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[wxWidgets.git] / include / wx / mac / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15
16 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
18 // global settings
19 // ----------------------------------------------------------------------------
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 2.6 API: set it to 0 to
32 // flag all cases of using deprecated functions.
33 //
34 // Default is 1 but please try building your code with 0 as the default will
35 // change to 0 in the next version and the deprecated functions will disappear
36 // in the version after it completely.
37 //
38 // Recommended setting: 0 (please update your code)
39 #define WXWIN_COMPATIBILITY_2_6 0
40
41 // This setting determines the compatibility with 2.8 API: set it to 0 to
42 // flag all cases of using deprecated functions.
43 //
44 // Default is 1 but please try building your code with 0 as the default will
45 // change to 0 in the next version and the deprecated functions will disappear
46 // in the version after it completely.
47 //
48 // Recommended setting: 0 (please update your code)
49 #define WXWIN_COMPATIBILITY_2_8 1
50
51 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
52 // default system font is used for wxWindow::GetCharWidth/Height() instead of
53 // the current font.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxDIALOG_UNIT_COMPATIBILITY 0
59
60 // ----------------------------------------------------------------------------
61 // debugging settings
62 // ----------------------------------------------------------------------------
63
64 // Generic comment about debugging settings: they are very useful if you don't
65 // use any other memory leak detection tools such as Purify/BoundsChecker, but
66 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
67 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
68 // may prefer to use it instead of built in memory debugging code because it is
69 // faster and more fool proof.
70 //
71 // Using VC++ CRT memory debugging is enabled by default in debug mode
72 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
73 // and if __NO_VC_CRTDBG__ is not defined.
74
75 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
76 // __WXDEBUG__ is not defined, will still use the normal memory operators.
77 //
78 // Default is 0
79 //
80 // Recommended setting: 0
81 #define wxUSE_DEBUG_CONTEXT 0
82
83 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
84 // __WXDEBUG__ is also defined.
85 //
86 // WARNING: this code may not work with all architectures, especially if
87 // alignment is an issue. This switch is currently ignored for mingw / cygwin
88 //
89 // Default is 0
90 //
91 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
92 #define wxUSE_MEMORY_TRACING 0
93
94 // In debug mode, cause new and delete to be redefined globally.
95 // If this causes problems (e.g. link errors which is a common problem
96 // especially if you use another library which also redefines the global new
97 // and delete), set this to 0.
98 // This switch is currently ignored for mingw / cygwin
99 //
100 // Default is 0
101 //
102 // Recommended setting: 0
103 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
104
105 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
106 // this causes problems (e.g. link errors), set this to 0. You may need to set
107 // this to 0 if using templates (at least for VC++). This switch is currently
108 // ignored for mingw / cygwin / CodeWarrior
109 //
110 // Default is 0
111 //
112 // Recommended setting: 0
113 #define wxUSE_DEBUG_NEW_ALWAYS 0
114
115 // wxHandleFatalExceptions() may be used to catch the program faults at run
116 // time and, instead of terminating the program with a usual GPF message box,
117 // call the user-defined wxApp::OnFatalException() function. If you set
118 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
119 //
120 // This setting is for Win32 only and can only be enabled if your compiler
121 // supports Win32 structured exception handling (currently only VC++ does)
122 //
123 // Default is 1
124 //
125 // Recommended setting: 1 if your compiler supports it.
126 #define wxUSE_ON_FATAL_EXCEPTION 1
127
128 // Set this to 1 to be able to generate a human-readable (unlike
129 // machine-readable minidump created by wxCrashReport::Generate()) stack back
130 // trace when your program crashes using wxStackWalker
131 //
132 // Default is 1 if supported by the compiler.
133 //
134 // Recommended setting: 1, set to 0 if your programs never crash
135 #define wxUSE_STACKWALKER 1
136
137 // Set this to 1 to compile in wxDebugReport class which allows you to create
138 // and optionally upload to your web site a debug report consisting of back
139 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
140 //
141 // Default is 1 if supported by the compiler.
142 //
143 // Recommended setting: 1, it is compiled into a separate library so there
144 // is no overhead if you don't use it
145 #define wxUSE_DEBUGREPORT 1
146
147 // ----------------------------------------------------------------------------
148 // Unicode support
149 // ----------------------------------------------------------------------------
150
151 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
152 // defined as wchar_t, wxString will use Unicode internally. If you set this
153 // to 1, you must use wxT() macro for all literal strings in the program.
154 //
155 // Unicode is currently only fully supported under Windows NT/2000/XP
156 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
157 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
158 //
159 // Default is 0 (but only because of makefiles)
160 //
161 // Recommended setting: 1
162 #ifndef wxUSE_UNICODE
163 #define wxUSE_UNICODE 0
164 #endif
165
166 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
167 // compiling the program in Unicode mode. More precisely, it will be possible
168 // to construct wxString from a wide (Unicode) string and convert any wxString
169 // to Unicode.
170 //
171 // Default is 1
172 //
173 // Recommended setting: 1
174 #define wxUSE_WCHAR_T 1
175
176 // ----------------------------------------------------------------------------
177 // global features
178 // ----------------------------------------------------------------------------
179
180 // Compile library in exception-safe mode? If set to 1, the library will try to
181 // behave correctly in presence of exceptions (even though it still will not
182 // use the exceptions itself) and notify the user code about any unhandled
183 // exceptions. If set to 0, propagation of the exceptions through the library
184 // code will lead to undefined behaviour -- but the code itself will be
185 // slightly smaller and faster.
186 //
187 // Note that like wxUSE_THREADS this option is automatically set to 0 if
188 // wxNO_EXCEPTIONS is defined.
189 //
190 // Default is 1
191 //
192 // Recommended setting: depends on whether you intend to use C++ exceptions
193 // in your own code (1 if you do, 0 if you don't)
194 #define wxUSE_EXCEPTIONS 1
195
196 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
197 //
198 // Default is 0
199 //
200 // Recommended setting: 0 (this is still work in progress...)
201 #define wxUSE_EXTENDED_RTTI 0
202
203 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
204 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
205 // and for wxHashMap to be implemented with templates.
206 //
207 // Default is 0
208 //
209 // Recommended setting: YMMV
210 #define wxUSE_STL 0
211
212 // Support for message/error logging. This includes wxLogXXX() functions and
213 // wxLog and derived classes. Don't set this to 0 unless you really know what
214 // you are doing.
215 //
216 // Default is 1
217 //
218 // Recommended setting: 1 (always)
219 #define wxUSE_LOG 1
220
221 // Recommended setting: 1
222 #define wxUSE_LOGWINDOW 1
223
224 // Recommended setting: 1
225 #define wxUSE_LOGGUI 1
226
227 // Recommended setting: 1
228 #define wxUSE_LOG_DIALOG 1
229
230 // Support for command line parsing using wxCmdLineParser class.
231 //
232 // Default is 1
233 //
234 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
235 #define wxUSE_CMDLINE_PARSER 1
236
237 // Support for multithreaded applications: if 1, compile in thread classes
238 // (thread.h) and make the library a bit more thread safe. Although thread
239 // support is quite stable by now, you may still consider recompiling the
240 // library without it if you have no use for it - this will result in a
241 // somewhat smaller and faster operation.
242 //
243 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
244 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
245 // build/msw/config.* file this value will have no effect.
246 //
247 // Default is 1
248 //
249 // Recommended setting: 0 unless you do plan to develop MT applications
250 #define wxUSE_THREADS 1
251
252 // If enabled, compiles wxWidgets streams classes
253 //
254 // wx stream classes are used for image IO, process IO redirection, network
255 // protocols implementation and much more and so disabling this results in a
256 // lot of other functionality being lost.
257 //
258 // Default is 1
259 //
260 // Recommended setting: 1 as setting it to 0 disables many other things
261 #define wxUSE_STREAMS 1
262
263 // Use standard C++ streams if 1 instead of wx streams in some places. If
264 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
265 // depend on the standard streams library.
266 //
267 // Notice that enabling this does not replace wx streams with std streams
268 // everywhere, in a lot of places wx streams are used no matter what.
269 //
270 // Default is 0
271 //
272 // Recommended setting: 1 if you use the standard streams anyhow and so
273 // dependency on the standard streams library is not a
274 // problem
275 #define wxUSE_STD_IOSTREAM 0
276
277 // Enable conversion to standard C++ string if 1.
278 //
279 // Default is 1 for most compilers.
280 //
281 // Currently the Digital Mars and Watcom compilers come without standard C++
282 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
283 // them (e.g. from STLPort).
284 //
285 // VC++ 5.0 does include standard C++ library header, however they produce
286 // many warnings that can't be turned off when compiled at warning level 4.
287 #if defined(__DMC__) || defined(__WATCOMC__) \
288 || (defined(_MSC_VER) && _MSC_VER < 1200)
289 #define wxUSE_STD_STRING 0
290 #else
291 #define wxUSE_STD_STRING 1
292 #endif
293
294 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
295 // Note that if the system's implementation does not support positional
296 // parameters, setting this to 1 forces the use of the wxWidgets implementation
297 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
298 // many Unix systems but usually doesn't under Windows.
299 //
300 // Positional parameters are very useful when translating a program since using
301 // them in formatting strings allow translators to correctly reorder the
302 // translated sentences.
303 //
304 // Default is 1
305 //
306 // Recommended setting: 1 if you want to support multiple languages
307 #define wxUSE_PRINTF_POS_PARAMS 1
308
309 // ----------------------------------------------------------------------------
310 // non GUI features selection
311 // ----------------------------------------------------------------------------
312
313 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
314 // integer which is implemented in terms of native 64 bit integers if any or
315 // uses emulation otherwise.
316 //
317 // This class is required by wxDateTime and so you should enable it if you want
318 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
319 // integers in which case (almost) all of its functions are inline and it
320 // almost does not take any space, so there should be no reason to switch it
321 // off.
322 //
323 // Recommended setting: 1
324 #define wxUSE_LONGLONG 1
325
326 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
327 // storing binary data in wxConfig on most platforms.
328 //
329 // Default is 1.
330 //
331 // Recommended setting: 1 (but can be safely disabled if you don't use it)
332 #define wxUSE_BASE64 1
333
334 // Set this to 1 to be able to use wxEventLoop even in console applications
335 // (i.e. using base library only, without GUI). This is mostly useful for
336 // processing socket events but is also necessary to use timers in console
337 // applications
338 //
339 // Default is 1.
340 //
341 // Recommended setting: 1 (but can be safely disabled if you don't use it)
342 #define wxUSE_CONSOLE_EVENTLOOP 1
343
344 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
345 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
346 //
347 // Default is 1
348 //
349 // Recommended setting: 1 (wxFile is highly recommended as it is required by
350 // i18n code, wxFileConfig and others)
351 #define wxUSE_FILE 1
352 #define wxUSE_FFILE 1
353
354 // Use wxFSVolume class providing access to the configured/active mount points
355 //
356 // Default is 1
357 //
358 // Recommended setting: 1 (but may be safely disabled if you don't use it)
359 #define wxUSE_FSVOLUME 1
360
361 // Use wxStandardPaths class which allows to retrieve some standard locations
362 // in the file system
363 //
364 // Default is 1
365 //
366 // Recommended setting: 1 (may be disabled to save space, but not much)
367 #define wxUSE_STDPATHS 1
368
369 // use wxTextBuffer class: required by wxTextFile
370 #define wxUSE_TEXTBUFFER 1
371
372 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
373 // wxFileConfig
374 #define wxUSE_TEXTFILE 1
375
376 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
377 #define wxUSE_INTL 1
378
379 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
380 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
381 // old wxTime and wxDate classes which are still provided for backwards
382 // compatibility (and implemented in terms of wxDateTime).
383 //
384 // Note that this class is relatively new and is still officially in alpha
385 // stage because some features are not yet (fully) implemented. It is already
386 // quite useful though and should only be disabled if you are aiming at
387 // absolutely minimal version of the library.
388 //
389 // Requires: wxUSE_LONGLONG
390 //
391 // Default is 1
392 //
393 // Recommended setting: 1
394 #define wxUSE_DATETIME 1
395
396 // Set wxUSE_TIMER to 1 to compile wxTimer class
397 //
398 // Default is 1
399 //
400 // Recommended setting: 1
401 #define wxUSE_TIMER 1
402
403 // Use wxStopWatch clas.
404 //
405 // Default is 1
406 //
407 // Recommended setting: 1 (needed by wxSocket)
408 #define wxUSE_STOPWATCH 1
409
410 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
411 // which allow the application to store its settings in the persistent
412 // storage. Setting this to 1 will also enable on-demand creation of the
413 // global config object in wxApp.
414 //
415 // See also wxUSE_CONFIG_NATIVE below.
416 //
417 // Recommended setting: 1
418 #define wxUSE_CONFIG 1
419
420 // If wxUSE_CONFIG is 1, you may choose to use either the native config
421 // classes under Windows (using .INI files under Win16 and the registry under
422 // Win32) or the portable text file format used by the config classes under
423 // Unix.
424 //
425 // Default is 1 to use native classes. Note that you may still use
426 // wxFileConfig even if you set this to 1 - just the config object created by
427 // default for the applications needs will be a wxRegConfig or wxIniConfig and
428 // not wxFileConfig.
429 //
430 // Recommended setting: 1
431 #define wxUSE_CONFIG_NATIVE 1
432
433 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
434 // to connect/disconnect from the network and be notified whenever the dial-up
435 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
436 //
437 // Default is 1.
438 //
439 // Recommended setting: 1
440 #define wxUSE_DIALUP_MANAGER 1
441
442 // Compile in classes for run-time DLL loading and function calling.
443 // Required by wxUSE_DIALUP_MANAGER.
444 //
445 // This setting is for Win32 only
446 //
447 // Default is 1.
448 //
449 // Recommended setting: 1
450 #define wxUSE_DYNLIB_CLASS 1
451
452 // experimental, don't use for now
453 #define wxUSE_DYNAMIC_LOADER 1
454
455 // Set to 1 to use socket classes
456 #define wxUSE_SOCKETS 1
457
458 // Set to 1 to enable virtual file systems (required by wxHTML)
459 #define wxUSE_FILESYSTEM 1
460
461 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
462 #define wxUSE_FS_ZIP 1
463
464 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
465 #define wxUSE_FS_ARCHIVE 1
466
467 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
468 #define wxUSE_FS_INET 1
469
470 // wxArchive classes for accessing archives such as zip and tar
471 #define wxUSE_ARCHIVE_STREAMS 1
472
473 // Set to 1 to compile wxZipInput/OutputStream classes.
474 #define wxUSE_ZIPSTREAM 1
475
476 // Set to 1 to compile wxTarInput/OutputStream classes.
477 #define wxUSE_TARSTREAM 1
478
479 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
480 // wxUSE_LIBPNG
481 #define wxUSE_ZLIB 1
482
483 // If enabled, the code written by Apple will be used to write, in a portable
484 // way, float on the disk. See extended.c for the license which is different
485 // from wxWidgets one.
486 //
487 // Default is 1.
488 //
489 // Recommended setting: 1 unless you don't like the license terms (unlikely)
490 #define wxUSE_APPLE_IEEE 1
491
492 // Joystick support class
493 #define wxUSE_JOYSTICK 1
494
495 // wxFontEnumerator class
496 #define wxUSE_FONTENUM 1
497
498 // wxFontMapper class
499 #define wxUSE_FONTMAP 1
500
501 // wxMimeTypesManager class
502 #define wxUSE_MIMETYPE 1
503
504 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
505 // or wxURL you need to set this to 1.
506 //
507 // Default is 1.
508 //
509 // Recommended setting: 1
510 #define wxUSE_PROTOCOL 1
511
512 // The settings for the individual URL schemes
513 #define wxUSE_PROTOCOL_FILE 1
514 #define wxUSE_PROTOCOL_FTP 1
515 #define wxUSE_PROTOCOL_HTTP 1
516
517 // Define this to use wxURL class.
518 #define wxUSE_URL 1
519
520 // Define this to use native platform url and protocol support.
521 // Currently valid only for MS-Windows.
522 // Note: if you set this to 1, you can open ftp/http/gopher sites
523 // and obtain a valid input stream for these sites
524 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
525 // Doing so reduces the code size.
526 //
527 // This code is experimental and subject to change.
528 #define wxUSE_URL_NATIVE 0
529
530 // Support for wxVariant class used in several places throughout the library,
531 // notably in wxDataViewCtrl API.
532 //
533 // Default is 1.
534 //
535 // Recommended setting: 1 unless you want to reduce the library size as much as
536 // possible in which case setting this to 0 can gain up to 100KB.
537 #define wxUSE_VARIANT 1
538
539 // Support for regular expression matching via wxRegEx class: enable this to
540 // use POSIX regular expressions in your code. You need to compile regex
541 // library from src/regex to use it under Windows.
542 //
543 // Default is 0
544 //
545 // Recommended setting: 1 if your compiler supports it, if it doesn't please
546 // contribute us a makefile for src/regex for it
547 #define wxUSE_REGEX 1
548
549 // wxSystemOptions class
550 #define wxUSE_SYSTEM_OPTIONS 1
551
552 // wxSound class
553 #define wxUSE_SOUND 1
554
555 // Use wxMediaCtrl
556 //
557 // Default is 1.
558 //
559 // Recommended setting: 1
560 #define wxUSE_MEDIACTRL 1
561
562 // Use GStreamer for Unix (req a lot of dependancies)
563 //
564 // Default is 0
565 //
566 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
567 #define wxUSE_GSTREAMER 0
568
569 // Use wxWidget's XRC XML-based resource system. Recommended.
570 //
571 // Default is 1
572 //
573 // Recommended setting: 1 (requires wxUSE_XML)
574 #define wxUSE_XRC 1
575
576 // XML parsing classes. Note that their API will change in the future, so
577 // using wxXmlDocument and wxXmlNode in your app is not recommended.
578 //
579 // Default is the same as wxUSE_XRC, i.e. 1 by default.
580 //
581 // Recommended setting: 1 (required by XRC)
582 #define wxUSE_XML wxUSE_XRC
583
584 // Use wxWidget's AUI docking system
585 //
586 // Default is 1
587 //
588 // Recommended setting: 1
589 #define wxUSE_AUI 1
590
591 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
592 //
593 // Default is 1
594 //
595 // Recommended setting: 1
596 #define wxUSE_STC 1
597
598
599 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
600 // 2D drawing API. (Still somewhat experimental)
601 //
602 // Please note that on Windows you will need to link with gdiplus.lib (use
603 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
604 // application if you want it to be runnable on pre-XP systems.
605 //
606 // Default is 0
607 //
608 // Recommended setting: 1
609 #ifndef wxUSE_GRAPHICS_CONTEXT
610 #define wxUSE_GRAPHICS_CONTEXT 0
611 #endif
612
613 // ----------------------------------------------------------------------------
614 // Individual GUI controls
615 // ----------------------------------------------------------------------------
616
617 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
618 // (without it, wxControl class is not compiled)
619 //
620 // Default is 1
621 //
622 // Recommended setting: 1 (don't change except for very special programs)
623 #define wxUSE_CONTROLS 1
624
625 // wxPopupWindow class is a top level transient window. It is currently used
626 // to implement wxTipWindow
627 //
628 // Default is 1
629 //
630 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
631 #define wxUSE_POPUPWIN 1
632
633 // wxTipWindow allows to implement the custom tooltips, it is used by the
634 // context help classes. Requires wxUSE_POPUPWIN.
635 //
636 // Default is 1
637 //
638 // Recommended setting: 1 (may be set to 0)
639 #define wxUSE_TIPWINDOW 1
640
641 // Each of the settings below corresponds to one wxWidgets control. They are
642 // all switched on by default but may be disabled if you are sure that your
643 // program (including any standard dialogs it can show!) doesn't need them and
644 // if you desperately want to save some space. If you use any of these you must
645 // set wxUSE_CONTROLS as well.
646 //
647 // Default is 1
648 //
649 // Recommended setting: 1
650 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
651 #define wxUSE_BUTTON 1 // wxButton
652 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
653 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
654 #define wxUSE_CHECKBOX 1 // wxCheckBox
655 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
656 #define wxUSE_CHOICE 1 // wxChoice
657 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
658 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
659 #define wxUSE_COMBOBOX 1 // wxComboBox
660 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
661 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
662 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
663 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
664 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
665 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
666 #define wxUSE_GAUGE 1 // wxGauge
667 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
668 #define wxUSE_LISTBOX 1 // wxListBox
669 #define wxUSE_LISTCTRL 1 // wxListCtrl
670 #define wxUSE_RADIOBOX 1 // wxRadioBox
671 #define wxUSE_RADIOBTN 1 // wxRadioButton
672 #define wxUSE_SCROLLBAR 1 // wxScrollBar
673 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
674 #define wxUSE_SLIDER 1 // wxSlider
675 #define wxUSE_SPINBTN 1 // wxSpinButton
676 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
677 #define wxUSE_STATBOX 1 // wxStaticBox
678 #define wxUSE_STATLINE 1 // wxStaticLine
679 #define wxUSE_STATTEXT 1 // wxStaticText
680 #define wxUSE_STATBMP 1 // wxStaticBitmap
681 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
682 #define wxUSE_TOGGLEBTN 1 // requires wxButton
683 #define wxUSE_TREECTRL 1 // wxTreeCtrl
684
685 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
686 // below either wxStatusBar95 or a generic wxStatusBar will be used.
687 //
688 // Default is 1
689 //
690 // Recommended setting: 1
691 #define wxUSE_STATUSBAR 1
692
693 // Two status bar implementations are available under Win32: the generic one
694 // or the wrapper around native control. For native look and feel the native
695 // version should be used.
696 //
697 // Default is 1 for the platforms where native status bar is supported.
698 //
699 // Recommended setting: 1 (there is no advantage in using the generic one)
700 #define wxUSE_NATIVE_STATUSBAR 1
701
702 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
703 // classes at all. Otherwise, use the native toolbar class unless
704 // wxUSE_TOOLBAR_NATIVE is 0.
705 //
706 // Default is 1 for all settings.
707 //
708 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
709 #define wxUSE_TOOLBAR 1
710 #define wxUSE_TOOLBAR_NATIVE 1
711
712 // wxNotebook is a control with several "tabs" located on one of its sides. It
713 // may be used to logically organise the data presented to the user instead of
714 // putting everything in one huge dialog. It replaces wxTabControl and related
715 // classes of wxWin 1.6x.
716 //
717 // Default is 1.
718 //
719 // Recommended setting: 1
720 #define wxUSE_NOTEBOOK 1
721
722 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
723 // the tabs
724 //
725 // Default is 1.
726 //
727 // Recommended setting: 1
728 #define wxUSE_LISTBOOK 1
729
730 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
731 // the tabs
732 //
733 // Default is 1.
734 //
735 // Recommended setting: 1
736 #define wxUSE_CHOICEBOOK 1
737
738 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
739 // the tabs
740 //
741 // Default is 1.
742 //
743 // Recommended setting: 1
744 #define wxUSE_TREEBOOK 1
745
746 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
747 // tabs
748 //
749 // Default is 1.
750 //
751 // Recommended setting: 1
752 #define wxUSE_TOOLBOOK 1
753
754 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
755 // the new class. It shouldn't be used in new code.
756 //
757 // Default is 0.
758 //
759 // Recommended setting: 0 (use wxNotebook)
760 #define wxUSE_TAB_DIALOG 0
761
762 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
763 // dock.
764 //
765 // Default is 1.
766 //
767 // Recommended setting: 1 (but can be set to 0 if you don't need it)
768 #define wxUSE_TASKBARICON 1
769
770 // wxGrid class
771 //
772 // Default is 1, set to 0 to cut down compilation time and binaries size if you
773 // don't use it.
774 //
775 // Recommended setting: 1
776 //
777 #define wxUSE_GRID 1
778
779 // wxMiniFrame class: a frame with narrow title bar
780 //
781 // Default is 1.
782 //
783 // Recommended setting: 1 (it doesn't cost almost anything)
784 #define wxUSE_MINIFRAME 1
785
786 // wxComboCtrl and related classes: combobox with custom popup window and
787 // not necessarily a listbox.
788 //
789 // Default is 1.
790 //
791 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
792 // it used by wxComboBox
793 #define wxUSE_COMBOCTRL 1
794
795 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
796 // items.
797 //
798 // Default is 1.
799 //
800 // Recommended setting: 1 but can be safely set to 0, except where it is
801 // needed as a base class for generic wxBitmapComboBox.
802 #define wxUSE_ODCOMBOBOX 1
803
804 // wxBitmapComboBox is a combobox that can have images in front of text items.
805 //
806 // Default is 1.
807 //
808 // Recommended setting: 1 but can be safely set to 0
809 #define wxUSE_BITMAPCOMBOBOX 1
810
811 // ----------------------------------------------------------------------------
812 // Miscellaneous GUI stuff
813 // ----------------------------------------------------------------------------
814
815 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
816 #define wxUSE_ACCEL 1
817
818 // Hotkey support (currently Windows only)
819 #define wxUSE_HOTKEY 1
820
821 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
822 // under Windows).
823 //
824 // Default is 1.
825 //
826 // Recommended setting: 1 (can be safely set to 0, not used by the library)
827 #define wxUSE_CARET 1
828
829 // Use wxDisplay class: it allows enumerating all displays on a system and
830 // their geometries as well as finding the display on which the given point or
831 // window lies.
832 //
833 // Default is 1.
834 //
835 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
836 #define wxUSE_DISPLAY 1
837
838 // Miscellaneous geometry code: needed for Canvas library
839 #define wxUSE_GEOMETRY 1
840
841 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
842 // wxListCtrl.
843 //
844 // Default is 1.
845 //
846 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
847 // enumerated above, then this class is mostly useless too)
848 #define wxUSE_IMAGLIST 1
849
850 // Use wxMenu, wxMenuBar, wxMenuItem.
851 //
852 // Default is 1.
853 //
854 // Recommended setting: 1 (can't be disabled under MSW)
855 #define wxUSE_MENUS 1
856
857 // Use wxSashWindow class.
858 //
859 // Default is 1.
860 //
861 // Recommended setting: 1
862 #define wxUSE_SASH 1
863
864 // Use wxSplitterWindow class.
865 //
866 // Default is 1.
867 //
868 // Recommended setting: 1
869 #define wxUSE_SPLITTER 1
870
871 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
872 //
873 // Default is 1.
874 //
875 // Recommended setting: 1
876 #define wxUSE_TOOLTIPS 1
877
878 // wxValidator class and related methods
879 #define wxUSE_VALIDATORS 1
880
881 // ----------------------------------------------------------------------------
882 // common dialogs
883 // ----------------------------------------------------------------------------
884
885 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
886 // file selector, printer dialog). Switching this off also switches off the
887 // printing architecture and interactive wxPrinterDC.
888 //
889 // Default is 1
890 //
891 // Recommended setting: 1 (unless it really doesn't work)
892 #define wxUSE_COMMON_DIALOGS 1
893
894 // wxBusyInfo displays window with message when app is busy. Works in same way
895 // as wxBusyCursor
896 #define wxUSE_BUSYINFO 1
897
898 // Use single/multiple choice dialogs.
899 //
900 // Default is 1
901 //
902 // Recommended setting: 1 (used in the library itself)
903 #define wxUSE_CHOICEDLG 1
904
905 // Use colour picker dialog
906 //
907 // Default is 1
908 //
909 // Recommended setting: 1
910 #define wxUSE_COLOURDLG 1
911
912 // wxDirDlg class for getting a directory name from user
913 #define wxUSE_DIRDLG 1
914
915 // TODO: setting to choose the generic or native one
916
917 // Use file open/save dialogs.
918 //
919 // Default is 1
920 //
921 // Recommended setting: 1 (used in many places in the library itself)
922 #define wxUSE_FILEDLG 1
923
924 // Use find/replace dialogs.
925 //
926 // Default is 1
927 //
928 // Recommended setting: 1 (but may be safely set to 0)
929 #define wxUSE_FINDREPLDLG 1
930
931 // Use font picker dialog
932 //
933 // Default is 1
934 //
935 // Recommended setting: 1 (used in the library itself)
936 #define wxUSE_FONTDLG 1
937
938 // Use wxMessageDialog and wxMessageBox.
939 //
940 // Default is 1
941 //
942 // Recommended setting: 1 (used in the library itself)
943 #define wxUSE_MSGDLG 1
944
945 // progress dialog class for lengthy operations
946 #define wxUSE_PROGRESSDLG 1
947
948 // support for startup tips (wxShowTip &c)
949 #define wxUSE_STARTUP_TIPS 1
950
951 // text entry dialog and wxGetTextFromUser function
952 #define wxUSE_TEXTDLG 1
953
954 // number entry dialog
955 #define wxUSE_NUMBERDLG 1
956
957 // splash screen class
958 #define wxUSE_SPLASH 1
959
960 // wizards
961 #define wxUSE_WIZARDDLG 1
962
963 // Compile in wxAboutBox() function showing the standard "About" dialog.
964 //
965 // Default is 1
966 //
967 // Recommended setting: 1 but can be set to 0 to save some space if you don't
968 // use this function
969 #define wxUSE_ABOUTDLG 1
970
971 // ----------------------------------------------------------------------------
972 // Metafiles support
973 // ----------------------------------------------------------------------------
974
975 // Windows supports the graphics format known as metafile which is, though not
976 // portable, is widely used under Windows and so is supported by wxWin (under
977 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
978 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
979 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
980 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
981 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
982 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
983 // in any metafile related classes at all.
984 //
985 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
986 //
987 // Recommended setting: default or 0 for everything for portable programs.
988 #define wxUSE_METAFILE 1
989 #define wxUSE_ENH_METAFILE 1
990 #define wxUSE_WIN_METAFILES_ALWAYS 0
991
992 // ----------------------------------------------------------------------------
993 // Big GUI components
994 // ----------------------------------------------------------------------------
995
996 // Set to 0 to disable MDI support.
997 //
998 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
999 //
1000 // Default is 1.
1001 //
1002 // Recommended setting: 1, can be safely set to 0.
1003 #define wxUSE_MDI 1
1004
1005 // Set to 0 to disable document/view architecture
1006 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1007
1008 // Set to 0 to disable MDI document/view architecture
1009 //
1010 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1011 #define wxUSE_MDI_ARCHITECTURE 1
1012
1013 // Set to 0 to disable print/preview architecture code
1014 #define wxUSE_PRINTING_ARCHITECTURE 1
1015
1016 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1017 // much more.
1018 //
1019 // Default is 1.
1020 //
1021 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1022 // smaller library.
1023 #define wxUSE_HTML 1
1024
1025 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1026 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1027 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1028 // will need to manually add opengl32.lib and glu32.lib to the list of
1029 // libraries linked with your program if you use OpenGL.
1030 //
1031 // Default is 0.
1032 //
1033 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1034 #define wxUSE_GLCANVAS 0
1035
1036 // wxRichTextCtrl allows editing of styled text.
1037 //
1038 // Default is 1.
1039 //
1040 // Recommended setting: 1, set to 0 if you want compile a
1041 // smaller library.
1042 #define wxUSE_RICHTEXT 1
1043
1044 // ----------------------------------------------------------------------------
1045 // Data transfer
1046 // ----------------------------------------------------------------------------
1047
1048 // Use wxClipboard class for clipboard copy/paste.
1049 //
1050 // Default is 1.
1051 //
1052 // Recommended setting: 1
1053 #define wxUSE_CLIPBOARD 1
1054
1055 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1056 // drop
1057 //
1058 // Default is 1.
1059 //
1060 // Recommended setting: 1
1061 #define wxUSE_DATAOBJ 1
1062
1063 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1064 // different from "built in" drag and drop in wxTreeCtrl which is always
1065 // available). Requires wxUSE_DATAOBJ.
1066 //
1067 // Default is 1.
1068 //
1069 // Recommended setting: 1
1070 #define wxUSE_DRAG_AND_DROP 1
1071
1072 // Use wxAccessible for enhanced and customisable accessibility.
1073 // Depends on wxUSE_OLE.
1074 //
1075 // Default is 0.
1076 //
1077 // Recommended setting (at present): 0
1078 #define wxUSE_ACCESSIBILITY 0
1079
1080 // ----------------------------------------------------------------------------
1081 // miscellaneous settings
1082 // ----------------------------------------------------------------------------
1083
1084 // wxSingleInstanceChecker class allows to verify at startup if another program
1085 // instance is running (it is only available under Win32)
1086 //
1087 // Default is 1
1088 //
1089 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1090 // space)
1091 #define wxUSE_SNGLINST_CHECKER 1
1092
1093 #define wxUSE_DRAGIMAGE 1
1094
1095 #define wxUSE_IPC 1
1096 // 0 for no interprocess comms
1097 #define wxUSE_HELP 1
1098 // 0 for no help facility
1099
1100 // Should we use MS HTML help for wxHelpController? If disabled, neither
1101 // wxCHMHelpController nor wxBestHelpController are available.
1102 //
1103 // Default is 1 under MSW, 0 is always used for the other platforms.
1104 //
1105 // Recommended setting: 1, only set to 0 if you have trouble compiling
1106 // wxCHMHelpController (could be a problem with really ancient compilers)
1107 #define wxUSE_MS_HTML_HELP 1
1108
1109
1110 // Use wxHTML-based help controller?
1111 #define wxUSE_WXHTML_HELP 1
1112
1113 #define wxUSE_CONSTRAINTS 1
1114 // 0 for no window layout constraint system
1115
1116 #define wxUSE_SPLINES 1
1117 // 0 for no splines
1118
1119 #define wxUSE_MOUSEWHEEL 1
1120 // Include mouse wheel support
1121
1122 // ----------------------------------------------------------------------------
1123 // wxDC classes for various output formats
1124 // ----------------------------------------------------------------------------
1125
1126 // Set to 1 for PostScript device context.
1127 #define wxUSE_POSTSCRIPT 0
1128
1129 // Set to 1 to use font metric files in GetTextExtent
1130 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1131
1132 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1133 // to create fiels in SVG (Scalable Vector Graphics) format.
1134 #define wxUSE_SVG 1
1135
1136 // ----------------------------------------------------------------------------
1137 // database classes
1138 // ----------------------------------------------------------------------------
1139
1140 // Define 1 to use ODBC classes
1141 #define wxUSE_ODBC 0
1142
1143 // For backward compatibility reasons, this parameter now only controls the
1144 // default scrolling method used by cursors. This default behavior can be
1145 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1146 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1147 // that use the connection) should support forward only scrolling of cursors,
1148 // or both forward and backward support for backward scrolling cursors is
1149 // dependent on the data source as well as the ODBC driver being used.
1150 #define wxODBC_FWD_ONLY_CURSORS 1
1151
1152 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1153 // member variables. With a setting of 1, full backward compatibility with the
1154 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1155 // as future development will be done only on the non-deprecated
1156 // functions/classes/member variables/etc.
1157 #define wxODBC_BACKWARD_COMPATABILITY 0
1158
1159 // ----------------------------------------------------------------------------
1160 // other compiler (mis)features
1161 // ----------------------------------------------------------------------------
1162
1163 // Set this to 0 if your compiler can't cope with omission of prototype
1164 // parameters.
1165 //
1166 // Default is 1.
1167 //
1168 // Recommended setting: 1 (should never need to set this to 0)
1169 #define REMOVE_UNUSED_ARG 1
1170
1171 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1172 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1173 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1174 // used anyhow.
1175 //
1176 // Default is 1.
1177 //
1178 // Recommended setting: whatever your compiler likes more
1179 #define wxUSE_IOSTREAMH 1
1180
1181 // ----------------------------------------------------------------------------
1182 // image format support
1183 // ----------------------------------------------------------------------------
1184
1185 // wxImage supports many different image formats which can be configured at
1186 // compile-time. BMP is always supported, others are optional and can be safely
1187 // disabled if you don't plan to use images in such format sometimes saving
1188 // substantial amount of code in the final library.
1189 //
1190 // Some formats require an extra library which is included in wxWin sources
1191 // which is mentioned if it is the case.
1192
1193 // Set to 1 for wxImage support (recommended).
1194 #define wxUSE_IMAGE 1
1195
1196 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1197 #define wxUSE_LIBPNG 1
1198
1199 // Set to 1 for JPEG format support (requires libjpeg)
1200 #define wxUSE_LIBJPEG 1
1201
1202 // Set to 1 for TIFF format support (requires libtiff)
1203 #define wxUSE_LIBTIFF 1
1204
1205 // Set to 1 for TGA format support (loading only)
1206 #define wxUSE_TGA 1
1207
1208 // Set to 1 for GIF format support
1209 #define wxUSE_GIF 1
1210
1211 // Set to 1 for PNM format support
1212 #define wxUSE_PNM 1
1213
1214 // Set to 1 for PCX format support
1215 #define wxUSE_PCX 1
1216
1217 // Set to 1 for IFF format support (Amiga format)
1218 #define wxUSE_IFF 0
1219
1220 // Set to 1 for XPM format support
1221 #define wxUSE_XPM 1
1222
1223 // Set to 1 for MS Icons and Cursors format support
1224 #define wxUSE_ICO_CUR 1
1225
1226 // Set to 1 to compile in wxPalette class
1227 #define wxUSE_PALETTE 1
1228
1229 // ----------------------------------------------------------------------------
1230 // wxUniversal-only options
1231 // ----------------------------------------------------------------------------
1232
1233 // Set to 1 to enable compilation of all themes, this is the default
1234 #define wxUSE_ALL_THEMES 1
1235
1236 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1237 // is unset, if it is set these options are not used; notice that metal theme
1238 // uses Win32 one
1239 #define wxUSE_THEME_GTK 0
1240 #define wxUSE_THEME_METAL 0
1241 #define wxUSE_THEME_MONO 0
1242 #define wxUSE_THEME_WIN32 0
1243
1244
1245 /* --- end common options --- */
1246
1247 // ----------------------------------------------------------------------------
1248 // Mac-specific settings
1249 // ----------------------------------------------------------------------------
1250
1251 // override some settings for Metrowerks
1252 //
1253 // VZ: isn't this file only used when building with Metrowerks anyhow?
1254 // CS: no, it is also used by the XCode projects
1255 #ifdef __MWERKS__
1256 #undef wxUSE_DEBUG_CONTEXT
1257 #define wxUSE_DEBUG_CONTEXT 1
1258
1259 #undef wxUSE_STD_IOSTREAM
1260 // CS: I have to set this to 0 now, as shared builds are having problems
1261 #define wxUSE_STD_IOSTREAM 0
1262 #endif
1263
1264 // things not implemented under Mac
1265 #undef wxUSE_POPUPWIN
1266 #define wxUSE_POPUPWIN 0
1267
1268 #undef wxUSE_TIPWINDOW
1269 #define wxUSE_TIPWINDOW 0
1270
1271 #undef wxUSE_TOGGLEBTN
1272 #define wxUSE_TOGGLEBTN 0
1273
1274 #undef wxUSE_STACKWALKER
1275 #define wxUSE_STACKWALKER 0
1276
1277 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1278 // embed the Safari browser control
1279 // 0 by default because of Jaguar compatibility problems
1280 #define wxUSE_WEBKIT 0
1281
1282
1283 // Set to 0 for no libmspack
1284 #define wxUSE_LIBMSPACK 0
1285
1286 // native toolbar does not support embedding controls yet, please test by setting to 1
1287 #define wxMAC_USE_NATIVE_TOOLBAR 0
1288
1289 // make sure we have the proper dispatcher for the console event loop
1290 #define wxUSE_SELECT_DISPATCHER 1
1291 #define wxUSE_EPOLL_DISPATCHER 0
1292
1293
1294
1295 #endif
1296 // _WX_SETUP_H_