update documentation for Bind() (closes #10594)
[wxWidgets.git] / interface / wx / event.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows license
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
58 */
59 wxEVT_CATEGORY_THREAD = 16,
60
61 /**
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
64 */
65 wxEVT_CATEGORY_ALL =
66 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
67 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
68 };
69
70 /**
71 @class wxEvent
72
73 An event is a structure holding information about an event passed to a
74 callback or member function.
75
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
78
79 For more information about events, see the @ref overview_events overview.
80
81 @beginWxPerlOnly
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
84 @endWxPerlOnly
85
86 @library{wxbase}
87 @category{events}
88
89 @see wxCommandEvent, wxMouseEvent
90 */
91 class wxEvent : public wxObject
92 {
93 public:
94 /**
95 Constructor.
96
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
104
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
108
109 @param id
110 The identifier of the object (window, timer, ...) which generated
111 this event.
112 @param eventType
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
115 */
116 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
117
118 /**
119 Returns a copy of the event.
120
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
124
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
128
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
132
133 @code
134 wxEvent *Clone() const { return new MyEvent(*this); }
135 @endcode
136 */
137 virtual wxEvent* Clone() const = 0;
138
139 /**
140 Returns the object (usually a window) associated with the event, if any.
141 */
142 wxObject* GetEventObject() const;
143
144 /**
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
146 */
147 wxEventType GetEventType() const;
148
149 /**
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
152
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
154 */
155 virtual wxEventCategory GetEventCategory() const;
156
157 /**
158 Returns the identifier associated with this event, such as a button command id.
159 */
160 int GetId() const;
161
162 /**
163 Returns @true if the event handler should be skipped, @false otherwise.
164 */
165 bool GetSkipped() const;
166
167 /**
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
171
172 @warning
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
175 */
176 long GetTimestamp() const;
177
178 /**
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
180
181 @note exists only for optimization purposes.
182 */
183 bool IsCommandEvent() const;
184
185 /**
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
188 */
189 void ResumePropagation(int propagationLevel);
190
191 /**
192 Sets the originating object.
193 */
194 void SetEventObject(wxObject* object);
195
196 /**
197 Sets the event type.
198 */
199 void SetEventType(wxEventType type);
200
201 /**
202 Sets the identifier associated with this event, such as a button command id.
203 */
204 void SetId(int id);
205
206 /**
207 Sets the timestamp for the event.
208 */
209 void SetTimestamp(long timeStamp = 0);
210
211 /**
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
214 */
215 bool ShouldPropagate() const;
216
217 /**
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
220
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
225
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
230 */
231 void Skip(bool skip = true);
232
233 /**
234 Stop the event from propagating to its parent window.
235
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
238 */
239 int StopPropagation();
240
241 protected:
242 /**
243 Indicates how many levels the event can propagate.
244
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
248
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
253
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
257 */
258 int m_propagationLevel;
259 };
260
261 /**
262 @class wxEventBlocker
263
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
266
267 Example:
268
269 @code
270 void MyWindow::DoSomething()
271 {
272 {
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
276
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
279
280 } // ~wxEventBlocker called, old event handler is restored
281
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
284 }
285 @endcode
286
287 @library{wxcore}
288 @category{events}
289
290 @see @ref overview_events_processing, wxEvtHandler
291 */
292 class wxEventBlocker : public wxEvtHandler
293 {
294 public:
295 /**
296 Constructs the blocker for the given window and for the given event type.
297
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
300 of events to block.
301
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
304 */
305 wxEventBlocker(wxWindow* win, wxEventType type = -1);
306
307 /**
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
310 */
311 virtual ~wxEventBlocker();
312
313 /**
314 Adds to the list of event types which should be blocked the given @a eventType.
315 */
316 void Block(wxEventType eventType);
317 };
318
319
320
321 /**
322 @class wxEvtHandler
323
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
326
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
332
333 @library{wxbase}
334 @category{events}
335
336 @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
337 */
338 class wxEvtHandler : public wxObject, public wxTrackable
339 {
340 public:
341 /**
342 Constructor.
343 */
344 wxEvtHandler();
345
346 /**
347 Destructor.
348
349 If the handler is part of a chain, the destructor will unlink itself
350 (see Unlink()).
351 */
352 virtual ~wxEvtHandler();
353
354
355 /**
356 @name Event queuing and processing
357 */
358 //@{
359
360 /**
361 Queue event for a later processing.
362
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
368
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
373 moment).
374
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
384 @code
385 void FunctionInAWorkerThread(const wxString& str)
386 {
387 wxCommandEvent* evt = new wxCommandEvent;
388
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
391
392 wxTheApp->QueueEvent( evt );
393 }
394 @endcode
395
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
398 @code
399 void FunctionInAWorkerThread(const wxString& str)
400 {
401 wxThreadEvent evt;
402 evt->SetString(str);
403
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
407 }
408 @endcode
409
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
413
414 @since 2.9.0
415
416 @param event
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
419 */
420 virtual void QueueEvent(wxEvent *event);
421
422 /**
423 Post an event to be processed later.
424
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
431 this.
432
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
437 gets processed.
438
439 @param event
440 Event to add to the pending events queue.
441 */
442 virtual void AddPendingEvent(const wxEvent& event);
443
444 /**
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
447
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
451
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
455
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
462
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
467 the function skips to step (7).
468 -# TryBefore() is called (this is where wxValidator are taken into
469 account for wxWindow objects). If this returns @true, the function exits.
470 -# Dynamic event table of the handlers binded using Bind<>() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers binded using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
490 step.
491
492 Notice that steps (2)-(6) are performed in ProcessEventHere() which is
493 called by this function.
494
495 @param event
496 Event to process.
497 @return
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
500
501 @see SearchEventTable()
502 */
503 virtual bool ProcessEvent(wxEvent& event);
504
505 /**
506 Try to process the event in this event handler.
507
508 This method is called from ProcessEvent(), please see the detailed
509 description of the event processing logic there.
510
511 It is @em not virtual and so may not be overridden but it does call
512 virtual TryBefore() which may be overridden.
513
514 @param event
515 Event to process.
516 @return
517 @true if this object itself defines a handler for this event and
518 the handler didn't skip the event.
519 */
520 bool ProcessEventHere(wxEvent& event);
521
522 /**
523 Processes an event by calling ProcessEvent() and handles any exceptions
524 that occur in the process.
525 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
526
527 @param event
528 Event to process.
529
530 @return @true if the event was processed, @false if no handler was found
531 or an exception was thrown.
532
533 @see wxWindow::HandleWindowEvent
534 */
535 bool SafelyProcessEvent(wxEvent& event);
536
537 /**
538 Processes the pending events previously queued using QueueEvent() or
539 AddPendingEvent(); you must call this function only if you are sure
540 there are pending events for this handler, otherwise a @c wxCHECK
541 will fail.
542
543 The real processing still happens in ProcessEvent() which is called by this
544 function.
545
546 Note that this function needs a valid application object (see
547 wxAppConsole::GetInstance()) because wxApp holds the list of the event
548 handlers with pending events and this function manipulates that list.
549 */
550 void ProcessPendingEvents();
551
552 /**
553 Deletes all events queued on this event handler using QueueEvent() or
554 AddPendingEvent().
555
556 Use with care because the events which are deleted are (obviously) not
557 processed and this may have unwanted consequences (e.g. user actions events
558 will be lost).
559 */
560 void DeletePendingEvents();
561
562 /**
563 Searches the event table, executing an event handler function if an appropriate
564 one is found.
565
566 @param table
567 Event table to be searched.
568 @param event
569 Event to be matched against an event table entry.
570
571 @return @true if a suitable event handler function was found and
572 executed, and the function did not call wxEvent::Skip.
573
574 @remarks This function looks through the object's event table and tries
575 to find an entry that will match the event.
576 An entry will match if:
577 @li The event type matches, and
578 @li the identifier or identifier range matches, or the event table
579 entry's identifier is zero.
580
581 If a suitable function is called but calls wxEvent::Skip, this
582 function will fail, and searching will continue.
583
584 @todo this function in the header is listed as an "implementation only" function;
585 are we sure we want to document it?
586
587 @see ProcessEvent()
588 */
589 virtual bool SearchEventTable(wxEventTable& table,
590 wxEvent& event);
591
592 //@}
593
594
595 /**
596 @name Connecting and disconnecting
597 */
598 //@{
599
600 /**
601 Connects the given function dynamically with the event handler, id and
602 event type.
603
604 Notice that Bind() provides a more flexible and safer way to do the
605 same thing as Connect(), please use it in any new code -- while
606 Connect() is not formally deprecated due to its existing widespread
607 usage, it has no advantages compared to Bind().
608
609 This is an alternative to the use of static event tables. It is more
610 flexible as it allows to connect events generated by some object to an
611 event handler defined in a different object of a different class (which
612 is impossible to do directly with the event tables -- the events can be
613 only handled in another object if they are propagated upwards to it).
614 Do make sure to specify the correct @a eventSink when connecting to an
615 event of a different object.
616
617 See @ref overview_events_bind for more detailed explanation
618 of this function and the @ref page_samples_event sample for usage
619 examples.
620
621 This specific overload allows you to connect an event handler to a @e range
622 of @e source IDs.
623 Do not confuse @e source IDs with event @e types: source IDs identify the
624 event generator objects (typically wxMenuItem or wxWindow objects) while the
625 event @e type identify which type of events should be handled by the
626 given @e function (an event generator object may generate many different
627 types of events!).
628
629 @param id
630 The first ID of the identifier range to be associated with the event
631 handler function.
632 @param lastId
633 The last ID of the identifier range to be associated with the event
634 handler function.
635 @param eventType
636 The event type to be associated with this event handler.
637 @param function
638 The event handler function. Note that this function should
639 be explicitly converted to the correct type which can be done using a macro
640 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
641 @param userData
642 Data to be associated with the event table entry.
643 @param eventSink
644 Object whose member function should be called. It must be specified
645 when connecting an event generated by one object to a member
646 function of a different object. If it is omitted, @c this is used.
647
648 @see Bind<>()
649 */
650 void Connect(int id, int lastId, wxEventType eventType,
651 wxObjectEventFunction function,
652 wxObject* userData = NULL,
653 wxEvtHandler* eventSink = NULL);
654
655 /**
656 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
657 overload for more info.
658
659 This overload can be used to attach an event handler to a single source ID:
660
661 Example:
662 @code
663 frame->Connect( wxID_EXIT,
664 wxEVT_COMMAND_MENU_SELECTED,
665 wxCommandEventHandler(MyFrame::OnQuit) );
666 @endcode
667 */
668 void Connect(int id, wxEventType eventType,
669 wxObjectEventFunction function,
670 wxObject* userData = NULL,
671 wxEvtHandler* eventSink = NULL);
672
673 /**
674 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
675 overload for more info.
676
677 This overload will connect the given event handler so that regardless of the
678 ID of the event source, the handler will be called.
679 */
680 void Connect(wxEventType eventType,
681 wxObjectEventFunction function,
682 wxObject* userData = NULL,
683 wxEvtHandler* eventSink = NULL);
684
685 /**
686 Disconnects the given function dynamically from the event handler, using the
687 specified parameters as search criteria and returning @true if a matching
688 function has been found and removed.
689
690 This method can only disconnect functions which have been added using the
691 Connect() method. There is no way to disconnect functions connected using
692 the (static) event tables.
693
694 @param eventType
695 The event type associated with this event handler.
696 @param function
697 The event handler function.
698 @param userData
699 Data associated with the event table entry.
700 @param eventSink
701 Object whose member function should be called.
702 */
703 bool Disconnect(wxEventType eventType,
704 wxObjectEventFunction function,
705 wxObject* userData = NULL,
706 wxEvtHandler* eventSink = NULL);
707
708 /**
709 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
710 overload for more info.
711
712 This overload takes the additional @a id parameter.
713 */
714 bool Disconnect(int id = wxID_ANY,
715 wxEventType eventType = wxEVT_NULL,
716 wxObjectEventFunction function = NULL,
717 wxObject* userData = NULL,
718 wxEvtHandler* eventSink = NULL);
719
720 /**
721 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
722 overload for more info.
723
724 This overload takes an additional range of source IDs.
725 */
726 bool Disconnect(int id, int lastId,
727 wxEventType eventType,
728 wxObjectEventFunction function = NULL,
729 wxObject* userData = NULL,
730 wxEvtHandler* eventSink = NULL);
731 //@}
732
733
734 /**
735 @name Binding and Unbinding
736 */
737 //@{
738
739 /**
740 Binds the given function, functor or method dynamically with the event.
741
742 This offers basically the same functionality as Connect(), but it is
743 more flexible as it also allows you to use ordinary functions and
744 arbitrary functors as event handlers. It is also less restrictive then
745 Connect() because you can use an arbitrary method as an event handler,
746 where as Connect() requires a wxEvtHandler derived handler.
747
748 See @ref overview_events_bind for more detailed explanation
749 of this function and the @ref page_samples_event sample for usage
750 examples.
751
752 @param eventType
753 The event type to be associated with this event handler.
754 @param functor
755 The event handler functor. This can be an ordinary function but also
756 an arbitrary functor like boost::function<>.
757 @param id
758 The first ID of the identifier range to be associated with the event
759 handler.
760 @param lastId
761 The last ID of the identifier range to be associated with the event
762 handler.
763 @param userData
764 Data to be associated with the event table entry.
765
766 @since 2.9.0
767 */
768 template <typename EventTag, typename Functor>
769 void Bind(const EventTag& eventType,
770 Functor functor,
771 int id = wxID_ANY,
772 int lastId = wxID_ANY,
773 wxObject *userData = NULL);
774
775 /**
776 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for
777 more info.
778
779 This overload will bind the given method as the event handler.
780
781 @param eventType
782 The event type to be associated with this event handler.
783 @param method
784 The event handler method. This can be an arbitrary method (doesn't need
785 to be from a wxEvtHandler derived class).
786 @param handler
787 Object whose method should be called. It must always be specified
788 so it can be checked at compile time whether the given method is an
789 actual member of the given handler.
790 @param id
791 The first ID of the identifier range to be associated with the event
792 handler.
793 @param lastId
794 The last ID of the identifier range to be associated with the event
795 handler.
796 @param userData
797 Data to be associated with the event table entry.
798
799 @since 2.9.0
800 */
801 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
802 void Bind(const EventTag &eventType,
803 void (Class::*method)(EventArg &),
804 EventHandler *handler,
805 int id = wxID_ANY,
806 int lastId = wxID_ANY,
807 wxObject *userData = NULL);
808 /**
809 Unbinds the given function, functor or method dynamically from the
810 event handler, using the specified parameters as search criteria and
811 returning @true if a matching function has been found and removed.
812
813 This method can only unbind functions, functors or methods which have
814 been added using the Bind<>() method. There is no way to unbind
815 functions binded using the (static) event tables.
816
817 @param eventType
818 The event type associated with this event handler.
819 @param functor
820 The event handler functor. This can be an ordinary function but also
821 an arbitrary functor like boost::function<>.
822 @param id
823 The first ID of the identifier range associated with the event
824 handler.
825 @param lastId
826 The last ID of the identifier range associated with the event
827 handler.
828 @param userData
829 Data associated with the event table entry.
830
831 @since 2.9.0
832 */
833 template <typename EventTag, typename Functor>
834 bool Unbind(const EventTag& eventType,
835 Functor functor,
836 int id = wxID_ANY,
837 int lastId = wxID_ANY,
838 wxObject *userData = NULL);
839
840 /**
841 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*)
842 overload for more info.
843
844 This overload unbinds the given method from the event..
845
846 @param eventType
847 The event type associated with this event handler.
848 @param method
849 The event handler method associated with this event.
850 @param handler
851 Object whose method was called.
852 @param id
853 The first ID of the identifier range associated with the event
854 handler.
855 @param lastId
856 The last ID of the identifier range associated with the event
857 handler.
858 @param userData
859 Data associated with the event table entry.
860
861 @since 2.9.0
862 */
863 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
864 bool Unbind(const EventTag &eventType,
865 void (Class::*method)(EventArg&),
866 EventHandler *handler,
867 int id = wxID_ANY,
868 int lastId = wxID_ANY,
869 wxObject *userData = NULL );
870 //@}
871 /**
872 @name User-supplied data
873 */
874 //@{
875
876 /**
877 Returns user-supplied client data.
878
879 @remarks Normally, any extra data the programmer wishes to associate with
880 the object should be made available by deriving a new class with
881 new data members.
882
883 @see SetClientData()
884 */
885 void* GetClientData() const;
886
887 /**
888 Returns a pointer to the user-supplied client data object.
889
890 @see SetClientObject(), wxClientData
891 */
892 wxClientData* GetClientObject() const;
893
894 /**
895 Sets user-supplied client data.
896
897 @param data
898 Data to be associated with the event handler.
899
900 @remarks Normally, any extra data the programmer wishes to associate
901 with the object should be made available by deriving a new
902 class with new data members. You must not call this method
903 and SetClientObject on the same class - only one of them.
904
905 @see GetClientData()
906 */
907 void SetClientData(void* data);
908
909 /**
910 Set the client data object. Any previous object will be deleted.
911
912 @see GetClientObject(), wxClientData
913 */
914 void SetClientObject(wxClientData* data);
915
916 //@}
917
918
919 /**
920 @name Event handler chaining
921
922 wxEvtHandler can be arranged in a double-linked list of handlers
923 which is automatically iterated by ProcessEvent() if needed.
924 */
925 //@{
926
927 /**
928 Returns @true if the event handler is enabled, @false otherwise.
929
930 @see SetEvtHandlerEnabled()
931 */
932 bool GetEvtHandlerEnabled() const;
933
934 /**
935 Returns the pointer to the next handler in the chain.
936
937 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
938 wxWindow::PushEventHandler, wxWindow::PopEventHandler
939 */
940 wxEvtHandler* GetNextHandler() const;
941
942 /**
943 Returns the pointer to the previous handler in the chain.
944
945 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
946 wxWindow::PushEventHandler, wxWindow::PopEventHandler
947 */
948 wxEvtHandler* GetPreviousHandler() const;
949
950 /**
951 Enables or disables the event handler.
952
953 @param enabled
954 @true if the event handler is to be enabled, @false if it is to be disabled.
955
956 @remarks You can use this function to avoid having to remove the event
957 handler from the chain, for example when implementing a
958 dialog editor and changing from edit to test mode.
959
960 @see GetEvtHandlerEnabled()
961 */
962 void SetEvtHandlerEnabled(bool enabled);
963
964 /**
965 Sets the pointer to the next handler.
966
967 @remarks
968 See ProcessEvent() for more info about how the chains of event handlers
969 are internally used.
970 Also remember that wxEvtHandler uses double-linked lists and thus if you
971 use this function, you should also call SetPreviousHandler() on the
972 argument passed to this function:
973 @code
974 handlerA->SetNextHandler(handlerB);
975 handlerB->SetPreviousHandler(handlerA);
976 @endcode
977
978 @param handler
979 The event handler to be set as the next handler.
980 Cannot be @NULL.
981
982 @see @ref overview_events_processing
983 */
984 virtual void SetNextHandler(wxEvtHandler* handler);
985
986 /**
987 Sets the pointer to the previous handler.
988 All remarks about SetNextHandler() apply to this function as well.
989
990 @param handler
991 The event handler to be set as the previous handler.
992 Cannot be @NULL.
993
994 @see @ref overview_events_processing
995 */
996 virtual void SetPreviousHandler(wxEvtHandler* handler);
997
998 /**
999 Unlinks this event handler from the chain it's part of (if any);
1000 then links the "previous" event handler to the "next" one
1001 (so that the chain won't be interrupted).
1002
1003 E.g. if before calling Unlink() you have the following chain:
1004 @image html evthandler_unlink_before.png
1005 then after calling @c B->Unlink() you'll have:
1006 @image html evthandler_unlink_after.png
1007
1008 @since 2.9.0
1009 */
1010 void Unlink();
1011
1012 /**
1013 Returns @true if the next and the previous handler pointers of this
1014 event handler instance are @NULL.
1015
1016 @since 2.9.0
1017
1018 @see SetPreviousHandler(), SetNextHandler()
1019 */
1020 bool IsUnlinked() const;
1021
1022 //@}
1023
1024 protected:
1025 /**
1026 Method called by ProcessEvent() before examining this object event
1027 tables.
1028
1029 This method can be overridden to hook into the event processing logic
1030 as early as possible. You should usually call the base class version
1031 when overriding this method, even if wxEvtHandler itself does nothing
1032 here, some derived classes do use this method, e.g. wxWindow implements
1033 support for wxValidator in it.
1034
1035 Example:
1036 @code
1037 class MyClass : public BaseClass // inheriting from wxEvtHandler
1038 {
1039 ...
1040 protected:
1041 virtual bool TryBefore(wxEvent& event)
1042 {
1043 if ( MyPreProcess(event) )
1044 return true;
1045
1046 return BaseClass::TryBefore(event);
1047 }
1048 };
1049 @endcode
1050
1051 @see ProcessEvent(), ProcessEventHere()
1052 */
1053 virtual bool TryBefore(wxEvent& event);
1054
1055 /**
1056 Method called by ProcessEvent() as last resort.
1057
1058 This method can be overridden to implement post-processing for the
1059 events which were not processed anywhere else.
1060
1061 The base class version handles forwarding the unprocessed events to
1062 wxApp at wxEvtHandler level and propagating them upwards the window
1063 child-parent chain at wxWindow level and so should usually be called
1064 when overriding this method:
1065 @code
1066 class MyClass : public BaseClass // inheriting from wxEvtHandler
1067 {
1068 ...
1069 protected:
1070 virtual bool TryAfter(wxEvent& event)
1071 {
1072 if ( BaseClass::TryAfter(event) )
1073 return true;
1074
1075 return MyPostProcess(event);
1076 }
1077 };
1078 @endcode
1079
1080 @see ProcessEvent(), ProcessEventHere()
1081 */
1082 virtual bool TryAfter(wxEvent& event);
1083 };
1084
1085
1086 /**
1087 @class wxKeyEvent
1088
1089 This event class contains information about keypress (character) events.
1090
1091 Notice that there are three different kinds of keyboard events in wxWidgets:
1092 key down and up events and char events. The difference between the first two
1093 is clear - the first corresponds to a key press and the second to a key
1094 release - otherwise they are identical. Just note that if the key is
1095 maintained in a pressed state you will typically get a lot of (automatically
1096 generated) down events but only one up so it is wrong to assume that there is
1097 one up event corresponding to each down one.
1098
1099 Both key events provide untranslated key codes while the char event carries
1100 the translated one. The untranslated code for alphanumeric keys is always
1101 an upper case value. For the other keys it is one of @c WXK_XXX values
1102 from the ::wxKeyCode enumeration.
1103 The translated key is, in general, the character the user expects to appear
1104 as the result of the key combination when typing the text into a text entry
1105 zone, for example.
1106
1107 A few examples to clarify this (all assume that CAPS LOCK is unpressed
1108 and the standard US keyboard): when the @c 'A' key is pressed, the key down
1109 event key code is equal to @c ASCII A == 65. But the char event key code
1110 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
1111 @c 'A' keys simultaneously , the key code in key down event will still be
1112 just @c 'A' while the char event key code parameter will now be @c 'A'
1113 as well.
1114
1115 Although in this simple case it is clear that the correct key code could be
1116 found in the key down event handler by checking the value returned by
1117 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR for this as
1118 for non-alphanumeric keys the translation is keyboard-layout dependent and
1119 can only be done properly by the system itself.
1120
1121 Another kind of translation is done when the control key is pressed: for
1122 example, for CTRL-A key press the key down event still carries the
1123 same key code @c 'a' as usual but the char event will have key code of 1,
1124 the ASCII value of this key combination.
1125
1126 You may discover how the other keys on your system behave interactively by
1127 running the @ref page_samples_text wxWidgets sample and pressing some keys
1128 in any of the text controls shown in it.
1129
1130 @b Tip: be sure to call @c event.Skip() for events that you don't process in
1131 key event function, otherwise menu shortcuts may cease to work under Windows.
1132
1133 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
1134 does not call @c event.Skip() then the corresponding char event
1135 (@c EVT_CHAR) will not happen.
1136 This is by design and enables the programs that handle both types of
1137 events to be a bit simpler.
1138
1139 @note For Windows programmers: The key and char events in wxWidgets are
1140 similar to but slightly different from Windows @c WM_KEYDOWN and
1141 @c WM_CHAR events. In particular, Alt-x combination will generate a
1142 char event in wxWidgets (unless it is used as an accelerator).
1143
1144
1145 @beginEventTable{wxKeyEvent}
1146 @event{EVT_KEY_DOWN(func)}
1147 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
1148 @event{EVT_KEY_UP(func)}
1149 Process a @c wxEVT_KEY_UP event (any key has been released).
1150 @event{EVT_CHAR(func)}
1151 Process a @c wxEVT_CHAR event.
1152 @endEventTable
1153
1154 @see wxKeyboardState
1155
1156 @library{wxcore}
1157 @category{events}
1158 */
1159 class wxKeyEvent : public wxEvent,
1160 public wxKeyboardState
1161 {
1162 public:
1163 /**
1164 Constructor.
1165 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
1166 */
1167 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
1168
1169 /**
1170 Returns the virtual key code. ASCII events return normal ASCII values,
1171 while non-ASCII events return values such as @b WXK_LEFT for the left cursor
1172 key. See ::wxKeyCode for a full list of the virtual key codes.
1173
1174 Note that in Unicode build, the returned value is meaningful only if the
1175 user entered a character that can be represented in current locale's default
1176 charset. You can obtain the corresponding Unicode character using GetUnicodeKey().
1177 */
1178 int GetKeyCode() const;
1179
1180 //@{
1181 /**
1182 Obtains the position (in client coordinates) at which the key was pressed.
1183 */
1184 wxPoint GetPosition() const;
1185 void GetPosition(long* x, long* y) const;
1186 //@}
1187
1188 /**
1189 Returns the raw key code for this event. This is a platform-dependent scan code
1190 which should only be used in advanced applications.
1191
1192 @note Currently the raw key codes are not supported by all ports, use
1193 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1194 */
1195 wxUint32 GetRawKeyCode() const;
1196
1197 /**
1198 Returns the low level key flags for this event. The flags are
1199 platform-dependent and should only be used in advanced applications.
1200
1201 @note Currently the raw key flags are not supported by all ports, use
1202 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1203 */
1204 wxUint32 GetRawKeyFlags() const;
1205
1206 /**
1207 Returns the Unicode character corresponding to this key event.
1208
1209 This function is only available in Unicode build, i.e. when
1210 @c wxUSE_UNICODE is 1.
1211 */
1212 wxChar GetUnicodeKey() const;
1213
1214 /**
1215 Returns the X position (in client coordinates) of the event.
1216 */
1217 wxCoord GetX() const;
1218
1219 /**
1220 Returns the Y position (in client coordinates) of the event.
1221 */
1222 wxCoord GetY() const;
1223 };
1224
1225
1226
1227 /**
1228 @class wxJoystickEvent
1229
1230 This event class contains information about joystick events, particularly
1231 events received by windows.
1232
1233 @beginEventTable{wxJoystickEvent}
1234 @event{EVT_JOY_BUTTON_DOWN(func)}
1235 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1236 @event{EVT_JOY_BUTTON_UP(func)}
1237 Process a @c wxEVT_JOY_BUTTON_UP event.
1238 @event{EVT_JOY_MOVE(func)}
1239 Process a @c wxEVT_JOY_MOVE event.
1240 @event{EVT_JOY_ZMOVE(func)}
1241 Process a @c wxEVT_JOY_ZMOVE event.
1242 @event{EVT_JOYSTICK_EVENTS(func)}
1243 Processes all joystick events.
1244 @endEventTable
1245
1246 @library{wxcore}
1247 @category{events}
1248
1249 @see wxJoystick
1250 */
1251 class wxJoystickEvent : public wxEvent
1252 {
1253 public:
1254 /**
1255 Constructor.
1256 */
1257 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
1258 int joystick = wxJOYSTICK1,
1259 int change = 0);
1260
1261 /**
1262 Returns @true if the event was a down event from the specified button
1263 (or any button).
1264
1265 @param button
1266 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1267 indicate any button down event.
1268 */
1269 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
1270
1271 /**
1272 Returns @true if the specified button (or any button) was in a down state.
1273
1274 @param button
1275 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1276 indicate any button down event.
1277 */
1278 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1279
1280 /**
1281 Returns @true if the event was an up event from the specified button
1282 (or any button).
1283
1284 @param button
1285 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1286 indicate any button down event.
1287 */
1288 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1289
1290 /**
1291 Returns the identifier of the button changing state.
1292
1293 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1294 */
1295 int GetButtonChange() const;
1296
1297 /**
1298 Returns the down state of the buttons.
1299
1300 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1301 */
1302 int GetButtonState() const;
1303
1304 /**
1305 Returns the identifier of the joystick generating the event - one of
1306 wxJOYSTICK1 and wxJOYSTICK2.
1307 */
1308 int GetJoystick() const;
1309
1310 /**
1311 Returns the x, y position of the joystick event.
1312 */
1313 wxPoint GetPosition() const;
1314
1315 /**
1316 Returns the z position of the joystick event.
1317 */
1318 int GetZPosition() const;
1319
1320 /**
1321 Returns @true if this was a button up or down event
1322 (@e not 'is any button down?').
1323 */
1324 bool IsButton() const;
1325
1326 /**
1327 Returns @true if this was an x, y move event.
1328 */
1329 bool IsMove() const;
1330
1331 /**
1332 Returns @true if this was a z move event.
1333 */
1334 bool IsZMove() const;
1335 };
1336
1337
1338
1339 /**
1340 @class wxScrollWinEvent
1341
1342 A scroll event holds information about events sent from scrolling windows.
1343
1344 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1345 from the receiving window.
1346
1347 @beginEventTable{wxScrollWinEvent}
1348 @event{EVT_SCROLLWIN(func)}
1349 Process all scroll events.
1350 @event{EVT_SCROLLWIN_TOP(func)}
1351 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1352 @event{EVT_SCROLLWIN_BOTTOM(func)}
1353 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1354 @event{EVT_SCROLLWIN_LINEUP(func)}
1355 Process wxEVT_SCROLLWIN_LINEUP line up events.
1356 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1357 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1358 @event{EVT_SCROLLWIN_PAGEUP(func)}
1359 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1360 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1361 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1362 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1363 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1364 (frequent events sent as the user drags the thumbtrack).
1365 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1366 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1367 @endEventTable
1368
1369
1370 @library{wxcore}
1371 @category{events}
1372
1373 @see wxScrollEvent, @ref overview_events
1374 */
1375 class wxScrollWinEvent : public wxEvent
1376 {
1377 public:
1378 /**
1379 Constructor.
1380 */
1381 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1382 int orientation = 0);
1383
1384 /**
1385 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1386 scrollbar.
1387
1388 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1389 */
1390 int GetOrientation() const;
1391
1392 /**
1393 Returns the position of the scrollbar for the thumb track and release events.
1394
1395 Note that this field can't be used for the other events, you need to query
1396 the window itself for the current position in that case.
1397 */
1398 int GetPosition() const;
1399 };
1400
1401
1402
1403 /**
1404 @class wxSysColourChangedEvent
1405
1406 This class is used for system colour change events, which are generated
1407 when the user changes the colour settings using the control panel.
1408 This is only appropriate under Windows.
1409
1410 @remarks
1411 The default event handler for this event propagates the event to child windows,
1412 since Windows only sends the events to top-level windows.
1413 If intercepting this event for a top-level window, remember to call the base
1414 class handler, or to pass the event on to the window's children explicitly.
1415
1416 @beginEventTable{wxSysColourChangedEvent}
1417 @event{EVT_SYS_COLOUR_CHANGED(func)}
1418 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1419 @endEventTable
1420
1421 @library{wxcore}
1422 @category{events}
1423
1424 @see @ref overview_events
1425 */
1426 class wxSysColourChangedEvent : public wxEvent
1427 {
1428 public:
1429 /**
1430 Constructor.
1431 */
1432 wxSysColourChangedEvent();
1433 };
1434
1435
1436
1437 /**
1438 @class wxWindowCreateEvent
1439
1440 This event is sent just after the actual window associated with a wxWindow
1441 object has been created.
1442
1443 Since it is derived from wxCommandEvent, the event propagates up
1444 the window hierarchy.
1445
1446 @beginEventTable{wxWindowCreateEvent}
1447 @event{EVT_WINDOW_CREATE(func)}
1448 Process a @c wxEVT_CREATE event.
1449 @endEventTable
1450
1451 @library{wxcore}
1452 @category{events}
1453
1454 @see @ref overview_events, wxWindowDestroyEvent
1455 */
1456 class wxWindowCreateEvent : public wxCommandEvent
1457 {
1458 public:
1459 /**
1460 Constructor.
1461 */
1462 wxWindowCreateEvent(wxWindow* win = NULL);
1463
1464 /// Retutn the window being created.
1465 wxWindow *GetWindow() const;
1466 };
1467
1468
1469
1470 /**
1471 @class wxPaintEvent
1472
1473 A paint event is sent when a window's contents needs to be repainted.
1474
1475 Please notice that in general it is impossible to change the drawing of a
1476 standard control (such as wxButton) and so you shouldn't attempt to handle
1477 paint events for them as even if it might work on some platforms, this is
1478 inherently not portable and won't work everywhere.
1479
1480 @remarks
1481 Note that in a paint event handler, the application must always create a
1482 wxPaintDC object, even if you do not use it. Otherwise, under MS Windows,
1483 refreshing for this and other windows will go wrong.
1484 For example:
1485 @code
1486 void MyWindow::OnPaint(wxPaintEvent& event)
1487 {
1488 wxPaintDC dc(this);
1489
1490 DrawMyDocument(dc);
1491 }
1492 @endcode
1493 You can optimize painting by retrieving the rectangles that have been damaged
1494 and only repainting these. The rectangles are in terms of the client area,
1495 and are unscrolled, so you will need to do some calculations using the current
1496 view position to obtain logical, scrolled units.
1497 Here is an example of using the wxRegionIterator class:
1498 @code
1499 // Called when window needs to be repainted.
1500 void MyWindow::OnPaint(wxPaintEvent& event)
1501 {
1502 wxPaintDC dc(this);
1503
1504 // Find Out where the window is scrolled to
1505 int vbX,vbY; // Top left corner of client
1506 GetViewStart(&vbX,&vbY);
1507
1508 int vX,vY,vW,vH; // Dimensions of client area in pixels
1509 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1510
1511 while (upd)
1512 {
1513 vX = upd.GetX();
1514 vY = upd.GetY();
1515 vW = upd.GetW();
1516 vH = upd.GetH();
1517
1518 // Alternatively we can do this:
1519 // wxRect rect(upd.GetRect());
1520
1521 // Repaint this rectangle
1522 ...some code...
1523
1524 upd ++ ;
1525 }
1526 }
1527 @endcode
1528
1529
1530 @beginEventTable{wxPaintEvent}
1531 @event{EVT_PAINT(func)}
1532 Process a @c wxEVT_PAINT event.
1533 @endEventTable
1534
1535 @library{wxcore}
1536 @category{events}
1537
1538 @see @ref overview_events
1539 */
1540 class wxPaintEvent : public wxEvent
1541 {
1542 public:
1543 /**
1544 Constructor.
1545 */
1546 wxPaintEvent(int id = 0);
1547 };
1548
1549
1550
1551 /**
1552 @class wxMaximizeEvent
1553
1554 An event being sent when a top level window is maximized. Notice that it is
1555 not sent when the window is restored to its original size after it had been
1556 maximized, only a normal wxSizeEvent is generated in this case.
1557
1558 @beginEventTable{wxMaximizeEvent}
1559 @event{EVT_MAXIMIZE(func)}
1560 Process a @c wxEVT_MAXIMIZE event.
1561 @endEventTable
1562
1563 @library{wxcore}
1564 @category{events}
1565
1566 @see @ref overview_events, wxTopLevelWindow::Maximize,
1567 wxTopLevelWindow::IsMaximized
1568 */
1569 class wxMaximizeEvent : public wxEvent
1570 {
1571 public:
1572 /**
1573 Constructor. Only used by wxWidgets internally.
1574 */
1575 wxMaximizeEvent(int id = 0);
1576 };
1577
1578 /**
1579 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1580 */
1581 enum wxUpdateUIMode
1582 {
1583 /** Send UI update events to all windows. */
1584 wxUPDATE_UI_PROCESS_ALL,
1585
1586 /** Send UI update events to windows that have
1587 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1588 wxUPDATE_UI_PROCESS_SPECIFIED
1589 };
1590
1591
1592 /**
1593 @class wxUpdateUIEvent
1594
1595 This class is used for pseudo-events which are called by wxWidgets
1596 to give an application the chance to update various user interface elements.
1597
1598 Without update UI events, an application has to work hard to check/uncheck,
1599 enable/disable, show/hide, and set the text for elements such as menu items
1600 and toolbar buttons. The code for doing this has to be mixed up with the code
1601 that is invoked when an action is invoked for a menu item or button.
1602
1603 With update UI events, you define an event handler to look at the state of the
1604 application and change UI elements accordingly. wxWidgets will call your member
1605 functions in idle time, so you don't have to worry where to call this code.
1606
1607 In addition to being a clearer and more declarative method, it also means you don't
1608 have to worry whether you're updating a toolbar or menubar identifier. The same
1609 handler can update a menu item and toolbar button, if the identifier is the same.
1610 Instead of directly manipulating the menu or button, you call functions in the event
1611 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1612 call has been made, and which UI element to update.
1613
1614 These events will work for popup menus as well as menubars. Just before a menu is
1615 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1616 owns the menu.
1617
1618 If you find that the overhead of UI update processing is affecting your application,
1619 you can do one or both of the following:
1620 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1621 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1622 receive update events. No other windows will receive update events.
1623 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1624 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1625 for example when a dialog is about to be shown, in case the user sees a slight
1626 delay before windows are updated.
1627
1628 Note that although events are sent in idle time, defining a wxIdleEvent handler
1629 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1630 which is always called in idle time.
1631
1632 wxWidgets tries to optimize update events on some platforms.
1633 On Windows and GTK+, events for menubar items are only sent when the menu is about
1634 to be shown, and not in idle time.
1635
1636
1637 @beginEventTable{wxUpdateUIEvent}
1638 @event{EVT_UPDATE_UI(id, func)}
1639 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1640 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1641 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1642 @endEventTable
1643
1644 @library{wxcore}
1645 @category{events}
1646
1647 @see @ref overview_events
1648 */
1649 class wxUpdateUIEvent : public wxCommandEvent
1650 {
1651 public:
1652 /**
1653 Constructor.
1654 */
1655 wxUpdateUIEvent(wxWindowID commandId = 0);
1656
1657 /**
1658 Returns @true if it is appropriate to update (send UI update events to)
1659 this window.
1660
1661 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1662 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1663 were last sent in idle time, and the update interval, to determine whether
1664 events should be sent to this window now. By default this will always
1665 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1666 and the interval is set to 0; so update events will be sent as often as
1667 possible. You can reduce the frequency that events are sent by changing the
1668 mode and/or setting an update interval.
1669
1670 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1671 */
1672 static bool CanUpdate(wxWindow* window);
1673
1674 /**
1675 Check or uncheck the UI element.
1676 */
1677 void Check(bool check);
1678
1679 /**
1680 Enable or disable the UI element.
1681 */
1682 void Enable(bool enable);
1683
1684 /**
1685 Returns @true if the UI element should be checked.
1686 */
1687 bool GetChecked() const;
1688
1689 /**
1690 Returns @true if the UI element should be enabled.
1691 */
1692 bool GetEnabled() const;
1693
1694 /**
1695 Static function returning a value specifying how wxWidgets will send update
1696 events: to all windows, or only to those which specify that they will process
1697 the events.
1698
1699 @see SetMode()
1700 */
1701 static wxUpdateUIMode GetMode();
1702
1703 /**
1704 Returns @true if the application has called Check().
1705 For wxWidgets internal use only.
1706 */
1707 bool GetSetChecked() const;
1708
1709 /**
1710 Returns @true if the application has called Enable().
1711 For wxWidgets internal use only.
1712 */
1713 bool GetSetEnabled() const;
1714
1715 /**
1716 Returns @true if the application has called Show().
1717 For wxWidgets internal use only.
1718 */
1719 bool GetSetShown() const;
1720
1721 /**
1722 Returns @true if the application has called SetText().
1723 For wxWidgets internal use only.
1724 */
1725 bool GetSetText() const;
1726
1727 /**
1728 Returns @true if the UI element should be shown.
1729 */
1730 bool GetShown() const;
1731
1732 /**
1733 Returns the text that should be set for the UI element.
1734 */
1735 wxString GetText() const;
1736
1737 /**
1738 Returns the current interval between updates in milliseconds.
1739 The value -1 disables updates, 0 updates as frequently as possible.
1740
1741 @see SetUpdateInterval().
1742 */
1743 static long GetUpdateInterval();
1744
1745 /**
1746 Used internally to reset the last-updated time to the current time.
1747
1748 It is assumed that update events are normally sent in idle time, so this
1749 is called at the end of idle processing.
1750
1751 @see CanUpdate(), SetUpdateInterval(), SetMode()
1752 */
1753 static void ResetUpdateTime();
1754
1755 /**
1756 Specify how wxWidgets will send update events: to all windows, or only to
1757 those which specify that they will process the events.
1758
1759 @param mode
1760 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1761 The default mode is wxUPDATE_UI_PROCESS_ALL.
1762 */
1763 static void SetMode(wxUpdateUIMode mode);
1764
1765 /**
1766 Sets the text for this UI element.
1767 */
1768 void SetText(const wxString& text);
1769
1770 /**
1771 Sets the interval between updates in milliseconds.
1772
1773 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1774 The default is 0.
1775
1776 Use this to reduce the overhead of UI update events if your application
1777 has a lot of windows. If you set the value to -1 or greater than 0,
1778 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1779 in your application, such as when a dialog is about to be shown.
1780 */
1781 static void SetUpdateInterval(long updateInterval);
1782
1783 /**
1784 Show or hide the UI element.
1785 */
1786 void Show(bool show);
1787 };
1788
1789
1790
1791 /**
1792 @class wxClipboardTextEvent
1793
1794 This class represents the events generated by a control (typically a
1795 wxTextCtrl but other windows can generate these events as well) when its
1796 content gets copied or cut to, or pasted from the clipboard.
1797
1798 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1799 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1800
1801 If any of these events is processed (without being skipped) by an event
1802 handler, the corresponding operation doesn't take place which allows to
1803 prevent the text from being copied from or pasted to a control. It is also
1804 possible to examine the clipboard contents in the PASTE event handler and
1805 transform it in some way before inserting in a control -- for example,
1806 changing its case or removing invalid characters.
1807
1808 Finally notice that a CUT event is always preceded by the COPY event which
1809 makes it possible to only process the latter if it doesn't matter if the
1810 text was copied or cut.
1811
1812 @note
1813 These events are currently only generated by wxTextCtrl under GTK+.
1814 They are generated by all controls under Windows.
1815
1816 @beginEventTable{wxClipboardTextEvent}
1817 @event{EVT_TEXT_COPY(id, func)}
1818 Some or all of the controls content was copied to the clipboard.
1819 @event{EVT_TEXT_CUT(id, func)}
1820 Some or all of the controls content was cut (i.e. copied and
1821 deleted).
1822 @event{EVT_TEXT_PASTE(id, func)}
1823 Clipboard content was pasted into the control.
1824 @endEventTable
1825
1826
1827 @library{wxcore}
1828 @category{events}
1829
1830 @see wxClipboard
1831 */
1832 class wxClipboardTextEvent : public wxCommandEvent
1833 {
1834 public:
1835 /**
1836 Constructor.
1837 */
1838 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
1839 };
1840
1841
1842
1843 /**
1844 @class wxMouseEvent
1845
1846 This event class contains information about the events generated by the mouse:
1847 they include mouse buttons press and release events and mouse move events.
1848
1849 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1850 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1851 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1852 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1853 can also be generated. Note that not all mice have even a middle button so a
1854 portable application should avoid relying on the events from it (but the right
1855 button click can be emulated using the left mouse button with the control key
1856 under Mac platforms with a single button mouse).
1857
1858 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1859 purposes, the mouse is considered to be inside the window if it is in the
1860 window client area and not inside one of its children. In other words, the
1861 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1862 mouse leaves the window entirely but also when it enters one of its children.
1863
1864 The position associated with a mouse event is expressed in the window
1865 coordinates of the window which generated the event, you can use
1866 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1867 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1868 another window.
1869
1870 @note Note that under Windows CE mouse enter and leave events are not natively
1871 supported by the system but are generated by wxWidgets itself. This has several
1872 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1873 left the window and the state variables for it may have changed during this time.
1874
1875 @note Note the difference between methods like wxMouseEvent::LeftDown and
1876 wxMouseEvent::LeftIsDown: the former returns @true when the event corresponds
1877 to the left mouse button click while the latter returns @true if the left
1878 mouse button is currently being pressed. For example, when the user is dragging
1879 the mouse you can use wxMouseEvent::LeftIsDown to test whether the left mouse
1880 button is (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
1881 returns @true, wxMouseEvent::LeftIsDown will also return @true in wxWidgets
1882 whatever the underlying GUI behaviour is (which is platform-dependent).
1883 The same applies, of course, to other mouse buttons as well.
1884
1885
1886 @beginEventTable{wxMouseEvent}
1887 @event{EVT_LEFT_DOWN(func)}
1888 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
1889 call event.Skip() to allow the default processing to take place as otherwise
1890 the window under mouse wouldn't get the focus.
1891 @event{EVT_LEFT_UP(func)}
1892 Process a @c wxEVT_LEFT_UP event.
1893 @event{EVT_LEFT_DCLICK(func)}
1894 Process a @c wxEVT_LEFT_DCLICK event.
1895 @event{EVT_MIDDLE_DOWN(func)}
1896 Process a @c wxEVT_MIDDLE_DOWN event.
1897 @event{EVT_MIDDLE_UP(func)}
1898 Process a @c wxEVT_MIDDLE_UP event.
1899 @event{EVT_MIDDLE_DCLICK(func)}
1900 Process a @c wxEVT_MIDDLE_DCLICK event.
1901 @event{EVT_RIGHT_DOWN(func)}
1902 Process a @c wxEVT_RIGHT_DOWN event.
1903 @event{EVT_RIGHT_UP(func)}
1904 Process a @c wxEVT_RIGHT_UP event.
1905 @event{EVT_RIGHT_DCLICK(func)}
1906 Process a @c wxEVT_RIGHT_DCLICK event.
1907 @event{EVT_MOUSE_AUX1_DOWN(func)}
1908 Process a @c wxEVT_MOUSE_AUX1_DOWN event.
1909 @event{EVT_MOUSE_AUX1_UP(func)}
1910 Process a @c wxEVT_MOUSE_AUX1_UP event.
1911 @event{EVT_MOUSE_AUX1_DCLICK(func)}
1912 Process a @c wxEVT_MOUSE_AUX1_DCLICK event.
1913 @event{EVT_MOUSE_AUX2_DOWN(func)}
1914 Process a @c wxEVT_MOUSE_AUX2_DOWN event.
1915 @event{EVT_MOUSE_AUX2_UP(func)}
1916 Process a @c wxEVT_MOUSE_AUX2_UP event.
1917 @event{EVT_MOUSE_AUX2_DCLICK(func)}
1918 Process a @c wxEVT_MOUSE_AUX2_DCLICK event.
1919 @event{EVT_MOTION(func)}
1920 Process a @c wxEVT_MOTION event.
1921 @event{EVT_ENTER_WINDOW(func)}
1922 Process a @c wxEVT_ENTER_WINDOW event.
1923 @event{EVT_LEAVE_WINDOW(func)}
1924 Process a @c wxEVT_LEAVE_WINDOW event.
1925 @event{EVT_MOUSEWHEEL(func)}
1926 Process a @c wxEVT_MOUSEWHEEL event.
1927 @event{EVT_MOUSE_EVENTS(func)}
1928 Process all mouse events.
1929 @endEventTable
1930
1931 @library{wxcore}
1932 @category{events}
1933
1934 @see wxKeyEvent
1935 */
1936 class wxMouseEvent : public wxEvent,
1937 public wxMouseState
1938 {
1939 public:
1940 /**
1941 Constructor. Valid event types are:
1942
1943 @li wxEVT_ENTER_WINDOW
1944 @li wxEVT_LEAVE_WINDOW
1945 @li wxEVT_LEFT_DOWN
1946 @li wxEVT_LEFT_UP
1947 @li wxEVT_LEFT_DCLICK
1948 @li wxEVT_MIDDLE_DOWN
1949 @li wxEVT_MIDDLE_UP
1950 @li wxEVT_MIDDLE_DCLICK
1951 @li wxEVT_RIGHT_DOWN
1952 @li wxEVT_RIGHT_UP
1953 @li wxEVT_RIGHT_DCLICK
1954 @li wxEVT_MOUSE_AUX1_DOWN
1955 @li wxEVT_MOUSE_AUX1_UP
1956 @li wxEVT_MOUSE_AUX1_DCLICK
1957 @li wxEVT_MOUSE_AUX2_DOWN
1958 @li wxEVT_MOUSE_AUX2_UP
1959 @li wxEVT_MOUSE_AUX2_DCLICK
1960 @li wxEVT_MOTION
1961 @li wxEVT_MOUSEWHEEL
1962 */
1963 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
1964
1965 /**
1966 Returns @true if the event was a first extra button double click.
1967 */
1968 bool Aux1DClick() const;
1969
1970 /**
1971 Returns @true if the first extra button mouse button changed to down.
1972 */
1973 bool Aux1Down() const;
1974
1975 /**
1976 Returns @true if the first extra button mouse button is currently down,
1977 independent of the current event type.
1978 */
1979 bool Aux1IsDown() const;
1980
1981 /**
1982 Returns @true if the first extra button mouse button changed to up.
1983 */
1984 bool Aux1Up() const;
1985
1986 /**
1987 Returns @true if the event was a second extra button double click.
1988 */
1989 bool Aux2DClick() const;
1990
1991 /**
1992 Returns @true if the second extra button mouse button changed to down.
1993 */
1994 bool Aux2Down() const;
1995
1996 /**
1997 Returns @true if the second extra button mouse button is currently down,
1998 independent of the current event type.
1999 */
2000 bool Aux2IsDown() const;
2001
2002 /**
2003 Returns @true if the second extra button mouse button changed to up.
2004 */
2005 bool Aux2Up() const;
2006
2007 /**
2008 Returns @true if the identified mouse button is changing state.
2009 Valid values of @a button are:
2010
2011 @li @c wxMOUSE_BTN_LEFT: check if left button was pressed
2012 @li @c wxMOUSE_BTN_MIDDLE: check if middle button was pressed
2013 @li @c wxMOUSE_BTN_RIGHT: check if right button was pressed
2014 @li @c wxMOUSE_BTN_AUX1: check if the first extra button was pressed
2015 @li @c wxMOUSE_BTN_AUX2: check if the second extra button was pressed
2016 @li @c wxMOUSE_BTN_ANY: check if any button was pressed
2017
2018 @todo introduce wxMouseButton enum
2019 */
2020 bool Button(int button) const;
2021
2022 /**
2023 If the argument is omitted, this returns @true if the event was a mouse
2024 double click event. Otherwise the argument specifies which double click event
2025 was generated (see Button() for the possible values).
2026 */
2027 bool ButtonDClick(int but = wxMOUSE_BTN_ANY) const;
2028
2029 /**
2030 If the argument is omitted, this returns @true if the event was a mouse
2031 button down event. Otherwise the argument specifies which button-down event
2032 was generated (see Button() for the possible values).
2033 */
2034 bool ButtonDown(int = wxMOUSE_BTN_ANY) const;
2035
2036 /**
2037 If the argument is omitted, this returns @true if the event was a mouse
2038 button up event. Otherwise the argument specifies which button-up event
2039 was generated (see Button() for the possible values).
2040 */
2041 bool ButtonUp(int = wxMOUSE_BTN_ANY) const;
2042
2043 /**
2044 Returns @true if this was a dragging event (motion while a button is depressed).
2045
2046 @see Moving()
2047 */
2048 bool Dragging() const;
2049
2050 /**
2051 Returns @true if the mouse was entering the window.
2052
2053 @see Leaving()
2054 */
2055 bool Entering() const;
2056
2057 /**
2058 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
2059 if no button is involved (for mouse move, enter or leave event, for example).
2060 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
2061 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
2062 for the same events for the middle and the right buttons respectively.
2063 */
2064 int GetButton() const;
2065
2066 /**
2067 Returns the number of mouse clicks for this event: 1 for a simple click, 2
2068 for a double-click, 3 for a triple-click and so on.
2069
2070 Currently this function is implemented only in wxMac and returns -1 for the
2071 other platforms (you can still distinguish simple clicks from double-clicks as
2072 they generate different kinds of events however).
2073
2074 @since 2.9.0
2075 */
2076 int GetClickCount() const;
2077
2078 /**
2079 Returns the configured number of lines (or whatever) to be scrolled per
2080 wheel action. Defaults to three.
2081 */
2082 int GetLinesPerAction() const;
2083
2084 /**
2085 Returns the logical mouse position in pixels (i.e. translated according to the
2086 translation set for the DC, which usually indicates that the window has been
2087 scrolled).
2088 */
2089 wxPoint GetLogicalPosition(const wxDC& dc) const;
2090
2091 //@{
2092 /**
2093 Sets *x and *y to the position at which the event occurred.
2094 Returns the physical mouse position in pixels.
2095
2096 Note that if the mouse event has been artificially generated from a special
2097 keyboard combination (e.g. under Windows when the "menu" key is pressed), the
2098 returned position is ::wxDefaultPosition.
2099 */
2100 wxPoint GetPosition() const;
2101 void GetPosition(wxCoord* x, wxCoord* y) const;
2102 void GetPosition(long* x, long* y) const;
2103 //@}
2104
2105 /**
2106 Get wheel delta, normally 120.
2107
2108 This is the threshold for action to be taken, and one such action
2109 (for example, scrolling one increment) should occur for each delta.
2110 */
2111 int GetWheelDelta() const;
2112
2113 /**
2114 Get wheel rotation, positive or negative indicates direction of rotation.
2115
2116 Current devices all send an event when rotation is at least +/-WheelDelta, but
2117 finer resolution devices can be created in the future.
2118
2119 Because of this you shouldn't assume that one event is equal to 1 line, but you
2120 should be able to either do partial line scrolling or wait until several
2121 events accumulate before scrolling.
2122 */
2123 int GetWheelRotation() const;
2124
2125 /**
2126 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
2127 most mouse wheels, @c 1 is the X axis.
2128
2129 Note that only some models of mouse have horizontal wheel axis.
2130 */
2131 int GetWheelAxis() const;
2132
2133 /**
2134 Returns X coordinate of the physical mouse event position.
2135 */
2136 wxCoord GetX() const;
2137
2138 /**
2139 Returns Y coordinate of the physical mouse event position.
2140 */
2141 wxCoord GetY() const;
2142
2143 /**
2144 Returns @true if the event was a mouse button event (not necessarily a button
2145 down event - that may be tested using ButtonDown()).
2146 */
2147 bool IsButton() const;
2148
2149 /**
2150 Returns @true if the system has been setup to do page scrolling with
2151 the mouse wheel instead of line scrolling.
2152 */
2153 bool IsPageScroll() const;
2154
2155 /**
2156 Returns @true if the mouse was leaving the window.
2157
2158 @see Entering().
2159 */
2160 bool Leaving() const;
2161
2162 /**
2163 Returns @true if the event was a left double click.
2164 */
2165 bool LeftDClick() const;
2166
2167 /**
2168 Returns @true if the left mouse button changed to down.
2169 */
2170 bool LeftDown() const;
2171
2172 /**
2173 Returns @true if the left mouse button is currently down, independent
2174 of the current event type.
2175
2176 Please notice that it is not the same as LeftDown() which returns @true if the
2177 event was generated by the left mouse button being pressed. Rather, it simply
2178 describes the state of the left mouse button at the time when the event was
2179 generated (so while it will be @true for a left click event, it can also be @true
2180 for a right click if it happened while the left mouse button was pressed).
2181
2182 This event is usually used in the mouse event handlers which process "move
2183 mouse" messages to determine whether the user is (still) dragging the mouse.
2184 */
2185 bool LeftIsDown() const;
2186
2187 /**
2188 Returns @true if the left mouse button changed to up.
2189 */
2190 bool LeftUp() const;
2191
2192 /**
2193 Returns @true if the Meta key was down at the time of the event.
2194 */
2195 bool MetaDown() const;
2196
2197 /**
2198 Returns @true if the event was a middle double click.
2199 */
2200 bool MiddleDClick() const;
2201
2202 /**
2203 Returns @true if the middle mouse button changed to down.
2204 */
2205 bool MiddleDown() const;
2206
2207 /**
2208 Returns @true if the middle mouse button is currently down, independent
2209 of the current event type.
2210 */
2211 bool MiddleIsDown() const;
2212
2213 /**
2214 Returns @true if the middle mouse button changed to up.
2215 */
2216 bool MiddleUp() const;
2217
2218 /**
2219 Returns @true if this was a motion event and no mouse buttons were pressed.
2220 If any mouse button is held pressed, then this method returns @false and
2221 Dragging() returns @true.
2222 */
2223 bool Moving() const;
2224
2225 /**
2226 Returns @true if the event was a right double click.
2227 */
2228 bool RightDClick() const;
2229
2230 /**
2231 Returns @true if the right mouse button changed to down.
2232 */
2233 bool RightDown() const;
2234
2235 /**
2236 Returns @true if the right mouse button is currently down, independent
2237 of the current event type.
2238 */
2239 bool RightIsDown() const;
2240
2241 /**
2242 Returns @true if the right mouse button changed to up.
2243 */
2244 bool RightUp() const;
2245 };
2246
2247
2248
2249 /**
2250 @class wxDropFilesEvent
2251
2252 This class is used for drop files events, that is, when files have been dropped
2253 onto the window. This functionality is currently only available under Windows.
2254
2255 The window must have previously been enabled for dropping by calling
2256 wxWindow::DragAcceptFiles().
2257
2258 Important note: this is a separate implementation to the more general drag and drop
2259 implementation documented in the @ref overview_dnd. It uses the older, Windows
2260 message-based approach of dropping files.
2261
2262 @beginEventTable{wxDropFilesEvent}
2263 @event{EVT_DROP_FILES(func)}
2264 Process a @c wxEVT_DROP_FILES event.
2265 @endEventTable
2266
2267 @onlyfor{wxmsw}
2268
2269 @library{wxcore}
2270 @category{events}
2271
2272 @see @ref overview_events
2273 */
2274 class wxDropFilesEvent : public wxEvent
2275 {
2276 public:
2277 /**
2278 Constructor.
2279 */
2280 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2281 wxString* files = NULL);
2282
2283 /**
2284 Returns an array of filenames.
2285 */
2286 wxString* GetFiles() const;
2287
2288 /**
2289 Returns the number of files dropped.
2290 */
2291 int GetNumberOfFiles() const;
2292
2293 /**
2294 Returns the position at which the files were dropped.
2295 Returns an array of filenames.
2296 */
2297 wxPoint GetPosition() const;
2298 };
2299
2300
2301
2302 /**
2303 @class wxCommandEvent
2304
2305 This event class contains information about command events, which originate
2306 from a variety of simple controls.
2307
2308 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2309 and unlike other wxEvent-derived classes propagate upward from the source
2310 window (the window which emits the event) up to the first parent which processes
2311 the event. Be sure to read @ref overview_events_propagation.
2312
2313 More complex controls, such as wxTreeCtrl, have separate command event classes.
2314
2315 @beginEventTable{wxCommandEvent}
2316 @event{EVT_COMMAND(id, event, func)}
2317 Process a command, supplying the window identifier, command event identifier,
2318 and member function.
2319 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2320 Process a command for a range of window identifiers, supplying the minimum and
2321 maximum window identifiers, command event identifier, and member function.
2322 @event{EVT_BUTTON(id, func)}
2323 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2324 @event{EVT_CHECKBOX(id, func)}
2325 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2326 @event{EVT_CHOICE(id, func)}
2327 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2328 @event{EVT_COMBOBOX(id, func)}
2329 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2330 @event{EVT_LISTBOX(id, func)}
2331 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2332 @event{EVT_LISTBOX_DCLICK(id, func)}
2333 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2334 @event{EVT_CHECKLISTBOX(id, func)}
2335 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2336 @event{EVT_MENU(id, func)}
2337 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2338 @event{EVT_MENU_RANGE(id1, id2, func)}
2339 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2340 @event{EVT_CONTEXT_MENU(func)}
2341 Process the event generated when the user has requested a popup menu to appear by
2342 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2343 @event{EVT_RADIOBOX(id, func)}
2344 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2345 @event{EVT_RADIOBUTTON(id, func)}
2346 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2347 @event{EVT_SCROLLBAR(id, func)}
2348 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2349 control. This is provided for compatibility only; more specific scrollbar event macros
2350 should be used instead (see wxScrollEvent).
2351 @event{EVT_SLIDER(id, func)}
2352 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2353 @event{EVT_TEXT(id, func)}
2354 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2355 @event{EVT_TEXT_ENTER(id, func)}
2356 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2357 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2358 to generate such events.
2359 @event{EVT_TEXT_MAXLEN(id, func)}
2360 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2361 when the user tries to enter more characters into it than the limit previously set
2362 with SetMaxLength().
2363 @event{EVT_TOGGLEBUTTON(id, func)}
2364 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2365 @event{EVT_TOOL(id, func)}
2366 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2367 Pass the id of the tool.
2368 @event{EVT_TOOL_RANGE(id1, id2, func)}
2369 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2370 @event{EVT_TOOL_RCLICKED(id, func)}
2371 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool.
2372 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2373 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools.
2374 @event{EVT_TOOL_ENTER(id, func)}
2375 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2376 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2377 has moved off a tool.
2378 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2379 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2380 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2381 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2382 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2383 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2384 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2385 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2386 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2387 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2388 @event{EVT_COMMAND_ENTER(id, func)}
2389 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2390 @endEventTable
2391
2392 @library{wxcore}
2393 @category{events}
2394 */
2395 class wxCommandEvent : public wxEvent
2396 {
2397 public:
2398 /**
2399 Constructor.
2400 */
2401 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2402
2403 /**
2404 Returns client data pointer for a listbox or choice selection event
2405 (not valid for a deselection).
2406 */
2407 void* GetClientData() const;
2408
2409 /**
2410 Returns client object pointer for a listbox or choice selection event
2411 (not valid for a deselection).
2412 */
2413 wxClientData* GetClientObject() const;
2414
2415 /**
2416 Returns extra information dependant on the event objects type.
2417
2418 If the event comes from a listbox selection, it is a boolean
2419 determining whether the event was a selection (@true) or a
2420 deselection (@false). A listbox deselection only occurs for
2421 multiple-selection boxes, and in this case the index and string values
2422 are indeterminate and the listbox must be examined by the application.
2423 */
2424 long GetExtraLong() const;
2425
2426 /**
2427 Returns the integer identifier corresponding to a listbox, choice or
2428 radiobox selection (only if the event was a selection, not a deselection),
2429 or a boolean value representing the value of a checkbox.
2430 */
2431 int GetInt() const;
2432
2433 /**
2434 Returns item index for a listbox or choice selection event (not valid for
2435 a deselection).
2436 */
2437 int GetSelection() const;
2438
2439 /**
2440 Returns item string for a listbox or choice selection event. If one
2441 or several items have been deselected, returns the index of the first
2442 deselected item. If some items have been selected and others deselected
2443 at the same time, it will return the index of the first selected item.
2444 */
2445 wxString GetString() const;
2446
2447 /**
2448 This method can be used with checkbox and menu events: for the checkboxes, the
2449 method returns @true for a selection event and @false for a deselection one.
2450 For the menu events, this method indicates if the menu item just has become
2451 checked or unchecked (and thus only makes sense for checkable menu items).
2452
2453 Notice that this method can not be used with wxCheckListBox currently.
2454 */
2455 bool IsChecked() const;
2456
2457 /**
2458 For a listbox or similar event, returns @true if it is a selection, @false
2459 if it is a deselection. If some items have been selected and others deselected
2460 at the same time, it will return @true.
2461 */
2462 bool IsSelection() const;
2463
2464 /**
2465 Sets the client data for this event.
2466 */
2467 void SetClientData(void* clientData);
2468
2469 /**
2470 Sets the client object for this event. The client object is not owned by the
2471 event object and the event object will not delete the client object in its destructor.
2472
2473 The client object must be owned and deleted by another object (e.g. a control)
2474 that has longer life time than the event object.
2475 */
2476 void SetClientObject(wxClientData* clientObject);
2477
2478 /**
2479 Sets the @b m_extraLong member.
2480 */
2481 void SetExtraLong(long extraLong);
2482
2483 /**
2484 Sets the @b m_commandInt member.
2485 */
2486 void SetInt(int intCommand);
2487
2488 /**
2489 Sets the @b m_commandString member.
2490 */
2491 void SetString(const wxString& string);
2492 };
2493
2494
2495
2496 /**
2497 @class wxActivateEvent
2498
2499 An activate event is sent when a window or application is being activated
2500 or deactivated.
2501
2502 @beginEventTable{wxActivateEvent}
2503 @event{EVT_ACTIVATE(func)}
2504 Process a @c wxEVT_ACTIVATE event.
2505 @event{EVT_ACTIVATE_APP(func)}
2506 Process a @c wxEVT_ACTIVATE_APP event.
2507 This event is received by the wxApp-derived instance only.
2508 @event{EVT_HIBERNATE(func)}
2509 Process a hibernate event, supplying the member function. This event applies
2510 to wxApp only, and only on Windows SmartPhone and PocketPC.
2511 It is generated when the system is low on memory; the application should free
2512 up as much memory as possible, and restore full working state when it receives
2513 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2514 @endEventTable
2515
2516 @library{wxcore}
2517 @category{events}
2518
2519 @see @ref overview_events, wxApp::IsActive
2520 */
2521 class wxActivateEvent : public wxEvent
2522 {
2523 public:
2524 /**
2525 Constructor.
2526 */
2527 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2528 int id = 0);
2529
2530 /**
2531 Returns @true if the application or window is being activated, @false otherwise.
2532 */
2533 bool GetActive() const;
2534 };
2535
2536
2537
2538 /**
2539 @class wxContextMenuEvent
2540
2541 This class is used for context menu events, sent to give
2542 the application a chance to show a context (popup) menu for a wxWindow.
2543
2544 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2545 means that the event originated from a keyboard context button event, and you
2546 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2547
2548 When a keyboard context menu button is pressed on Windows, a right-click event
2549 with default position is sent first, and if this event is not processed, the
2550 context menu event is sent. So if you process mouse events and you find your
2551 context menu event handler is not being called, you could call wxEvent::Skip()
2552 for mouse right-down events.
2553
2554 @beginEventTable{wxContextMenuEvent}
2555 @event{EVT_CONTEXT_MENU(func)}
2556 A right click (or other context menu command depending on platform) has been detected.
2557 @endEventTable
2558
2559
2560 @library{wxcore}
2561 @category{events}
2562
2563 @see wxCommandEvent, @ref overview_events
2564 */
2565 class wxContextMenuEvent : public wxCommandEvent
2566 {
2567 public:
2568 /**
2569 Constructor.
2570 */
2571 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2572 const wxPoint& pos = wxDefaultPosition);
2573
2574 /**
2575 Returns the position in screen coordinates at which the menu should be shown.
2576 Use wxWindow::ScreenToClient to convert to client coordinates.
2577
2578 You can also omit a position from wxWindow::PopupMenu in order to use
2579 the current mouse pointer position.
2580
2581 If the event originated from a keyboard event, the value returned from this
2582 function will be wxDefaultPosition.
2583 */
2584 const wxPoint& GetPosition() const;
2585
2586 /**
2587 Sets the position at which the menu should be shown.
2588 */
2589 void SetPosition(const wxPoint& point);
2590 };
2591
2592
2593
2594 /**
2595 @class wxEraseEvent
2596
2597 An erase event is sent when a window's background needs to be repainted.
2598
2599 On some platforms, such as GTK+, this event is simulated (simply generated just
2600 before the paint event) and may cause flicker. It is therefore recommended that
2601 you set the text background colour explicitly in order to prevent flicker.
2602 The default background colour under GTK+ is grey.
2603
2604 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2605 definition.
2606
2607 You must call wxEraseEvent::GetDC and use the returned device context if it is
2608 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2609
2610 @remarks
2611 Use the device context returned by GetDC to draw on, don't create
2612 a wxPaintDC in the event handler.
2613
2614 @beginEventTable{wxEraseEvent}
2615 @event{EVT_ERASE_BACKGROUND(func)}
2616 Process a @c wxEVT_ERASE_BACKGROUND event.
2617 @endEventTable
2618
2619 @library{wxcore}
2620 @category{events}
2621
2622 @see @ref overview_events
2623 */
2624 class wxEraseEvent : public wxEvent
2625 {
2626 public:
2627 /**
2628 Constructor.
2629 */
2630 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2631
2632 /**
2633 Returns the device context associated with the erase event to draw on.
2634 */
2635 wxDC* GetDC() const;
2636 };
2637
2638
2639
2640 /**
2641 @class wxFocusEvent
2642
2643 A focus event is sent when a window's focus changes. The window losing focus
2644 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2645
2646 Notice that the set focus event happens both when the user gives focus to the
2647 window (whether using the mouse or keyboard) and when it is done from the
2648 program itself using wxWindow::SetFocus.
2649
2650 @beginEventTable{wxFocusEvent}
2651 @event{EVT_SET_FOCUS(func)}
2652 Process a @c wxEVT_SET_FOCUS event.
2653 @event{EVT_KILL_FOCUS(func)}
2654 Process a @c wxEVT_KILL_FOCUS event.
2655 @endEventTable
2656
2657 @library{wxcore}
2658 @category{events}
2659
2660 @see @ref overview_events
2661 */
2662 class wxFocusEvent : public wxEvent
2663 {
2664 public:
2665 /**
2666 Constructor.
2667 */
2668 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2669
2670 /**
2671 Returns the window associated with this event, that is the window which had the
2672 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2673 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2674
2675 Warning: the window pointer may be @NULL!
2676 */
2677 wxWindow *GetWindow() const;
2678 };
2679
2680
2681
2682 /**
2683 @class wxChildFocusEvent
2684
2685 A child focus event is sent to a (parent-)window when one of its child windows
2686 gains focus, so that the window could restore the focus back to its corresponding
2687 child if it loses it now and regains later.
2688
2689 Notice that child window is the direct child of the window receiving event.
2690 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2691
2692 @beginEventTable{wxChildFocusEvent}
2693 @event{EVT_CHILD_FOCUS(func)}
2694 Process a @c wxEVT_CHILD_FOCUS event.
2695 @endEventTable
2696
2697 @library{wxcore}
2698 @category{events}
2699
2700 @see @ref overview_events
2701 */
2702 class wxChildFocusEvent : public wxCommandEvent
2703 {
2704 public:
2705 /**
2706 Constructor.
2707
2708 @param win
2709 The direct child which is (or which contains the window which is) receiving
2710 the focus.
2711 */
2712 wxChildFocusEvent(wxWindow* win = NULL);
2713
2714 /**
2715 Returns the direct child which receives the focus, or a (grand-)parent of the
2716 control receiving the focus.
2717
2718 To get the actually focused control use wxWindow::FindFocus.
2719 */
2720 wxWindow *GetWindow() const;
2721 };
2722
2723
2724
2725 /**
2726 @class wxMouseCaptureLostEvent
2727
2728 An mouse capture lost event is sent to a window that obtained mouse capture,
2729 which was subsequently loss due to "external" event, for example when a dialog
2730 box is shown or if another application captures the mouse.
2731
2732 If this happens, this event is sent to all windows that are on capture stack
2733 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2734 not sent if the capture changes because of a call to CaptureMouse or
2735 ReleaseMouse.
2736
2737 This event is currently emitted under Windows only.
2738
2739 @beginEventTable{wxMouseCaptureLostEvent}
2740 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2741 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2742 @endEventTable
2743
2744 @onlyfor{wxmsw}
2745
2746 @library{wxcore}
2747 @category{events}
2748
2749 @see wxMouseCaptureChangedEvent, @ref overview_events,
2750 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2751 */
2752 class wxMouseCaptureLostEvent : public wxEvent
2753 {
2754 public:
2755 /**
2756 Constructor.
2757 */
2758 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2759 };
2760
2761
2762
2763 /**
2764 @class wxNotifyEvent
2765
2766 This class is not used by the event handlers by itself, but is a base class
2767 for other event classes (such as wxBookCtrlEvent).
2768
2769 It (or an object of a derived class) is sent when the controls state is being
2770 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2771 to prevent it from happening.
2772
2773 @library{wxcore}
2774 @category{events}
2775
2776 @see wxBookCtrlEvent
2777 */
2778 class wxNotifyEvent : public wxCommandEvent
2779 {
2780 public:
2781 /**
2782 Constructor (used internally by wxWidgets only).
2783 */
2784 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2785
2786 /**
2787 This is the opposite of Veto(): it explicitly allows the event to be processed.
2788 For most events it is not necessary to call this method as the events are allowed
2789 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2790 event description).
2791 */
2792 void Allow();
2793
2794 /**
2795 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2796 otherwise (if it was).
2797 */
2798 bool IsAllowed() const;
2799
2800 /**
2801 Prevents the change announced by this event from happening.
2802
2803 It is in general a good idea to notify the user about the reasons for vetoing
2804 the change because otherwise the applications behaviour (which just refuses to
2805 do what the user wants) might be quite surprising.
2806 */
2807 void Veto();
2808 };
2809
2810
2811 /**
2812 @class wxThreadEvent
2813
2814 This class adds some simple functionalities to wxCommandEvent coinceived
2815 for inter-threads communications.
2816
2817 This event is not natively emitted by any control/class: this is just
2818 an helper class for the user.
2819 Its most important feature is the GetEventCategory() implementation which
2820 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2821 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2822
2823 @library{wxcore}
2824 @category{events,threading}
2825
2826 @see @ref overview_thread, wxEventLoopBase::YieldFor
2827 */
2828 class wxThreadEvent : public wxCommandEvent
2829 {
2830 public:
2831 /**
2832 Constructor.
2833 */
2834 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
2835
2836 /**
2837 Clones this event making sure that all internal members which use
2838 COW (only @c m_commandString for now; see @ref overview_refcount)
2839 are unshared (see wxObject::UnShare).
2840 */
2841 virtual wxEvent *Clone() const;
2842
2843 /**
2844 Returns @c wxEVT_CATEGORY_THREAD.
2845
2846 This is important to avoid unwanted processing of thread events
2847 when calling wxEventLoopBase::YieldFor().
2848 */
2849 virtual wxEventCategory GetEventCategory() const;
2850 };
2851
2852
2853 /**
2854 @class wxHelpEvent
2855
2856 A help event is sent when the user has requested context-sensitive help.
2857 This can either be caused by the application requesting context-sensitive help mode
2858 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2859 the user pressed F1 or clicked on the query button in a dialog caption.
2860
2861 A help event is sent to the window that the user clicked on, and is propagated
2862 up the window hierarchy until the event is processed or there are no more event
2863 handlers.
2864
2865 The application should call wxEvent::GetId to check the identity of the
2866 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2867 if the identifier is unrecognised.
2868
2869 Calling Skip is important because it allows wxWidgets to generate further
2870 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2871 show help for container windows, since processing would stop after the first window
2872 found.
2873
2874 @beginEventTable{wxHelpEvent}
2875 @event{EVT_HELP(id, func)}
2876 Process a @c wxEVT_HELP event.
2877 @event{EVT_HELP_RANGE(id1, id2, func)}
2878 Process a @c wxEVT_HELP event for a range of ids.
2879 @endEventTable
2880
2881 @library{wxcore}
2882 @category{events}
2883
2884 @see wxContextHelp, wxDialog, @ref overview_events
2885 */
2886 class wxHelpEvent : public wxCommandEvent
2887 {
2888 public:
2889 /**
2890 Indicates how a wxHelpEvent was generated.
2891 */
2892 enum Origin
2893 {
2894 Origin_Unknown, /**< unrecognized event source. */
2895 Origin_Keyboard, /**< event generated from F1 key press. */
2896
2897 /** event generated by wxContextHelp or from the [?] button on
2898 the title bar (Windows). */
2899 Origin_HelpButton
2900 };
2901
2902 /**
2903 Constructor.
2904 */
2905 wxHelpEvent(wxEventType type = wxEVT_NULL,
2906 wxWindowID winid = 0,
2907 const wxPoint& pt = wxDefaultPosition,
2908 wxHelpEvent::Origin origin = Origin_Unknown);
2909
2910 /**
2911 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2912 values.
2913
2914 The application may handle events generated using the keyboard or mouse
2915 differently, e.g. by using wxGetMousePosition() for the mouse events.
2916
2917 @see SetOrigin()
2918 */
2919 wxHelpEvent::Origin GetOrigin() const;
2920
2921 /**
2922 Returns the left-click position of the mouse, in screen coordinates.
2923 This allows the application to position the help appropriately.
2924 */
2925 const wxPoint& GetPosition() const;
2926
2927 /**
2928 Set the help event origin, only used internally by wxWidgets normally.
2929
2930 @see GetOrigin()
2931 */
2932 void SetOrigin(wxHelpEvent::Origin origin);
2933
2934 /**
2935 Sets the left-click position of the mouse, in screen coordinates.
2936 */
2937 void SetPosition(const wxPoint& pt);
2938 };
2939
2940
2941
2942 /**
2943 @class wxScrollEvent
2944
2945 A scroll event holds information about events sent from stand-alone
2946 scrollbars (see wxScrollBar) and sliders (see wxSlider).
2947
2948 Note that scrolled windows send the wxScrollWinEvent which does not derive from
2949 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
2950 events and use the event table macros mentioned below only for the scrollbar-like
2951 controls.
2952
2953 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
2954
2955 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
2956 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
2957 by an EVT_SCROLL_CHANGED event).
2958
2959 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
2960 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
2961 event does not happen).
2962
2963 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
2964 independently of the way it had started. Please see the widgets sample ("Slider" page)
2965 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
2966
2967 @remarks
2968 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
2969 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
2970 are processed using the same event handler.
2971
2972 @beginEventTable{wxScrollEvent}
2973 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
2974 scroll events from controls, or EVT_SCROLL... macros without window IDs for
2975 intercepting scroll events from the receiving window -- except for this, the
2976 macros behave exactly the same.
2977 @event{EVT_SCROLL(func)}
2978 Process all scroll events.
2979 @event{EVT_SCROLL_TOP(func)}
2980 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2981 @event{EVT_SCROLL_BOTTOM(func)}
2982 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2983 @event{EVT_SCROLL_LINEUP(func)}
2984 Process wxEVT_SCROLL_LINEUP line up events.
2985 @event{EVT_SCROLL_LINEDOWN(func)}
2986 Process wxEVT_SCROLL_LINEDOWN line down events.
2987 @event{EVT_SCROLL_PAGEUP(func)}
2988 Process wxEVT_SCROLL_PAGEUP page up events.
2989 @event{EVT_SCROLL_PAGEDOWN(func)}
2990 Process wxEVT_SCROLL_PAGEDOWN page down events.
2991 @event{EVT_SCROLL_THUMBTRACK(func)}
2992 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
2993 user drags the thumbtrack).
2994 @event{EVT_SCROLL_THUMBRELEASE(func)}
2995 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2996 @event{EVT_SCROLL_CHANGED(func)}
2997 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2998 @event{EVT_COMMAND_SCROLL(id, func)}
2999 Process all scroll events.
3000 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
3001 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3002 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
3003 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3004 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
3005 Process wxEVT_SCROLL_LINEUP line up events.
3006 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
3007 Process wxEVT_SCROLL_LINEDOWN line down events.
3008 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
3009 Process wxEVT_SCROLL_PAGEUP page up events.
3010 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
3011 Process wxEVT_SCROLL_PAGEDOWN page down events.
3012 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
3013 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
3014 as the user drags the thumbtrack).
3015 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
3016 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3017 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
3018 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3019 @endEventTable
3020
3021 @library{wxcore}
3022 @category{events}
3023
3024 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
3025 */
3026 class wxScrollEvent : public wxCommandEvent
3027 {
3028 public:
3029 /**
3030 Constructor.
3031 */
3032 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
3033 int orientation = 0);
3034
3035 /**
3036 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
3037 scrollbar.
3038 */
3039 int GetOrientation() const;
3040
3041 /**
3042 Returns the position of the scrollbar.
3043 */
3044 int GetPosition() const;
3045 };
3046
3047 /**
3048 See wxIdleEvent::SetMode() for more info.
3049 */
3050 enum wxIdleMode
3051 {
3052 /** Send idle events to all windows */
3053 wxIDLE_PROCESS_ALL,
3054
3055 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
3056 wxIDLE_PROCESS_SPECIFIED
3057 };
3058
3059
3060 /**
3061 @class wxIdleEvent
3062
3063 This class is used for idle events, which are generated when the system becomes
3064 idle. Note that, unless you do something specifically, the idle events are not
3065 sent if the system remains idle once it has become it, e.g. only a single idle
3066 event will be generated until something else resulting in more normal events
3067 happens and only then is the next idle event sent again.
3068
3069 If you need to ensure a continuous stream of idle events, you can either use
3070 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
3071 (for example from a timer event handler), but note that both of these approaches
3072 (and especially the first one) increase the system load and so should be avoided
3073 if possible.
3074
3075 By default, idle events are sent to all windows (and also wxApp, as usual).
3076 If this is causing a significant overhead in your application, you can call
3077 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
3078 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
3079 idle events.
3080
3081 @beginEventTable{wxIdleEvent}
3082 @event{EVT_IDLE(func)}
3083 Process a @c wxEVT_IDLE event.
3084 @endEventTable
3085
3086 @library{wxbase}
3087 @category{events}
3088
3089 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
3090 */
3091 class wxIdleEvent : public wxEvent
3092 {
3093 public:
3094 /**
3095 Constructor.
3096 */
3097 wxIdleEvent();
3098
3099 /**
3100 Returns @true if it is appropriate to send idle events to this window.
3101
3102 This function looks at the mode used (see wxIdleEvent::SetMode),
3103 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
3104 events should be sent to this window now.
3105
3106 By default this will always return @true because the update mode is initially
3107 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
3108 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
3109
3110 @see SetMode()
3111 */
3112 static bool CanSend(wxWindow* window);
3113
3114 /**
3115 Static function returning a value specifying how wxWidgets will send idle
3116 events: to all windows, or only to those which specify that they
3117 will process the events.
3118
3119 @see SetMode().
3120 */
3121 static wxIdleMode GetMode();
3122
3123 /**
3124 Returns @true if the OnIdle function processing this event requested more
3125 processing time.
3126
3127 @see RequestMore()
3128 */
3129 bool MoreRequested() const;
3130
3131 /**
3132 Tells wxWidgets that more processing is required.
3133
3134 This function can be called by an OnIdle handler for a window or window event
3135 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
3136 more to the application windows.
3137
3138 If no window calls this function during OnIdle, then the application will
3139 remain in a passive event loop (not calling OnIdle) until a new event is
3140 posted to the application by the windowing system.
3141
3142 @see MoreRequested()
3143 */
3144 void RequestMore(bool needMore = true);
3145
3146 /**
3147 Static function for specifying how wxWidgets will send idle events: to
3148 all windows, or only to those which specify that they will process the events.
3149
3150 @param mode
3151 Can be one of the ::wxIdleMode values.
3152 The default is wxIDLE_PROCESS_ALL.
3153 */
3154 static void SetMode(wxIdleMode mode);
3155 };
3156
3157
3158
3159 /**
3160 @class wxInitDialogEvent
3161
3162 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
3163 Handlers for this event can transfer data to the window.
3164
3165 The default handler calls wxWindow::TransferDataToWindow.
3166
3167 @beginEventTable{wxInitDialogEvent}
3168 @event{EVT_INIT_DIALOG(func)}
3169 Process a @c wxEVT_INIT_DIALOG event.
3170 @endEventTable
3171
3172 @library{wxcore}
3173 @category{events}
3174
3175 @see @ref overview_events
3176 */
3177 class wxInitDialogEvent : public wxEvent
3178 {
3179 public:
3180 /**
3181 Constructor.
3182 */
3183 wxInitDialogEvent(int id = 0);
3184 };
3185
3186
3187
3188 /**
3189 @class wxWindowDestroyEvent
3190
3191 This event is sent as early as possible during the window destruction
3192 process.
3193
3194 For the top level windows, as early as possible means that this is done by
3195 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3196 class was executed and so any methods specific to the derived class can't
3197 be called any more from this event handler. If you need to do this, you
3198 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3199
3200 For the child windows, this event is generated just before deleting the
3201 window from wxWindow::Destroy() (which is also called when the parent
3202 window is deleted) or from the window destructor if operator @c delete was
3203 used directly (which is not recommended for this very reason).
3204
3205 It is usually pointless to handle this event in the window itself but it ca
3206 be very useful to receive notifications about the window destruction in the
3207 parent window or in any other object interested in this window.
3208
3209 @library{wxcore}
3210 @category{events}
3211
3212 @see @ref overview_events, wxWindowCreateEvent
3213 */
3214 class wxWindowDestroyEvent : public wxCommandEvent
3215 {
3216 public:
3217 /**
3218 Constructor.
3219 */
3220 wxWindowDestroyEvent(wxWindow* win = NULL);
3221
3222 /// Retutn the window being destroyed.
3223 wxWindow *GetWindow() const;
3224 };
3225
3226
3227 /**
3228 @class wxNavigationKeyEvent
3229
3230 This event class contains information about navigation events,
3231 generated by navigation keys such as tab and page down.
3232
3233 This event is mainly used by wxWidgets implementations.
3234 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3235 when you make a class into a control container with the macro
3236 WX_DECLARE_CONTROL_CONTAINER.
3237
3238 @beginEventTable{wxNavigationKeyEvent}
3239 @event{EVT_NAVIGATION_KEY(func)}
3240 Process a navigation key event.
3241 @endEventTable
3242
3243 @library{wxcore}
3244 @category{events}
3245
3246 @see wxWindow::Navigate, wxWindow::NavigateIn
3247 */
3248 class wxNavigationKeyEvent : public wxEvent
3249 {
3250 public:
3251 /**
3252 Flags which can be used with wxNavigationKeyEvent.
3253 */
3254 enum wxNavigationKeyEventFlags
3255 {
3256 IsBackward = 0x0000,
3257 IsForward = 0x0001,
3258 WinChange = 0x0002,
3259 FromTab = 0x0004
3260 };
3261
3262 wxNavigationKeyEvent();
3263 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
3264
3265 /**
3266 Returns the child that has the focus, or @NULL.
3267 */
3268 wxWindow* GetCurrentFocus() const;
3269
3270 /**
3271 Returns @true if the navigation was in the forward direction.
3272 */
3273 bool GetDirection() const;
3274
3275 /**
3276 Returns @true if the navigation event was from a tab key.
3277 This is required for proper navigation over radio buttons.
3278 */
3279 bool IsFromTab() const;
3280
3281 /**
3282 Returns @true if the navigation event represents a window change
3283 (for example, from Ctrl-Page Down in a notebook).
3284 */
3285 bool IsWindowChange() const;
3286
3287 /**
3288 Sets the current focus window member.
3289 */
3290 void SetCurrentFocus(wxWindow* currentFocus);
3291
3292 /**
3293 Sets the direction to forward if @a direction is @true, or backward
3294 if @false.
3295 */
3296 void SetDirection(bool direction);
3297
3298 /**
3299 Sets the flags for this event.
3300 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3301 */
3302 void SetFlags(long flags);
3303
3304 /**
3305 Marks the navigation event as from a tab key.
3306 */
3307 void SetFromTab(bool fromTab);
3308
3309 /**
3310 Marks the event as a window change event.
3311 */
3312 void SetWindowChange(bool windowChange);
3313 };
3314
3315
3316
3317 /**
3318 @class wxMouseCaptureChangedEvent
3319
3320 An mouse capture changed event is sent to a window that loses its
3321 mouse capture. This is called even if wxWindow::ReleaseMouse
3322 was called by the application code. Handling this event allows
3323 an application to cater for unexpected capture releases which
3324 might otherwise confuse mouse handling code.
3325
3326 @onlyfor{wxmsw}
3327
3328 @beginEventTable{wxMouseCaptureChangedEvent}
3329 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3330 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3331 @endEventTable
3332
3333 @library{wxcore}
3334 @category{events}
3335
3336 @see wxMouseCaptureLostEvent, @ref overview_events,
3337 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3338 */
3339 class wxMouseCaptureChangedEvent : public wxEvent
3340 {
3341 public:
3342 /**
3343 Constructor.
3344 */
3345 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3346 wxWindow* gainedCapture = NULL);
3347
3348 /**
3349 Returns the window that gained the capture, or @NULL if it was a
3350 non-wxWidgets window.
3351 */
3352 wxWindow* GetCapturedWindow() const;
3353 };
3354
3355
3356
3357 /**
3358 @class wxCloseEvent
3359
3360 This event class contains information about window and session close events.
3361
3362 The handler function for EVT_CLOSE is called when the user has tried to close a
3363 a frame or dialog box using the window manager (X) or system menu (Windows).
3364 It can also be invoked by the application itself programmatically, for example by
3365 calling the wxWindow::Close function.
3366
3367 You should check whether the application is forcing the deletion of the window
3368 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3369 using wxWindow::Destroy.
3370
3371 If the return value is @true, it is up to you whether you respond by destroying
3372 the window.
3373
3374 If you don't destroy the window, you should call wxCloseEvent::Veto to
3375 let the calling code know that you did not destroy the window.
3376 This allows the wxWindow::Close function to return @true or @false depending
3377 on whether the close instruction was honoured or not.
3378
3379 Example of a wxCloseEvent handler:
3380
3381 @code
3382 void MyFrame::OnClose(wxCloseEvent& event)
3383 {
3384 if ( event.CanVeto() && m_bFileNotSaved )
3385 {
3386 if ( wxMessageBox("The file has not been saved... continue closing?",
3387 "Please confirm",
3388 wxICON_QUESTION | wxYES_NO) != wxYES )
3389 {
3390 event.Veto();
3391 return;
3392 }
3393 }
3394
3395 Destroy(); // you may also do: event.Skip();
3396 // since the default event handler does call Destroy(), too
3397 }
3398 @endcode
3399
3400 The EVT_END_SESSION event is slightly different as it is sent by the system
3401 when the user session is ending (e.g. because of log out or shutdown) and
3402 so all windows are being forcefully closed. At least under MSW, after the
3403 handler for this event is executed the program is simply killed by the
3404 system. Because of this, the default handler for this event provided by
3405 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3406 that it could still be executed and exit()s the process itself, without
3407 waiting for being killed. If this behaviour is for some reason undesirable,
3408 make sure that you define a handler for this event in your wxApp-derived
3409 class and do not call @c event.Skip() in it (but be aware that the system
3410 will still kill your application).
3411
3412 @beginEventTable{wxCloseEvent}
3413 @event{EVT_CLOSE(func)}
3414 Process a close event, supplying the member function.
3415 This event applies to wxFrame and wxDialog classes.
3416 @event{EVT_QUERY_END_SESSION(func)}
3417 Process a query end session event, supplying the member function.
3418 This event can be handled in wxApp-derived class only.
3419 @event{EVT_END_SESSION(func)}
3420 Process an end session event, supplying the member function.
3421 This event can be handled in wxApp-derived class only.
3422 @endEventTable
3423
3424 @library{wxcore}
3425 @category{events}
3426
3427 @see wxWindow::Close, @ref overview_windowdeletion
3428 */
3429 class wxCloseEvent : public wxEvent
3430 {
3431 public:
3432 /**
3433 Constructor.
3434 */
3435 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3436
3437 /**
3438 Returns @true if you can veto a system shutdown or a window close event.
3439 Vetoing a window close event is not possible if the calling code wishes to
3440 force the application to exit, and so this function must be called to check this.
3441 */
3442 bool CanVeto() const;
3443
3444 /**
3445 Returns @true if the user is just logging off or @false if the system is
3446 shutting down. This method can only be called for end session and query end
3447 session events, it doesn't make sense for close window event.
3448 */
3449 bool GetLoggingOff() const;
3450
3451 /**
3452 Sets the 'can veto' flag.
3453 */
3454 void SetCanVeto(bool canVeto);
3455
3456 /**
3457 Sets the 'logging off' flag.
3458 */
3459 void SetLoggingOff(bool loggingOff);
3460
3461 /**
3462 Call this from your event handler to veto a system shutdown or to signal
3463 to the calling application that a window close did not happen.
3464
3465 You can only veto a shutdown if CanVeto() returns @true.
3466 */
3467 void Veto(bool veto = true);
3468 };
3469
3470
3471
3472 /**
3473 @class wxMenuEvent
3474
3475 This class is used for a variety of menu-related events. Note that
3476 these do not include menu command events, which are
3477 handled using wxCommandEvent objects.
3478
3479 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3480 text in the first field of the status bar.
3481
3482 @beginEventTable{wxMenuEvent}
3483 @event{EVT_MENU_OPEN(func)}
3484 A menu is about to be opened. On Windows, this is only sent once for each
3485 navigation of the menubar (up until all menus have closed).
3486 @event{EVT_MENU_CLOSE(func)}
3487 A menu has been just closed.
3488 @event{EVT_MENU_HIGHLIGHT(id, func)}
3489 The menu item with the specified id has been highlighted: used to show
3490 help prompts in the status bar by wxFrame
3491 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3492 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3493 @endEventTable
3494
3495 @library{wxcore}
3496 @category{events}
3497
3498 @see wxCommandEvent, @ref overview_events
3499 */
3500 class wxMenuEvent : public wxEvent
3501 {
3502 public:
3503 /**
3504 Constructor.
3505 */
3506 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3507
3508 /**
3509 Returns the menu which is being opened or closed. This method should only be
3510 used with the @c OPEN and @c CLOSE events and even for them the
3511 returned pointer may be @NULL in some ports.
3512 */
3513 wxMenu* GetMenu() const;
3514
3515 /**
3516 Returns the menu identifier associated with the event.
3517 This method should be only used with the @c HIGHLIGHT events.
3518 */
3519 int GetMenuId() const;
3520
3521 /**
3522 Returns @true if the menu which is being opened or closed is a popup menu,
3523 @false if it is a normal one.
3524
3525 This method should only be used with the @c OPEN and @c CLOSE events.
3526 */
3527 bool IsPopup() const;
3528 };
3529
3530 /**
3531 @class wxShowEvent
3532
3533 An event being sent when the window is shown or hidden.
3534
3535 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3536
3537 @onlyfor{wxmsw,wxgtk,wxos2}
3538
3539 @beginEventTable{wxShowEvent}
3540 @event{EVT_SHOW(func)}
3541 Process a @c wxEVT_SHOW event.
3542 @endEventTable
3543
3544 @library{wxcore}
3545 @category{events}
3546
3547 @see @ref overview_events, wxWindow::Show,
3548 wxWindow::IsShown
3549 */
3550
3551 class wxShowEvent : public wxEvent
3552 {
3553 public:
3554 /**
3555 Constructor.
3556 */
3557 wxShowEvent(int winid = 0, bool show = false);
3558
3559 /**
3560 Set whether the windows was shown or hidden.
3561 */
3562 void SetShow(bool show);
3563
3564 /**
3565 Return @true if the window has been shown, @false if it has been
3566 hidden.
3567 */
3568 bool IsShown() const;
3569
3570 /**
3571 @deprecated This function is deprecated in favour of IsShown().
3572 */
3573 bool GetShow() const;
3574 };
3575
3576
3577
3578 /**
3579 @class wxIconizeEvent
3580
3581 An event being sent when the frame is iconized (minimized) or restored.
3582
3583 Currently only wxMSW and wxGTK generate such events.
3584
3585 @onlyfor{wxmsw,wxgtk}
3586
3587 @beginEventTable{wxIconizeEvent}
3588 @event{EVT_ICONIZE(func)}
3589 Process a @c wxEVT_ICONIZE event.
3590 @endEventTable
3591
3592 @library{wxcore}
3593 @category{events}
3594
3595 @see @ref overview_events, wxTopLevelWindow::Iconize,
3596 wxTopLevelWindow::IsIconized
3597 */
3598 class wxIconizeEvent : public wxEvent
3599 {
3600 public:
3601 /**
3602 Constructor.
3603 */
3604 wxIconizeEvent(int id = 0, bool iconized = true);
3605
3606 /**
3607 Returns @true if the frame has been iconized, @false if it has been
3608 restored.
3609 */
3610 bool IsIconized() const;
3611
3612 /**
3613 @deprecated This function is deprecated in favour of IsIconized().
3614 */
3615 bool Iconized() const;
3616 };
3617
3618
3619
3620 /**
3621 @class wxMoveEvent
3622
3623 A move event holds information about wxTopLevelWindow move change events.
3624
3625 @beginEventTable{wxMoveEvent}
3626 @event{EVT_MOVE(func)}
3627 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3628 @event{EVT_MOVE_START(func)}
3629 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3630 to move or size a window. wxMSW only.
3631 @event{EVT_MOVE_END(func)}
3632 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3633 moving or sizing a window. wxMSW only.
3634 @endEventTable
3635
3636 @library{wxcore}
3637 @category{events}
3638
3639 @see wxPoint, @ref overview_events
3640 */
3641 class wxMoveEvent : public wxEvent
3642 {
3643 public:
3644 /**
3645 Constructor.
3646 */
3647 wxMoveEvent(const wxPoint& pt, int id = 0);
3648
3649 /**
3650 Returns the position of the window generating the move change event.
3651 */
3652 wxPoint GetPosition() const;
3653 };
3654
3655
3656 /**
3657 @class wxSizeEvent
3658
3659 A size event holds information about size change events of wxWindow.
3660
3661 The EVT_SIZE handler function will be called when the window has been resized.
3662
3663 You may wish to use this for frames to resize their child windows as appropriate.
3664
3665 Note that the size passed is of the whole window: call wxWindow::GetClientSize
3666 for the area which may be used by the application.
3667
3668 When a window is resized, usually only a small part of the window is damaged
3669 and you may only need to repaint that area. However, if your drawing depends on the
3670 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3671 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3672
3673 @beginEventTable{wxSizeEvent}
3674 @event{EVT_SIZE(func)}
3675 Process a @c wxEVT_SIZE event.
3676 @endEventTable
3677
3678 @library{wxcore}
3679 @category{events}
3680
3681 @see wxSize, @ref overview_events
3682 */
3683 class wxSizeEvent : public wxEvent
3684 {
3685 public:
3686 /**
3687 Constructor.
3688 */
3689 wxSizeEvent(const wxSize& sz, int id = 0);
3690
3691 /**
3692 Returns the entire size of the window generating the size change event.
3693 */
3694 wxSize GetSize() const;
3695 };
3696
3697
3698
3699 /**
3700 @class wxSetCursorEvent
3701
3702 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3703 to be set as a result of mouse motion.
3704
3705 This event gives the application the chance to perform specific mouse cursor
3706 processing based on the current position of the mouse within the window.
3707 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3708
3709 @beginEventTable{wxSetCursorEvent}
3710 @event{EVT_SET_CURSOR(func)}
3711 Process a @c wxEVT_SET_CURSOR event.
3712 @endEventTable
3713
3714 @library{wxcore}
3715 @category{events}
3716
3717 @see ::wxSetCursor, wxWindow::wxSetCursor
3718 */
3719 class wxSetCursorEvent : public wxEvent
3720 {
3721 public:
3722 /**
3723 Constructor, used by the library itself internally to initialize the event
3724 object.
3725 */
3726 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3727
3728 /**
3729 Returns a reference to the cursor specified by this event.
3730 */
3731 const wxCursor& GetCursor() const;
3732
3733 /**
3734 Returns the X coordinate of the mouse in client coordinates.
3735 */
3736 wxCoord GetX() const;
3737
3738 /**
3739 Returns the Y coordinate of the mouse in client coordinates.
3740 */
3741 wxCoord GetY() const;
3742
3743 /**
3744 Returns @true if the cursor specified by this event is a valid cursor.
3745
3746 @remarks You cannot specify wxNullCursor with this event, as it is not
3747 considered a valid cursor.
3748 */
3749 bool HasCursor() const;
3750
3751 /**
3752 Sets the cursor associated with this event.
3753 */
3754 void SetCursor(const wxCursor& cursor);
3755 };
3756
3757
3758
3759 // ============================================================================
3760 // Global functions/macros
3761 // ============================================================================
3762
3763 /** @addtogroup group_funcmacro_events */
3764 //@{
3765
3766 /**
3767 A value uniquely identifying the type of the event.
3768
3769 The values of this type should only be created using wxNewEventType().
3770
3771 See the macro DEFINE_EVENT_TYPE() for more info.
3772
3773 @see @ref overview_events_introduction
3774 */
3775 typedef int wxEventType;
3776
3777 /**
3778 A special event type usually used to indicate that some wxEvent has yet
3779 no type assigned.
3780 */
3781 wxEventType wxEVT_NULL;
3782
3783 /**
3784 Initializes a new event type using wxNewEventType().
3785
3786 @deprecated Use wxDEFINE_EVENT() instead
3787 */
3788 #define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
3789
3790 /**
3791 Generates a new unique event type.
3792
3793 Usually this function is only used by wxDEFINE_EVENT() and not called
3794 directly.
3795 */
3796 wxEventType wxNewEventType();
3797
3798 /**
3799 Define a new event type associated with the specified event class.
3800
3801 This macro defines a new unique event type @a name associated with the
3802 event class @a cls.
3803
3804 For example:
3805 @code
3806 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3807
3808 class MyCustomEvent : public wxEvent { ... };
3809 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3810 @endcode
3811
3812 @see wxDECLARE_EVENT(), @ref overview_events_custom
3813 */
3814 #define wxDEFINE_EVENT(name, cls) \
3815 const wxEventTypeTag< cls > name(wxNewEventType())
3816
3817 /**
3818 Declares a custom event type.
3819
3820 This macro declares a variable called @a name which must be defined
3821 elsewhere using wxDEFINE_EVENT().
3822
3823 The class @a cls must be the wxEvent-derived class associated with the
3824 events of this type and its full declaration must be visible from the point
3825 of use of this macro.
3826 */
3827 #define wxDECLARE_EVENT(name, cls) \
3828 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3829
3830 /**
3831 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3832 library.
3833
3834 This is mostly used by wxWidgets internally, e.g.
3835 @code
3836 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3837 @endcode
3838 */
3839 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3840 extern const expdecl wxEventTypeTag< cls > name;
3841
3842 /**
3843 Helper macro for definition of custom event table macros.
3844
3845 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3846 it is better and more clear to just use the address of the function
3847 directly as this is all this macro does in this case. However it needs to
3848 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3849 member function taking the custom event argument when
3850 wxEVENTS_COMPATIBILITY_2_8 is 0.
3851
3852 See wx__DECLARE_EVT0 for an example of use.
3853
3854 @see @ref overview_events_custom_ownclass
3855 */
3856 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3857
3858 /**
3859 This macro is used to define event table macros for handling custom
3860 events.
3861
3862 Example of use:
3863 @code
3864 class MyEvent : public wxEvent { ... };
3865
3866 // note that this is not necessary unless using old compilers: for the
3867 // reasonably new ones just use &func instead of MyEventHandler(func)
3868 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3869 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3870
3871 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3872
3873 #define EVT_MY(id, func) \
3874 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3875
3876 ...
3877
3878 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
3879 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3880 END_EVENT_TABLE()
3881 @endcode
3882
3883 @param evt
3884 The event type to handle.
3885 @param id
3886 The identifier of events to handle.
3887 @param fn
3888 The event handler method.
3889 */
3890 #define wx__DECLARE_EVT1(evt, id, fn) \
3891 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3892
3893 /**
3894 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
3895 IDs instead of a single one.
3896 Argument @a id1 is the first identifier of the range, @a id2 is the
3897 second identifier of the range.
3898 */
3899 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3900 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3901
3902 /**
3903 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
3904 event type must be handled regardless of the ID associated with the
3905 specific event instances.
3906 */
3907 #define wx__DECLARE_EVT0(evt, fn) \
3908 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
3909
3910
3911 /**
3912 Use this macro inside a class declaration to declare a @e static event table
3913 for that class.
3914
3915 In the implementation file you'll need to use the BEGIN_EVENT_TABLE()
3916 and the END_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
3917 to capture events.
3918
3919 @see @ref overview_events_eventtables
3920 */
3921 #define DECLARE_EVENT_TABLE()
3922
3923 /**
3924 Use this macro in a source file to start listing @e static event handlers
3925 for a specific class.
3926
3927 Use END_EVENT_TABLE() to terminate the event-declaration block.
3928
3929 @see @ref overview_events_eventtables
3930 */
3931 #define BEGIN_EVENT_TABLE(theClass, baseClass)
3932
3933 /**
3934 Use this macro in a source file to end listing @e static event handlers
3935 for a specific class.
3936
3937 Use BEGIN_EVENT_TABLE() to start the event-declaration block.
3938
3939 @see @ref overview_events_eventtables
3940 */
3941 #define END_EVENT_TABLE()
3942
3943 /**
3944 In a GUI application, this function posts @a event to the specified @e dest
3945 object using wxEvtHandler::AddPendingEvent().
3946
3947 Otherwise, it dispatches @a event immediately using
3948 wxEvtHandler::ProcessEvent(). See the respective documentation for details
3949 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
3950 this function is not thread-safe for event objects having wxString fields,
3951 use wxQueueEvent() instead.
3952
3953 @header{wx/event.h}
3954 */
3955 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
3956
3957 /**
3958 Queue an event for processing on the given object.
3959
3960 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
3961 for more details.
3962
3963 @header{wx/event.h}
3964
3965 @param dest
3966 The object to queue the event on, can't be @c NULL.
3967 @param event
3968 The heap-allocated and non-@c NULL event to queue, the function takes
3969 ownership of it.
3970 */
3971 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
3972
3973 //@}
3974