1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/window.h
3 // Purpose: wxWindow class which is the base class for all
4 // wxUniv port controls, it supports the customization of the
5 // window drawing and input processing.
6 // Author: Vadim Zeitlin
9 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
10 // Licence: wxWindows licence
11 ///////////////////////////////////////////////////////////////////////////////
13 #ifndef _WX_UNIV_WINDOW_H_
14 #define _WX_UNIV_WINDOW_H_
16 #include "wx/bitmap.h" // for m_bitmapBg
18 class WXDLLIMPEXP_FWD_CORE wxControlRenderer
;
19 class WXDLLIMPEXP_FWD_CORE wxEventLoop
;
22 class WXDLLIMPEXP_FWD_CORE wxMenu
;
23 class WXDLLIMPEXP_FWD_CORE wxMenuBar
;
26 class WXDLLIMPEXP_FWD_CORE wxRenderer
;
29 class WXDLLIMPEXP_FWD_CORE wxScrollBar
;
30 #endif // wxUSE_SCROLLBAR
33 #define wxUSE_TWO_WINDOWS 1
35 #define wxUSE_TWO_WINDOWS 0
38 // ----------------------------------------------------------------------------
40 // ----------------------------------------------------------------------------
42 #if defined(__WXMSW__)
43 #define wxWindowNative wxWindowMSW
44 #elif defined(__WXGTK__)
45 #define wxWindowNative wxWindowGTK
46 #elif defined(__WXX11__)
47 #define wxWindowNative wxWindowX11
48 #elif defined(__WXMAC__)
49 #define wxWindowNative wxWindowMac
52 class WXDLLIMPEXP_CORE wxWindow
: public wxWindowNative
55 // ctors and create functions
56 // ---------------------------
58 wxWindow() { Init(); }
60 wxWindow(wxWindow
*parent
,
62 const wxPoint
& pos
= wxDefaultPosition
,
63 const wxSize
& size
= wxDefaultSize
,
65 const wxString
& name
= wxPanelNameStr
)
66 : wxWindowNative(parent
, id
, pos
, size
, style
| wxCLIP_CHILDREN
, name
)
69 bool Create(wxWindow
*parent
,
71 const wxPoint
& pos
= wxDefaultPosition
,
72 const wxSize
& size
= wxDefaultSize
,
74 const wxString
& name
= wxPanelNameStr
);
78 // background pixmap support
79 // -------------------------
81 virtual void SetBackground(const wxBitmap
& bitmap
,
82 int alignment
= wxALIGN_CENTRE
,
83 wxStretch stretch
= wxSTRETCH_NOT
);
85 const wxBitmap
& GetBackgroundBitmap(int *alignment
= NULL
,
86 wxStretch
*stretch
= NULL
) const;
88 // scrollbars: we (re)implement it ourselves using our own scrollbars
89 // instead of the native ones
90 // ------------------------------------------------------------------
92 virtual void SetScrollbar(int orient
,
96 bool refresh
= true );
97 virtual void SetScrollPos(int orient
, int pos
, bool refresh
= true);
98 virtual int GetScrollPos(int orient
) const;
99 virtual int GetScrollThumb(int orient
) const;
100 virtual int GetScrollRange(int orient
) const;
101 virtual void ScrollWindow(int dx
, int dy
,
102 const wxRect
* rect
= NULL
);
104 // take into account the borders here
105 virtual wxPoint
GetClientAreaOrigin() const;
107 // popup menu support
108 // ------------------
110 // NB: all menu related functions are implemented in menu.cpp
113 // this is wxUniv-specific private method to be used only by wxMenu
114 void DismissPopupMenu();
115 #endif // wxUSE_MENUS
117 // miscellaneous other methods
118 // ---------------------------
120 // get the state information
121 virtual bool IsFocused() const;
122 virtual bool IsCurrent() const;
123 virtual bool IsPressed() const;
124 virtual bool IsDefault() const;
126 // return all state flags at once (combination of wxCONTROL_XXX values)
127 int GetStateFlags() const;
129 // set the "highlighted" flag and return true if it changed
130 virtual bool SetCurrent(bool doit
= true);
133 // get the scrollbar (may be NULL) for the given orientation
134 wxScrollBar
*GetScrollbar(int orient
) const
136 return orient
& wxVERTICAL
? m_scrollbarVert
: m_scrollbarHorz
;
138 #endif // wxUSE_SCROLLBAR
140 // methods used by wxColourScheme to choose the colours for this window
141 // --------------------------------------------------------------------
143 // return true if this is a panel/canvas window which contains other
145 virtual bool IsCanvasWindow() const { return false; }
147 // return true if this control can be highlighted when the mouse is over
148 // it (the theme decides itself whether it is really highlighted or not)
149 virtual bool CanBeHighlighted() const { return false; }
151 // return true if we should use the colours/fonts returned by the
152 // corresponding GetXXX() methods instead of the default ones
153 bool UseFgCol() const { return m_hasFgCol
; }
154 bool UseFont() const { return m_hasFont
; }
156 // return true if this window serves as a container for the other windows
157 // only and doesn't get any input itself
158 virtual bool IsStaticBox() const { return false; }
160 // returns the (low level) renderer to use for drawing the control by
161 // querying the current theme
162 wxRenderer
*GetRenderer() const { return m_renderer
; }
164 // scrolling helper: like ScrollWindow() except that it doesn't refresh the
165 // uncovered window areas but returns the rectangle to update (don't call
166 // this with both dx and dy non zero)
167 wxRect
ScrollNoRefresh(int dx
, int dy
, const wxRect
*rect
= NULL
);
169 // after scrollbars are added or removed they must be refreshed by calling
171 void RefreshScrollbars();
173 // erase part of the control
174 virtual void EraseBackground(wxDC
& dc
, const wxRect
& rect
);
176 // overridden base class methods
177 // -----------------------------
179 // the rect coordinates are, for us, in client coords, but if no rect is
180 // specified, the entire window is refreshed
181 virtual void Refresh(bool eraseBackground
= true,
182 const wxRect
*rect
= (const wxRect
*) NULL
);
184 // we refresh the window when it is dis/enabled
185 virtual bool Enable(bool enable
= true);
187 // should we use the standard control colours or not?
188 virtual bool ShouldInheritColours() const { return false; }
190 virtual bool IsClientAreaChild(const wxWindow
*child
) const
193 if ( child
== (wxWindow
*)m_scrollbarHorz
||
194 child
== (wxWindow
*)m_scrollbarVert
)
197 return wxWindowNative::IsClientAreaChild(child
);
201 // common part of all ctors
205 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
);
206 #endif // wxUSE_MENUS
208 // we deal with the scrollbars in these functions
209 virtual void DoSetClientSize(int width
, int height
);
210 virtual void DoGetClientSize(int *width
, int *height
) const;
211 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
214 void OnSize(wxSizeEvent
& event
);
215 void OnNcPaint(wxNcPaintEvent
& event
);
216 void OnPaint(wxPaintEvent
& event
);
217 void OnErase(wxEraseEvent
& event
);
219 #if wxUSE_ACCEL || wxUSE_MENUS
220 void OnKeyDown(wxKeyEvent
& event
);
221 #endif // wxUSE_ACCEL
224 void OnChar(wxKeyEvent
& event
);
225 void OnKeyUp(wxKeyEvent
& event
);
226 #endif // wxUSE_MENUS
228 // draw the control background, return true if done
229 virtual bool DoDrawBackground(wxDC
& dc
);
231 // draw the controls border
232 virtual void DoDrawBorder(wxDC
& dc
, const wxRect
& rect
);
234 // draw the controls contents
235 virtual void DoDraw(wxControlRenderer
*renderer
);
237 // override the base class method to return the size of the window borders
238 virtual wxSize
DoGetBorderSize() const;
240 // adjust the size of the window to take into account its borders
241 wxSize
AdjustSize(const wxSize
& size
) const;
243 // put the scrollbars along the edges of the window
244 void PositionScrollbars();
247 // return the menubar of the parent frame or NULL
248 wxMenuBar
*GetParentFrameMenuBar() const;
249 #endif // wxUSE_MENUS
251 // the renderer we use
252 wxRenderer
*m_renderer
;
254 // background bitmap info
257 wxStretch m_stretchBgBitmap
;
262 // is the mouse currently inside the window?
267 // override MSWWindowProc() to process WM_NCHITTEST
268 WXLRESULT
MSWWindowProc(WXUINT message
, WXWPARAM wParam
, WXLPARAM lParam
);
274 // the window scrollbars
275 wxScrollBar
*m_scrollbarHorz
,
277 #endif // wxUSE_SCROLLBAR
280 // the current modal event loop for the popup menu we show or NULL
281 static wxEventLoop
*ms_evtLoopPopup
;
283 // the last window over which Alt was pressed (used by OnKeyUp)
284 static wxWindow
*ms_winLastAltPress
;
285 #endif // wxUSE_MENUS
287 DECLARE_DYNAMIC_CLASS(wxWindow
)
288 DECLARE_EVENT_TABLE()
291 #endif // _WX_UNIV_WINDOW_H_