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prevent disappearing menus in tabmdi
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1 # Microsoft Developer Studio Project File - Name="png" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** DO NOT EDIT **
4
5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
6
7 CFG=png - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
10 !MESSAGE
11 !MESSAGE NMAKE /f "PngVC.mak".
12 !MESSAGE
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
15 !MESSAGE
16 !MESSAGE NMAKE /f "PngVC.mak" CFG="png - Win32 Debug"
17 !MESSAGE
18 !MESSAGE Possible choices for configuration are:
19 !MESSAGE
20 !MESSAGE "png - Win32 Release" (based on "Win32 (x86) Static Library")
21 !MESSAGE "png - Win32 Debug" (based on "Win32 (x86) Static Library")
22 !MESSAGE
23
24 # Begin Project
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
28 CPP=cl.exe
29 RSC=rc.exe
30
31 !IF "$(CFG)" == "png - Win32 Release"
32
33 # PROP BASE Use_MFC 0
34 # PROP BASE Use_Debug_Libraries 0
35 # PROP BASE Output_Dir "Release"
36 # PROP BASE Intermediate_Dir "Release"
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38 # PROP Use_MFC 0
39 # PROP Use_Debug_Libraries 0
40 # PROP Output_Dir "Release"
41 # PROP Intermediate_Dir "Release"
42 # PROP Target_Dir ""
43 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
44 # ADD CPP /nologo /MD /W1 /O1 /I "..\zlib" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /c
45 # ADD BASE RSC /l 0x809 /d "NDEBUG"
46 # ADD RSC /l 0x809 /d "NDEBUG"
47 BSC32=bscmake.exe
48 # ADD BASE BSC32 /nologo
49 # ADD BSC32 /nologo
50 LIB32=link.exe -lib
51 # ADD BASE LIB32 /nologo
52 # ADD LIB32 /nologo /out:"..\..\lib\png.lib"
53
54 !ELSEIF "$(CFG)" == "png - Win32 Debug"
55
56 # PROP BASE Use_MFC 0
57 # PROP BASE Use_Debug_Libraries 1
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59 # PROP BASE Intermediate_Dir "Debug"
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61 # PROP Use_MFC 0
62 # PROP Use_Debug_Libraries 1
63 # PROP Output_Dir "Debug"
64 # PROP Intermediate_Dir "Debug"
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66 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
67 # ADD CPP /nologo /MDd /W1 /Gm /Zi /Od /I "..\zlib" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c
68 # ADD BASE RSC /l 0x809 /d "_DEBUG"
69 # ADD RSC /l 0x809 /d "_DEBUG"
70 BSC32=bscmake.exe
71 # ADD BASE BSC32 /nologo
72 # ADD BSC32 /nologo
73 LIB32=link.exe -lib
74 # ADD BASE LIB32 /nologo
75 # ADD LIB32 /nologo /out:"..\..\lib\pngd.lib"
76
77 !ENDIF
78
79 # Begin Target
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81 # Name "png - Win32 Release"
82 # Name "png - Win32 Debug"
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85 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
86 # Begin Source File
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88 SOURCE=.\png.c
89 # End Source File
90 # Begin Source File
91
92 SOURCE=.\pngerror.c
93 # End Source File
94 # Begin Source File
95
96 SOURCE=.\pngget.c
97 # End Source File
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100 SOURCE=.\pngmem.c
101 # End Source File
102 # Begin Source File
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104 SOURCE=.\pngpread.c
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108 SOURCE=.\pngread.c
109 # End Source File
110 # Begin Source File
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112 SOURCE=.\pngrio.c
113 # End Source File
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116 SOURCE=.\pngrtran.c
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124 SOURCE=.\pngset.c
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136 SOURCE=.\pngwrite.c
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152 SOURCE=.\png.h
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160 # End Project