Applied patch [ 651649 ] Scrollbar not updated without resizing
[wxWidgets.git] / src / generic / scrlwing.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: generic/scrolwin.cpp
3 // Purpose: wxGenericScrolledWindow implementation
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
6 // Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
7 // Created: 01/02/97
8 // RCS-ID: $Id$
9 // Copyright: (c) wxWindows team
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // ============================================================================
14 // declarations
15 // ============================================================================
16
17 // ----------------------------------------------------------------------------
18 // headers
19 // ----------------------------------------------------------------------------
20
21 #ifdef __GNUG__
22 #pragma implementation "genscrolwin.h"
23 #endif
24
25 #ifdef __VMS
26 #define XtDisplay XTDISPLAY
27 #endif
28
29 // For compilers that support precompilation, includes "wx.h".
30 #include "wx/wxprec.h"
31
32 #ifdef __BORLANDC__
33 #pragma hdrstop
34 #endif
35
36 #if !defined(__WXGTK__) || defined(__WXUNIVERSAL__)
37
38 #include "wx/utils.h"
39 #include "wx/dcclient.h"
40
41 #include "wx/scrolwin.h"
42 #include "wx/panel.h"
43 #include "wx/timer.h"
44 #include "wx/sizer.h"
45
46 #ifdef __WXMSW__
47 #include <windows.h> // for DLGC_WANTARROWS
48 #endif
49
50 #ifdef __WXMOTIF__
51 // For wxRETAINED implementation
52 #ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
53 //This code switches off the compiler warnings
54 # pragma message disable nosimpint
55 #endif
56 #include <Xm/Xm.h>
57 #ifdef __VMS__
58 # pragma message enable nosimpint
59 #endif
60 #endif
61
62 IMPLEMENT_CLASS(wxScrolledWindow, wxGenericScrolledWindow)
63
64 // ----------------------------------------------------------------------------
65 // wxScrollHelperEvtHandler: intercept the events from the window and forward
66 // them to wxScrollHelper
67 // ----------------------------------------------------------------------------
68
69 class WXDLLEXPORT wxScrollHelperEvtHandler : public wxEvtHandler
70 {
71 public:
72 wxScrollHelperEvtHandler(wxScrollHelper *scrollHelper)
73 {
74 m_scrollHelper = scrollHelper;
75 }
76
77 virtual bool ProcessEvent(wxEvent& event);
78
79 void ResetDrawnFlag() { m_hasDrawnWindow = FALSE; }
80
81 private:
82 wxScrollHelper *m_scrollHelper;
83
84 bool m_hasDrawnWindow;
85 };
86
87 // ----------------------------------------------------------------------------
88 // wxAutoScrollTimer: the timer used to generate a stream of scroll events when
89 // a captured mouse is held outside the window
90 // ----------------------------------------------------------------------------
91
92 class wxAutoScrollTimer : public wxTimer
93 {
94 public:
95 wxAutoScrollTimer(wxWindow *winToScroll, wxScrollHelper *scroll,
96 wxEventType eventTypeToSend,
97 int pos, int orient);
98
99 virtual void Notify();
100
101 private:
102 wxWindow *m_win;
103 wxScrollHelper *m_scrollHelper;
104 wxEventType m_eventType;
105 int m_pos,
106 m_orient;
107 };
108
109 // ============================================================================
110 // implementation
111 // ============================================================================
112
113 // ----------------------------------------------------------------------------
114 // wxAutoScrollTimer
115 // ----------------------------------------------------------------------------
116
117 wxAutoScrollTimer::wxAutoScrollTimer(wxWindow *winToScroll,
118 wxScrollHelper *scroll,
119 wxEventType eventTypeToSend,
120 int pos, int orient)
121 {
122 m_win = winToScroll;
123 m_scrollHelper = scroll;
124 m_eventType = eventTypeToSend;
125 m_pos = pos;
126 m_orient = orient;
127 }
128
129 void wxAutoScrollTimer::Notify()
130 {
131 // only do all this as long as the window is capturing the mouse
132 if ( wxWindow::GetCapture() != m_win )
133 {
134 Stop();
135 }
136 else // we still capture the mouse, continue generating events
137 {
138 // first scroll the window if we are allowed to do it
139 wxScrollWinEvent event1(m_eventType, m_pos, m_orient);
140 event1.SetEventObject(m_win);
141 if ( m_scrollHelper->SendAutoScrollEvents(event1) &&
142 m_win->GetEventHandler()->ProcessEvent(event1) )
143 {
144 // and then send a pseudo mouse-move event to refresh the selection
145 wxMouseEvent event2(wxEVT_MOTION);
146 wxGetMousePosition(&event2.m_x, &event2.m_y);
147
148 // the mouse event coordinates should be client, not screen as
149 // returned by wxGetMousePosition
150 wxWindow *parentTop = m_win;
151 while ( parentTop->GetParent() )
152 parentTop = parentTop->GetParent();
153 wxPoint ptOrig = parentTop->GetPosition();
154 event2.m_x -= ptOrig.x;
155 event2.m_y -= ptOrig.y;
156
157 event2.SetEventObject(m_win);
158
159 // FIXME: we don't fill in the other members - ok?
160
161 m_win->GetEventHandler()->ProcessEvent(event2);
162 }
163 else // can't scroll further, stop
164 {
165 Stop();
166 }
167 }
168 }
169
170 // ----------------------------------------------------------------------------
171 // wxScrollHelperEvtHandler
172 // ----------------------------------------------------------------------------
173
174 bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
175 {
176 wxEventType evType = event.GetEventType();
177
178 // the explanation of wxEVT_PAINT processing hack: for historic reasons
179 // there are 2 ways to process this event in classes deriving from
180 // wxScrolledWindow. The user code may
181 //
182 // 1. override wxScrolledWindow::OnDraw(dc)
183 // 2. define its own OnPaint() handler
184 //
185 // In addition, in wxUniversal wxWindow defines OnPaint() itself and
186 // always processes the draw event, so we can't just try the window
187 // OnPaint() first and call our HandleOnPaint() if it doesn't process it
188 // (the latter would never be called in wxUniversal).
189 //
190 // So the solution is to have a flag telling us whether the user code drew
191 // anything in the window. We set it to true here but reset it to false in
192 // wxScrolledWindow::OnPaint() handler (which wouldn't be called if the
193 // user code defined OnPaint() in the derived class)
194 m_hasDrawnWindow = TRUE;
195
196 // pass it on to the real handler
197 bool processed = wxEvtHandler::ProcessEvent(event);
198
199 // always process the size events ourselves, even if the user code handles
200 // them as well, as we need to AdjustScrollbars()
201 //
202 // NB: it is important to do it after processing the event in the normal
203 // way as HandleOnSize() may generate a wxEVT_SIZE itself if the
204 // scrollbar[s] (dis)appear and it should be seen by the user code
205 // after this one
206 if ( evType == wxEVT_SIZE )
207 {
208 m_scrollHelper->HandleOnSize((wxSizeEvent &)event);
209
210 return TRUE;
211 }
212
213 if ( processed )
214 {
215 // normally, nothing more to do here - except if it was a paint event
216 // which wasn't really processed, then we'll try to call our
217 // OnDraw() below (from HandleOnPaint)
218 if ( m_hasDrawnWindow )
219 {
220 return TRUE;
221 }
222 }
223
224 // reset the skipped flag to FALSE as it might have been set to TRUE in
225 // ProcessEvent() above
226 event.Skip(FALSE);
227
228 if ( evType == wxEVT_PAINT )
229 {
230 m_scrollHelper->HandleOnPaint((wxPaintEvent &)event);
231 return TRUE;
232 }
233
234 if ( evType == wxEVT_SCROLLWIN_TOP ||
235 evType == wxEVT_SCROLLWIN_BOTTOM ||
236 evType == wxEVT_SCROLLWIN_LINEUP ||
237 evType == wxEVT_SCROLLWIN_LINEDOWN ||
238 evType == wxEVT_SCROLLWIN_PAGEUP ||
239 evType == wxEVT_SCROLLWIN_PAGEDOWN ||
240 evType == wxEVT_SCROLLWIN_THUMBTRACK ||
241 evType == wxEVT_SCROLLWIN_THUMBRELEASE )
242 {
243 m_scrollHelper->HandleOnScroll((wxScrollWinEvent &)event);
244 return !event.GetSkipped();
245 }
246
247 if ( evType == wxEVT_ENTER_WINDOW )
248 {
249 m_scrollHelper->HandleOnMouseEnter((wxMouseEvent &)event);
250 }
251 else if ( evType == wxEVT_LEAVE_WINDOW )
252 {
253 m_scrollHelper->HandleOnMouseLeave((wxMouseEvent &)event);
254 }
255 #if wxUSE_MOUSEWHEEL
256 else if ( evType == wxEVT_MOUSEWHEEL )
257 {
258 m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event);
259 }
260 #endif // wxUSE_MOUSEWHEEL
261 else if ( evType == wxEVT_CHAR )
262 {
263 m_scrollHelper->HandleOnChar((wxKeyEvent &)event);
264 return !event.GetSkipped();
265 }
266
267 return FALSE;
268 }
269
270 // ----------------------------------------------------------------------------
271 // wxScrollHelper construction
272 // ----------------------------------------------------------------------------
273
274 wxScrollHelper::wxScrollHelper(wxWindow *win)
275 {
276 m_xScrollPixelsPerLine =
277 m_yScrollPixelsPerLine =
278 m_xScrollPosition =
279 m_yScrollPosition =
280 m_xScrollLines =
281 m_yScrollLines =
282 m_xScrollLinesPerPage =
283 m_yScrollLinesPerPage = 0;
284
285 m_xScrollingEnabled =
286 m_yScrollingEnabled = TRUE;
287
288 m_scaleX =
289 m_scaleY = 1.0;
290 #if wxUSE_MOUSEWHEEL
291 m_wheelRotation = 0;
292 #endif
293
294 m_win =
295 m_targetWindow = (wxWindow *)NULL;
296
297 m_timerAutoScroll = (wxTimer *)NULL;
298
299 m_handler = NULL;
300
301 if ( win )
302 SetWindow(win);
303 }
304
305 wxScrollHelper::~wxScrollHelper()
306 {
307 StopAutoScrolling();
308
309 DeleteEvtHandler();
310 }
311
312 // ----------------------------------------------------------------------------
313 // setting scrolling parameters
314 // ----------------------------------------------------------------------------
315
316 void wxScrollHelper::SetScrollbars(int pixelsPerUnitX,
317 int pixelsPerUnitY,
318 int noUnitsX,
319 int noUnitsY,
320 int xPos,
321 int yPos,
322 bool noRefresh)
323 {
324 int xpos, ypos;
325
326 CalcUnscrolledPosition(xPos, yPos, &xpos, &ypos);
327 bool do_refresh =
328 (
329 (noUnitsX != 0 && m_xScrollLines == 0) ||
330 (noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX * noUnitsX) ||
331
332 (noUnitsY != 0 && m_yScrollLines == 0) ||
333 (noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY * noUnitsY) ||
334 (xPos != m_xScrollPosition) ||
335 (yPos != m_yScrollPosition)
336 );
337
338 m_xScrollPixelsPerLine = pixelsPerUnitX;
339 m_yScrollPixelsPerLine = pixelsPerUnitY;
340 m_xScrollPosition = xPos;
341 m_yScrollPosition = yPos;
342
343 // For better backward compatibility we set persisting limits
344 // here not just the size. It makes SetScrollbars 'sticky'
345 // emulating the old non-autoscroll behaviour.
346
347 m_targetWindow->SetVirtualSizeHints( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY );
348
349 // The above should arguably be deprecated, this however we still need.
350
351 m_targetWindow->SetVirtualSize( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY );
352
353 if (do_refresh && !noRefresh)
354 m_targetWindow->Refresh(TRUE, GetRect());
355
356 // TODO: check if we can use AdjustScrollbars always.
357 #ifdef __WXUNIVERSAL__
358 AdjustScrollbars();
359 #else
360 // This is also done by AdjustScrollbars, above
361 #ifdef __WXMAC__
362 m_targetWindow->MacUpdateImmediately() ;
363 #endif
364 #endif
365 }
366
367 // ----------------------------------------------------------------------------
368 // [target] window handling
369 // ----------------------------------------------------------------------------
370
371 void wxScrollHelper::DeleteEvtHandler()
372 {
373 // search for m_handler in the handler list
374 if ( m_win && m_handler )
375 {
376 if ( m_win->RemoveEventHandler(m_handler) )
377 {
378 delete m_handler;
379 }
380 //else: something is very wrong, so better [maybe] leak memory than
381 // risk a crash because of double deletion
382
383 m_handler = NULL;
384 }
385 }
386
387 void wxScrollHelper::SetWindow(wxWindow *win)
388 {
389 wxCHECK_RET( win, _T("wxScrollHelper needs a window to scroll") );
390
391 m_win = win;
392
393 // by default, the associated window is also the target window
394 DoSetTargetWindow(win);
395 }
396
397 void wxScrollHelper::DoSetTargetWindow(wxWindow *target)
398 {
399 m_targetWindow = target;
400
401 // install the event handler which will intercept the events we're
402 // interested in (but only do it for our real window, not the target window
403 // which we scroll - we don't need to hijack its events)
404 if ( m_targetWindow == m_win )
405 {
406 // if we already have a handler, delete it first
407 DeleteEvtHandler();
408
409 m_handler = new wxScrollHelperEvtHandler(this);
410 m_targetWindow->PushEventHandler(m_handler);
411 }
412 }
413
414 void wxScrollHelper::SetTargetWindow(wxWindow *target)
415 {
416 wxCHECK_RET( target, wxT("target window must not be NULL") );
417
418 if ( target == m_targetWindow )
419 return;
420
421 DoSetTargetWindow(target);
422 }
423
424 wxWindow *wxScrollHelper::GetTargetWindow() const
425 {
426 return m_targetWindow;
427 }
428
429 // ----------------------------------------------------------------------------
430 // scrolling implementation itself
431 // ----------------------------------------------------------------------------
432
433 void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event)
434 {
435 int nScrollInc = CalcScrollInc(event);
436 if ( nScrollInc == 0 )
437 {
438 // can't scroll further
439 event.Skip();
440
441 return;
442 }
443
444 int orient = event.GetOrientation();
445 if (orient == wxHORIZONTAL)
446 {
447 m_xScrollPosition += nScrollInc;
448 m_win->SetScrollPos(wxHORIZONTAL, m_xScrollPosition);
449 }
450 else
451 {
452 m_yScrollPosition += nScrollInc;
453 m_win->SetScrollPos(wxVERTICAL, m_yScrollPosition);
454 }
455
456 bool needsRefresh = FALSE;
457 int dx = 0,
458 dy = 0;
459 if (orient == wxHORIZONTAL)
460 {
461 if ( m_xScrollingEnabled )
462 {
463 dx = -m_xScrollPixelsPerLine * nScrollInc;
464 }
465 else
466 {
467 needsRefresh = TRUE;
468 }
469 }
470 else
471 {
472 if ( m_yScrollingEnabled )
473 {
474 dy = -m_yScrollPixelsPerLine * nScrollInc;
475 }
476 else
477 {
478 needsRefresh = TRUE;
479 }
480 }
481
482 if ( needsRefresh )
483 {
484 m_targetWindow->Refresh(TRUE, GetRect());
485 }
486 else
487 {
488 m_targetWindow->ScrollWindow(dx, dy, GetRect());
489 }
490
491 #ifdef __WXMAC__
492 m_targetWindow->MacUpdateImmediately() ;
493 #endif
494 }
495
496 int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event)
497 {
498 int pos = event.GetPosition();
499 int orient = event.GetOrientation();
500
501 int nScrollInc = 0;
502 if (event.GetEventType() == wxEVT_SCROLLWIN_TOP)
503 {
504 if (orient == wxHORIZONTAL)
505 nScrollInc = - m_xScrollPosition;
506 else
507 nScrollInc = - m_yScrollPosition;
508 } else
509 if (event.GetEventType() == wxEVT_SCROLLWIN_BOTTOM)
510 {
511 if (orient == wxHORIZONTAL)
512 nScrollInc = m_xScrollLines - m_xScrollPosition;
513 else
514 nScrollInc = m_yScrollLines - m_yScrollPosition;
515 } else
516 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP)
517 {
518 nScrollInc = -1;
519 } else
520 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN)
521 {
522 nScrollInc = 1;
523 } else
524 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEUP)
525 {
526 if (orient == wxHORIZONTAL)
527 nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
528 else
529 nScrollInc = -GetScrollPageSize(wxVERTICAL);
530 } else
531 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN)
532 {
533 if (orient == wxHORIZONTAL)
534 nScrollInc = GetScrollPageSize(wxHORIZONTAL);
535 else
536 nScrollInc = GetScrollPageSize(wxVERTICAL);
537 } else
538 if ((event.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK) ||
539 (event.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE))
540 {
541 if (orient == wxHORIZONTAL)
542 nScrollInc = pos - m_xScrollPosition;
543 else
544 nScrollInc = pos - m_yScrollPosition;
545 }
546
547 if (orient == wxHORIZONTAL)
548 {
549 if (m_xScrollPixelsPerLine > 0)
550 {
551 int w, h;
552 GetTargetSize(&w, &h);
553
554 int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
555 int noPositions = (int) ( ((nMaxWidth - w)/(double)m_xScrollPixelsPerLine) + 0.5 );
556 if (noPositions < 0)
557 noPositions = 0;
558
559 if ( (m_xScrollPosition + nScrollInc) < 0 )
560 nScrollInc = -m_xScrollPosition; // As -ve as we can go
561 else if ( (m_xScrollPosition + nScrollInc) > noPositions )
562 nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
563 }
564 else
565 m_targetWindow->Refresh(TRUE, GetRect());
566 }
567 else
568 {
569 if (m_yScrollPixelsPerLine > 0)
570 {
571 int w, h;
572 GetTargetSize(&w, &h);
573
574 int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine;
575 int noPositions = (int) ( ((nMaxHeight - h)/(double)m_yScrollPixelsPerLine) + 0.5 );
576 if (noPositions < 0)
577 noPositions = 0;
578
579 if ( (m_yScrollPosition + nScrollInc) < 0 )
580 nScrollInc = -m_yScrollPosition; // As -ve as we can go
581 else if ( (m_yScrollPosition + nScrollInc) > noPositions )
582 nScrollInc = noPositions - m_yScrollPosition; // As +ve as we can go
583 }
584 else
585 m_targetWindow->Refresh(TRUE, GetRect());
586 }
587
588 return nScrollInc;
589 }
590
591 // Adjust the scrollbars - new version.
592 void wxScrollHelper::AdjustScrollbars()
593 {
594 #ifdef __WXMAC__
595 m_targetWindow->MacUpdateImmediately();
596 #endif
597
598 int w = 0, h = 0;
599 int oldw, oldh;
600
601 int oldXScroll = m_xScrollPosition;
602 int oldYScroll = m_yScrollPosition;
603
604 do {
605 GetTargetSize(&w, 0);
606
607 if (m_xScrollPixelsPerLine == 0)
608 {
609 m_xScrollLines = 0;
610 m_xScrollPosition = 0;
611 m_win->SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE);
612 }
613 else
614 {
615 m_xScrollLines = m_targetWindow->GetVirtualSize().GetWidth() / m_xScrollPixelsPerLine;
616
617 // Calculate page size i.e. number of scroll units you get on the
618 // current client window
619 int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
620 if (noPagePositions < 1) noPagePositions = 1;
621 if ( noPagePositions > m_xScrollLines )
622 noPagePositions = m_xScrollLines;
623
624 // Correct position if greater than extent of canvas minus
625 // the visible portion of it or if below zero
626 m_xScrollPosition = wxMin( m_xScrollLines - noPagePositions, m_xScrollPosition);
627 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
628
629 m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines);
630 // The amount by which we scroll when paging
631 SetScrollPageSize(wxHORIZONTAL, noPagePositions);
632 }
633
634 GetTargetSize(0, &h);
635
636 if (m_yScrollPixelsPerLine == 0)
637 {
638 m_yScrollLines = 0;
639 m_yScrollPosition = 0;
640 m_win->SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE);
641 }
642 else
643 {
644 m_yScrollLines = m_targetWindow->GetVirtualSize().GetHeight() / m_yScrollPixelsPerLine;
645
646 // Calculate page size i.e. number of scroll units you get on the
647 // current client window
648 int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
649 if (noPagePositions < 1) noPagePositions = 1;
650 if ( noPagePositions > m_yScrollLines )
651 noPagePositions = m_yScrollLines;
652
653 // Correct position if greater than extent of canvas minus
654 // the visible portion of it or if below zero
655 m_yScrollPosition = wxMin( m_yScrollLines - noPagePositions, m_yScrollPosition );
656 m_yScrollPosition = wxMax( 0, m_yScrollPosition );
657
658 m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, m_yScrollLines);
659 // The amount by which we scroll when paging
660 SetScrollPageSize(wxVERTICAL, noPagePositions);
661 }
662
663 // If a scrollbar (dis)appeared as a result of this, adjust them again.
664
665 oldw = w;
666 oldh = h;
667
668 GetTargetSize( &w, &h );
669 } while ( w != oldw && h != oldh );
670
671 #ifdef __WXMOTIF__
672 // Sorry, some Motif-specific code to implement a backing pixmap
673 // for the wxRETAINED style. Implementing a backing store can't
674 // be entirely generic because it relies on the wxWindowDC implementation
675 // to duplicate X drawing calls for the backing pixmap.
676
677 if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
678 {
679 Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
680
681 int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
682 int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
683 if (m_targetWindow->GetBackingPixmap() &&
684 !((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
685 (m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
686 {
687 XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
688 m_targetWindow->SetBackingPixmap((WXPixmap) 0);
689 }
690
691 if (!m_targetWindow->GetBackingPixmap() &&
692 (m_xScrollLines != 0) && (m_yScrollLines != 0))
693 {
694 int depth = wxDisplayDepth();
695 m_targetWindow->SetPixmapWidth(totalPixelWidth);
696 m_targetWindow->SetPixmapHeight(totalPixelHeight);
697 m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
698 m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
699 }
700
701 }
702 #endif // Motif
703
704 if (oldXScroll != m_xScrollPosition)
705 {
706 if (m_xScrollingEnabled)
707 m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll - m_xScrollPosition), 0,
708 GetRect() );
709 else
710 m_targetWindow->Refresh(TRUE, GetRect());
711 }
712
713 if (oldYScroll != m_yScrollPosition)
714 {
715 if (m_yScrollingEnabled)
716 m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition),
717 GetRect() );
718 else
719 m_targetWindow->Refresh(TRUE, GetRect());
720 }
721
722 #ifdef __WXMAC__
723 m_targetWindow->MacUpdateImmediately();
724 #endif
725 }
726
727 void wxScrollHelper::DoPrepareDC(wxDC& dc)
728 {
729 wxPoint pt = dc.GetDeviceOrigin();
730 dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine,
731 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
732 dc.SetUserScale( m_scaleX, m_scaleY );
733 }
734
735 void wxScrollHelper::SetScrollRate( int xstep, int ystep )
736 {
737 int old_x = m_xScrollPixelsPerLine * m_xScrollPosition;
738 int old_y = m_yScrollPixelsPerLine * m_yScrollPosition;
739
740 m_xScrollPixelsPerLine = xstep;
741 m_yScrollPixelsPerLine = ystep;
742
743 int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
744 int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
745
746 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
747 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
748 m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
749
750 AdjustScrollbars();
751 }
752
753 void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
754 {
755 if ( x_unit )
756 *x_unit = m_xScrollPixelsPerLine;
757 if ( y_unit )
758 *y_unit = m_yScrollPixelsPerLine;
759 }
760
761 int wxScrollHelper::GetScrollPageSize(int orient) const
762 {
763 if ( orient == wxHORIZONTAL )
764 return m_xScrollLinesPerPage;
765 else
766 return m_yScrollLinesPerPage;
767 }
768
769 void wxScrollHelper::SetScrollPageSize(int orient, int pageSize)
770 {
771 if ( orient == wxHORIZONTAL )
772 m_xScrollLinesPerPage = pageSize;
773 else
774 m_yScrollLinesPerPage = pageSize;
775 }
776
777 /*
778 * Scroll to given position (scroll position, not pixel position)
779 */
780 void wxScrollHelper::Scroll( int x_pos, int y_pos )
781 {
782 if (!m_targetWindow)
783 return;
784
785 if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
786 ((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
787
788 #ifdef __WXMAC__
789 m_targetWindow->MacUpdateImmediately();
790 #endif
791
792 int w, h;
793 GetTargetSize(&w, &h);
794
795 if ((x_pos != -1) && (m_xScrollPixelsPerLine))
796 {
797 int old_x = m_xScrollPosition;
798 m_xScrollPosition = x_pos;
799
800 // Calculate page size i.e. number of scroll units you get on the
801 // current client window
802 int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
803 if (noPagePositions < 1) noPagePositions = 1;
804
805 // Correct position if greater than extent of canvas minus
806 // the visible portion of it or if below zero
807 m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition );
808 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
809
810 if (old_x != m_xScrollPosition) {
811 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
812 m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0,
813 GetRect() );
814 }
815 }
816 if ((y_pos != -1) && (m_yScrollPixelsPerLine))
817 {
818 int old_y = m_yScrollPosition;
819 m_yScrollPosition = y_pos;
820
821 // Calculate page size i.e. number of scroll units you get on the
822 // current client window
823 int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
824 if (noPagePositions < 1) noPagePositions = 1;
825
826 // Correct position if greater than extent of canvas minus
827 // the visible portion of it or if below zero
828 m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
829 m_yScrollPosition = wxMax( 0, m_yScrollPosition );
830
831 if (old_y != m_yScrollPosition) {
832 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
833 m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine,
834 GetRect() );
835 }
836 }
837
838 #ifdef __WXMAC__
839 m_targetWindow->MacUpdateImmediately();
840 #endif
841
842 }
843
844 void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll)
845 {
846 m_xScrollingEnabled = x_scroll;
847 m_yScrollingEnabled = y_scroll;
848 }
849
850 // Where the current view starts from
851 void wxScrollHelper::GetViewStart (int *x, int *y) const
852 {
853 if ( x )
854 *x = m_xScrollPosition;
855 if ( y )
856 *y = m_yScrollPosition;
857 }
858
859 void wxScrollHelper::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
860 {
861 if ( xx )
862 *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
863 if ( yy )
864 *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
865 }
866
867 void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
868 {
869 if ( xx )
870 *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
871 if ( yy )
872 *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
873 }
874
875 // ----------------------------------------------------------------------------
876 // event handlers
877 // ----------------------------------------------------------------------------
878
879 // Default OnSize resets scrollbars, if any
880 void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
881 {
882 if( m_win->GetAutoLayout() )
883 {
884 if ( m_targetWindow != m_win )
885 m_targetWindow->FitInside();
886
887 m_win->FitInside();
888
889 #if wxUSE_CONSTRAINTS
890 m_win->Layout();
891 #endif
892 }
893 else
894 AdjustScrollbars();
895 }
896
897 // This calls OnDraw, having adjusted the origin according to the current
898 // scroll position
899 void wxScrollHelper::HandleOnPaint(wxPaintEvent& WXUNUSED(event))
900 {
901 // don't use m_targetWindow here, this is always called for ourselves
902 wxPaintDC dc(m_win);
903 DoPrepareDC(dc);
904
905 OnDraw(dc);
906 }
907
908 // kbd handling: notice that we use OnChar() and not OnKeyDown() for
909 // compatibility here - if we used OnKeyDown(), the programs which process
910 // arrows themselves in their OnChar() would never get the message and like
911 // this they always have the priority
912 void wxScrollHelper::HandleOnChar(wxKeyEvent& event)
913 {
914 int stx, sty, // view origin
915 szx, szy, // view size (total)
916 clix, cliy; // view size (on screen)
917
918 GetViewStart(&stx, &sty);
919 GetTargetSize(&clix, &cliy);
920 m_targetWindow->GetVirtualSize(&szx, &szy);
921
922 if( m_xScrollPixelsPerLine )
923 {
924 clix /= m_xScrollPixelsPerLine;
925 szx /= m_xScrollPixelsPerLine;
926 }
927 else
928 {
929 clix = 0;
930 szx = -1;
931 }
932 if( m_yScrollPixelsPerLine )
933 {
934 cliy /= m_yScrollPixelsPerLine;
935 szy /= m_yScrollPixelsPerLine;
936 }
937 else
938 {
939 cliy = 0;
940 szy = -1;
941 }
942
943 int xScrollOld = m_xScrollPosition,
944 yScrollOld = m_yScrollPosition;
945
946 int dsty;
947 switch ( event.KeyCode() )
948 {
949 case WXK_PAGEUP:
950 case WXK_PRIOR:
951 dsty = sty - (5 * cliy / 6);
952 Scroll(-1, (dsty == -1) ? 0 : dsty);
953 break;
954
955 case WXK_PAGEDOWN:
956 case WXK_NEXT:
957 Scroll(-1, sty + (5 * cliy / 6));
958 break;
959
960 case WXK_HOME:
961 Scroll(0, event.ControlDown() ? 0 : -1);
962 break;
963
964 case WXK_END:
965 Scroll(szx - clix, event.ControlDown() ? szy - cliy : -1);
966 break;
967
968 case WXK_UP:
969 Scroll(-1, sty - 1);
970 break;
971
972 case WXK_DOWN:
973 Scroll(-1, sty + 1);
974 break;
975
976 case WXK_LEFT:
977 Scroll(stx - 1, -1);
978 break;
979
980 case WXK_RIGHT:
981 Scroll(stx + 1, -1);
982 break;
983
984 default:
985 // not for us
986 event.Skip();
987 }
988
989 if ( m_xScrollPosition != xScrollOld )
990 {
991 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_xScrollPosition,
992 wxHORIZONTAL);
993 event.SetEventObject(m_win);
994 m_win->GetEventHandler()->ProcessEvent(event);
995 }
996
997 if ( m_yScrollPosition != yScrollOld )
998 {
999 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_yScrollPosition,
1000 wxVERTICAL);
1001 event.SetEventObject(m_win);
1002 m_win->GetEventHandler()->ProcessEvent(event);
1003 }
1004 }
1005
1006 // ----------------------------------------------------------------------------
1007 // autoscroll stuff: these functions deal with sending fake scroll events when
1008 // a captured mouse is being held outside the window
1009 // ----------------------------------------------------------------------------
1010
1011 bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent& event) const
1012 {
1013 // only send the event if the window is scrollable in this direction
1014 wxWindow *win = (wxWindow *)event.GetEventObject();
1015 return win->HasScrollbar(event.GetOrientation());
1016 }
1017
1018 void wxScrollHelper::StopAutoScrolling()
1019 {
1020 if ( m_timerAutoScroll )
1021 {
1022 delete m_timerAutoScroll;
1023 m_timerAutoScroll = (wxTimer *)NULL;
1024 }
1025 }
1026
1027 void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent& event)
1028 {
1029 StopAutoScrolling();
1030
1031 event.Skip();
1032 }
1033
1034 void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent& event)
1035 {
1036 // don't prevent the usual processing of the event from taking place
1037 event.Skip();
1038
1039 // when a captured mouse leave a scrolled window we start generate
1040 // scrolling events to allow, for example, extending selection beyond the
1041 // visible area in some controls
1042 if ( wxWindow::GetCapture() == m_targetWindow )
1043 {
1044 // where is the mouse leaving?
1045 int pos, orient;
1046 wxPoint pt = event.GetPosition();
1047 if ( pt.x < 0 )
1048 {
1049 orient = wxHORIZONTAL;
1050 pos = 0;
1051 }
1052 else if ( pt.y < 0 )
1053 {
1054 orient = wxVERTICAL;
1055 pos = 0;
1056 }
1057 else // we're lower or to the right of the window
1058 {
1059 wxSize size = m_targetWindow->GetClientSize();
1060 if ( pt.x > size.x )
1061 {
1062 orient = wxHORIZONTAL;
1063 pos = m_xScrollLines;
1064 }
1065 else if ( pt.y > size.y )
1066 {
1067 orient = wxVERTICAL;
1068 pos = m_yScrollLines;
1069 }
1070 else // this should be impossible
1071 {
1072 // but seems to happen sometimes under wxMSW - maybe it's a bug
1073 // there but for now just ignore it
1074
1075 //wxFAIL_MSG( _T("can't understand where has mouse gone") );
1076
1077 return;
1078 }
1079 }
1080
1081 // only start the auto scroll timer if the window can be scrolled in
1082 // this direction
1083 if ( !m_targetWindow->HasScrollbar(orient) )
1084 return;
1085
1086 delete m_timerAutoScroll;
1087 m_timerAutoScroll = new wxAutoScrollTimer
1088 (
1089 m_targetWindow, this,
1090 pos == 0 ? wxEVT_SCROLLWIN_LINEUP
1091 : wxEVT_SCROLLWIN_LINEDOWN,
1092 pos,
1093 orient
1094 );
1095 m_timerAutoScroll->Start(50); // FIXME: make configurable
1096 }
1097 }
1098
1099 #if wxUSE_MOUSEWHEEL
1100
1101 void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event)
1102 {
1103 m_wheelRotation += event.GetWheelRotation();
1104 int lines = m_wheelRotation / event.GetWheelDelta();
1105 m_wheelRotation -= lines * event.GetWheelDelta();
1106
1107 if (lines != 0)
1108 {
1109
1110 wxScrollWinEvent newEvent;
1111
1112 newEvent.SetPosition(0);
1113 newEvent.SetOrientation(wxVERTICAL);
1114 newEvent.m_eventObject = m_win;
1115
1116 if (event.IsPageScroll())
1117 {
1118 if (lines > 0)
1119 newEvent.m_eventType = wxEVT_SCROLLWIN_PAGEUP;
1120 else
1121 newEvent.m_eventType = wxEVT_SCROLLWIN_PAGEDOWN;
1122
1123 m_win->GetEventHandler()->ProcessEvent(newEvent);
1124 }
1125 else
1126 {
1127 lines *= event.GetLinesPerAction();
1128 if (lines > 0)
1129 newEvent.m_eventType = wxEVT_SCROLLWIN_LINEUP;
1130 else
1131 newEvent.m_eventType = wxEVT_SCROLLWIN_LINEDOWN;
1132
1133 int times = abs(lines);
1134 for (; times > 0; times--)
1135 m_win->GetEventHandler()->ProcessEvent(newEvent);
1136 }
1137 }
1138 }
1139
1140 #endif // wxUSE_MOUSEWHEEL
1141
1142 // ----------------------------------------------------------------------------
1143 // wxGenericScrolledWindow implementation
1144 // ----------------------------------------------------------------------------
1145
1146 IMPLEMENT_DYNAMIC_CLASS(wxGenericScrolledWindow, wxPanel)
1147
1148 BEGIN_EVENT_TABLE(wxGenericScrolledWindow, wxPanel)
1149 EVT_PAINT(wxGenericScrolledWindow::OnPaint)
1150 END_EVENT_TABLE()
1151
1152 bool wxGenericScrolledWindow::Create(wxWindow *parent,
1153 wxWindowID id,
1154 const wxPoint& pos,
1155 const wxSize& size,
1156 long style,
1157 const wxString& name)
1158 {
1159 m_targetWindow = this;
1160
1161 bool ok = wxPanel::Create(parent, id, pos, size, style, name);
1162
1163 return ok;
1164 }
1165
1166 wxGenericScrolledWindow::~wxGenericScrolledWindow()
1167 {
1168 }
1169
1170 bool wxGenericScrolledWindow::Layout()
1171 {
1172 if (GetSizer() && m_targetWindow == this)
1173 {
1174 // If we're the scroll target, take into account the
1175 // virtual size and scrolled position of the window.
1176
1177 int x, y, w, h;
1178 CalcScrolledPosition(0,0, &x,&y);
1179 GetVirtualSize(&w, &h);
1180 GetSizer()->SetDimension(x, y, w, h);
1181 return TRUE;
1182 }
1183
1184 // fall back to default for LayoutConstraints
1185 return wxPanel::Layout();
1186 }
1187
1188 void wxGenericScrolledWindow::DoSetVirtualSize(int x, int y)
1189 {
1190 wxPanel::DoSetVirtualSize( x, y );
1191 AdjustScrollbars();
1192
1193 #if wxUSE_CONSTRAINTS
1194 if (GetAutoLayout())
1195 Layout();
1196 #endif
1197 }
1198
1199 void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event)
1200 {
1201 // the user code didn't really draw the window if we got here, so set this
1202 // flag to try to call OnDraw() later
1203 m_handler->ResetDrawnFlag();
1204
1205 event.Skip();
1206 }
1207
1208 #ifdef __WXMSW__
1209 long
1210 wxGenericScrolledWindow::MSWWindowProc(WXUINT nMsg,
1211 WXWPARAM wParam,
1212 WXLPARAM lParam)
1213 {
1214 long rc = wxPanel::MSWWindowProc(nMsg, wParam, lParam);
1215
1216 // we need to process arrows ourselves for scrolling
1217 if ( nMsg == WM_GETDLGCODE )
1218 {
1219 rc |= DLGC_WANTARROWS;
1220 }
1221
1222 return rc;
1223 }
1224
1225 #endif // __WXMSW__
1226
1227 #if WXWIN_COMPATIBILITY
1228
1229 void wxGenericScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const
1230 {
1231 *x_page = GetScrollPageSize(wxHORIZONTAL);
1232 *y_page = GetScrollPageSize(wxVERTICAL);
1233 }
1234
1235 void wxGenericScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const
1236 {
1237 if ( xx )
1238 *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
1239 if ( yy )
1240 *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine);
1241 }
1242
1243 #endif // WXWIN_COMPATIBILITY
1244
1245 #endif // !wxGTK
1246
1247 // vi:sts=4:sw=4:et