added wxUSE_STDPATHS
[wxWidgets.git] / include / wx / setup_inc.h
1
2 // ----------------------------------------------------------------------------
3 // global settings
4 // ----------------------------------------------------------------------------
5
6 // define this to 0 when building wxBase library - this can also be done from
7 // makefile/project file overriding the value here
8 #ifndef wxUSE_GUI
9 #define wxUSE_GUI 1
10 #endif // wxUSE_GUI
11
12 // ----------------------------------------------------------------------------
13 // compatibility settings
14 // ----------------------------------------------------------------------------
15
16 // This setting determines the compatibility with 2.2 API: set it to 1 to
17 // enable it but please consider updating your code instead.
18 //
19 // Default is 0
20 //
21 // Recommended setting: 0 (please update your code)
22 #define WXWIN_COMPATIBILITY_2_2 0
23
24 // This setting determines the compatibility with 2.4 API: set it to 0 to
25 // flag all cases of using deprecated functions.
26 //
27 // Default is 1 but please try building your code with 0 as the default will
28 // change to 0 in the next version and the deprecated functions will disappear
29 // in the version after it completely.
30 //
31 // Recommended setting: 0 (please update your code)
32 #define WXWIN_COMPATIBILITY_2_4 1
33
34 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
35 // If migrating between versions, your dialogs may seem to shrink.
36 //
37 // Default is 1
38 //
39 // Recommended setting: 0 (the new calculations are more correct!)
40 #define wxDIALOG_UNIT_COMPATIBILITY 1
41
42 // ----------------------------------------------------------------------------
43 // debugging settings
44 // ----------------------------------------------------------------------------
45
46 // Generic comment about debugging settings: they are very useful if you don't
47 // use any other memory leak detection tools such as Purify/BoundsChecker, but
48 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
49 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
50 // may prefer to use it instead of built in memory debugging code because it is
51 // faster and more fool proof.
52 //
53 // Using VC++ CRT memory debugging is enabled by default in debug mode
54 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
55 // and if __NO_VC_CRTDBG__ is not defined.
56
57 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
58 // __WXDEBUG__ is not defined, will still use the normal memory operators.
59 //
60 // Default is 0
61 //
62 // Recommended setting: 0
63 #define wxUSE_DEBUG_CONTEXT 0
64
65 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
66 // __WXDEBUG__ is also defined.
67 //
68 // WARNING: this code may not work with all architectures, especially if
69 // alignment is an issue. This switch is currently ignored for mingw / cygwin
70 //
71 // Default is 0
72 //
73 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
74 #define wxUSE_MEMORY_TRACING 0
75
76 // In debug mode, cause new and delete to be redefined globally.
77 // If this causes problems (e.g. link errors which is a common problem
78 // especially if you use another library which also redefines the global new
79 // and delete), set this to 0.
80 // This switch is currently ignored for mingw / cygwin
81 //
82 // Default is 0
83 //
84 // Recommended setting: 0
85 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
86
87 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
88 // this causes problems (e.g. link errors), set this to 0. You may need to set
89 // this to 0 if using templates (at least for VC++). This switch is currently
90 // ignored for mingw / cygwin / CodeWarrior
91 //
92 // Default is 0
93 //
94 // Recommended setting: 0
95 #define wxUSE_DEBUG_NEW_ALWAYS 0
96
97 // wxHandleFatalExceptions() may be used to catch the program faults at run
98 // time and, instead of terminating the program with a usual GPF message box,
99 // call the user-defined wxApp::OnFatalException() function. If you set
100 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
101 //
102 // This setting is for Win32 only and can only be enabled if your compiler
103 // supports Win32 structured exception handling (currently only VC++ does)
104 //
105 // Default is 1
106 //
107 // Recommended setting: 1 if your compiler supports it.
108 #define wxUSE_ON_FATAL_EXCEPTION 1
109
110 // Set this to 1 to be able to generate a human-readable (unlike
111 // machine-readable minidumop created by wxCrashReport::Generate()) stack back
112 // trace when your program crashes using wxStackWalker
113 //
114 // Default is 1 if supported by the compiler.
115 //
116 // Recommended setting: 1, set to 0 if your programs never crash
117 #define wxUSE_STACKWALKER 1
118
119 // ----------------------------------------------------------------------------
120 // Unicode support
121 // ----------------------------------------------------------------------------
122
123 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
124 // defined as wchar_t, wxString will use Unicode internally. If you set this
125 // to 1, you must use wxT() macro for all literal strings in the program.
126 //
127 // Unicode is currently only fully supported under Windows NT/2000/XP
128 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
129 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
130 //
131 // Default is 0
132 //
133 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
134 #ifndef wxUSE_UNICODE
135 #define wxUSE_UNICODE 0
136 #endif
137
138 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
139 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
140 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
141 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
142 // that you will have to modify the makefiles to include unicows.lib import
143 // library as the first library (see installation instructions in install.txt
144 // to learn how to do it when building the library or samples).
145 //
146 // If your compiler doesn't have unicows.lib, you can get a version of it at
147 // http://libunicows.sourceforge.net
148 //
149 // Default is 0
150 //
151 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
152 #define wxUSE_UNICODE_MSLU 0
153
154 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
155 // compiling the program in Unicode mode. More precisely, it will be possible
156 // to construct wxString from a wide (Unicode) string and convert any wxString
157 // to Unicode.
158 //
159 // Default is 1
160 //
161 // Recommended setting: 1
162 #define wxUSE_WCHAR_T 1
163
164 // ----------------------------------------------------------------------------
165 // global features
166 // ----------------------------------------------------------------------------
167
168 // Compile library in exception-safe mode? If set to 1, the library will try to
169 // behave correctly in presence of exceptions (even though it still will not
170 // use the exceptions itself) and notify the user code about any unhandled
171 // exceptions. If set to 0, propagation of the exceptions through the library
172 // code will lead to undefined behaviour -- but the code itself will be
173 // slightly smaller and faster.
174 //
175 // Note that like wxUSE_THREADS this option is automatically set to 0 if
176 // wxNO_EXCEPTIONS is defined.
177 //
178 // Default is 1
179 //
180 // Recommended setting: depends on whether you intend to use C++ exceptions
181 // in your own code (1 if you do, 0 if you don't)
182 #define wxUSE_EXCEPTIONS 1
183
184 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
185 //
186 // Default is 0
187 //
188 // Recommended setting: 0 (this is still work in progress...)
189 #define wxUSE_EXTENDED_RTTI 0
190
191 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
192 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
193 // and for wxHashMap to be implemented with templates.
194 //
195 // Default is 0
196 //
197 // Recommended setting: YMMV
198 #define wxUSE_STL 0
199
200 // Support for message/error logging. This includes wxLogXXX() functions and
201 // wxLog and derived classes. Don't set this to 0 unless you really know what
202 // you are doing.
203 //
204 // Default is 1
205 //
206 // Recommended setting: 1 (always)
207 #define wxUSE_LOG 1
208
209 // Recommended setting: 1
210 #define wxUSE_LOGWINDOW 1
211
212 // Recommended setting: 1
213 #define wxUSE_LOGGUI 1
214
215 // Recommended setting: 1
216 #define wxUSE_LOG_DIALOG 1
217
218 // Support for command line parsing using wxCmdLineParser class.
219 //
220 // Default is 1
221 //
222 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
223 #define wxUSE_CMDLINE_PARSER 1
224
225 // Support for multithreaded applications: if 1, compile in thread classes
226 // (thread.h) and make the library a bit more thread safe. Although thread
227 // support is quite stable by now, you may still consider recompiling the
228 // library without it if you have no use for it - this will result in a
229 // somewhat smaller and faster operation.
230 //
231 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
232 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
233 // build/msw/config.* file this value will have no effectNotice that if
234 // wxNO_THREADS is defined, wxUSE_THREADS is automatically reset to 0 in
235 // wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
236 // build/msw/config.* file this value will have no effect.
237 //
238 // Default is 1
239 //
240 // Recommended setting: 0 unless you do plan to develop MT applications
241 #define wxUSE_THREADS 1
242
243 // If enabled (1), compiles wxWidgets streams classes
244 #define wxUSE_STREAMS 1
245
246 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
247 #define wxUSE_STD_IOSTREAM 0
248
249 // ----------------------------------------------------------------------------
250 // non GUI features selection
251 // ----------------------------------------------------------------------------
252
253 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
254 // integer which is implemented in terms of native 64 bit integers if any or
255 // uses emulation otherwise.
256 //
257 // This class is required by wxDateTime and so you should enable it if you want
258 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
259 // integers in which case (almost) all of its functions are inline and it
260 // almost does not take any space, so there should be no reason to switch it
261 // off.
262 //
263 // Recommended setting: 1
264 #define wxUSE_LONGLONG 1
265
266 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
267 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
268 //
269 // Default is 1
270 //
271 // Recommended setting: 1 (wxFile is highly recommended as it is required by
272 // i18n code, wxFileConfig and others)
273 #define wxUSE_FILE 1
274 #define wxUSE_FFILE 1
275
276 // Use wxFSVolume class providing access to the configured/active mount points
277 //
278 // Default is 1
279 //
280 // Recommended setting: 1 (but may be safely disabled if you don't use it)
281 #define wxUSE_FSVOLUME 1
282
283 // Use wxStandardPaths class which allows to retrieve some standard locations
284 // in the file system
285 //
286 // Default is 1
287 //
288 // Recommended setting: 1 (may be disabled to save space, but not much)
289 #define wxUSE_STDPATHS 1
290
291 // use wxTextBuffer class: required by wxTextFile
292 #define wxUSE_TEXTBUFFER 1
293
294 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
295 // wxFileConfig
296 #define wxUSE_TEXTFILE 1
297
298 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
299 #define wxUSE_INTL 1
300
301 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
302 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
303 // old wxTime and wxDate classes which are still provided for backwards
304 // compatibility (and implemented in terms of wxDateTime).
305 //
306 // Note that this class is relatively new and is still officially in alpha
307 // stage because some features are not yet (fully) implemented. It is already
308 // quite useful though and should only be disabled if you are aiming at
309 // absolutely minimal version of the library.
310 //
311 // Requires: wxUSE_LONGLONG
312 //
313 // Default is 1
314 //
315 // Recommended setting: 1
316 #define wxUSE_DATETIME 1
317
318 // Set wxUSE_TIMER to 1 to compile wxTimer class
319 //
320 // Default is 1
321 //
322 // Recommended setting: 1
323 #define wxUSE_TIMER 1
324
325 // Use wxStopWatch clas.
326 //
327 // Default is 1
328 //
329 // Recommended setting: 1 (needed by wxSocket)
330 #define wxUSE_STOPWATCH 1
331
332 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
333 // which allow the application to store its settings in the persistent
334 // storage. Setting this to 1 will also enable on-demand creation of the
335 // global config object in wxApp.
336 //
337 // See also wxUSE_CONFIG_NATIVE below.
338 //
339 // Recommended setting: 1
340 #define wxUSE_CONFIG 1
341
342 // If wxUSE_CONFIG is 1, you may choose to use either the native config
343 // classes under Windows (using .INI files under Win16 and the registry under
344 // Win32) or the portable text file format used by the config classes under
345 // Unix.
346 //
347 // Default is 1 to use native classes. Note that you may still use
348 // wxFileConfig even if you set this to 1 - just the config object created by
349 // default for the applications needs will be a wxRegConfig or wxIniConfig and
350 // not wxFileConfig.
351 //
352 // Recommended setting: 1
353 #define wxUSE_CONFIG_NATIVE 1
354
355 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
356 // to connect/disconnect from the network and be notified whenever the dial-up
357 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
358 //
359 // Default is 1.
360 //
361 // Recommended setting: 1
362 #define wxUSE_DIALUP_MANAGER 1
363
364 // Compile in classes for run-time DLL loading and function calling.
365 // Required by wxUSE_DIALUP_MANAGER.
366 //
367 // This setting is for Win32 only
368 //
369 // Default is 1.
370 //
371 // Recommended setting: 1
372 #define wxUSE_DYNLIB_CLASS 1
373
374 // experimental, don't use for now
375 #define wxUSE_DYNAMIC_LOADER 1
376
377 // Set to 1 to use socket classes
378 #define wxUSE_SOCKETS 1
379
380 // Set to 1 to enable virtual file systems (required by wxHTML)
381 #define wxUSE_FILESYSTEM 1
382
383 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
384 #define wxUSE_FS_ZIP 1
385
386 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
387 #define wxUSE_FS_INET 1
388
389 // wxArchive classes for accessing archives such as zip and tar
390 #define wxUSE_ARCHIVE_STREAMS 1
391
392 // Set to 1 to compile wxZipInput/OutputStream classes.
393 #define wxUSE_ZIPSTREAM 1
394
395 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
396 // wxUSE_LIBPNG
397 #define wxUSE_ZLIB 1
398
399 // If enabled, the code written by Apple will be used to write, in a portable
400 // way, float on the disk. See extended.c for the license which is different
401 // from wxWidgets one.
402 //
403 // Default is 1.
404 //
405 // Recommended setting: 1 unless you don't like the license terms (unlikely)
406 #define wxUSE_APPLE_IEEE 1
407
408 // Joystick support class
409 #define wxUSE_JOYSTICK 1
410
411 // wxFontMapper class
412 #define wxUSE_FONTMAP 1
413
414 // wxMimeTypesManager class
415 #define wxUSE_MIMETYPE 1
416
417 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
418 // or wxURL you need to set this to 1.
419 //
420 // Default is 1.
421 //
422 // Recommended setting: 1
423 #define wxUSE_PROTOCOL 1
424
425 // The settings for the individual URL schemes
426 #define wxUSE_PROTOCOL_FILE 1
427 #define wxUSE_PROTOCOL_FTP 1
428 #define wxUSE_PROTOCOL_HTTP 1
429
430 // Define this to use wxURL class.
431 #define wxUSE_URL 1
432
433 // Define this to use native platform url and protocol support.
434 // Currently valid only for MS-Windows.
435 // Note: if you set this to 1, you can open ftp/http/gopher sites
436 // and obtain a valid input stream for these sites
437 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
438 // Doing so reduces the code size.
439 //
440 // This code is experimental and subject to change.
441 #define wxUSE_URL_NATIVE 0
442
443 // Support for regular expression matching via wxRegEx class: enable this to
444 // use POSIX regular expressions in your code. You need to compile regex
445 // library from src/regex to use it under Windows.
446 //
447 // Default is 0
448 //
449 // Recommended setting: 1 if your compiler supports it, if it doesn't please
450 // contribute us a makefile for src/regex for it
451 #define wxUSE_REGEX 1
452
453 // wxSystemOptions class
454 #define wxUSE_SYSTEM_OPTIONS 1
455
456 // wxSound class
457 #define wxUSE_SOUND 1
458
459 // Use wxMediaCtrl
460 //
461 // Default is 1.
462 //
463 // Recommended setting: 1
464 #define wxUSE_MEDIACTRL 1
465
466 // Use QuickTime
467 //
468 // Default is 0
469 //
470 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
471 #define wxUSE_QUICKTIME 0
472
473 // Use DirectShow (requires linkage to strmiids.lib)
474 //
475 // Default is 0
476 //
477 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
478 #define wxUSE_DIRECTSHOW 0
479
480 // Use GStreamer for Unix (req a lot of dependancies)
481 //
482 // Default is 0
483 //
484 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
485 #define wxUSE_GSTREAMER 0
486
487 // Use wxWidget's XRC XML-based resource system. Recommended.
488 //
489 // Default is 1
490 //
491 // Recommended setting: 1 (requires wxUSE_XML)
492 #define wxUSE_XRC 1
493
494 // XML parsing classes. Note that their API will change in the future, so
495 // using wxXmlDocument and wxXmlNode in your app is not recommended.
496 //
497 // Default is 1
498 //
499 // Recommended setting: 1 (required by XRC)
500 #if wxUSE_XRC
501 # define wxUSE_XML 1
502 #else
503 # define wxUSE_XML 0
504 #endif
505
506 // ----------------------------------------------------------------------------
507 // Individual GUI controls
508 // ----------------------------------------------------------------------------
509
510 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
511 // (without it, wxControl class is not compiled)
512 //
513 // Default is 1
514 //
515 // Recommended setting: 1 (don't change except for very special programs)
516 #define wxUSE_CONTROLS 1
517
518 // wxPopupWindow class is a top level transient window. It is currently used
519 // to implement wxTipWindow
520 //
521 // Default is 1
522 //
523 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
524 #define wxUSE_POPUPWIN 1
525
526 // wxTipWindow allows to implement the custom tooltips, it is used by the
527 // context help classes. Requires wxUSE_POPUPWIN.
528 //
529 // Default is 1
530 //
531 // Recommended setting: 1 (may be set to 0)
532 #define wxUSE_TIPWINDOW 1
533
534 // Each of the settings below corresponds to one wxWidgets control. They are
535 // all switched on by default but may be disabled if you are sure that your
536 // program (including any standard dialogs it can show!) doesn't need them and
537 // if you desperately want to save some space. If you use any of these you must
538 // set wxUSE_CONTROLS as well.
539 //
540 // Default is 1
541 //
542 // Recommended setting: 1
543 #define wxUSE_BUTTON 1 // wxButton
544 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
545 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
546 #define wxUSE_CHECKBOX 1 // wxCheckBox
547 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
548 #define wxUSE_CHOICE 1 // wxChoice
549 #define wxUSE_COMBOBOX 1 // wxComboBox
550 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
551 #define wxUSE_GAUGE 1 // wxGauge
552 #define wxUSE_LISTBOX 1 // wxListBox
553 #define wxUSE_LISTCTRL 1 // wxListCtrl
554 #define wxUSE_RADIOBOX 1 // wxRadioBox
555 #define wxUSE_RADIOBTN 1 // wxRadioButton
556 #define wxUSE_SCROLLBAR 1 // wxScrollBar
557 #define wxUSE_SLIDER 1 // wxSlider
558 #define wxUSE_SPINBTN 1 // wxSpinButton
559 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
560 #define wxUSE_STATBOX 1 // wxStaticBox
561 #define wxUSE_STATLINE 1 // wxStaticLine
562 #define wxUSE_STATTEXT 1 // wxStaticText
563 #define wxUSE_STATBMP 1 // wxStaticBitmap
564 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
565 #define wxUSE_TOGGLEBTN 1 // requires wxButton
566 #define wxUSE_TREECTRL 1 // wxTreeCtrl
567
568 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
569 // below either wxStatusBar95 or a generic wxStatusBar will be used.
570 //
571 // Default is 1
572 //
573 // Recommended setting: 1
574 #define wxUSE_STATUSBAR 1
575
576 // Two status bar implementations are available under Win32: the generic one
577 // or the wrapper around native control. For native look and feel the native
578 // version should be used.
579 //
580 // Default is 1 for the platforms where native status bar is supported.
581 //
582 // Recommended setting: 1 (there is no advantage in using the generic one)
583 #define wxUSE_NATIVE_STATUSBAR 1
584
585 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
586 // classes at all. Otherwise, use the native toolbar class unless
587 // wxUSE_TOOLBAR_NATIVE is 0.
588 //
589 // Default is 1 for all settings.
590 //
591 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
592 #define wxUSE_TOOLBAR 1
593 #define wxUSE_TOOLBAR_NATIVE 1
594
595 // wxNotebook is a control with several "tabs" located on one of its sides. It
596 // may be used to logically organise the data presented to the user instead of
597 // putting everything in one huge dialog. It replaces wxTabControl and related
598 // classes of wxWin 1.6x.
599 //
600 // Default is 1.
601 //
602 // Recommended setting: 1
603 #define wxUSE_NOTEBOOK 1
604
605 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
606 // the tabs
607 //
608 // Default is 1.
609 //
610 // Recommended setting: 1
611 #define wxUSE_LISTBOOK 1
612
613 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
614 // the tabs
615 //
616 // Default is 1.
617 //
618 // Recommended setting: 1
619 #define wxUSE_CHOICEBOOK 1
620
621 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
622 // the new class. It shouldn't be used in new code.
623 //
624 // Default is 0.
625 //
626 // Recommended setting: 0 (use wxNotebook)
627 #define wxUSE_TAB_DIALOG 0
628
629 // wxGrid class
630 //
631 // Default is 1, set to 0 to cut down compilation time and binaries size if you
632 // don't use it.
633 //
634 // Recommended setting: 1
635 //
636 #define wxUSE_GRID 1
637
638 // wxMiniFrame class: a frame with narrow title bar
639 //
640 // Default is 1.
641 //
642 // Recommended setting: 1 (it doesn't cost almost anything)
643 #define wxUSE_MINIFRAME 1
644
645 // ----------------------------------------------------------------------------
646 // Miscellaneous GUI stuff
647 // ----------------------------------------------------------------------------
648
649 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
650 #define wxUSE_ACCEL 1
651
652 // Hotkey support (currently Windows only)
653 #define wxUSE_HOTKEY 1
654
655 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
656 // under Windows).
657 //
658 // Default is 1.
659 //
660 // Recommended setting: 1 (can be safely set to 0, not used by the library)
661 #define wxUSE_CARET 1
662
663 // Use wxDisplay class: it allows enumerating all displays on a system and
664 // working with them.
665 //
666 // Default is 0 because it isn't yet implemented on all platforms
667 //
668 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
669 #define wxUSE_DISPLAY 0
670
671 // Miscellaneous geometry code: needed for Canvas library
672 #define wxUSE_GEOMETRY 1
673
674 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
675 // wxListCtrl.
676 //
677 // Default is 1.
678 //
679 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
680 // enumerated above, then this class is mostly useless too)
681 #define wxUSE_IMAGLIST 1
682
683 // Use wxMenu, wxMenuBar, wxMenuItem.
684 //
685 // Default is 1.
686 //
687 // Recommended setting: 1 (can't be disabled under MSW)
688 #define wxUSE_MENUS 1
689
690 // Use wxSashWindow class.
691 //
692 // Default is 1.
693 //
694 // Recommended setting: 1
695 #define wxUSE_SASH 1
696
697 // Use wxSplitterWindow class.
698 //
699 // Default is 1.
700 //
701 // Recommended setting: 1
702 #define wxUSE_SPLITTER 1
703
704 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
705 //
706 // Default is 1.
707 //
708 // Recommended setting: 1
709 #define wxUSE_TOOLTIPS 1
710
711 // wxValidator class and related methods
712 #define wxUSE_VALIDATORS 1
713
714 // ----------------------------------------------------------------------------
715 // common dialogs
716 // ----------------------------------------------------------------------------
717
718 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
719 // file selector, printer dialog). Switching this off also switches off the
720 // printing architecture and interactive wxPrinterDC.
721 //
722 // Default is 1
723 //
724 // Recommended setting: 1 (unless it really doesn't work)
725 #define wxUSE_COMMON_DIALOGS 1
726
727 // wxBusyInfo displays window with message when app is busy. Works in same way
728 // as wxBusyCursor
729 #define wxUSE_BUSYINFO 1
730
731 // Use single/multiple choice dialogs.
732 //
733 // Default is 1
734 //
735 // Recommended setting: 1 (used in the library itself)
736 #define wxUSE_CHOICEDLG 1
737
738 // Use colour picker dialog
739 //
740 // Default is 1
741 //
742 // Recommended setting: 1
743 #define wxUSE_COLOURDLG 1
744
745 // wxDirDlg class for getting a directory name from user
746 #define wxUSE_DIRDLG 1
747
748 // TODO: setting to choose the generic or native one
749
750 // Use file open/save dialogs.
751 //
752 // Default is 1
753 //
754 // Recommended setting: 1 (used in many places in the library itself)
755 #define wxUSE_FILEDLG 1
756
757 // Use find/replace dialogs.
758 //
759 // Default is 1
760 //
761 // Recommended setting: 1 (but may be safely set to 0)
762 #define wxUSE_FINDREPLDLG 1
763
764 // Use font picker dialog
765 //
766 // Default is 1
767 //
768 // Recommended setting: 1 (used in the library itself)
769 #define wxUSE_FONTDLG 1
770
771 // Use wxMessageDialog and wxMessageBox.
772 //
773 // Default is 1
774 //
775 // Recommended setting: 1 (used in the library itself)
776 #define wxUSE_MSGDLG 1
777
778 // progress dialog class for lengthy operations
779 #define wxUSE_PROGRESSDLG 1
780
781 // support for startup tips (wxShowTip &c)
782 #define wxUSE_STARTUP_TIPS 1
783
784 // text entry dialog and wxGetTextFromUser function
785 #define wxUSE_TEXTDLG 1
786
787 // number entry dialog
788 #define wxUSE_NUMBERDLG 1
789
790 // splash screen class
791 #define wxUSE_SPLASH 1
792
793 // wizards
794 #define wxUSE_WIZARDDLG 1
795
796 // ----------------------------------------------------------------------------
797 // Metafiles support
798 // ----------------------------------------------------------------------------
799
800 // Windows supports the graphics format known as metafile which is, though not
801 // portable, is widely used under Windows and so is supported by wxWin (under
802 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
803 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
804 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
805 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
806 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
807 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
808 // in any metafile related classes at all.
809 //
810 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
811 //
812 // Recommended setting: default or 0 for everything for portable programs.
813 #define wxUSE_METAFILE 1
814 #define wxUSE_ENH_METAFILE 1
815 #define wxUSE_WIN_METAFILES_ALWAYS 0
816
817 // ----------------------------------------------------------------------------
818 // Big GUI components
819 // ----------------------------------------------------------------------------
820
821 // Set to 0 to disable MDI support.
822 //
823 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
824 //
825 // Default is 1.
826 //
827 // Recommended setting: 1, can be safely set to 0.
828 #define wxUSE_MDI 1
829
830 // Set to 0 to disable document/view architecture
831 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
832
833 // Set to 0 to disable MDI document/view architecture
834 //
835 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
836 #define wxUSE_MDI_ARCHITECTURE 1
837
838 // Set to 0 to disable print/preview architecture code
839 #define wxUSE_PRINTING_ARCHITECTURE 1
840
841 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
842 // much more.
843 //
844 // Default is 1.
845 //
846 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
847 // smaller library.
848 #define wxUSE_HTML 1
849
850 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
851 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
852 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
853 // will need to manually add opengl32.lib and glu32.lib to the list of
854 // libraries linked with your program if you use OpenGL.
855 //
856 // Default is 0.
857 //
858 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
859 #define wxUSE_GLCANVAS 0
860
861 // ----------------------------------------------------------------------------
862 // Data transfer
863 // ----------------------------------------------------------------------------
864
865 // Use wxClipboard class for clipboard copy/paste.
866 //
867 // Default is 1.
868 //
869 // Recommended setting: 1
870 #define wxUSE_CLIPBOARD 1
871
872 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
873 // drop
874 //
875 // Default is 1.
876 //
877 // Recommended setting: 1
878 #define wxUSE_DATAOBJ 1
879
880 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
881 // different from "built in" drag and drop in wxTreeCtrl which is always
882 // available). Requires wxUSE_DATAOBJ.
883 //
884 // Default is 1.
885 //
886 // Recommended setting: 1
887 #define wxUSE_DRAG_AND_DROP 1
888
889 // Use wxAccessible for enhanced and customisable accessibility.
890 // Depends on wxUSE_OLE.
891 //
892 // Default is 0.
893 //
894 // Recommended setting (at present): 0
895 #define wxUSE_ACCESSIBILITY 0
896
897 // ----------------------------------------------------------------------------
898 // miscellaneous settings
899 // ----------------------------------------------------------------------------
900
901 // wxSingleInstanceChecker class allows to verify at startup if another program
902 // instance is running (it is only available under Win32)
903 //
904 // Default is 1
905 //
906 // Recommended setting: 1 (the class is tiny, disabling it won't save much
907 // space)
908 #define wxUSE_SNGLINST_CHECKER 1
909
910 #define wxUSE_DRAGIMAGE 1
911
912 #define wxUSE_IPC 1
913 // 0 for no interprocess comms
914 #define wxUSE_HELP 1
915 // 0 for no help facility
916 #define wxUSE_MS_HTML_HELP 1
917 // 0 for no MS HTML Help
918
919 // Use wxHTML-based help controller?
920 #define wxUSE_WXHTML_HELP 1
921
922 #define wxUSE_RESOURCES 0
923 // 0 for no wxGetResource/wxWriteResource
924 #define wxUSE_CONSTRAINTS 1
925 // 0 for no window layout constraint system
926
927 #define wxUSE_SPLINES 1
928 // 0 for no splines
929
930 #define wxUSE_MOUSEWHEEL 1
931 // Include mouse wheel support
932
933 // ----------------------------------------------------------------------------
934 // postscript support settings
935 // ----------------------------------------------------------------------------
936
937 // Set to 1 for PostScript device context.
938 #define wxUSE_POSTSCRIPT 0
939
940 // Set to 1 to use font metric files in GetTextExtent
941 #define wxUSE_AFM_FOR_POSTSCRIPT 1
942
943 // ----------------------------------------------------------------------------
944 // database classes
945 // ----------------------------------------------------------------------------
946
947 // Define 1 to use ODBC classes
948 #define wxUSE_ODBC 0
949
950 // For backward compatibility reasons, this parameter now only controls the
951 // default scrolling method used by cursors. This default behavior can be
952 // overriden by setting the second param of wxDB::wxDbGetConnection() or
953 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
954 // that use the connection) should support forward only scrolling of cursors,
955 // or both forward and backward support for backward scrolling cursors is
956 // dependent on the data source as well as the ODBC driver being used.
957 #define wxODBC_FWD_ONLY_CURSORS 1
958
959 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
960 // member variables. With a setting of 1, full backward compatability with the
961 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
962 // as future development will be done only on the non-deprecated
963 // functions/classes/member variables/etc.
964 #define wxODBC_BACKWARD_COMPATABILITY 0
965
966 // ----------------------------------------------------------------------------
967 // other compiler (mis)features
968 // ----------------------------------------------------------------------------
969
970 // Set this to 0 if your compiler can't cope with omission of prototype
971 // parameters.
972 //
973 // Default is 1.
974 //
975 // Recommended setting: 1 (should never need to set this to 0)
976 #define REMOVE_UNUSED_ARG 1
977
978 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
979 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
980 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
981 // used anyhow.
982 //
983 // Default is 1.
984 //
985 // Recommended setting: whatever your compiler likes more
986 #define wxUSE_IOSTREAMH 1
987
988 // ----------------------------------------------------------------------------
989 // image format support
990 // ----------------------------------------------------------------------------
991
992 // wxImage supports many different image formats which can be configured at
993 // compile-time. BMP is always supported, others are optional and can be safely
994 // disabled if you don't plan to use images in such format sometimes saving
995 // substantial amount of code in the final library.
996 //
997 // Some formats require an extra library which is included in wxWin sources
998 // which is mentioned if it is the case.
999
1000 // Set to 1 for wxImage support (recommended).
1001 #define wxUSE_IMAGE 1
1002
1003 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1004 #define wxUSE_LIBPNG 1
1005
1006 // Set to 1 for JPEG format support (requires libjpeg)
1007 #define wxUSE_LIBJPEG 1
1008
1009 // Set to 1 for TIFF format support (requires libtiff)
1010 #define wxUSE_LIBTIFF 1
1011
1012 // Set to 1 for GIF format support
1013 #define wxUSE_GIF 1
1014
1015 // Set to 1 for PNM format support
1016 #define wxUSE_PNM 1
1017
1018 // Set to 1 for PCX format support
1019 #define wxUSE_PCX 1
1020
1021 // Set to 1 for IFF format support (Amiga format)
1022 #define wxUSE_IFF 0
1023
1024 // Set to 1 for XPM format support
1025 #define wxUSE_XPM 1
1026
1027 // Set to 1 for MS Icons and Cursors format support
1028 #define wxUSE_ICO_CUR 1
1029
1030 // Set to 1 to compile in wxPalette class
1031 #define wxUSE_PALETTE 1
1032