Honour window min and max sizes in wxWindow::GetBestSize().
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/wincmn.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
47 #include "wx/sizer.h"
48 #include "wx/menu.h"
49 #endif //WX_PRECOMP
50
51 #if wxUSE_DRAG_AND_DROP
52 #include "wx/dnd.h"
53 #endif // wxUSE_DRAG_AND_DROP
54
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
57 #endif
58
59 #if wxUSE_HELP
60 #include "wx/cshelp.h"
61 #endif // wxUSE_HELP
62
63 #if wxUSE_TOOLTIPS
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
66
67 #if wxUSE_CARET
68 #include "wx/caret.h"
69 #endif // wxUSE_CARET
70
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
73 #endif
74
75 #include "wx/platinfo.h"
76 #include "wx/private/window.h"
77
78 #ifdef __WINDOWS__
79 #include "wx/msw/wrapwin.h"
80 #endif
81
82 // Windows List
83 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
84
85 // globals
86 #if wxUSE_MENUS
87 wxMenu *wxCurrentPopupMenu = NULL;
88 #endif // wxUSE_MENUS
89
90 extern WXDLLEXPORT_DATA(const char) wxPanelNameStr[] = "panel";
91
92 // ----------------------------------------------------------------------------
93 // static data
94 // ----------------------------------------------------------------------------
95
96
97 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
98
99 // ----------------------------------------------------------------------------
100 // event table
101 // ----------------------------------------------------------------------------
102
103 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
104 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
105 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
106 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
107
108 #if wxUSE_HELP
109 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
110 #endif // wxUSE_HELP
111
112 EVT_SIZE(wxWindowBase::InternalOnSize)
113 END_EVENT_TABLE()
114
115 // ============================================================================
116 // implementation of the common functionality of the wxWindow class
117 // ============================================================================
118
119 // ----------------------------------------------------------------------------
120 // XTI
121 // ----------------------------------------------------------------------------
122
123 #if wxUSE_EXTENDED_RTTI
124
125 // windows that are created from a parent window during its Create method,
126 // eg. spin controls in a calendar controls must never been streamed out
127 // separately otherwise chaos occurs. Right now easiest is to test for negative ids,
128 // as windows with negative ids never can be recreated anyway
129
130
131 bool wxWindowStreamingCallback( const wxObject *object, wxObjectWriter *,
132 wxObjectWriterCallback *, const wxStringToAnyHashMap & )
133 {
134 const wxWindow * win = wx_dynamic_cast(const wxWindow*, object);
135 if ( win && win->GetId() < 0 )
136 return false;
137 return true;
138 }
139
140 wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase, "wx/window.h", \
141 wxWindowStreamingCallback)
142
143 // make wxWindowList known before the property is used
144
145 wxCOLLECTION_TYPE_INFO( wxWindow*, wxWindowList );
146
147 template<> void wxCollectionToVariantArray( wxWindowList const &theList,
148 wxAnyList &value)
149 {
150 wxListCollectionToAnyList<wxWindowList::compatibility_iterator>( theList, value );
151 }
152
153 wxDEFINE_FLAGS( wxWindowStyle )
154
155 wxBEGIN_FLAGS( wxWindowStyle )
156 // new style border flags, we put them first to
157 // use them for streaming out
158
159 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
160 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
161 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
162 wxFLAGS_MEMBER(wxBORDER_RAISED)
163 wxFLAGS_MEMBER(wxBORDER_STATIC)
164 wxFLAGS_MEMBER(wxBORDER_NONE)
165
166 // old style border flags
167 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
168 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
169 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
170 wxFLAGS_MEMBER(wxRAISED_BORDER)
171 wxFLAGS_MEMBER(wxSTATIC_BORDER)
172 wxFLAGS_MEMBER(wxBORDER)
173
174 // standard window styles
175 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
176 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
177 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
178 wxFLAGS_MEMBER(wxWANTS_CHARS)
179 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
180 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
181 wxFLAGS_MEMBER(wxVSCROLL)
182 wxFLAGS_MEMBER(wxHSCROLL)
183
184 wxEND_FLAGS( wxWindowStyle )
185
186 wxBEGIN_PROPERTIES_TABLE(wxWindow)
187 wxEVENT_PROPERTY( Close, wxEVT_CLOSE_WINDOW, wxCloseEvent)
188 wxEVENT_PROPERTY( Create, wxEVT_CREATE, wxWindowCreateEvent )
189 wxEVENT_PROPERTY( Destroy, wxEVT_DESTROY, wxWindowDestroyEvent )
190 // Always constructor Properties first
191
192 wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, wxEMPTY_PARAMETER_VALUE, \
193 0 /*flags*/, wxT("Helpstring"), wxT("group"))
194 wxPROPERTY( Id,wxWindowID, SetId, GetId, -1 /*wxID_ANY*/, 0 /*flags*/, \
195 wxT("Helpstring"), wxT("group") )
196 wxPROPERTY( Position,wxPoint, SetPosition, GetPosition, wxDefaultPosition, \
197 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos
198 wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize, 0 /*flags*/, \
199 wxT("Helpstring"), wxT("group")) // size
200 wxPROPERTY( WindowStyle, long, SetWindowStyleFlag, GetWindowStyleFlag, \
201 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style
202 wxPROPERTY( Name,wxString, SetName, GetName, wxEmptyString, 0 /*flags*/, \
203 wxT("Helpstring"), wxT("group") )
204
205 // Then all relations of the object graph
206
207 wxREADONLY_PROPERTY_COLLECTION( Children, wxWindowList, wxWindowBase*, \
208 GetWindowChildren, wxPROP_OBJECT_GRAPH /*flags*/, \
209 wxT("Helpstring"), wxT("group"))
210
211 // and finally all other properties
212
213 wxPROPERTY( ExtraStyle, long, SetExtraStyle, GetExtraStyle, wxEMPTY_PARAMETER_VALUE, \
214 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle
215 wxPROPERTY( BackgroundColour, wxColour, SetBackgroundColour, GetBackgroundColour, \
216 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
217 wxPROPERTY( ForegroundColour, wxColour, SetForegroundColour, GetForegroundColour, \
218 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
219 wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxAny((bool)true), 0 /*flags*/, \
220 wxT("Helpstring"), wxT("group"))
221 wxPROPERTY( Shown, bool, Show, IsShown, wxAny((bool)true), 0 /*flags*/, \
222 wxT("Helpstring"), wxT("group"))
223
224 #if 0
225 // possible property candidates (not in xrc) or not valid in all subclasses
226 wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxEmptyString )
227 wxPROPERTY( Font, wxFont, SetFont, GetWindowFont , )
228 wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxEmptyString )
229 // MaxHeight, Width, MinHeight, Width
230 // TODO switch label to control and title to toplevels
231
232 wxPROPERTY( ThemeEnabled, bool, SetThemeEnabled, GetThemeEnabled, )
233 //wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, )
234 // wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, )
235 wxPROPERTY( AutoLayout, bool, SetAutoLayout, GetAutoLayout, )
236 #endif
237 wxEND_PROPERTIES_TABLE()
238
239 wxEMPTY_HANDLERS_TABLE(wxWindow)
240
241 wxCONSTRUCTOR_DUMMY(wxWindow)
242
243 #else
244
245 #ifndef __WXUNIVERSAL__
246 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
247 #endif
248
249 #endif
250
251 // ----------------------------------------------------------------------------
252 // initialization
253 // ----------------------------------------------------------------------------
254
255 // the default initialization
256 wxWindowBase::wxWindowBase()
257 {
258 // no window yet, no parent nor children
259 m_parent = NULL;
260 m_windowId = wxID_ANY;
261
262 // no constraints on the minimal window size
263 m_minWidth =
264 m_maxWidth = wxDefaultCoord;
265 m_minHeight =
266 m_maxHeight = wxDefaultCoord;
267
268 // invalidiated cache value
269 m_bestSizeCache = wxDefaultSize;
270
271 // window are created enabled and visible by default
272 m_isShown =
273 m_isEnabled = true;
274
275 // the default event handler is just this window
276 m_eventHandler = this;
277
278 #if wxUSE_VALIDATORS
279 // no validator
280 m_windowValidator = NULL;
281 #endif // wxUSE_VALIDATORS
282
283 // the colours/fonts are default for now, so leave m_font,
284 // m_backgroundColour and m_foregroundColour uninitialized and set those
285 m_hasBgCol =
286 m_hasFgCol =
287 m_hasFont = false;
288 m_inheritBgCol =
289 m_inheritFgCol =
290 m_inheritFont = false;
291
292 // no style bits
293 m_exStyle =
294 m_windowStyle = 0;
295
296 m_backgroundStyle = wxBG_STYLE_ERASE;
297
298 #if wxUSE_CONSTRAINTS
299 // no constraints whatsoever
300 m_constraints = NULL;
301 m_constraintsInvolvedIn = NULL;
302 #endif // wxUSE_CONSTRAINTS
303
304 m_windowSizer = NULL;
305 m_containingSizer = NULL;
306 m_autoLayout = false;
307
308 #if wxUSE_DRAG_AND_DROP
309 m_dropTarget = NULL;
310 #endif // wxUSE_DRAG_AND_DROP
311
312 #if wxUSE_TOOLTIPS
313 m_tooltip = NULL;
314 #endif // wxUSE_TOOLTIPS
315
316 #if wxUSE_CARET
317 m_caret = NULL;
318 #endif // wxUSE_CARET
319
320 #if wxUSE_PALETTE
321 m_hasCustomPalette = false;
322 #endif // wxUSE_PALETTE
323
324 #if wxUSE_ACCESSIBILITY
325 m_accessible = NULL;
326 #endif
327
328 m_virtualSize = wxDefaultSize;
329
330 m_scrollHelper = NULL;
331
332 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
333 #if wxUSE_SYSTEM_OPTIONS
334 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
335 {
336 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
337 }
338 #endif
339
340 // Whether we're using the current theme for this window (wxGTK only for now)
341 m_themeEnabled = false;
342
343 // This is set to true by SendDestroyEvent() which should be called by the
344 // most derived class to ensure that the destruction event is sent as soon
345 // as possible to allow its handlers to still see the undestroyed window
346 m_isBeingDeleted = false;
347
348 m_freezeCount = 0;
349 }
350
351 // common part of window creation process
352 bool wxWindowBase::CreateBase(wxWindowBase *parent,
353 wxWindowID id,
354 const wxPoint& WXUNUSED(pos),
355 const wxSize& size,
356 long style,
357 const wxString& name)
358 {
359 // ids are limited to 16 bits under MSW so if you care about portability,
360 // it's not a good idea to use ids out of this range (and negative ids are
361 // reserved for wxWidgets own usage)
362 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
363 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
364 wxT("invalid id value") );
365
366 // generate a new id if the user doesn't care about it
367 if ( id == wxID_ANY )
368 {
369 m_windowId = NewControlId();
370 }
371 else // valid id specified
372 {
373 m_windowId = id;
374 }
375
376 // don't use SetWindowStyleFlag() here, this function should only be called
377 // to change the flag after creation as it tries to reflect the changes in
378 // flags by updating the window dynamically and we don't need this here
379 m_windowStyle = style;
380
381 // assume the user doesn't want this window to shrink beneath its initial
382 // size, this worked like this in wxWidgets 2.8 and before and generally
383 // often makes sense for child windows (for top level ones it definitely
384 // does not as the user should be able to resize the window)
385 //
386 // note that we can't use IsTopLevel() from ctor
387 if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) )
388 SetMinSize(size);
389
390 SetName(name);
391 SetParent(parent);
392
393 return true;
394 }
395
396 bool wxWindowBase::CreateBase(wxWindowBase *parent,
397 wxWindowID id,
398 const wxPoint& pos,
399 const wxSize& size,
400 long style,
401 const wxValidator& wxVALIDATOR_PARAM(validator),
402 const wxString& name)
403 {
404 if ( !CreateBase(parent, id, pos, size, style, name) )
405 return false;
406
407 #if wxUSE_VALIDATORS
408 SetValidator(validator);
409 #endif // wxUSE_VALIDATORS
410
411 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
412 // have it too - like this it's possible to set it only in the top level
413 // dialog/frame and all children will inherit it by defult
414 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
415 {
416 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
417 }
418
419 return true;
420 }
421
422 bool wxWindowBase::ToggleWindowStyle(int flag)
423 {
424 wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") );
425
426 bool rc;
427 long style = GetWindowStyleFlag();
428 if ( style & flag )
429 {
430 style &= ~flag;
431 rc = false;
432 }
433 else // currently off
434 {
435 style |= flag;
436 rc = true;
437 }
438
439 SetWindowStyleFlag(style);
440
441 return rc;
442 }
443
444 // ----------------------------------------------------------------------------
445 // destruction
446 // ----------------------------------------------------------------------------
447
448 // common clean up
449 wxWindowBase::~wxWindowBase()
450 {
451 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
452
453 // FIXME if these 2 cases result from programming errors in the user code
454 // we should probably assert here instead of silently fixing them
455
456 // Just in case the window has been Closed, but we're then deleting
457 // immediately: don't leave dangling pointers.
458 wxPendingDelete.DeleteObject(this);
459
460 // Just in case we've loaded a top-level window via LoadNativeDialog but
461 // we weren't a dialog class
462 wxTopLevelWindows.DeleteObject((wxWindow*)this);
463
464 // Any additional event handlers should be popped before the window is
465 // deleted as otherwise the last handler will be left with a dangling
466 // pointer to this window result in a difficult to diagnose crash later on.
467 wxASSERT_MSG( GetEventHandler() == this,
468 wxT("any pushed event handlers must have been removed") );
469
470 #if wxUSE_MENUS
471 // The associated popup menu can still be alive, disassociate from it in
472 // this case
473 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
474 wxCurrentPopupMenu->SetInvokingWindow(NULL);
475 #endif // wxUSE_MENUS
476
477 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
478
479 // notify the parent about this window destruction
480 if ( m_parent )
481 m_parent->RemoveChild(this);
482
483 #if wxUSE_CARET
484 delete m_caret;
485 #endif // wxUSE_CARET
486
487 #if wxUSE_VALIDATORS
488 delete m_windowValidator;
489 #endif // wxUSE_VALIDATORS
490
491 #if wxUSE_CONSTRAINTS
492 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
493 // at deleted windows as they delete themselves.
494 DeleteRelatedConstraints();
495
496 if ( m_constraints )
497 {
498 // This removes any dangling pointers to this window in other windows'
499 // constraintsInvolvedIn lists.
500 UnsetConstraints(m_constraints);
501 wxDELETE(m_constraints);
502 }
503 #endif // wxUSE_CONSTRAINTS
504
505 if ( m_containingSizer )
506 m_containingSizer->Detach( (wxWindow*)this );
507
508 delete m_windowSizer;
509
510 #if wxUSE_DRAG_AND_DROP
511 delete m_dropTarget;
512 #endif // wxUSE_DRAG_AND_DROP
513
514 #if wxUSE_TOOLTIPS
515 delete m_tooltip;
516 #endif // wxUSE_TOOLTIPS
517
518 #if wxUSE_ACCESSIBILITY
519 delete m_accessible;
520 #endif
521
522 #if wxUSE_HELP
523 // NB: this has to be called unconditionally, because we don't know
524 // whether this window has associated help text or not
525 wxHelpProvider *helpProvider = wxHelpProvider::Get();
526 if ( helpProvider )
527 helpProvider->RemoveHelp(this);
528 #endif
529 }
530
531 bool wxWindowBase::IsBeingDeleted() const
532 {
533 return m_isBeingDeleted ||
534 (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted());
535 }
536
537 void wxWindowBase::SendDestroyEvent()
538 {
539 if ( m_isBeingDeleted )
540 {
541 // we could have been already called from a more derived class dtor,
542 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
543 // should be simply ignored
544 return;
545 }
546
547 m_isBeingDeleted = true;
548
549 wxWindowDestroyEvent event;
550 event.SetEventObject(this);
551 event.SetId(GetId());
552 GetEventHandler()->ProcessEvent(event);
553 }
554
555 bool wxWindowBase::Destroy()
556 {
557 // If our handle is invalid, it means that this window has never been
558 // created, either because creating it failed or, more typically, because
559 // this wxWindow object was default-constructed and its Create() method had
560 // never been called. As we didn't send wxWindowCreateEvent in this case
561 // (which is sent after successful creation), don't send the matching
562 // wxWindowDestroyEvent neither.
563 if ( GetHandle() )
564 SendDestroyEvent();
565
566 delete this;
567
568 return true;
569 }
570
571 bool wxWindowBase::Close(bool force)
572 {
573 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
574 event.SetEventObject(this);
575 event.SetCanVeto(!force);
576
577 // return false if window wasn't closed because the application vetoed the
578 // close event
579 return HandleWindowEvent(event) && !event.GetVeto();
580 }
581
582 bool wxWindowBase::DestroyChildren()
583 {
584 wxWindowList::compatibility_iterator node;
585 for ( ;; )
586 {
587 // we iterate until the list becomes empty
588 node = GetChildren().GetFirst();
589 if ( !node )
590 break;
591
592 wxWindow *child = node->GetData();
593
594 // note that we really want to delete it immediately so don't call the
595 // possible overridden Destroy() version which might not delete the
596 // child immediately resulting in problems with our (top level) child
597 // outliving its parent
598 child->wxWindowBase::Destroy();
599
600 wxASSERT_MSG( !GetChildren().Find(child),
601 wxT("child didn't remove itself using RemoveChild()") );
602 }
603
604 return true;
605 }
606
607 // ----------------------------------------------------------------------------
608 // size/position related methods
609 // ----------------------------------------------------------------------------
610
611 // centre the window with respect to its parent in either (or both) directions
612 void wxWindowBase::DoCentre(int dir)
613 {
614 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
615 wxT("this method only implements centering child windows") );
616
617 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
618 }
619
620 // fits the window around the children
621 void wxWindowBase::Fit()
622 {
623 if ( !GetChildren().empty() )
624 {
625 SetSize(GetBestSize());
626 }
627 //else: do nothing if we have no children
628 }
629
630 // fits virtual size (ie. scrolled area etc.) around children
631 void wxWindowBase::FitInside()
632 {
633 if ( GetChildren().GetCount() > 0 )
634 {
635 SetVirtualSize( GetBestVirtualSize() );
636 }
637 }
638
639 // On Mac, scrollbars are explicitly children.
640 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
641 static bool wxHasRealChildren(const wxWindowBase* win)
642 {
643 int realChildCount = 0;
644
645 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
646 node;
647 node = node->GetNext() )
648 {
649 wxWindow *win = node->GetData();
650 if ( !win->IsTopLevel() && win->IsShown()
651 #if wxUSE_SCROLLBAR
652 && !wxDynamicCast(win, wxScrollBar)
653 #endif
654 )
655 realChildCount ++;
656 }
657 return (realChildCount > 0);
658 }
659 #endif
660
661 void wxWindowBase::InvalidateBestSize()
662 {
663 m_bestSizeCache = wxDefaultSize;
664
665 // parent's best size calculation may depend on its children's
666 // as long as child window we are in is not top level window itself
667 // (because the TLW size is never resized automatically)
668 // so let's invalidate it as well to be safe:
669 if (m_parent && !IsTopLevel())
670 m_parent->InvalidateBestSize();
671 }
672
673 // return the size best suited for the current window
674 wxSize wxWindowBase::DoGetBestSize() const
675 {
676 wxSize best;
677
678 if ( m_windowSizer )
679 {
680 best = m_windowSizer->GetMinSize();
681 }
682 #if wxUSE_CONSTRAINTS
683 else if ( m_constraints )
684 {
685 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
686
687 // our minimal acceptable size is such that all our windows fit inside
688 int maxX = 0,
689 maxY = 0;
690
691 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
692 node;
693 node = node->GetNext() )
694 {
695 wxLayoutConstraints *c = node->GetData()->GetConstraints();
696 if ( !c )
697 {
698 // it's not normal that we have an unconstrained child, but
699 // what can we do about it?
700 continue;
701 }
702
703 int x = c->right.GetValue(),
704 y = c->bottom.GetValue();
705
706 if ( x > maxX )
707 maxX = x;
708
709 if ( y > maxY )
710 maxY = y;
711
712 // TODO: we must calculate the overlaps somehow, otherwise we
713 // will never return a size bigger than the current one :-(
714 }
715
716 best = wxSize(maxX, maxY);
717 }
718 #endif // wxUSE_CONSTRAINTS
719 else if ( !GetChildren().empty()
720 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
721 && wxHasRealChildren(this)
722 #endif
723 )
724 {
725 // our minimal acceptable size is such that all our visible child
726 // windows fit inside
727 int maxX = 0,
728 maxY = 0;
729
730 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
731 node;
732 node = node->GetNext() )
733 {
734 wxWindow *win = node->GetData();
735 if ( win->IsTopLevel()
736 || !win->IsShown()
737 #if wxUSE_STATUSBAR
738 || wxDynamicCast(win, wxStatusBar)
739 #endif // wxUSE_STATUSBAR
740 )
741 {
742 // dialogs and frames lie in different top level windows -
743 // don't deal with them here; as for the status bars, they
744 // don't lie in the client area at all
745 continue;
746 }
747
748 int wx, wy, ww, wh;
749 win->GetPosition(&wx, &wy);
750
751 // if the window hadn't been positioned yet, assume that it is in
752 // the origin
753 if ( wx == wxDefaultCoord )
754 wx = 0;
755 if ( wy == wxDefaultCoord )
756 wy = 0;
757
758 win->GetSize(&ww, &wh);
759 if ( wx + ww > maxX )
760 maxX = wx + ww;
761 if ( wy + wh > maxY )
762 maxY = wy + wh;
763 }
764
765 best = wxSize(maxX, maxY);
766 }
767 else // ! has children
768 {
769 wxSize size = GetMinSize();
770 if ( !size.IsFullySpecified() )
771 {
772 // if the window doesn't define its best size we assume that it can
773 // be arbitrarily small -- usually this is not the case, of course,
774 // but we have no way to know what the limit is, it should really
775 // override DoGetBestClientSize() itself to tell us
776 size.SetDefaults(wxSize(1, 1));
777 }
778
779 // return as-is, unadjusted by the client size difference.
780 return size;
781 }
782
783 // Add any difference between size and client size
784 wxSize diff = GetSize() - GetClientSize();
785 best.x += wxMax(0, diff.x);
786 best.y += wxMax(0, diff.y);
787
788 return best;
789 }
790
791 // helper of GetWindowBorderSize(): as many ports don't implement support for
792 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
793 // fallbacks in this case
794 static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win)
795 {
796 int rc = wxSystemSettings::GetMetric(
797 what, static_cast<wxWindow*>(const_cast<wxWindowBase*>(win)));
798 if ( rc == -1 )
799 {
800 switch ( what )
801 {
802 case wxSYS_BORDER_X:
803 case wxSYS_BORDER_Y:
804 // 2D border is by default 1 pixel wide
805 rc = 1;
806 break;
807
808 case wxSYS_EDGE_X:
809 case wxSYS_EDGE_Y:
810 // 3D borders are by default 2 pixels
811 rc = 2;
812 break;
813
814 default:
815 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
816 rc = 0;
817 }
818 }
819
820 return rc;
821 }
822
823 wxSize wxWindowBase::GetWindowBorderSize() const
824 {
825 wxSize size;
826
827 switch ( GetBorder() )
828 {
829 case wxBORDER_NONE:
830 // nothing to do, size is already (0, 0)
831 break;
832
833 case wxBORDER_SIMPLE:
834 case wxBORDER_STATIC:
835 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this);
836 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
837 break;
838
839 case wxBORDER_SUNKEN:
840 case wxBORDER_RAISED:
841 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this),
842 wxGetMetricOrDefault(wxSYS_BORDER_X, this));
843 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this),
844 wxGetMetricOrDefault(wxSYS_BORDER_Y, this));
845 break;
846
847 case wxBORDER_DOUBLE:
848 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) +
849 wxGetMetricOrDefault(wxSYS_BORDER_X, this);
850 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) +
851 wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
852 break;
853
854 default:
855 wxFAIL_MSG(wxT("Unknown border style."));
856 break;
857 }
858
859 // we have borders on both sides
860 return size*2;
861 }
862
863 bool
864 wxWindowBase::InformFirstDirection(int direction,
865 int size,
866 int availableOtherDir)
867 {
868 return GetSizer() && GetSizer()->InformFirstDirection(direction,
869 size,
870 availableOtherDir);
871 }
872
873 wxSize wxWindowBase::GetEffectiveMinSize() const
874 {
875 // merge the best size with the min size, giving priority to the min size
876 wxSize min = GetMinSize();
877
878 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
879 {
880 wxSize best = GetBestSize();
881 if (min.x == wxDefaultCoord) min.x = best.x;
882 if (min.y == wxDefaultCoord) min.y = best.y;
883 }
884
885 return min;
886 }
887
888 wxSize wxWindowBase::DoGetBorderSize() const
889 {
890 // there is one case in which we can implement it for all ports easily
891 if ( GetBorder() == wxBORDER_NONE )
892 return wxSize(0, 0);
893
894 // otherwise use the difference between the real size and the client size
895 // as a fallback: notice that this is incorrect in general as client size
896 // also doesn't take the scrollbars into account
897 return GetSize() - GetClientSize();
898 }
899
900 wxSize wxWindowBase::GetBestSize() const
901 {
902 if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() )
903 return m_bestSizeCache;
904
905 // call DoGetBestClientSize() first, if a derived class overrides it wants
906 // it to be used
907 wxSize size = DoGetBestClientSize();
908 if ( size != wxDefaultSize )
909 size += DoGetBorderSize();
910 else
911 size = DoGetBestSize();
912
913 // Ensure that the best size is at least as large as min size.
914 size.IncTo(GetMinSize());
915
916 // And not larger than max size.
917 size.DecToIfSpecified(GetMaxSize());
918
919 // Finally cache result and return.
920 CacheBestSize(size);
921 return size;
922 }
923
924 int wxWindowBase::GetBestHeight(int width) const
925 {
926 const int height = DoGetBestClientHeight(width);
927
928 return height == wxDefaultCoord
929 ? GetBestSize().y
930 : height + DoGetBorderSize().y;
931 }
932
933 int wxWindowBase::GetBestWidth(int height) const
934 {
935 const int width = DoGetBestClientWidth(height);
936
937 return width == wxDefaultCoord
938 ? GetBestSize().x
939 : width + DoGetBorderSize().x;
940 }
941
942 void wxWindowBase::SetMinSize(const wxSize& minSize)
943 {
944 m_minWidth = minSize.x;
945 m_minHeight = minSize.y;
946
947 InvalidateBestSize();
948 }
949
950 void wxWindowBase::SetMaxSize(const wxSize& maxSize)
951 {
952 m_maxWidth = maxSize.x;
953 m_maxHeight = maxSize.y;
954
955 InvalidateBestSize();
956 }
957
958 void wxWindowBase::SetInitialSize(const wxSize& size)
959 {
960 // Set the min size to the size passed in. This will usually either be
961 // wxDefaultSize or the size passed to this window's ctor/Create function.
962 SetMinSize(size);
963
964 // Merge the size with the best size if needed
965 wxSize best = GetEffectiveMinSize();
966
967 // If the current size doesn't match then change it
968 if (GetSize() != best)
969 SetSize(best);
970 }
971
972
973 // by default the origin is not shifted
974 wxPoint wxWindowBase::GetClientAreaOrigin() const
975 {
976 return wxPoint(0,0);
977 }
978
979 wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
980 {
981 const wxSize diff(GetSize() - GetClientSize());
982
983 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
984 size.y == -1 ? -1 : size.y + diff.y);
985 }
986
987 wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
988 {
989 const wxSize diff(GetSize() - GetClientSize());
990
991 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
992 size.y == -1 ? -1 : size.y - diff.y);
993 }
994
995 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
996 {
997 if ( m_windowVariant != variant )
998 {
999 m_windowVariant = variant;
1000
1001 DoSetWindowVariant(variant);
1002 }
1003 }
1004
1005 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
1006 {
1007 // adjust the font height to correspond to our new variant (notice that
1008 // we're only called if something really changed)
1009 wxFont font = GetFont();
1010 int size = font.GetPointSize();
1011 switch ( variant )
1012 {
1013 case wxWINDOW_VARIANT_NORMAL:
1014 break;
1015
1016 case wxWINDOW_VARIANT_SMALL:
1017 size = wxRound(size * 3.0 / 4.0);
1018 break;
1019
1020 case wxWINDOW_VARIANT_MINI:
1021 size = wxRound(size * 2.0 / 3.0);
1022 break;
1023
1024 case wxWINDOW_VARIANT_LARGE:
1025 size = wxRound(size * 5.0 / 4.0);
1026 break;
1027
1028 default:
1029 wxFAIL_MSG(wxT("unexpected window variant"));
1030 break;
1031 }
1032
1033 font.SetPointSize(size);
1034 SetFont(font);
1035 }
1036
1037 void wxWindowBase::DoSetSizeHints( int minW, int minH,
1038 int maxW, int maxH,
1039 int WXUNUSED(incW), int WXUNUSED(incH) )
1040 {
1041 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
1042 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
1043 wxT("min width/height must be less than max width/height!") );
1044
1045 m_minWidth = minW;
1046 m_maxWidth = maxW;
1047 m_minHeight = minH;
1048 m_maxHeight = maxH;
1049 }
1050
1051
1052 #if WXWIN_COMPATIBILITY_2_8
1053 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
1054 int WXUNUSED(maxW), int WXUNUSED(maxH))
1055 {
1056 }
1057
1058 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
1059 const wxSize& WXUNUSED(maxsize))
1060 {
1061 }
1062 #endif // WXWIN_COMPATIBILITY_2_8
1063
1064 void wxWindowBase::DoSetVirtualSize( int x, int y )
1065 {
1066 m_virtualSize = wxSize(x, y);
1067 }
1068
1069 wxSize wxWindowBase::DoGetVirtualSize() const
1070 {
1071 // we should use the entire client area so if it is greater than our
1072 // virtual size, expand it to fit (otherwise if the window is big enough we
1073 // wouldn't be using parts of it)
1074 wxSize size = GetClientSize();
1075 if ( m_virtualSize.x > size.x )
1076 size.x = m_virtualSize.x;
1077
1078 if ( m_virtualSize.y >= size.y )
1079 size.y = m_virtualSize.y;
1080
1081 return size;
1082 }
1083
1084 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
1085 {
1086 // screen position is the same as (0, 0) in client coords for non TLWs (and
1087 // TLWs override this method)
1088 if ( x )
1089 *x = 0;
1090 if ( y )
1091 *y = 0;
1092
1093 ClientToScreen(x, y);
1094 }
1095
1096 void wxWindowBase::SendSizeEvent(int flags)
1097 {
1098 wxSizeEvent event(GetSize(), GetId());
1099 event.SetEventObject(this);
1100 if ( flags & wxSEND_EVENT_POST )
1101 wxPostEvent(GetEventHandler(), event);
1102 else
1103 HandleWindowEvent(event);
1104 }
1105
1106 void wxWindowBase::SendSizeEventToParent(int flags)
1107 {
1108 wxWindow * const parent = GetParent();
1109 if ( parent && !parent->IsBeingDeleted() )
1110 parent->SendSizeEvent(flags);
1111 }
1112
1113 bool wxWindowBase::HasScrollbar(int orient) const
1114 {
1115 // if scrolling in the given direction is disabled, we can't have the
1116 // corresponding scrollbar no matter what
1117 if ( !CanScroll(orient) )
1118 return false;
1119
1120 const wxSize sizeVirt = GetVirtualSize();
1121 const wxSize sizeClient = GetClientSize();
1122
1123 return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x
1124 : sizeVirt.y > sizeClient.y;
1125 }
1126
1127 // ----------------------------------------------------------------------------
1128 // show/hide/enable/disable the window
1129 // ----------------------------------------------------------------------------
1130
1131 bool wxWindowBase::Show(bool show)
1132 {
1133 if ( show != m_isShown )
1134 {
1135 m_isShown = show;
1136
1137 return true;
1138 }
1139 else
1140 {
1141 return false;
1142 }
1143 }
1144
1145 bool wxWindowBase::IsEnabled() const
1146 {
1147 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
1148 }
1149
1150 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
1151 {
1152 // Under some platforms there is no need to update the window state
1153 // explicitly, it will become disabled when its parent is. On other ones we
1154 // do need to disable all windows recursively though.
1155 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1156 DoEnable(enabled);
1157 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1158
1159 OnEnabled(enabled);
1160
1161 // Disabling a top level window is typically done when showing a modal
1162 // dialog and we don't need to disable its children in this case, they will
1163 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
1164 // and the TLW won't accept any input for them. Moreover, explicitly
1165 // disabling them would look ugly as the entire TLW would be greyed out
1166 // whenever a modal dialog is shown and no native applications under any
1167 // platform behave like this.
1168 if ( IsTopLevel() && !enabled )
1169 return;
1170
1171 // When disabling (or enabling back) a non-TLW window we need to
1172 // recursively propagate the change of the state to its children, otherwise
1173 // they would still show as enabled even though they wouldn't actually
1174 // accept any input (at least under MSW where children don't accept input
1175 // if any of the windows in their parent chain is enabled).
1176 //
1177 // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT
1178 // platforms as we still need to call the children OnEnabled() recursively.
1179 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1180 node;
1181 node = node->GetNext() )
1182 {
1183 wxWindowBase * const child = node->GetData();
1184 if ( !child->IsTopLevel() && child->IsThisEnabled() )
1185 child->NotifyWindowOnEnableChange(enabled);
1186 }
1187 }
1188
1189 bool wxWindowBase::Enable(bool enable)
1190 {
1191 if ( enable == IsThisEnabled() )
1192 return false;
1193
1194 m_isEnabled = enable;
1195
1196 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1197 // to do it from here.
1198 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1199 DoEnable(enable);
1200 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1201
1202 NotifyWindowOnEnableChange(enable);
1203
1204 return true;
1205 }
1206
1207 bool wxWindowBase::IsShownOnScreen() const
1208 {
1209 // A window is shown on screen if it itself is shown and so are all its
1210 // parents. But if a window is toplevel one, then its always visible on
1211 // screen if IsShown() returns true, even if it has a hidden parent.
1212 return IsShown() &&
1213 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
1214 }
1215
1216 // ----------------------------------------------------------------------------
1217 // RTTI
1218 // ----------------------------------------------------------------------------
1219
1220 bool wxWindowBase::IsTopLevel() const
1221 {
1222 return false;
1223 }
1224
1225 // ----------------------------------------------------------------------------
1226 // Freeze/Thaw
1227 // ----------------------------------------------------------------------------
1228
1229 void wxWindowBase::Freeze()
1230 {
1231 if ( !m_freezeCount++ )
1232 {
1233 // physically freeze this window:
1234 DoFreeze();
1235
1236 // and recursively freeze all children:
1237 for ( wxWindowList::iterator i = GetChildren().begin();
1238 i != GetChildren().end(); ++i )
1239 {
1240 wxWindow *child = *i;
1241 if ( child->IsTopLevel() )
1242 continue;
1243
1244 child->Freeze();
1245 }
1246 }
1247 }
1248
1249 void wxWindowBase::Thaw()
1250 {
1251 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
1252
1253 if ( !--m_freezeCount )
1254 {
1255 // recursively thaw all children:
1256 for ( wxWindowList::iterator i = GetChildren().begin();
1257 i != GetChildren().end(); ++i )
1258 {
1259 wxWindow *child = *i;
1260 if ( child->IsTopLevel() )
1261 continue;
1262
1263 child->Thaw();
1264 }
1265
1266 // physically thaw this window:
1267 DoThaw();
1268 }
1269 }
1270
1271 // ----------------------------------------------------------------------------
1272 // Dealing with parents and children.
1273 // ----------------------------------------------------------------------------
1274
1275 bool wxWindowBase::IsDescendant(wxWindowBase* win) const
1276 {
1277 // Iterate until we find this window in the parent chain or exhaust it.
1278 while ( win )
1279 {
1280 if ( win == this )
1281 return true;
1282
1283 // Stop iterating on reaching the top level window boundary.
1284 if ( win->IsTopLevel() )
1285 break;
1286
1287 win = win->GetParent();
1288 }
1289
1290 return false;
1291 }
1292
1293 void wxWindowBase::AddChild(wxWindowBase *child)
1294 {
1295 wxCHECK_RET( child, wxT("can't add a NULL child") );
1296
1297 // this should never happen and it will lead to a crash later if it does
1298 // because RemoveChild() will remove only one node from the children list
1299 // and the other(s) one(s) will be left with dangling pointers in them
1300 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") );
1301
1302 GetChildren().Append((wxWindow*)child);
1303 child->SetParent(this);
1304
1305 // adding a child while frozen will assert when thawed, so freeze it as if
1306 // it had been already present when we were frozen
1307 if ( IsFrozen() && !child->IsTopLevel() )
1308 child->Freeze();
1309 }
1310
1311 void wxWindowBase::RemoveChild(wxWindowBase *child)
1312 {
1313 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1314
1315 // removing a child while frozen may result in permanently frozen window
1316 // if used e.g. from Reparent(), so thaw it
1317 //
1318 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1319 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1320 if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() )
1321 child->Thaw();
1322
1323 GetChildren().DeleteObject((wxWindow *)child);
1324 child->SetParent(NULL);
1325 }
1326
1327 bool wxWindowBase::Reparent(wxWindowBase *newParent)
1328 {
1329 wxWindow *oldParent = GetParent();
1330 if ( newParent == oldParent )
1331 {
1332 // nothing done
1333 return false;
1334 }
1335
1336 const bool oldEnabledState = IsEnabled();
1337
1338 // unlink this window from the existing parent.
1339 if ( oldParent )
1340 {
1341 oldParent->RemoveChild(this);
1342 }
1343 else
1344 {
1345 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1346 }
1347
1348 // add it to the new one
1349 if ( newParent )
1350 {
1351 newParent->AddChild(this);
1352 }
1353 else
1354 {
1355 wxTopLevelWindows.Append((wxWindow *)this);
1356 }
1357
1358 // We need to notify window (and its subwindows) if by changing the parent
1359 // we also change our enabled/disabled status.
1360 const bool newEnabledState = IsEnabled();
1361 if ( newEnabledState != oldEnabledState )
1362 {
1363 NotifyWindowOnEnableChange(newEnabledState);
1364 }
1365
1366 return true;
1367 }
1368
1369 // ----------------------------------------------------------------------------
1370 // event handler stuff
1371 // ----------------------------------------------------------------------------
1372
1373 void wxWindowBase::SetEventHandler(wxEvtHandler *handler)
1374 {
1375 wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called");
1376
1377 m_eventHandler = handler;
1378 }
1379
1380 void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler))
1381 {
1382 // disable wxEvtHandler chain mechanism for wxWindows:
1383 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1384
1385 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1386 }
1387 void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler))
1388 {
1389 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1390 // handler of our stack when is destroyed will be Unlink()ed and thus
1391 // will call this function to update the pointer of this window...
1392
1393 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1394 }
1395
1396 void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush)
1397 {
1398 wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" );
1399
1400 // the new handler is going to be part of the wxWindow stack of event handlers:
1401 // it can't be part also of an event handler double-linked chain:
1402 wxASSERT_MSG(handlerToPush->IsUnlinked(),
1403 "The handler being pushed in the wxWindow stack shouldn't be part of "
1404 "a wxEvtHandler chain; call Unlink() on it first");
1405
1406 wxEvtHandler *handlerOld = GetEventHandler();
1407 wxCHECK_RET( handlerOld, "an old event handler is NULL?" );
1408
1409 // now use wxEvtHandler double-linked list to implement a stack:
1410 handlerToPush->SetNextHandler(handlerOld);
1411
1412 if (handlerOld != this)
1413 handlerOld->SetPreviousHandler(handlerToPush);
1414
1415 SetEventHandler(handlerToPush);
1416
1417 #if wxDEBUG_LEVEL
1418 // final checks of the operations done above:
1419 wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL,
1420 "the first handler of the wxWindow stack should "
1421 "have no previous handlers set" );
1422 wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL,
1423 "the first handler of the wxWindow stack should "
1424 "have non-NULL next handler" );
1425
1426 wxEvtHandler* pLast = handlerToPush;
1427 while ( pLast && pLast != this )
1428 pLast = pLast->GetNextHandler();
1429 wxASSERT_MSG( pLast->GetNextHandler() == NULL,
1430 "the last handler of the wxWindow stack should "
1431 "have this window as next handler" );
1432 #endif // wxDEBUG_LEVEL
1433 }
1434
1435 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1436 {
1437 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1438
1439 wxEvtHandler *firstHandler = GetEventHandler();
1440 wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" );
1441 wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" );
1442 wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL,
1443 "the first handler of the wxWindow stack should have no previous handlers set" );
1444
1445 wxEvtHandler *secondHandler = firstHandler->GetNextHandler();
1446 wxCHECK_MSG( secondHandler != NULL, NULL,
1447 "the first handler of the wxWindow stack should have non-NULL next handler" );
1448
1449 firstHandler->SetNextHandler(NULL);
1450
1451 // It is harmless but useless to unset the previous handler of the window
1452 // itself as it's always NULL anyhow, so don't do this.
1453 if ( secondHandler != this )
1454 secondHandler->SetPreviousHandler(NULL);
1455
1456 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1457 SetEventHandler(secondHandler);
1458
1459 if ( deleteHandler )
1460 {
1461 wxDELETE(firstHandler);
1462 }
1463
1464 return firstHandler;
1465 }
1466
1467 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove)
1468 {
1469 wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" );
1470 wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" );
1471
1472 if (handlerToRemove == GetEventHandler())
1473 {
1474 // removing the first event handler is equivalent to "popping" the stack
1475 PopEventHandler(false);
1476 return true;
1477 }
1478
1479 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1480 wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler();
1481 while ( handlerCur != this && handlerCur )
1482 {
1483 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1484
1485 if ( handlerCur == handlerToRemove )
1486 {
1487 handlerCur->Unlink();
1488
1489 wxASSERT_MSG( handlerCur != GetEventHandler(),
1490 "the case Remove == Pop should was already handled" );
1491 return true;
1492 }
1493
1494 handlerCur = handlerNext;
1495 }
1496
1497 wxFAIL_MSG( wxT("where has the event handler gone?") );
1498
1499 return false;
1500 }
1501
1502 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1503 {
1504 // SafelyProcessEvent() will handle exceptions nicely
1505 return GetEventHandler()->SafelyProcessEvent(event);
1506 }
1507
1508 // ----------------------------------------------------------------------------
1509 // colours, fonts &c
1510 // ----------------------------------------------------------------------------
1511
1512 void wxWindowBase::InheritAttributes()
1513 {
1514 const wxWindowBase * const parent = GetParent();
1515 if ( !parent )
1516 return;
1517
1518 // we only inherit attributes which had been explicitly set for the parent
1519 // which ensures that this only happens if the user really wants it and
1520 // not by default which wouldn't make any sense in modern GUIs where the
1521 // controls don't all use the same fonts (nor colours)
1522 if ( parent->m_inheritFont && !m_hasFont )
1523 SetFont(parent->GetFont());
1524
1525 // in addition, there is a possibility to explicitly forbid inheriting
1526 // colours at each class level by overriding ShouldInheritColours()
1527 if ( ShouldInheritColours() )
1528 {
1529 if ( parent->m_inheritFgCol && !m_hasFgCol )
1530 SetForegroundColour(parent->GetForegroundColour());
1531
1532 // inheriting (solid) background colour is wrong as it totally breaks
1533 // any kind of themed backgrounds
1534 //
1535 // instead, the controls should use the same background as their parent
1536 // (ideally by not drawing it at all)
1537 #if 0
1538 if ( parent->m_inheritBgCol && !m_hasBgCol )
1539 SetBackgroundColour(parent->GetBackgroundColour());
1540 #endif // 0
1541 }
1542 }
1543
1544 /* static */ wxVisualAttributes
1545 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1546 {
1547 // it is important to return valid values for all attributes from here,
1548 // GetXXX() below rely on this
1549 wxVisualAttributes attrs;
1550 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1551 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1552
1553 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1554 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1555 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1556 // colour on other platforms.
1557
1558 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1559 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1560 #else
1561 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1562 #endif
1563 return attrs;
1564 }
1565
1566 wxColour wxWindowBase::GetBackgroundColour() const
1567 {
1568 if ( !m_backgroundColour.IsOk() )
1569 {
1570 wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") );
1571
1572 // get our default background colour
1573 wxColour colBg = GetDefaultAttributes().colBg;
1574
1575 // we must return some valid colour to avoid redoing this every time
1576 // and also to avoid surprising the applications written for older
1577 // wxWidgets versions where GetBackgroundColour() always returned
1578 // something -- so give them something even if it doesn't make sense
1579 // for this window (e.g. it has a themed background)
1580 if ( !colBg.IsOk() )
1581 colBg = GetClassDefaultAttributes().colBg;
1582
1583 return colBg;
1584 }
1585 else
1586 return m_backgroundColour;
1587 }
1588
1589 wxColour wxWindowBase::GetForegroundColour() const
1590 {
1591 // logic is the same as above
1592 if ( !m_hasFgCol && !m_foregroundColour.IsOk() )
1593 {
1594 wxColour colFg = GetDefaultAttributes().colFg;
1595
1596 if ( !colFg.IsOk() )
1597 colFg = GetClassDefaultAttributes().colFg;
1598
1599 return colFg;
1600 }
1601 else
1602 return m_foregroundColour;
1603 }
1604
1605 bool wxWindowBase::SetBackgroundStyle(wxBackgroundStyle style)
1606 {
1607 // The checks below shouldn't be triggered if we're not really changing the
1608 // style.
1609 if ( style == m_backgroundStyle )
1610 return true;
1611
1612 // Transparent background style can be only set before creation because of
1613 // wxGTK limitation.
1614 wxCHECK_MSG( (style != wxBG_STYLE_TRANSPARENT) || !GetHandle(),
1615 false,
1616 "wxBG_STYLE_TRANSPARENT style can only be set before "
1617 "Create()-ing the window." );
1618
1619 // And once it is set, wxBG_STYLE_TRANSPARENT can't be unset.
1620 wxCHECK_MSG( (m_backgroundStyle != wxBG_STYLE_TRANSPARENT) ||
1621 (style == wxBG_STYLE_TRANSPARENT),
1622 false,
1623 "wxBG_STYLE_TRANSPARENT can't be unset once it was set." );
1624
1625 m_backgroundStyle = style;
1626
1627 return true;
1628 }
1629
1630 bool wxWindowBase::IsTransparentBackgroundSupported(wxString *reason) const
1631 {
1632 if ( reason )
1633 *reason = _("This platform does not support background transparency.");
1634
1635 return false;
1636 }
1637
1638 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1639 {
1640 if ( colour == m_backgroundColour )
1641 return false;
1642
1643 m_hasBgCol = colour.IsOk();
1644
1645 m_inheritBgCol = m_hasBgCol;
1646 m_backgroundColour = colour;
1647 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.IsOk() );
1648 return true;
1649 }
1650
1651 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1652 {
1653 if (colour == m_foregroundColour )
1654 return false;
1655
1656 m_hasFgCol = colour.IsOk();
1657 m_inheritFgCol = m_hasFgCol;
1658 m_foregroundColour = colour;
1659 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.IsOk() );
1660 return true;
1661 }
1662
1663 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1664 {
1665 // setting an invalid cursor is ok, it means that we don't have any special
1666 // cursor
1667 if ( m_cursor.IsSameAs(cursor) )
1668 {
1669 // no change
1670 return false;
1671 }
1672
1673 m_cursor = cursor;
1674
1675 return true;
1676 }
1677
1678 wxFont wxWindowBase::GetFont() const
1679 {
1680 // logic is the same as in GetBackgroundColour()
1681 if ( !m_font.IsOk() )
1682 {
1683 wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") );
1684
1685 wxFont font = GetDefaultAttributes().font;
1686 if ( !font.IsOk() )
1687 font = GetClassDefaultAttributes().font;
1688
1689 return font;
1690 }
1691 else
1692 return m_font;
1693 }
1694
1695 bool wxWindowBase::SetFont(const wxFont& font)
1696 {
1697 if ( font == m_font )
1698 {
1699 // no change
1700 return false;
1701 }
1702
1703 m_font = font;
1704 m_hasFont = font.IsOk();
1705 m_inheritFont = m_hasFont;
1706
1707 InvalidateBestSize();
1708
1709 return true;
1710 }
1711
1712 #if wxUSE_PALETTE
1713
1714 void wxWindowBase::SetPalette(const wxPalette& pal)
1715 {
1716 m_hasCustomPalette = true;
1717 m_palette = pal;
1718
1719 // VZ: can anyone explain me what do we do here?
1720 wxWindowDC d((wxWindow *) this);
1721 d.SetPalette(pal);
1722 }
1723
1724 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1725 {
1726 wxWindow *win = (wxWindow *)this;
1727 while ( win && !win->HasCustomPalette() )
1728 {
1729 win = win->GetParent();
1730 }
1731
1732 return win;
1733 }
1734
1735 #endif // wxUSE_PALETTE
1736
1737 #if wxUSE_CARET
1738 void wxWindowBase::SetCaret(wxCaret *caret)
1739 {
1740 if ( m_caret )
1741 {
1742 delete m_caret;
1743 }
1744
1745 m_caret = caret;
1746
1747 if ( m_caret )
1748 {
1749 wxASSERT_MSG( m_caret->GetWindow() == this,
1750 wxT("caret should be created associated to this window") );
1751 }
1752 }
1753 #endif // wxUSE_CARET
1754
1755 #if wxUSE_VALIDATORS
1756 // ----------------------------------------------------------------------------
1757 // validators
1758 // ----------------------------------------------------------------------------
1759
1760 void wxWindowBase::SetValidator(const wxValidator& validator)
1761 {
1762 if ( m_windowValidator )
1763 delete m_windowValidator;
1764
1765 m_windowValidator = (wxValidator *)validator.Clone();
1766
1767 if ( m_windowValidator )
1768 m_windowValidator->SetWindow(this);
1769 }
1770 #endif // wxUSE_VALIDATORS
1771
1772 // ----------------------------------------------------------------------------
1773 // update region stuff
1774 // ----------------------------------------------------------------------------
1775
1776 wxRect wxWindowBase::GetUpdateClientRect() const
1777 {
1778 wxRegion rgnUpdate = GetUpdateRegion();
1779 rgnUpdate.Intersect(GetClientRect());
1780 wxRect rectUpdate = rgnUpdate.GetBox();
1781 wxPoint ptOrigin = GetClientAreaOrigin();
1782 rectUpdate.x -= ptOrigin.x;
1783 rectUpdate.y -= ptOrigin.y;
1784
1785 return rectUpdate;
1786 }
1787
1788 bool wxWindowBase::DoIsExposed(int x, int y) const
1789 {
1790 return m_updateRegion.Contains(x, y) != wxOutRegion;
1791 }
1792
1793 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1794 {
1795 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1796 }
1797
1798 void wxWindowBase::ClearBackground()
1799 {
1800 // wxGTK uses its own version, no need to add never used code
1801 #ifndef __WXGTK__
1802 wxClientDC dc((wxWindow *)this);
1803 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1804 dc.SetBackground(brush);
1805 dc.Clear();
1806 #endif // __WXGTK__
1807 }
1808
1809 // ----------------------------------------------------------------------------
1810 // find child window by id or name
1811 // ----------------------------------------------------------------------------
1812
1813 wxWindow *wxWindowBase::FindWindow(long id) const
1814 {
1815 if ( id == m_windowId )
1816 return (wxWindow *)this;
1817
1818 wxWindowBase *res = NULL;
1819 wxWindowList::compatibility_iterator node;
1820 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1821 {
1822 wxWindowBase *child = node->GetData();
1823 res = child->FindWindow( id );
1824 }
1825
1826 return (wxWindow *)res;
1827 }
1828
1829 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1830 {
1831 if ( name == m_windowName )
1832 return (wxWindow *)this;
1833
1834 wxWindowBase *res = NULL;
1835 wxWindowList::compatibility_iterator node;
1836 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1837 {
1838 wxWindow *child = node->GetData();
1839 res = child->FindWindow(name);
1840 }
1841
1842 return (wxWindow *)res;
1843 }
1844
1845
1846 // find any window by id or name or label: If parent is non-NULL, look through
1847 // children for a label or title matching the specified string. If NULL, look
1848 // through all top-level windows.
1849 //
1850 // to avoid duplicating code we reuse the same helper function but with
1851 // different comparators
1852
1853 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1854 const wxString& label, long id);
1855
1856 static
1857 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1858 long WXUNUSED(id))
1859 {
1860 return win->GetLabel() == label;
1861 }
1862
1863 static
1864 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1865 long WXUNUSED(id))
1866 {
1867 return win->GetName() == label;
1868 }
1869
1870 static
1871 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1872 long id)
1873 {
1874 return win->GetId() == id;
1875 }
1876
1877 // recursive helper for the FindWindowByXXX() functions
1878 static
1879 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1880 const wxString& label,
1881 long id,
1882 wxFindWindowCmp cmp)
1883 {
1884 if ( parent )
1885 {
1886 // see if this is the one we're looking for
1887 if ( (*cmp)(parent, label, id) )
1888 return (wxWindow *)parent;
1889
1890 // It wasn't, so check all its children
1891 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1892 node;
1893 node = node->GetNext() )
1894 {
1895 // recursively check each child
1896 wxWindow *win = (wxWindow *)node->GetData();
1897 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1898 if (retwin)
1899 return retwin;
1900 }
1901 }
1902
1903 // Not found
1904 return NULL;
1905 }
1906
1907 // helper for FindWindowByXXX()
1908 static
1909 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1910 const wxString& label,
1911 long id,
1912 wxFindWindowCmp cmp)
1913 {
1914 if ( parent )
1915 {
1916 // just check parent and all its children
1917 return wxFindWindowRecursively(parent, label, id, cmp);
1918 }
1919
1920 // start at very top of wx's windows
1921 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1922 node;
1923 node = node->GetNext() )
1924 {
1925 // recursively check each window & its children
1926 wxWindow *win = node->GetData();
1927 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1928 if (retwin)
1929 return retwin;
1930 }
1931
1932 return NULL;
1933 }
1934
1935 /* static */
1936 wxWindow *
1937 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1938 {
1939 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1940 }
1941
1942 /* static */
1943 wxWindow *
1944 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1945 {
1946 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1947
1948 if ( !win )
1949 {
1950 // fall back to the label
1951 win = FindWindowByLabel(title, parent);
1952 }
1953
1954 return win;
1955 }
1956
1957 /* static */
1958 wxWindow *
1959 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1960 {
1961 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1962 }
1963
1964 // ----------------------------------------------------------------------------
1965 // dialog oriented functions
1966 // ----------------------------------------------------------------------------
1967
1968 #if WXWIN_COMPATIBILITY_2_8
1969 void wxWindowBase::MakeModal(bool modal)
1970 {
1971 // Disable all other windows
1972 if ( IsTopLevel() )
1973 {
1974 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1975 while (node)
1976 {
1977 wxWindow *win = node->GetData();
1978 if (win != this)
1979 win->Enable(!modal);
1980
1981 node = node->GetNext();
1982 }
1983 }
1984 }
1985 #endif // WXWIN_COMPATIBILITY_2_8
1986
1987 bool wxWindowBase::Validate()
1988 {
1989 #if wxUSE_VALIDATORS
1990 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1991
1992 wxWindowList::compatibility_iterator node;
1993 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1994 {
1995 wxWindowBase *child = node->GetData();
1996 wxValidator *validator = child->GetValidator();
1997 if ( validator && !validator->Validate((wxWindow *)this) )
1998 {
1999 return false;
2000 }
2001
2002 if ( recurse && !child->Validate() )
2003 {
2004 return false;
2005 }
2006 }
2007 #endif // wxUSE_VALIDATORS
2008
2009 return true;
2010 }
2011
2012 bool wxWindowBase::TransferDataToWindow()
2013 {
2014 #if wxUSE_VALIDATORS
2015 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
2016
2017 wxWindowList::compatibility_iterator node;
2018 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
2019 {
2020 wxWindowBase *child = node->GetData();
2021 wxValidator *validator = child->GetValidator();
2022 if ( validator && !validator->TransferToWindow() )
2023 {
2024 wxLogWarning(_("Could not transfer data to window"));
2025 #if wxUSE_LOG
2026 wxLog::FlushActive();
2027 #endif // wxUSE_LOG
2028
2029 return false;
2030 }
2031
2032 if ( recurse )
2033 {
2034 if ( !child->TransferDataToWindow() )
2035 {
2036 // warning already given
2037 return false;
2038 }
2039 }
2040 }
2041 #endif // wxUSE_VALIDATORS
2042
2043 return true;
2044 }
2045
2046 bool wxWindowBase::TransferDataFromWindow()
2047 {
2048 #if wxUSE_VALIDATORS
2049 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
2050
2051 wxWindowList::compatibility_iterator node;
2052 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
2053 {
2054 wxWindow *child = node->GetData();
2055 wxValidator *validator = child->GetValidator();
2056 if ( validator && !validator->TransferFromWindow() )
2057 {
2058 // nop warning here because the application is supposed to give
2059 // one itself - we don't know here what might have gone wrongly
2060
2061 return false;
2062 }
2063
2064 if ( recurse )
2065 {
2066 if ( !child->TransferDataFromWindow() )
2067 {
2068 // warning already given
2069 return false;
2070 }
2071 }
2072 }
2073 #endif // wxUSE_VALIDATORS
2074
2075 return true;
2076 }
2077
2078 void wxWindowBase::InitDialog()
2079 {
2080 wxInitDialogEvent event(GetId());
2081 event.SetEventObject( this );
2082 GetEventHandler()->ProcessEvent(event);
2083 }
2084
2085 // ----------------------------------------------------------------------------
2086 // context-sensitive help support
2087 // ----------------------------------------------------------------------------
2088
2089 #if wxUSE_HELP
2090
2091 // associate this help text with this window
2092 void wxWindowBase::SetHelpText(const wxString& text)
2093 {
2094 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2095 if ( helpProvider )
2096 {
2097 helpProvider->AddHelp(this, text);
2098 }
2099 }
2100
2101 #if WXWIN_COMPATIBILITY_2_8
2102 // associate this help text with all windows with the same id as this
2103 // one
2104 void wxWindowBase::SetHelpTextForId(const wxString& text)
2105 {
2106 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2107 if ( helpProvider )
2108 {
2109 helpProvider->AddHelp(GetId(), text);
2110 }
2111 }
2112 #endif // WXWIN_COMPATIBILITY_2_8
2113
2114 // get the help string associated with this window (may be empty)
2115 // default implementation forwards calls to the help provider
2116 wxString
2117 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
2118 wxHelpEvent::Origin WXUNUSED(origin)) const
2119 {
2120 wxString text;
2121 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2122 if ( helpProvider )
2123 {
2124 text = helpProvider->GetHelp(this);
2125 }
2126
2127 return text;
2128 }
2129
2130 // show help for this window
2131 void wxWindowBase::OnHelp(wxHelpEvent& event)
2132 {
2133 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2134 if ( helpProvider )
2135 {
2136 wxPoint pos = event.GetPosition();
2137 const wxHelpEvent::Origin origin = event.GetOrigin();
2138 if ( origin == wxHelpEvent::Origin_Keyboard )
2139 {
2140 // if the help event was generated from keyboard it shouldn't
2141 // appear at the mouse position (which is still the only position
2142 // associated with help event) if the mouse is far away, although
2143 // we still do use the mouse position if it's over the window
2144 // because we suppose the user looks approximately at the mouse
2145 // already and so it would be more convenient than showing tooltip
2146 // at some arbitrary position which can be quite far from it
2147 const wxRect rectClient = GetClientRect();
2148 if ( !rectClient.Contains(ScreenToClient(pos)) )
2149 {
2150 // position help slightly under and to the right of this window
2151 pos = ClientToScreen(wxPoint(
2152 2*GetCharWidth(),
2153 rectClient.height + GetCharHeight()
2154 ));
2155 }
2156 }
2157
2158 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
2159 {
2160 // skip the event.Skip() below
2161 return;
2162 }
2163 }
2164
2165 event.Skip();
2166 }
2167
2168 #endif // wxUSE_HELP
2169
2170 // ----------------------------------------------------------------------------
2171 // tooltips
2172 // ----------------------------------------------------------------------------
2173
2174 #if wxUSE_TOOLTIPS
2175
2176 wxString wxWindowBase::GetToolTipText() const
2177 {
2178 return m_tooltip ? m_tooltip->GetTip() : wxString();
2179 }
2180
2181 void wxWindowBase::SetToolTip( const wxString &tip )
2182 {
2183 // don't create the new tooltip if we already have one
2184 if ( m_tooltip )
2185 {
2186 m_tooltip->SetTip( tip );
2187 }
2188 else
2189 {
2190 SetToolTip( new wxToolTip( tip ) );
2191 }
2192
2193 // setting empty tooltip text does not remove the tooltip any more - use
2194 // SetToolTip(NULL) for this
2195 }
2196
2197 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
2198 {
2199 if ( m_tooltip != tooltip )
2200 {
2201 if ( m_tooltip )
2202 delete m_tooltip;
2203
2204 m_tooltip = tooltip;
2205 }
2206 }
2207
2208 bool wxWindowBase::CopyToolTip(wxToolTip *tip)
2209 {
2210 SetToolTip(tip ? new wxToolTip(tip->GetTip()) : NULL);
2211
2212 return tip != NULL;
2213 }
2214
2215 #endif // wxUSE_TOOLTIPS
2216
2217 // ----------------------------------------------------------------------------
2218 // constraints and sizers
2219 // ----------------------------------------------------------------------------
2220
2221 #if wxUSE_CONSTRAINTS
2222
2223 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
2224 {
2225 if ( m_constraints )
2226 {
2227 UnsetConstraints(m_constraints);
2228 delete m_constraints;
2229 }
2230 m_constraints = constraints;
2231 if ( m_constraints )
2232 {
2233 // Make sure other windows know they're part of a 'meaningful relationship'
2234 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
2235 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
2236 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
2237 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
2238 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
2239 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
2240 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
2241 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
2242 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
2243 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
2244 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
2245 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
2246 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
2247 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
2248 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
2249 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
2250 }
2251 }
2252
2253 // This removes any dangling pointers to this window in other windows'
2254 // constraintsInvolvedIn lists.
2255 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
2256 {
2257 if ( c )
2258 {
2259 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2260 c->left.GetOtherWindow()->RemoveConstraintReference(this);
2261 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2262 c->top.GetOtherWindow()->RemoveConstraintReference(this);
2263 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
2264 c->right.GetOtherWindow()->RemoveConstraintReference(this);
2265 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
2266 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
2267 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
2268 c->width.GetOtherWindow()->RemoveConstraintReference(this);
2269 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
2270 c->height.GetOtherWindow()->RemoveConstraintReference(this);
2271 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
2272 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
2273 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
2274 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
2275 }
2276 }
2277
2278 // Back-pointer to other windows we're involved with, so if we delete this
2279 // window, we must delete any constraints we're involved with.
2280 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
2281 {
2282 if ( !m_constraintsInvolvedIn )
2283 m_constraintsInvolvedIn = new wxWindowList;
2284 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
2285 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
2286 }
2287
2288 // REMOVE back-pointer to other windows we're involved with.
2289 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
2290 {
2291 if ( m_constraintsInvolvedIn )
2292 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
2293 }
2294
2295 // Reset any constraints that mention this window
2296 void wxWindowBase::DeleteRelatedConstraints()
2297 {
2298 if ( m_constraintsInvolvedIn )
2299 {
2300 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
2301 while (node)
2302 {
2303 wxWindow *win = node->GetData();
2304 wxLayoutConstraints *constr = win->GetConstraints();
2305
2306 // Reset any constraints involving this window
2307 if ( constr )
2308 {
2309 constr->left.ResetIfWin(this);
2310 constr->top.ResetIfWin(this);
2311 constr->right.ResetIfWin(this);
2312 constr->bottom.ResetIfWin(this);
2313 constr->width.ResetIfWin(this);
2314 constr->height.ResetIfWin(this);
2315 constr->centreX.ResetIfWin(this);
2316 constr->centreY.ResetIfWin(this);
2317 }
2318
2319 wxWindowList::compatibility_iterator next = node->GetNext();
2320 m_constraintsInvolvedIn->Erase(node);
2321 node = next;
2322 }
2323
2324 wxDELETE(m_constraintsInvolvedIn);
2325 }
2326 }
2327
2328 #endif // wxUSE_CONSTRAINTS
2329
2330 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
2331 {
2332 if ( sizer == m_windowSizer)
2333 return;
2334
2335 if ( m_windowSizer )
2336 {
2337 m_windowSizer->SetContainingWindow(NULL);
2338
2339 if ( deleteOld )
2340 delete m_windowSizer;
2341 }
2342
2343 m_windowSizer = sizer;
2344 if ( m_windowSizer )
2345 {
2346 m_windowSizer->SetContainingWindow((wxWindow *)this);
2347 }
2348
2349 SetAutoLayout(m_windowSizer != NULL);
2350 }
2351
2352 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
2353 {
2354 SetSizer( sizer, deleteOld );
2355 sizer->SetSizeHints( (wxWindow*) this );
2356 }
2357
2358
2359 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
2360 {
2361 // adding a window to a sizer twice is going to result in fatal and
2362 // hard to debug problems later because when deleting the second
2363 // associated wxSizerItem we're going to dereference a dangling
2364 // pointer; so try to detect this as early as possible
2365 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
2366 wxT("Adding a window to the same sizer twice?") );
2367
2368 m_containingSizer = sizer;
2369 }
2370
2371 #if wxUSE_CONSTRAINTS
2372
2373 void wxWindowBase::SatisfyConstraints()
2374 {
2375 wxLayoutConstraints *constr = GetConstraints();
2376 bool wasOk = constr && constr->AreSatisfied();
2377
2378 ResetConstraints(); // Mark all constraints as unevaluated
2379
2380 int noChanges = 1;
2381
2382 // if we're a top level panel (i.e. our parent is frame/dialog), our
2383 // own constraints will never be satisfied any more unless we do it
2384 // here
2385 if ( wasOk )
2386 {
2387 while ( noChanges > 0 )
2388 {
2389 LayoutPhase1(&noChanges);
2390 }
2391 }
2392
2393 LayoutPhase2(&noChanges);
2394 }
2395
2396 #endif // wxUSE_CONSTRAINTS
2397
2398 bool wxWindowBase::Layout()
2399 {
2400 // If there is a sizer, use it instead of the constraints
2401 if ( GetSizer() )
2402 {
2403 int w = 0, h = 0;
2404 GetVirtualSize(&w, &h);
2405 GetSizer()->SetDimension( 0, 0, w, h );
2406 }
2407 #if wxUSE_CONSTRAINTS
2408 else
2409 {
2410 SatisfyConstraints(); // Find the right constraints values
2411 SetConstraintSizes(); // Recursively set the real window sizes
2412 }
2413 #endif
2414
2415 return true;
2416 }
2417
2418 void wxWindowBase::InternalOnSize(wxSizeEvent& event)
2419 {
2420 if ( GetAutoLayout() )
2421 Layout();
2422
2423 event.Skip();
2424 }
2425
2426 #if wxUSE_CONSTRAINTS
2427
2428 // first phase of the constraints evaluation: set our own constraints
2429 bool wxWindowBase::LayoutPhase1(int *noChanges)
2430 {
2431 wxLayoutConstraints *constr = GetConstraints();
2432
2433 return !constr || constr->SatisfyConstraints(this, noChanges);
2434 }
2435
2436 // second phase: set the constraints for our children
2437 bool wxWindowBase::LayoutPhase2(int *noChanges)
2438 {
2439 *noChanges = 0;
2440
2441 // Layout children
2442 DoPhase(1);
2443
2444 // Layout grand children
2445 DoPhase(2);
2446
2447 return true;
2448 }
2449
2450 // Do a phase of evaluating child constraints
2451 bool wxWindowBase::DoPhase(int phase)
2452 {
2453 // the list containing the children for which the constraints are already
2454 // set correctly
2455 wxWindowList succeeded;
2456
2457 // the max number of iterations we loop before concluding that we can't set
2458 // the constraints
2459 static const int maxIterations = 500;
2460
2461 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2462 {
2463 int noChanges = 0;
2464
2465 // loop over all children setting their constraints
2466 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2467 node;
2468 node = node->GetNext() )
2469 {
2470 wxWindow *child = node->GetData();
2471 if ( child->IsTopLevel() )
2472 {
2473 // top level children are not inside our client area
2474 continue;
2475 }
2476
2477 if ( !child->GetConstraints() || succeeded.Find(child) )
2478 {
2479 // this one is either already ok or nothing we can do about it
2480 continue;
2481 }
2482
2483 int tempNoChanges = 0;
2484 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2485 : child->LayoutPhase2(&tempNoChanges);
2486 noChanges += tempNoChanges;
2487
2488 if ( success )
2489 {
2490 succeeded.Append(child);
2491 }
2492 }
2493
2494 if ( !noChanges )
2495 {
2496 // constraints are set
2497 break;
2498 }
2499 }
2500
2501 return true;
2502 }
2503
2504 void wxWindowBase::ResetConstraints()
2505 {
2506 wxLayoutConstraints *constr = GetConstraints();
2507 if ( constr )
2508 {
2509 constr->left.SetDone(false);
2510 constr->top.SetDone(false);
2511 constr->right.SetDone(false);
2512 constr->bottom.SetDone(false);
2513 constr->width.SetDone(false);
2514 constr->height.SetDone(false);
2515 constr->centreX.SetDone(false);
2516 constr->centreY.SetDone(false);
2517 }
2518
2519 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2520 while (node)
2521 {
2522 wxWindow *win = node->GetData();
2523 if ( !win->IsTopLevel() )
2524 win->ResetConstraints();
2525 node = node->GetNext();
2526 }
2527 }
2528
2529 // Need to distinguish between setting the 'fake' size for windows and sizers,
2530 // and setting the real values.
2531 void wxWindowBase::SetConstraintSizes(bool recurse)
2532 {
2533 wxLayoutConstraints *constr = GetConstraints();
2534 if ( constr && constr->AreSatisfied() )
2535 {
2536 int x = constr->left.GetValue();
2537 int y = constr->top.GetValue();
2538 int w = constr->width.GetValue();
2539 int h = constr->height.GetValue();
2540
2541 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2542 (constr->height.GetRelationship() != wxAsIs) )
2543 {
2544 // We really shouldn't set negative sizes for the windows so make
2545 // them at least of 1*1 size
2546 SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1);
2547 }
2548 else
2549 {
2550 // If we don't want to resize this window, just move it...
2551 Move(x, y);
2552 }
2553 }
2554 else if ( constr )
2555 {
2556 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2557 GetClassInfo()->GetClassName(),
2558 GetName().c_str());
2559 }
2560
2561 if ( recurse )
2562 {
2563 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2564 while (node)
2565 {
2566 wxWindow *win = node->GetData();
2567 if ( !win->IsTopLevel() && win->GetConstraints() )
2568 win->SetConstraintSizes();
2569 node = node->GetNext();
2570 }
2571 }
2572 }
2573
2574 // Only set the size/position of the constraint (if any)
2575 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2576 {
2577 wxLayoutConstraints *constr = GetConstraints();
2578 if ( constr )
2579 {
2580 if ( x != wxDefaultCoord )
2581 {
2582 constr->left.SetValue(x);
2583 constr->left.SetDone(true);
2584 }
2585 if ( y != wxDefaultCoord )
2586 {
2587 constr->top.SetValue(y);
2588 constr->top.SetDone(true);
2589 }
2590 if ( w != wxDefaultCoord )
2591 {
2592 constr->width.SetValue(w);
2593 constr->width.SetDone(true);
2594 }
2595 if ( h != wxDefaultCoord )
2596 {
2597 constr->height.SetValue(h);
2598 constr->height.SetDone(true);
2599 }
2600 }
2601 }
2602
2603 void wxWindowBase::MoveConstraint(int x, int y)
2604 {
2605 wxLayoutConstraints *constr = GetConstraints();
2606 if ( constr )
2607 {
2608 if ( x != wxDefaultCoord )
2609 {
2610 constr->left.SetValue(x);
2611 constr->left.SetDone(true);
2612 }
2613 if ( y != wxDefaultCoord )
2614 {
2615 constr->top.SetValue(y);
2616 constr->top.SetDone(true);
2617 }
2618 }
2619 }
2620
2621 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2622 {
2623 wxLayoutConstraints *constr = GetConstraints();
2624 if ( constr )
2625 {
2626 *w = constr->width.GetValue();
2627 *h = constr->height.GetValue();
2628 }
2629 else
2630 GetSize(w, h);
2631 }
2632
2633 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2634 {
2635 wxLayoutConstraints *constr = GetConstraints();
2636 if ( constr )
2637 {
2638 *w = constr->width.GetValue();
2639 *h = constr->height.GetValue();
2640 }
2641 else
2642 GetClientSize(w, h);
2643 }
2644
2645 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2646 {
2647 wxLayoutConstraints *constr = GetConstraints();
2648 if ( constr )
2649 {
2650 *x = constr->left.GetValue();
2651 *y = constr->top.GetValue();
2652 }
2653 else
2654 GetPosition(x, y);
2655 }
2656
2657 #endif // wxUSE_CONSTRAINTS
2658
2659 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2660 {
2661 wxWindow *parent = GetParent();
2662 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2663 {
2664 wxPoint pt(parent->GetClientAreaOrigin());
2665 x += pt.x;
2666 y += pt.y;
2667 }
2668 }
2669
2670 // ----------------------------------------------------------------------------
2671 // Update UI processing
2672 // ----------------------------------------------------------------------------
2673
2674 void wxWindowBase::UpdateWindowUI(long flags)
2675 {
2676 wxUpdateUIEvent event(GetId());
2677 event.SetEventObject(this);
2678
2679 if ( GetEventHandler()->ProcessEvent(event) )
2680 {
2681 DoUpdateWindowUI(event);
2682 }
2683
2684 if (flags & wxUPDATE_UI_RECURSE)
2685 {
2686 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2687 while (node)
2688 {
2689 wxWindow* child = (wxWindow*) node->GetData();
2690 child->UpdateWindowUI(flags);
2691 node = node->GetNext();
2692 }
2693 }
2694 }
2695
2696 // do the window-specific processing after processing the update event
2697 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2698 {
2699 if ( event.GetSetEnabled() )
2700 Enable(event.GetEnabled());
2701
2702 if ( event.GetSetShown() )
2703 Show(event.GetShown());
2704 }
2705
2706 // ----------------------------------------------------------------------------
2707 // Idle processing
2708 // ----------------------------------------------------------------------------
2709
2710 // Send idle event to window and all subwindows
2711 bool wxWindowBase::SendIdleEvents(wxIdleEvent& event)
2712 {
2713 bool needMore = false;
2714
2715 OnInternalIdle();
2716
2717 // should we send idle event to this window?
2718 if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL ||
2719 HasExtraStyle(wxWS_EX_PROCESS_IDLE))
2720 {
2721 event.SetEventObject(this);
2722 HandleWindowEvent(event);
2723
2724 if (event.MoreRequested())
2725 needMore = true;
2726 }
2727 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2728 for (; node; node = node->GetNext())
2729 {
2730 wxWindow* child = node->GetData();
2731 if (child->SendIdleEvents(event))
2732 needMore = true;
2733 }
2734
2735 return needMore;
2736 }
2737
2738 void wxWindowBase::OnInternalIdle()
2739 {
2740 if ( wxUpdateUIEvent::CanUpdate(this) )
2741 UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
2742 }
2743
2744 // ----------------------------------------------------------------------------
2745 // dialog units translations
2746 // ----------------------------------------------------------------------------
2747
2748 // Windows' computes dialog units using average character width over upper-
2749 // and lower-case ASCII alphabet and not using the average character width
2750 // metadata stored in the font; see
2751 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2752 // It's important that we perform the conversion in identical way, because
2753 // dialog units natively exist only on Windows and Windows HIG is expressed
2754 // using them.
2755 wxSize wxWindowBase::GetDlgUnitBase() const
2756 {
2757 const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this);
2758
2759 wxCHECK_MSG( parent, wxDefaultSize, wxS("Must have TLW parent") );
2760
2761 if ( !parent->m_font.IsOk() )
2762 {
2763 // Default GUI font is used. This is the most common case, so
2764 // cache the results.
2765 static wxSize s_defFontSize;
2766 if ( s_defFontSize.x == 0 )
2767 s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent);
2768 return s_defFontSize;
2769 }
2770 else
2771 {
2772 // Custom font, we always need to compute the result
2773 return wxPrivate::GetAverageASCIILetterSize(*parent);
2774 }
2775 }
2776
2777 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const
2778 {
2779 const wxSize base = GetDlgUnitBase();
2780
2781 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2782
2783 wxPoint pt2 = wxDefaultPosition;
2784 if (pt.x != wxDefaultCoord)
2785 pt2.x = wxMulDivInt32(pt.x, 4, base.x);
2786 if (pt.y != wxDefaultCoord)
2787 pt2.y = wxMulDivInt32(pt.y, 8, base.y);
2788
2789 return pt2;
2790 }
2791
2792 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const
2793 {
2794 const wxSize base = GetDlgUnitBase();
2795
2796 wxPoint pt2 = wxDefaultPosition;
2797 if (pt.x != wxDefaultCoord)
2798 pt2.x = wxMulDivInt32(pt.x, base.x, 4);
2799 if (pt.y != wxDefaultCoord)
2800 pt2.y = wxMulDivInt32(pt.y, base.y, 8);
2801
2802 return pt2;
2803 }
2804
2805 // ----------------------------------------------------------------------------
2806 // event handlers
2807 // ----------------------------------------------------------------------------
2808
2809 // propagate the colour change event to the subwindows
2810 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
2811 {
2812 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2813 while ( node )
2814 {
2815 // Only propagate to non-top-level windows
2816 wxWindow *win = node->GetData();
2817 if ( !win->IsTopLevel() )
2818 {
2819 wxSysColourChangedEvent event2;
2820 event2.SetEventObject(win);
2821 win->GetEventHandler()->ProcessEvent(event2);
2822 }
2823
2824 node = node->GetNext();
2825 }
2826
2827 Refresh();
2828 }
2829
2830 // the default action is to populate dialog with data when it's created,
2831 // and nudge the UI into displaying itself correctly in case
2832 // we've turned the wxUpdateUIEvents frequency down low.
2833 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2834 {
2835 TransferDataToWindow();
2836
2837 // Update the UI at this point
2838 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2839 }
2840
2841 // ----------------------------------------------------------------------------
2842 // menu-related functions
2843 // ----------------------------------------------------------------------------
2844
2845 #if wxUSE_MENUS
2846
2847 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2848 {
2849 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2850
2851 wxMenuInvokingWindowSetter
2852 setInvokingWin(*menu, static_cast<wxWindow *>(this));
2853
2854 wxCurrentPopupMenu = menu;
2855 const bool rc = DoPopupMenu(menu, x, y);
2856 wxCurrentPopupMenu = NULL;
2857
2858 return rc;
2859 }
2860
2861 // this is used to pass the id of the selected item from the menu event handler
2862 // to the main function itself
2863 //
2864 // it's ok to use a global here as there can be at most one popup menu shown at
2865 // any time
2866 static int gs_popupMenuSelection = wxID_NONE;
2867
2868 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2869 {
2870 // store the id in a global variable where we'll retrieve it from later
2871 gs_popupMenuSelection = event.GetId();
2872 }
2873
2874 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event))
2875 {
2876 // nothing to do but do not skip it
2877 }
2878
2879 int
2880 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2881 {
2882 gs_popupMenuSelection = wxID_NONE;
2883
2884 Connect(wxEVT_COMMAND_MENU_SELECTED,
2885 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2886 NULL,
2887 this);
2888
2889 // it is common to construct the menu passed to this function dynamically
2890 // using some fixed range of ids which could clash with the ids used
2891 // elsewhere in the program, which could result in some menu items being
2892 // unintentionally disabled or otherwise modified by update UI handlers
2893 // elsewhere in the program code and this is difficult to avoid in the
2894 // program itself, so instead we just temporarily suspend UI updating while
2895 // this menu is shown
2896 Connect(wxEVT_UPDATE_UI,
2897 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2898 NULL,
2899 this);
2900
2901 PopupMenu(&menu, x, y);
2902
2903 Disconnect(wxEVT_UPDATE_UI,
2904 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2905 NULL,
2906 this);
2907 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2908 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2909 NULL,
2910 this);
2911
2912 return gs_popupMenuSelection;
2913 }
2914
2915 #endif // wxUSE_MENUS
2916
2917 // methods for drawing the sizers in a visible way: this is currently only
2918 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
2919 // that well and also because we don't want to leave it enabled in default
2920 // builds used for production
2921 #if wxDEBUG_LEVEL > 1
2922
2923 static void DrawSizers(wxWindowBase *win);
2924
2925 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen)
2926 {
2927 wxClientDC dc((wxWindow *)win);
2928 dc.SetPen(*pen);
2929 dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) :
2930 *wxTRANSPARENT_BRUSH);
2931 dc.DrawRectangle(rect.Deflate(1, 1));
2932 }
2933
2934 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2935 {
2936 const wxSizerItemList& items = sizer->GetChildren();
2937 for ( wxSizerItemList::const_iterator i = items.begin(),
2938 end = items.end();
2939 i != end;
2940 ++i )
2941 {
2942 wxSizerItem *item = *i;
2943 if ( item->IsSizer() )
2944 {
2945 DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN);
2946 DrawSizer(win, item->GetSizer());
2947 }
2948 else if ( item->IsSpacer() )
2949 {
2950 DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN);
2951 }
2952 else if ( item->IsWindow() )
2953 {
2954 DrawSizers(item->GetWindow());
2955 }
2956 else
2957 wxFAIL_MSG("inconsistent wxSizerItem status!");
2958 }
2959 }
2960
2961 static void DrawSizers(wxWindowBase *win)
2962 {
2963 DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN);
2964
2965 wxSizer *sizer = win->GetSizer();
2966 if ( sizer )
2967 {
2968 DrawSizer(win, sizer);
2969 }
2970 else // no sizer, still recurse into the children
2971 {
2972 const wxWindowList& children = win->GetChildren();
2973 for ( wxWindowList::const_iterator i = children.begin(),
2974 end = children.end();
2975 i != end;
2976 ++i )
2977 {
2978 DrawSizers(*i);
2979 }
2980
2981 // show all kind of sizes of this window; see the "window sizing" topic
2982 // overview for more info about the various differences:
2983 wxSize fullSz = win->GetSize();
2984 wxSize clientSz = win->GetClientSize();
2985 wxSize bestSz = win->GetBestSize();
2986 wxSize minSz = win->GetMinSize();
2987 wxSize maxSz = win->GetMaxSize();
2988 wxSize virtualSz = win->GetVirtualSize();
2989
2990 wxMessageOutputDebug dbgout;
2991 dbgout.Printf(
2992 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2993 win->GetName(),
2994 fullSz.x, fullSz.y,
2995 clientSz.x, clientSz.y,
2996 bestSz.x, bestSz.y,
2997 minSz.x, minSz.y,
2998 maxSz.x, maxSz.y,
2999 virtualSz.x, virtualSz.y);
3000 }
3001 }
3002
3003 #endif // wxDEBUG_LEVEL
3004
3005 // process special middle clicks
3006 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
3007 {
3008 if ( event.ControlDown() && event.AltDown() )
3009 {
3010 #if wxDEBUG_LEVEL > 1
3011 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
3012 if ( event.ShiftDown() )
3013 {
3014 DrawSizers(this);
3015 }
3016 else
3017 #endif // __WXDEBUG__
3018 {
3019 #if wxUSE_MSGDLG
3020 // just Ctrl-Alt-middle click shows information about wx version
3021 ::wxInfoMessageBox((wxWindow*)this);
3022 #endif // wxUSE_MSGDLG
3023 }
3024 }
3025 else
3026 {
3027 event.Skip();
3028 }
3029 }
3030
3031 // ----------------------------------------------------------------------------
3032 // accessibility
3033 // ----------------------------------------------------------------------------
3034
3035 #if wxUSE_ACCESSIBILITY
3036 void wxWindowBase::SetAccessible(wxAccessible* accessible)
3037 {
3038 if (m_accessible && (accessible != m_accessible))
3039 delete m_accessible;
3040 m_accessible = accessible;
3041 if (m_accessible)
3042 m_accessible->SetWindow((wxWindow*) this);
3043 }
3044
3045 // Returns the accessible object, creating if necessary.
3046 wxAccessible* wxWindowBase::GetOrCreateAccessible()
3047 {
3048 if (!m_accessible)
3049 m_accessible = CreateAccessible();
3050 return m_accessible;
3051 }
3052
3053 // Override to create a specific accessible object.
3054 wxAccessible* wxWindowBase::CreateAccessible()
3055 {
3056 return new wxWindowAccessible((wxWindow*) this);
3057 }
3058
3059 #endif
3060
3061 // ----------------------------------------------------------------------------
3062 // list classes implementation
3063 // ----------------------------------------------------------------------------
3064
3065 #if wxUSE_STD_CONTAINERS
3066
3067 #include "wx/listimpl.cpp"
3068 WX_DEFINE_LIST(wxWindowList)
3069
3070 #else // !wxUSE_STD_CONTAINERS
3071
3072 void wxWindowListNode::DeleteData()
3073 {
3074 delete (wxWindow *)GetData();
3075 }
3076
3077 #endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS
3078
3079 // ----------------------------------------------------------------------------
3080 // borders
3081 // ----------------------------------------------------------------------------
3082
3083 wxBorder wxWindowBase::GetBorder(long flags) const
3084 {
3085 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
3086 if ( border == wxBORDER_DEFAULT )
3087 {
3088 border = GetDefaultBorder();
3089 }
3090 else if ( border == wxBORDER_THEME )
3091 {
3092 border = GetDefaultBorderForControl();
3093 }
3094
3095 return border;
3096 }
3097
3098 wxBorder wxWindowBase::GetDefaultBorder() const
3099 {
3100 return wxBORDER_NONE;
3101 }
3102
3103 // ----------------------------------------------------------------------------
3104 // hit testing
3105 // ----------------------------------------------------------------------------
3106
3107 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
3108 {
3109 // here we just check if the point is inside the window or not
3110
3111 // check the top and left border first
3112 bool outside = x < 0 || y < 0;
3113 if ( !outside )
3114 {
3115 // check the right and bottom borders too
3116 wxSize size = GetSize();
3117 outside = x >= size.x || y >= size.y;
3118 }
3119
3120 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
3121 }
3122
3123 // ----------------------------------------------------------------------------
3124 // mouse capture
3125 // ----------------------------------------------------------------------------
3126
3127 struct WXDLLEXPORT wxWindowNext
3128 {
3129 wxWindow *win;
3130 wxWindowNext *next;
3131 } *wxWindowBase::ms_winCaptureNext = NULL;
3132 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
3133 bool wxWindowBase::ms_winCaptureChanging = false;
3134
3135 void wxWindowBase::CaptureMouse()
3136 {
3137 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
3138
3139 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive CaptureMouse call?") );
3140
3141 ms_winCaptureChanging = true;
3142
3143 wxWindow *winOld = GetCapture();
3144 if ( winOld )
3145 {
3146 ((wxWindowBase*) winOld)->DoReleaseMouse();
3147
3148 // save it on stack
3149 wxWindowNext *item = new wxWindowNext;
3150 item->win = winOld;
3151 item->next = ms_winCaptureNext;
3152 ms_winCaptureNext = item;
3153 }
3154 //else: no mouse capture to save
3155
3156 DoCaptureMouse();
3157 ms_winCaptureCurrent = (wxWindow*)this;
3158
3159 ms_winCaptureChanging = false;
3160 }
3161
3162 void wxWindowBase::ReleaseMouse()
3163 {
3164 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
3165
3166 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive ReleaseMouse call?") );
3167
3168 wxASSERT_MSG( GetCapture() == this,
3169 "attempt to release mouse, but this window hasn't captured it" );
3170 wxASSERT_MSG( ms_winCaptureCurrent == this,
3171 "attempt to release mouse, but this window hasn't captured it" );
3172
3173 ms_winCaptureChanging = true;
3174
3175 DoReleaseMouse();
3176 ms_winCaptureCurrent = NULL;
3177
3178 if ( ms_winCaptureNext )
3179 {
3180 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
3181 ms_winCaptureCurrent = ms_winCaptureNext->win;
3182
3183 wxWindowNext *item = ms_winCaptureNext;
3184 ms_winCaptureNext = item->next;
3185 delete item;
3186 }
3187 //else: stack is empty, no previous capture
3188
3189 ms_winCaptureChanging = false;
3190
3191 wxLogTrace(wxT("mousecapture"),
3192 (const wxChar *) wxT("After ReleaseMouse() mouse is captured by %p"),
3193 static_cast<void*>(GetCapture()));
3194 }
3195
3196 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
3197 {
3198 wxMouseCaptureLostEvent event(win->GetId());
3199 event.SetEventObject(win);
3200 if ( !win->GetEventHandler()->ProcessEvent(event) )
3201 {
3202 // windows must handle this event, otherwise the app wouldn't behave
3203 // correctly if it loses capture unexpectedly; see the discussion here:
3204 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
3205 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
3206 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
3207 }
3208 }
3209
3210 /* static */
3211 void wxWindowBase::NotifyCaptureLost()
3212 {
3213 // don't do anything if capture lost was expected, i.e. resulted from
3214 // a wx call to ReleaseMouse or CaptureMouse:
3215 if ( ms_winCaptureChanging )
3216 return;
3217
3218 // if the capture was lost unexpectedly, notify every window that has
3219 // capture (on stack or current) about it and clear the stack:
3220
3221 if ( ms_winCaptureCurrent )
3222 {
3223 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
3224 ms_winCaptureCurrent = NULL;
3225 }
3226
3227 while ( ms_winCaptureNext )
3228 {
3229 wxWindowNext *item = ms_winCaptureNext;
3230 ms_winCaptureNext = item->next;
3231
3232 DoNotifyWindowAboutCaptureLost(item->win);
3233
3234 delete item;
3235 }
3236 }
3237
3238 #if wxUSE_HOTKEY
3239
3240 bool
3241 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
3242 int WXUNUSED(modifiers),
3243 int WXUNUSED(keycode))
3244 {
3245 // not implemented
3246 return false;
3247 }
3248
3249 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
3250 {
3251 // not implemented
3252 return false;
3253 }
3254
3255 #endif // wxUSE_HOTKEY
3256
3257 // ----------------------------------------------------------------------------
3258 // event processing
3259 // ----------------------------------------------------------------------------
3260
3261 bool wxWindowBase::TryBefore(wxEvent& event)
3262 {
3263 #if wxUSE_VALIDATORS
3264 // Can only use the validator of the window which
3265 // is receiving the event
3266 if ( event.GetEventObject() == this )
3267 {
3268 wxValidator * const validator = GetValidator();
3269 if ( validator && validator->ProcessEventLocally(event) )
3270 {
3271 return true;
3272 }
3273 }
3274 #endif // wxUSE_VALIDATORS
3275
3276 return wxEvtHandler::TryBefore(event);
3277 }
3278
3279 bool wxWindowBase::TryAfter(wxEvent& event)
3280 {
3281 // carry on up the parent-child hierarchy if the propagation count hasn't
3282 // reached zero yet
3283 if ( event.ShouldPropagate() )
3284 {
3285 // honour the requests to stop propagation at this window: this is
3286 // used by the dialogs, for example, to prevent processing the events
3287 // from the dialog controls in the parent frame which rarely, if ever,
3288 // makes sense
3289 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
3290 {
3291 wxWindow *parent = GetParent();
3292 if ( parent && !parent->IsBeingDeleted() )
3293 {
3294 wxPropagateOnce propagateOnce(event);
3295
3296 return parent->GetEventHandler()->ProcessEvent(event);
3297 }
3298 }
3299 }
3300
3301 return wxEvtHandler::TryAfter(event);
3302 }
3303
3304 // ----------------------------------------------------------------------------
3305 // window relationships
3306 // ----------------------------------------------------------------------------
3307
3308 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
3309 {
3310 wxCHECK_MSG( GetParent(), NULL,
3311 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3312
3313 wxWindowList& siblings = GetParent()->GetChildren();
3314 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
3315 wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") );
3316
3317 if ( order == OrderBefore )
3318 i = i->GetPrevious();
3319 else // OrderAfter
3320 i = i->GetNext();
3321
3322 return i ? i->GetData() : NULL;
3323 }
3324
3325 // ----------------------------------------------------------------------------
3326 // keyboard navigation
3327 // ----------------------------------------------------------------------------
3328
3329 // Navigates in the specified direction inside this window
3330 bool wxWindowBase::DoNavigateIn(int flags)
3331 {
3332 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3333 // native code doesn't process our wxNavigationKeyEvents anyhow
3334 wxUnusedVar(flags);
3335 return false;
3336 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3337 wxNavigationKeyEvent eventNav;
3338 wxWindow *focused = FindFocus();
3339 eventNav.SetCurrentFocus(focused);
3340 eventNav.SetEventObject(focused);
3341 eventNav.SetFlags(flags);
3342 return GetEventHandler()->ProcessEvent(eventNav);
3343 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3344 }
3345
3346 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
3347 {
3348 if ( event.GetKeyCode() != WXK_TAB )
3349 return false;
3350
3351 int flags = wxNavigationKeyEvent::FromTab;
3352
3353 if ( event.ShiftDown() )
3354 flags |= wxNavigationKeyEvent::IsBackward;
3355 else
3356 flags |= wxNavigationKeyEvent::IsForward;
3357
3358 if ( event.ControlDown() )
3359 flags |= wxNavigationKeyEvent::WinChange;
3360
3361 Navigate(flags);
3362 return true;
3363 }
3364
3365 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
3366 {
3367 // check that we're not a top level window
3368 wxCHECK_RET( GetParent(),
3369 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3370
3371 // detect the special case when we have nothing to do anyhow and when the
3372 // code below wouldn't work
3373 if ( win == this )
3374 return;
3375
3376 // find the target window in the siblings list
3377 wxWindowList& siblings = GetParent()->GetChildren();
3378 wxWindowList::compatibility_iterator i = siblings.Find(win);
3379 wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3380
3381 // unfortunately, when wxUSE_STD_CONTAINERS == 1 DetachNode() is not
3382 // implemented so we can't just move the node around
3383 wxWindow *self = (wxWindow *)this;
3384 siblings.DeleteObject(self);
3385 if ( move == OrderAfter )
3386 {
3387 i = i->GetNext();
3388 }
3389
3390 if ( i )
3391 {
3392 siblings.Insert(i, self);
3393 }
3394 else // OrderAfter and win was the last sibling
3395 {
3396 siblings.Append(self);
3397 }
3398 }
3399
3400 // ----------------------------------------------------------------------------
3401 // focus handling
3402 // ----------------------------------------------------------------------------
3403
3404 /*static*/ wxWindow* wxWindowBase::FindFocus()
3405 {
3406 wxWindowBase *win = DoFindFocus();
3407 return win ? win->GetMainWindowOfCompositeControl() : NULL;
3408 }
3409
3410 bool wxWindowBase::HasFocus() const
3411 {
3412 wxWindowBase* const win = DoFindFocus();
3413 return win &&
3414 (this == win || this == win->GetMainWindowOfCompositeControl());
3415 }
3416
3417 // ----------------------------------------------------------------------------
3418 // drag and drop
3419 // ----------------------------------------------------------------------------
3420
3421 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3422
3423 namespace
3424 {
3425
3426 class DragAcceptFilesTarget : public wxFileDropTarget
3427 {
3428 public:
3429 DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {}
3430
3431 virtual bool OnDropFiles(wxCoord x, wxCoord y,
3432 const wxArrayString& filenames)
3433 {
3434 wxDropFilesEvent event(wxEVT_DROP_FILES,
3435 filenames.size(),
3436 wxCArrayString(filenames).Release());
3437 event.SetEventObject(m_win);
3438 event.m_pos.x = x;
3439 event.m_pos.y = y;
3440
3441 return m_win->HandleWindowEvent(event);
3442 }
3443
3444 private:
3445 wxWindowBase * const m_win;
3446
3447 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget);
3448 };
3449
3450
3451 } // anonymous namespace
3452
3453 // Generic version of DragAcceptFiles(). It works by installing a simple
3454 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3455 // together with explicit SetDropTarget() calls.
3456 void wxWindowBase::DragAcceptFiles(bool accept)
3457 {
3458 if ( accept )
3459 {
3460 wxASSERT_MSG( !GetDropTarget(),
3461 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3462 SetDropTarget(new DragAcceptFilesTarget(this));
3463 }
3464 else
3465 {
3466 SetDropTarget(NULL);
3467 }
3468 }
3469
3470 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3471
3472 // ----------------------------------------------------------------------------
3473 // global functions
3474 // ----------------------------------------------------------------------------
3475
3476 wxWindow* wxGetTopLevelParent(wxWindow *win)
3477 {
3478 while ( win && !win->IsTopLevel() )
3479 win = win->GetParent();
3480
3481 return win;
3482 }
3483
3484 #if wxUSE_ACCESSIBILITY
3485 // ----------------------------------------------------------------------------
3486 // accessible object for windows
3487 // ----------------------------------------------------------------------------
3488
3489 // Can return either a child object, or an integer
3490 // representing the child element, starting from 1.
3491 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
3492 {
3493 wxASSERT( GetWindow() != NULL );
3494 if (!GetWindow())
3495 return wxACC_FAIL;
3496
3497 return wxACC_NOT_IMPLEMENTED;
3498 }
3499
3500 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3501 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
3502 {
3503 wxASSERT( GetWindow() != NULL );
3504 if (!GetWindow())
3505 return wxACC_FAIL;
3506
3507 wxWindow* win = NULL;
3508 if (elementId == 0)
3509 {
3510 win = GetWindow();
3511 }
3512 else
3513 {
3514 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
3515 {
3516 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
3517 }
3518 else
3519 return wxACC_FAIL;
3520 }
3521 if (win)
3522 {
3523 rect = win->GetRect();
3524 if (win->GetParent() && !wxDynamicCast(win, wxTopLevelWindow))
3525 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
3526 return wxACC_OK;
3527 }
3528
3529 return wxACC_NOT_IMPLEMENTED;
3530 }
3531
3532 // Navigates from fromId to toId/toObject.
3533 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
3534 int* WXUNUSED(toId), wxAccessible** toObject)
3535 {
3536 wxASSERT( GetWindow() != NULL );
3537 if (!GetWindow())
3538 return wxACC_FAIL;
3539
3540 switch (navDir)
3541 {
3542 case wxNAVDIR_FIRSTCHILD:
3543 {
3544 if (GetWindow()->GetChildren().GetCount() == 0)
3545 return wxACC_FALSE;
3546 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
3547 *toObject = childWindow->GetOrCreateAccessible();
3548
3549 return wxACC_OK;
3550 }
3551 case wxNAVDIR_LASTCHILD:
3552 {
3553 if (GetWindow()->GetChildren().GetCount() == 0)
3554 return wxACC_FALSE;
3555 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
3556 *toObject = childWindow->GetOrCreateAccessible();
3557
3558 return wxACC_OK;
3559 }
3560 case wxNAVDIR_RIGHT:
3561 case wxNAVDIR_DOWN:
3562 case wxNAVDIR_NEXT:
3563 {
3564 wxWindowList::compatibility_iterator node =
3565 wxWindowList::compatibility_iterator();
3566 if (fromId == 0)
3567 {
3568 // Can't navigate to sibling of this window
3569 // if we're a top-level window.
3570 if (!GetWindow()->GetParent())
3571 return wxACC_NOT_IMPLEMENTED;
3572
3573 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3574 }
3575 else
3576 {
3577 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3578 node = GetWindow()->GetChildren().Item(fromId-1);
3579 }
3580
3581 if (node && node->GetNext())
3582 {
3583 wxWindow* nextWindow = node->GetNext()->GetData();
3584 *toObject = nextWindow->GetOrCreateAccessible();
3585 return wxACC_OK;
3586 }
3587 else
3588 return wxACC_FALSE;
3589 }
3590 case wxNAVDIR_LEFT:
3591 case wxNAVDIR_UP:
3592 case wxNAVDIR_PREVIOUS:
3593 {
3594 wxWindowList::compatibility_iterator node =
3595 wxWindowList::compatibility_iterator();
3596 if (fromId == 0)
3597 {
3598 // Can't navigate to sibling of this window
3599 // if we're a top-level window.
3600 if (!GetWindow()->GetParent())
3601 return wxACC_NOT_IMPLEMENTED;
3602
3603 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3604 }
3605 else
3606 {
3607 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3608 node = GetWindow()->GetChildren().Item(fromId-1);
3609 }
3610
3611 if (node && node->GetPrevious())
3612 {
3613 wxWindow* previousWindow = node->GetPrevious()->GetData();
3614 *toObject = previousWindow->GetOrCreateAccessible();
3615 return wxACC_OK;
3616 }
3617 else
3618 return wxACC_FALSE;
3619 }
3620 }
3621
3622 return wxACC_NOT_IMPLEMENTED;
3623 }
3624
3625 // Gets the name of the specified object.
3626 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3627 {
3628 wxASSERT( GetWindow() != NULL );
3629 if (!GetWindow())
3630 return wxACC_FAIL;
3631
3632 wxString title;
3633
3634 // If a child, leave wxWidgets to call the function on the actual
3635 // child object.
3636 if (childId > 0)
3637 return wxACC_NOT_IMPLEMENTED;
3638
3639 // This will eventually be replaced by specialised
3640 // accessible classes, one for each kind of wxWidgets
3641 // control or window.
3642 #if wxUSE_BUTTON
3643 if (wxDynamicCast(GetWindow(), wxButton))
3644 title = ((wxButton*) GetWindow())->GetLabel();
3645 else
3646 #endif
3647 title = GetWindow()->GetName();
3648
3649 if (!title.empty())
3650 {
3651 *name = title;
3652 return wxACC_OK;
3653 }
3654 else
3655 return wxACC_NOT_IMPLEMENTED;
3656 }
3657
3658 // Gets the number of children.
3659 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3660 {
3661 wxASSERT( GetWindow() != NULL );
3662 if (!GetWindow())
3663 return wxACC_FAIL;
3664
3665 *childId = (int) GetWindow()->GetChildren().GetCount();
3666 return wxACC_OK;
3667 }
3668
3669 // Gets the specified child (starting from 1).
3670 // If *child is NULL and return value is wxACC_OK,
3671 // this means that the child is a simple element and
3672 // not an accessible object.
3673 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3674 {
3675 wxASSERT( GetWindow() != NULL );
3676 if (!GetWindow())
3677 return wxACC_FAIL;
3678
3679 if (childId == 0)
3680 {
3681 *child = this;
3682 return wxACC_OK;
3683 }
3684
3685 if (childId > (int) GetWindow()->GetChildren().GetCount())
3686 return wxACC_FAIL;
3687
3688 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3689 *child = childWindow->GetOrCreateAccessible();
3690 if (*child)
3691 return wxACC_OK;
3692 else
3693 return wxACC_FAIL;
3694 }
3695
3696 // Gets the parent, or NULL.
3697 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3698 {
3699 wxASSERT( GetWindow() != NULL );
3700 if (!GetWindow())
3701 return wxACC_FAIL;
3702
3703 wxWindow* parentWindow = GetWindow()->GetParent();
3704 if (!parentWindow)
3705 {
3706 *parent = NULL;
3707 return wxACC_OK;
3708 }
3709 else
3710 {
3711 *parent = parentWindow->GetOrCreateAccessible();
3712 if (*parent)
3713 return wxACC_OK;
3714 else
3715 return wxACC_FAIL;
3716 }
3717 }
3718
3719 // Performs the default action. childId is 0 (the action for this object)
3720 // or > 0 (the action for a child).
3721 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3722 // window (e.g. an edit control).
3723 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3724 {
3725 wxASSERT( GetWindow() != NULL );
3726 if (!GetWindow())
3727 return wxACC_FAIL;
3728
3729 return wxACC_NOT_IMPLEMENTED;
3730 }
3731
3732 // Gets the default action for this object (0) or > 0 (the action for a child).
3733 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3734 // string if there is no action.
3735 // The retrieved string describes the action that is performed on an object,
3736 // not what the object does as a result. For example, a toolbar button that prints
3737 // a document has a default action of "Press" rather than "Prints the current document."
3738 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3739 {
3740 wxASSERT( GetWindow() != NULL );
3741 if (!GetWindow())
3742 return wxACC_FAIL;
3743
3744 return wxACC_NOT_IMPLEMENTED;
3745 }
3746
3747 // Returns the description for this object or a child.
3748 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3749 {
3750 wxASSERT( GetWindow() != NULL );
3751 if (!GetWindow())
3752 return wxACC_FAIL;
3753
3754 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3755 if (!ht.empty())
3756 {
3757 *description = ht;
3758 return wxACC_OK;
3759 }
3760 return wxACC_NOT_IMPLEMENTED;
3761 }
3762
3763 // Returns help text for this object or a child, similar to tooltip text.
3764 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3765 {
3766 wxASSERT( GetWindow() != NULL );
3767 if (!GetWindow())
3768 return wxACC_FAIL;
3769
3770 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3771 if (!ht.empty())
3772 {
3773 *helpText = ht;
3774 return wxACC_OK;
3775 }
3776 return wxACC_NOT_IMPLEMENTED;
3777 }
3778
3779 // Returns the keyboard shortcut for this object or child.
3780 // Return e.g. ALT+K
3781 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3782 {
3783 wxASSERT( GetWindow() != NULL );
3784 if (!GetWindow())
3785 return wxACC_FAIL;
3786
3787 return wxACC_NOT_IMPLEMENTED;
3788 }
3789
3790 // Returns a role constant.
3791 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3792 {
3793 wxASSERT( GetWindow() != NULL );
3794 if (!GetWindow())
3795 return wxACC_FAIL;
3796
3797 // If a child, leave wxWidgets to call the function on the actual
3798 // child object.
3799 if (childId > 0)
3800 return wxACC_NOT_IMPLEMENTED;
3801
3802 if (wxDynamicCast(GetWindow(), wxControl))
3803 return wxACC_NOT_IMPLEMENTED;
3804 #if wxUSE_STATUSBAR
3805 if (wxDynamicCast(GetWindow(), wxStatusBar))
3806 return wxACC_NOT_IMPLEMENTED;
3807 #endif
3808 #if wxUSE_TOOLBAR
3809 if (wxDynamicCast(GetWindow(), wxToolBar))
3810 return wxACC_NOT_IMPLEMENTED;
3811 #endif
3812
3813 //*role = wxROLE_SYSTEM_CLIENT;
3814 *role = wxROLE_SYSTEM_CLIENT;
3815 return wxACC_OK;
3816
3817 #if 0
3818 return wxACC_NOT_IMPLEMENTED;
3819 #endif
3820 }
3821
3822 // Returns a state constant.
3823 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3824 {
3825 wxASSERT( GetWindow() != NULL );
3826 if (!GetWindow())
3827 return wxACC_FAIL;
3828
3829 // If a child, leave wxWidgets to call the function on the actual
3830 // child object.
3831 if (childId > 0)
3832 return wxACC_NOT_IMPLEMENTED;
3833
3834 if (wxDynamicCast(GetWindow(), wxControl))
3835 return wxACC_NOT_IMPLEMENTED;
3836
3837 #if wxUSE_STATUSBAR
3838 if (wxDynamicCast(GetWindow(), wxStatusBar))
3839 return wxACC_NOT_IMPLEMENTED;
3840 #endif
3841 #if wxUSE_TOOLBAR
3842 if (wxDynamicCast(GetWindow(), wxToolBar))
3843 return wxACC_NOT_IMPLEMENTED;
3844 #endif
3845
3846 *state = 0;
3847 return wxACC_OK;
3848
3849 #if 0
3850 return wxACC_NOT_IMPLEMENTED;
3851 #endif
3852 }
3853
3854 // Returns a localized string representing the value for the object
3855 // or child.
3856 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3857 {
3858 wxASSERT( GetWindow() != NULL );
3859 if (!GetWindow())
3860 return wxACC_FAIL;
3861
3862 return wxACC_NOT_IMPLEMENTED;
3863 }
3864
3865 // Selects the object or child.
3866 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3867 {
3868 wxASSERT( GetWindow() != NULL );
3869 if (!GetWindow())
3870 return wxACC_FAIL;
3871
3872 return wxACC_NOT_IMPLEMENTED;
3873 }
3874
3875 // Gets the window with the keyboard focus.
3876 // If childId is 0 and child is NULL, no object in
3877 // this subhierarchy has the focus.
3878 // If this object has the focus, child should be 'this'.
3879 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3880 {
3881 wxASSERT( GetWindow() != NULL );
3882 if (!GetWindow())
3883 return wxACC_FAIL;
3884
3885 return wxACC_NOT_IMPLEMENTED;
3886 }
3887
3888 #if wxUSE_VARIANT
3889 // Gets a variant representing the selected children
3890 // of this object.
3891 // Acceptable values:
3892 // - a null variant (IsNull() returns true)
3893 // - a list variant (GetType() == wxT("list")
3894 // - an integer representing the selected child element,
3895 // or 0 if this object is selected (GetType() == wxT("long")
3896 // - a "void*" pointer to a wxAccessible child object
3897 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3898 {
3899 wxASSERT( GetWindow() != NULL );
3900 if (!GetWindow())
3901 return wxACC_FAIL;
3902
3903 return wxACC_NOT_IMPLEMENTED;
3904 }
3905 #endif // wxUSE_VARIANT
3906
3907 #endif // wxUSE_ACCESSIBILITY
3908
3909 // ----------------------------------------------------------------------------
3910 // RTL support
3911 // ----------------------------------------------------------------------------
3912
3913 wxCoord
3914 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3915 wxCoord width,
3916 wxCoord widthTotal) const
3917 {
3918 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3919 {
3920 x = widthTotal - x - width;
3921 }
3922
3923 return x;
3924 }
3925
3926