Reverted change to DrawLine so it doesn't draw the last point (sorry!)
[wxWidgets.git] / src / generic / sashwin.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: sashwin.cpp
3 // Purpose: wxSashWindow implementation. A sash window has an optional
4 // sash on each edge, allowing it to be dragged. An event
5 // is generated when the sash is released.
6 // Author: Julian Smart
7 // Modified by:
8 // Created: 01/02/97
9 // RCS-ID: $Id$
10 // Copyright: (c) Julian Smart
11 // Licence: wxWindows license
12 /////////////////////////////////////////////////////////////////////////////
13
14 #ifdef __GNUG__
15 #pragma implementation "sashwin.h"
16 #endif
17
18 // For compilers that support precompilation, includes "wx.h".
19 #include "wx/wxprec.h"
20
21 #ifdef __BORLANDC__
22 #pragma hdrstop
23 #endif
24
25 #ifndef WX_PRECOMP
26 #include "wx/wx.h"
27 #endif
28
29 #if wxUSE_SASH
30
31 #include <math.h>
32 #include <stdlib.h>
33
34 #include "wx/string.h"
35 #include "wx/dcscreen.h"
36 #include "wx/sashwin.h"
37 #include "wx/laywin.h"
38
39 IMPLEMENT_DYNAMIC_CLASS(wxSashWindow, wxWindow)
40 IMPLEMENT_DYNAMIC_CLASS(wxSashEvent, wxCommandEvent)
41
42 BEGIN_EVENT_TABLE(wxSashWindow, wxWindow)
43 EVT_PAINT(wxSashWindow::OnPaint)
44 EVT_SIZE(wxSashWindow::OnSize)
45 EVT_MOUSE_EVENTS(wxSashWindow::OnMouseEvent)
46 END_EVENT_TABLE()
47
48 wxSashWindow::wxSashWindow()
49 {
50 m_draggingEdge = wxSASH_NONE;
51 m_dragMode = wxSASH_DRAG_NONE;
52 m_oldX = 0;
53 m_oldY = 0;
54 m_firstX = 0;
55 m_firstY = 0;
56 m_borderSize = 3 ;
57 m_extraBorderSize = 0;
58 m_sashCursorWE = NULL;
59 m_sashCursorNS = NULL;
60
61 m_minimumPaneSizeX = 0;
62 m_minimumPaneSizeY = 0;
63 m_maximumPaneSizeX = 10000;
64 m_maximumPaneSizeY = 10000;
65 }
66
67 wxSashWindow::wxSashWindow(wxWindow *parent, wxWindowID id, const wxPoint& pos,
68 const wxSize& size, long style, const wxString& name)
69 :wxWindow(parent, id, pos, size, style, name)
70 {
71 m_draggingEdge = wxSASH_NONE;
72 m_dragMode = wxSASH_DRAG_NONE;
73 m_oldX = 0;
74 m_oldY = 0;
75 m_firstX = 0;
76 m_firstY = 0;
77 m_borderSize = 3;
78 m_extraBorderSize = 0;
79 m_minimumPaneSizeX = 0;
80 m_minimumPaneSizeY = 0;
81 m_maximumPaneSizeX = 10000;
82 m_maximumPaneSizeY = 10000;
83 m_sashCursorWE = new wxCursor(wxCURSOR_SIZEWE);
84 m_sashCursorNS = new wxCursor(wxCURSOR_SIZENS);
85
86 // Eventually, we'll respond to colour change messages
87 InitColours();
88 }
89
90 wxSashWindow::~wxSashWindow()
91 {
92 delete m_sashCursorWE;
93 delete m_sashCursorNS;
94 }
95
96 void wxSashWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
97 {
98 wxPaintDC dc(this);
99
100 // if ( m_borderSize > 0 )
101 DrawBorders(dc);
102
103 DrawSashes(dc);
104 }
105
106 void wxSashWindow::OnMouseEvent(wxMouseEvent& event)
107 {
108 wxCoord x, y;
109 event.GetPosition(&x, &y);
110
111 wxSashEdgePosition sashHit = SashHitTest(x, y);
112
113 // reset the cursor
114 #ifdef __WXMOTIF__
115 SetCursor(* wxSTANDARD_CURSOR);
116 #endif
117 #ifdef __WXMSW__
118 SetCursor(wxCursor());
119 #endif
120
121 if (event.LeftDown())
122 {
123 CaptureMouse();
124
125 if ( sashHit != wxSASH_NONE )
126 {
127 // Required for X to specify that
128 // that we wish to draw on top of all windows
129 // - and we optimise by specifying the area
130 // for creating the overlap window.
131 // Find the first frame or dialog and use this to specify
132 // the area to draw on.
133 wxWindow* parent = this;
134
135 while (parent && !parent->IsKindOf(CLASSINFO(wxDialog)) &&
136 !parent->IsKindOf(CLASSINFO(wxFrame)))
137 parent = parent->GetParent();
138
139 wxScreenDC::StartDrawingOnTop(parent);
140
141 // We don't say we're dragging yet; we leave that
142 // decision for the Dragging() branch, to ensure
143 // the user has dragged a little bit.
144 m_dragMode = wxSASH_DRAG_LEFT_DOWN;
145 m_draggingEdge = sashHit;
146 m_firstX = x;
147 m_firstY = y;
148
149 if ( (sashHit == wxSASH_LEFT) || (sashHit == wxSASH_RIGHT) )
150 {
151 SetCursor(*m_sashCursorWE);
152 }
153 else
154 {
155 SetCursor(*m_sashCursorNS);
156 }
157 }
158 }
159 else if ( event.LeftUp() && m_dragMode == wxSASH_DRAG_LEFT_DOWN )
160 {
161 // Wasn't a proper drag
162 ReleaseMouse();
163 wxScreenDC::EndDrawingOnTop();
164 m_dragMode = wxSASH_DRAG_NONE;
165 m_draggingEdge = wxSASH_NONE;
166 }
167 else if (event.LeftUp() && m_dragMode == wxSASH_DRAG_DRAGGING)
168 {
169 // We can stop dragging now and see what we've got.
170 m_dragMode = wxSASH_DRAG_NONE;
171 ReleaseMouse();
172 // Erase old tracker
173 DrawSashTracker(m_draggingEdge, m_oldX, m_oldY);
174
175 // End drawing on top (frees the window used for drawing
176 // over the screen)
177 wxScreenDC::EndDrawingOnTop();
178
179 int w, h;
180 GetSize(&w, &h);
181 int xp, yp;
182 GetPosition(&xp, &yp);
183
184 wxSashEdgePosition edge = m_draggingEdge;
185 m_draggingEdge = wxSASH_NONE;
186
187 wxRect dragRect;
188 wxSashDragStatus status = wxSASH_STATUS_OK;
189
190 // the new height and width of the window - if -1, it didn't change
191 int newHeight = -1,
192 newWidth = -1;
193
194 // NB: x and y may be negative and they're relative to the sash window
195 // upper left corner, while xp and yp are expressed in the parent
196 // window system of coordinates, so adjust them! After this
197 // adjustment, all coordinates are relative to the parent window.
198 y += yp;
199 x += xp;
200
201 switch (edge)
202 {
203 case wxSASH_TOP:
204 if ( y > yp + h )
205 {
206 // top sash shouldn't get below the bottom one
207 status = wxSASH_STATUS_OUT_OF_RANGE;
208 }
209 else
210 {
211 newHeight = h - (y - yp);
212 }
213 break;
214
215 case wxSASH_BOTTOM:
216 if ( y < yp )
217 {
218 // bottom sash shouldn't get above the top one
219 status = wxSASH_STATUS_OUT_OF_RANGE;
220 }
221 else
222 {
223 newHeight = y - yp;
224 }
225 break;
226
227 case wxSASH_LEFT:
228 if ( x > xp + w )
229 {
230 // left sash shouldn't get beyond the right one
231 status = wxSASH_STATUS_OUT_OF_RANGE;
232 }
233 else
234 {
235 newWidth = w - (x - xp);
236 }
237 break;
238
239 case wxSASH_RIGHT:
240 if ( x < xp )
241 {
242 // and the right sash, finally, shouldn't be beyond the
243 // left one
244 status = wxSASH_STATUS_OUT_OF_RANGE;
245 }
246 else
247 {
248 newWidth = x - xp;
249 }
250 break;
251
252 case wxSASH_NONE:
253 // can this happen at all?
254 break;
255 }
256
257 if ( newHeight == -1 )
258 {
259 // didn't change
260 newHeight = h;
261 }
262 else
263 {
264 // make sure it's in m_minimumPaneSizeY..m_maximumPaneSizeY range
265 newHeight = wxMax(newHeight, m_minimumPaneSizeY);
266 newHeight = wxMin(newHeight, m_maximumPaneSizeY);
267 }
268
269 if ( newWidth == -1 )
270 {
271 // didn't change
272 newWidth = w;
273 }
274 else
275 {
276 // make sure it's in m_minimumPaneSizeY..m_maximumPaneSizeY range
277 newWidth = wxMax(newWidth, m_minimumPaneSizeX);
278 newWidth = wxMin(newWidth, m_maximumPaneSizeX);
279 }
280
281 dragRect = wxRect(x, y, newWidth, newHeight);
282
283 wxSashEvent event(GetId(), edge);
284 event.SetEventObject(this);
285 event.SetDragStatus(status);
286 event.SetDragRect(dragRect);
287 GetEventHandler()->ProcessEvent(event);
288 }
289 else if ( event.LeftUp() )
290 {
291 ReleaseMouse();
292 }
293 else if (event.Moving() && !event.Dragging())
294 {
295 // Just change the cursor if required
296 if ( sashHit != wxSASH_NONE )
297 {
298 if ( (sashHit == wxSASH_LEFT) || (sashHit == wxSASH_RIGHT) )
299 {
300 SetCursor(*m_sashCursorWE);
301 }
302 else
303 {
304 SetCursor(*m_sashCursorNS);
305 }
306 }
307 }
308 else if ( event.Dragging() &&
309 ((m_dragMode == wxSASH_DRAG_DRAGGING) ||
310 (m_dragMode == wxSASH_DRAG_LEFT_DOWN)) )
311 {
312 if ( (m_draggingEdge == wxSASH_LEFT) || (m_draggingEdge == wxSASH_RIGHT) )
313 {
314 SetCursor(*m_sashCursorWE);
315 }
316 else
317 {
318 SetCursor(*m_sashCursorNS);
319 }
320
321 if (m_dragMode == wxSASH_DRAG_LEFT_DOWN)
322 {
323 m_dragMode = wxSASH_DRAG_DRAGGING;
324 DrawSashTracker(m_draggingEdge, x, y);
325 }
326 else
327 {
328 if ( m_dragMode == wxSASH_DRAG_DRAGGING )
329 {
330 // Erase old tracker
331 DrawSashTracker(m_draggingEdge, m_oldX, m_oldY);
332
333 // Draw new one
334 DrawSashTracker(m_draggingEdge, x, y);
335 }
336 }
337 m_oldX = x;
338 m_oldY = y;
339 }
340 else if ( event.LeftDClick() )
341 {
342 // Nothing
343 }
344 else
345 {
346 }
347 }
348
349 void wxSashWindow::OnSize(wxSizeEvent& WXUNUSED(event))
350 {
351 SizeWindows();
352 }
353
354 wxSashEdgePosition wxSashWindow::SashHitTest(int x, int y, int WXUNUSED(tolerance))
355 {
356 int cx, cy;
357 GetClientSize(& cx, & cy);
358
359 int i;
360 for (i = 0; i < 4; i++)
361 {
362 wxSashEdge& edge = m_sashes[i];
363 wxSashEdgePosition position = (wxSashEdgePosition) i ;
364
365 if (edge.m_show)
366 {
367 switch (position)
368 {
369 case wxSASH_TOP:
370 {
371 if (y >= 0 && y <= GetEdgeMargin(position))
372 return wxSASH_TOP;
373 break;
374 }
375 case wxSASH_RIGHT:
376 {
377 if ((x >= cx - GetEdgeMargin(position)) && (x <= cx))
378 return wxSASH_RIGHT;
379 break;
380 }
381 case wxSASH_BOTTOM:
382 {
383 if ((y >= cy - GetEdgeMargin(position)) && (y <= cy))
384 return wxSASH_BOTTOM;
385 break;
386 }
387 case wxSASH_LEFT:
388 {
389 if ((x <= GetEdgeMargin(position)) && (x >= 0))
390 return wxSASH_LEFT;
391 break;
392 }
393 case wxSASH_NONE:
394 {
395 break;
396 }
397 }
398 }
399 }
400 return wxSASH_NONE;
401 }
402
403 // Draw 3D effect borders
404 void wxSashWindow::DrawBorders(wxDC& dc)
405 {
406 int w, h;
407 GetClientSize(&w, &h);
408
409 wxPen mediumShadowPen(m_mediumShadowColour, 1, wxSOLID);
410 wxPen darkShadowPen(m_darkShadowColour, 1, wxSOLID);
411 wxPen lightShadowPen(m_lightShadowColour, 1, wxSOLID);
412 wxPen hilightPen(m_hilightColour, 1, wxSOLID);
413
414 if ( GetWindowStyleFlag() & wxSW_3D )
415 {
416 dc.SetPen(mediumShadowPen);
417 dc.DrawLine(0, 0, w-1, 0);
418 dc.DrawLine(0, 0, 0, h - 1);
419
420 dc.SetPen(darkShadowPen);
421 dc.DrawLine(1, 1, w-2, 1);
422 dc.DrawLine(1, 1, 1, h-2);
423
424 dc.SetPen(hilightPen);
425 dc.DrawLine(0, h-1, w-1, h-1);
426 dc.DrawLine(w-1, 0, w-1, h); // Surely the maximum y pos. should be h - 1.
427 /// Anyway, h is required for MSW.
428
429 dc.SetPen(lightShadowPen);
430 dc.DrawLine(w-2, 1, w-2, h-2); // Right hand side
431 dc.DrawLine(1, h-2, w-1, h-2); // Bottom
432 }
433 else if ( GetWindowStyleFlag() & wxSW_BORDER )
434 {
435 dc.SetBrush(*wxTRANSPARENT_BRUSH);
436 dc.SetPen(*wxBLACK_PEN);
437 dc.DrawRectangle(0, 0, w-1, h-1);
438 }
439
440 dc.SetPen(wxNullPen);
441 dc.SetBrush(wxNullBrush);
442 }
443
444 void wxSashWindow::DrawSashes(wxDC& dc)
445 {
446 int i;
447 for (i = 0; i < 4; i++)
448 if (m_sashes[i].m_show)
449 DrawSash((wxSashEdgePosition) i, dc);
450 }
451
452 // Draw the sash
453 void wxSashWindow::DrawSash(wxSashEdgePosition edge, wxDC& dc)
454 {
455 int w, h;
456 GetClientSize(&w, &h);
457
458 wxPen facePen(m_faceColour, 1, wxSOLID);
459 wxBrush faceBrush(m_faceColour, wxSOLID);
460 wxPen mediumShadowPen(m_mediumShadowColour, 1, wxSOLID);
461 wxPen darkShadowPen(m_darkShadowColour, 1, wxSOLID);
462 wxPen lightShadowPen(m_lightShadowColour, 1, wxSOLID);
463 wxPen hilightPen(m_hilightColour, 1, wxSOLID);
464 wxPen blackPen(wxColour(0, 0, 0), 1, wxSOLID);
465 wxPen whitePen(wxColour(255, 255, 255), 1, wxSOLID);
466
467 if ( edge == wxSASH_LEFT || edge == wxSASH_RIGHT )
468 {
469 int sashPosition = 0;
470 if (edge == wxSASH_LEFT)
471 sashPosition = 0;
472 else
473 sashPosition = w - GetEdgeMargin(edge);
474
475 dc.SetPen(facePen);
476 dc.SetBrush(faceBrush);
477 dc.DrawRectangle(sashPosition, 0, GetEdgeMargin(edge), h);
478
479 if (GetWindowStyleFlag() & wxSW_3D)
480 {
481 if (edge == wxSASH_LEFT)
482 {
483 // Draw a dark grey line on the left to indicate that the
484 // sash is raised
485 dc.SetPen(mediumShadowPen);
486 dc.DrawLine(GetEdgeMargin(edge), 0, GetEdgeMargin(edge), h);
487 }
488 else
489 {
490 // Draw a light grey line on the right to indicate that the
491 // sash is raised
492 dc.SetPen(lightShadowPen);
493 dc.DrawLine(w - GetEdgeMargin(edge), 0, w - GetEdgeMargin(edge), h);
494 }
495 }
496 }
497 else // top or bottom
498 {
499 int sashPosition = 0;
500 if (edge == wxSASH_TOP)
501 sashPosition = 0;
502 else
503 sashPosition = h - GetEdgeMargin(edge);
504
505 dc.SetPen(facePen);
506 dc.SetBrush(faceBrush);
507 dc.DrawRectangle(0, sashPosition, w, GetEdgeMargin(edge));
508
509 if (GetWindowStyleFlag() & wxSW_3D)
510 {
511 if (edge == wxSASH_BOTTOM)
512 {
513 // Draw a light grey line on the bottom to indicate that the
514 // sash is raised
515 dc.SetPen(lightShadowPen);
516 dc.DrawLine(0, h - GetEdgeMargin(edge), w, h - GetEdgeMargin(edge));
517 }
518 else
519 {
520 // Draw a drak grey line on the top to indicate that the
521 // sash is raised
522 dc.SetPen(mediumShadowPen);
523 dc.DrawLine(1, GetEdgeMargin(edge), w, GetEdgeMargin(edge));
524 }
525 }
526 }
527
528 dc.SetPen(wxNullPen);
529 dc.SetBrush(wxNullBrush);
530 }
531
532 // Draw the sash tracker (for whilst moving the sash)
533 void wxSashWindow::DrawSashTracker(wxSashEdgePosition edge, int x, int y)
534 {
535 int w, h;
536 GetClientSize(&w, &h);
537
538 wxScreenDC screenDC;
539 int x1, y1;
540 int x2, y2;
541
542 if ( edge == wxSASH_LEFT || edge == wxSASH_RIGHT )
543 {
544 x1 = x; y1 = 2;
545 x2 = x; y2 = h-2;
546
547 if ( (edge == wxSASH_LEFT) && (x1 > w) )
548 {
549 x1 = w; x2 = w;
550 }
551 else if ( (edge == wxSASH_RIGHT) && (x1 < 0) )
552 {
553 x1 = 0; x2 = 0;
554 }
555 }
556 else
557 {
558 x1 = 2; y1 = y;
559 x2 = w-2; y2 = y;
560
561 if ( (edge == wxSASH_TOP) && (y1 > h) )
562 {
563 y1 = h;
564 y2 = h;
565 }
566 else if ( (edge == wxSASH_BOTTOM) && (y1 < 0) )
567 {
568 y1 = 0;
569 y2 = 0;
570 }
571 }
572
573 ClientToScreen(&x1, &y1);
574 ClientToScreen(&x2, &y2);
575
576 wxPen sashTrackerPen(*wxBLACK, 2, wxSOLID);
577
578 screenDC.SetLogicalFunction(wxINVERT);
579 screenDC.SetPen(sashTrackerPen);
580 screenDC.SetBrush(*wxTRANSPARENT_BRUSH);
581
582 screenDC.DrawLine(x1, y1, x2, y2);
583
584 screenDC.SetLogicalFunction(wxCOPY);
585
586 screenDC.SetPen(wxNullPen);
587 screenDC.SetBrush(wxNullBrush);
588 }
589
590 // Position and size subwindows.
591 // Note that the border size applies to each subwindow, not
592 // including the edges next to the sash.
593 void wxSashWindow::SizeWindows()
594 {
595 int cw, ch;
596 GetClientSize(&cw, &ch);
597
598 if (GetChildren().Number() == 1)
599 {
600 wxWindow* child = (wxWindow*) (GetChildren().First()->Data());
601
602 int x = 0;
603 int y = 0;
604 int width = cw;
605 int height = ch;
606
607 // Top
608 if (m_sashes[0].m_show)
609 {
610 y = m_borderSize;
611 height -= m_borderSize;
612 }
613 y += m_extraBorderSize;
614
615 // Left
616 if (m_sashes[3].m_show)
617 {
618 x = m_borderSize;
619 width -= m_borderSize;
620 }
621 x += m_extraBorderSize;
622
623 // Right
624 if (m_sashes[1].m_show)
625 {
626 width -= m_borderSize;
627 }
628 width -= 2*m_extraBorderSize;
629
630 // Bottom
631 if (m_sashes[2].m_show)
632 {
633 height -= m_borderSize;
634 }
635 height -= 2*m_extraBorderSize;
636
637 child->SetSize(x, y, width, height);
638 }
639 else if (GetChildren().Number() > 1)
640 {
641 // Perhaps multiple children are themselves sash windows.
642 // TODO: this doesn't really work because the subwindows sizes/positions
643 // must be set to leave a gap for the parent's sash (hit-test and decorations).
644 // Perhaps we can allow for this within LayoutWindow, testing whether the parent
645 // is a sash window, and if so, allowing some space for the edges.
646 wxLayoutAlgorithm layout;
647 layout.LayoutWindow(this);
648 }
649
650 wxClientDC dc(this);
651 DrawBorders(dc);
652 DrawSashes(dc);
653 }
654
655 // Initialize colours
656 void wxSashWindow::InitColours()
657 {
658 // Shadow colours
659 #if defined(__WIN95__)
660 m_faceColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
661 m_mediumShadowColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DSHADOW);
662 m_darkShadowColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DDKSHADOW);
663 m_lightShadowColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DLIGHT);
664 m_hilightColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DHILIGHT);
665 #else
666 m_faceColour = *(wxTheColourDatabase->FindColour("LIGHT GREY"));
667 m_mediumShadowColour = *(wxTheColourDatabase->FindColour("GREY"));
668 m_darkShadowColour = *(wxTheColourDatabase->FindColour("BLACK"));
669 m_lightShadowColour = *(wxTheColourDatabase->FindColour("LIGHT GREY"));
670 m_hilightColour = *(wxTheColourDatabase->FindColour("WHITE"));
671 #endif
672 }
673
674 void wxSashWindow::SetSashVisible(wxSashEdgePosition edge, bool sash)
675 {
676 m_sashes[edge].m_show = sash;
677 if (sash)
678 m_sashes[edge].m_margin = m_borderSize;
679 else
680 m_sashes[edge].m_margin = 0;
681 }
682
683 #endif // wxUSE_SASH