1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Base header for wxRegion
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows Licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_REGION_H_BASE_
13 #define _WX_REGION_H_BASE_
15 #include "wx/gdiobj.h"
16 #include "wx/gdicmn.h"
18 class WXDLLIMPEXP_FWD_CORE wxBitmap
;
19 class WXDLLIMPEXP_FWD_CORE wxColour
;
20 class WXDLLIMPEXP_FWD_CORE wxRegion
;
22 // ----------------------------------------------------------------------------
24 // ----------------------------------------------------------------------------
26 // result of wxRegion::Contains() call
34 // these constants are used with wxRegion::Combine() in the ports which have
38 // Creates the intersection of the two combined regions.
41 // Creates a copy of the region
44 // Combines the parts of first region that are not in the second one
47 // Creates the union of two combined regions.
50 // Creates the union of two regions except for any overlapping areas.
54 // ----------------------------------------------------------------------------
55 // wxRegionBase defines wxRegion API
56 // ----------------------------------------------------------------------------
58 class WXDLLIMPEXP_CORE wxRegionBase
: public wxGDIObject
64 // none are defined here but the following should be available:
67 wxRegion(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
);
68 wxRegion(const wxPoint
& topLeft
, const wxPoint
& bottomRight
);
69 wxRegion(const wxRect
& rect
);
70 wxRegion(size_t n
, const wxPoint
*points
, int fillStyle
= wxODDEVEN_RULE
);
71 wxRegion(const wxBitmap
& bmp
);
72 wxRegion(const wxBitmap
& bmp
, const wxColour
& transp
, int tolerance
= 0);
78 bool operator==(const wxRegion
& region
) const { return IsEqual(region
); }
79 bool operator!=(const wxRegion
& region
) const { return !(*this == region
); }
86 virtual bool IsEmpty() const = 0;
87 bool Empty() const { return IsEmpty(); }
89 // Is region equal (i.e. covers the same area as another one)?
90 bool IsEqual(const wxRegion
& region
) const;
92 // Get the bounding box
93 bool GetBox(wxCoord
& x
, wxCoord
& y
, wxCoord
& w
, wxCoord
& h
) const
94 { return DoGetBox(x
, y
, w
, h
); }
98 return DoGetBox(x
, y
, w
, h
) ? wxRect(x
, y
, w
, h
) : wxRect();
101 // Test if the given point or rectangle is inside this region
102 wxRegionContain
Contains(wxCoord x
, wxCoord y
) const
103 { return DoContainsPoint(x
, y
); }
104 wxRegionContain
Contains(const wxPoint
& pt
) const
105 { return DoContainsPoint(pt
.x
, pt
.y
); }
106 wxRegionContain
Contains(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
) const
107 { return DoContainsRect(wxRect(x
, y
, w
, h
)); }
108 wxRegionContain
Contains(const wxRect
& rect
) const
109 { return DoContainsRect(rect
); }
115 virtual void Clear() = 0;
118 bool Offset(wxCoord x
, wxCoord y
)
119 { return DoOffset(x
, y
); }
120 bool Offset(const wxPoint
& pt
)
121 { return DoOffset(pt
.x
, pt
.y
); }
123 // Union rectangle or region with this region.
124 bool Union(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
)
125 { return DoUnionWithRect(wxRect(x
, y
, w
, h
)); }
126 bool Union(const wxRect
& rect
)
127 { return DoUnionWithRect(rect
); }
128 bool Union(const wxRegion
& region
)
129 { return DoUnionWithRegion(region
); }
132 // Use the non-transparent pixels of a wxBitmap for the region to combine
133 // with this region. First version takes transparency from bitmap's mask,
134 // second lets the user specify the colour to be treated as transparent
135 // along with an optional tolerance value.
136 // NOTE: implemented in common/rgncmn.cpp
137 bool Union(const wxBitmap
& bmp
);
138 bool Union(const wxBitmap
& bmp
, const wxColour
& transp
, int tolerance
= 0);
139 #endif // wxUSE_IMAGE
141 // Intersect rectangle or region with this one.
142 bool Intersect(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
);
143 bool Intersect(const wxRect
& rect
);
144 bool Intersect(const wxRegion
& region
)
145 { return DoIntersect(region
); }
147 // Subtract rectangle or region from this:
148 // Combines the parts of 'this' that are not part of the second region.
149 bool Subtract(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
);
150 bool Subtract(const wxRect
& rect
);
151 bool Subtract(const wxRegion
& region
)
152 { return DoSubtract(region
); }
154 // XOR: the union of two combined regions except for any overlapping areas.
155 bool Xor(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
);
156 bool Xor(const wxRect
& rect
);
157 bool Xor(const wxRegion
& region
)
158 { return DoXor(region
); }
161 // Convert the region to a B&W bitmap with the white pixels being inside
163 wxBitmap
ConvertToBitmap() const;
166 virtual bool DoIsEqual(const wxRegion
& region
) const = 0;
167 virtual bool DoGetBox(wxCoord
& x
, wxCoord
& y
, wxCoord
& w
, wxCoord
& h
) const = 0;
168 virtual wxRegionContain
DoContainsPoint(wxCoord x
, wxCoord y
) const = 0;
169 virtual wxRegionContain
DoContainsRect(const wxRect
& rect
) const = 0;
171 virtual bool DoOffset(wxCoord x
, wxCoord y
) = 0;
173 virtual bool DoUnionWithRect(const wxRect
& rect
) = 0;
174 virtual bool DoUnionWithRegion(const wxRegion
& region
) = 0;
176 virtual bool DoIntersect(const wxRegion
& region
) = 0;
177 virtual bool DoSubtract(const wxRegion
& region
) = 0;
178 virtual bool DoXor(const wxRegion
& region
) = 0;
181 // some ports implement a generic Combine() function while others only
182 // implement individual wxRegion operations, factor out the common code for the
183 // ports with Combine() in this class
184 #if defined(__WXPALMOS__) || \
185 defined(__WXMSW__) || \
186 defined(__WXMAC__) || \
189 #define wxHAS_REGION_COMBINE
191 class WXDLLIMPEXP_CORE wxRegionWithCombine
: public wxRegionBase
194 // these methods are not part of public API as they're not implemented on
196 bool Combine(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
, wxRegionOp op
);
197 bool Combine(const wxRect
& rect
, wxRegionOp op
);
198 bool Combine(const wxRegion
& region
, wxRegionOp op
)
199 { return DoCombine(region
, op
); }
203 // the real Combine() method, to be defined in the derived class
204 virtual bool DoCombine(const wxRegion
& region
, wxRegionOp op
) = 0;
206 // implement some wxRegionBase pure virtuals in terms of Combine()
207 virtual bool DoUnionWithRect(const wxRect
& rect
);
208 virtual bool DoUnionWithRegion(const wxRegion
& region
);
209 virtual bool DoIntersect(const wxRegion
& region
);
210 virtual bool DoSubtract(const wxRegion
& region
);
211 virtual bool DoXor(const wxRegion
& region
);
214 #endif // ports with wxRegion::Combine()
216 #if defined(__WXPALMOS__)
217 #include "wx/palmos/region.h"
218 #elif defined(__WXMSW__)
219 #include "wx/msw/region.h"
220 #elif defined(__WXGTK20__)
221 #include "wx/gtk/region.h"
222 #elif defined(__WXGTK__)
223 #include "wx/gtk1/region.h"
224 #elif defined(__WXMOTIF__) || defined(__WXX11__)
225 #include "wx/x11/region.h"
226 #elif defined(__WXMGL__)
227 #include "wx/mgl/region.h"
228 #elif defined(__WXDFB__)
229 #include "wx/dfb/region.h"
230 #elif defined(__WXMAC__)
231 #include "wx/mac/region.h"
232 #elif defined(__WXCOCOA__)
233 #include "wx/cocoa/region.h"
234 #elif defined(__WXPM__)
235 #include "wx/os2/region.h"
238 // ----------------------------------------------------------------------------
239 // inline functions implementation
240 // ----------------------------------------------------------------------------
242 // NB: these functions couldn't be defined in the class declaration as they use
243 // wxRegion and so can be only defined after including the header declaring
246 inline bool wxRegionBase::Intersect(const wxRect
& rect
)
248 return DoIntersect(wxRegion(rect
));
251 inline bool wxRegionBase::Subtract(const wxRect
& rect
)
253 return DoSubtract(wxRegion(rect
));
256 inline bool wxRegionBase::Xor(const wxRect
& rect
)
258 return DoXor(wxRegion(rect
));
261 // ...and these functions are here because they call the ones above, and its
262 // not really proper to call an inline function before its defined inline.
264 inline bool wxRegionBase::Intersect(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
)
266 return Intersect(wxRect(x
, y
, w
, h
));
269 inline bool wxRegionBase::Subtract(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
)
271 return Subtract(wxRect(x
, y
, w
, h
));
274 inline bool wxRegionBase::Xor(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
)
276 return Xor(wxRect(x
, y
, w
, h
));
279 #ifdef wxHAS_REGION_COMBINE
281 inline bool wxRegionWithCombine::Combine(wxCoord x
,
287 return DoCombine(wxRegion(x
, y
, w
, h
), op
);
290 inline bool wxRegionWithCombine::Combine(const wxRect
& rect
, wxRegionOp op
)
292 return DoCombine(wxRegion(rect
), op
);
295 #endif // wxHAS_REGION_COMBINE
297 #endif // _WX_REGION_H_BASE_