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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: generic/scrolwin.cpp
3 // Purpose: wxGenericScrolledWindow implementation
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
6 // Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
7 // Created: 01/02/97
8 // RCS-ID: $Id$
9 // Copyright: (c) wxWindows team
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // ============================================================================
14 // declarations
15 // ============================================================================
16
17 // ----------------------------------------------------------------------------
18 // headers
19 // ----------------------------------------------------------------------------
20
21 #ifdef __GNUG__
22 #pragma implementation "genscrolwin.h"
23 #endif
24
25 #ifdef __VMS
26 #define XtDisplay XTDISPLAY
27 #endif
28
29 // For compilers that support precompilation, includes "wx.h".
30 #include "wx/wxprec.h"
31
32 #ifdef __BORLANDC__
33 #pragma hdrstop
34 #endif
35
36 #if !defined(__WXGTK__) || defined(__WXUNIVERSAL__)
37
38 #include "wx/utils.h"
39 #include "wx/dcclient.h"
40
41 #include "wx/scrolwin.h"
42 #include "wx/panel.h"
43 #include "wx/timer.h"
44 #include "wx/sizer.h"
45
46 #ifdef __WXMSW__
47 #include <windows.h> // for DLGC_WANTARROWS
48 #endif
49
50 #ifdef __WXMOTIF__
51 // For wxRETAINED implementation
52 #ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
53 //This code switches off the compiler warnings
54 # pragma message disable nosimpint
55 #endif
56 #include <Xm/Xm.h>
57 #ifdef __VMS__
58 # pragma message enable nosimpint
59 #endif
60 #endif
61
62 IMPLEMENT_CLASS(wxScrolledWindow, wxGenericScrolledWindow)
63
64 // ----------------------------------------------------------------------------
65 // wxScrollHelperEvtHandler: intercept the events from the window and forward
66 // them to wxScrollHelper
67 // ----------------------------------------------------------------------------
68
69 class WXDLLEXPORT wxScrollHelperEvtHandler : public wxEvtHandler
70 {
71 public:
72 wxScrollHelperEvtHandler(wxScrollHelper *scrollHelper)
73 {
74 m_scrollHelper = scrollHelper;
75 }
76
77 virtual bool ProcessEvent(wxEvent& event);
78
79 void ResetDrawnFlag() { m_hasDrawnWindow = FALSE; }
80
81 private:
82 wxScrollHelper *m_scrollHelper;
83
84 bool m_hasDrawnWindow;
85 };
86
87 // ----------------------------------------------------------------------------
88 // wxAutoScrollTimer: the timer used to generate a stream of scroll events when
89 // a captured mouse is held outside the window
90 // ----------------------------------------------------------------------------
91
92 class wxAutoScrollTimer : public wxTimer
93 {
94 public:
95 wxAutoScrollTimer(wxWindow *winToScroll, wxScrollHelper *scroll,
96 wxEventType eventTypeToSend,
97 int pos, int orient);
98
99 virtual void Notify();
100
101 private:
102 wxWindow *m_win;
103 wxScrollHelper *m_scrollHelper;
104 wxEventType m_eventType;
105 int m_pos,
106 m_orient;
107 };
108
109 // ============================================================================
110 // implementation
111 // ============================================================================
112
113 // ----------------------------------------------------------------------------
114 // wxAutoScrollTimer
115 // ----------------------------------------------------------------------------
116
117 wxAutoScrollTimer::wxAutoScrollTimer(wxWindow *winToScroll,
118 wxScrollHelper *scroll,
119 wxEventType eventTypeToSend,
120 int pos, int orient)
121 {
122 m_win = winToScroll;
123 m_scrollHelper = scroll;
124 m_eventType = eventTypeToSend;
125 m_pos = pos;
126 m_orient = orient;
127 }
128
129 void wxAutoScrollTimer::Notify()
130 {
131 // only do all this as long as the window is capturing the mouse
132 if ( wxWindow::GetCapture() != m_win )
133 {
134 Stop();
135 }
136 else // we still capture the mouse, continue generating events
137 {
138 // first scroll the window if we are allowed to do it
139 wxScrollWinEvent event1(m_eventType, m_pos, m_orient);
140 event1.SetEventObject(m_win);
141 if ( m_scrollHelper->SendAutoScrollEvents(event1) &&
142 m_win->GetEventHandler()->ProcessEvent(event1) )
143 {
144 // and then send a pseudo mouse-move event to refresh the selection
145 wxMouseEvent event2(wxEVT_MOTION);
146 wxGetMousePosition(&event2.m_x, &event2.m_y);
147
148 // the mouse event coordinates should be client, not screen as
149 // returned by wxGetMousePosition
150 wxWindow *parentTop = m_win;
151 while ( parentTop->GetParent() )
152 parentTop = parentTop->GetParent();
153 wxPoint ptOrig = parentTop->GetPosition();
154 event2.m_x -= ptOrig.x;
155 event2.m_y -= ptOrig.y;
156
157 event2.SetEventObject(m_win);
158
159 // FIXME: we don't fill in the other members - ok?
160
161 m_win->GetEventHandler()->ProcessEvent(event2);
162 }
163 else // can't scroll further, stop
164 {
165 Stop();
166 }
167 }
168 }
169
170 // ----------------------------------------------------------------------------
171 // wxScrollHelperEvtHandler
172 // ----------------------------------------------------------------------------
173
174 bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
175 {
176 wxEventType evType = event.GetEventType();
177
178 // the explanation of wxEVT_PAINT processing hack: for historic reasons
179 // there are 2 ways to process this event in classes deriving from
180 // wxScrolledWindow. The user code may
181 //
182 // 1. override wxScrolledWindow::OnDraw(dc)
183 // 2. define its own OnPaint() handler
184 //
185 // In addition, in wxUniversal wxWindow defines OnPaint() itself and
186 // always processes the draw event, so we can't just try the window
187 // OnPaint() first and call our HandleOnPaint() if it doesn't process it
188 // (the latter would never be called in wxUniversal).
189 //
190 // So the solution is to have a flag telling us whether the user code drew
191 // anything in the window. We set it to true here but reset it to false in
192 // wxScrolledWindow::OnPaint() handler (which wouldn't be called if the
193 // user code defined OnPaint() in the derived class)
194 m_hasDrawnWindow = TRUE;
195
196 // pass it on to the real handler
197 bool processed = wxEvtHandler::ProcessEvent(event);
198
199 // always process the size events ourselves, even if the user code handles
200 // them as well, as we need to AdjustScrollbars()
201 //
202 // NB: it is important to do it after processing the event in the normal
203 // way as HandleOnSize() may generate a wxEVT_SIZE itself if the
204 // scrollbar[s] (dis)appear and it should be seen by the user code
205 // after this one
206 if ( evType == wxEVT_SIZE )
207 {
208 m_scrollHelper->HandleOnSize((wxSizeEvent &)event);
209
210 return TRUE;
211 }
212
213 if ( processed )
214 {
215 // normally, nothing more to do here - except if it was a paint event
216 // which wasn't really processed, then we'll try to call our
217 // OnDraw() below (from HandleOnPaint)
218 if ( m_hasDrawnWindow )
219 {
220 return TRUE;
221 }
222 }
223
224 // reset the skipped flag to FALSE as it might have been set to TRUE in
225 // ProcessEvent() above
226 event.Skip(FALSE);
227
228 if ( evType == wxEVT_PAINT )
229 {
230 m_scrollHelper->HandleOnPaint((wxPaintEvent &)event);
231 return TRUE;
232 }
233
234 if ( evType == wxEVT_SCROLLWIN_TOP ||
235 evType == wxEVT_SCROLLWIN_BOTTOM ||
236 evType == wxEVT_SCROLLWIN_LINEUP ||
237 evType == wxEVT_SCROLLWIN_LINEDOWN ||
238 evType == wxEVT_SCROLLWIN_PAGEUP ||
239 evType == wxEVT_SCROLLWIN_PAGEDOWN ||
240 evType == wxEVT_SCROLLWIN_THUMBTRACK ||
241 evType == wxEVT_SCROLLWIN_THUMBRELEASE )
242 {
243 m_scrollHelper->HandleOnScroll((wxScrollWinEvent &)event);
244 return !event.GetSkipped();
245 }
246
247 if ( evType == wxEVT_ENTER_WINDOW )
248 {
249 m_scrollHelper->HandleOnMouseEnter((wxMouseEvent &)event);
250 }
251 else if ( evType == wxEVT_LEAVE_WINDOW )
252 {
253 m_scrollHelper->HandleOnMouseLeave((wxMouseEvent &)event);
254 }
255 #if wxUSE_MOUSEWHEEL
256 else if ( evType == wxEVT_MOUSEWHEEL )
257 {
258 m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event);
259 }
260 #endif // wxUSE_MOUSEWHEEL
261 else if ( evType == wxEVT_CHAR )
262 {
263 m_scrollHelper->HandleOnChar((wxKeyEvent &)event);
264 return !event.GetSkipped();
265 }
266
267 return FALSE;
268 }
269
270 // ----------------------------------------------------------------------------
271 // wxScrollHelper construction
272 // ----------------------------------------------------------------------------
273
274 wxScrollHelper::wxScrollHelper(wxWindow *win)
275 {
276 m_xScrollPixelsPerLine =
277 m_yScrollPixelsPerLine =
278 m_xScrollPosition =
279 m_yScrollPosition =
280 m_xScrollLines =
281 m_yScrollLines =
282 m_xScrollLinesPerPage =
283 m_yScrollLinesPerPage = 0;
284
285 m_xScrollingEnabled =
286 m_yScrollingEnabled = TRUE;
287
288 m_scaleX =
289 m_scaleY = 1.0;
290 #if wxUSE_MOUSEWHEEL
291 m_wheelRotation = 0;
292 #endif
293
294 m_win =
295 m_targetWindow = (wxWindow *)NULL;
296
297 m_timerAutoScroll = (wxTimer *)NULL;
298
299 m_handler = NULL;
300
301 if ( win )
302 SetWindow(win);
303 }
304
305 wxScrollHelper::~wxScrollHelper()
306 {
307 StopAutoScrolling();
308
309 DeleteEvtHandler();
310 }
311
312 // ----------------------------------------------------------------------------
313 // setting scrolling parameters
314 // ----------------------------------------------------------------------------
315
316 void wxScrollHelper::SetScrollbars(int pixelsPerUnitX,
317 int pixelsPerUnitY,
318 int noUnitsX,
319 int noUnitsY,
320 int xPos,
321 int yPos,
322 bool noRefresh)
323 {
324 int xpos, ypos;
325
326 CalcUnscrolledPosition(xPos, yPos, &xpos, &ypos);
327 bool do_refresh =
328 (
329 (noUnitsX != 0 && m_xScrollLines == 0) ||
330 (noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX * noUnitsX) ||
331
332 (noUnitsY != 0 && m_yScrollLines == 0) ||
333 (noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY * noUnitsY) ||
334 (xPos != m_xScrollPosition) ||
335 (yPos != m_yScrollPosition)
336 );
337
338 m_xScrollPixelsPerLine = pixelsPerUnitX;
339 m_yScrollPixelsPerLine = pixelsPerUnitY;
340 m_xScrollPosition = xPos;
341 m_yScrollPosition = yPos;
342
343 // For better backward compatibility we set persisting limits
344 // here not just the size. It makes SetScrollbars 'sticky'
345 // emulating the old non-autoscroll behaviour.
346
347 m_targetWindow->SetVirtualSizeHints( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY );
348
349 // The above should arguably be deprecated, this however we still need.
350
351 m_targetWindow->SetVirtualSize( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY );
352
353 if (do_refresh && !noRefresh)
354 m_targetWindow->Refresh(TRUE, GetRect());
355
356 #ifdef __WXMAC__
357 m_targetWindow->MacUpdateImmediately() ;
358 #endif
359 }
360
361 // ----------------------------------------------------------------------------
362 // [target] window handling
363 // ----------------------------------------------------------------------------
364
365 void wxScrollHelper::DeleteEvtHandler()
366 {
367 // search for m_handler in the handler list
368 if ( m_win && m_handler )
369 {
370 if ( m_win->RemoveEventHandler(m_handler) )
371 {
372 delete m_handler;
373 }
374 //else: something is very wrong, so better [maybe] leak memory than
375 // risk a crash because of double deletion
376
377 m_handler = NULL;
378 }
379 }
380
381 void wxScrollHelper::SetWindow(wxWindow *win)
382 {
383 wxCHECK_RET( win, _T("wxScrollHelper needs a window to scroll") );
384
385 m_win = win;
386
387 // by default, the associated window is also the target window
388 DoSetTargetWindow(win);
389 }
390
391 void wxScrollHelper::DoSetTargetWindow(wxWindow *target)
392 {
393 m_targetWindow = target;
394
395 // install the event handler which will intercept the events we're
396 // interested in (but only do it for our real window, not the target window
397 // which we scroll - we don't need to hijack its events)
398 if ( m_targetWindow == m_win )
399 {
400 // if we already have a handler, delete it first
401 DeleteEvtHandler();
402
403 m_handler = new wxScrollHelperEvtHandler(this);
404 m_targetWindow->PushEventHandler(m_handler);
405 }
406 }
407
408 void wxScrollHelper::SetTargetWindow(wxWindow *target)
409 {
410 wxCHECK_RET( target, wxT("target window must not be NULL") );
411
412 if ( target == m_targetWindow )
413 return;
414
415 DoSetTargetWindow(target);
416 }
417
418 wxWindow *wxScrollHelper::GetTargetWindow() const
419 {
420 return m_targetWindow;
421 }
422
423 // ----------------------------------------------------------------------------
424 // scrolling implementation itself
425 // ----------------------------------------------------------------------------
426
427 void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event)
428 {
429 int nScrollInc = CalcScrollInc(event);
430 if ( nScrollInc == 0 )
431 {
432 // can't scroll further
433 event.Skip();
434
435 return;
436 }
437
438 int orient = event.GetOrientation();
439 if (orient == wxHORIZONTAL)
440 {
441 m_xScrollPosition += nScrollInc;
442 m_win->SetScrollPos(wxHORIZONTAL, m_xScrollPosition);
443 }
444 else
445 {
446 m_yScrollPosition += nScrollInc;
447 m_win->SetScrollPos(wxVERTICAL, m_yScrollPosition);
448 }
449
450 bool needsRefresh = FALSE;
451 int dx = 0,
452 dy = 0;
453 if (orient == wxHORIZONTAL)
454 {
455 if ( m_xScrollingEnabled )
456 {
457 dx = -m_xScrollPixelsPerLine * nScrollInc;
458 }
459 else
460 {
461 needsRefresh = TRUE;
462 }
463 }
464 else
465 {
466 if ( m_yScrollingEnabled )
467 {
468 dy = -m_yScrollPixelsPerLine * nScrollInc;
469 }
470 else
471 {
472 needsRefresh = TRUE;
473 }
474 }
475
476 if ( needsRefresh )
477 {
478 m_targetWindow->Refresh(TRUE, GetRect());
479 }
480 else
481 {
482 m_targetWindow->ScrollWindow(dx, dy, GetRect());
483 }
484
485 #ifdef __WXMAC__
486 m_targetWindow->MacUpdateImmediately() ;
487 #endif
488 }
489
490 int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event)
491 {
492 int pos = event.GetPosition();
493 int orient = event.GetOrientation();
494
495 int nScrollInc = 0;
496 if (event.GetEventType() == wxEVT_SCROLLWIN_TOP)
497 {
498 if (orient == wxHORIZONTAL)
499 nScrollInc = - m_xScrollPosition;
500 else
501 nScrollInc = - m_yScrollPosition;
502 } else
503 if (event.GetEventType() == wxEVT_SCROLLWIN_BOTTOM)
504 {
505 if (orient == wxHORIZONTAL)
506 nScrollInc = m_xScrollLines - m_xScrollPosition;
507 else
508 nScrollInc = m_yScrollLines - m_yScrollPosition;
509 } else
510 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP)
511 {
512 nScrollInc = -1;
513 } else
514 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN)
515 {
516 nScrollInc = 1;
517 } else
518 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEUP)
519 {
520 if (orient == wxHORIZONTAL)
521 nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
522 else
523 nScrollInc = -GetScrollPageSize(wxVERTICAL);
524 } else
525 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN)
526 {
527 if (orient == wxHORIZONTAL)
528 nScrollInc = GetScrollPageSize(wxHORIZONTAL);
529 else
530 nScrollInc = GetScrollPageSize(wxVERTICAL);
531 } else
532 if ((event.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK) ||
533 (event.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE))
534 {
535 if (orient == wxHORIZONTAL)
536 nScrollInc = pos - m_xScrollPosition;
537 else
538 nScrollInc = pos - m_yScrollPosition;
539 }
540
541 if (orient == wxHORIZONTAL)
542 {
543 if (m_xScrollPixelsPerLine > 0)
544 {
545 int w, h;
546 GetTargetSize(&w, &h);
547
548 int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
549 int noPositions = (int) ( ((nMaxWidth - w)/(double)m_xScrollPixelsPerLine) + 0.5 );
550 if (noPositions < 0)
551 noPositions = 0;
552
553 if ( (m_xScrollPosition + nScrollInc) < 0 )
554 nScrollInc = -m_xScrollPosition; // As -ve as we can go
555 else if ( (m_xScrollPosition + nScrollInc) > noPositions )
556 nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
557 }
558 else
559 m_targetWindow->Refresh(TRUE, GetRect());
560 }
561 else
562 {
563 if (m_yScrollPixelsPerLine > 0)
564 {
565 int w, h;
566 GetTargetSize(&w, &h);
567
568 int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine;
569 int noPositions = (int) ( ((nMaxHeight - h)/(double)m_yScrollPixelsPerLine) + 0.5 );
570 if (noPositions < 0)
571 noPositions = 0;
572
573 if ( (m_yScrollPosition + nScrollInc) < 0 )
574 nScrollInc = -m_yScrollPosition; // As -ve as we can go
575 else if ( (m_yScrollPosition + nScrollInc) > noPositions )
576 nScrollInc = noPositions - m_yScrollPosition; // As +ve as we can go
577 }
578 else
579 m_targetWindow->Refresh(TRUE, GetRect());
580 }
581
582 return nScrollInc;
583 }
584
585 // Adjust the scrollbars - new version.
586 void wxScrollHelper::AdjustScrollbars()
587 {
588 #ifdef __WXMAC__
589 m_targetWindow->MacUpdateImmediately();
590 #endif
591
592 int w = 0, h = 0;
593 int oldw, oldh;
594
595 int oldXScroll = m_xScrollPosition;
596 int oldYScroll = m_yScrollPosition;
597
598 do {
599 GetTargetSize(&w, 0);
600
601 if (m_xScrollPixelsPerLine == 0)
602 {
603 m_xScrollLines = 0;
604 m_xScrollPosition = 0;
605 m_win->SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE);
606 }
607 else
608 {
609 m_xScrollLines = m_targetWindow->GetVirtualSize().GetWidth() / m_xScrollPixelsPerLine;
610
611 // Calculate page size i.e. number of scroll units you get on the
612 // current client window
613 int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
614 if (noPagePositions < 1) noPagePositions = 1;
615 if ( noPagePositions > m_xScrollLines )
616 noPagePositions = m_xScrollLines;
617
618 // Correct position if greater than extent of canvas minus
619 // the visible portion of it or if below zero
620 m_xScrollPosition = wxMin( m_xScrollLines - noPagePositions, m_xScrollPosition);
621 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
622
623 m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines);
624 // The amount by which we scroll when paging
625 SetScrollPageSize(wxHORIZONTAL, noPagePositions);
626 }
627
628 GetTargetSize(0, &h);
629
630 if (m_yScrollPixelsPerLine == 0)
631 {
632 m_yScrollLines = 0;
633 m_yScrollPosition = 0;
634 m_win->SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE);
635 }
636 else
637 {
638 m_yScrollLines = m_targetWindow->GetVirtualSize().GetHeight() / m_yScrollPixelsPerLine;
639
640 // Calculate page size i.e. number of scroll units you get on the
641 // current client window
642 int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
643 if (noPagePositions < 1) noPagePositions = 1;
644 if ( noPagePositions > m_yScrollLines )
645 noPagePositions = m_yScrollLines;
646
647 // Correct position if greater than extent of canvas minus
648 // the visible portion of it or if below zero
649 m_yScrollPosition = wxMin( m_yScrollLines - noPagePositions, m_yScrollPosition );
650 m_yScrollPosition = wxMax( 0, m_yScrollPosition );
651
652 m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, m_yScrollLines);
653 // The amount by which we scroll when paging
654 SetScrollPageSize(wxVERTICAL, noPagePositions);
655 }
656
657 // If a scrollbar (dis)appeared as a result of this, adjust them again.
658
659 oldw = w;
660 oldh = h;
661
662 GetTargetSize( &w, &h );
663 } while ( w != oldw && h != oldh );
664
665 #ifdef __WXMOTIF__
666 // Sorry, some Motif-specific code to implement a backing pixmap
667 // for the wxRETAINED style. Implementing a backing store can't
668 // be entirely generic because it relies on the wxWindowDC implementation
669 // to duplicate X drawing calls for the backing pixmap.
670
671 if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
672 {
673 Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
674
675 int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
676 int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
677 if (m_targetWindow->GetBackingPixmap() &&
678 !((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
679 (m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
680 {
681 XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
682 m_targetWindow->SetBackingPixmap((WXPixmap) 0);
683 }
684
685 if (!m_targetWindow->GetBackingPixmap() &&
686 (m_xScrollLines != 0) && (m_yScrollLines != 0))
687 {
688 int depth = wxDisplayDepth();
689 m_targetWindow->SetPixmapWidth(totalPixelWidth);
690 m_targetWindow->SetPixmapHeight(totalPixelHeight);
691 m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
692 m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
693 }
694
695 }
696 #endif // Motif
697
698 if (oldXScroll != m_xScrollPosition)
699 {
700 if (m_xScrollingEnabled)
701 m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll - m_xScrollPosition), 0,
702 GetRect() );
703 else
704 m_targetWindow->Refresh(TRUE, GetRect());
705 }
706
707 if (oldYScroll != m_yScrollPosition)
708 {
709 if (m_yScrollingEnabled)
710 m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition),
711 GetRect() );
712 else
713 m_targetWindow->Refresh(TRUE, GetRect());
714 }
715
716 #ifdef __WXMAC__
717 m_targetWindow->MacUpdateImmediately();
718 #endif
719 }
720
721 void wxScrollHelper::DoPrepareDC(wxDC& dc)
722 {
723 wxPoint pt = dc.GetDeviceOrigin();
724 dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine,
725 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
726 dc.SetUserScale( m_scaleX, m_scaleY );
727 }
728
729 void wxScrollHelper::SetScrollRate( int xstep, int ystep )
730 {
731 int old_x = m_xScrollPixelsPerLine * m_xScrollPosition;
732 int old_y = m_yScrollPixelsPerLine * m_yScrollPosition;
733
734 m_xScrollPixelsPerLine = xstep;
735 m_yScrollPixelsPerLine = ystep;
736
737 int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
738 int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
739
740 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
741 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
742 m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
743
744 AdjustScrollbars();
745 }
746
747 void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
748 {
749 if ( x_unit )
750 *x_unit = m_xScrollPixelsPerLine;
751 if ( y_unit )
752 *y_unit = m_yScrollPixelsPerLine;
753 }
754
755 int wxScrollHelper::GetScrollPageSize(int orient) const
756 {
757 if ( orient == wxHORIZONTAL )
758 return m_xScrollLinesPerPage;
759 else
760 return m_yScrollLinesPerPage;
761 }
762
763 void wxScrollHelper::SetScrollPageSize(int orient, int pageSize)
764 {
765 if ( orient == wxHORIZONTAL )
766 m_xScrollLinesPerPage = pageSize;
767 else
768 m_yScrollLinesPerPage = pageSize;
769 }
770
771 /*
772 * Scroll to given position (scroll position, not pixel position)
773 */
774 void wxScrollHelper::Scroll( int x_pos, int y_pos )
775 {
776 if (!m_targetWindow)
777 return;
778
779 if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
780 ((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
781
782 #ifdef __WXMAC__
783 m_targetWindow->MacUpdateImmediately();
784 #endif
785
786 int w, h;
787 GetTargetSize(&w, &h);
788
789 if ((x_pos != -1) && (m_xScrollPixelsPerLine))
790 {
791 int old_x = m_xScrollPosition;
792 m_xScrollPosition = x_pos;
793
794 // Calculate page size i.e. number of scroll units you get on the
795 // current client window
796 int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
797 if (noPagePositions < 1) noPagePositions = 1;
798
799 // Correct position if greater than extent of canvas minus
800 // the visible portion of it or if below zero
801 m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition );
802 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
803
804 if (old_x != m_xScrollPosition) {
805 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
806 m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0,
807 GetRect() );
808 }
809 }
810 if ((y_pos != -1) && (m_yScrollPixelsPerLine))
811 {
812 int old_y = m_yScrollPosition;
813 m_yScrollPosition = y_pos;
814
815 // Calculate page size i.e. number of scroll units you get on the
816 // current client window
817 int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
818 if (noPagePositions < 1) noPagePositions = 1;
819
820 // Correct position if greater than extent of canvas minus
821 // the visible portion of it or if below zero
822 m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
823 m_yScrollPosition = wxMax( 0, m_yScrollPosition );
824
825 if (old_y != m_yScrollPosition) {
826 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
827 m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine,
828 GetRect() );
829 }
830 }
831
832 #ifdef __WXMAC__
833 m_targetWindow->MacUpdateImmediately();
834 #endif
835
836 }
837
838 void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll)
839 {
840 m_xScrollingEnabled = x_scroll;
841 m_yScrollingEnabled = y_scroll;
842 }
843
844 // Where the current view starts from
845 void wxScrollHelper::GetViewStart (int *x, int *y) const
846 {
847 if ( x )
848 *x = m_xScrollPosition;
849 if ( y )
850 *y = m_yScrollPosition;
851 }
852
853 void wxScrollHelper::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
854 {
855 if ( xx )
856 *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
857 if ( yy )
858 *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
859 }
860
861 void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
862 {
863 if ( xx )
864 *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
865 if ( yy )
866 *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
867 }
868
869 // ----------------------------------------------------------------------------
870 // event handlers
871 // ----------------------------------------------------------------------------
872
873 // Default OnSize resets scrollbars, if any
874 void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
875 {
876 if( m_win->GetAutoLayout() )
877 {
878 if ( m_targetWindow != m_win )
879 m_targetWindow->FitInside();
880
881 m_win->FitInside();
882
883 #if wxUSE_CONSTRAINTS
884 m_win->Layout();
885 #endif
886 }
887 else
888 AdjustScrollbars();
889 }
890
891 // This calls OnDraw, having adjusted the origin according to the current
892 // scroll position
893 void wxScrollHelper::HandleOnPaint(wxPaintEvent& WXUNUSED(event))
894 {
895 // don't use m_targetWindow here, this is always called for ourselves
896 wxPaintDC dc(m_win);
897 DoPrepareDC(dc);
898
899 OnDraw(dc);
900 }
901
902 // kbd handling: notice that we use OnChar() and not OnKeyDown() for
903 // compatibility here - if we used OnKeyDown(), the programs which process
904 // arrows themselves in their OnChar() would never get the message and like
905 // this they always have the priority
906 void wxScrollHelper::HandleOnChar(wxKeyEvent& event)
907 {
908 int stx, sty, // view origin
909 szx, szy, // view size (total)
910 clix, cliy; // view size (on screen)
911
912 GetViewStart(&stx, &sty);
913 GetTargetSize(&clix, &cliy);
914 m_targetWindow->GetVirtualSize(&szx, &szy);
915
916 if( m_xScrollPixelsPerLine )
917 {
918 clix /= m_xScrollPixelsPerLine;
919 szx /= m_xScrollPixelsPerLine;
920 }
921 else
922 {
923 clix = 0;
924 szx = -1;
925 }
926 if( m_yScrollPixelsPerLine )
927 {
928 cliy /= m_yScrollPixelsPerLine;
929 szy /= m_yScrollPixelsPerLine;
930 }
931 else
932 {
933 cliy = 0;
934 szy = -1;
935 }
936
937 int xScrollOld = m_xScrollPosition,
938 yScrollOld = m_yScrollPosition;
939
940 int dsty;
941 switch ( event.KeyCode() )
942 {
943 case WXK_PAGEUP:
944 case WXK_PRIOR:
945 dsty = sty - (5 * cliy / 6);
946 Scroll(-1, (dsty == -1) ? 0 : dsty);
947 break;
948
949 case WXK_PAGEDOWN:
950 case WXK_NEXT:
951 Scroll(-1, sty + (5 * cliy / 6));
952 break;
953
954 case WXK_HOME:
955 Scroll(0, event.ControlDown() ? 0 : -1);
956 break;
957
958 case WXK_END:
959 Scroll(szx - clix, event.ControlDown() ? szy - cliy : -1);
960 break;
961
962 case WXK_UP:
963 Scroll(-1, sty - 1);
964 break;
965
966 case WXK_DOWN:
967 Scroll(-1, sty + 1);
968 break;
969
970 case WXK_LEFT:
971 Scroll(stx - 1, -1);
972 break;
973
974 case WXK_RIGHT:
975 Scroll(stx + 1, -1);
976 break;
977
978 default:
979 // not for us
980 event.Skip();
981 }
982
983 if ( m_xScrollPosition != xScrollOld )
984 {
985 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_xScrollPosition,
986 wxHORIZONTAL);
987 event.SetEventObject(m_win);
988 m_win->GetEventHandler()->ProcessEvent(event);
989 }
990
991 if ( m_yScrollPosition != yScrollOld )
992 {
993 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_yScrollPosition,
994 wxVERTICAL);
995 event.SetEventObject(m_win);
996 m_win->GetEventHandler()->ProcessEvent(event);
997 }
998 }
999
1000 // ----------------------------------------------------------------------------
1001 // autoscroll stuff: these functions deal with sending fake scroll events when
1002 // a captured mouse is being held outside the window
1003 // ----------------------------------------------------------------------------
1004
1005 bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent& event) const
1006 {
1007 // only send the event if the window is scrollable in this direction
1008 wxWindow *win = (wxWindow *)event.GetEventObject();
1009 return win->HasScrollbar(event.GetOrientation());
1010 }
1011
1012 void wxScrollHelper::StopAutoScrolling()
1013 {
1014 if ( m_timerAutoScroll )
1015 {
1016 delete m_timerAutoScroll;
1017 m_timerAutoScroll = (wxTimer *)NULL;
1018 }
1019 }
1020
1021 void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent& event)
1022 {
1023 StopAutoScrolling();
1024
1025 event.Skip();
1026 }
1027
1028 void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent& event)
1029 {
1030 // don't prevent the usual processing of the event from taking place
1031 event.Skip();
1032
1033 // when a captured mouse leave a scrolled window we start generate
1034 // scrolling events to allow, for example, extending selection beyond the
1035 // visible area in some controls
1036 if ( wxWindow::GetCapture() == m_targetWindow )
1037 {
1038 // where is the mouse leaving?
1039 int pos, orient;
1040 wxPoint pt = event.GetPosition();
1041 if ( pt.x < 0 )
1042 {
1043 orient = wxHORIZONTAL;
1044 pos = 0;
1045 }
1046 else if ( pt.y < 0 )
1047 {
1048 orient = wxVERTICAL;
1049 pos = 0;
1050 }
1051 else // we're lower or to the right of the window
1052 {
1053 wxSize size = m_targetWindow->GetClientSize();
1054 if ( pt.x > size.x )
1055 {
1056 orient = wxHORIZONTAL;
1057 pos = m_xScrollLines;
1058 }
1059 else if ( pt.y > size.y )
1060 {
1061 orient = wxVERTICAL;
1062 pos = m_yScrollLines;
1063 }
1064 else // this should be impossible
1065 {
1066 // but seems to happen sometimes under wxMSW - maybe it's a bug
1067 // there but for now just ignore it
1068
1069 //wxFAIL_MSG( _T("can't understand where has mouse gone") );
1070
1071 return;
1072 }
1073 }
1074
1075 // only start the auto scroll timer if the window can be scrolled in
1076 // this direction
1077 if ( !m_targetWindow->HasScrollbar(orient) )
1078 return;
1079
1080 delete m_timerAutoScroll;
1081 m_timerAutoScroll = new wxAutoScrollTimer
1082 (
1083 m_targetWindow, this,
1084 pos == 0 ? wxEVT_SCROLLWIN_LINEUP
1085 : wxEVT_SCROLLWIN_LINEDOWN,
1086 pos,
1087 orient
1088 );
1089 m_timerAutoScroll->Start(50); // FIXME: make configurable
1090 }
1091 }
1092
1093 #if wxUSE_MOUSEWHEEL
1094
1095 void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event)
1096 {
1097 m_wheelRotation += event.GetWheelRotation();
1098 int lines = m_wheelRotation / event.GetWheelDelta();
1099 m_wheelRotation -= lines * event.GetWheelDelta();
1100
1101 if (lines != 0)
1102 {
1103
1104 wxScrollWinEvent newEvent;
1105
1106 newEvent.SetPosition(0);
1107 newEvent.SetOrientation(wxVERTICAL);
1108 newEvent.m_eventObject = m_win;
1109
1110 if (event.IsPageScroll())
1111 {
1112 if (lines > 0)
1113 newEvent.m_eventType = wxEVT_SCROLLWIN_PAGEUP;
1114 else
1115 newEvent.m_eventType = wxEVT_SCROLLWIN_PAGEDOWN;
1116
1117 m_win->GetEventHandler()->ProcessEvent(newEvent);
1118 }
1119 else
1120 {
1121 lines *= event.GetLinesPerAction();
1122 if (lines > 0)
1123 newEvent.m_eventType = wxEVT_SCROLLWIN_LINEUP;
1124 else
1125 newEvent.m_eventType = wxEVT_SCROLLWIN_LINEDOWN;
1126
1127 int times = abs(lines);
1128 for (; times > 0; times--)
1129 m_win->GetEventHandler()->ProcessEvent(newEvent);
1130 }
1131 }
1132 }
1133
1134 #endif // wxUSE_MOUSEWHEEL
1135
1136 // ----------------------------------------------------------------------------
1137 // wxGenericScrolledWindow implementation
1138 // ----------------------------------------------------------------------------
1139
1140 IMPLEMENT_DYNAMIC_CLASS(wxGenericScrolledWindow, wxPanel)
1141
1142 BEGIN_EVENT_TABLE(wxGenericScrolledWindow, wxPanel)
1143 EVT_PAINT(wxGenericScrolledWindow::OnPaint)
1144 END_EVENT_TABLE()
1145
1146 bool wxGenericScrolledWindow::Create(wxWindow *parent,
1147 wxWindowID id,
1148 const wxPoint& pos,
1149 const wxSize& size,
1150 long style,
1151 const wxString& name)
1152 {
1153 m_targetWindow = this;
1154
1155 bool ok = wxPanel::Create(parent, id, pos, size, style, name);
1156
1157 return ok;
1158 }
1159
1160 wxGenericScrolledWindow::~wxGenericScrolledWindow()
1161 {
1162 }
1163
1164 bool wxGenericScrolledWindow::Layout()
1165 {
1166 if (GetSizer() && m_targetWindow == this)
1167 {
1168 // If we're the scroll target, take into account the
1169 // virtual size and scrolled position of the window.
1170
1171 int x, y, w, h;
1172 CalcScrolledPosition(0,0, &x,&y);
1173 GetVirtualSize(&w, &h);
1174 GetSizer()->SetDimension(x, y, w, h);
1175 return TRUE;
1176 }
1177
1178 // fall back to default for LayoutConstraints
1179 return wxPanel::Layout();
1180 }
1181
1182 void wxGenericScrolledWindow::DoSetVirtualSize(int x, int y)
1183 {
1184 wxPanel::DoSetVirtualSize( x, y );
1185 AdjustScrollbars();
1186
1187 #if wxUSE_CONSTRAINTS
1188 if (GetAutoLayout())
1189 Layout();
1190 #endif
1191 }
1192
1193 void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event)
1194 {
1195 // the user code didn't really draw the window if we got here, so set this
1196 // flag to try to call OnDraw() later
1197 m_handler->ResetDrawnFlag();
1198
1199 event.Skip();
1200 }
1201
1202 #ifdef __WXMSW__
1203 long
1204 wxGenericScrolledWindow::MSWWindowProc(WXUINT nMsg,
1205 WXWPARAM wParam,
1206 WXLPARAM lParam)
1207 {
1208 long rc = wxPanel::MSWWindowProc(nMsg, wParam, lParam);
1209
1210 // we need to process arrows ourselves for scrolling
1211 if ( nMsg == WM_GETDLGCODE )
1212 {
1213 rc |= DLGC_WANTARROWS;
1214 }
1215
1216 return rc;
1217 }
1218
1219 #endif // __WXMSW__
1220
1221 #if WXWIN_COMPATIBILITY
1222
1223 void wxGenericScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const
1224 {
1225 *x_page = GetScrollPageSize(wxHORIZONTAL);
1226 *y_page = GetScrollPageSize(wxVERTICAL);
1227 }
1228
1229 void wxGenericScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const
1230 {
1231 if ( xx )
1232 *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
1233 if ( yy )
1234 *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine);
1235 }
1236
1237 #endif // WXWIN_COMPATIBILITY
1238
1239 #endif // !wxGTK
1240
1241 // vi:sts=4:sw=4:et