1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/evtloop.h
3 // Purpose: wxEventLoop class for MSW
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2003-2004 Vadim Zeitlin <vadim@wxwindows.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_MSW_EVTLOOP_H_
13 #define _WX_MSW_EVTLOOP_H_
16 #include "wx/window.h"
19 // ----------------------------------------------------------------------------
21 // ----------------------------------------------------------------------------
23 class WXDLLIMPEXP_BASE wxMSWEventLoopBase
: public wxEventLoopManual
28 // implement base class pure virtuals
29 virtual bool Pending() const;
32 // get the next message from queue and return true or return false if we
33 // got WM_QUIT or an error occurred
34 bool GetNextMessage(WXMSG
*msg
);
36 // same as above but with a timeout and return value can be -1 meaning that
37 // time out expired in addition to
38 int GetNextMessageTimeout(WXMSG
*msg
, unsigned long timeout
);
43 class WXDLLIMPEXP_CORE wxGUIEventLoop
: public wxMSWEventLoopBase
48 // process a single message: calls PreProcessMessage() before dispatching
50 virtual void ProcessMessage(WXMSG
*msg
);
52 // preprocess a message, return true if processed (i.e. no further
53 // dispatching required)
54 virtual bool PreProcessMessage(WXMSG
*msg
);
56 // set the critical window: this is the window such that all the events
57 // except those to this window (and its children) stop to be processed
58 // (typical examples: assert or crash report dialog)
60 // calling this function with NULL argument restores the normal event
62 static void SetCriticalWindow(wxWindowMSW
*win
) { ms_winCritical
= win
; }
64 // return true if there is no critical window or if this window is [a child
65 // of] the critical one
66 static bool AllowProcessing(wxWindowMSW
*win
)
68 return !ms_winCritical
|| IsChildOfCriticalWindow(win
);
71 // override/implement base class virtuals
72 virtual bool Dispatch();
73 virtual int DispatchTimeout(unsigned long timeout
);
74 virtual void WakeUp();
77 virtual void OnNextIteration();
80 // check if the given window is a child of ms_winCritical (which must be
82 static bool IsChildOfCriticalWindow(wxWindowMSW
*win
);
85 // critical window or NULL
86 static wxWindowMSW
*ms_winCritical
;
91 #if wxUSE_CONSOLE_EVENTLOOP
93 class WXDLLIMPEXP_BASE wxConsoleEventLoop
: public wxMSWEventLoopBase
96 wxConsoleEventLoop() { }
98 // override/implement base class virtuals
99 virtual bool Dispatch();
100 virtual int DispatchTimeout(unsigned long timeout
);
101 virtual void WakeUp();
103 // MSW-specific function to process a single message
104 virtual void ProcessMessage(WXMSG
*msg
);
107 virtual void OnNextIteration();
110 #endif // wxUSE_CONSOLE_EVENTLOOP
112 #endif // wxUSE_GUI/!wxUSE_GUI
114 #endif // _WX_MSW_EVTLOOP_H_