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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/generic/spinctlg.h
3 // Purpose: generic wxSpinCtrl class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 28.10.99
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_MAC_SPINCTRL_H_
13 #define _WX_MAC_SPINCTRL_H_
14
15 // ----------------------------------------------------------------------------
16 // wxSpinCtrl is a combination of wxSpinButton and wxTextCtrl, so if
17 // wxSpinButton is available, this is what we do - but if it isn't, we still
18 // define wxSpinCtrl class which then has the same appearance as wxTextCtrl but
19 // the different interface. This allows to write programs using wxSpinCtrl
20 // without tons of #ifdefs.
21 // ----------------------------------------------------------------------------
22
23 #if wxUSE_SPINBTN
24
25 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
26 #pragma interface "spinctlg.h"
27 #endif
28
29 class WXDLLEXPORT wxSpinButton;
30 class WXDLLEXPORT wxTextCtrl;
31
32 // ----------------------------------------------------------------------------
33 // wxSpinCtrl is a combination of wxTextCtrl and wxSpinButton
34 // ----------------------------------------------------------------------------
35
36 class WXDLLEXPORT wxSpinCtrl : public wxControl
37 {
38 public:
39 wxSpinCtrl() { Init(); }
40
41 wxSpinCtrl(wxWindow *parent,
42 wxWindowID id = -1,
43 const wxString& value = wxEmptyString,
44 const wxPoint& pos = wxDefaultPosition,
45 const wxSize& size = wxDefaultSize,
46 long style = wxSP_ARROW_KEYS,
47 int min = 0, int max = 100, int initial = 0,
48 const wxString& name = _T("wxSpinCtrl"))
49 {
50 Init();
51 Create(parent, id, value, pos, size, style, min, max, initial, name);
52 }
53
54 bool Create(wxWindow *parent,
55 wxWindowID id = -1,
56 const wxString& value = wxEmptyString,
57 const wxPoint& pos = wxDefaultPosition,
58 const wxSize& size = wxDefaultSize,
59 long style = wxSP_ARROW_KEYS,
60 int min = 0, int max = 100, int initial = 0,
61 const wxString& name = _T("wxSpinCtrl"));
62
63 // wxTextCtrl-like method
64 void SetSelection(long from, long to);
65
66 virtual ~wxSpinCtrl();
67
68 // operations
69 void SetValue(int val);
70 void SetValue(const wxString& text);
71 void SetRange(int min, int max);
72
73 // accessors
74 int GetValue() const;
75 int GetMin() const;
76 int GetMax() const;
77
78 // implementation from now on
79
80 // forward these functions to all subcontrols
81 virtual bool Enable(bool enable = TRUE);
82 virtual bool Show(bool show = TRUE);
83 virtual void SetFocus();
84
85 // get the subcontrols
86 wxTextCtrl *GetText() const { return m_text; }
87 wxSpinButton *GetSpinButton() const { return m_btn; }
88
89 // set the value of the text (only)
90 void SetTextValue(int val);
91
92 // put the numeric value of the string in the text ctrl into val and return
93 // TRUE or return FALSE if the text ctrl doesn't contain a number or if the
94 // number is out of range
95 bool GetTextValue(int *val) const;
96
97 protected:
98 // override the base class virtuals involved into geometry calculations
99 virtual wxSize DoGetBestSize() const;
100 virtual void DoMoveWindow(int x, int y, int width, int height);
101
102 // common part of all ctors
103 void Init();
104
105 private:
106 // the subcontrols
107 wxTextCtrl *m_text;
108 wxSpinButton *m_btn;
109
110 private:
111 DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
112 };
113
114 #else // !wxUSE_SPINBTN
115
116 // ----------------------------------------------------------------------------
117 // wxSpinCtrl is just a text control
118 // ----------------------------------------------------------------------------
119
120 #include "wx/textctrl.h"
121
122 class WXDLLEXPORT wxSpinCtrl : public wxTextCtrl
123 {
124 public:
125 wxSpinCtrl() { Init(); }
126
127 wxSpinCtrl(wxWindow *parent,
128 wxWindowID id = -1,
129 const wxString& value = wxEmptyString,
130 const wxPoint& pos = wxDefaultPosition,
131 const wxSize& size = wxDefaultSize,
132 long style = wxSP_ARROW_KEYS,
133 int min = 0, int max = 100, int initial = 0,
134 const wxString& name = _T("wxSpinCtrl"))
135 {
136 Create(parent, id, value, pos, size, style, min, max, initial, name);
137 }
138
139 bool Create(wxWindow *parent,
140 wxWindowID id = -1,
141 const wxString& value = wxEmptyString,
142 const wxPoint& pos = wxDefaultPosition,
143 const wxSize& size = wxDefaultSize,
144 long style = wxSP_ARROW_KEYS,
145 int min = 0, int max = 100, int initial = 0,
146 const wxString& name = _T("wxSpinCtrl"))
147 {
148 SetRange(min, max);
149
150 bool ok = wxTextCtrl::Create(parent, id, value, pos, size, style,
151 wxDefaultValidator, name);
152 SetValue(initial);
153
154 return ok;
155 }
156
157 // accessors
158 int GetValue(int WXUNUSED(dummy) = 1) const
159 {
160 int n;
161 if ( (wxSscanf(wxTextCtrl::GetValue(), wxT("%d"), &n) != 1) )
162 n = INT_MIN;
163
164 return n;
165 }
166
167 int GetMin() const { return m_min; }
168 int GetMax() const { return m_max; }
169
170 // operations
171 void SetValue(const wxString& value) { wxTextCtrl::SetValue(value); }
172 void SetValue(int val) { wxString s; s << val; wxTextCtrl::SetValue(s); }
173 void SetRange(int min, int max) { m_min = min; m_max = max; }
174
175 protected:
176 // initialize m_min/max with the default values
177 void Init() { SetRange(0, 100); }
178
179 int m_min;
180 int m_max;
181
182 private:
183 DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
184 };
185
186 #endif // wxUSE_SPINBTN/!wxUSE_SPINBTN
187
188 #endif // _WX_MAC_SPINCTRL_H_
189