1 /////////////////////////////////////////////////////////////////////////////
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
13 #pragma implementation "app.h"
14 #pragma implementation "appbase.h"
20 #include "wx/gdicmn.h"
23 #include "wx/cursor.h"
25 #include "wx/palette.h"
27 #include "wx/dialog.h"
28 #include "wx/msgdlg.h"
30 #include "wx/module.h"
31 #include "wx/memory.h"
36 #include "wx/thread.h"
39 #if wxUSE_WX_RESOURCES
40 #include "wx/resource.h"
45 #include <X11/Xutil.h>
46 #include <X11/Xresource.h>
47 #include <X11/Xatom.h>
49 #include "wx/motif/private.h"
53 extern char *wxBuffer
;
54 extern wxList wxPendingDelete
;
57 extern wxList
*wxPendingEvents
;
58 extern wxCriticalSection
*wxPendingEventsLocker
;
59 #endif // wxUSE_THREADS
61 wxApp
*wxTheApp
= NULL
;
63 wxHashTable
*wxWidgetHashTable
= NULL
;
65 #if !USE_SHARED_LIBRARY
66 IMPLEMENT_DYNAMIC_CLASS(wxApp
, wxEvtHandler
)
68 BEGIN_EVENT_TABLE(wxApp
, wxEvtHandler
)
69 EVT_IDLE(wxApp::OnIdle
)
73 long wxApp::sm_lastMessageTime
= 0;
75 bool wxApp::Initialize()
77 wxBuffer
= new char[BUFSIZ
+ 512];
79 wxClassInfo::InitializeClasses();
81 // GL: I'm annoyed ... I don't know where to put this and I don't want to
82 // create a module for that as it's part of the core.
84 wxPendingEvents
= new wxList();
85 wxPendingEventsLocker
= new wxCriticalSection();
88 wxTheColourDatabase
= new wxColourDatabase(wxKEY_STRING
);
89 wxTheColourDatabase
->Initialize();
91 wxInitializeStockLists();
92 wxInitializeStockObjects();
94 #if wxUSE_WX_RESOURCES
95 wxInitializeResourceSystem();
98 // For PostScript printing
100 /* Done using wxModule now
101 wxInitializePrintSetupData();
102 wxThePrintPaperDatabase = new wxPrintPaperDatabase;
103 wxThePrintPaperDatabase->CreateDatabase();
107 wxBitmap::InitStandardHandlers();
109 wxWidgetHashTable
= new wxHashTable(wxKEY_INTEGER
);
111 wxModule::RegisterModules();
112 if (!wxModule::InitializeModules()) return FALSE
;
117 void wxApp::CleanUp()
119 delete wxWidgetHashTable
;
120 wxWidgetHashTable
= NULL
;
122 wxModule::CleanUpModules();
124 #if wxUSE_WX_RESOURCES
125 wxCleanUpResourceSystem();
128 wxDeleteStockObjects() ;
130 // Destroy all GDI lists, etc.
132 delete wxTheBrushList
;
133 wxTheBrushList
= NULL
;
138 delete wxTheFontList
;
139 wxTheFontList
= NULL
;
141 delete wxTheBitmapList
;
142 wxTheBitmapList
= NULL
;
144 delete wxTheColourDatabase
;
145 wxTheColourDatabase
= NULL
;
148 /* Done using wxModule now
149 wxInitializePrintSetupData(FALSE);
150 delete wxThePrintPaperDatabase;
151 wxThePrintPaperDatabase = NULL;
155 wxBitmap::CleanUpHandlers();
160 wxClassInfo::CleanUpClasses();
165 // GL: I'm annoyed ... I don't know where to put this and I don't want to
166 // create a module for that as it's part of the core.
168 delete wxPendingEvents
;
169 delete wxPendingEventsLocker
;
172 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
173 // At this point we want to check if there are any memory
174 // blocks that aren't part of the wxDebugContext itself,
175 // as a special case. Then when dumping we need to ignore
176 // wxDebugContext, too.
177 if (wxDebugContext::CountObjectsLeft(TRUE
) > 0)
179 wxLogDebug("There were memory leaks.\n");
180 wxDebugContext::Dump();
181 wxDebugContext::PrintStatistics();
185 // do it as the very last thing because everything else can log messages
186 wxLog::DontCreateOnDemand();
187 // do it as the very last thing because everything else can log messages
188 delete wxLog::SetActiveTarget(NULL
);
191 int wxEntry( int argc
, char *argv
[] )
193 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
194 // This seems to be necessary since there are 'rogue'
195 // objects present at this point (perhaps global objects?)
196 // Setting a checkpoint will ignore them as far as the
197 // memory checking facility is concerned.
198 // Of course you may argue that memory allocated in globals should be
199 // checked, but this is a reasonable compromise.
200 wxDebugContext::SetCheckpoint();
203 if (!wxApp::Initialize())
208 if (!wxApp::GetInitializerFunction())
210 printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" );
214 wxTheApp
= (wxApp
*) (* wxApp::GetInitializerFunction()) ();
219 printf( "wxWindows error: wxTheApp == NULL\n" );
223 wxTheApp
->SetClassName(wxFileNameFromPath(argv
[0]));
224 wxTheApp
->SetAppName(wxFileNameFromPath(argv
[0]));
226 wxTheApp
->argc
= argc
;
227 wxTheApp
->argv
= argv
;
229 // GUI-specific initialization, such as creating an app context.
230 wxTheApp
->OnInitGui();
232 // Here frames insert themselves automatically into wxTopLevelWindows by
233 // getting created in OnInit().
236 if (wxTheApp
->OnInit())
238 if (wxTheApp
->Initialized()) retValue
= wxTheApp
->OnRun();
241 // flush the logged messages if any
242 wxLog
*pLog
= wxLog::GetActiveTarget();
243 if ( pLog
!= NULL
&& pLog
->HasPendingMessages() )
246 delete wxLog::SetActiveTarget(new wxLogStderr
); // So dialog boxes aren't used
247 // for further messages
249 if (wxTheApp
->GetTopWindow())
251 delete wxTheApp
->GetTopWindow();
252 wxTheApp
->SetTopWindow(NULL
);
255 wxTheApp
->DeletePendingObjects();
264 // Static member initialization
265 wxAppInitializerFunction
wxAppBase::m_appInitFn
= (wxAppInitializerFunction
) NULL
;
272 m_wantDebugOutput
= TRUE
;
276 m_exitOnFrameDelete
= TRUE
;
278 m_mainColormap
= (WXColormap
) NULL
;
279 m_appContext
= (WXAppContext
) NULL
;
280 m_topLevelWidget
= (WXWidget
) NULL
;
281 m_maxRequestSize
= 0;
282 m_initialDisplay
= (WXDisplay
*) 0;
285 bool wxApp::Initialized()
293 int wxApp::MainLoop()
298 * Sit around forever waiting to process X-events. Property Change
299 * event are handled special, because they have to refer to
300 * the root window rather than to a widget. therefore we can't
301 * use an Xt-eventhandler.
304 XSelectInput(XtDisplay((Widget
) wxTheApp
->GetTopLevelWidget()),
305 XDefaultRootWindow(XtDisplay((Widget
) wxTheApp
->GetTopLevelWidget())),
310 // Use this flag to allow breaking the loop via wxApp::ExitMainLoop()
313 XtAppNextEvent( (XtAppContext
) wxTheApp
->GetAppContext(), &event
);
315 ProcessXEvent((WXEvent
*) & event
);
317 if (XtAppPending( (XtAppContext
) wxTheApp
->GetAppContext() ) == 0)
322 // leave the main loop to give other threads a chance to
323 // perform their GUI work
336 // Processes an X event.
337 void wxApp::ProcessXEvent(WXEvent
* _event
)
339 XEvent
* event
= (XEvent
*) _event
;
341 if (event
->type
== KeyPress
)
344 Widget widget
= XtWindowToWidget(event
->xany
.display
, event
->xany
.window
);
345 wxLogDebug("Got key press event for 0x%08x (parent = 0x%08x)",
346 widget
, XtParent(widget
));
349 if (CheckForAccelerator(_event
))
351 // Do nothing! We intercepted and processed the event as an
355 else if (CheckForKeyDown(_event
))
357 // We intercepted and processed the key down event
362 XtDispatchEvent(event
);
366 else if (event
->type
== PropertyNotify
)
368 HandlePropertyChange(_event
);
371 else if (event
->type
== ResizeRequest
)
373 /* Terry Gitnick <terryg@scientech.com> - 1/21/98
374 * If resize event, don't resize until the last resize event for this
375 * window is recieved. Prevents flicker as windows are resized.
378 Display
*disp
= XtDisplay((Widget
) wxTheApp
->GetTopLevelWidget());
379 Window win
= event
->xany
.window
;
384 while( XCheckTypedWindowEvent (disp
, win
, ResizeRequest
, &report
));
386 // TODO: when implementing refresh optimization, we can use
387 // XtAddExposureToRegion to expand the window's paint region.
389 XtDispatchEvent(event
);
393 XtDispatchEvent(event
);
397 // Returns TRUE if more time is needed.
398 bool wxApp::ProcessIdle()
401 event
.SetEventObject(this);
404 return event
.MoreRequested();
407 void wxApp::ExitMainLoop()
412 // Is a message/event pending?
413 bool wxApp::Pending()
415 XFlush(XtDisplay( (Widget
) wxTheApp
->GetTopLevelWidget() ));
417 // Fix by Doug from STI, to prevent a stall if non-X event
419 return ((XtAppPending( (XtAppContext
) GetAppContext() ) & XtIMXEvent
) != 0) ;
422 // Dispatch a message.
423 void wxApp::Dispatch()
425 // XtAppProcessEvent( (XtAppContext) wxTheApp->GetAppContext(), XtIMAll);
428 XtAppNextEvent((XtAppContext
) GetAppContext(), &event
);
429 ProcessXEvent((WXEvent
*) & event
);
432 // This should be redefined in a derived class for
433 // handling property change events for XAtom IPC.
434 void wxApp::HandlePropertyChange(WXEvent
*event
)
436 // by default do nothing special
437 XtDispatchEvent((XEvent
*) event
); /* let Motif do the work */
440 void wxApp::OnIdle(wxIdleEvent
& event
)
442 static bool inOnIdle
= FALSE
;
444 // Avoid recursion (via ProcessEvent default case)
450 // 'Garbage' collection of windows deleted with Close().
451 DeletePendingObjects();
454 // Flush pending events.
455 ProcessPendingEvents();
458 // flush the logged messages if any
459 wxLog
*pLog
= wxLog::GetActiveTarget();
460 if ( pLog
!= NULL
&& pLog
->HasPendingMessages() )
463 // Send OnIdle events to all windows
464 bool needMore
= SendIdleEvents();
467 event
.RequestMore(TRUE
);
472 // Send idle event to all top-level windows
473 bool wxApp::SendIdleEvents()
475 bool needMore
= FALSE
;
477 wxWindowList::Node
* node
= wxTopLevelWindows
.GetFirst();
480 wxWindow
* win
= node
->GetData();
481 if (SendIdleEvents(win
))
483 node
= node
->GetNext();
489 // Send idle event to window and all subwindows
490 bool wxApp::SendIdleEvents(wxWindow
* win
)
492 bool needMore
= FALSE
;
495 event
.SetEventObject(win
);
496 win
->ProcessEvent(event
);
498 if (event
.MoreRequested())
501 wxNode
* node
= win
->GetChildren().First();
504 wxWindow
* win
= (wxWindow
*) node
->Data();
505 if (SendIdleEvents(win
))
513 void wxApp::DeletePendingObjects()
515 wxNode
*node
= wxPendingDelete
.First();
518 wxObject
*obj
= (wxObject
*)node
->Data();
522 if (wxPendingDelete
.Member(obj
))
525 // Deleting one object may have deleted other pending
526 // objects, so start from beginning of list again.
527 node
= wxPendingDelete
.First();
532 void wxApp::ProcessPendingEvents()
534 wxNode
*node
= wxPendingEvents
->First();
535 wxCriticalSectionLocker
locker(*wxPendingEventsLocker
);
539 wxEvtHandler
*handler
= (wxEvtHandler
*)node
->Data();
541 handler
->ProcessPendingEvents();
544 node
= wxPendingEvents
->First();
547 #endif // wxUSE_THREADS
549 // Create an application context
550 bool wxApp::OnInitGui()
552 XtToolkitInitialize() ;
553 wxTheApp
->m_appContext
= (WXAppContext
) XtCreateApplicationContext() ;
554 Display
*dpy
= XtOpenDisplay((XtAppContext
) wxTheApp
->m_appContext
,(String
)NULL
,NULL
,
555 (const char*) wxTheApp
->GetClassName(), NULL
, 0,
556 # if XtSpecificationRelease < 5
564 wxString
className(wxTheApp
->GetClassName());
565 wxLogError(_("wxWindows could not open display for '%s': exiting."),
566 (const char*) className
);
569 m_initialDisplay
= (WXDisplay
*) dpy
;
571 wxTheApp
->m_topLevelWidget
= (WXWidget
) XtAppCreateShell((String
)NULL
, (const char*) wxTheApp
->GetClassName(),
572 applicationShellWidgetClass
,dpy
,
575 // Add general resize proc
577 rec
.string
= "resize";
578 rec
.proc
= (XtActionProc
)wxWidgetResizeProc
;
579 XtAppAddActions((XtAppContext
) wxTheApp
->m_appContext
, &rec
, 1);
581 GetMainColormap(dpy
);
582 m_maxRequestSize
= XMaxRequestSize((Display
*) dpy
);
587 WXColormap
wxApp::GetMainColormap(WXDisplay
* display
)
589 if (!display
) /* Must be called first with non-NULL display */
590 return m_mainColormap
;
592 int defaultScreen
= DefaultScreen((Display
*) display
);
593 Screen
* screen
= XScreenOfDisplay((Display
*) display
, defaultScreen
);
595 Colormap c
= DefaultColormapOfScreen(screen
);
598 m_mainColormap
= (WXColormap
) c
;
600 return (WXColormap
) c
;
603 // Returns TRUE if an accelerator has been processed
604 bool wxApp::CheckForAccelerator(WXEvent
* event
)
606 XEvent
* xEvent
= (XEvent
*) event
;
607 if (xEvent
->xany
.type
== KeyPress
)
609 // Find a wxWindow for this window
610 // TODO: should get display for the window, not the current display
611 Widget widget
= XtWindowToWidget((Display
*) wxGetDisplay(), xEvent
->xany
.window
);
612 wxWindow
* win
= NULL
;
614 // Find the first wxWindow that corresponds to this event window
615 while (widget
&& !(win
= wxGetWindowFromTable(widget
)))
616 widget
= XtParent(widget
);
621 wxKeyEvent
keyEvent(wxEVT_CHAR
);
622 wxTranslateKeyEvent(keyEvent
, win
, (Widget
) 0, xEvent
);
624 // Now we have a wxKeyEvent and we have a wxWindow.
625 // Go up the hierarchy until we find a matching accelerator,
626 // or we get to the top.
629 if (win
->ProcessAccelerator(keyEvent
))
631 win
= win
->GetParent();
638 bool wxApp::CheckForKeyDown(WXEvent
* event
)
640 XEvent
* xEvent
= (XEvent
*) event
;
641 if (xEvent
->xany
.type
== KeyPress
)
643 Widget widget
= XtWindowToWidget((Display
*) wxGetDisplay(),
644 xEvent
->xany
.window
);
645 wxWindow
* win
= NULL
;
647 // Find the first wxWindow that corresponds to this event window
648 while (widget
&& !(win
= wxGetWindowFromTable(widget
)))
649 widget
= XtParent(widget
);
654 wxKeyEvent
keyEvent(wxEVT_KEY_DOWN
);
655 wxTranslateKeyEvent(keyEvent
, win
, (Widget
) 0, xEvent
);
657 win
->ProcessEvent( keyEvent
);
658 return (keyEvent
.GetSkipped() != TRUE
);
668 retValue
= wxTheApp
->OnExit();
672 * Exit in some platform-specific way. Not recommended that the app calls this:
673 * only for emergencies.
678 // Yield to other processes
681 while (wxTheApp
&& wxTheApp
->Pending())
682 wxTheApp
->Dispatch();
684 // VZ: is it the same as this (taken from old wxExecute)?
686 XtAppProcessEvent((XtAppContext
) wxTheApp
->GetAppContext(), XtIMAll
);
692 // TODO use XmGetPixmap (?) to get the really standard icons!
694 #include "wx/generic/info.xpm"
695 #include "wx/generic/error.xpm"
696 #include "wx/generic/question.xpm"
697 #include "wx/generic/warning.xpm"
700 wxApp::GetStdIcon(int which
) const
704 case wxICON_INFORMATION
:
705 return wxIcon(info_xpm
);
707 case wxICON_QUESTION
:
708 return wxIcon(question_xpm
);
710 case wxICON_EXCLAMATION
:
711 return wxIcon(warning_xpm
);
714 wxFAIL_MSG("requested non existent standard icon");
715 // still fall through
718 return wxIcon(error_xpm
);