1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: declaration of wxAppTraits and derived classes
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_APPTRAIT_H_
13 #define _WX_APPTRAIT_H_
15 #include "wx/string.h"
16 #include "wx/platinfo.h"
18 class WXDLLIMPEXP_FWD_BASE wxArrayString
;
19 class WXDLLIMPEXP_FWD_BASE wxConfigBase
;
20 class WXDLLIMPEXP_FWD_BASE wxEventLoopBase
;
22 class WXDLLIMPEXP_FWD_CORE wxFontMapper
;
23 #endif // wxUSE_FONTMAP
24 class WXDLLIMPEXP_FWD_BASE wxLog
;
25 class WXDLLIMPEXP_FWD_BASE wxMessageOutput
;
26 class WXDLLIMPEXP_FWD_BASE wxObject
;
27 class WXDLLIMPEXP_FWD_CORE wxRendererNative
;
28 class WXDLLIMPEXP_FWD_BASE wxStandardPathsBase
;
29 class WXDLLIMPEXP_FWD_BASE wxString
;
30 class WXDLLIMPEXP_FWD_BASE wxTimer
;
31 class WXDLLIMPEXP_FWD_BASE wxTimerImpl
;
36 // ----------------------------------------------------------------------------
37 // wxAppTraits: this class defines various configurable aspects of wxApp
38 // ----------------------------------------------------------------------------
40 class WXDLLIMPEXP_BASE wxAppTraitsBase
43 // needed since this class declares virtual members
44 virtual ~wxAppTraitsBase() { }
46 // hooks for working with the global objects, may be overridden by the user
47 // ------------------------------------------------------------------------
50 // create the default configuration object (base class version is
51 // implemented in config.cpp and creates wxRegConfig for wxMSW and
52 // wxFileConfig for all the other platforms)
53 virtual wxConfigBase
*CreateConfig();
54 #endif // wxUSE_CONFIG
57 // create the default log target
58 virtual wxLog
*CreateLogTarget() = 0;
61 // create the global object used for printing out messages
62 virtual wxMessageOutput
*CreateMessageOutput() = 0;
65 // create the global font mapper object used for encodings/charset mapping
66 virtual wxFontMapper
*CreateFontMapper() = 0;
67 #endif // wxUSE_FONTMAP
69 // get the renderer to use for drawing the generic controls (return value
70 // may be NULL in which case the default renderer for the current platform
71 // is used); this is used in GUI only and always returns NULL in console
73 // NB: returned pointer will be deleted by the caller
74 virtual wxRendererNative
*CreateRenderer() = 0;
76 // wxStandardPaths object is normally the same for wxBase and wxGUI
77 // except in the case of wxMac and wxCocoa
78 virtual wxStandardPathsBase
& GetStandardPaths();
81 // called during wxApp initialization to set the locale to correspond to
82 // the user default (i.e. system locale under Windows, LC_ALL under Unix)
83 virtual void SetLocale();
87 // functions abstracting differences between GUI and console modes
88 // ------------------------------------------------------------------------
91 // show the assert dialog with the specified message in GUI or just print
92 // the string to stderr in console mode
94 // base class version has an implementation (in spite of being pure
95 // virtual) in base/appbase.cpp which can be called as last resort.
97 // return true to suppress subsequent asserts, false to continue as before
98 virtual bool ShowAssertDialog(const wxString
& msg
) = 0;
101 // return true if fprintf(stderr) goes somewhere, false otherwise
102 virtual bool HasStderr() = 0;
104 // managing "pending delete" list: in GUI mode we can't immediately delete
105 // some objects because there may be unprocessed events for them and so we
106 // only do it during the next idle loop iteration while this is, of course,
107 // unnecessary in wxBase, so we have a few functions to abstract these
110 // add the object to the pending delete list in GUI, delete it immediately
112 virtual void ScheduleForDestroy(wxObject
*object
) = 0;
114 // remove this object from the pending delete list in GUI, do nothing in
116 virtual void RemoveFromPendingDelete(wxObject
*object
) = 0;
119 // return socket manager: this is usually different for console and GUI
120 // applications (although some ports use the same implementation for both)
121 virtual GSocketManager
*GetSocketManager() = 0;
124 // create a new, port specific, instance of the event loop used by wxApp
125 virtual wxEventLoopBase
*CreateEventLoop() = 0;
128 // return platform and toolkit dependent wxTimer implementation
129 virtual wxTimerImpl
*CreateTimerImpl(wxTimer
*timer
) = 0;
133 virtual void MutexGuiEnter();
134 virtual void MutexGuiLeave();
137 // functions returning port-specific information
138 // ------------------------------------------------------------------------
140 // return information about the (native) toolkit currently used and its
141 // runtime (not compile-time) version.
142 // returns wxPORT_BASE for console applications and one of the remaining
143 // wxPORT_* values for GUI applications.
144 virtual wxPortId
GetToolkitVersion(int *majVer
, int *minVer
) const = 0;
146 // return true if the port is using wxUniversal for the GUI, false if not
147 virtual bool IsUsingUniversalWidgets() const = 0;
149 // return the name of the Desktop Environment such as
150 // "KDE" or "GNOME". May return an empty string.
151 virtual wxString
GetDesktopEnvironment() const = 0;
153 // returns a short string to identify the block of the standard command
154 // line options parsed automatically by current port: if this string is
155 // empty, there are no such options, otherwise the function also fills
156 // passed arrays with the names and the descriptions of those options.
157 virtual wxString
GetStandardCmdLineOptions(wxArrayString
& names
,
158 wxArrayString
& desc
) const
163 return wxEmptyString
;
168 #if wxUSE_STACKWALKER && defined( __WXDEBUG__ )
169 // utility function: returns the stack frame as a plain wxString
170 virtual wxString
GetAssertStackTrace();
174 // ----------------------------------------------------------------------------
175 // include the platform-specific version of the class
176 // ----------------------------------------------------------------------------
178 // NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the
179 // Unix code (and otherwise __UNIX__ wouldn't be defined)
180 // ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
181 #if defined(__WXPALMOS__)
182 #include "wx/palmos/apptbase.h"
183 #elif defined(__WIN32__)
184 #include "wx/msw/apptbase.h"
185 #elif defined(__UNIX__) && !defined(__EMX__)
186 #include "wx/unix/apptbase.h"
187 #elif defined(__OS2__)
188 #include "wx/os2/apptbase.h"
189 #else // no platform-specific methods to add to wxAppTraits
190 // wxAppTraits must be a class because it was forward declared as class
191 class WXDLLIMPEXP_BASE wxAppTraits
: public wxAppTraitsBase
196 // ============================================================================
197 // standard traits for console and GUI applications
198 // ============================================================================
200 // ----------------------------------------------------------------------------
201 // wxConsoleAppTraitsBase: wxAppTraits implementation for the console apps
202 // ----------------------------------------------------------------------------
204 class WXDLLIMPEXP_BASE wxConsoleAppTraitsBase
: public wxAppTraits
207 #if !wxUSE_CONSOLE_EVENTLOOP
208 virtual wxEventLoopBase
*CreateEventLoop() { return NULL
; }
209 #endif // !wxUSE_CONSOLE_EVENTLOOP
212 virtual wxLog
*CreateLogTarget();
214 virtual wxMessageOutput
*CreateMessageOutput();
216 virtual wxFontMapper
*CreateFontMapper();
217 #endif // wxUSE_FONTMAP
218 virtual wxRendererNative
*CreateRenderer();
221 virtual bool ShowAssertDialog(const wxString
& msg
);
222 #endif // __WXDEBUG__
223 virtual bool HasStderr();
225 virtual void ScheduleForDestroy(wxObject
*object
);
226 virtual void RemoveFromPendingDelete(wxObject
*object
);
228 // the GetToolkitVersion for console application is always the same
229 virtual wxPortId
GetToolkitVersion(int *verMaj
, int *verMin
) const
231 // no toolkits (wxBase is for console applications without GUI support)
232 // NB: zero means "no toolkit", -1 means "not initialized yet"
233 // so we must use zero here!
234 if (verMaj
) *verMaj
= 0;
235 if (verMin
) *verMin
= 0;
239 virtual bool IsUsingUniversalWidgets() const { return false; }
240 virtual wxString
GetDesktopEnvironment() const { return wxEmptyString
; }
243 // ----------------------------------------------------------------------------
244 // wxGUIAppTraitsBase: wxAppTraits implementation for the GUI apps
245 // ----------------------------------------------------------------------------
249 class WXDLLEXPORT wxGUIAppTraitsBase
: public wxAppTraits
253 virtual wxLog
*CreateLogTarget();
255 virtual wxMessageOutput
*CreateMessageOutput();
257 virtual wxFontMapper
*CreateFontMapper();
258 #endif // wxUSE_FONTMAP
259 virtual wxRendererNative
*CreateRenderer();
262 virtual bool ShowAssertDialog(const wxString
& msg
);
263 #endif // __WXDEBUG__
264 virtual bool HasStderr();
266 virtual void ScheduleForDestroy(wxObject
*object
);
267 virtual void RemoveFromPendingDelete(wxObject
*object
);
269 virtual bool IsUsingUniversalWidgets() const
271 #ifdef __WXUNIVERSAL__
278 virtual wxString
GetDesktopEnvironment() const { return wxEmptyString
; }
283 // ----------------------------------------------------------------------------
284 // include the platform-specific version of the classes above
285 // ----------------------------------------------------------------------------
287 // ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
288 #if defined(__WXPALMOS__)
289 #include "wx/palmos/apptrait.h"
290 #elif defined(__WIN32__)
291 #include "wx/msw/apptrait.h"
292 #elif defined(__OS2__)
293 #include "wx/os2/apptrait.h"
294 #elif defined(__UNIX__)
295 #include "wx/unix/apptrait.h"
296 #elif defined(__DOS__)
297 #include "wx/msdos/apptrait.h"
300 class wxGUIAppTraits
: public wxGUIAppTraitsBase
304 class wxConsoleAppTraits
: public wxConsoleAppTraitsBase
309 #endif // _WX_APPTRAIT_H_