add headers to the samples' bakefiles so that they show up in MSVC project files
[wxWidgets.git] / samples / opengl / cube / cube.bkl
1 <?xml version="1.0" ?>
2 <!-- $Id$ -->
3
4 <makefile>
5
6     <include file="../../../build/bakefiles/common_samples.bkl"/>
7
8     <if cond="OUT_OF_TREE_MAKEFILES=='1'">
9         <set var="USE_OPENGL">1</set>
10     </if>
11
12     <exe id="cube" template="wx_sample" template_append="wx_append" cond="USE_OPENGL=='1'">
13         <sources>cube.cpp</sources>
14         <headers>cube.h</headers>
15         <wx-lib>gl</wx-lib>
16         <wx-lib>core</wx-lib>
17         <wx-lib>base</wx-lib>
18         <win32-res>cube.rc</win32-res>
19     </exe>
20
21 </makefile>