1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
7 // Licence: wxWindows license
8 /////////////////////////////////////////////////////////////////////////////
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
14 enum wxEventPropagation
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE
= 0,
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX
= INT_MAX
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
37 wxEVT_CATEGORY_UI
= 1,
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
45 wxEVT_CATEGORY_USER_INPUT
= 2,
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET
= 4,
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER
= 8,
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
59 wxEVT_CATEGORY_THREAD
= 16,
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
66 wxEVT_CATEGORY_UI
|wxEVT_CATEGORY_USER_INPUT
|wxEVT_CATEGORY_SOCKET
| \
67 wxEVT_CATEGORY_TIMER
|wxEVT_CATEGORY_THREAD
73 An event is a structure holding information about an event passed to a
74 callback or member function.
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
79 For more information about events, see the @ref overview_events overview.
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
89 @see wxCommandEvent, wxMouseEvent
91 class wxEvent
: public wxObject
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
110 The identifier of the object (window, timer, ...) which generated
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
116 wxEvent(int id
= 0, wxEventType eventType
= wxEVT_NULL
);
119 Returns a copy of the event.
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
134 wxEvent *Clone() const { return new MyEvent(*this); }
137 virtual wxEvent
* Clone() const = 0;
140 Returns the object (usually a window) associated with the event, if any.
142 wxObject
* GetEventObject() const;
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
147 wxEventType
GetEventType() const;
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
155 virtual wxEventCategory
GetEventCategory() const;
158 Returns the identifier associated with this event, such as a button command id.
163 Returns @true if the event handler should be skipped, @false otherwise.
165 bool GetSkipped() const;
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
176 long GetTimestamp() const;
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
181 @note exists only for optimization purposes.
183 bool IsCommandEvent() const;
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
189 void ResumePropagation(int propagationLevel
);
192 Sets the originating object.
194 void SetEventObject(wxObject
* object
);
199 void SetEventType(wxEventType type
);
202 Sets the identifier associated with this event, such as a button command id.
207 Sets the timestamp for the event.
209 void SetTimestamp(long timeStamp
= 0);
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
215 bool ShouldPropagate() const;
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
231 void Skip(bool skip
= true);
234 Stop the event from propagating to its parent window.
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
239 int StopPropagation();
243 Indicates how many levels the event can propagate.
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
258 int m_propagationLevel
;
262 @class wxEventBlocker
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
270 void MyWindow::DoSomething()
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
280 } // ~wxEventBlocker called, old event handler is restored
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
290 @see @ref overview_events_processing, wxEvtHandler
292 class wxEventBlocker
: public wxEvtHandler
296 Constructs the blocker for the given window and for the given event type.
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
305 wxEventBlocker(wxWindow
* win
, wxEventType type
= -1);
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
311 virtual ~wxEventBlocker();
314 Adds to the list of event types which should be blocked the given @a eventType.
316 void Block(wxEventType eventType
);
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
336 @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
338 class wxEvtHandler
: public wxObject
349 If the handler is part of a chain, the destructor will unlink itself
352 virtual ~wxEvtHandler();
356 @name Event queuing and processing
361 Queue event for a later processing.
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
385 void FunctionInAWorkerThread(const wxString& str)
387 wxCommandEvent* evt = new wxCommandEvent;
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
392 wxTheApp->QueueEvent( evt );
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
399 void FunctionInAWorkerThread(const wxString& str)
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
420 virtual void QueueEvent(wxEvent
*event
);
423 Post an event to be processed later.
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
440 Event to add to the pending events queue.
442 virtual void AddPendingEvent(const wxEvent
& event
);
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
467 the function skips to step (7).
468 -# TryBefore() is called (this is where wxValidator are taken into
469 account for wxWindow objects). If this returns @true, the function exits.
470 -# Dynamic event table of the handlers connected using Connect() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers connected using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
492 Notice that steps (2)-(6) are performed in ProcessEventHere() which is
493 called by this function.
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
501 @see SearchEventTable()
503 virtual bool ProcessEvent(wxEvent
& event
);
506 Try to process the event in this event handler.
508 This method is called from ProcessEvent(), please see the detailed
509 description of the event processing logic there.
511 It is @em not virtual and so may not be overridden but it does call
512 virtual TryBefore() which may be overridden.
517 @true if this object itself defines a handler for this event and
518 the handler didn't skip the event.
520 bool ProcessEventHere(wxEvent
& event
);
523 Processes an event by calling ProcessEvent() and handles any exceptions
524 that occur in the process.
525 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
530 @return @true if the event was processed, @false if no handler was found
531 or an exception was thrown.
533 @see wxWindow::HandleWindowEvent
535 bool SafelyProcessEvent(wxEvent
& event
);
538 Processes the pending events previously queued using QueueEvent() or
539 AddPendingEvent(); you must call this function only if you are sure
540 there are pending events for this handler, otherwise a @c wxCHECK
543 The real processing still happens in ProcessEvent() which is called by this
546 Note that this function needs a valid application object (see
547 wxAppConsole::GetInstance()) because wxApp holds the list of the event
548 handlers with pending events and this function manipulates that list.
550 void ProcessPendingEvents();
553 Deletes all events queued on this event handler using QueueEvent() or
556 Use with care because the events which are deleted are (obviously) not
557 processed and this may have unwanted consequences (e.g. user actions events
560 void DeletePendingEvents();
563 Searches the event table, executing an event handler function if an appropriate
567 Event table to be searched.
569 Event to be matched against an event table entry.
571 @return @true if a suitable event handler function was found and
572 executed, and the function did not call wxEvent::Skip.
574 @remarks This function looks through the object's event table and tries
575 to find an entry that will match the event.
576 An entry will match if:
577 @li The event type matches, and
578 @li the identifier or identifier range matches, or the event table
579 entry's identifier is zero.
581 If a suitable function is called but calls wxEvent::Skip, this
582 function will fail, and searching will continue.
584 @todo this function in the header is listed as an "implementation only" function;
585 are we sure we want to document it?
589 virtual bool SearchEventTable(wxEventTable
& table
,
596 @name Connecting and disconnecting
601 Connects the given function dynamically with the event handler, id and
604 This is an alternative to the use of static event tables. It is more
605 flexible as it allows to connect events generated by some object to an
606 event handler defined in a different object of a different class (which
607 is impossible to do directly with the event tables -- the events can be
608 only handled in another object if they are propagated upwards to it).
609 Do make sure to specify the correct @a eventSink when connecting to an
610 event of a different object.
612 See @ref overview_events_connect for more detailed explanation
613 of this function and the @ref page_samples_event sample for usage
616 This specific overload allows you to connect an event handler to a @e range
618 Do not confuse @e source IDs with event @e types: source IDs identify the
619 event generator objects (typically wxMenuItem or wxWindow objects) while the
620 event @e type identify which type of events should be handled by the
621 given @e function (an event generator object may generate many different
625 The first ID of the identifier range to be associated with the event
628 The last ID of the identifier range to be associated with the event
631 The event type to be associated with this event handler.
633 The event handler function. Note that this function should
634 be explicitly converted to the correct type which can be done using a macro
635 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
637 Data to be associated with the event table entry.
639 Object whose member function should be called. It must be specified
640 when connecting an event generated by one object to a member
641 function of a different object. If it is omitted, @c this is used.
643 void Connect(int id
, int lastId
, wxEventType eventType
,
644 wxObjectEventFunction function
,
645 wxObject
* userData
= NULL
,
646 wxEvtHandler
* eventSink
= NULL
);
649 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
650 overload for more info.
652 This overload can be used to attach an event handler to a single source ID:
656 frame->Connect( wxID_EXIT,
657 wxEVT_COMMAND_MENU_SELECTED,
658 wxCommandEventHandler(MyFrame::OnQuit) );
661 void Connect(int id
, wxEventType eventType
,
662 wxObjectEventFunction function
,
663 wxObject
* userData
= NULL
,
664 wxEvtHandler
* eventSink
= NULL
);
667 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
668 overload for more info.
670 This overload will connect the given event handler so that regardless of the
671 ID of the event source, the handler will be called.
673 void Connect(wxEventType eventType
,
674 wxObjectEventFunction function
,
675 wxObject
* userData
= NULL
,
676 wxEvtHandler
* eventSink
= NULL
);
679 Disconnects the given function dynamically from the event handler, using the
680 specified parameters as search criteria and returning @true if a matching
681 function has been found and removed.
683 This method can only disconnect functions which have been added using the
684 Connect() method. There is no way to disconnect functions connected using
685 the (static) event tables.
688 The event type associated with this event handler.
690 The event handler function.
692 Data associated with the event table entry.
694 Object whose member function should be called.
696 bool Disconnect(wxEventType eventType
,
697 wxObjectEventFunction function
,
698 wxObject
* userData
= NULL
,
699 wxEvtHandler
* eventSink
= NULL
);
702 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
703 overload for more info.
705 This overload takes the additional @a id parameter.
707 bool Disconnect(int id
= wxID_ANY
,
708 wxEventType eventType
= wxEVT_NULL
,
709 wxObjectEventFunction function
= NULL
,
710 wxObject
* userData
= NULL
,
711 wxEvtHandler
* eventSink
= NULL
);
714 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
715 overload for more info.
717 This overload takes an additional range of source IDs.
719 bool Disconnect(int id
, int lastId
,
720 wxEventType eventType
,
721 wxObjectEventFunction function
= NULL
,
722 wxObject
* userData
= NULL
,
723 wxEvtHandler
* eventSink
= NULL
);
728 @name User-supplied data
733 Returns user-supplied client data.
735 @remarks Normally, any extra data the programmer wishes to associate with
736 the object should be made available by deriving a new class with
741 void* GetClientData() const;
744 Returns a pointer to the user-supplied client data object.
746 @see SetClientObject(), wxClientData
748 wxClientData
* GetClientObject() const;
751 Sets user-supplied client data.
754 Data to be associated with the event handler.
756 @remarks Normally, any extra data the programmer wishes to associate
757 with the object should be made available by deriving a new
758 class with new data members. You must not call this method
759 and SetClientObject on the same class - only one of them.
763 void SetClientData(void* data
);
766 Set the client data object. Any previous object will be deleted.
768 @see GetClientObject(), wxClientData
770 void SetClientObject(wxClientData
* data
);
776 @name Event handler chaining
778 wxEvtHandler can be arranged in a double-linked list of handlers
779 which is automatically iterated by ProcessEvent() if needed.
784 Returns @true if the event handler is enabled, @false otherwise.
786 @see SetEvtHandlerEnabled()
788 bool GetEvtHandlerEnabled() const;
791 Returns the pointer to the next handler in the chain.
793 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
794 wxWindow::PushEventHandler, wxWindow::PopEventHandler
796 wxEvtHandler
* GetNextHandler() const;
799 Returns the pointer to the previous handler in the chain.
801 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
802 wxWindow::PushEventHandler, wxWindow::PopEventHandler
804 wxEvtHandler
* GetPreviousHandler() const;
807 Enables or disables the event handler.
810 @true if the event handler is to be enabled, @false if it is to be disabled.
812 @remarks You can use this function to avoid having to remove the event
813 handler from the chain, for example when implementing a
814 dialog editor and changing from edit to test mode.
816 @see GetEvtHandlerEnabled()
818 void SetEvtHandlerEnabled(bool enabled
);
821 Sets the pointer to the next handler.
824 See ProcessEvent() for more info about how the chains of event handlers
826 Also remember that wxEvtHandler uses double-linked lists and thus if you
827 use this function, you should also call SetPreviousHandler() on the
828 argument passed to this function:
830 handlerA->SetNextHandler(handlerB);
831 handlerB->SetPreviousHandler(handlerA);
835 The event handler to be set as the next handler.
838 @see @ref overview_events_processing
840 virtual void SetNextHandler(wxEvtHandler
* handler
);
843 Sets the pointer to the previous handler.
844 All remarks about SetNextHandler() apply to this function as well.
847 The event handler to be set as the previous handler.
850 @see @ref overview_events_processing
852 virtual void SetPreviousHandler(wxEvtHandler
* handler
);
855 Unlinks this event handler from the chain it's part of (if any);
856 then links the "previous" event handler to the "next" one
857 (so that the chain won't be interrupted).
859 E.g. if before calling Unlink() you have the following chain:
860 @image html evthandler_unlink_before.png
861 then after calling @c B->Unlink() you'll have:
862 @image html evthandler_unlink_after.png
869 Returns @true if the next and the previous handler pointers of this
870 event handler instance are @NULL.
874 @see SetPreviousHandler(), SetNextHandler()
876 bool IsUnlinked() const;
882 Method called by ProcessEvent() before examining this object event
885 This method can be overridden to hook into the event processing logic
886 as early as possible. You should usually call the base class version
887 when overriding this method, even if wxEvtHandler itself does nothing
888 here, some derived classes do use this method, e.g. wxWindow implements
889 support for wxValidator in it.
893 class MyClass : public BaseClass // inheriting from wxEvtHandler
897 virtual bool TryBefore(wxEvent& event)
899 if ( MyPreProcess(event) )
902 return BaseClass::TryBefore(event);
907 @see ProcessEvent(), ProcessEventHere()
909 virtual bool TryBefore(wxEvent
& event
);
912 Method called by ProcessEvent() as last resort.
914 This method can be overridden to implement post-processing for the
915 events which were not processed anywhere else.
917 The base class version handles forwarding the unprocessed events to
918 wxApp at wxEvtHandler level and propagating them upwards the window
919 child-parent chain at wxWindow level and so should usually be called
920 when overriding this method:
922 class MyClass : public BaseClass // inheriting from wxEvtHandler
926 virtual bool TryAfter(wxEvent& event)
928 if ( BaseClass::TryAfter(event) )
931 return MyPostProcess(event);
936 @see ProcessEvent(), ProcessEventHere()
938 virtual bool TryAfter(wxEvent
& event
);
945 This event class contains information about keypress (character) events.
947 Notice that there are three different kinds of keyboard events in wxWidgets:
948 key down and up events and char events. The difference between the first two
949 is clear - the first corresponds to a key press and the second to a key
950 release - otherwise they are identical. Just note that if the key is
951 maintained in a pressed state you will typically get a lot of (automatically
952 generated) down events but only one up so it is wrong to assume that there is
953 one up event corresponding to each down one.
955 Both key events provide untranslated key codes while the char event carries
956 the translated one. The untranslated code for alphanumeric keys is always
957 an upper case value. For the other keys it is one of @c WXK_XXX values
958 from the ::wxKeyCode enumeration.
959 The translated key is, in general, the character the user expects to appear
960 as the result of the key combination when typing the text into a text entry
963 A few examples to clarify this (all assume that CAPS LOCK is unpressed
964 and the standard US keyboard): when the @c 'A' key is pressed, the key down
965 event key code is equal to @c ASCII A == 65. But the char event key code
966 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
967 @c 'A' keys simultaneously , the key code in key down event will still be
968 just @c 'A' while the char event key code parameter will now be @c 'A'
971 Although in this simple case it is clear that the correct key code could be
972 found in the key down event handler by checking the value returned by
973 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR for this as
974 for non-alphanumeric keys the translation is keyboard-layout dependent and
975 can only be done properly by the system itself.
977 Another kind of translation is done when the control key is pressed: for
978 example, for CTRL-A key press the key down event still carries the
979 same key code @c 'a' as usual but the char event will have key code of 1,
980 the ASCII value of this key combination.
982 You may discover how the other keys on your system behave interactively by
983 running the @ref page_samples_text wxWidgets sample and pressing some keys
984 in any of the text controls shown in it.
986 @b Tip: be sure to call @c event.Skip() for events that you don't process in
987 key event function, otherwise menu shortcuts may cease to work under Windows.
989 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
990 does not call @c event.Skip() then the corresponding char event
991 (@c EVT_CHAR) will not happen.
992 This is by design and enables the programs that handle both types of
993 events to be a bit simpler.
995 @note For Windows programmers: The key and char events in wxWidgets are
996 similar to but slightly different from Windows @c WM_KEYDOWN and
997 @c WM_CHAR events. In particular, Alt-x combination will generate a
998 char event in wxWidgets (unless it is used as an accelerator).
1001 @beginEventTable{wxKeyEvent}
1002 @event{EVT_KEY_DOWN(func)}
1003 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
1004 @event{EVT_KEY_UP(func)}
1005 Process a @c wxEVT_KEY_UP event (any key has been released).
1006 @event{EVT_CHAR(func)}
1007 Process a @c wxEVT_CHAR event.
1010 @see wxKeyboardState
1015 class wxKeyEvent
: public wxEvent
,
1016 public wxKeyboardState
1021 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
1023 wxKeyEvent(wxEventType keyEventType
= wxEVT_NULL
);
1026 Returns the virtual key code. ASCII events return normal ASCII values,
1027 while non-ASCII events return values such as @b WXK_LEFT for the left cursor
1028 key. See ::wxKeyCode for a full list of the virtual key codes.
1030 Note that in Unicode build, the returned value is meaningful only if the
1031 user entered a character that can be represented in current locale's default
1032 charset. You can obtain the corresponding Unicode character using GetUnicodeKey().
1034 int GetKeyCode() const;
1038 Obtains the position (in client coordinates) at which the key was pressed.
1040 wxPoint
GetPosition() const;
1041 void GetPosition(long* x
, long* y
) const;
1045 Returns the raw key code for this event. This is a platform-dependent scan code
1046 which should only be used in advanced applications.
1048 @note Currently the raw key codes are not supported by all ports, use
1049 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1051 wxUint32
GetRawKeyCode() const;
1054 Returns the low level key flags for this event. The flags are
1055 platform-dependent and should only be used in advanced applications.
1057 @note Currently the raw key flags are not supported by all ports, use
1058 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1060 wxUint32
GetRawKeyFlags() const;
1063 Returns the Unicode character corresponding to this key event.
1065 This function is only available in Unicode build, i.e. when
1066 @c wxUSE_UNICODE is 1.
1068 wxChar
GetUnicodeKey() const;
1071 Returns the X position (in client coordinates) of the event.
1073 wxCoord
GetX() const;
1076 Returns the Y position (in client coordinates) of the event.
1078 wxCoord
GetY() const;
1084 @class wxJoystickEvent
1086 This event class contains information about joystick events, particularly
1087 events received by windows.
1089 @beginEventTable{wxJoystickEvent}
1090 @event{EVT_JOY_BUTTON_DOWN(func)}
1091 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1092 @event{EVT_JOY_BUTTON_UP(func)}
1093 Process a @c wxEVT_JOY_BUTTON_UP event.
1094 @event{EVT_JOY_MOVE(func)}
1095 Process a @c wxEVT_JOY_MOVE event.
1096 @event{EVT_JOY_ZMOVE(func)}
1097 Process a @c wxEVT_JOY_ZMOVE event.
1098 @event{EVT_JOYSTICK_EVENTS(func)}
1099 Processes all joystick events.
1107 class wxJoystickEvent
: public wxEvent
1113 wxJoystickEvent(wxEventType eventType
= wxEVT_NULL
, int state
= 0,
1114 int joystick
= wxJOYSTICK1
,
1118 Returns @true if the event was a down event from the specified button
1122 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1123 indicate any button down event.
1125 bool ButtonDown(int button
= wxJOY_BUTTON_ANY
) const;
1128 Returns @true if the specified button (or any button) was in a down state.
1131 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1132 indicate any button down event.
1134 bool ButtonIsDown(int button
= wxJOY_BUTTON_ANY
) const;
1137 Returns @true if the event was an up event from the specified button
1141 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1142 indicate any button down event.
1144 bool ButtonUp(int button
= wxJOY_BUTTON_ANY
) const;
1147 Returns the identifier of the button changing state.
1149 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1151 int GetButtonChange() const;
1154 Returns the down state of the buttons.
1156 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1158 int GetButtonState() const;
1161 Returns the identifier of the joystick generating the event - one of
1162 wxJOYSTICK1 and wxJOYSTICK2.
1164 int GetJoystick() const;
1167 Returns the x, y position of the joystick event.
1169 wxPoint
GetPosition() const;
1172 Returns the z position of the joystick event.
1174 int GetZPosition() const;
1177 Returns @true if this was a button up or down event
1178 (@e not 'is any button down?').
1180 bool IsButton() const;
1183 Returns @true if this was an x, y move event.
1185 bool IsMove() const;
1188 Returns @true if this was a z move event.
1190 bool IsZMove() const;
1196 @class wxScrollWinEvent
1198 A scroll event holds information about events sent from scrolling windows.
1200 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1201 from the receiving window.
1203 @beginEventTable{wxScrollWinEvent}
1204 @event{EVT_SCROLLWIN(func)}
1205 Process all scroll events.
1206 @event{EVT_SCROLLWIN_TOP(func)}
1207 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1208 @event{EVT_SCROLLWIN_BOTTOM(func)}
1209 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1210 @event{EVT_SCROLLWIN_LINEUP(func)}
1211 Process wxEVT_SCROLLWIN_LINEUP line up events.
1212 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1213 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1214 @event{EVT_SCROLLWIN_PAGEUP(func)}
1215 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1216 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1217 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1218 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1219 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1220 (frequent events sent as the user drags the thumbtrack).
1221 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1222 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1229 @see wxScrollEvent, @ref overview_events
1231 class wxScrollWinEvent
: public wxEvent
1237 wxScrollWinEvent(wxEventType commandType
= wxEVT_NULL
, int pos
= 0,
1238 int orientation
= 0);
1241 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1244 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1246 int GetOrientation() const;
1249 Returns the position of the scrollbar for the thumb track and release events.
1251 Note that this field can't be used for the other events, you need to query
1252 the window itself for the current position in that case.
1254 int GetPosition() const;
1260 @class wxSysColourChangedEvent
1262 This class is used for system colour change events, which are generated
1263 when the user changes the colour settings using the control panel.
1264 This is only appropriate under Windows.
1267 The default event handler for this event propagates the event to child windows,
1268 since Windows only sends the events to top-level windows.
1269 If intercepting this event for a top-level window, remember to call the base
1270 class handler, or to pass the event on to the window's children explicitly.
1272 @beginEventTable{wxSysColourChangedEvent}
1273 @event{EVT_SYS_COLOUR_CHANGED(func)}
1274 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1280 @see @ref overview_events
1282 class wxSysColourChangedEvent
: public wxEvent
1288 wxSysColourChangedEvent();
1294 @class wxWindowCreateEvent
1296 This event is sent just after the actual window associated with a wxWindow
1297 object has been created.
1299 Since it is derived from wxCommandEvent, the event propagates up
1300 the window hierarchy.
1302 @beginEventTable{wxWindowCreateEvent}
1303 @event{EVT_WINDOW_CREATE(func)}
1304 Process a @c wxEVT_CREATE event.
1310 @see @ref overview_events, wxWindowDestroyEvent
1312 class wxWindowCreateEvent
: public wxCommandEvent
1318 wxWindowCreateEvent(wxWindow
* win
= NULL
);
1320 /// Retutn the window being created.
1321 wxWindow
*GetWindow() const;
1329 A paint event is sent when a window's contents needs to be repainted.
1331 Please notice that in general it is impossible to change the drawing of a
1332 standard control (such as wxButton) and so you shouldn't attempt to handle
1333 paint events for them as even if it might work on some platforms, this is
1334 inherently not portable and won't work everywhere.
1337 Note that in a paint event handler, the application must always create a
1338 wxPaintDC object, even if you do not use it. Otherwise, under MS Windows,
1339 refreshing for this and other windows will go wrong.
1342 void MyWindow::OnPaint(wxPaintEvent& event)
1349 You can optimize painting by retrieving the rectangles that have been damaged
1350 and only repainting these. The rectangles are in terms of the client area,
1351 and are unscrolled, so you will need to do some calculations using the current
1352 view position to obtain logical, scrolled units.
1353 Here is an example of using the wxRegionIterator class:
1355 // Called when window needs to be repainted.
1356 void MyWindow::OnPaint(wxPaintEvent& event)
1360 // Find Out where the window is scrolled to
1361 int vbX,vbY; // Top left corner of client
1362 GetViewStart(&vbX,&vbY);
1364 int vX,vY,vW,vH; // Dimensions of client area in pixels
1365 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1374 // Alternatively we can do this:
1375 // wxRect rect(upd.GetRect());
1377 // Repaint this rectangle
1386 @beginEventTable{wxPaintEvent}
1387 @event{EVT_PAINT(func)}
1388 Process a @c wxEVT_PAINT event.
1394 @see @ref overview_events
1396 class wxPaintEvent
: public wxEvent
1402 wxPaintEvent(int id
= 0);
1408 @class wxMaximizeEvent
1410 An event being sent when a top level window is maximized. Notice that it is
1411 not sent when the window is restored to its original size after it had been
1412 maximized, only a normal wxSizeEvent is generated in this case.
1414 @beginEventTable{wxMaximizeEvent}
1415 @event{EVT_MAXIMIZE(func)}
1416 Process a @c wxEVT_MAXIMIZE event.
1422 @see @ref overview_events, wxTopLevelWindow::Maximize,
1423 wxTopLevelWindow::IsMaximized
1425 class wxMaximizeEvent
: public wxEvent
1429 Constructor. Only used by wxWidgets internally.
1431 wxMaximizeEvent(int id
= 0);
1435 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1439 /** Send UI update events to all windows. */
1440 wxUPDATE_UI_PROCESS_ALL
,
1442 /** Send UI update events to windows that have
1443 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1444 wxUPDATE_UI_PROCESS_SPECIFIED
1449 @class wxUpdateUIEvent
1451 This class is used for pseudo-events which are called by wxWidgets
1452 to give an application the chance to update various user interface elements.
1454 Without update UI events, an application has to work hard to check/uncheck,
1455 enable/disable, show/hide, and set the text for elements such as menu items
1456 and toolbar buttons. The code for doing this has to be mixed up with the code
1457 that is invoked when an action is invoked for a menu item or button.
1459 With update UI events, you define an event handler to look at the state of the
1460 application and change UI elements accordingly. wxWidgets will call your member
1461 functions in idle time, so you don't have to worry where to call this code.
1463 In addition to being a clearer and more declarative method, it also means you don't
1464 have to worry whether you're updating a toolbar or menubar identifier. The same
1465 handler can update a menu item and toolbar button, if the identifier is the same.
1466 Instead of directly manipulating the menu or button, you call functions in the event
1467 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1468 call has been made, and which UI element to update.
1470 These events will work for popup menus as well as menubars. Just before a menu is
1471 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1474 If you find that the overhead of UI update processing is affecting your application,
1475 you can do one or both of the following:
1476 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1477 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1478 receive update events. No other windows will receive update events.
1479 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1480 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1481 for example when a dialog is about to be shown, in case the user sees a slight
1482 delay before windows are updated.
1484 Note that although events are sent in idle time, defining a wxIdleEvent handler
1485 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1486 which is always called in idle time.
1488 wxWidgets tries to optimize update events on some platforms.
1489 On Windows and GTK+, events for menubar items are only sent when the menu is about
1490 to be shown, and not in idle time.
1493 @beginEventTable{wxUpdateUIEvent}
1494 @event{EVT_UPDATE_UI(id, func)}
1495 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1496 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1497 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1503 @see @ref overview_events
1505 class wxUpdateUIEvent
: public wxCommandEvent
1511 wxUpdateUIEvent(wxWindowID commandId
= 0);
1514 Returns @true if it is appropriate to update (send UI update events to)
1517 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1518 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1519 were last sent in idle time, and the update interval, to determine whether
1520 events should be sent to this window now. By default this will always
1521 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1522 and the interval is set to 0; so update events will be sent as often as
1523 possible. You can reduce the frequency that events are sent by changing the
1524 mode and/or setting an update interval.
1526 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1528 static bool CanUpdate(wxWindow
* window
);
1531 Check or uncheck the UI element.
1533 void Check(bool check
);
1536 Enable or disable the UI element.
1538 void Enable(bool enable
);
1541 Returns @true if the UI element should be checked.
1543 bool GetChecked() const;
1546 Returns @true if the UI element should be enabled.
1548 bool GetEnabled() const;
1551 Static function returning a value specifying how wxWidgets will send update
1552 events: to all windows, or only to those which specify that they will process
1557 static wxUpdateUIMode
GetMode();
1560 Returns @true if the application has called Check().
1561 For wxWidgets internal use only.
1563 bool GetSetChecked() const;
1566 Returns @true if the application has called Enable().
1567 For wxWidgets internal use only.
1569 bool GetSetEnabled() const;
1572 Returns @true if the application has called Show().
1573 For wxWidgets internal use only.
1575 bool GetSetShown() const;
1578 Returns @true if the application has called SetText().
1579 For wxWidgets internal use only.
1581 bool GetSetText() const;
1584 Returns @true if the UI element should be shown.
1586 bool GetShown() const;
1589 Returns the text that should be set for the UI element.
1591 wxString
GetText() const;
1594 Returns the current interval between updates in milliseconds.
1595 The value -1 disables updates, 0 updates as frequently as possible.
1597 @see SetUpdateInterval().
1599 static long GetUpdateInterval();
1602 Used internally to reset the last-updated time to the current time.
1604 It is assumed that update events are normally sent in idle time, so this
1605 is called at the end of idle processing.
1607 @see CanUpdate(), SetUpdateInterval(), SetMode()
1609 static void ResetUpdateTime();
1612 Specify how wxWidgets will send update events: to all windows, or only to
1613 those which specify that they will process the events.
1616 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1617 The default mode is wxUPDATE_UI_PROCESS_ALL.
1619 static void SetMode(wxUpdateUIMode mode
);
1622 Sets the text for this UI element.
1624 void SetText(const wxString
& text
);
1627 Sets the interval between updates in milliseconds.
1629 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1632 Use this to reduce the overhead of UI update events if your application
1633 has a lot of windows. If you set the value to -1 or greater than 0,
1634 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1635 in your application, such as when a dialog is about to be shown.
1637 static void SetUpdateInterval(long updateInterval
);
1640 Show or hide the UI element.
1642 void Show(bool show
);
1648 @class wxClipboardTextEvent
1650 This class represents the events generated by a control (typically a
1651 wxTextCtrl but other windows can generate these events as well) when its
1652 content gets copied or cut to, or pasted from the clipboard.
1654 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1655 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1657 If any of these events is processed (without being skipped) by an event
1658 handler, the corresponding operation doesn't take place which allows to
1659 prevent the text from being copied from or pasted to a control. It is also
1660 possible to examine the clipboard contents in the PASTE event handler and
1661 transform it in some way before inserting in a control -- for example,
1662 changing its case or removing invalid characters.
1664 Finally notice that a CUT event is always preceded by the COPY event which
1665 makes it possible to only process the latter if it doesn't matter if the
1666 text was copied or cut.
1669 These events are currently only generated by wxTextCtrl under GTK+.
1670 They are generated by all controls under Windows.
1672 @beginEventTable{wxClipboardTextEvent}
1673 @event{EVT_TEXT_COPY(id, func)}
1674 Some or all of the controls content was copied to the clipboard.
1675 @event{EVT_TEXT_CUT(id, func)}
1676 Some or all of the controls content was cut (i.e. copied and
1678 @event{EVT_TEXT_PASTE(id, func)}
1679 Clipboard content was pasted into the control.
1688 class wxClipboardTextEvent
: public wxCommandEvent
1694 wxClipboardTextEvent(wxEventType commandType
= wxEVT_NULL
, int id
= 0);
1702 This event class contains information about the events generated by the mouse:
1703 they include mouse buttons press and release events and mouse move events.
1705 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1706 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1707 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1708 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1709 can also be generated. Note that not all mice have even a middle button so a
1710 portable application should avoid relying on the events from it (but the right
1711 button click can be emulated using the left mouse button with the control key
1712 under Mac platforms with a single button mouse).
1714 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1715 purposes, the mouse is considered to be inside the window if it is in the
1716 window client area and not inside one of its children. In other words, the
1717 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1718 mouse leaves the window entirely but also when it enters one of its children.
1720 The position associated with a mouse event is expressed in the window
1721 coordinates of the window which generated the event, you can use
1722 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1723 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1726 @note Note that under Windows CE mouse enter and leave events are not natively
1727 supported by the system but are generated by wxWidgets itself. This has several
1728 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1729 left the window and the state variables for it may have changed during this time.
1731 @note Note the difference between methods like wxMouseEvent::LeftDown and
1732 wxMouseEvent::LeftIsDown: the former returns @true when the event corresponds
1733 to the left mouse button click while the latter returns @true if the left
1734 mouse button is currently being pressed. For example, when the user is dragging
1735 the mouse you can use wxMouseEvent::LeftIsDown to test whether the left mouse
1736 button is (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
1737 returns @true, wxMouseEvent::LeftIsDown will also return @true in wxWidgets
1738 whatever the underlying GUI behaviour is (which is platform-dependent).
1739 The same applies, of course, to other mouse buttons as well.
1742 @beginEventTable{wxMouseEvent}
1743 @event{EVT_LEFT_DOWN(func)}
1744 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
1745 call event.Skip() to allow the default processing to take place as otherwise
1746 the window under mouse wouldn't get the focus.
1747 @event{EVT_LEFT_UP(func)}
1748 Process a @c wxEVT_LEFT_UP event.
1749 @event{EVT_LEFT_DCLICK(func)}
1750 Process a @c wxEVT_LEFT_DCLICK event.
1751 @event{EVT_MIDDLE_DOWN(func)}
1752 Process a @c wxEVT_MIDDLE_DOWN event.
1753 @event{EVT_MIDDLE_UP(func)}
1754 Process a @c wxEVT_MIDDLE_UP event.
1755 @event{EVT_MIDDLE_DCLICK(func)}
1756 Process a @c wxEVT_MIDDLE_DCLICK event.
1757 @event{EVT_RIGHT_DOWN(func)}
1758 Process a @c wxEVT_RIGHT_DOWN event.
1759 @event{EVT_RIGHT_UP(func)}
1760 Process a @c wxEVT_RIGHT_UP event.
1761 @event{EVT_RIGHT_DCLICK(func)}
1762 Process a @c wxEVT_RIGHT_DCLICK event.
1763 @event{EVT_MOUSE_AUX1_DOWN(func)}
1764 Process a @c wxEVT_MOUSE_AUX1_DOWN event.
1765 @event{EVT_MOUSE_AUX1_UP(func)}
1766 Process a @c wxEVT_MOUSE_AUX1_UP event.
1767 @event{EVT_MOUSE_AUX1_DCLICK(func)}
1768 Process a @c wxEVT_MOUSE_AUX1_DCLICK event.
1769 @event{EVT_MOUSE_AUX2_DOWN(func)}
1770 Process a @c wxEVT_MOUSE_AUX2_DOWN event.
1771 @event{EVT_MOUSE_AUX2_UP(func)}
1772 Process a @c wxEVT_MOUSE_AUX2_UP event.
1773 @event{EVT_MOUSE_AUX2_DCLICK(func)}
1774 Process a @c wxEVT_MOUSE_AUX2_DCLICK event.
1775 @event{EVT_MOTION(func)}
1776 Process a @c wxEVT_MOTION event.
1777 @event{EVT_ENTER_WINDOW(func)}
1778 Process a @c wxEVT_ENTER_WINDOW event.
1779 @event{EVT_LEAVE_WINDOW(func)}
1780 Process a @c wxEVT_LEAVE_WINDOW event.
1781 @event{EVT_MOUSEWHEEL(func)}
1782 Process a @c wxEVT_MOUSEWHEEL event.
1783 @event{EVT_MOUSE_EVENTS(func)}
1784 Process all mouse events.
1792 class wxMouseEvent
: public wxEvent
,
1797 Constructor. Valid event types are:
1799 @li wxEVT_ENTER_WINDOW
1800 @li wxEVT_LEAVE_WINDOW
1803 @li wxEVT_LEFT_DCLICK
1804 @li wxEVT_MIDDLE_DOWN
1806 @li wxEVT_MIDDLE_DCLICK
1807 @li wxEVT_RIGHT_DOWN
1809 @li wxEVT_RIGHT_DCLICK
1810 @li wxEVT_MOUSE_AUX1_DOWN
1811 @li wxEVT_MOUSE_AUX1_UP
1812 @li wxEVT_MOUSE_AUX1_DCLICK
1813 @li wxEVT_MOUSE_AUX2_DOWN
1814 @li wxEVT_MOUSE_AUX2_UP
1815 @li wxEVT_MOUSE_AUX2_DCLICK
1817 @li wxEVT_MOUSEWHEEL
1819 wxMouseEvent(wxEventType mouseEventType
= wxEVT_NULL
);
1822 Returns @true if the event was a first extra button double click.
1824 bool Aux1DClick() const;
1827 Returns @true if the first extra button mouse button changed to down.
1829 bool Aux1Down() const;
1832 Returns @true if the first extra button mouse button is currently down,
1833 independent of the current event type.
1835 bool Aux1IsDown() const;
1838 Returns @true if the first extra button mouse button changed to up.
1840 bool Aux1Up() const;
1843 Returns @true if the event was a second extra button double click.
1845 bool Aux2DClick() const;
1848 Returns @true if the second extra button mouse button changed to down.
1850 bool Aux2Down() const;
1853 Returns @true if the second extra button mouse button is currently down,
1854 independent of the current event type.
1856 bool Aux2IsDown() const;
1859 Returns @true if the second extra button mouse button changed to up.
1861 bool Aux2Up() const;
1864 Returns @true if the identified mouse button is changing state.
1865 Valid values of @a button are:
1867 @li @c wxMOUSE_BTN_LEFT: check if left button was pressed
1868 @li @c wxMOUSE_BTN_MIDDLE: check if middle button was pressed
1869 @li @c wxMOUSE_BTN_RIGHT: check if right button was pressed
1870 @li @c wxMOUSE_BTN_AUX1: check if the first extra button was pressed
1871 @li @c wxMOUSE_BTN_AUX2: check if the second extra button was pressed
1872 @li @c wxMOUSE_BTN_ANY: check if any button was pressed
1874 @todo introduce wxMouseButton enum
1876 bool Button(int button
) const;
1879 If the argument is omitted, this returns @true if the event was a mouse
1880 double click event. Otherwise the argument specifies which double click event
1881 was generated (see Button() for the possible values).
1883 bool ButtonDClick(int but
= wxMOUSE_BTN_ANY
) const;
1886 If the argument is omitted, this returns @true if the event was a mouse
1887 button down event. Otherwise the argument specifies which button-down event
1888 was generated (see Button() for the possible values).
1890 bool ButtonDown(int = wxMOUSE_BTN_ANY
) const;
1893 If the argument is omitted, this returns @true if the event was a mouse
1894 button up event. Otherwise the argument specifies which button-up event
1895 was generated (see Button() for the possible values).
1897 bool ButtonUp(int = wxMOUSE_BTN_ANY
) const;
1900 Returns @true if this was a dragging event (motion while a button is depressed).
1904 bool Dragging() const;
1907 Returns @true if the mouse was entering the window.
1911 bool Entering() const;
1914 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
1915 if no button is involved (for mouse move, enter or leave event, for example).
1916 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
1917 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
1918 for the same events for the middle and the right buttons respectively.
1920 int GetButton() const;
1923 Returns the number of mouse clicks for this event: 1 for a simple click, 2
1924 for a double-click, 3 for a triple-click and so on.
1926 Currently this function is implemented only in wxMac and returns -1 for the
1927 other platforms (you can still distinguish simple clicks from double-clicks as
1928 they generate different kinds of events however).
1932 int GetClickCount() const;
1935 Returns the configured number of lines (or whatever) to be scrolled per
1936 wheel action. Defaults to three.
1938 int GetLinesPerAction() const;
1941 Returns the logical mouse position in pixels (i.e. translated according to the
1942 translation set for the DC, which usually indicates that the window has been
1945 wxPoint
GetLogicalPosition(const wxDC
& dc
) const;
1949 Sets *x and *y to the position at which the event occurred.
1950 Returns the physical mouse position in pixels.
1952 Note that if the mouse event has been artificially generated from a special
1953 keyboard combination (e.g. under Windows when the "menu" key is pressed), the
1954 returned position is ::wxDefaultPosition.
1956 wxPoint
GetPosition() const;
1957 void GetPosition(wxCoord
* x
, wxCoord
* y
) const;
1958 void GetPosition(long* x
, long* y
) const;
1962 Get wheel delta, normally 120.
1964 This is the threshold for action to be taken, and one such action
1965 (for example, scrolling one increment) should occur for each delta.
1967 int GetWheelDelta() const;
1970 Get wheel rotation, positive or negative indicates direction of rotation.
1972 Current devices all send an event when rotation is at least +/-WheelDelta, but
1973 finer resolution devices can be created in the future.
1975 Because of this you shouldn't assume that one event is equal to 1 line, but you
1976 should be able to either do partial line scrolling or wait until several
1977 events accumulate before scrolling.
1979 int GetWheelRotation() const;
1982 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
1983 most mouse wheels, @c 1 is the X axis.
1985 Note that only some models of mouse have horizontal wheel axis.
1987 int GetWheelAxis() const;
1990 Returns X coordinate of the physical mouse event position.
1992 wxCoord
GetX() const;
1995 Returns Y coordinate of the physical mouse event position.
1997 wxCoord
GetY() const;
2000 Returns @true if the event was a mouse button event (not necessarily a button
2001 down event - that may be tested using ButtonDown()).
2003 bool IsButton() const;
2006 Returns @true if the system has been setup to do page scrolling with
2007 the mouse wheel instead of line scrolling.
2009 bool IsPageScroll() const;
2012 Returns @true if the mouse was leaving the window.
2016 bool Leaving() const;
2019 Returns @true if the event was a left double click.
2021 bool LeftDClick() const;
2024 Returns @true if the left mouse button changed to down.
2026 bool LeftDown() const;
2029 Returns @true if the left mouse button is currently down, independent
2030 of the current event type.
2032 Please notice that it is not the same as LeftDown() which returns @true if the
2033 event was generated by the left mouse button being pressed. Rather, it simply
2034 describes the state of the left mouse button at the time when the event was
2035 generated (so while it will be @true for a left click event, it can also be @true
2036 for a right click if it happened while the left mouse button was pressed).
2038 This event is usually used in the mouse event handlers which process "move
2039 mouse" messages to determine whether the user is (still) dragging the mouse.
2041 bool LeftIsDown() const;
2044 Returns @true if the left mouse button changed to up.
2046 bool LeftUp() const;
2049 Returns @true if the Meta key was down at the time of the event.
2051 bool MetaDown() const;
2054 Returns @true if the event was a middle double click.
2056 bool MiddleDClick() const;
2059 Returns @true if the middle mouse button changed to down.
2061 bool MiddleDown() const;
2064 Returns @true if the middle mouse button is currently down, independent
2065 of the current event type.
2067 bool MiddleIsDown() const;
2070 Returns @true if the middle mouse button changed to up.
2072 bool MiddleUp() const;
2075 Returns @true if this was a motion event and no mouse buttons were pressed.
2076 If any mouse button is held pressed, then this method returns @false and
2077 Dragging() returns @true.
2079 bool Moving() const;
2082 Returns @true if the event was a right double click.
2084 bool RightDClick() const;
2087 Returns @true if the right mouse button changed to down.
2089 bool RightDown() const;
2092 Returns @true if the right mouse button is currently down, independent
2093 of the current event type.
2095 bool RightIsDown() const;
2098 Returns @true if the right mouse button changed to up.
2100 bool RightUp() const;
2106 @class wxDropFilesEvent
2108 This class is used for drop files events, that is, when files have been dropped
2109 onto the window. This functionality is currently only available under Windows.
2111 The window must have previously been enabled for dropping by calling
2112 wxWindow::DragAcceptFiles().
2114 Important note: this is a separate implementation to the more general drag and drop
2115 implementation documented in the @ref overview_dnd. It uses the older, Windows
2116 message-based approach of dropping files.
2118 @beginEventTable{wxDropFilesEvent}
2119 @event{EVT_DROP_FILES(func)}
2120 Process a @c wxEVT_DROP_FILES event.
2128 @see @ref overview_events
2130 class wxDropFilesEvent
: public wxEvent
2136 wxDropFilesEvent(wxEventType id
= 0, int noFiles
= 0,
2137 wxString
* files
= NULL
);
2140 Returns an array of filenames.
2142 wxString
* GetFiles() const;
2145 Returns the number of files dropped.
2147 int GetNumberOfFiles() const;
2150 Returns the position at which the files were dropped.
2151 Returns an array of filenames.
2153 wxPoint
GetPosition() const;
2159 @class wxCommandEvent
2161 This event class contains information about command events, which originate
2162 from a variety of simple controls.
2164 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2165 and unlike other wxEvent-derived classes propagate upward from the source
2166 window (the window which emits the event) up to the first parent which processes
2167 the event. Be sure to read @ref overview_events_propagation.
2169 More complex controls, such as wxTreeCtrl, have separate command event classes.
2171 @beginEventTable{wxCommandEvent}
2172 @event{EVT_COMMAND(id, event, func)}
2173 Process a command, supplying the window identifier, command event identifier,
2174 and member function.
2175 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2176 Process a command for a range of window identifiers, supplying the minimum and
2177 maximum window identifiers, command event identifier, and member function.
2178 @event{EVT_BUTTON(id, func)}
2179 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2180 @event{EVT_CHECKBOX(id, func)}
2181 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2182 @event{EVT_CHOICE(id, func)}
2183 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2184 @event{EVT_COMBOBOX(id, func)}
2185 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2186 @event{EVT_LISTBOX(id, func)}
2187 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2188 @event{EVT_LISTBOX_DCLICK(id, func)}
2189 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2190 @event{EVT_CHECKLISTBOX(id, func)}
2191 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2192 @event{EVT_MENU(id, func)}
2193 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2194 @event{EVT_MENU_RANGE(id1, id2, func)}
2195 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2196 @event{EVT_CONTEXT_MENU(func)}
2197 Process the event generated when the user has requested a popup menu to appear by
2198 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2199 @event{EVT_RADIOBOX(id, func)}
2200 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2201 @event{EVT_RADIOBUTTON(id, func)}
2202 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2203 @event{EVT_SCROLLBAR(id, func)}
2204 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2205 control. This is provided for compatibility only; more specific scrollbar event macros
2206 should be used instead (see wxScrollEvent).
2207 @event{EVT_SLIDER(id, func)}
2208 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2209 @event{EVT_TEXT(id, func)}
2210 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2211 @event{EVT_TEXT_ENTER(id, func)}
2212 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2213 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2214 to generate such events.
2215 @event{EVT_TEXT_MAXLEN(id, func)}
2216 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2217 when the user tries to enter more characters into it than the limit previously set
2218 with SetMaxLength().
2219 @event{EVT_TOGGLEBUTTON(id, func)}
2220 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2221 @event{EVT_TOOL(id, func)}
2222 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2223 Pass the id of the tool.
2224 @event{EVT_TOOL_RANGE(id1, id2, func)}
2225 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2226 @event{EVT_TOOL_RCLICKED(id, func)}
2227 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool.
2228 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2229 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools.
2230 @event{EVT_TOOL_ENTER(id, func)}
2231 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2232 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2233 has moved off a tool.
2234 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2235 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2236 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2237 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2238 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2239 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2240 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2241 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2242 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2243 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2244 @event{EVT_COMMAND_ENTER(id, func)}
2245 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2251 class wxCommandEvent
: public wxEvent
2257 wxCommandEvent(wxEventType commandEventType
= wxEVT_NULL
, int id
= 0);
2260 Returns client data pointer for a listbox or choice selection event
2261 (not valid for a deselection).
2263 void* GetClientData() const;
2266 Returns client object pointer for a listbox or choice selection event
2267 (not valid for a deselection).
2269 wxClientData
* GetClientObject() const;
2272 Returns extra information dependant on the event objects type.
2274 If the event comes from a listbox selection, it is a boolean
2275 determining whether the event was a selection (@true) or a
2276 deselection (@false). A listbox deselection only occurs for
2277 multiple-selection boxes, and in this case the index and string values
2278 are indeterminate and the listbox must be examined by the application.
2280 long GetExtraLong() const;
2283 Returns the integer identifier corresponding to a listbox, choice or
2284 radiobox selection (only if the event was a selection, not a deselection),
2285 or a boolean value representing the value of a checkbox.
2290 Returns item index for a listbox or choice selection event (not valid for
2293 int GetSelection() const;
2296 Returns item string for a listbox or choice selection event. If one
2297 or several items have been deselected, returns the index of the first
2298 deselected item. If some items have been selected and others deselected
2299 at the same time, it will return the index of the first selected item.
2301 wxString
GetString() const;
2304 This method can be used with checkbox and menu events: for the checkboxes, the
2305 method returns @true for a selection event and @false for a deselection one.
2306 For the menu events, this method indicates if the menu item just has become
2307 checked or unchecked (and thus only makes sense for checkable menu items).
2309 Notice that this method can not be used with wxCheckListBox currently.
2311 bool IsChecked() const;
2314 For a listbox or similar event, returns @true if it is a selection, @false
2315 if it is a deselection. If some items have been selected and others deselected
2316 at the same time, it will return @true.
2318 bool IsSelection() const;
2321 Sets the client data for this event.
2323 void SetClientData(void* clientData
);
2326 Sets the client object for this event. The client object is not owned by the
2327 event object and the event object will not delete the client object in its destructor.
2329 The client object must be owned and deleted by another object (e.g. a control)
2330 that has longer life time than the event object.
2332 void SetClientObject(wxClientData
* clientObject
);
2335 Sets the @b m_extraLong member.
2337 void SetExtraLong(long extraLong
);
2340 Sets the @b m_commandInt member.
2342 void SetInt(int intCommand
);
2345 Sets the @b m_commandString member.
2347 void SetString(const wxString
& string
);
2353 @class wxActivateEvent
2355 An activate event is sent when a window or application is being activated
2358 @beginEventTable{wxActivateEvent}
2359 @event{EVT_ACTIVATE(func)}
2360 Process a @c wxEVT_ACTIVATE event.
2361 @event{EVT_ACTIVATE_APP(func)}
2362 Process a @c wxEVT_ACTIVATE_APP event.
2363 This event is received by the wxApp-derived instance only.
2364 @event{EVT_HIBERNATE(func)}
2365 Process a hibernate event, supplying the member function. This event applies
2366 to wxApp only, and only on Windows SmartPhone and PocketPC.
2367 It is generated when the system is low on memory; the application should free
2368 up as much memory as possible, and restore full working state when it receives
2369 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2375 @see @ref overview_events, wxApp::IsActive
2377 class wxActivateEvent
: public wxEvent
2383 wxActivateEvent(wxEventType eventType
= wxEVT_NULL
, bool active
= true,
2387 Returns @true if the application or window is being activated, @false otherwise.
2389 bool GetActive() const;
2395 @class wxContextMenuEvent
2397 This class is used for context menu events, sent to give
2398 the application a chance to show a context (popup) menu for a wxWindow.
2400 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2401 means that the event originated from a keyboard context button event, and you
2402 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2404 When a keyboard context menu button is pressed on Windows, a right-click event
2405 with default position is sent first, and if this event is not processed, the
2406 context menu event is sent. So if you process mouse events and you find your
2407 context menu event handler is not being called, you could call wxEvent::Skip()
2408 for mouse right-down events.
2410 @beginEventTable{wxContextMenuEvent}
2411 @event{EVT_CONTEXT_MENU(func)}
2412 A right click (or other context menu command depending on platform) has been detected.
2419 @see wxCommandEvent, @ref overview_events
2421 class wxContextMenuEvent
: public wxCommandEvent
2427 wxContextMenuEvent(wxEventType id
= wxEVT_NULL
, int id
= 0,
2428 const wxPoint
& pos
= wxDefaultPosition
);
2431 Returns the position in screen coordinates at which the menu should be shown.
2432 Use wxWindow::ScreenToClient to convert to client coordinates.
2434 You can also omit a position from wxWindow::PopupMenu in order to use
2435 the current mouse pointer position.
2437 If the event originated from a keyboard event, the value returned from this
2438 function will be wxDefaultPosition.
2440 const wxPoint
& GetPosition() const;
2443 Sets the position at which the menu should be shown.
2445 void SetPosition(const wxPoint
& point
);
2453 An erase event is sent when a window's background needs to be repainted.
2455 On some platforms, such as GTK+, this event is simulated (simply generated just
2456 before the paint event) and may cause flicker. It is therefore recommended that
2457 you set the text background colour explicitly in order to prevent flicker.
2458 The default background colour under GTK+ is grey.
2460 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2463 You must call wxEraseEvent::GetDC and use the returned device context if it is
2464 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2467 Use the device context returned by GetDC to draw on, don't create
2468 a wxPaintDC in the event handler.
2470 @beginEventTable{wxEraseEvent}
2471 @event{EVT_ERASE_BACKGROUND(func)}
2472 Process a @c wxEVT_ERASE_BACKGROUND event.
2478 @see @ref overview_events
2480 class wxEraseEvent
: public wxEvent
2486 wxEraseEvent(int id
= 0, wxDC
* dc
= NULL
);
2489 Returns the device context associated with the erase event to draw on.
2491 wxDC
* GetDC() const;
2499 A focus event is sent when a window's focus changes. The window losing focus
2500 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2502 Notice that the set focus event happens both when the user gives focus to the
2503 window (whether using the mouse or keyboard) and when it is done from the
2504 program itself using wxWindow::SetFocus.
2506 @beginEventTable{wxFocusEvent}
2507 @event{EVT_SET_FOCUS(func)}
2508 Process a @c wxEVT_SET_FOCUS event.
2509 @event{EVT_KILL_FOCUS(func)}
2510 Process a @c wxEVT_KILL_FOCUS event.
2516 @see @ref overview_events
2518 class wxFocusEvent
: public wxEvent
2524 wxFocusEvent(wxEventType eventType
= wxEVT_NULL
, int id
= 0);
2527 Returns the window associated with this event, that is the window which had the
2528 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2529 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2531 Warning: the window pointer may be @NULL!
2533 wxWindow
*GetWindow() const;
2539 @class wxChildFocusEvent
2541 A child focus event is sent to a (parent-)window when one of its child windows
2542 gains focus, so that the window could restore the focus back to its corresponding
2543 child if it loses it now and regains later.
2545 Notice that child window is the direct child of the window receiving event.
2546 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2548 @beginEventTable{wxChildFocusEvent}
2549 @event{EVT_CHILD_FOCUS(func)}
2550 Process a @c wxEVT_CHILD_FOCUS event.
2556 @see @ref overview_events
2558 class wxChildFocusEvent
: public wxCommandEvent
2565 The direct child which is (or which contains the window which is) receiving
2568 wxChildFocusEvent(wxWindow
* win
= NULL
);
2571 Returns the direct child which receives the focus, or a (grand-)parent of the
2572 control receiving the focus.
2574 To get the actually focused control use wxWindow::FindFocus.
2576 wxWindow
*GetWindow() const;
2582 @class wxMouseCaptureLostEvent
2584 An mouse capture lost event is sent to a window that obtained mouse capture,
2585 which was subsequently loss due to "external" event, for example when a dialog
2586 box is shown or if another application captures the mouse.
2588 If this happens, this event is sent to all windows that are on capture stack
2589 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2590 not sent if the capture changes because of a call to CaptureMouse or
2593 This event is currently emitted under Windows only.
2595 @beginEventTable{wxMouseCaptureLostEvent}
2596 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2597 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2605 @see wxMouseCaptureChangedEvent, @ref overview_events,
2606 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2608 class wxMouseCaptureLostEvent
: public wxEvent
2614 wxMouseCaptureLostEvent(wxWindowID windowId
= 0);
2620 @class wxNotifyEvent
2622 This class is not used by the event handlers by itself, but is a base class
2623 for other event classes (such as wxBookCtrlEvent).
2625 It (or an object of a derived class) is sent when the controls state is being
2626 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2627 to prevent it from happening.
2632 @see wxBookCtrlEvent
2634 class wxNotifyEvent
: public wxCommandEvent
2638 Constructor (used internally by wxWidgets only).
2640 wxNotifyEvent(wxEventType eventType
= wxEVT_NULL
, int id
= 0);
2643 This is the opposite of Veto(): it explicitly allows the event to be processed.
2644 For most events it is not necessary to call this method as the events are allowed
2645 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2651 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2652 otherwise (if it was).
2654 bool IsAllowed() const;
2657 Prevents the change announced by this event from happening.
2659 It is in general a good idea to notify the user about the reasons for vetoing
2660 the change because otherwise the applications behaviour (which just refuses to
2661 do what the user wants) might be quite surprising.
2668 @class wxThreadEvent
2670 This class adds some simple functionalities to wxCommandEvent coinceived
2671 for inter-threads communications.
2673 This event is not natively emitted by any control/class: this is just
2674 an helper class for the user.
2675 Its most important feature is the GetEventCategory() implementation which
2676 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2677 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2680 @category{events,threading}
2682 @see @ref overview_thread, wxEventLoopBase::YieldFor
2684 class wxThreadEvent
: public wxCommandEvent
2690 wxThreadEvent(wxEventType eventType
= wxEVT_COMMAND_THREAD
, int id
= wxID_ANY
);
2693 Clones this event making sure that all internal members which use
2694 COW (only @c m_commandString for now; see @ref overview_refcount)
2695 are unshared (see wxObject::UnShare).
2697 virtual wxEvent
*Clone() const;
2700 Returns @c wxEVT_CATEGORY_THREAD.
2702 This is important to avoid unwanted processing of thread events
2703 when calling wxEventLoopBase::YieldFor().
2705 virtual wxEventCategory
GetEventCategory() const;
2712 A help event is sent when the user has requested context-sensitive help.
2713 This can either be caused by the application requesting context-sensitive help mode
2714 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2715 the user pressed F1 or clicked on the query button in a dialog caption.
2717 A help event is sent to the window that the user clicked on, and is propagated
2718 up the window hierarchy until the event is processed or there are no more event
2721 The application should call wxEvent::GetId to check the identity of the
2722 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2723 if the identifier is unrecognised.
2725 Calling Skip is important because it allows wxWidgets to generate further
2726 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2727 show help for container windows, since processing would stop after the first window
2730 @beginEventTable{wxHelpEvent}
2731 @event{EVT_HELP(id, func)}
2732 Process a @c wxEVT_HELP event.
2733 @event{EVT_HELP_RANGE(id1, id2, func)}
2734 Process a @c wxEVT_HELP event for a range of ids.
2740 @see wxContextHelp, wxDialog, @ref overview_events
2742 class wxHelpEvent
: public wxCommandEvent
2746 Indicates how a wxHelpEvent was generated.
2750 Origin_Unknown
, /**< unrecognized event source. */
2751 Origin_Keyboard
, /**< event generated from F1 key press. */
2753 /** event generated by wxContextHelp or from the [?] button on
2754 the title bar (Windows). */
2761 wxHelpEvent(wxEventType type
= wxEVT_NULL
,
2762 wxWindowID winid
= 0,
2763 const wxPoint
& pt
= wxDefaultPosition
,
2764 wxHelpEvent::Origin origin
= Origin_Unknown
);
2767 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2770 The application may handle events generated using the keyboard or mouse
2771 differently, e.g. by using wxGetMousePosition() for the mouse events.
2775 wxHelpEvent::Origin
GetOrigin() const;
2778 Returns the left-click position of the mouse, in screen coordinates.
2779 This allows the application to position the help appropriately.
2781 const wxPoint
& GetPosition() const;
2784 Set the help event origin, only used internally by wxWidgets normally.
2788 void SetOrigin(wxHelpEvent::Origin origin
);
2791 Sets the left-click position of the mouse, in screen coordinates.
2793 void SetPosition(const wxPoint
& pt
);
2799 @class wxScrollEvent
2801 A scroll event holds information about events sent from stand-alone
2802 scrollbars (see wxScrollBar) and sliders (see wxSlider).
2804 Note that scrolled windows send the wxScrollWinEvent which does not derive from
2805 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
2806 events and use the event table macros mentioned below only for the scrollbar-like
2809 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
2811 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
2812 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
2813 by an EVT_SCROLL_CHANGED event).
2815 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
2816 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
2817 event does not happen).
2819 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
2820 independently of the way it had started. Please see the widgets sample ("Slider" page)
2821 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
2824 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
2825 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
2826 are processed using the same event handler.
2828 @beginEventTable{wxScrollEvent}
2829 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
2830 scroll events from controls, or EVT_SCROLL... macros without window IDs for
2831 intercepting scroll events from the receiving window -- except for this, the
2832 macros behave exactly the same.
2833 @event{EVT_SCROLL(func)}
2834 Process all scroll events.
2835 @event{EVT_SCROLL_TOP(func)}
2836 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2837 @event{EVT_SCROLL_BOTTOM(func)}
2838 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2839 @event{EVT_SCROLL_LINEUP(func)}
2840 Process wxEVT_SCROLL_LINEUP line up events.
2841 @event{EVT_SCROLL_LINEDOWN(func)}
2842 Process wxEVT_SCROLL_LINEDOWN line down events.
2843 @event{EVT_SCROLL_PAGEUP(func)}
2844 Process wxEVT_SCROLL_PAGEUP page up events.
2845 @event{EVT_SCROLL_PAGEDOWN(func)}
2846 Process wxEVT_SCROLL_PAGEDOWN page down events.
2847 @event{EVT_SCROLL_THUMBTRACK(func)}
2848 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
2849 user drags the thumbtrack).
2850 @event{EVT_SCROLL_THUMBRELEASE(func)}
2851 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2852 @event{EVT_SCROLL_CHANGED(func)}
2853 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2854 @event{EVT_COMMAND_SCROLL(id, func)}
2855 Process all scroll events.
2856 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
2857 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2858 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
2859 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2860 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
2861 Process wxEVT_SCROLL_LINEUP line up events.
2862 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
2863 Process wxEVT_SCROLL_LINEDOWN line down events.
2864 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
2865 Process wxEVT_SCROLL_PAGEUP page up events.
2866 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
2867 Process wxEVT_SCROLL_PAGEDOWN page down events.
2868 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
2869 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
2870 as the user drags the thumbtrack).
2871 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
2872 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2873 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
2874 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2880 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
2882 class wxScrollEvent
: public wxCommandEvent
2888 wxScrollEvent(wxEventType commandType
= wxEVT_NULL
, int id
= 0, int pos
= 0,
2889 int orientation
= 0);
2892 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
2895 int GetOrientation() const;
2898 Returns the position of the scrollbar.
2900 int GetPosition() const;
2904 See wxIdleEvent::SetMode() for more info.
2908 /** Send idle events to all windows */
2911 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
2912 wxIDLE_PROCESS_SPECIFIED
2919 This class is used for idle events, which are generated when the system becomes
2920 idle. Note that, unless you do something specifically, the idle events are not
2921 sent if the system remains idle once it has become it, e.g. only a single idle
2922 event will be generated until something else resulting in more normal events
2923 happens and only then is the next idle event sent again.
2925 If you need to ensure a continuous stream of idle events, you can either use
2926 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
2927 (for example from a timer event handler), but note that both of these approaches
2928 (and especially the first one) increase the system load and so should be avoided
2931 By default, idle events are sent to all windows (and also wxApp, as usual).
2932 If this is causing a significant overhead in your application, you can call
2933 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
2934 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
2937 @beginEventTable{wxIdleEvent}
2938 @event{EVT_IDLE(func)}
2939 Process a @c wxEVT_IDLE event.
2945 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
2947 class wxIdleEvent
: public wxEvent
2956 Returns @true if it is appropriate to send idle events to this window.
2958 This function looks at the mode used (see wxIdleEvent::SetMode),
2959 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
2960 events should be sent to this window now.
2962 By default this will always return @true because the update mode is initially
2963 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
2964 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
2968 static bool CanSend(wxWindow
* window
);
2971 Static function returning a value specifying how wxWidgets will send idle
2972 events: to all windows, or only to those which specify that they
2973 will process the events.
2977 static wxIdleMode
GetMode();
2980 Returns @true if the OnIdle function processing this event requested more
2985 bool MoreRequested() const;
2988 Tells wxWidgets that more processing is required.
2990 This function can be called by an OnIdle handler for a window or window event
2991 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
2992 more to the application windows.
2994 If no window calls this function during OnIdle, then the application will
2995 remain in a passive event loop (not calling OnIdle) until a new event is
2996 posted to the application by the windowing system.
2998 @see MoreRequested()
3000 void RequestMore(bool needMore
= true);
3003 Static function for specifying how wxWidgets will send idle events: to
3004 all windows, or only to those which specify that they will process the events.
3007 Can be one of the ::wxIdleMode values.
3008 The default is wxIDLE_PROCESS_ALL.
3010 static void SetMode(wxIdleMode mode
);
3016 @class wxInitDialogEvent
3018 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
3019 Handlers for this event can transfer data to the window.
3021 The default handler calls wxWindow::TransferDataToWindow.
3023 @beginEventTable{wxInitDialogEvent}
3024 @event{EVT_INIT_DIALOG(func)}
3025 Process a @c wxEVT_INIT_DIALOG event.
3031 @see @ref overview_events
3033 class wxInitDialogEvent
: public wxEvent
3039 wxInitDialogEvent(int id
= 0);
3045 @class wxWindowDestroyEvent
3047 This event is sent as early as possible during the window destruction
3050 For the top level windows, as early as possible means that this is done by
3051 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3052 class was executed and so any methods specific to the derived class can't
3053 be called any more from this event handler. If you need to do this, you
3054 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3056 For the child windows, this event is generated just before deleting the
3057 window from wxWindow::Destroy() (which is also called when the parent
3058 window is deleted) or from the window destructor if operator @c delete was
3059 used directly (which is not recommended for this very reason).
3061 It is usually pointless to handle this event in the window itself but it ca
3062 be very useful to receive notifications about the window destruction in the
3063 parent window or in any other object interested in this window.
3068 @see @ref overview_events, wxWindowCreateEvent
3070 class wxWindowDestroyEvent
: public wxCommandEvent
3076 wxWindowDestroyEvent(wxWindow
* win
= NULL
);
3078 /// Retutn the window being destroyed.
3079 wxWindow
*GetWindow() const;
3084 @class wxNavigationKeyEvent
3086 This event class contains information about navigation events,
3087 generated by navigation keys such as tab and page down.
3089 This event is mainly used by wxWidgets implementations.
3090 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3091 when you make a class into a control container with the macro
3092 WX_DECLARE_CONTROL_CONTAINER.
3094 @beginEventTable{wxNavigationKeyEvent}
3095 @event{EVT_NAVIGATION_KEY(func)}
3096 Process a navigation key event.
3102 @see wxWindow::Navigate, wxWindow::NavigateIn
3104 class wxNavigationKeyEvent
: public wxEvent
3108 Flags which can be used with wxNavigationKeyEvent.
3110 enum wxNavigationKeyEventFlags
3112 IsBackward
= 0x0000,
3118 wxNavigationKeyEvent();
3119 wxNavigationKeyEvent(const wxNavigationKeyEvent
& event
);
3122 Returns the child that has the focus, or @NULL.
3124 wxWindow
* GetCurrentFocus() const;
3127 Returns @true if the navigation was in the forward direction.
3129 bool GetDirection() const;
3132 Returns @true if the navigation event was from a tab key.
3133 This is required for proper navigation over radio buttons.
3135 bool IsFromTab() const;
3138 Returns @true if the navigation event represents a window change
3139 (for example, from Ctrl-Page Down in a notebook).
3141 bool IsWindowChange() const;
3144 Sets the current focus window member.
3146 void SetCurrentFocus(wxWindow
* currentFocus
);
3149 Sets the direction to forward if @a direction is @true, or backward
3152 void SetDirection(bool direction
);
3155 Sets the flags for this event.
3156 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3158 void SetFlags(long flags
);
3161 Marks the navigation event as from a tab key.
3163 void SetFromTab(bool fromTab
);
3166 Marks the event as a window change event.
3168 void SetWindowChange(bool windowChange
);
3174 @class wxMouseCaptureChangedEvent
3176 An mouse capture changed event is sent to a window that loses its
3177 mouse capture. This is called even if wxWindow::ReleaseMouse
3178 was called by the application code. Handling this event allows
3179 an application to cater for unexpected capture releases which
3180 might otherwise confuse mouse handling code.
3184 @beginEventTable{wxMouseCaptureChangedEvent}
3185 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3186 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3192 @see wxMouseCaptureLostEvent, @ref overview_events,
3193 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3195 class wxMouseCaptureChangedEvent
: public wxEvent
3201 wxMouseCaptureChangedEvent(wxWindowID windowId
= 0,
3202 wxWindow
* gainedCapture
= NULL
);
3205 Returns the window that gained the capture, or @NULL if it was a
3206 non-wxWidgets window.
3208 wxWindow
* GetCapturedWindow() const;
3216 This event class contains information about window and session close events.
3218 The handler function for EVT_CLOSE is called when the user has tried to close a
3219 a frame or dialog box using the window manager (X) or system menu (Windows).
3220 It can also be invoked by the application itself programmatically, for example by
3221 calling the wxWindow::Close function.
3223 You should check whether the application is forcing the deletion of the window
3224 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3225 using wxWindow::Destroy.
3227 If the return value is @true, it is up to you whether you respond by destroying
3230 If you don't destroy the window, you should call wxCloseEvent::Veto to
3231 let the calling code know that you did not destroy the window.
3232 This allows the wxWindow::Close function to return @true or @false depending
3233 on whether the close instruction was honoured or not.
3235 Example of a wxCloseEvent handler:
3238 void MyFrame::OnClose(wxCloseEvent& event)
3240 if ( event.CanVeto() && m_bFileNotSaved )
3242 if ( wxMessageBox("The file has not been saved... continue closing?",
3244 wxICON_QUESTION | wxYES_NO) != wxYES )
3251 Destroy(); // you may also do: event.Skip();
3252 // since the default event handler does call Destroy(), too
3256 The EVT_END_SESSION event is slightly different as it is sent by the system
3257 when the user session is ending (e.g. because of log out or shutdown) and
3258 so all windows are being forcefully closed. At least under MSW, after the
3259 handler for this event is executed the program is simply killed by the
3260 system. Because of this, the default handler for this event provided by
3261 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3262 that it could still be executed and exit()s the process itself, without
3263 waiting for being killed. If this behaviour is for some reason undesirable,
3264 make sure that you define a handler for this event in your wxApp-derived
3265 class and do not call @c event.Skip() in it (but be aware that the system
3266 will still kill your application).
3268 @beginEventTable{wxCloseEvent}
3269 @event{EVT_CLOSE(func)}
3270 Process a close event, supplying the member function.
3271 This event applies to wxFrame and wxDialog classes.
3272 @event{EVT_QUERY_END_SESSION(func)}
3273 Process a query end session event, supplying the member function.
3274 This event can be handled in wxApp-derived class only.
3275 @event{EVT_END_SESSION(func)}
3276 Process an end session event, supplying the member function.
3277 This event can be handled in wxApp-derived class only.
3283 @see wxWindow::Close, @ref overview_windowdeletion
3285 class wxCloseEvent
: public wxEvent
3291 wxCloseEvent(wxEventType commandEventType
= wxEVT_NULL
, int id
= 0);
3294 Returns @true if you can veto a system shutdown or a window close event.
3295 Vetoing a window close event is not possible if the calling code wishes to
3296 force the application to exit, and so this function must be called to check this.
3298 bool CanVeto() const;
3301 Returns @true if the user is just logging off or @false if the system is
3302 shutting down. This method can only be called for end session and query end
3303 session events, it doesn't make sense for close window event.
3305 bool GetLoggingOff() const;
3308 Sets the 'can veto' flag.
3310 void SetCanVeto(bool canVeto
);
3313 Sets the 'logging off' flag.
3315 void SetLoggingOff(bool loggingOff
);
3318 Call this from your event handler to veto a system shutdown or to signal
3319 to the calling application that a window close did not happen.
3321 You can only veto a shutdown if CanVeto() returns @true.
3323 void Veto(bool veto
= true);
3331 This class is used for a variety of menu-related events. Note that
3332 these do not include menu command events, which are
3333 handled using wxCommandEvent objects.
3335 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3336 text in the first field of the status bar.
3338 @beginEventTable{wxMenuEvent}
3339 @event{EVT_MENU_OPEN(func)}
3340 A menu is about to be opened. On Windows, this is only sent once for each
3341 navigation of the menubar (up until all menus have closed).
3342 @event{EVT_MENU_CLOSE(func)}
3343 A menu has been just closed.
3344 @event{EVT_MENU_HIGHLIGHT(id, func)}
3345 The menu item with the specified id has been highlighted: used to show
3346 help prompts in the status bar by wxFrame
3347 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3348 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3354 @see wxCommandEvent, @ref overview_events
3356 class wxMenuEvent
: public wxEvent
3362 wxMenuEvent(wxEventType id
= wxEVT_NULL
, int id
= 0, wxMenu
* menu
= NULL
);
3365 Returns the menu which is being opened or closed. This method should only be
3366 used with the @c OPEN and @c CLOSE events and even for them the
3367 returned pointer may be @NULL in some ports.
3369 wxMenu
* GetMenu() const;
3372 Returns the menu identifier associated with the event.
3373 This method should be only used with the @c HIGHLIGHT events.
3375 int GetMenuId() const;
3378 Returns @true if the menu which is being opened or closed is a popup menu,
3379 @false if it is a normal one.
3381 This method should only be used with the @c OPEN and @c CLOSE events.
3383 bool IsPopup() const;
3389 An event being sent when the window is shown or hidden.
3391 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3393 @onlyfor{wxmsw,wxgtk,wxos2}
3395 @beginEventTable{wxShowEvent}
3396 @event{EVT_SHOW(func)}
3397 Process a @c wxEVT_SHOW event.
3403 @see @ref overview_events, wxWindow::Show,
3407 class wxShowEvent
: public wxEvent
3413 wxShowEvent(int winid
= 0, bool show
= false);
3416 Set whether the windows was shown or hidden.
3418 void SetShow(bool show
);
3421 Return @true if the window has been shown, @false if it has been
3424 bool IsShown() const;
3427 @deprecated This function is deprecated in favour of IsShown().
3429 bool GetShow() const;
3435 @class wxIconizeEvent
3437 An event being sent when the frame is iconized (minimized) or restored.
3439 Currently only wxMSW and wxGTK generate such events.
3441 @onlyfor{wxmsw,wxgtk}
3443 @beginEventTable{wxIconizeEvent}
3444 @event{EVT_ICONIZE(func)}
3445 Process a @c wxEVT_ICONIZE event.
3451 @see @ref overview_events, wxTopLevelWindow::Iconize,
3452 wxTopLevelWindow::IsIconized
3454 class wxIconizeEvent
: public wxEvent
3460 wxIconizeEvent(int id
= 0, bool iconized
= true);
3463 Returns @true if the frame has been iconized, @false if it has been
3466 bool IsIconized() const;
3469 @deprecated This function is deprecated in favour of IsIconized().
3471 bool Iconized() const;
3479 A move event holds information about wxTopLevelWindow move change events.
3481 @beginEventTable{wxMoveEvent}
3482 @event{EVT_MOVE(func)}
3483 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3484 @event{EVT_MOVE_START(func)}
3485 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3486 to move or size a window. wxMSW only.
3487 @event{EVT_MOVE_END(func)}
3488 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3489 moving or sizing a window. wxMSW only.
3495 @see wxPoint, @ref overview_events
3497 class wxMoveEvent
: public wxEvent
3503 wxMoveEvent(const wxPoint
& pt
, int id
= 0);
3506 Returns the position of the window generating the move change event.
3508 wxPoint
GetPosition() const;
3515 A size event holds information about size change events of wxWindow.
3517 The EVT_SIZE handler function will be called when the window has been resized.
3519 You may wish to use this for frames to resize their child windows as appropriate.
3521 Note that the size passed is of the whole window: call wxWindow::GetClientSize
3522 for the area which may be used by the application.
3524 When a window is resized, usually only a small part of the window is damaged
3525 and you may only need to repaint that area. However, if your drawing depends on the
3526 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3527 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3529 @beginEventTable{wxSizeEvent}
3530 @event{EVT_SIZE(func)}
3531 Process a @c wxEVT_SIZE event.
3537 @see wxSize, @ref overview_events
3539 class wxSizeEvent
: public wxEvent
3545 wxSizeEvent(const wxSize
& sz
, int id
= 0);
3548 Returns the entire size of the window generating the size change event.
3550 wxSize
GetSize() const;
3556 @class wxSetCursorEvent
3558 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3559 to be set as a result of mouse motion.
3561 This event gives the application the chance to perform specific mouse cursor
3562 processing based on the current position of the mouse within the window.
3563 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3565 @beginEventTable{wxSetCursorEvent}
3566 @event{EVT_SET_CURSOR(func)}
3567 Process a @c wxEVT_SET_CURSOR event.
3573 @see ::wxSetCursor, wxWindow::wxSetCursor
3575 class wxSetCursorEvent
: public wxEvent
3579 Constructor, used by the library itself internally to initialize the event
3582 wxSetCursorEvent(wxCoord x
= 0, wxCoord y
= 0);
3585 Returns a reference to the cursor specified by this event.
3587 const wxCursor
& GetCursor() const;
3590 Returns the X coordinate of the mouse in client coordinates.
3592 wxCoord
GetX() const;
3595 Returns the Y coordinate of the mouse in client coordinates.
3597 wxCoord
GetY() const;
3600 Returns @true if the cursor specified by this event is a valid cursor.
3602 @remarks You cannot specify wxNullCursor with this event, as it is not
3603 considered a valid cursor.
3605 bool HasCursor() const;
3608 Sets the cursor associated with this event.
3610 void SetCursor(const wxCursor
& cursor
);
3615 // ============================================================================
3616 // Global functions/macros
3617 // ============================================================================
3619 /** @addtogroup group_funcmacro_events */
3623 A value uniquely identifying the type of the event.
3625 The values of this type should only be created using wxNewEventType().
3627 See the macro DEFINE_EVENT_TYPE() for more info.
3629 @see @ref overview_events_introduction
3631 typedef int wxEventType
;
3634 A special event type usually used to indicate that some wxEvent has yet
3637 wxEventType wxEVT_NULL
;
3640 Initializes a new event type using wxNewEventType().
3642 @deprecated Use wxDEFINE_EVENT() instead
3644 #define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
3647 Generates a new unique event type.
3649 Usually this function is only used by wxDEFINE_EVENT() and not called
3652 wxEventType
wxNewEventType();
3655 Define a new event type associated with the specified event class.
3657 This macro defines a new unique event type @a name associated with the
3662 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3664 class MyCustomEvent : public wxEvent { ... };
3665 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3668 @see wxDECLARE_EVENT(), @ref overview_events_custom
3670 #define wxDEFINE_EVENT(name, cls) \
3671 const wxEventTypeTag< cls > name(wxNewEventType())
3674 Declares a custom event type.
3676 This macro declares a variable called @a name which must be defined
3677 elsewhere using wxDEFINE_EVENT().
3679 The class @a cls must be the wxEvent-derived class associated with the
3680 events of this type and its full declaration must be visible from the point
3681 of use of this macro.
3683 #define wxDECLARE_EVENT(name, cls) \
3684 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3687 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3690 This is mostly used by wxWidgets internally, e.g.
3692 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3695 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3696 extern const expdecl wxEventTypeTag< cls > name;
3699 Helper macro for definition of custom event table macros.
3701 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3702 it is better and more clear to just use the address of the function
3703 directly as this is all this macro does in this case. However it needs to
3704 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3705 member function taking the custom event argument when
3706 wxEVENTS_COMPATIBILITY_2_8 is 0.
3708 See wx__DECLARE_EVT0 for an example of use.
3710 @see @ref overview_events_custom_ownclass
3712 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3715 This macro is used to define event table macros for handling custom
3720 class MyEvent : public wxEvent { ... };
3722 // note that this is not necessary unless using old compilers: for the
3723 // reasonably new ones just use &func instead of MyEventHandler(func)
3724 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3725 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3727 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3729 #define EVT_MY(id, func) \
3730 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3734 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
3735 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3740 The event type to handle.
3742 The identifier of events to handle.
3744 The event handler method.
3746 #define wx__DECLARE_EVT1(evt, id, fn) \
3747 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3750 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
3751 IDs instead of a single one.
3752 Argument @a id1 is the first identifier of the range, @a id2 is the
3753 second identifier of the range.
3755 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3756 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3759 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
3760 event type must be handled regardless of the ID associated with the
3761 specific event instances.
3763 #define wx__DECLARE_EVT0(evt, fn) \
3764 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
3768 Use this macro inside a class declaration to declare a @e static event table
3771 In the implementation file you'll need to use the BEGIN_EVENT_TABLE()
3772 and the END_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
3775 @see @ref overview_events_eventtables
3777 #define DECLARE_EVENT_TABLE()
3780 Use this macro in a source file to start listing @e static event handlers
3781 for a specific class.
3783 Use END_EVENT_TABLE() to terminate the event-declaration block.
3785 @see @ref overview_events_eventtables
3787 #define BEGIN_EVENT_TABLE(theClass, baseClass)
3790 Use this macro in a source file to end listing @e static event handlers
3791 for a specific class.
3793 Use BEGIN_EVENT_TABLE() to start the event-declaration block.
3795 @see @ref overview_events_eventtables
3797 #define END_EVENT_TABLE()
3800 In a GUI application, this function posts @a event to the specified @e dest
3801 object using wxEvtHandler::AddPendingEvent().
3803 Otherwise, it dispatches @a event immediately using
3804 wxEvtHandler::ProcessEvent(). See the respective documentation for details
3805 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
3806 this function is not thread-safe for event objects having wxString fields,
3807 use wxQueueEvent() instead.
3811 void wxPostEvent(wxEvtHandler
* dest
, const wxEvent
& event
);
3814 Queue an event for processing on the given object.
3816 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
3822 The object to queue the event on, can't be @c NULL.
3824 The heap-allocated and non-@c NULL event to queue, the function takes
3827 void wxQueueEvent(wxEvtHandler
* dest
, wxEvent
*event
);