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[wxWidgets.git] / utils / wxMMedia / sndfile.h
1 // /////////////////////////////////////////////////////////////////////////////
2 // Name: sndfile.h
3 // Purpose: wxMMedia
4 // Author: Guilhem Lavaux
5 // Created: 1997
6 // Updated: 1998
7 // Copyright: (C) 1997, 1998, Guilhem Lavaux
8 // License: wxWindows license
9 // /////////////////////////////////////////////////////////////////////////////
10 /* Real -*- C++ -*- */
11 #ifndef __SND_file_H__
12 #define __SND_file_H__
13
14 #ifdef __GNUG__
15 #pragma interface
16 #endif
17
18 #include "mmfile.h"
19 #include "sndsnd.h"
20
21 ///
22 class wxSndFileCodec : public wxMMediaFile, public wxSndBuffer {
23 ///
24 DECLARE_ABSTRACT_CLASS(wxSndFileCodec)
25 public:
26
27 typedef enum {
28 wxSFILE_STOPPED,
29 wxSFILE_PLAYING,
30 wxSFILE_RECORDING,
31 wxSFILE_PREPARED_TO_PLAY,
32 wxSFILE_PREPARED_TO_RECORD,
33 } FileState;
34
35 protected:
36 wxUint32 m_fsize, m_fpos, m_fdone;
37 FileState m_fstate;
38 wxMMtime m_sndtime;
39 public:
40
41 ///
42 wxSndFileCodec();
43 ///
44 wxSndFileCodec(wxInputStream& s, bool preload, bool seekable);
45 ///
46 wxSndFileCodec(wxOutputStream& s, bool seekable);
47 ///
48 wxSndFileCodec(const wxString& fname);
49 ///
50 virtual ~wxSndFileCodec();
51
52 ///
53 void Play(wxSound& snd);
54 ///
55 void Stop(wxSound& snd);
56 ///
57 void Record(wxSound& snd,
58 const wxSoundDataFormat& format, wxUint32 seconds);
59
60 ///
61 void OnNeedOutputData(char *data, wxUint32& size);
62 ///
63 void OnBufferInFinished(char *iobuf, wxUint32& size);
64
65 ///
66 virtual bool OnNeedData(char *buf, wxUint32 size) = 0;
67 ///
68 virtual bool OnWriteData(char *buf, wxUint32 size) = 0;
69 ///
70 virtual wxUint32 PrepareToPlay() = 0;
71 ///
72 virtual bool PrepareToRecord(wxUint32 file_size) = 0;
73 ///
74 virtual bool TranslateBuffer(wxSndBuffer& buf);
75 ///
76 virtual bool RestartBuffer(wxSndMode mode);
77 ///
78 virtual wxUint32 GetSize() const;
79 ///
80 virtual wxUint32 Available() const;
81 ///
82 virtual wxMMtime GetLength();
83
84 ///
85 wxMMtime GetPosition();
86
87 ///
88 virtual bool StartPlay();
89 ///
90 virtual void StopPlay();
91 };
92
93 #endif