Let wxWindow::Fit[Inside]() work even for windows without children.
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/wincmn.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
47 #include "wx/sizer.h"
48 #include "wx/menu.h"
49 #endif //WX_PRECOMP
50
51 #if wxUSE_DRAG_AND_DROP
52 #include "wx/dnd.h"
53 #endif // wxUSE_DRAG_AND_DROP
54
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
57 #endif
58
59 #if wxUSE_HELP
60 #include "wx/cshelp.h"
61 #endif // wxUSE_HELP
62
63 #if wxUSE_TOOLTIPS
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
66
67 #if wxUSE_CARET
68 #include "wx/caret.h"
69 #endif // wxUSE_CARET
70
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
73 #endif
74
75 #include "wx/platinfo.h"
76 #include "wx/private/window.h"
77
78 #ifdef __WINDOWS__
79 #include "wx/msw/wrapwin.h"
80 #endif
81
82 // Windows List
83 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
84
85 // globals
86 #if wxUSE_MENUS
87 wxMenu *wxCurrentPopupMenu = NULL;
88 #endif // wxUSE_MENUS
89
90 extern WXDLLEXPORT_DATA(const char) wxPanelNameStr[] = "panel";
91
92 // ----------------------------------------------------------------------------
93 // static data
94 // ----------------------------------------------------------------------------
95
96
97 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
98
99 // ----------------------------------------------------------------------------
100 // event table
101 // ----------------------------------------------------------------------------
102
103 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
104 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
105 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
106 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
107
108 #if wxUSE_HELP
109 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
110 #endif // wxUSE_HELP
111
112 EVT_SIZE(wxWindowBase::InternalOnSize)
113 END_EVENT_TABLE()
114
115 // ============================================================================
116 // implementation of the common functionality of the wxWindow class
117 // ============================================================================
118
119 // ----------------------------------------------------------------------------
120 // XTI
121 // ----------------------------------------------------------------------------
122
123 #if wxUSE_EXTENDED_RTTI
124
125 // windows that are created from a parent window during its Create method,
126 // eg. spin controls in a calendar controls must never been streamed out
127 // separately otherwise chaos occurs. Right now easiest is to test for negative ids,
128 // as windows with negative ids never can be recreated anyway
129
130
131 bool wxWindowStreamingCallback( const wxObject *object, wxObjectWriter *,
132 wxObjectWriterCallback *, const wxStringToAnyHashMap & )
133 {
134 const wxWindow * win = wx_dynamic_cast(const wxWindow*, object);
135 if ( win && win->GetId() < 0 )
136 return false;
137 return true;
138 }
139
140 wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase, "wx/window.h", \
141 wxWindowStreamingCallback)
142
143 // make wxWindowList known before the property is used
144
145 wxCOLLECTION_TYPE_INFO( wxWindow*, wxWindowList );
146
147 template<> void wxCollectionToVariantArray( wxWindowList const &theList,
148 wxAnyList &value)
149 {
150 wxListCollectionToAnyList<wxWindowList::compatibility_iterator>( theList, value );
151 }
152
153 wxDEFINE_FLAGS( wxWindowStyle )
154
155 wxBEGIN_FLAGS( wxWindowStyle )
156 // new style border flags, we put them first to
157 // use them for streaming out
158
159 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
160 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
161 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
162 wxFLAGS_MEMBER(wxBORDER_RAISED)
163 wxFLAGS_MEMBER(wxBORDER_STATIC)
164 wxFLAGS_MEMBER(wxBORDER_NONE)
165
166 // old style border flags
167 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
168 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
169 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
170 wxFLAGS_MEMBER(wxRAISED_BORDER)
171 wxFLAGS_MEMBER(wxSTATIC_BORDER)
172 wxFLAGS_MEMBER(wxBORDER)
173
174 // standard window styles
175 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
176 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
177 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
178 wxFLAGS_MEMBER(wxWANTS_CHARS)
179 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
180 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
181 wxFLAGS_MEMBER(wxVSCROLL)
182 wxFLAGS_MEMBER(wxHSCROLL)
183
184 wxEND_FLAGS( wxWindowStyle )
185
186 wxBEGIN_PROPERTIES_TABLE(wxWindow)
187 wxEVENT_PROPERTY( Close, wxEVT_CLOSE_WINDOW, wxCloseEvent)
188 wxEVENT_PROPERTY( Create, wxEVT_CREATE, wxWindowCreateEvent )
189 wxEVENT_PROPERTY( Destroy, wxEVT_DESTROY, wxWindowDestroyEvent )
190 // Always constructor Properties first
191
192 wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, wxEMPTY_PARAMETER_VALUE, \
193 0 /*flags*/, wxT("Helpstring"), wxT("group"))
194 wxPROPERTY( Id,wxWindowID, SetId, GetId, -1 /*wxID_ANY*/, 0 /*flags*/, \
195 wxT("Helpstring"), wxT("group") )
196 wxPROPERTY( Position,wxPoint, SetPosition, GetPosition, wxDefaultPosition, \
197 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos
198 wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize, 0 /*flags*/, \
199 wxT("Helpstring"), wxT("group")) // size
200 wxPROPERTY( WindowStyle, long, SetWindowStyleFlag, GetWindowStyleFlag, \
201 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style
202 wxPROPERTY( Name,wxString, SetName, GetName, wxEmptyString, 0 /*flags*/, \
203 wxT("Helpstring"), wxT("group") )
204
205 // Then all relations of the object graph
206
207 wxREADONLY_PROPERTY_COLLECTION( Children, wxWindowList, wxWindowBase*, \
208 GetWindowChildren, wxPROP_OBJECT_GRAPH /*flags*/, \
209 wxT("Helpstring"), wxT("group"))
210
211 // and finally all other properties
212
213 wxPROPERTY( ExtraStyle, long, SetExtraStyle, GetExtraStyle, wxEMPTY_PARAMETER_VALUE, \
214 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle
215 wxPROPERTY( BackgroundColour, wxColour, SetBackgroundColour, GetBackgroundColour, \
216 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
217 wxPROPERTY( ForegroundColour, wxColour, SetForegroundColour, GetForegroundColour, \
218 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
219 wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxAny((bool)true), 0 /*flags*/, \
220 wxT("Helpstring"), wxT("group"))
221 wxPROPERTY( Shown, bool, Show, IsShown, wxAny((bool)true), 0 /*flags*/, \
222 wxT("Helpstring"), wxT("group"))
223
224 #if 0
225 // possible property candidates (not in xrc) or not valid in all subclasses
226 wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxEmptyString )
227 wxPROPERTY( Font, wxFont, SetFont, GetWindowFont , )
228 wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxEmptyString )
229 // MaxHeight, Width, MinHeight, Width
230 // TODO switch label to control and title to toplevels
231
232 wxPROPERTY( ThemeEnabled, bool, SetThemeEnabled, GetThemeEnabled, )
233 //wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, )
234 // wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, )
235 wxPROPERTY( AutoLayout, bool, SetAutoLayout, GetAutoLayout, )
236 #endif
237 wxEND_PROPERTIES_TABLE()
238
239 wxEMPTY_HANDLERS_TABLE(wxWindow)
240
241 wxCONSTRUCTOR_DUMMY(wxWindow)
242
243 #else
244
245 #ifndef __WXUNIVERSAL__
246 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
247 #endif
248
249 #endif
250
251 // ----------------------------------------------------------------------------
252 // initialization
253 // ----------------------------------------------------------------------------
254
255 // the default initialization
256 wxWindowBase::wxWindowBase()
257 {
258 // no window yet, no parent nor children
259 m_parent = NULL;
260 m_windowId = wxID_ANY;
261
262 // no constraints on the minimal window size
263 m_minWidth =
264 m_maxWidth = wxDefaultCoord;
265 m_minHeight =
266 m_maxHeight = wxDefaultCoord;
267
268 // invalidiated cache value
269 m_bestSizeCache = wxDefaultSize;
270
271 // window are created enabled and visible by default
272 m_isShown =
273 m_isEnabled = true;
274
275 // the default event handler is just this window
276 m_eventHandler = this;
277
278 #if wxUSE_VALIDATORS
279 // no validator
280 m_windowValidator = NULL;
281 #endif // wxUSE_VALIDATORS
282
283 // the colours/fonts are default for now, so leave m_font,
284 // m_backgroundColour and m_foregroundColour uninitialized and set those
285 m_hasBgCol =
286 m_hasFgCol =
287 m_hasFont = false;
288 m_inheritBgCol =
289 m_inheritFgCol =
290 m_inheritFont = false;
291
292 // no style bits
293 m_exStyle =
294 m_windowStyle = 0;
295
296 m_backgroundStyle = wxBG_STYLE_ERASE;
297
298 #if wxUSE_CONSTRAINTS
299 // no constraints whatsoever
300 m_constraints = NULL;
301 m_constraintsInvolvedIn = NULL;
302 #endif // wxUSE_CONSTRAINTS
303
304 m_windowSizer = NULL;
305 m_containingSizer = NULL;
306 m_autoLayout = false;
307
308 #if wxUSE_DRAG_AND_DROP
309 m_dropTarget = NULL;
310 #endif // wxUSE_DRAG_AND_DROP
311
312 #if wxUSE_TOOLTIPS
313 m_tooltip = NULL;
314 #endif // wxUSE_TOOLTIPS
315
316 #if wxUSE_CARET
317 m_caret = NULL;
318 #endif // wxUSE_CARET
319
320 #if wxUSE_PALETTE
321 m_hasCustomPalette = false;
322 #endif // wxUSE_PALETTE
323
324 #if wxUSE_ACCESSIBILITY
325 m_accessible = NULL;
326 #endif
327
328 m_virtualSize = wxDefaultSize;
329
330 m_scrollHelper = NULL;
331
332 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
333 #if wxUSE_SYSTEM_OPTIONS
334 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
335 {
336 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
337 }
338 #endif
339
340 // Whether we're using the current theme for this window (wxGTK only for now)
341 m_themeEnabled = false;
342
343 // This is set to true by SendDestroyEvent() which should be called by the
344 // most derived class to ensure that the destruction event is sent as soon
345 // as possible to allow its handlers to still see the undestroyed window
346 m_isBeingDeleted = false;
347
348 m_freezeCount = 0;
349 }
350
351 // common part of window creation process
352 bool wxWindowBase::CreateBase(wxWindowBase *parent,
353 wxWindowID id,
354 const wxPoint& WXUNUSED(pos),
355 const wxSize& size,
356 long style,
357 const wxString& name)
358 {
359 // ids are limited to 16 bits under MSW so if you care about portability,
360 // it's not a good idea to use ids out of this range (and negative ids are
361 // reserved for wxWidgets own usage)
362 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
363 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
364 wxT("invalid id value") );
365
366 // generate a new id if the user doesn't care about it
367 if ( id == wxID_ANY )
368 {
369 m_windowId = NewControlId();
370 }
371 else // valid id specified
372 {
373 m_windowId = id;
374 }
375
376 // don't use SetWindowStyleFlag() here, this function should only be called
377 // to change the flag after creation as it tries to reflect the changes in
378 // flags by updating the window dynamically and we don't need this here
379 m_windowStyle = style;
380
381 // assume the user doesn't want this window to shrink beneath its initial
382 // size, this worked like this in wxWidgets 2.8 and before and generally
383 // often makes sense for child windows (for top level ones it definitely
384 // does not as the user should be able to resize the window)
385 //
386 // note that we can't use IsTopLevel() from ctor
387 if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) )
388 SetMinSize(size);
389
390 SetName(name);
391 SetParent(parent);
392
393 return true;
394 }
395
396 bool wxWindowBase::CreateBase(wxWindowBase *parent,
397 wxWindowID id,
398 const wxPoint& pos,
399 const wxSize& size,
400 long style,
401 const wxValidator& wxVALIDATOR_PARAM(validator),
402 const wxString& name)
403 {
404 if ( !CreateBase(parent, id, pos, size, style, name) )
405 return false;
406
407 #if wxUSE_VALIDATORS
408 SetValidator(validator);
409 #endif // wxUSE_VALIDATORS
410
411 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
412 // have it too - like this it's possible to set it only in the top level
413 // dialog/frame and all children will inherit it by defult
414 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
415 {
416 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
417 }
418
419 return true;
420 }
421
422 bool wxWindowBase::ToggleWindowStyle(int flag)
423 {
424 wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") );
425
426 bool rc;
427 long style = GetWindowStyleFlag();
428 if ( style & flag )
429 {
430 style &= ~flag;
431 rc = false;
432 }
433 else // currently off
434 {
435 style |= flag;
436 rc = true;
437 }
438
439 SetWindowStyleFlag(style);
440
441 return rc;
442 }
443
444 // ----------------------------------------------------------------------------
445 // destruction
446 // ----------------------------------------------------------------------------
447
448 // common clean up
449 wxWindowBase::~wxWindowBase()
450 {
451 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
452
453 // FIXME if these 2 cases result from programming errors in the user code
454 // we should probably assert here instead of silently fixing them
455
456 // Just in case the window has been Closed, but we're then deleting
457 // immediately: don't leave dangling pointers.
458 wxPendingDelete.DeleteObject(this);
459
460 // Just in case we've loaded a top-level window via LoadNativeDialog but
461 // we weren't a dialog class
462 wxTopLevelWindows.DeleteObject((wxWindow*)this);
463
464 // Any additional event handlers should be popped before the window is
465 // deleted as otherwise the last handler will be left with a dangling
466 // pointer to this window result in a difficult to diagnose crash later on.
467 wxASSERT_MSG( GetEventHandler() == this,
468 wxT("any pushed event handlers must have been removed") );
469
470 #if wxUSE_MENUS
471 // The associated popup menu can still be alive, disassociate from it in
472 // this case
473 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
474 wxCurrentPopupMenu->SetInvokingWindow(NULL);
475 #endif // wxUSE_MENUS
476
477 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
478
479 // notify the parent about this window destruction
480 if ( m_parent )
481 m_parent->RemoveChild(this);
482
483 #if wxUSE_CARET
484 delete m_caret;
485 #endif // wxUSE_CARET
486
487 #if wxUSE_VALIDATORS
488 delete m_windowValidator;
489 #endif // wxUSE_VALIDATORS
490
491 #if wxUSE_CONSTRAINTS
492 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
493 // at deleted windows as they delete themselves.
494 DeleteRelatedConstraints();
495
496 if ( m_constraints )
497 {
498 // This removes any dangling pointers to this window in other windows'
499 // constraintsInvolvedIn lists.
500 UnsetConstraints(m_constraints);
501 wxDELETE(m_constraints);
502 }
503 #endif // wxUSE_CONSTRAINTS
504
505 if ( m_containingSizer )
506 m_containingSizer->Detach( (wxWindow*)this );
507
508 delete m_windowSizer;
509
510 #if wxUSE_DRAG_AND_DROP
511 delete m_dropTarget;
512 #endif // wxUSE_DRAG_AND_DROP
513
514 #if wxUSE_TOOLTIPS
515 delete m_tooltip;
516 #endif // wxUSE_TOOLTIPS
517
518 #if wxUSE_ACCESSIBILITY
519 delete m_accessible;
520 #endif
521
522 #if wxUSE_HELP
523 // NB: this has to be called unconditionally, because we don't know
524 // whether this window has associated help text or not
525 wxHelpProvider *helpProvider = wxHelpProvider::Get();
526 if ( helpProvider )
527 helpProvider->RemoveHelp(this);
528 #endif
529 }
530
531 bool wxWindowBase::IsBeingDeleted() const
532 {
533 return m_isBeingDeleted ||
534 (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted());
535 }
536
537 void wxWindowBase::SendDestroyEvent()
538 {
539 if ( m_isBeingDeleted )
540 {
541 // we could have been already called from a more derived class dtor,
542 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
543 // should be simply ignored
544 return;
545 }
546
547 m_isBeingDeleted = true;
548
549 wxWindowDestroyEvent event;
550 event.SetEventObject(this);
551 event.SetId(GetId());
552 GetEventHandler()->ProcessEvent(event);
553 }
554
555 bool wxWindowBase::Destroy()
556 {
557 // If our handle is invalid, it means that this window has never been
558 // created, either because creating it failed or, more typically, because
559 // this wxWindow object was default-constructed and its Create() method had
560 // never been called. As we didn't send wxWindowCreateEvent in this case
561 // (which is sent after successful creation), don't send the matching
562 // wxWindowDestroyEvent neither.
563 if ( GetHandle() )
564 SendDestroyEvent();
565
566 delete this;
567
568 return true;
569 }
570
571 bool wxWindowBase::Close(bool force)
572 {
573 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
574 event.SetEventObject(this);
575 event.SetCanVeto(!force);
576
577 // return false if window wasn't closed because the application vetoed the
578 // close event
579 return HandleWindowEvent(event) && !event.GetVeto();
580 }
581
582 bool wxWindowBase::DestroyChildren()
583 {
584 wxWindowList::compatibility_iterator node;
585 for ( ;; )
586 {
587 // we iterate until the list becomes empty
588 node = GetChildren().GetFirst();
589 if ( !node )
590 break;
591
592 wxWindow *child = node->GetData();
593
594 // note that we really want to delete it immediately so don't call the
595 // possible overridden Destroy() version which might not delete the
596 // child immediately resulting in problems with our (top level) child
597 // outliving its parent
598 child->wxWindowBase::Destroy();
599
600 wxASSERT_MSG( !GetChildren().Find(child),
601 wxT("child didn't remove itself using RemoveChild()") );
602 }
603
604 return true;
605 }
606
607 // ----------------------------------------------------------------------------
608 // size/position related methods
609 // ----------------------------------------------------------------------------
610
611 // centre the window with respect to its parent in either (or both) directions
612 void wxWindowBase::DoCentre(int dir)
613 {
614 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
615 wxT("this method only implements centering child windows") );
616
617 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
618 }
619
620 // fits the window around the children
621 void wxWindowBase::Fit()
622 {
623 SetSize(GetBestSize());
624 }
625
626 // fits virtual size (ie. scrolled area etc.) around children
627 void wxWindowBase::FitInside()
628 {
629 SetVirtualSize( GetBestVirtualSize() );
630 }
631
632 // On Mac, scrollbars are explicitly children.
633 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
634 static bool wxHasRealChildren(const wxWindowBase* win)
635 {
636 int realChildCount = 0;
637
638 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
639 node;
640 node = node->GetNext() )
641 {
642 wxWindow *win = node->GetData();
643 if ( !win->IsTopLevel() && win->IsShown()
644 #if wxUSE_SCROLLBAR
645 && !wxDynamicCast(win, wxScrollBar)
646 #endif
647 )
648 realChildCount ++;
649 }
650 return (realChildCount > 0);
651 }
652 #endif
653
654 void wxWindowBase::InvalidateBestSize()
655 {
656 m_bestSizeCache = wxDefaultSize;
657
658 // parent's best size calculation may depend on its children's
659 // as long as child window we are in is not top level window itself
660 // (because the TLW size is never resized automatically)
661 // so let's invalidate it as well to be safe:
662 if (m_parent && !IsTopLevel())
663 m_parent->InvalidateBestSize();
664 }
665
666 // return the size best suited for the current window
667 wxSize wxWindowBase::DoGetBestSize() const
668 {
669 wxSize best;
670
671 if ( m_windowSizer )
672 {
673 best = m_windowSizer->GetMinSize();
674 }
675 #if wxUSE_CONSTRAINTS
676 else if ( m_constraints )
677 {
678 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
679
680 // our minimal acceptable size is such that all our windows fit inside
681 int maxX = 0,
682 maxY = 0;
683
684 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
685 node;
686 node = node->GetNext() )
687 {
688 wxLayoutConstraints *c = node->GetData()->GetConstraints();
689 if ( !c )
690 {
691 // it's not normal that we have an unconstrained child, but
692 // what can we do about it?
693 continue;
694 }
695
696 int x = c->right.GetValue(),
697 y = c->bottom.GetValue();
698
699 if ( x > maxX )
700 maxX = x;
701
702 if ( y > maxY )
703 maxY = y;
704
705 // TODO: we must calculate the overlaps somehow, otherwise we
706 // will never return a size bigger than the current one :-(
707 }
708
709 best = wxSize(maxX, maxY);
710 }
711 #endif // wxUSE_CONSTRAINTS
712 else if ( !GetChildren().empty()
713 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
714 && wxHasRealChildren(this)
715 #endif
716 )
717 {
718 // our minimal acceptable size is such that all our visible child
719 // windows fit inside
720 int maxX = 0,
721 maxY = 0;
722
723 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
724 node;
725 node = node->GetNext() )
726 {
727 wxWindow *win = node->GetData();
728 if ( win->IsTopLevel()
729 || !win->IsShown()
730 #if wxUSE_STATUSBAR
731 || wxDynamicCast(win, wxStatusBar)
732 #endif // wxUSE_STATUSBAR
733 )
734 {
735 // dialogs and frames lie in different top level windows -
736 // don't deal with them here; as for the status bars, they
737 // don't lie in the client area at all
738 continue;
739 }
740
741 int wx, wy, ww, wh;
742 win->GetPosition(&wx, &wy);
743
744 // if the window hadn't been positioned yet, assume that it is in
745 // the origin
746 if ( wx == wxDefaultCoord )
747 wx = 0;
748 if ( wy == wxDefaultCoord )
749 wy = 0;
750
751 win->GetSize(&ww, &wh);
752 if ( wx + ww > maxX )
753 maxX = wx + ww;
754 if ( wy + wh > maxY )
755 maxY = wy + wh;
756 }
757
758 best = wxSize(maxX, maxY);
759 }
760 else // ! has children
761 {
762 wxSize size = GetMinSize();
763 if ( !size.IsFullySpecified() )
764 {
765 // if the window doesn't define its best size we assume that it can
766 // be arbitrarily small -- usually this is not the case, of course,
767 // but we have no way to know what the limit is, it should really
768 // override DoGetBestClientSize() itself to tell us
769 size.SetDefaults(wxSize(1, 1));
770 }
771
772 // return as-is, unadjusted by the client size difference.
773 return size;
774 }
775
776 // Add any difference between size and client size
777 wxSize diff = GetSize() - GetClientSize();
778 best.x += wxMax(0, diff.x);
779 best.y += wxMax(0, diff.y);
780
781 return best;
782 }
783
784 // helper of GetWindowBorderSize(): as many ports don't implement support for
785 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
786 // fallbacks in this case
787 static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win)
788 {
789 int rc = wxSystemSettings::GetMetric(
790 what, static_cast<wxWindow*>(const_cast<wxWindowBase*>(win)));
791 if ( rc == -1 )
792 {
793 switch ( what )
794 {
795 case wxSYS_BORDER_X:
796 case wxSYS_BORDER_Y:
797 // 2D border is by default 1 pixel wide
798 rc = 1;
799 break;
800
801 case wxSYS_EDGE_X:
802 case wxSYS_EDGE_Y:
803 // 3D borders are by default 2 pixels
804 rc = 2;
805 break;
806
807 default:
808 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
809 rc = 0;
810 }
811 }
812
813 return rc;
814 }
815
816 wxSize wxWindowBase::GetWindowBorderSize() const
817 {
818 wxSize size;
819
820 switch ( GetBorder() )
821 {
822 case wxBORDER_NONE:
823 // nothing to do, size is already (0, 0)
824 break;
825
826 case wxBORDER_SIMPLE:
827 case wxBORDER_STATIC:
828 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this);
829 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
830 break;
831
832 case wxBORDER_SUNKEN:
833 case wxBORDER_RAISED:
834 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this),
835 wxGetMetricOrDefault(wxSYS_BORDER_X, this));
836 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this),
837 wxGetMetricOrDefault(wxSYS_BORDER_Y, this));
838 break;
839
840 case wxBORDER_DOUBLE:
841 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) +
842 wxGetMetricOrDefault(wxSYS_BORDER_X, this);
843 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) +
844 wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
845 break;
846
847 default:
848 wxFAIL_MSG(wxT("Unknown border style."));
849 break;
850 }
851
852 // we have borders on both sides
853 return size*2;
854 }
855
856 bool
857 wxWindowBase::InformFirstDirection(int direction,
858 int size,
859 int availableOtherDir)
860 {
861 return GetSizer() && GetSizer()->InformFirstDirection(direction,
862 size,
863 availableOtherDir);
864 }
865
866 wxSize wxWindowBase::GetEffectiveMinSize() const
867 {
868 // merge the best size with the min size, giving priority to the min size
869 wxSize min = GetMinSize();
870
871 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
872 {
873 wxSize best = GetBestSize();
874 if (min.x == wxDefaultCoord) min.x = best.x;
875 if (min.y == wxDefaultCoord) min.y = best.y;
876 }
877
878 return min;
879 }
880
881 wxSize wxWindowBase::DoGetBorderSize() const
882 {
883 // there is one case in which we can implement it for all ports easily
884 if ( GetBorder() == wxBORDER_NONE )
885 return wxSize(0, 0);
886
887 // otherwise use the difference between the real size and the client size
888 // as a fallback: notice that this is incorrect in general as client size
889 // also doesn't take the scrollbars into account
890 return GetSize() - GetClientSize();
891 }
892
893 wxSize wxWindowBase::GetBestSize() const
894 {
895 if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() )
896 return m_bestSizeCache;
897
898 // call DoGetBestClientSize() first, if a derived class overrides it wants
899 // it to be used
900 wxSize size = DoGetBestClientSize();
901 if ( size != wxDefaultSize )
902 size += DoGetBorderSize();
903 else
904 size = DoGetBestSize();
905
906 // Ensure that the best size is at least as large as min size.
907 size.IncTo(GetMinSize());
908
909 // And not larger than max size.
910 size.DecToIfSpecified(GetMaxSize());
911
912 // Finally cache result and return.
913 CacheBestSize(size);
914 return size;
915 }
916
917 int wxWindowBase::GetBestHeight(int width) const
918 {
919 const int height = DoGetBestClientHeight(width);
920
921 return height == wxDefaultCoord
922 ? GetBestSize().y
923 : height + DoGetBorderSize().y;
924 }
925
926 int wxWindowBase::GetBestWidth(int height) const
927 {
928 const int width = DoGetBestClientWidth(height);
929
930 return width == wxDefaultCoord
931 ? GetBestSize().x
932 : width + DoGetBorderSize().x;
933 }
934
935 void wxWindowBase::SetMinSize(const wxSize& minSize)
936 {
937 m_minWidth = minSize.x;
938 m_minHeight = minSize.y;
939
940 InvalidateBestSize();
941 }
942
943 void wxWindowBase::SetMaxSize(const wxSize& maxSize)
944 {
945 m_maxWidth = maxSize.x;
946 m_maxHeight = maxSize.y;
947
948 InvalidateBestSize();
949 }
950
951 void wxWindowBase::SetInitialSize(const wxSize& size)
952 {
953 // Set the min size to the size passed in. This will usually either be
954 // wxDefaultSize or the size passed to this window's ctor/Create function.
955 SetMinSize(size);
956
957 // Merge the size with the best size if needed
958 wxSize best = GetEffectiveMinSize();
959
960 // If the current size doesn't match then change it
961 if (GetSize() != best)
962 SetSize(best);
963 }
964
965
966 // by default the origin is not shifted
967 wxPoint wxWindowBase::GetClientAreaOrigin() const
968 {
969 return wxPoint(0,0);
970 }
971
972 wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
973 {
974 const wxSize diff(GetSize() - GetClientSize());
975
976 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
977 size.y == -1 ? -1 : size.y + diff.y);
978 }
979
980 wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
981 {
982 const wxSize diff(GetSize() - GetClientSize());
983
984 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
985 size.y == -1 ? -1 : size.y - diff.y);
986 }
987
988 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
989 {
990 if ( m_windowVariant != variant )
991 {
992 m_windowVariant = variant;
993
994 DoSetWindowVariant(variant);
995 }
996 }
997
998 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
999 {
1000 // adjust the font height to correspond to our new variant (notice that
1001 // we're only called if something really changed)
1002 wxFont font = GetFont();
1003 int size = font.GetPointSize();
1004 switch ( variant )
1005 {
1006 case wxWINDOW_VARIANT_NORMAL:
1007 break;
1008
1009 case wxWINDOW_VARIANT_SMALL:
1010 size = wxRound(size * 3.0 / 4.0);
1011 break;
1012
1013 case wxWINDOW_VARIANT_MINI:
1014 size = wxRound(size * 2.0 / 3.0);
1015 break;
1016
1017 case wxWINDOW_VARIANT_LARGE:
1018 size = wxRound(size * 5.0 / 4.0);
1019 break;
1020
1021 default:
1022 wxFAIL_MSG(wxT("unexpected window variant"));
1023 break;
1024 }
1025
1026 font.SetPointSize(size);
1027 SetFont(font);
1028 }
1029
1030 void wxWindowBase::DoSetSizeHints( int minW, int minH,
1031 int maxW, int maxH,
1032 int WXUNUSED(incW), int WXUNUSED(incH) )
1033 {
1034 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
1035 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
1036 wxT("min width/height must be less than max width/height!") );
1037
1038 m_minWidth = minW;
1039 m_maxWidth = maxW;
1040 m_minHeight = minH;
1041 m_maxHeight = maxH;
1042 }
1043
1044
1045 #if WXWIN_COMPATIBILITY_2_8
1046 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
1047 int WXUNUSED(maxW), int WXUNUSED(maxH))
1048 {
1049 }
1050
1051 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
1052 const wxSize& WXUNUSED(maxsize))
1053 {
1054 }
1055 #endif // WXWIN_COMPATIBILITY_2_8
1056
1057 void wxWindowBase::DoSetVirtualSize( int x, int y )
1058 {
1059 m_virtualSize = wxSize(x, y);
1060 }
1061
1062 wxSize wxWindowBase::DoGetVirtualSize() const
1063 {
1064 // we should use the entire client area so if it is greater than our
1065 // virtual size, expand it to fit (otherwise if the window is big enough we
1066 // wouldn't be using parts of it)
1067 wxSize size = GetClientSize();
1068 if ( m_virtualSize.x > size.x )
1069 size.x = m_virtualSize.x;
1070
1071 if ( m_virtualSize.y >= size.y )
1072 size.y = m_virtualSize.y;
1073
1074 return size;
1075 }
1076
1077 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
1078 {
1079 // screen position is the same as (0, 0) in client coords for non TLWs (and
1080 // TLWs override this method)
1081 if ( x )
1082 *x = 0;
1083 if ( y )
1084 *y = 0;
1085
1086 ClientToScreen(x, y);
1087 }
1088
1089 void wxWindowBase::SendSizeEvent(int flags)
1090 {
1091 wxSizeEvent event(GetSize(), GetId());
1092 event.SetEventObject(this);
1093 if ( flags & wxSEND_EVENT_POST )
1094 wxPostEvent(GetEventHandler(), event);
1095 else
1096 HandleWindowEvent(event);
1097 }
1098
1099 void wxWindowBase::SendSizeEventToParent(int flags)
1100 {
1101 wxWindow * const parent = GetParent();
1102 if ( parent && !parent->IsBeingDeleted() )
1103 parent->SendSizeEvent(flags);
1104 }
1105
1106 bool wxWindowBase::HasScrollbar(int orient) const
1107 {
1108 // if scrolling in the given direction is disabled, we can't have the
1109 // corresponding scrollbar no matter what
1110 if ( !CanScroll(orient) )
1111 return false;
1112
1113 const wxSize sizeVirt = GetVirtualSize();
1114 const wxSize sizeClient = GetClientSize();
1115
1116 return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x
1117 : sizeVirt.y > sizeClient.y;
1118 }
1119
1120 // ----------------------------------------------------------------------------
1121 // show/hide/enable/disable the window
1122 // ----------------------------------------------------------------------------
1123
1124 bool wxWindowBase::Show(bool show)
1125 {
1126 if ( show != m_isShown )
1127 {
1128 m_isShown = show;
1129
1130 return true;
1131 }
1132 else
1133 {
1134 return false;
1135 }
1136 }
1137
1138 bool wxWindowBase::IsEnabled() const
1139 {
1140 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
1141 }
1142
1143 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
1144 {
1145 // Under some platforms there is no need to update the window state
1146 // explicitly, it will become disabled when its parent is. On other ones we
1147 // do need to disable all windows recursively though.
1148 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1149 DoEnable(enabled);
1150 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1151
1152 OnEnabled(enabled);
1153
1154 // Disabling a top level window is typically done when showing a modal
1155 // dialog and we don't need to disable its children in this case, they will
1156 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
1157 // and the TLW won't accept any input for them. Moreover, explicitly
1158 // disabling them would look ugly as the entire TLW would be greyed out
1159 // whenever a modal dialog is shown and no native applications under any
1160 // platform behave like this.
1161 if ( IsTopLevel() && !enabled )
1162 return;
1163
1164 // When disabling (or enabling back) a non-TLW window we need to
1165 // recursively propagate the change of the state to its children, otherwise
1166 // they would still show as enabled even though they wouldn't actually
1167 // accept any input (at least under MSW where children don't accept input
1168 // if any of the windows in their parent chain is enabled).
1169 //
1170 // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT
1171 // platforms as we still need to call the children OnEnabled() recursively.
1172 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1173 node;
1174 node = node->GetNext() )
1175 {
1176 wxWindowBase * const child = node->GetData();
1177 if ( !child->IsTopLevel() && child->IsThisEnabled() )
1178 child->NotifyWindowOnEnableChange(enabled);
1179 }
1180 }
1181
1182 bool wxWindowBase::Enable(bool enable)
1183 {
1184 if ( enable == IsThisEnabled() )
1185 return false;
1186
1187 m_isEnabled = enable;
1188
1189 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1190 // to do it from here.
1191 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1192 DoEnable(enable);
1193 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1194
1195 NotifyWindowOnEnableChange(enable);
1196
1197 return true;
1198 }
1199
1200 bool wxWindowBase::IsShownOnScreen() const
1201 {
1202 // A window is shown on screen if it itself is shown and so are all its
1203 // parents. But if a window is toplevel one, then its always visible on
1204 // screen if IsShown() returns true, even if it has a hidden parent.
1205 return IsShown() &&
1206 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
1207 }
1208
1209 // ----------------------------------------------------------------------------
1210 // RTTI
1211 // ----------------------------------------------------------------------------
1212
1213 bool wxWindowBase::IsTopLevel() const
1214 {
1215 return false;
1216 }
1217
1218 // ----------------------------------------------------------------------------
1219 // Freeze/Thaw
1220 // ----------------------------------------------------------------------------
1221
1222 void wxWindowBase::Freeze()
1223 {
1224 if ( !m_freezeCount++ )
1225 {
1226 // physically freeze this window:
1227 DoFreeze();
1228
1229 // and recursively freeze all children:
1230 for ( wxWindowList::iterator i = GetChildren().begin();
1231 i != GetChildren().end(); ++i )
1232 {
1233 wxWindow *child = *i;
1234 if ( child->IsTopLevel() )
1235 continue;
1236
1237 child->Freeze();
1238 }
1239 }
1240 }
1241
1242 void wxWindowBase::Thaw()
1243 {
1244 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
1245
1246 if ( !--m_freezeCount )
1247 {
1248 // recursively thaw all children:
1249 for ( wxWindowList::iterator i = GetChildren().begin();
1250 i != GetChildren().end(); ++i )
1251 {
1252 wxWindow *child = *i;
1253 if ( child->IsTopLevel() )
1254 continue;
1255
1256 child->Thaw();
1257 }
1258
1259 // physically thaw this window:
1260 DoThaw();
1261 }
1262 }
1263
1264 // ----------------------------------------------------------------------------
1265 // Dealing with parents and children.
1266 // ----------------------------------------------------------------------------
1267
1268 bool wxWindowBase::IsDescendant(wxWindowBase* win) const
1269 {
1270 // Iterate until we find this window in the parent chain or exhaust it.
1271 while ( win )
1272 {
1273 if ( win == this )
1274 return true;
1275
1276 // Stop iterating on reaching the top level window boundary.
1277 if ( win->IsTopLevel() )
1278 break;
1279
1280 win = win->GetParent();
1281 }
1282
1283 return false;
1284 }
1285
1286 void wxWindowBase::AddChild(wxWindowBase *child)
1287 {
1288 wxCHECK_RET( child, wxT("can't add a NULL child") );
1289
1290 // this should never happen and it will lead to a crash later if it does
1291 // because RemoveChild() will remove only one node from the children list
1292 // and the other(s) one(s) will be left with dangling pointers in them
1293 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") );
1294
1295 GetChildren().Append((wxWindow*)child);
1296 child->SetParent(this);
1297
1298 // adding a child while frozen will assert when thawed, so freeze it as if
1299 // it had been already present when we were frozen
1300 if ( IsFrozen() && !child->IsTopLevel() )
1301 child->Freeze();
1302 }
1303
1304 void wxWindowBase::RemoveChild(wxWindowBase *child)
1305 {
1306 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1307
1308 // removing a child while frozen may result in permanently frozen window
1309 // if used e.g. from Reparent(), so thaw it
1310 //
1311 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1312 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1313 if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() )
1314 child->Thaw();
1315
1316 GetChildren().DeleteObject((wxWindow *)child);
1317 child->SetParent(NULL);
1318 }
1319
1320 bool wxWindowBase::Reparent(wxWindowBase *newParent)
1321 {
1322 wxWindow *oldParent = GetParent();
1323 if ( newParent == oldParent )
1324 {
1325 // nothing done
1326 return false;
1327 }
1328
1329 const bool oldEnabledState = IsEnabled();
1330
1331 // unlink this window from the existing parent.
1332 if ( oldParent )
1333 {
1334 oldParent->RemoveChild(this);
1335 }
1336 else
1337 {
1338 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1339 }
1340
1341 // add it to the new one
1342 if ( newParent )
1343 {
1344 newParent->AddChild(this);
1345 }
1346 else
1347 {
1348 wxTopLevelWindows.Append((wxWindow *)this);
1349 }
1350
1351 // We need to notify window (and its subwindows) if by changing the parent
1352 // we also change our enabled/disabled status.
1353 const bool newEnabledState = IsEnabled();
1354 if ( newEnabledState != oldEnabledState )
1355 {
1356 NotifyWindowOnEnableChange(newEnabledState);
1357 }
1358
1359 return true;
1360 }
1361
1362 // ----------------------------------------------------------------------------
1363 // event handler stuff
1364 // ----------------------------------------------------------------------------
1365
1366 void wxWindowBase::SetEventHandler(wxEvtHandler *handler)
1367 {
1368 wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called");
1369
1370 m_eventHandler = handler;
1371 }
1372
1373 void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler))
1374 {
1375 // disable wxEvtHandler chain mechanism for wxWindows:
1376 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1377
1378 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1379 }
1380 void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler))
1381 {
1382 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1383 // handler of our stack when is destroyed will be Unlink()ed and thus
1384 // will call this function to update the pointer of this window...
1385
1386 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1387 }
1388
1389 void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush)
1390 {
1391 wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" );
1392
1393 // the new handler is going to be part of the wxWindow stack of event handlers:
1394 // it can't be part also of an event handler double-linked chain:
1395 wxASSERT_MSG(handlerToPush->IsUnlinked(),
1396 "The handler being pushed in the wxWindow stack shouldn't be part of "
1397 "a wxEvtHandler chain; call Unlink() on it first");
1398
1399 wxEvtHandler *handlerOld = GetEventHandler();
1400 wxCHECK_RET( handlerOld, "an old event handler is NULL?" );
1401
1402 // now use wxEvtHandler double-linked list to implement a stack:
1403 handlerToPush->SetNextHandler(handlerOld);
1404
1405 if (handlerOld != this)
1406 handlerOld->SetPreviousHandler(handlerToPush);
1407
1408 SetEventHandler(handlerToPush);
1409
1410 #if wxDEBUG_LEVEL
1411 // final checks of the operations done above:
1412 wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL,
1413 "the first handler of the wxWindow stack should "
1414 "have no previous handlers set" );
1415 wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL,
1416 "the first handler of the wxWindow stack should "
1417 "have non-NULL next handler" );
1418
1419 wxEvtHandler* pLast = handlerToPush;
1420 while ( pLast && pLast != this )
1421 pLast = pLast->GetNextHandler();
1422 wxASSERT_MSG( pLast->GetNextHandler() == NULL,
1423 "the last handler of the wxWindow stack should "
1424 "have this window as next handler" );
1425 #endif // wxDEBUG_LEVEL
1426 }
1427
1428 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1429 {
1430 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1431
1432 wxEvtHandler *firstHandler = GetEventHandler();
1433 wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" );
1434 wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" );
1435 wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL,
1436 "the first handler of the wxWindow stack should have no previous handlers set" );
1437
1438 wxEvtHandler *secondHandler = firstHandler->GetNextHandler();
1439 wxCHECK_MSG( secondHandler != NULL, NULL,
1440 "the first handler of the wxWindow stack should have non-NULL next handler" );
1441
1442 firstHandler->SetNextHandler(NULL);
1443
1444 // It is harmless but useless to unset the previous handler of the window
1445 // itself as it's always NULL anyhow, so don't do this.
1446 if ( secondHandler != this )
1447 secondHandler->SetPreviousHandler(NULL);
1448
1449 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1450 SetEventHandler(secondHandler);
1451
1452 if ( deleteHandler )
1453 {
1454 wxDELETE(firstHandler);
1455 }
1456
1457 return firstHandler;
1458 }
1459
1460 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove)
1461 {
1462 wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" );
1463 wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" );
1464
1465 if (handlerToRemove == GetEventHandler())
1466 {
1467 // removing the first event handler is equivalent to "popping" the stack
1468 PopEventHandler(false);
1469 return true;
1470 }
1471
1472 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1473 wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler();
1474 while ( handlerCur != this && handlerCur )
1475 {
1476 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1477
1478 if ( handlerCur == handlerToRemove )
1479 {
1480 handlerCur->Unlink();
1481
1482 wxASSERT_MSG( handlerCur != GetEventHandler(),
1483 "the case Remove == Pop should was already handled" );
1484 return true;
1485 }
1486
1487 handlerCur = handlerNext;
1488 }
1489
1490 wxFAIL_MSG( wxT("where has the event handler gone?") );
1491
1492 return false;
1493 }
1494
1495 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1496 {
1497 // SafelyProcessEvent() will handle exceptions nicely
1498 return GetEventHandler()->SafelyProcessEvent(event);
1499 }
1500
1501 // ----------------------------------------------------------------------------
1502 // colours, fonts &c
1503 // ----------------------------------------------------------------------------
1504
1505 void wxWindowBase::InheritAttributes()
1506 {
1507 const wxWindowBase * const parent = GetParent();
1508 if ( !parent )
1509 return;
1510
1511 // we only inherit attributes which had been explicitly set for the parent
1512 // which ensures that this only happens if the user really wants it and
1513 // not by default which wouldn't make any sense in modern GUIs where the
1514 // controls don't all use the same fonts (nor colours)
1515 if ( parent->m_inheritFont && !m_hasFont )
1516 SetFont(parent->GetFont());
1517
1518 // in addition, there is a possibility to explicitly forbid inheriting
1519 // colours at each class level by overriding ShouldInheritColours()
1520 if ( ShouldInheritColours() )
1521 {
1522 if ( parent->m_inheritFgCol && !m_hasFgCol )
1523 SetForegroundColour(parent->GetForegroundColour());
1524
1525 // inheriting (solid) background colour is wrong as it totally breaks
1526 // any kind of themed backgrounds
1527 //
1528 // instead, the controls should use the same background as their parent
1529 // (ideally by not drawing it at all)
1530 #if 0
1531 if ( parent->m_inheritBgCol && !m_hasBgCol )
1532 SetBackgroundColour(parent->GetBackgroundColour());
1533 #endif // 0
1534 }
1535 }
1536
1537 /* static */ wxVisualAttributes
1538 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1539 {
1540 // it is important to return valid values for all attributes from here,
1541 // GetXXX() below rely on this
1542 wxVisualAttributes attrs;
1543 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1544 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1545
1546 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1547 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1548 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1549 // colour on other platforms.
1550
1551 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1552 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1553 #else
1554 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1555 #endif
1556 return attrs;
1557 }
1558
1559 wxColour wxWindowBase::GetBackgroundColour() const
1560 {
1561 if ( !m_backgroundColour.IsOk() )
1562 {
1563 wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") );
1564
1565 // get our default background colour
1566 wxColour colBg = GetDefaultAttributes().colBg;
1567
1568 // we must return some valid colour to avoid redoing this every time
1569 // and also to avoid surprising the applications written for older
1570 // wxWidgets versions where GetBackgroundColour() always returned
1571 // something -- so give them something even if it doesn't make sense
1572 // for this window (e.g. it has a themed background)
1573 if ( !colBg.IsOk() )
1574 colBg = GetClassDefaultAttributes().colBg;
1575
1576 return colBg;
1577 }
1578 else
1579 return m_backgroundColour;
1580 }
1581
1582 wxColour wxWindowBase::GetForegroundColour() const
1583 {
1584 // logic is the same as above
1585 if ( !m_hasFgCol && !m_foregroundColour.IsOk() )
1586 {
1587 wxColour colFg = GetDefaultAttributes().colFg;
1588
1589 if ( !colFg.IsOk() )
1590 colFg = GetClassDefaultAttributes().colFg;
1591
1592 return colFg;
1593 }
1594 else
1595 return m_foregroundColour;
1596 }
1597
1598 bool wxWindowBase::SetBackgroundStyle(wxBackgroundStyle style)
1599 {
1600 // The checks below shouldn't be triggered if we're not really changing the
1601 // style.
1602 if ( style == m_backgroundStyle )
1603 return true;
1604
1605 // Transparent background style can be only set before creation because of
1606 // wxGTK limitation.
1607 wxCHECK_MSG( (style != wxBG_STYLE_TRANSPARENT) || !GetHandle(),
1608 false,
1609 "wxBG_STYLE_TRANSPARENT style can only be set before "
1610 "Create()-ing the window." );
1611
1612 // And once it is set, wxBG_STYLE_TRANSPARENT can't be unset.
1613 wxCHECK_MSG( (m_backgroundStyle != wxBG_STYLE_TRANSPARENT) ||
1614 (style == wxBG_STYLE_TRANSPARENT),
1615 false,
1616 "wxBG_STYLE_TRANSPARENT can't be unset once it was set." );
1617
1618 m_backgroundStyle = style;
1619
1620 return true;
1621 }
1622
1623 bool wxWindowBase::IsTransparentBackgroundSupported(wxString *reason) const
1624 {
1625 if ( reason )
1626 *reason = _("This platform does not support background transparency.");
1627
1628 return false;
1629 }
1630
1631 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1632 {
1633 if ( colour == m_backgroundColour )
1634 return false;
1635
1636 m_hasBgCol = colour.IsOk();
1637
1638 m_inheritBgCol = m_hasBgCol;
1639 m_backgroundColour = colour;
1640 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.IsOk() );
1641 return true;
1642 }
1643
1644 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1645 {
1646 if (colour == m_foregroundColour )
1647 return false;
1648
1649 m_hasFgCol = colour.IsOk();
1650 m_inheritFgCol = m_hasFgCol;
1651 m_foregroundColour = colour;
1652 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.IsOk() );
1653 return true;
1654 }
1655
1656 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1657 {
1658 // setting an invalid cursor is ok, it means that we don't have any special
1659 // cursor
1660 if ( m_cursor.IsSameAs(cursor) )
1661 {
1662 // no change
1663 return false;
1664 }
1665
1666 m_cursor = cursor;
1667
1668 return true;
1669 }
1670
1671 wxFont wxWindowBase::GetFont() const
1672 {
1673 // logic is the same as in GetBackgroundColour()
1674 if ( !m_font.IsOk() )
1675 {
1676 wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") );
1677
1678 wxFont font = GetDefaultAttributes().font;
1679 if ( !font.IsOk() )
1680 font = GetClassDefaultAttributes().font;
1681
1682 return font;
1683 }
1684 else
1685 return m_font;
1686 }
1687
1688 bool wxWindowBase::SetFont(const wxFont& font)
1689 {
1690 if ( font == m_font )
1691 {
1692 // no change
1693 return false;
1694 }
1695
1696 m_font = font;
1697 m_hasFont = font.IsOk();
1698 m_inheritFont = m_hasFont;
1699
1700 InvalidateBestSize();
1701
1702 return true;
1703 }
1704
1705 #if wxUSE_PALETTE
1706
1707 void wxWindowBase::SetPalette(const wxPalette& pal)
1708 {
1709 m_hasCustomPalette = true;
1710 m_palette = pal;
1711
1712 // VZ: can anyone explain me what do we do here?
1713 wxWindowDC d((wxWindow *) this);
1714 d.SetPalette(pal);
1715 }
1716
1717 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1718 {
1719 wxWindow *win = (wxWindow *)this;
1720 while ( win && !win->HasCustomPalette() )
1721 {
1722 win = win->GetParent();
1723 }
1724
1725 return win;
1726 }
1727
1728 #endif // wxUSE_PALETTE
1729
1730 #if wxUSE_CARET
1731 void wxWindowBase::SetCaret(wxCaret *caret)
1732 {
1733 if ( m_caret )
1734 {
1735 delete m_caret;
1736 }
1737
1738 m_caret = caret;
1739
1740 if ( m_caret )
1741 {
1742 wxASSERT_MSG( m_caret->GetWindow() == this,
1743 wxT("caret should be created associated to this window") );
1744 }
1745 }
1746 #endif // wxUSE_CARET
1747
1748 #if wxUSE_VALIDATORS
1749 // ----------------------------------------------------------------------------
1750 // validators
1751 // ----------------------------------------------------------------------------
1752
1753 void wxWindowBase::SetValidator(const wxValidator& validator)
1754 {
1755 if ( m_windowValidator )
1756 delete m_windowValidator;
1757
1758 m_windowValidator = (wxValidator *)validator.Clone();
1759
1760 if ( m_windowValidator )
1761 m_windowValidator->SetWindow(this);
1762 }
1763 #endif // wxUSE_VALIDATORS
1764
1765 // ----------------------------------------------------------------------------
1766 // update region stuff
1767 // ----------------------------------------------------------------------------
1768
1769 wxRect wxWindowBase::GetUpdateClientRect() const
1770 {
1771 wxRegion rgnUpdate = GetUpdateRegion();
1772 rgnUpdate.Intersect(GetClientRect());
1773 wxRect rectUpdate = rgnUpdate.GetBox();
1774 wxPoint ptOrigin = GetClientAreaOrigin();
1775 rectUpdate.x -= ptOrigin.x;
1776 rectUpdate.y -= ptOrigin.y;
1777
1778 return rectUpdate;
1779 }
1780
1781 bool wxWindowBase::DoIsExposed(int x, int y) const
1782 {
1783 return m_updateRegion.Contains(x, y) != wxOutRegion;
1784 }
1785
1786 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1787 {
1788 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1789 }
1790
1791 void wxWindowBase::ClearBackground()
1792 {
1793 // wxGTK uses its own version, no need to add never used code
1794 #ifndef __WXGTK__
1795 wxClientDC dc((wxWindow *)this);
1796 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1797 dc.SetBackground(brush);
1798 dc.Clear();
1799 #endif // __WXGTK__
1800 }
1801
1802 // ----------------------------------------------------------------------------
1803 // find child window by id or name
1804 // ----------------------------------------------------------------------------
1805
1806 wxWindow *wxWindowBase::FindWindow(long id) const
1807 {
1808 if ( id == m_windowId )
1809 return (wxWindow *)this;
1810
1811 wxWindowBase *res = NULL;
1812 wxWindowList::compatibility_iterator node;
1813 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1814 {
1815 wxWindowBase *child = node->GetData();
1816 res = child->FindWindow( id );
1817 }
1818
1819 return (wxWindow *)res;
1820 }
1821
1822 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1823 {
1824 if ( name == m_windowName )
1825 return (wxWindow *)this;
1826
1827 wxWindowBase *res = NULL;
1828 wxWindowList::compatibility_iterator node;
1829 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1830 {
1831 wxWindow *child = node->GetData();
1832 res = child->FindWindow(name);
1833 }
1834
1835 return (wxWindow *)res;
1836 }
1837
1838
1839 // find any window by id or name or label: If parent is non-NULL, look through
1840 // children for a label or title matching the specified string. If NULL, look
1841 // through all top-level windows.
1842 //
1843 // to avoid duplicating code we reuse the same helper function but with
1844 // different comparators
1845
1846 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1847 const wxString& label, long id);
1848
1849 static
1850 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1851 long WXUNUSED(id))
1852 {
1853 return win->GetLabel() == label;
1854 }
1855
1856 static
1857 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1858 long WXUNUSED(id))
1859 {
1860 return win->GetName() == label;
1861 }
1862
1863 static
1864 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1865 long id)
1866 {
1867 return win->GetId() == id;
1868 }
1869
1870 // recursive helper for the FindWindowByXXX() functions
1871 static
1872 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1873 const wxString& label,
1874 long id,
1875 wxFindWindowCmp cmp)
1876 {
1877 if ( parent )
1878 {
1879 // see if this is the one we're looking for
1880 if ( (*cmp)(parent, label, id) )
1881 return (wxWindow *)parent;
1882
1883 // It wasn't, so check all its children
1884 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1885 node;
1886 node = node->GetNext() )
1887 {
1888 // recursively check each child
1889 wxWindow *win = (wxWindow *)node->GetData();
1890 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1891 if (retwin)
1892 return retwin;
1893 }
1894 }
1895
1896 // Not found
1897 return NULL;
1898 }
1899
1900 // helper for FindWindowByXXX()
1901 static
1902 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1903 const wxString& label,
1904 long id,
1905 wxFindWindowCmp cmp)
1906 {
1907 if ( parent )
1908 {
1909 // just check parent and all its children
1910 return wxFindWindowRecursively(parent, label, id, cmp);
1911 }
1912
1913 // start at very top of wx's windows
1914 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1915 node;
1916 node = node->GetNext() )
1917 {
1918 // recursively check each window & its children
1919 wxWindow *win = node->GetData();
1920 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1921 if (retwin)
1922 return retwin;
1923 }
1924
1925 return NULL;
1926 }
1927
1928 /* static */
1929 wxWindow *
1930 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1931 {
1932 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1933 }
1934
1935 /* static */
1936 wxWindow *
1937 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1938 {
1939 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1940
1941 if ( !win )
1942 {
1943 // fall back to the label
1944 win = FindWindowByLabel(title, parent);
1945 }
1946
1947 return win;
1948 }
1949
1950 /* static */
1951 wxWindow *
1952 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1953 {
1954 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1955 }
1956
1957 // ----------------------------------------------------------------------------
1958 // dialog oriented functions
1959 // ----------------------------------------------------------------------------
1960
1961 #if WXWIN_COMPATIBILITY_2_8
1962 void wxWindowBase::MakeModal(bool modal)
1963 {
1964 // Disable all other windows
1965 if ( IsTopLevel() )
1966 {
1967 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1968 while (node)
1969 {
1970 wxWindow *win = node->GetData();
1971 if (win != this)
1972 win->Enable(!modal);
1973
1974 node = node->GetNext();
1975 }
1976 }
1977 }
1978 #endif // WXWIN_COMPATIBILITY_2_8
1979
1980 bool wxWindowBase::Validate()
1981 {
1982 #if wxUSE_VALIDATORS
1983 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1984
1985 wxWindowList::compatibility_iterator node;
1986 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1987 {
1988 wxWindowBase *child = node->GetData();
1989 wxValidator *validator = child->GetValidator();
1990 if ( validator && !validator->Validate((wxWindow *)this) )
1991 {
1992 return false;
1993 }
1994
1995 if ( recurse && !child->Validate() )
1996 {
1997 return false;
1998 }
1999 }
2000 #endif // wxUSE_VALIDATORS
2001
2002 return true;
2003 }
2004
2005 bool wxWindowBase::TransferDataToWindow()
2006 {
2007 #if wxUSE_VALIDATORS
2008 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
2009
2010 wxWindowList::compatibility_iterator node;
2011 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
2012 {
2013 wxWindowBase *child = node->GetData();
2014 wxValidator *validator = child->GetValidator();
2015 if ( validator && !validator->TransferToWindow() )
2016 {
2017 wxLogWarning(_("Could not transfer data to window"));
2018 #if wxUSE_LOG
2019 wxLog::FlushActive();
2020 #endif // wxUSE_LOG
2021
2022 return false;
2023 }
2024
2025 if ( recurse )
2026 {
2027 if ( !child->TransferDataToWindow() )
2028 {
2029 // warning already given
2030 return false;
2031 }
2032 }
2033 }
2034 #endif // wxUSE_VALIDATORS
2035
2036 return true;
2037 }
2038
2039 bool wxWindowBase::TransferDataFromWindow()
2040 {
2041 #if wxUSE_VALIDATORS
2042 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
2043
2044 wxWindowList::compatibility_iterator node;
2045 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
2046 {
2047 wxWindow *child = node->GetData();
2048 wxValidator *validator = child->GetValidator();
2049 if ( validator && !validator->TransferFromWindow() )
2050 {
2051 // nop warning here because the application is supposed to give
2052 // one itself - we don't know here what might have gone wrongly
2053
2054 return false;
2055 }
2056
2057 if ( recurse )
2058 {
2059 if ( !child->TransferDataFromWindow() )
2060 {
2061 // warning already given
2062 return false;
2063 }
2064 }
2065 }
2066 #endif // wxUSE_VALIDATORS
2067
2068 return true;
2069 }
2070
2071 void wxWindowBase::InitDialog()
2072 {
2073 wxInitDialogEvent event(GetId());
2074 event.SetEventObject( this );
2075 GetEventHandler()->ProcessEvent(event);
2076 }
2077
2078 // ----------------------------------------------------------------------------
2079 // context-sensitive help support
2080 // ----------------------------------------------------------------------------
2081
2082 #if wxUSE_HELP
2083
2084 // associate this help text with this window
2085 void wxWindowBase::SetHelpText(const wxString& text)
2086 {
2087 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2088 if ( helpProvider )
2089 {
2090 helpProvider->AddHelp(this, text);
2091 }
2092 }
2093
2094 #if WXWIN_COMPATIBILITY_2_8
2095 // associate this help text with all windows with the same id as this
2096 // one
2097 void wxWindowBase::SetHelpTextForId(const wxString& text)
2098 {
2099 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2100 if ( helpProvider )
2101 {
2102 helpProvider->AddHelp(GetId(), text);
2103 }
2104 }
2105 #endif // WXWIN_COMPATIBILITY_2_8
2106
2107 // get the help string associated with this window (may be empty)
2108 // default implementation forwards calls to the help provider
2109 wxString
2110 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
2111 wxHelpEvent::Origin WXUNUSED(origin)) const
2112 {
2113 wxString text;
2114 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2115 if ( helpProvider )
2116 {
2117 text = helpProvider->GetHelp(this);
2118 }
2119
2120 return text;
2121 }
2122
2123 // show help for this window
2124 void wxWindowBase::OnHelp(wxHelpEvent& event)
2125 {
2126 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2127 if ( helpProvider )
2128 {
2129 wxPoint pos = event.GetPosition();
2130 const wxHelpEvent::Origin origin = event.GetOrigin();
2131 if ( origin == wxHelpEvent::Origin_Keyboard )
2132 {
2133 // if the help event was generated from keyboard it shouldn't
2134 // appear at the mouse position (which is still the only position
2135 // associated with help event) if the mouse is far away, although
2136 // we still do use the mouse position if it's over the window
2137 // because we suppose the user looks approximately at the mouse
2138 // already and so it would be more convenient than showing tooltip
2139 // at some arbitrary position which can be quite far from it
2140 const wxRect rectClient = GetClientRect();
2141 if ( !rectClient.Contains(ScreenToClient(pos)) )
2142 {
2143 // position help slightly under and to the right of this window
2144 pos = ClientToScreen(wxPoint(
2145 2*GetCharWidth(),
2146 rectClient.height + GetCharHeight()
2147 ));
2148 }
2149 }
2150
2151 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
2152 {
2153 // skip the event.Skip() below
2154 return;
2155 }
2156 }
2157
2158 event.Skip();
2159 }
2160
2161 #endif // wxUSE_HELP
2162
2163 // ----------------------------------------------------------------------------
2164 // tooltips
2165 // ----------------------------------------------------------------------------
2166
2167 #if wxUSE_TOOLTIPS
2168
2169 wxString wxWindowBase::GetToolTipText() const
2170 {
2171 return m_tooltip ? m_tooltip->GetTip() : wxString();
2172 }
2173
2174 void wxWindowBase::SetToolTip( const wxString &tip )
2175 {
2176 // don't create the new tooltip if we already have one
2177 if ( m_tooltip )
2178 {
2179 m_tooltip->SetTip( tip );
2180 }
2181 else
2182 {
2183 SetToolTip( new wxToolTip( tip ) );
2184 }
2185
2186 // setting empty tooltip text does not remove the tooltip any more - use
2187 // SetToolTip(NULL) for this
2188 }
2189
2190 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
2191 {
2192 if ( m_tooltip != tooltip )
2193 {
2194 if ( m_tooltip )
2195 delete m_tooltip;
2196
2197 m_tooltip = tooltip;
2198 }
2199 }
2200
2201 bool wxWindowBase::CopyToolTip(wxToolTip *tip)
2202 {
2203 SetToolTip(tip ? new wxToolTip(tip->GetTip()) : NULL);
2204
2205 return tip != NULL;
2206 }
2207
2208 #endif // wxUSE_TOOLTIPS
2209
2210 // ----------------------------------------------------------------------------
2211 // constraints and sizers
2212 // ----------------------------------------------------------------------------
2213
2214 #if wxUSE_CONSTRAINTS
2215
2216 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
2217 {
2218 if ( m_constraints )
2219 {
2220 UnsetConstraints(m_constraints);
2221 delete m_constraints;
2222 }
2223 m_constraints = constraints;
2224 if ( m_constraints )
2225 {
2226 // Make sure other windows know they're part of a 'meaningful relationship'
2227 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
2228 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
2229 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
2230 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
2231 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
2232 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
2233 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
2234 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
2235 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
2236 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
2237 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
2238 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
2239 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
2240 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
2241 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
2242 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
2243 }
2244 }
2245
2246 // This removes any dangling pointers to this window in other windows'
2247 // constraintsInvolvedIn lists.
2248 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
2249 {
2250 if ( c )
2251 {
2252 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2253 c->left.GetOtherWindow()->RemoveConstraintReference(this);
2254 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2255 c->top.GetOtherWindow()->RemoveConstraintReference(this);
2256 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
2257 c->right.GetOtherWindow()->RemoveConstraintReference(this);
2258 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
2259 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
2260 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
2261 c->width.GetOtherWindow()->RemoveConstraintReference(this);
2262 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
2263 c->height.GetOtherWindow()->RemoveConstraintReference(this);
2264 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
2265 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
2266 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
2267 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
2268 }
2269 }
2270
2271 // Back-pointer to other windows we're involved with, so if we delete this
2272 // window, we must delete any constraints we're involved with.
2273 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
2274 {
2275 if ( !m_constraintsInvolvedIn )
2276 m_constraintsInvolvedIn = new wxWindowList;
2277 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
2278 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
2279 }
2280
2281 // REMOVE back-pointer to other windows we're involved with.
2282 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
2283 {
2284 if ( m_constraintsInvolvedIn )
2285 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
2286 }
2287
2288 // Reset any constraints that mention this window
2289 void wxWindowBase::DeleteRelatedConstraints()
2290 {
2291 if ( m_constraintsInvolvedIn )
2292 {
2293 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
2294 while (node)
2295 {
2296 wxWindow *win = node->GetData();
2297 wxLayoutConstraints *constr = win->GetConstraints();
2298
2299 // Reset any constraints involving this window
2300 if ( constr )
2301 {
2302 constr->left.ResetIfWin(this);
2303 constr->top.ResetIfWin(this);
2304 constr->right.ResetIfWin(this);
2305 constr->bottom.ResetIfWin(this);
2306 constr->width.ResetIfWin(this);
2307 constr->height.ResetIfWin(this);
2308 constr->centreX.ResetIfWin(this);
2309 constr->centreY.ResetIfWin(this);
2310 }
2311
2312 wxWindowList::compatibility_iterator next = node->GetNext();
2313 m_constraintsInvolvedIn->Erase(node);
2314 node = next;
2315 }
2316
2317 wxDELETE(m_constraintsInvolvedIn);
2318 }
2319 }
2320
2321 #endif // wxUSE_CONSTRAINTS
2322
2323 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
2324 {
2325 if ( sizer == m_windowSizer)
2326 return;
2327
2328 if ( m_windowSizer )
2329 {
2330 m_windowSizer->SetContainingWindow(NULL);
2331
2332 if ( deleteOld )
2333 delete m_windowSizer;
2334 }
2335
2336 m_windowSizer = sizer;
2337 if ( m_windowSizer )
2338 {
2339 m_windowSizer->SetContainingWindow((wxWindow *)this);
2340 }
2341
2342 SetAutoLayout(m_windowSizer != NULL);
2343 }
2344
2345 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
2346 {
2347 SetSizer( sizer, deleteOld );
2348 sizer->SetSizeHints( (wxWindow*) this );
2349 }
2350
2351
2352 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
2353 {
2354 // adding a window to a sizer twice is going to result in fatal and
2355 // hard to debug problems later because when deleting the second
2356 // associated wxSizerItem we're going to dereference a dangling
2357 // pointer; so try to detect this as early as possible
2358 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
2359 wxT("Adding a window to the same sizer twice?") );
2360
2361 m_containingSizer = sizer;
2362 }
2363
2364 #if wxUSE_CONSTRAINTS
2365
2366 void wxWindowBase::SatisfyConstraints()
2367 {
2368 wxLayoutConstraints *constr = GetConstraints();
2369 bool wasOk = constr && constr->AreSatisfied();
2370
2371 ResetConstraints(); // Mark all constraints as unevaluated
2372
2373 int noChanges = 1;
2374
2375 // if we're a top level panel (i.e. our parent is frame/dialog), our
2376 // own constraints will never be satisfied any more unless we do it
2377 // here
2378 if ( wasOk )
2379 {
2380 while ( noChanges > 0 )
2381 {
2382 LayoutPhase1(&noChanges);
2383 }
2384 }
2385
2386 LayoutPhase2(&noChanges);
2387 }
2388
2389 #endif // wxUSE_CONSTRAINTS
2390
2391 bool wxWindowBase::Layout()
2392 {
2393 // If there is a sizer, use it instead of the constraints
2394 if ( GetSizer() )
2395 {
2396 int w = 0, h = 0;
2397 GetVirtualSize(&w, &h);
2398 GetSizer()->SetDimension( 0, 0, w, h );
2399 }
2400 #if wxUSE_CONSTRAINTS
2401 else
2402 {
2403 SatisfyConstraints(); // Find the right constraints values
2404 SetConstraintSizes(); // Recursively set the real window sizes
2405 }
2406 #endif
2407
2408 return true;
2409 }
2410
2411 void wxWindowBase::InternalOnSize(wxSizeEvent& event)
2412 {
2413 if ( GetAutoLayout() )
2414 Layout();
2415
2416 event.Skip();
2417 }
2418
2419 #if wxUSE_CONSTRAINTS
2420
2421 // first phase of the constraints evaluation: set our own constraints
2422 bool wxWindowBase::LayoutPhase1(int *noChanges)
2423 {
2424 wxLayoutConstraints *constr = GetConstraints();
2425
2426 return !constr || constr->SatisfyConstraints(this, noChanges);
2427 }
2428
2429 // second phase: set the constraints for our children
2430 bool wxWindowBase::LayoutPhase2(int *noChanges)
2431 {
2432 *noChanges = 0;
2433
2434 // Layout children
2435 DoPhase(1);
2436
2437 // Layout grand children
2438 DoPhase(2);
2439
2440 return true;
2441 }
2442
2443 // Do a phase of evaluating child constraints
2444 bool wxWindowBase::DoPhase(int phase)
2445 {
2446 // the list containing the children for which the constraints are already
2447 // set correctly
2448 wxWindowList succeeded;
2449
2450 // the max number of iterations we loop before concluding that we can't set
2451 // the constraints
2452 static const int maxIterations = 500;
2453
2454 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2455 {
2456 int noChanges = 0;
2457
2458 // loop over all children setting their constraints
2459 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2460 node;
2461 node = node->GetNext() )
2462 {
2463 wxWindow *child = node->GetData();
2464 if ( child->IsTopLevel() )
2465 {
2466 // top level children are not inside our client area
2467 continue;
2468 }
2469
2470 if ( !child->GetConstraints() || succeeded.Find(child) )
2471 {
2472 // this one is either already ok or nothing we can do about it
2473 continue;
2474 }
2475
2476 int tempNoChanges = 0;
2477 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2478 : child->LayoutPhase2(&tempNoChanges);
2479 noChanges += tempNoChanges;
2480
2481 if ( success )
2482 {
2483 succeeded.Append(child);
2484 }
2485 }
2486
2487 if ( !noChanges )
2488 {
2489 // constraints are set
2490 break;
2491 }
2492 }
2493
2494 return true;
2495 }
2496
2497 void wxWindowBase::ResetConstraints()
2498 {
2499 wxLayoutConstraints *constr = GetConstraints();
2500 if ( constr )
2501 {
2502 constr->left.SetDone(false);
2503 constr->top.SetDone(false);
2504 constr->right.SetDone(false);
2505 constr->bottom.SetDone(false);
2506 constr->width.SetDone(false);
2507 constr->height.SetDone(false);
2508 constr->centreX.SetDone(false);
2509 constr->centreY.SetDone(false);
2510 }
2511
2512 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2513 while (node)
2514 {
2515 wxWindow *win = node->GetData();
2516 if ( !win->IsTopLevel() )
2517 win->ResetConstraints();
2518 node = node->GetNext();
2519 }
2520 }
2521
2522 // Need to distinguish between setting the 'fake' size for windows and sizers,
2523 // and setting the real values.
2524 void wxWindowBase::SetConstraintSizes(bool recurse)
2525 {
2526 wxLayoutConstraints *constr = GetConstraints();
2527 if ( constr && constr->AreSatisfied() )
2528 {
2529 int x = constr->left.GetValue();
2530 int y = constr->top.GetValue();
2531 int w = constr->width.GetValue();
2532 int h = constr->height.GetValue();
2533
2534 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2535 (constr->height.GetRelationship() != wxAsIs) )
2536 {
2537 // We really shouldn't set negative sizes for the windows so make
2538 // them at least of 1*1 size
2539 SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1);
2540 }
2541 else
2542 {
2543 // If we don't want to resize this window, just move it...
2544 Move(x, y);
2545 }
2546 }
2547 else if ( constr )
2548 {
2549 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2550 GetClassInfo()->GetClassName(),
2551 GetName().c_str());
2552 }
2553
2554 if ( recurse )
2555 {
2556 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2557 while (node)
2558 {
2559 wxWindow *win = node->GetData();
2560 if ( !win->IsTopLevel() && win->GetConstraints() )
2561 win->SetConstraintSizes();
2562 node = node->GetNext();
2563 }
2564 }
2565 }
2566
2567 // Only set the size/position of the constraint (if any)
2568 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2569 {
2570 wxLayoutConstraints *constr = GetConstraints();
2571 if ( constr )
2572 {
2573 if ( x != wxDefaultCoord )
2574 {
2575 constr->left.SetValue(x);
2576 constr->left.SetDone(true);
2577 }
2578 if ( y != wxDefaultCoord )
2579 {
2580 constr->top.SetValue(y);
2581 constr->top.SetDone(true);
2582 }
2583 if ( w != wxDefaultCoord )
2584 {
2585 constr->width.SetValue(w);
2586 constr->width.SetDone(true);
2587 }
2588 if ( h != wxDefaultCoord )
2589 {
2590 constr->height.SetValue(h);
2591 constr->height.SetDone(true);
2592 }
2593 }
2594 }
2595
2596 void wxWindowBase::MoveConstraint(int x, int y)
2597 {
2598 wxLayoutConstraints *constr = GetConstraints();
2599 if ( constr )
2600 {
2601 if ( x != wxDefaultCoord )
2602 {
2603 constr->left.SetValue(x);
2604 constr->left.SetDone(true);
2605 }
2606 if ( y != wxDefaultCoord )
2607 {
2608 constr->top.SetValue(y);
2609 constr->top.SetDone(true);
2610 }
2611 }
2612 }
2613
2614 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2615 {
2616 wxLayoutConstraints *constr = GetConstraints();
2617 if ( constr )
2618 {
2619 *w = constr->width.GetValue();
2620 *h = constr->height.GetValue();
2621 }
2622 else
2623 GetSize(w, h);
2624 }
2625
2626 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2627 {
2628 wxLayoutConstraints *constr = GetConstraints();
2629 if ( constr )
2630 {
2631 *w = constr->width.GetValue();
2632 *h = constr->height.GetValue();
2633 }
2634 else
2635 GetClientSize(w, h);
2636 }
2637
2638 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2639 {
2640 wxLayoutConstraints *constr = GetConstraints();
2641 if ( constr )
2642 {
2643 *x = constr->left.GetValue();
2644 *y = constr->top.GetValue();
2645 }
2646 else
2647 GetPosition(x, y);
2648 }
2649
2650 #endif // wxUSE_CONSTRAINTS
2651
2652 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2653 {
2654 wxWindow *parent = GetParent();
2655 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2656 {
2657 wxPoint pt(parent->GetClientAreaOrigin());
2658 x += pt.x;
2659 y += pt.y;
2660 }
2661 }
2662
2663 // ----------------------------------------------------------------------------
2664 // Update UI processing
2665 // ----------------------------------------------------------------------------
2666
2667 void wxWindowBase::UpdateWindowUI(long flags)
2668 {
2669 wxUpdateUIEvent event(GetId());
2670 event.SetEventObject(this);
2671
2672 if ( GetEventHandler()->ProcessEvent(event) )
2673 {
2674 DoUpdateWindowUI(event);
2675 }
2676
2677 if (flags & wxUPDATE_UI_RECURSE)
2678 {
2679 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2680 while (node)
2681 {
2682 wxWindow* child = (wxWindow*) node->GetData();
2683 child->UpdateWindowUI(flags);
2684 node = node->GetNext();
2685 }
2686 }
2687 }
2688
2689 // do the window-specific processing after processing the update event
2690 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2691 {
2692 if ( event.GetSetEnabled() )
2693 Enable(event.GetEnabled());
2694
2695 if ( event.GetSetShown() )
2696 Show(event.GetShown());
2697 }
2698
2699 // ----------------------------------------------------------------------------
2700 // Idle processing
2701 // ----------------------------------------------------------------------------
2702
2703 // Send idle event to window and all subwindows
2704 bool wxWindowBase::SendIdleEvents(wxIdleEvent& event)
2705 {
2706 bool needMore = false;
2707
2708 OnInternalIdle();
2709
2710 // should we send idle event to this window?
2711 if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL ||
2712 HasExtraStyle(wxWS_EX_PROCESS_IDLE))
2713 {
2714 event.SetEventObject(this);
2715 HandleWindowEvent(event);
2716
2717 if (event.MoreRequested())
2718 needMore = true;
2719 }
2720 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2721 for (; node; node = node->GetNext())
2722 {
2723 wxWindow* child = node->GetData();
2724 if (child->SendIdleEvents(event))
2725 needMore = true;
2726 }
2727
2728 return needMore;
2729 }
2730
2731 void wxWindowBase::OnInternalIdle()
2732 {
2733 if ( wxUpdateUIEvent::CanUpdate(this) )
2734 UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
2735 }
2736
2737 // ----------------------------------------------------------------------------
2738 // dialog units translations
2739 // ----------------------------------------------------------------------------
2740
2741 // Windows' computes dialog units using average character width over upper-
2742 // and lower-case ASCII alphabet and not using the average character width
2743 // metadata stored in the font; see
2744 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2745 // It's important that we perform the conversion in identical way, because
2746 // dialog units natively exist only on Windows and Windows HIG is expressed
2747 // using them.
2748 wxSize wxWindowBase::GetDlgUnitBase() const
2749 {
2750 const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this);
2751
2752 wxCHECK_MSG( parent, wxDefaultSize, wxS("Must have TLW parent") );
2753
2754 if ( !parent->m_font.IsOk() )
2755 {
2756 // Default GUI font is used. This is the most common case, so
2757 // cache the results.
2758 static wxSize s_defFontSize;
2759 if ( s_defFontSize.x == 0 )
2760 s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent);
2761 return s_defFontSize;
2762 }
2763 else
2764 {
2765 // Custom font, we always need to compute the result
2766 return wxPrivate::GetAverageASCIILetterSize(*parent);
2767 }
2768 }
2769
2770 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const
2771 {
2772 const wxSize base = GetDlgUnitBase();
2773
2774 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2775
2776 wxPoint pt2 = wxDefaultPosition;
2777 if (pt.x != wxDefaultCoord)
2778 pt2.x = wxMulDivInt32(pt.x, 4, base.x);
2779 if (pt.y != wxDefaultCoord)
2780 pt2.y = wxMulDivInt32(pt.y, 8, base.y);
2781
2782 return pt2;
2783 }
2784
2785 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const
2786 {
2787 const wxSize base = GetDlgUnitBase();
2788
2789 wxPoint pt2 = wxDefaultPosition;
2790 if (pt.x != wxDefaultCoord)
2791 pt2.x = wxMulDivInt32(pt.x, base.x, 4);
2792 if (pt.y != wxDefaultCoord)
2793 pt2.y = wxMulDivInt32(pt.y, base.y, 8);
2794
2795 return pt2;
2796 }
2797
2798 // ----------------------------------------------------------------------------
2799 // event handlers
2800 // ----------------------------------------------------------------------------
2801
2802 // propagate the colour change event to the subwindows
2803 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
2804 {
2805 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2806 while ( node )
2807 {
2808 // Only propagate to non-top-level windows
2809 wxWindow *win = node->GetData();
2810 if ( !win->IsTopLevel() )
2811 {
2812 wxSysColourChangedEvent event2;
2813 event2.SetEventObject(win);
2814 win->GetEventHandler()->ProcessEvent(event2);
2815 }
2816
2817 node = node->GetNext();
2818 }
2819
2820 Refresh();
2821 }
2822
2823 // the default action is to populate dialog with data when it's created,
2824 // and nudge the UI into displaying itself correctly in case
2825 // we've turned the wxUpdateUIEvents frequency down low.
2826 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2827 {
2828 TransferDataToWindow();
2829
2830 // Update the UI at this point
2831 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2832 }
2833
2834 // ----------------------------------------------------------------------------
2835 // menu-related functions
2836 // ----------------------------------------------------------------------------
2837
2838 #if wxUSE_MENUS
2839
2840 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2841 {
2842 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2843
2844 wxMenuInvokingWindowSetter
2845 setInvokingWin(*menu, static_cast<wxWindow *>(this));
2846
2847 wxCurrentPopupMenu = menu;
2848 const bool rc = DoPopupMenu(menu, x, y);
2849 wxCurrentPopupMenu = NULL;
2850
2851 return rc;
2852 }
2853
2854 // this is used to pass the id of the selected item from the menu event handler
2855 // to the main function itself
2856 //
2857 // it's ok to use a global here as there can be at most one popup menu shown at
2858 // any time
2859 static int gs_popupMenuSelection = wxID_NONE;
2860
2861 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2862 {
2863 // store the id in a global variable where we'll retrieve it from later
2864 gs_popupMenuSelection = event.GetId();
2865 }
2866
2867 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event))
2868 {
2869 // nothing to do but do not skip it
2870 }
2871
2872 int
2873 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2874 {
2875 gs_popupMenuSelection = wxID_NONE;
2876
2877 Connect(wxEVT_COMMAND_MENU_SELECTED,
2878 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2879 NULL,
2880 this);
2881
2882 // it is common to construct the menu passed to this function dynamically
2883 // using some fixed range of ids which could clash with the ids used
2884 // elsewhere in the program, which could result in some menu items being
2885 // unintentionally disabled or otherwise modified by update UI handlers
2886 // elsewhere in the program code and this is difficult to avoid in the
2887 // program itself, so instead we just temporarily suspend UI updating while
2888 // this menu is shown
2889 Connect(wxEVT_UPDATE_UI,
2890 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2891 NULL,
2892 this);
2893
2894 PopupMenu(&menu, x, y);
2895
2896 Disconnect(wxEVT_UPDATE_UI,
2897 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2898 NULL,
2899 this);
2900 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2901 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2902 NULL,
2903 this);
2904
2905 return gs_popupMenuSelection;
2906 }
2907
2908 #endif // wxUSE_MENUS
2909
2910 // methods for drawing the sizers in a visible way: this is currently only
2911 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
2912 // that well and also because we don't want to leave it enabled in default
2913 // builds used for production
2914 #if wxDEBUG_LEVEL > 1
2915
2916 static void DrawSizers(wxWindowBase *win);
2917
2918 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen)
2919 {
2920 wxClientDC dc((wxWindow *)win);
2921 dc.SetPen(*pen);
2922 dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) :
2923 *wxTRANSPARENT_BRUSH);
2924 dc.DrawRectangle(rect.Deflate(1, 1));
2925 }
2926
2927 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2928 {
2929 const wxSizerItemList& items = sizer->GetChildren();
2930 for ( wxSizerItemList::const_iterator i = items.begin(),
2931 end = items.end();
2932 i != end;
2933 ++i )
2934 {
2935 wxSizerItem *item = *i;
2936 if ( item->IsSizer() )
2937 {
2938 DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN);
2939 DrawSizer(win, item->GetSizer());
2940 }
2941 else if ( item->IsSpacer() )
2942 {
2943 DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN);
2944 }
2945 else if ( item->IsWindow() )
2946 {
2947 DrawSizers(item->GetWindow());
2948 }
2949 else
2950 wxFAIL_MSG("inconsistent wxSizerItem status!");
2951 }
2952 }
2953
2954 static void DrawSizers(wxWindowBase *win)
2955 {
2956 DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN);
2957
2958 wxSizer *sizer = win->GetSizer();
2959 if ( sizer )
2960 {
2961 DrawSizer(win, sizer);
2962 }
2963 else // no sizer, still recurse into the children
2964 {
2965 const wxWindowList& children = win->GetChildren();
2966 for ( wxWindowList::const_iterator i = children.begin(),
2967 end = children.end();
2968 i != end;
2969 ++i )
2970 {
2971 DrawSizers(*i);
2972 }
2973
2974 // show all kind of sizes of this window; see the "window sizing" topic
2975 // overview for more info about the various differences:
2976 wxSize fullSz = win->GetSize();
2977 wxSize clientSz = win->GetClientSize();
2978 wxSize bestSz = win->GetBestSize();
2979 wxSize minSz = win->GetMinSize();
2980 wxSize maxSz = win->GetMaxSize();
2981 wxSize virtualSz = win->GetVirtualSize();
2982
2983 wxMessageOutputDebug dbgout;
2984 dbgout.Printf(
2985 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2986 win->GetName(),
2987 fullSz.x, fullSz.y,
2988 clientSz.x, clientSz.y,
2989 bestSz.x, bestSz.y,
2990 minSz.x, minSz.y,
2991 maxSz.x, maxSz.y,
2992 virtualSz.x, virtualSz.y);
2993 }
2994 }
2995
2996 #endif // wxDEBUG_LEVEL
2997
2998 // process special middle clicks
2999 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
3000 {
3001 if ( event.ControlDown() && event.AltDown() )
3002 {
3003 #if wxDEBUG_LEVEL > 1
3004 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
3005 if ( event.ShiftDown() )
3006 {
3007 DrawSizers(this);
3008 }
3009 else
3010 #endif // __WXDEBUG__
3011 {
3012 #if wxUSE_MSGDLG
3013 // just Ctrl-Alt-middle click shows information about wx version
3014 ::wxInfoMessageBox((wxWindow*)this);
3015 #endif // wxUSE_MSGDLG
3016 }
3017 }
3018 else
3019 {
3020 event.Skip();
3021 }
3022 }
3023
3024 // ----------------------------------------------------------------------------
3025 // accessibility
3026 // ----------------------------------------------------------------------------
3027
3028 #if wxUSE_ACCESSIBILITY
3029 void wxWindowBase::SetAccessible(wxAccessible* accessible)
3030 {
3031 if (m_accessible && (accessible != m_accessible))
3032 delete m_accessible;
3033 m_accessible = accessible;
3034 if (m_accessible)
3035 m_accessible->SetWindow((wxWindow*) this);
3036 }
3037
3038 // Returns the accessible object, creating if necessary.
3039 wxAccessible* wxWindowBase::GetOrCreateAccessible()
3040 {
3041 if (!m_accessible)
3042 m_accessible = CreateAccessible();
3043 return m_accessible;
3044 }
3045
3046 // Override to create a specific accessible object.
3047 wxAccessible* wxWindowBase::CreateAccessible()
3048 {
3049 return new wxWindowAccessible((wxWindow*) this);
3050 }
3051
3052 #endif
3053
3054 // ----------------------------------------------------------------------------
3055 // list classes implementation
3056 // ----------------------------------------------------------------------------
3057
3058 #if wxUSE_STD_CONTAINERS
3059
3060 #include "wx/listimpl.cpp"
3061 WX_DEFINE_LIST(wxWindowList)
3062
3063 #else // !wxUSE_STD_CONTAINERS
3064
3065 void wxWindowListNode::DeleteData()
3066 {
3067 delete (wxWindow *)GetData();
3068 }
3069
3070 #endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS
3071
3072 // ----------------------------------------------------------------------------
3073 // borders
3074 // ----------------------------------------------------------------------------
3075
3076 wxBorder wxWindowBase::GetBorder(long flags) const
3077 {
3078 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
3079 if ( border == wxBORDER_DEFAULT )
3080 {
3081 border = GetDefaultBorder();
3082 }
3083 else if ( border == wxBORDER_THEME )
3084 {
3085 border = GetDefaultBorderForControl();
3086 }
3087
3088 return border;
3089 }
3090
3091 wxBorder wxWindowBase::GetDefaultBorder() const
3092 {
3093 return wxBORDER_NONE;
3094 }
3095
3096 // ----------------------------------------------------------------------------
3097 // hit testing
3098 // ----------------------------------------------------------------------------
3099
3100 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
3101 {
3102 // here we just check if the point is inside the window or not
3103
3104 // check the top and left border first
3105 bool outside = x < 0 || y < 0;
3106 if ( !outside )
3107 {
3108 // check the right and bottom borders too
3109 wxSize size = GetSize();
3110 outside = x >= size.x || y >= size.y;
3111 }
3112
3113 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
3114 }
3115
3116 // ----------------------------------------------------------------------------
3117 // mouse capture
3118 // ----------------------------------------------------------------------------
3119
3120 struct WXDLLEXPORT wxWindowNext
3121 {
3122 wxWindow *win;
3123 wxWindowNext *next;
3124 } *wxWindowBase::ms_winCaptureNext = NULL;
3125 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
3126 bool wxWindowBase::ms_winCaptureChanging = false;
3127
3128 void wxWindowBase::CaptureMouse()
3129 {
3130 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
3131
3132 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive CaptureMouse call?") );
3133
3134 ms_winCaptureChanging = true;
3135
3136 wxWindow *winOld = GetCapture();
3137 if ( winOld )
3138 {
3139 ((wxWindowBase*) winOld)->DoReleaseMouse();
3140
3141 // save it on stack
3142 wxWindowNext *item = new wxWindowNext;
3143 item->win = winOld;
3144 item->next = ms_winCaptureNext;
3145 ms_winCaptureNext = item;
3146 }
3147 //else: no mouse capture to save
3148
3149 DoCaptureMouse();
3150 ms_winCaptureCurrent = (wxWindow*)this;
3151
3152 ms_winCaptureChanging = false;
3153 }
3154
3155 void wxWindowBase::ReleaseMouse()
3156 {
3157 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
3158
3159 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive ReleaseMouse call?") );
3160
3161 wxASSERT_MSG( GetCapture() == this,
3162 "attempt to release mouse, but this window hasn't captured it" );
3163 wxASSERT_MSG( ms_winCaptureCurrent == this,
3164 "attempt to release mouse, but this window hasn't captured it" );
3165
3166 ms_winCaptureChanging = true;
3167
3168 DoReleaseMouse();
3169 ms_winCaptureCurrent = NULL;
3170
3171 if ( ms_winCaptureNext )
3172 {
3173 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
3174 ms_winCaptureCurrent = ms_winCaptureNext->win;
3175
3176 wxWindowNext *item = ms_winCaptureNext;
3177 ms_winCaptureNext = item->next;
3178 delete item;
3179 }
3180 //else: stack is empty, no previous capture
3181
3182 ms_winCaptureChanging = false;
3183
3184 wxLogTrace(wxT("mousecapture"),
3185 (const wxChar *) wxT("After ReleaseMouse() mouse is captured by %p"),
3186 static_cast<void*>(GetCapture()));
3187 }
3188
3189 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
3190 {
3191 wxMouseCaptureLostEvent event(win->GetId());
3192 event.SetEventObject(win);
3193 if ( !win->GetEventHandler()->ProcessEvent(event) )
3194 {
3195 // windows must handle this event, otherwise the app wouldn't behave
3196 // correctly if it loses capture unexpectedly; see the discussion here:
3197 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
3198 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
3199 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
3200 }
3201 }
3202
3203 /* static */
3204 void wxWindowBase::NotifyCaptureLost()
3205 {
3206 // don't do anything if capture lost was expected, i.e. resulted from
3207 // a wx call to ReleaseMouse or CaptureMouse:
3208 if ( ms_winCaptureChanging )
3209 return;
3210
3211 // if the capture was lost unexpectedly, notify every window that has
3212 // capture (on stack or current) about it and clear the stack:
3213
3214 if ( ms_winCaptureCurrent )
3215 {
3216 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
3217 ms_winCaptureCurrent = NULL;
3218 }
3219
3220 while ( ms_winCaptureNext )
3221 {
3222 wxWindowNext *item = ms_winCaptureNext;
3223 ms_winCaptureNext = item->next;
3224
3225 DoNotifyWindowAboutCaptureLost(item->win);
3226
3227 delete item;
3228 }
3229 }
3230
3231 #if wxUSE_HOTKEY
3232
3233 bool
3234 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
3235 int WXUNUSED(modifiers),
3236 int WXUNUSED(keycode))
3237 {
3238 // not implemented
3239 return false;
3240 }
3241
3242 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
3243 {
3244 // not implemented
3245 return false;
3246 }
3247
3248 #endif // wxUSE_HOTKEY
3249
3250 // ----------------------------------------------------------------------------
3251 // event processing
3252 // ----------------------------------------------------------------------------
3253
3254 bool wxWindowBase::TryBefore(wxEvent& event)
3255 {
3256 #if wxUSE_VALIDATORS
3257 // Can only use the validator of the window which
3258 // is receiving the event
3259 if ( event.GetEventObject() == this )
3260 {
3261 wxValidator * const validator = GetValidator();
3262 if ( validator && validator->ProcessEventLocally(event) )
3263 {
3264 return true;
3265 }
3266 }
3267 #endif // wxUSE_VALIDATORS
3268
3269 return wxEvtHandler::TryBefore(event);
3270 }
3271
3272 bool wxWindowBase::TryAfter(wxEvent& event)
3273 {
3274 // carry on up the parent-child hierarchy if the propagation count hasn't
3275 // reached zero yet
3276 if ( event.ShouldPropagate() )
3277 {
3278 // honour the requests to stop propagation at this window: this is
3279 // used by the dialogs, for example, to prevent processing the events
3280 // from the dialog controls in the parent frame which rarely, if ever,
3281 // makes sense
3282 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
3283 {
3284 wxWindow *parent = GetParent();
3285 if ( parent && !parent->IsBeingDeleted() )
3286 {
3287 wxPropagateOnce propagateOnce(event);
3288
3289 return parent->GetEventHandler()->ProcessEvent(event);
3290 }
3291 }
3292 }
3293
3294 return wxEvtHandler::TryAfter(event);
3295 }
3296
3297 // ----------------------------------------------------------------------------
3298 // window relationships
3299 // ----------------------------------------------------------------------------
3300
3301 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
3302 {
3303 wxCHECK_MSG( GetParent(), NULL,
3304 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3305
3306 wxWindowList& siblings = GetParent()->GetChildren();
3307 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
3308 wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") );
3309
3310 if ( order == OrderBefore )
3311 i = i->GetPrevious();
3312 else // OrderAfter
3313 i = i->GetNext();
3314
3315 return i ? i->GetData() : NULL;
3316 }
3317
3318 // ----------------------------------------------------------------------------
3319 // keyboard navigation
3320 // ----------------------------------------------------------------------------
3321
3322 // Navigates in the specified direction inside this window
3323 bool wxWindowBase::DoNavigateIn(int flags)
3324 {
3325 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3326 // native code doesn't process our wxNavigationKeyEvents anyhow
3327 wxUnusedVar(flags);
3328 return false;
3329 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3330 wxNavigationKeyEvent eventNav;
3331 wxWindow *focused = FindFocus();
3332 eventNav.SetCurrentFocus(focused);
3333 eventNav.SetEventObject(focused);
3334 eventNav.SetFlags(flags);
3335 return GetEventHandler()->ProcessEvent(eventNav);
3336 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3337 }
3338
3339 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
3340 {
3341 if ( event.GetKeyCode() != WXK_TAB )
3342 return false;
3343
3344 int flags = wxNavigationKeyEvent::FromTab;
3345
3346 if ( event.ShiftDown() )
3347 flags |= wxNavigationKeyEvent::IsBackward;
3348 else
3349 flags |= wxNavigationKeyEvent::IsForward;
3350
3351 if ( event.ControlDown() )
3352 flags |= wxNavigationKeyEvent::WinChange;
3353
3354 Navigate(flags);
3355 return true;
3356 }
3357
3358 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
3359 {
3360 // check that we're not a top level window
3361 wxCHECK_RET( GetParent(),
3362 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3363
3364 // detect the special case when we have nothing to do anyhow and when the
3365 // code below wouldn't work
3366 if ( win == this )
3367 return;
3368
3369 // find the target window in the siblings list
3370 wxWindowList& siblings = GetParent()->GetChildren();
3371 wxWindowList::compatibility_iterator i = siblings.Find(win);
3372 wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3373
3374 // unfortunately, when wxUSE_STD_CONTAINERS == 1 DetachNode() is not
3375 // implemented so we can't just move the node around
3376 wxWindow *self = (wxWindow *)this;
3377 siblings.DeleteObject(self);
3378 if ( move == OrderAfter )
3379 {
3380 i = i->GetNext();
3381 }
3382
3383 if ( i )
3384 {
3385 siblings.Insert(i, self);
3386 }
3387 else // OrderAfter and win was the last sibling
3388 {
3389 siblings.Append(self);
3390 }
3391 }
3392
3393 // ----------------------------------------------------------------------------
3394 // focus handling
3395 // ----------------------------------------------------------------------------
3396
3397 /*static*/ wxWindow* wxWindowBase::FindFocus()
3398 {
3399 wxWindowBase *win = DoFindFocus();
3400 return win ? win->GetMainWindowOfCompositeControl() : NULL;
3401 }
3402
3403 bool wxWindowBase::HasFocus() const
3404 {
3405 wxWindowBase* const win = DoFindFocus();
3406 return win &&
3407 (this == win || this == win->GetMainWindowOfCompositeControl());
3408 }
3409
3410 // ----------------------------------------------------------------------------
3411 // drag and drop
3412 // ----------------------------------------------------------------------------
3413
3414 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3415
3416 namespace
3417 {
3418
3419 class DragAcceptFilesTarget : public wxFileDropTarget
3420 {
3421 public:
3422 DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {}
3423
3424 virtual bool OnDropFiles(wxCoord x, wxCoord y,
3425 const wxArrayString& filenames)
3426 {
3427 wxDropFilesEvent event(wxEVT_DROP_FILES,
3428 filenames.size(),
3429 wxCArrayString(filenames).Release());
3430 event.SetEventObject(m_win);
3431 event.m_pos.x = x;
3432 event.m_pos.y = y;
3433
3434 return m_win->HandleWindowEvent(event);
3435 }
3436
3437 private:
3438 wxWindowBase * const m_win;
3439
3440 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget);
3441 };
3442
3443
3444 } // anonymous namespace
3445
3446 // Generic version of DragAcceptFiles(). It works by installing a simple
3447 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3448 // together with explicit SetDropTarget() calls.
3449 void wxWindowBase::DragAcceptFiles(bool accept)
3450 {
3451 if ( accept )
3452 {
3453 wxASSERT_MSG( !GetDropTarget(),
3454 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3455 SetDropTarget(new DragAcceptFilesTarget(this));
3456 }
3457 else
3458 {
3459 SetDropTarget(NULL);
3460 }
3461 }
3462
3463 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3464
3465 // ----------------------------------------------------------------------------
3466 // global functions
3467 // ----------------------------------------------------------------------------
3468
3469 wxWindow* wxGetTopLevelParent(wxWindow *win)
3470 {
3471 while ( win && !win->IsTopLevel() )
3472 win = win->GetParent();
3473
3474 return win;
3475 }
3476
3477 #if wxUSE_ACCESSIBILITY
3478 // ----------------------------------------------------------------------------
3479 // accessible object for windows
3480 // ----------------------------------------------------------------------------
3481
3482 // Can return either a child object, or an integer
3483 // representing the child element, starting from 1.
3484 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
3485 {
3486 wxASSERT( GetWindow() != NULL );
3487 if (!GetWindow())
3488 return wxACC_FAIL;
3489
3490 return wxACC_NOT_IMPLEMENTED;
3491 }
3492
3493 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3494 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
3495 {
3496 wxASSERT( GetWindow() != NULL );
3497 if (!GetWindow())
3498 return wxACC_FAIL;
3499
3500 wxWindow* win = NULL;
3501 if (elementId == 0)
3502 {
3503 win = GetWindow();
3504 }
3505 else
3506 {
3507 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
3508 {
3509 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
3510 }
3511 else
3512 return wxACC_FAIL;
3513 }
3514 if (win)
3515 {
3516 rect = win->GetRect();
3517 if (win->GetParent() && !wxDynamicCast(win, wxTopLevelWindow))
3518 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
3519 return wxACC_OK;
3520 }
3521
3522 return wxACC_NOT_IMPLEMENTED;
3523 }
3524
3525 // Navigates from fromId to toId/toObject.
3526 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
3527 int* WXUNUSED(toId), wxAccessible** toObject)
3528 {
3529 wxASSERT( GetWindow() != NULL );
3530 if (!GetWindow())
3531 return wxACC_FAIL;
3532
3533 switch (navDir)
3534 {
3535 case wxNAVDIR_FIRSTCHILD:
3536 {
3537 if (GetWindow()->GetChildren().GetCount() == 0)
3538 return wxACC_FALSE;
3539 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
3540 *toObject = childWindow->GetOrCreateAccessible();
3541
3542 return wxACC_OK;
3543 }
3544 case wxNAVDIR_LASTCHILD:
3545 {
3546 if (GetWindow()->GetChildren().GetCount() == 0)
3547 return wxACC_FALSE;
3548 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
3549 *toObject = childWindow->GetOrCreateAccessible();
3550
3551 return wxACC_OK;
3552 }
3553 case wxNAVDIR_RIGHT:
3554 case wxNAVDIR_DOWN:
3555 case wxNAVDIR_NEXT:
3556 {
3557 wxWindowList::compatibility_iterator node =
3558 wxWindowList::compatibility_iterator();
3559 if (fromId == 0)
3560 {
3561 // Can't navigate to sibling of this window
3562 // if we're a top-level window.
3563 if (!GetWindow()->GetParent())
3564 return wxACC_NOT_IMPLEMENTED;
3565
3566 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3567 }
3568 else
3569 {
3570 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3571 node = GetWindow()->GetChildren().Item(fromId-1);
3572 }
3573
3574 if (node && node->GetNext())
3575 {
3576 wxWindow* nextWindow = node->GetNext()->GetData();
3577 *toObject = nextWindow->GetOrCreateAccessible();
3578 return wxACC_OK;
3579 }
3580 else
3581 return wxACC_FALSE;
3582 }
3583 case wxNAVDIR_LEFT:
3584 case wxNAVDIR_UP:
3585 case wxNAVDIR_PREVIOUS:
3586 {
3587 wxWindowList::compatibility_iterator node =
3588 wxWindowList::compatibility_iterator();
3589 if (fromId == 0)
3590 {
3591 // Can't navigate to sibling of this window
3592 // if we're a top-level window.
3593 if (!GetWindow()->GetParent())
3594 return wxACC_NOT_IMPLEMENTED;
3595
3596 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3597 }
3598 else
3599 {
3600 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3601 node = GetWindow()->GetChildren().Item(fromId-1);
3602 }
3603
3604 if (node && node->GetPrevious())
3605 {
3606 wxWindow* previousWindow = node->GetPrevious()->GetData();
3607 *toObject = previousWindow->GetOrCreateAccessible();
3608 return wxACC_OK;
3609 }
3610 else
3611 return wxACC_FALSE;
3612 }
3613 }
3614
3615 return wxACC_NOT_IMPLEMENTED;
3616 }
3617
3618 // Gets the name of the specified object.
3619 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3620 {
3621 wxASSERT( GetWindow() != NULL );
3622 if (!GetWindow())
3623 return wxACC_FAIL;
3624
3625 wxString title;
3626
3627 // If a child, leave wxWidgets to call the function on the actual
3628 // child object.
3629 if (childId > 0)
3630 return wxACC_NOT_IMPLEMENTED;
3631
3632 // This will eventually be replaced by specialised
3633 // accessible classes, one for each kind of wxWidgets
3634 // control or window.
3635 #if wxUSE_BUTTON
3636 if (wxDynamicCast(GetWindow(), wxButton))
3637 title = ((wxButton*) GetWindow())->GetLabel();
3638 else
3639 #endif
3640 title = GetWindow()->GetName();
3641
3642 if (!title.empty())
3643 {
3644 *name = title;
3645 return wxACC_OK;
3646 }
3647 else
3648 return wxACC_NOT_IMPLEMENTED;
3649 }
3650
3651 // Gets the number of children.
3652 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3653 {
3654 wxASSERT( GetWindow() != NULL );
3655 if (!GetWindow())
3656 return wxACC_FAIL;
3657
3658 *childId = (int) GetWindow()->GetChildren().GetCount();
3659 return wxACC_OK;
3660 }
3661
3662 // Gets the specified child (starting from 1).
3663 // If *child is NULL and return value is wxACC_OK,
3664 // this means that the child is a simple element and
3665 // not an accessible object.
3666 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3667 {
3668 wxASSERT( GetWindow() != NULL );
3669 if (!GetWindow())
3670 return wxACC_FAIL;
3671
3672 if (childId == 0)
3673 {
3674 *child = this;
3675 return wxACC_OK;
3676 }
3677
3678 if (childId > (int) GetWindow()->GetChildren().GetCount())
3679 return wxACC_FAIL;
3680
3681 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3682 *child = childWindow->GetOrCreateAccessible();
3683 if (*child)
3684 return wxACC_OK;
3685 else
3686 return wxACC_FAIL;
3687 }
3688
3689 // Gets the parent, or NULL.
3690 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3691 {
3692 wxASSERT( GetWindow() != NULL );
3693 if (!GetWindow())
3694 return wxACC_FAIL;
3695
3696 wxWindow* parentWindow = GetWindow()->GetParent();
3697 if (!parentWindow)
3698 {
3699 *parent = NULL;
3700 return wxACC_OK;
3701 }
3702 else
3703 {
3704 *parent = parentWindow->GetOrCreateAccessible();
3705 if (*parent)
3706 return wxACC_OK;
3707 else
3708 return wxACC_FAIL;
3709 }
3710 }
3711
3712 // Performs the default action. childId is 0 (the action for this object)
3713 // or > 0 (the action for a child).
3714 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3715 // window (e.g. an edit control).
3716 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3717 {
3718 wxASSERT( GetWindow() != NULL );
3719 if (!GetWindow())
3720 return wxACC_FAIL;
3721
3722 return wxACC_NOT_IMPLEMENTED;
3723 }
3724
3725 // Gets the default action for this object (0) or > 0 (the action for a child).
3726 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3727 // string if there is no action.
3728 // The retrieved string describes the action that is performed on an object,
3729 // not what the object does as a result. For example, a toolbar button that prints
3730 // a document has a default action of "Press" rather than "Prints the current document."
3731 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3732 {
3733 wxASSERT( GetWindow() != NULL );
3734 if (!GetWindow())
3735 return wxACC_FAIL;
3736
3737 return wxACC_NOT_IMPLEMENTED;
3738 }
3739
3740 // Returns the description for this object or a child.
3741 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3742 {
3743 wxASSERT( GetWindow() != NULL );
3744 if (!GetWindow())
3745 return wxACC_FAIL;
3746
3747 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3748 if (!ht.empty())
3749 {
3750 *description = ht;
3751 return wxACC_OK;
3752 }
3753 return wxACC_NOT_IMPLEMENTED;
3754 }
3755
3756 // Returns help text for this object or a child, similar to tooltip text.
3757 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3758 {
3759 wxASSERT( GetWindow() != NULL );
3760 if (!GetWindow())
3761 return wxACC_FAIL;
3762
3763 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3764 if (!ht.empty())
3765 {
3766 *helpText = ht;
3767 return wxACC_OK;
3768 }
3769 return wxACC_NOT_IMPLEMENTED;
3770 }
3771
3772 // Returns the keyboard shortcut for this object or child.
3773 // Return e.g. ALT+K
3774 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3775 {
3776 wxASSERT( GetWindow() != NULL );
3777 if (!GetWindow())
3778 return wxACC_FAIL;
3779
3780 return wxACC_NOT_IMPLEMENTED;
3781 }
3782
3783 // Returns a role constant.
3784 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3785 {
3786 wxASSERT( GetWindow() != NULL );
3787 if (!GetWindow())
3788 return wxACC_FAIL;
3789
3790 // If a child, leave wxWidgets to call the function on the actual
3791 // child object.
3792 if (childId > 0)
3793 return wxACC_NOT_IMPLEMENTED;
3794
3795 if (wxDynamicCast(GetWindow(), wxControl))
3796 return wxACC_NOT_IMPLEMENTED;
3797 #if wxUSE_STATUSBAR
3798 if (wxDynamicCast(GetWindow(), wxStatusBar))
3799 return wxACC_NOT_IMPLEMENTED;
3800 #endif
3801 #if wxUSE_TOOLBAR
3802 if (wxDynamicCast(GetWindow(), wxToolBar))
3803 return wxACC_NOT_IMPLEMENTED;
3804 #endif
3805
3806 //*role = wxROLE_SYSTEM_CLIENT;
3807 *role = wxROLE_SYSTEM_CLIENT;
3808 return wxACC_OK;
3809
3810 #if 0
3811 return wxACC_NOT_IMPLEMENTED;
3812 #endif
3813 }
3814
3815 // Returns a state constant.
3816 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3817 {
3818 wxASSERT( GetWindow() != NULL );
3819 if (!GetWindow())
3820 return wxACC_FAIL;
3821
3822 // If a child, leave wxWidgets to call the function on the actual
3823 // child object.
3824 if (childId > 0)
3825 return wxACC_NOT_IMPLEMENTED;
3826
3827 if (wxDynamicCast(GetWindow(), wxControl))
3828 return wxACC_NOT_IMPLEMENTED;
3829
3830 #if wxUSE_STATUSBAR
3831 if (wxDynamicCast(GetWindow(), wxStatusBar))
3832 return wxACC_NOT_IMPLEMENTED;
3833 #endif
3834 #if wxUSE_TOOLBAR
3835 if (wxDynamicCast(GetWindow(), wxToolBar))
3836 return wxACC_NOT_IMPLEMENTED;
3837 #endif
3838
3839 *state = 0;
3840 return wxACC_OK;
3841
3842 #if 0
3843 return wxACC_NOT_IMPLEMENTED;
3844 #endif
3845 }
3846
3847 // Returns a localized string representing the value for the object
3848 // or child.
3849 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3850 {
3851 wxASSERT( GetWindow() != NULL );
3852 if (!GetWindow())
3853 return wxACC_FAIL;
3854
3855 return wxACC_NOT_IMPLEMENTED;
3856 }
3857
3858 // Selects the object or child.
3859 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3860 {
3861 wxASSERT( GetWindow() != NULL );
3862 if (!GetWindow())
3863 return wxACC_FAIL;
3864
3865 return wxACC_NOT_IMPLEMENTED;
3866 }
3867
3868 // Gets the window with the keyboard focus.
3869 // If childId is 0 and child is NULL, no object in
3870 // this subhierarchy has the focus.
3871 // If this object has the focus, child should be 'this'.
3872 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3873 {
3874 wxASSERT( GetWindow() != NULL );
3875 if (!GetWindow())
3876 return wxACC_FAIL;
3877
3878 return wxACC_NOT_IMPLEMENTED;
3879 }
3880
3881 #if wxUSE_VARIANT
3882 // Gets a variant representing the selected children
3883 // of this object.
3884 // Acceptable values:
3885 // - a null variant (IsNull() returns true)
3886 // - a list variant (GetType() == wxT("list")
3887 // - an integer representing the selected child element,
3888 // or 0 if this object is selected (GetType() == wxT("long")
3889 // - a "void*" pointer to a wxAccessible child object
3890 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3891 {
3892 wxASSERT( GetWindow() != NULL );
3893 if (!GetWindow())
3894 return wxACC_FAIL;
3895
3896 return wxACC_NOT_IMPLEMENTED;
3897 }
3898 #endif // wxUSE_VARIANT
3899
3900 #endif // wxUSE_ACCESSIBILITY
3901
3902 // ----------------------------------------------------------------------------
3903 // RTL support
3904 // ----------------------------------------------------------------------------
3905
3906 wxCoord
3907 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3908 wxCoord width,
3909 wxCoord widthTotal) const
3910 {
3911 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3912 {
3913 x = widthTotal - x - width;
3914 }
3915
3916 return x;
3917 }
3918
3919