]> git.saurik.com Git - wxWidgets.git/blob - src/mac/carbon/renderer.cpp
wxSYS_COLOUR_WINDOW is better for window backgrounds on PPC/Smartphone
[wxWidgets.git] / src / mac / carbon / renderer.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: mac/renderer.cpp
3 // Purpose: implementation of wxRendererNative for Mac
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 20.07.2003
7 // RCS-ID: $Id$
8 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
9 // License: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // for compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/dc.h"
30 #include "wx/bitmap.h"
31 #include "wx/settings.h"
32 #endif //WX_PRECOMP
33
34 #include "wx/renderer.h"
35 #include "wx/toplevel.h"
36 #include "wx/dcclient.h"
37 #include "wx/mac/uma.h"
38
39 // ----------------------------------------------------------------------------
40 // wxRendererMac: our wxRendererNative implementation
41 // ----------------------------------------------------------------------------
42
43 class WXDLLEXPORT wxRendererMac : public wxDelegateRendererNative
44 {
45 public:
46 // draw the header control button (used by wxListCtrl)
47 virtual void DrawHeaderButton(wxWindow *win,
48 wxDC& dc,
49 const wxRect& rect,
50 int flags = 0);
51
52 // draw the expanded/collapsed icon for a tree control item
53 virtual void DrawTreeItemButton(wxWindow *win,
54 wxDC& dc,
55 const wxRect& rect,
56 int flags = 0);
57
58 // draw a (vertical) sash
59 virtual void DrawSplitterSash(wxWindow *win,
60 wxDC& dc,
61 const wxSize& size,
62 wxCoord position,
63 wxOrientation orient,
64 int flags = 0);
65
66 private:
67 // the tree buttons
68 wxBitmap m_bmpTreeExpanded,
69 m_bmpTreeCollapsed;
70 };
71
72 // ----------------------------------------------------------------------------
73 // Aqua arrows
74 // ----------------------------------------------------------------------------
75
76 /* XPM */
77 static const char *aqua_arrow_right_xpm[] = {
78 /* columns rows colors chars-per-pixel */
79 "13 11 4 1",
80 " c None",
81 "b c #C0C0C0",
82 "c c #707070",
83 "d c #A0A0A0",
84 /* pixels */
85 " b ",
86 " ddb ",
87 " cccdb ",
88 " cccccd ",
89 " ccccccdb ",
90 " ccccccccd",
91 " ccccccdb ",
92 " cccccb ",
93 " cccdb ",
94 " ddb ",
95 " b "
96 };
97
98 /* XPM */
99 static const char *aqua_arrow_down_xpm[] = {
100 /* columns rows colors chars-per-pixel */
101 "13 11 4 1",
102 " c None",
103 "b c #C0C0C0",
104 "c c #707070",
105 "d c #A0A0A0",
106 /* pixels */
107 " ",
108 " ",
109 " bdcccccccdb ",
110 " dcccccccd ",
111 " bcccccccb ",
112 " dcccccd ",
113 " bcccccb ",
114 " bcccd ",
115 " dcd ",
116 " bcb ",
117 " d "
118 };
119
120 // ============================================================================
121 // implementation
122 // ============================================================================
123
124 /* static */
125 wxRendererNative& wxRendererNative::GetDefault()
126 {
127 static wxRendererMac s_rendererMac;
128
129 return s_rendererMac;
130 }
131
132 void
133 wxRendererMac::DrawHeaderButton(wxWindow *win,
134 wxDC& dc,
135 const wxRect& rect,
136 int flags)
137 {
138 const wxCoord x = dc.XLOG2DEV(rect.x-1),
139 y = dc.YLOG2DEV(rect.y-1),
140 w = dc.XLOG2DEVREL(rect.width),
141 h = dc.YLOG2DEVREL(rect.height);
142
143 int major,minor;
144 wxGetOsVersion( &major, &minor );
145
146 dc.SetBrush( *wxTRANSPARENT_BRUSH );
147
148 #if defined(__WXMAC_OSX__) && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3 )
149 if ( HIThemeDrawButton != 0 )
150 {
151 HIRect headerRect = CGRectMake( x , y , w , h );
152 if ( dc.IsKindOf( CLASSINFO( wxPaintDC ) ) == false )
153 {
154 Rect r = { (short) headerRect.origin.y , (short) headerRect.origin.x ,
155 (short) (headerRect.origin.y + headerRect.size.height) , (short) (headerRect.origin.x + headerRect.size.width) } ;
156 RgnHandle updateRgn = NewRgn() ;
157 RectRgn( updateRgn , &r ) ;
158 HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle() , updateRgn , true ) ;
159 DisposeRgn( updateRgn ) ;
160 }
161 else
162 {
163 CGContextRef cgContext ;
164 #if wxMAC_USE_CORE_GRAPHICS
165 cgContext = ((wxMacCGContext*)(dc.GetGraphicContext()))->GetNativeContext() ;
166 #else
167 Rect bounds ;
168 GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;
169 QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
170 CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ;
171 CGContextScaleCTM( cgContext , 1 , -1 ) ;
172 HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ) , cgContext ) ;
173 CGContextClip( cgContext ) ;
174 HIViewConvertRect( &headerRect , (HIViewRef) win->GetHandle() , (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() ) ;
175 #endif
176 {
177 HIThemeButtonDrawInfo drawInfo ;
178 HIRect labelRect ;
179 memset( &drawInfo , 0 , sizeof(drawInfo) ) ;
180 drawInfo.version = 0 ;
181 drawInfo.state = ( flags & wxCONTROL_DISABLED ) ? kThemeStateInactive : kThemeStateActive ;
182 drawInfo.kind = kThemeListHeaderButton ;
183 drawInfo.value = 0 ;
184 drawInfo.adornment = kThemeAdornmentNone ;
185 HIThemeDrawButton( &headerRect , &drawInfo , cgContext , kHIThemeOrientationNormal , &labelRect ) ;
186 }
187 #if wxMAC_USE_CORE_GRAPHICS
188 #else
189 QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
190 #endif
191 }
192 }
193 else
194 #endif
195 {
196 wxMacWindowClipper clipper(win) ;
197 Rect rect = { y , x , y + h , x + w } ;
198 wxPoint origin = win->GetClientAreaOrigin() ;
199 int dx , dy ;
200 dx = origin.x ;
201 dy = origin.y ;
202 win->MacWindowToRootWindow( &dx , &dy ) ;
203 OffsetRect( &rect , dx , dy ) ;
204
205 ThemeButtonDrawInfo drawInfo ;
206 memset( &drawInfo , 0 , sizeof(drawInfo) ) ;
207 drawInfo.state = ( flags & wxCONTROL_DISABLED ) ? kThemeStateInactive : kThemeStateActive ;
208 drawInfo.value = 0 ;
209 drawInfo.adornment = kThemeAdornmentNone ;
210 DrawThemeButton( &rect , kThemeListHeaderButton , &drawInfo , NULL , NULL , NULL , 0 ) ;
211 }
212 }
213
214 void
215 wxRendererMac::DrawTreeItemButton(wxWindow *win,
216 wxDC& dc,
217 const wxRect& rect,
218 int flags)
219 {
220 // init the buttons on demand
221 if ( !m_bmpTreeExpanded.Ok() )
222 {
223 m_bmpTreeExpanded = wxBitmap(aqua_arrow_down_xpm);
224 m_bmpTreeCollapsed = wxBitmap(aqua_arrow_right_xpm);
225 }
226
227 // draw them
228
229 // VZ: this is the old code from treectlg.cpp which apparently doesn't work
230 // but I kept it here just in case it is needed -- if not, please
231 // remove it
232 #if 0 // def __WXMAC__
233 wxMacPortSetter helper(&dc) ;
234 wxMacWindowClipper clipper(this) ;
235 wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() ) ;
236
237 int loc_x = x - 5 ;
238 int loc_y = y_mid - 6 ;
239 MacWindowToRootWindow( & loc_x , & loc_y ) ;
240 Rect bounds = { loc_y , loc_x , loc_y + 18 , loc_x + 12 } ;
241 ThemeButtonDrawInfo info = { kThemeStateActive , item->IsExpanded() ? kThemeDisclosureDown : kThemeDisclosureRight ,
242 kThemeAdornmentNone };
243 DrawThemeButton( &bounds, kThemeDisclosureButton ,
244 &info , NULL , NULL , NULL , NULL ) ;
245 #else // 1
246 dc.DrawBitmap(flags & wxCONTROL_EXPANDED ? m_bmpTreeExpanded
247 : m_bmpTreeCollapsed,
248 rect.x, rect.y, true /* use mask */);
249 #endif // 0/1
250 }
251
252 void
253 wxRendererMac::DrawSplitterSash(wxWindow *win,
254 wxDC& dc,
255 const wxSize& size,
256 wxCoord position,
257 wxOrientation orient,
258 int WXUNUSED(flags))
259 {
260 #if defined(__WXMAC_OSX__) && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3 )
261 if ( HIThemeDrawPaneSplitter != 0 )
262 {
263 bool hasMetal = win->MacGetTopLevelWindow()->MacGetMetalAppearance() ;
264 SInt32 height ;
265 GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height ) ;
266 HIRect splitterRect ;
267 if ( orient == wxVERTICAL )
268 splitterRect = CGRectMake( position , 0 , height, size.y);
269 else
270 splitterRect = CGRectMake( 0 , position , size.x , height );
271 #if !wxMAC_USE_CORE_GRAPHICS
272 HIViewConvertRect( &splitterRect , (HIViewRef) win->GetHandle() , (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() ) ;
273 #endif
274
275 // under compositing we should only draw when called by the OS, otherwise just issue a redraw command
276 // strange redraw errors occur if we don't do this
277
278 if ( dc.IsKindOf( CLASSINFO( wxPaintDC ) ) == false )
279 {
280 Rect r = { (short) splitterRect.origin.y , (short) splitterRect.origin.x ,
281 (short) (splitterRect.origin.y + splitterRect.size.height) , (short) (splitterRect.origin.x + splitterRect.size.width) } ;
282 RgnHandle updateRgn = NewRgn() ;
283 RectRgn( updateRgn , &r ) ;
284 HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle() , updateRgn , true ) ;
285 DisposeRgn( updateRgn ) ;
286 }
287 else
288 {
289 CGContextRef cgContext ;
290 #if wxMAC_USE_CORE_GRAPHICS
291 cgContext = ((wxMacCGContext*)(dc.GetGraphicContext()))->GetNativeContext() ;
292 #else
293 Rect bounds ;
294 GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;
295 QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
296 CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ;
297 CGContextScaleCTM( cgContext , 1 , -1 ) ;
298 #endif
299
300 HIThemeSplitterDrawInfo drawInfo ;
301 drawInfo.version = 0 ;
302 drawInfo.state = kThemeStateActive ;
303 drawInfo.adornment = hasMetal ? kHIThemeSplitterAdornmentMetal : kHIThemeSplitterAdornmentNone ;
304 HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ;
305
306 #if wxMAC_USE_CORE_GRAPHICS
307 #else
308 QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
309 #endif
310 }
311 }
312 else
313 #endif
314 {
315 // Do the gradient fill:
316 static int grayValues[] =
317 {
318 0xA0, 0xF6, 0xED, 0xE4, 0xE2, 0xD0, 0xA0
319 };
320 dc.SetBrush( *wxTRANSPARENT_BRUSH );
321 if ( orient == wxVERTICAL )
322 {
323 int i;
324 for (i=0; i < (int)WXSIZEOF(grayValues); i++)
325 {
326 dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ),
327 1 , wxSOLID ) );
328 dc.DrawRectangle( position+i, 0, 1, size.y );
329 }
330 }
331 else
332 {
333 int i;
334 for (i=0; i < (int)WXSIZEOF(grayValues); i++)
335 {
336 dc.SetPen( wxPen( wxColour( grayValues[i] , grayValues[i] , grayValues[i] ),
337 1 , wxSOLID ) );
338 dc.DrawRectangle( 0, position+i, size.x, 1 );
339 }
340 }
341 }
342 }
343