wxDialogBase only has one ctor, so just do initialization in ctor instead of Init()
[wxWidgets.git] / include / wx / dialog.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/dialog.h
3 // Purpose: wxDialogBase class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 29.06.99
7 // Copyright: (c) Vadim Zeitlin
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_DIALOG_H_BASE_
12 #define _WX_DIALOG_H_BASE_
13
14 #include "wx/defs.h"
15 #include "wx/toplevel.h"
16
17 class WXDLLIMPEXP_FWD_CORE wxSizer;
18 class WXDLLIMPEXP_FWD_CORE wxStdDialogButtonSizer;
19 class WXDLLIMPEXP_FWD_CORE wxBoxSizer;
20 class WXDLLIMPEXP_FWD_CORE wxDialogLayoutAdapter;
21 class WXDLLIMPEXP_FWD_CORE wxDialog;
22 class WXDLLIMPEXP_FWD_CORE wxButton;
23 class WXDLLIMPEXP_FWD_CORE wxScrolledWindow;
24 class wxTextSizerWrapper;
25
26 // Also see the bit summary table in wx/toplevel.h.
27
28 #define wxDIALOG_NO_PARENT 0x00000020 // Don't make owned by apps top window
29
30 #ifdef __WXWINCE__
31 #define wxDEFAULT_DIALOG_STYLE (wxCAPTION | wxMAXIMIZE | wxCLOSE_BOX | wxNO_BORDER)
32 #else
33 #define wxDEFAULT_DIALOG_STYLE (wxCAPTION | wxSYSTEM_MENU | wxCLOSE_BOX)
34 #endif
35
36 // Layout adaptation levels, for SetLayoutAdaptationLevel
37
38 // Don't do any layout adaptation
39 #define wxDIALOG_ADAPTATION_NONE 0
40
41 // Only look for wxStdDialogButtonSizer for non-scrolling part
42 #define wxDIALOG_ADAPTATION_STANDARD_SIZER 1
43
44 // Also look for any suitable sizer for non-scrolling part
45 #define wxDIALOG_ADAPTATION_ANY_SIZER 2
46
47 // Also look for 'loose' standard buttons for non-scrolling part
48 #define wxDIALOG_ADAPTATION_LOOSE_BUTTONS 3
49
50 // Layout adaptation mode, for SetLayoutAdaptationMode
51 enum wxDialogLayoutAdaptationMode
52 {
53 wxDIALOG_ADAPTATION_MODE_DEFAULT = 0, // use global adaptation enabled status
54 wxDIALOG_ADAPTATION_MODE_ENABLED = 1, // enable this dialog overriding global status
55 wxDIALOG_ADAPTATION_MODE_DISABLED = 2 // disable this dialog overriding global status
56 };
57
58 enum wxDialogModality
59 {
60 wxDIALOG_MODALITY_NONE = 0,
61 wxDIALOG_MODALITY_WINDOW_MODAL = 1,
62 wxDIALOG_MODALITY_APP_MODAL = 2
63 };
64
65 extern WXDLLIMPEXP_DATA_CORE(const char) wxDialogNameStr[];
66
67 class WXDLLIMPEXP_CORE wxDialogBase : public wxTopLevelWindow
68 {
69 public:
70 wxDialogBase();
71 virtual ~wxDialogBase() { }
72
73 // define public wxDialog methods to be implemented by the derived classes
74 virtual int ShowModal() = 0;
75 virtual void EndModal(int retCode) = 0;
76 virtual bool IsModal() const = 0;
77 // show the dialog frame-modally (needs a parent), using app-modal
78 // dialogs on platforms that don't support it
79 virtual void ShowWindowModal () ;
80 virtual void SendWindowModalDialogEvent ( wxEventType type );
81
82 // Modal dialogs have a return code - usually the id of the last
83 // pressed button
84 void SetReturnCode(int returnCode) { m_returnCode = returnCode; }
85 int GetReturnCode() const { return m_returnCode; }
86
87 // Set the identifier for the affirmative button: this button will close
88 // the dialog after validating data and calling TransferDataFromWindow()
89 void SetAffirmativeId(int affirmativeId);
90 int GetAffirmativeId() const { return m_affirmativeId; }
91
92 // Set identifier for Esc key translation: the button with this id will
93 // close the dialog without doing anything else; special value wxID_NONE
94 // means to not handle Esc at all while wxID_ANY means to map Esc to
95 // wxID_CANCEL if present and GetAffirmativeId() otherwise
96 void SetEscapeId(int escapeId);
97 int GetEscapeId() const { return m_escapeId; }
98
99 // Find the parent to use for modal dialog: try to use the specified parent
100 // but fall back to the current active window or main application window as
101 // last resort if it is unsuitable.
102 //
103 // As this function is often called from the ctor, the window style may be
104 // not set yet and hence must be passed explicitly to it so that we could
105 // check whether it contains wxDIALOG_NO_PARENT bit.
106 //
107 // This function always returns a valid top level window or NULL.
108 wxWindow *GetParentForModalDialog(wxWindow *parent, long style) const;
109
110 // This overload can only be used for already initialized windows, i.e. not
111 // from the ctor. It uses the current window parent and style.
112 wxWindow *GetParentForModalDialog() const
113 {
114 return GetParentForModalDialog(GetParent(), GetWindowStyle());
115 }
116
117 #if wxUSE_STATTEXT // && wxUSE_TEXTCTRL
118 // splits text up at newlines and places the lines into a vertical
119 // wxBoxSizer
120 wxSizer *CreateTextSizer( const wxString& message );
121
122 // same as above but uses a customized wxTextSizerWrapper to create
123 // non-standard controls for the lines
124 wxSizer *CreateTextSizer( const wxString& message,
125 wxTextSizerWrapper& wrapper );
126 #endif // wxUSE_STATTEXT // && wxUSE_TEXTCTRL
127
128 // returns a horizontal wxBoxSizer containing the given buttons
129 //
130 // notice that the returned sizer can be NULL if no buttons are put in the
131 // sizer (this mostly happens under smart phones and other atypical
132 // platforms which have hardware buttons replacing OK/Cancel and such)
133 wxSizer *CreateButtonSizer(long flags);
134
135 // returns a sizer containing the given one and a static line separating it
136 // from the preceding elements if it's appropriate for the current platform
137 wxSizer *CreateSeparatedSizer(wxSizer *sizer);
138
139 // returns the sizer containing CreateButtonSizer() below a separating
140 // static line for the platforms which use static lines for items
141 // separation (i.e. not Mac)
142 //
143 // this is just a combination of CreateButtonSizer() and
144 // CreateSeparatedSizer()
145 wxSizer *CreateSeparatedButtonSizer(long flags);
146
147 #if wxUSE_BUTTON
148 wxStdDialogButtonSizer *CreateStdDialogButtonSizer( long flags );
149 #endif // wxUSE_BUTTON
150
151 // Do layout adaptation
152 virtual bool DoLayoutAdaptation();
153
154 // Can we do layout adaptation?
155 virtual bool CanDoLayoutAdaptation();
156
157 // Returns a content window if there is one. This can be used by the layout adapter, for
158 // example to make the pages of a book control into scrolling windows
159 virtual wxWindow* GetContentWindow() const { return NULL; }
160
161 // Add an id to the list of main button identifiers that should be in the button sizer
162 void AddMainButtonId(wxWindowID id) { m_mainButtonIds.Add((int) id); }
163 wxArrayInt& GetMainButtonIds() { return m_mainButtonIds; }
164
165 // Is this id in the main button id array?
166 bool IsMainButtonId(wxWindowID id) const { return (m_mainButtonIds.Index((int) id) != wxNOT_FOUND); }
167
168 // Level of adaptation, from none (Level 0) to full (Level 3). To disable adaptation,
169 // set level 0, for example in your dialog constructor. You might
170 // do this if you know that you are displaying on a large screen and you don't want the
171 // dialog changed.
172 void SetLayoutAdaptationLevel(int level) { m_layoutAdaptationLevel = level; }
173 int GetLayoutAdaptationLevel() const { return m_layoutAdaptationLevel; }
174
175 /// Override global adaptation enabled/disabled status
176 void SetLayoutAdaptationMode(wxDialogLayoutAdaptationMode mode) { m_layoutAdaptationMode = mode; }
177 wxDialogLayoutAdaptationMode GetLayoutAdaptationMode() const { return m_layoutAdaptationMode; }
178
179 // Returns true if the adaptation has been done
180 void SetLayoutAdaptationDone(bool adaptationDone) { m_layoutAdaptationDone = adaptationDone; }
181 bool GetLayoutAdaptationDone() const { return m_layoutAdaptationDone; }
182
183 // Set layout adapter class, returning old adapter
184 static wxDialogLayoutAdapter* SetLayoutAdapter(wxDialogLayoutAdapter* adapter);
185 static wxDialogLayoutAdapter* GetLayoutAdapter() { return sm_layoutAdapter; }
186
187 // Global switch for layout adaptation
188 static bool IsLayoutAdaptationEnabled() { return sm_layoutAdaptation; }
189 static void EnableLayoutAdaptation(bool enable) { sm_layoutAdaptation = enable; }
190
191 // modality kind
192 virtual wxDialogModality GetModality() const;
193 protected:
194 // emulate click of a button with the given id if it's present in the dialog
195 //
196 // return true if button was "clicked" or false if we don't have it
197 bool EmulateButtonClickIfPresent(int id);
198
199 // this function is used by OnCharHook() to decide whether the given key
200 // should close the dialog
201 //
202 // for most platforms the default implementation (which just checks for
203 // Esc) is sufficient, but Mac port also adds Cmd-. here and other ports
204 // could do something different if needed
205 virtual bool IsEscapeKey(const wxKeyEvent& event);
206
207 // end either modal or modeless dialog, for the modal dialog rc is used as
208 // the dialog return code
209 void EndDialog(int rc);
210
211 // call Validate() and TransferDataFromWindow() and close dialog with
212 // wxID_OK return code
213 void AcceptAndClose();
214
215 // The return code from modal dialog
216 int m_returnCode;
217
218 // The identifier for the affirmative button (usually wxID_OK)
219 int m_affirmativeId;
220
221 // The identifier for cancel button (usually wxID_CANCEL)
222 int m_escapeId;
223
224 // Flags whether layout adaptation has been done for this dialog
225 bool m_layoutAdaptationDone;
226
227 // Extra button identifiers to be taken as 'main' button identifiers
228 // to be placed in the non-scrolling area
229 wxArrayInt m_mainButtonIds;
230
231 // Adaptation level
232 int m_layoutAdaptationLevel;
233
234 // Local override for global adaptation enabled status
235 wxDialogLayoutAdaptationMode m_layoutAdaptationMode;
236
237 // Global layout adapter
238 static wxDialogLayoutAdapter* sm_layoutAdapter;
239
240 // Global adaptation switch
241 static bool sm_layoutAdaptation;
242
243 private:
244 // helper of GetParentForModalDialog(): returns the passed in window if it
245 // can be used as our parent or NULL if it can't
246 wxWindow *CheckIfCanBeUsedAsParent(wxWindow *parent) const;
247
248 // Helper of OnCharHook() and OnCloseWindow(): find the appropriate button
249 // for closing the dialog and send a click event for it.
250 //
251 // Return true if we found a button to close the dialog and "clicked" it or
252 // false otherwise.
253 bool SendCloseButtonClickEvent();
254
255 // handle Esc key presses
256 void OnCharHook(wxKeyEvent& event);
257
258 // handle closing the dialog window
259 void OnCloseWindow(wxCloseEvent& event);
260
261 // handle the standard buttons
262 void OnButton(wxCommandEvent& event);
263
264 // update the background colour
265 void OnSysColourChanged(wxSysColourChangedEvent& event);
266
267
268 wxDECLARE_NO_COPY_CLASS(wxDialogBase);
269 DECLARE_EVENT_TABLE()
270 };
271
272 /*!
273 * Base class for layout adapters - code that, for example, turns a dialog into a
274 * scrolling dialog if there isn't enough screen space. You can derive further
275 * adapter classes to do any other kind of adaptation, such as applying a watermark, or adding
276 * a help mechanism.
277 */
278
279 class WXDLLIMPEXP_CORE wxDialogLayoutAdapter: public wxObject
280 {
281 DECLARE_CLASS(wxDialogLayoutAdapter)
282 public:
283 wxDialogLayoutAdapter() {}
284
285 // Override this function to indicate that adaptation should be done
286 virtual bool CanDoLayoutAdaptation(wxDialog* dialog) = 0;
287
288 // Override this function to do the adaptation
289 virtual bool DoLayoutAdaptation(wxDialog* dialog) = 0;
290 };
291
292 /*!
293 * Standard adapter. Does scrolling adaptation for paged and regular dialogs.
294 *
295 */
296
297 class WXDLLIMPEXP_CORE wxStandardDialogLayoutAdapter: public wxDialogLayoutAdapter
298 {
299 DECLARE_CLASS(wxStandardDialogLayoutAdapter)
300 public:
301 wxStandardDialogLayoutAdapter() {}
302
303 // Overrides
304
305 // Indicate that adaptation should be done
306 virtual bool CanDoLayoutAdaptation(wxDialog* dialog);
307
308 // Do layout adaptation
309 virtual bool DoLayoutAdaptation(wxDialog* dialog);
310
311 // Implementation
312
313 // Create the scrolled window
314 virtual wxScrolledWindow* CreateScrolledWindow(wxWindow* parent);
315
316 #if wxUSE_BUTTON
317 // Find a standard or horizontal box sizer
318 virtual wxSizer* FindButtonSizer(bool stdButtonSizer, wxDialog* dialog, wxSizer* sizer, int& retBorder, int accumlatedBorder = 0);
319
320 // Check if this sizer contains standard buttons, and so can be repositioned in the dialog
321 virtual bool IsOrdinaryButtonSizer(wxDialog* dialog, wxBoxSizer* sizer);
322
323 // Check if this is a standard button
324 virtual bool IsStandardButton(wxDialog* dialog, wxButton* button);
325
326 // Find 'loose' main buttons in the existing layout and add them to the standard dialog sizer
327 virtual bool FindLooseButtons(wxDialog* dialog, wxStdDialogButtonSizer* buttonSizer, wxSizer* sizer, int& count);
328 #endif // wxUSE_BUTTON
329
330 // Reparent the controls to the scrolled window, except those in buttonSizer
331 virtual void ReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer = NULL);
332 static void DoReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer = NULL);
333
334 // A function to fit the dialog around its contents, and then adjust for screen size.
335 // If scrolled windows are passed, scrolling is enabled in the required orientation(s).
336 virtual bool FitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow);
337 virtual bool FitWithScrolling(wxDialog* dialog, wxWindowList& windows);
338 static bool DoFitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow);
339 static bool DoFitWithScrolling(wxDialog* dialog, wxWindowList& windows);
340
341 // Find whether scrolling will be necessary for the dialog, returning wxVERTICAL, wxHORIZONTAL or both
342 virtual int MustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize);
343 static int DoMustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize);
344 };
345
346 #if defined(__WXUNIVERSAL__) && !defined(__WXMICROWIN__)
347 #include "wx/univ/dialog.h"
348 #else
349 #if defined(__WXMSW__)
350 #include "wx/msw/dialog.h"
351 #elif defined(__WXMOTIF__)
352 #include "wx/motif/dialog.h"
353 #elif defined(__WXGTK20__)
354 #include "wx/gtk/dialog.h"
355 #elif defined(__WXGTK__)
356 #include "wx/gtk1/dialog.h"
357 #elif defined(__WXMAC__)
358 #include "wx/osx/dialog.h"
359 #elif defined(__WXCOCOA__)
360 #include "wx/cocoa/dialog.h"
361 #elif defined(__WXPM__)
362 #include "wx/os2/dialog.h"
363 #endif
364 #endif
365
366 class WXDLLIMPEXP_CORE wxWindowModalDialogEvent : public wxCommandEvent
367 {
368 public:
369 wxWindowModalDialogEvent (wxEventType commandType = wxEVT_NULL, int id = 0)
370 : wxCommandEvent(commandType, id) { }
371
372 wxDialog *GetDialog() const
373 { return wxStaticCast(GetEventObject(), wxDialog); }
374
375 int GetReturnCode() const
376 { return GetDialog()->GetReturnCode(); }
377
378 virtual wxEvent *Clone() const { return new wxWindowModalDialogEvent (*this); }
379
380 private:
381 DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxWindowModalDialogEvent )
382 };
383
384 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_WINDOW_MODAL_DIALOG_CLOSED , wxWindowModalDialogEvent );
385
386 typedef void (wxEvtHandler::*wxWindowModalDialogEventFunction)(wxWindowModalDialogEvent &);
387
388 #define wxWindowModalDialogEventHandler(func) \
389 wxEVENT_HANDLER_CAST(wxWindowModalDialogEventFunction, func)
390
391 #define EVT_WINDOW_MODAL_DIALOG_CLOSED(winid, func) \
392 wx__DECLARE_EVT1(wxEVT_WINDOW_MODAL_DIALOG_CLOSED, winid, wxWindowModalDialogEventHandler(func))
393
394 #endif
395 // _WX_DIALOG_H_BASE_