SetTargetRect(const wxRect& rect) { m_rectToScroll = rect; }
162 wxRect GetTargetRect() const { return m_rectToScroll; }
163
164 // Override this function to draw the graphic (or just process EVT_PAINT)
165 virtual void OnDraw(wxDC& WXUNUSED(dc)) { }
166
167 // change the DC origin according to the scroll position.
168 virtual void DoPrepareDC(wxDC& dc);
169
170 // are we generating the autoscroll events?
171 bool IsAutoScrolling() const { return m_timerAutoScroll != NULL; }
172
173 // stop generating the scroll events when mouse is held outside the window
174 void StopAutoScrolling();
175
176 // this method can be overridden in a derived class to forbid sending the
177 // auto scroll events - note that unlike StopAutoScrolling() it doesn't
178 // stop the timer, so it will be called repeatedly and will typically
179 // return different values depending on the current mouse position
180 //
181 // the base class version just returns true
182 virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const;
183
184 // the methods to be called from the window event handlers
185 void HandleOnScroll(wxScrollWinEvent& event);
186 void HandleOnSize(wxSizeEvent& event);
187 void HandleOnPaint(wxPaintEvent& event);
188 void HandleOnChar(wxKeyEvent& event);
189 void HandleOnMouseEnter(wxMouseEvent& event);
190 void HandleOnMouseLeave(wxMouseEvent& event);
191 #if wxUSE_MOUSEWHEEL
192 void HandleOnMouseWheel(wxMouseEvent& event);
193 #endif // wxUSE_MOUSEWHEEL
194 void HandleOnChildFocus(wxChildFocusEvent& event);
195
196 #if WXWIN_COMPATIBILITY_2_8
197 wxDEPRECATED(
198 void OnScroll(wxScrollWinEvent& event) { HandleOnScroll(event); }
199 )
200 #endif // WXWIN_COMPATIBILITY_2_8
201
202 protected:
203 // get pointer to our scroll rect if we use it or NULL
204 const wxRect *GetScrollRect() const
205 {
206 return m_rectToScroll.width != 0 ? &m_rectToScroll : NULL;
207 }
208
209 // get the size of the target window
210 wxSize GetTargetSize() const
211 {
212 return m_rectToScroll.width != 0 ? m_rectToScroll.GetSize()
213 : m_targetWindow->GetClientSize();
214 }
215
216 void GetTargetSize(int *w, int *h) const
217 {
218 wxSize size = GetTargetSize();
219 if ( w )
220 *w = size.x;
221 if ( h )
222 *h = size.y;
223 }
224
225 // implementation of public methods with the same name
226 virtual void DoGetViewStart(int *x, int *y) const;
227 virtual void DoScroll(int x, int y) = 0;
228 virtual void DoShowScrollbars(wxScrollbarVisibility horz,
229 wxScrollbarVisibility vert) = 0;
230
231 // implementations of various wxWindow virtual methods which should be
232 // forwarded to us (this can be done by WX_FORWARD_TO_SCROLL_HELPER())
233 bool ScrollLayout();
234 void ScrollDoSetVirtualSize(int x, int y);
235 wxSize ScrollGetBestVirtualSize() const;
236
237 // change just the target window (unlike SetWindow which changes m_win as
238 // well)
239 void DoSetTargetWindow(wxWindow *target);
240
241 // delete the event handler we installed
242 void DeleteEvtHandler();
243
244 // calls wxScrollHelperEvtHandler::ResetDrawnFlag(), see explanation
245 // in wxScrollHelperEvtHandler::ProcessEvent()
246 void ResetDrawnFlag();
247
248 // this function should be overridden to return the size available for
249 // m_targetWindow inside m_win of the given size
250 //
251 // the default implementation is only good for m_targetWindow == m_win
252 // case, if we're scrolling a subwindow you must override this method
253 virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size)
254 {
255 // returning just size from here is wrong but it was decided that it is
256 // not wrong enough to break the existing code (which doesn't override
257 // this recently added function at all) by adding this assert
258 //
259 // wxASSERT_MSG( m_targetWindow == m_win, "must be overridden" );
260
261 return size;
262 }
263
264
265 double m_scaleX;
266 double m_scaleY;
267
268 wxWindow *m_win,
269 *m_targetWindow;
270
271 wxRect m_rectToScroll;
272
273 wxTimer *m_timerAutoScroll;
274
275 int m_xScrollPixelsPerLine;
276 int m_yScrollPixelsPerLine;
277 int m_xScrollPosition;
278 int m_yScrollPosition;
279 int m_xScrollLines;
280 int m_yScrollLines;
281 int m_xScrollLinesPerPage;
282 int m_yScrollLinesPerPage;
283
284 bool m_xScrollingEnabled;
285 bool m_yScrollingEnabled;
286
287 #if wxUSE_MOUSEWHEEL
288 int m_wheelRotation;
289 #endif // wxUSE_MOUSEWHEEL
290
291 wxScrollHelperEvtHandler *m_handler;
292
293 wxDECLARE_NO_COPY_CLASS(wxScrollHelperBase);
294 };
295
296 // this macro can be used in a wxScrollHelper-derived class to forward wxWindow
297 // methods to corresponding wxScrollHelper methods
298 #define WX_FORWARD_TO_SCROLL_HELPER() \
299 public: \
300 virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); } \
301 virtual bool Layout() { return ScrollLayout(); } \
302 virtual void DoSetVirtualSize(int x, int y) \
303 { ScrollDoSetVirtualSize(x, y); } \
304 virtual wxSize GetBestVirtualSize() const \
305 { return ScrollGetBestVirtualSize(); }
306
307 // include the declaration of the real wxScrollHelper
308 #if defined(__WXGTK20__) && !defined(__WXUNIVERSAL__)
309 #include "wx/gtk/scrolwin.h"
310 #elif defined(__WXGTK__) && !defined(__WXUNIVERSAL__)
311 #include "wx/gtk1/scrolwin.h"
312 #else
313 #define wxHAS_GENERIC_SCROLLWIN
314 #include "wx/generic/scrolwin.h"
315 #endif
316
317 // ----------------------------------------------------------------------------
318 // wxScrolled<T>: a wxWindow which knows how to scroll
319 // ----------------------------------------------------------------------------
320
321 // helper class for wxScrolled<T> below
322 struct WXDLLIMPEXP_CORE wxScrolledT_Helper
323 {
324 static wxSize FilterBestSize(const wxWindow *win,
325 const wxScrollHelper *helper,
326 const wxSize& origBest);
327 #ifdef __WXMSW__
328 static WXLRESULT FilterMSWWindowProc(WXUINT nMsg, WXLRESULT origResult);
329 #endif
330 };
331
332 // Scrollable window base on window type T. This used to be wxScrolledWindow,
333 // but wxScrolledWindow includes wxControlContainer functionality and that's
334 // not always desirable.
335 template<class T>
336 class wxScrolled : public T,
337 public wxScrollHelper,
338 private wxScrolledT_Helper
339 {
340 public:
341 wxScrolled() : wxScrollHelper(this) { }
342 wxScrolled(wxWindow *parent,
343 wxWindowID winid = wxID_ANY,
344 const wxPoint& pos = wxDefaultPosition,
345 const wxSize& size = wxDefaultSize,
346 long style = wxScrolledWindowStyle,
347 const wxString& name = wxPanelNameStr)
348 : wxScrollHelper(this)
349 {
350 Create(parent, winid, pos, size, style, name);
351 }
352
353 bool Create(wxWindow *parent,
354 wxWindowID winid,
355 const wxPoint& pos = wxDefaultPosition,
356 const wxSize& size = wxDefaultSize,
357 long style = wxScrolledWindowStyle,
358 const wxString& name = wxPanelNameStr)
359 {
360 m_targetWindow = this;
361
362 #ifdef __WXMAC__
363 this->MacSetClipChildren(true);
364 #endif
365
366 this->Connect(wxEVT_PAINT, wxPaintEventHandler(wxScrolled::OnPaint));
367
368 // by default, we're scrollable in both directions (but if one of the
369 // styles is specified explicitly, we shouldn't add the other one
370 // automatically)
371 if ( !(style & (wxHSCROLL | wxVSCROLL)) )
372 style |= wxHSCROLL | wxVSCROLL;
373
374 return T::Create(parent, winid, pos, size, style, name);
375 }
376
377 // we need to return a special WM_GETDLGCODE value to process just the
378 // arrows but let the other navigation characters through
379 #ifdef __WXMSW__
380 virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
381 {
382 return FilterMSWWindowProc(nMsg, T::MSWWindowProc(nMsg, wParam, lParam));
383 }
384 #endif // __WXMSW__
385
386 WX_FORWARD_TO_SCROLL_HELPER()
387
388 protected:
389 virtual wxSize DoGetBestSize() const
390 {
391 return FilterBestSize(this, this, T::DoGetBestSize());
392 }
393
394 private:
395 // this is needed for wxEVT_PAINT processing hack described in
396 // wxScrollHelperEvtHandler::ProcessEvent()
397 void OnPaint(wxPaintEvent& event)
398 {
399 // the user code didn't really draw the window if we got here, so set
400 // this flag to try to call OnDraw() later
401 ResetDrawnFlag();
402 event.Skip();
403 }
404
405 // VC++ 6 gives warning for the declaration of template member function
406 // without definition
407 #if !defined(__VISUALC__) || wxCHECK_VISUALC_VERSION(7)
408 wxDECLARE_NO_COPY_CLASS(wxScrolled);
409 #endif
410 };
411
412 // for compatibility with existing code, we provide wxScrolledWindow
413 // "typedef" for wxScrolled<wxPanel>. It's not a real typedef because we
414 // want wxScrolledWindow to show in wxRTTI information (the class is widely
415 // used and likelihood of its wxRTTI information being used too is high):
416 class WXDLLIMPEXP_CORE wxScrolledWindow : public wxScrolled<wxPanel>
417 {
418 public:
419 wxScrolledWindow() : wxScrolled<wxPanel>() {}
420 wxScrolledWindow(wxWindow *parent,
421 wxWindowID winid = wxID_ANY,
422 const wxPoint& pos = wxDefaultPosition,
423 const wxSize& size = wxDefaultSize,
424 long style = wxScrolledWindowStyle,
425 const wxString& name = wxPanelNameStr)
426 : wxScrolled<wxPanel>(parent, winid, pos, size, style, name) {}
427
428 DECLARE_DYNAMIC_CLASS_NO_COPY(wxScrolledWindow)
429 };
430
431 typedef wxScrolled<wxWindow> wxScrolledCanvas;
432
433 #endif // _WX_SCROLWIN_H_BASE_