1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxMenu, wxMenuBar classes
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin (wxMenuItem is now in separate file)
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "menu.h"
21 #include "wx/dynarray.h"
23 WX_DEFINE_EXPORTED_ARRAY(wxAcceleratorEntry
*, wxAcceleratorArray
);
26 class WXDLLEXPORT wxFrame
;
28 // ----------------------------------------------------------------------------
30 // ----------------------------------------------------------------------------
32 class WXDLLEXPORT wxMenu
: public wxMenuBase
36 wxMenu(const wxString
& title
, long style
= 0)
37 : wxMenuBase(title
, style
) { Init(); }
39 wxMenu(long style
= 0) : wxMenuBase(style
) { Init(); }
43 // implement base class virtuals
44 virtual bool DoAppend(wxMenuItem
*item
);
45 virtual bool DoInsert(size_t pos
, wxMenuItem
*item
);
46 virtual wxMenuItem
*DoRemove(wxMenuItem
*item
);
50 virtual void SetTitle(const wxString
& title
);
53 bool ProcessCommand(wxCommandEvent
& event
);
55 #if WXWIN_COMPATIBILITY
56 wxMenu(const wxString
& title
, const wxFunction func
)
61 #endif // WXWIN_COMPATIBILITY
63 // implementation only from now on
64 // -------------------------------
66 bool MSWCommand(WXUINT param
, WXWORD id
);
68 // semi-private accessors
69 // get the window which contains this menu
70 wxWindow
*GetWindow() const;
71 // get the menu handle
72 WXHMENU
GetHMenu() const { return m_hMenu
; }
74 // attach/detach menu to/from wxMenuBar
75 void Attach(wxMenuBar
*menubar
);
79 // called by wxMenuBar to build its accel table from the accels of all menus
80 bool HasAccels() const { return !m_accels
.IsEmpty(); }
81 size_t GetAccelCount() const { return m_accels
.GetCount(); }
82 size_t CopyAccels(wxAcceleratorEntry
*accels
) const;
84 // called by wxMenuItem when its accels changes
85 void UpdateAccel(wxMenuItem
*item
);
87 // helper used by wxMenu itself (returns the index in m_accels)
88 int FindAccel(int id
) const;
92 // common part of all ctors
95 // common part of Append/Insert (behaves as Append is pos == (size_t)-1)
96 bool DoInsertOrAppend(wxMenuItem
*item
, size_t pos
= (size_t)-1);
98 // if TRUE, insert a breal before appending the next item
101 // the menu handle of this menu
105 // the accelerators for our menu items
106 wxAcceleratorArray m_accels
;
107 #endif // wxUSE_ACCEL
109 DECLARE_DYNAMIC_CLASS(wxMenu
)
112 // ----------------------------------------------------------------------------
113 // Menu Bar (a la Windows)
114 // ----------------------------------------------------------------------------
116 class WXDLLEXPORT wxMenuBar
: public wxMenuBarBase
120 // default constructor
123 wxMenuBar(long style
);
124 // menubar takes ownership of the menus arrays but copies the titles
125 wxMenuBar(int n
, wxMenu
*menus
[], const wxString titles
[]);
126 virtual ~wxMenuBar();
128 // menubar construction
129 virtual bool Append( wxMenu
*menu
, const wxString
&title
);
130 virtual bool Insert(size_t pos
, wxMenu
*menu
, const wxString
& title
);
131 virtual wxMenu
*Replace(size_t pos
, wxMenu
*menu
, const wxString
& title
);
132 virtual wxMenu
*Remove(size_t pos
);
134 virtual int FindMenuItem(const wxString
& menuString
,
135 const wxString
& itemString
) const;
136 virtual wxMenuItem
* FindItem( int id
, wxMenu
**menu
= NULL
) const;
138 virtual void EnableTop( size_t pos
, bool flag
);
139 virtual void SetLabelTop( size_t pos
, const wxString
& label
);
140 virtual wxString
GetLabelTop( size_t pos
) const;
142 // compatibility: these functions are deprecated
143 #if WXWIN_COMPATIBILITY
144 void SetEventHandler(wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
145 wxEvtHandler
*GetEventHandler() { return m_eventHandler
; }
147 bool Enabled(int id
) const { return IsEnabled(id
); }
148 bool Checked(int id
) const { return IsChecked(id
); }
149 #endif // WXWIN_COMPATIBILITY
151 // implementation from now on
153 int FindMenu(const wxString
& title
);
156 // returns TRUE if we're attached to a frame
157 bool IsAttached() const { return m_menuBarFrame
!= NULL
; }
158 // get the frame we live in
159 wxFrame
*GetFrame() const { return m_menuBarFrame
; }
161 void Attach(wxFrame
*frame
);
164 // get the accel table for all the menus
165 const wxAcceleratorTable
& GetAccelTable() const { return m_accelTable
; }
167 // update the accel table (must be called after adding/deletign a menu)
168 void RebuildAccelTable();
169 #endif // wxUSE_ACCEL
171 // get the menu handle
172 WXHMENU
GetHMenu() const { return m_hMenu
; }
174 // if the menubar is modified, the display is not updated automatically,
175 // call this function to update it (m_menuBarFrame should be !NULL)
179 // common part of all ctors
182 #if WXWIN_COMPATIBILITY
183 wxEvtHandler
*m_eventHandler
;
184 #endif // WXWIN_COMPATIBILITY
186 wxArrayString m_titles
;
188 wxFrame
*m_menuBarFrame
;
192 // the accelerator table for all accelerators in all our menus
193 wxAcceleratorTable m_accelTable
;
194 #endif // wxUSE_ACCEL
197 DECLARE_DYNAMIC_CLASS(wxMenuBar
)
200 #endif // _WX_MENU_H_