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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: emulator.h
3 // Purpose: wxX11-based PDA emulator classes
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 2002-03-10
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_EMULATOR_H_
13 #define _WX_EMULATOR_H_
14
15 #define wxEMULATOR_VERSION 0.1
16
17 // Information about the emulator decorations
18 class wxEmulatorInfo: public wxObject
19 {
20 public:
21
22 wxEmulatorInfo() { Init(); }
23 wxEmulatorInfo(const wxEmulatorInfo& info) : wxObject() { Init(); Copy(info); }
24
25 void operator= (const wxEmulatorInfo& info) { Copy(info); }
26 void Copy(const wxEmulatorInfo& info);
27
28 // Initialisation
29 void Init();
30
31 // Loads bitmaps
32 bool Load(const wxString& appDir);
33
34 // Emulator config filename
35 wxString m_emulatorFilename;
36
37 // Emulator title
38 wxString m_emulatorTitle;
39
40 // Emulator description
41 wxString m_emulatorDescription;
42
43 // The offset from the top-left of the main emulator
44 // bitmap and the virtual screen (where Xnest is
45 // positioned)
46 wxPoint m_emulatorScreenPosition;
47
48 // The emulated screen size, e.g. 320x240
49 wxSize m_emulatorScreenSize;
50
51 // The emulated device size. This is ignored
52 // if there is a background bitmap
53 wxSize m_emulatorDeviceSize;
54
55 // The bitmap used for drawing the main emulator
56 // decorations
57 wxBitmap m_emulatorBackgroundBitmap;
58 wxString m_emulatorBackgroundBitmapName;
59
60 // The intended background colour (for filling in
61 // areas of the window not covered by the bitmap)
62 wxColour m_emulatorBackgroundColour;
63
64 // TODO: an array of bitmaps and ids for custom buttons
65 };
66
67 // Emulator app class
68 class wxEmulatorContainer;
69 class wxEmulatorApp : public wxApp
70 {
71 public:
72 wxEmulatorApp();
73 virtual bool OnInit();
74
75 // Load the specified emulator
76 bool LoadEmulator(const wxString& appDir);
77
78 // Get app dir
79 wxString GetAppDir() const { return m_appDir; }
80
81 // Prepend the current app program directory to the name
82 wxString GetFullAppPath(const wxString& filename) const;
83
84 public:
85
86 wxEmulatorInfo m_emulatorInfo;
87 #ifdef __WXX11__
88 wxAdoptedWindow* m_xnestWindow;
89 #else
90 wxWindow* m_xnestWindow;
91 #endif
92 wxEmulatorContainer* m_containerWindow;
93 wxString m_appDir;
94 wxString m_displayNumber;
95 long m_xnestPID;
96 };
97
98 // The container for the Xnest window. The decorations
99 // will be drawn on this window.
100 class wxEmulatorContainer: public wxWindow
101 {
102 public:
103
104 wxEmulatorContainer(wxWindow* parent, wxWindowID id);
105
106 void DoResize();
107
108 void OnSize(wxSizeEvent& event);
109 void OnPaint(wxPaintEvent& event);
110 void OnEraseBackground(wxEraseEvent& event);
111
112 DECLARE_CLASS(wxEmulatorContainer)
113 DECLARE_EVENT_TABLE()
114
115 };
116
117 // Frame class
118 class wxEmulatorFrame : public wxFrame
119 {
120 public:
121 // ctor(s)
122 wxEmulatorFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
123
124 // event handlers
125 void OnQuit(wxCommandEvent& event);
126 void OnAbout(wxCommandEvent& event);
127 void OnCloseWindow(wxCloseEvent& event);
128
129 private:
130 // any class wishing to process wxWidgets events must use this macro
131 DECLARE_EVENT_TABLE()
132 };
133
134 // ----------------------------------------------------------------------------
135 // constants
136 // ----------------------------------------------------------------------------
137
138 // IDs for the controls and the menu commands
139 enum
140 {
141 // menu items
142 Emulator_Quit = 1,
143
144 // it is important for the id corresponding to the "About" command to have
145 // this standard value as otherwise it won't be handled properly under Mac
146 // (where it is special and put into the "Apple" menu)
147 Emulator_About = wxID_ABOUT
148 };
149
150 // Returns the image type, or -1, determined from the extension.
151 wxBitmapType wxDetermineImageType(const wxString& filename);
152
153 // Convert a colour to a 6-digit hex string
154 wxString wxColourToHexString(const wxColour& col);
155
156 // Convert 6-digit hex string to a colour
157 wxColour wxHexStringToColour(const wxString& hex);
158
159 // Find the absolute path where this application has been run from.
160 wxString wxFindAppPath(const wxString& argv0, const wxString& cwd, const wxString& appVariableName);
161
162 #endif
163 // _WX_EMULATOR_H_
164