1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
28 #include "wx/string.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/statusbr.h"
42 #include "wx/toolbar.h"
43 #include "wx/dcclient.h"
44 #include "wx/scrolbar.h"
45 #include "wx/layout.h"
50 #if wxUSE_DRAG_AND_DROP
52 #endif // wxUSE_DRAG_AND_DROP
54 #if wxUSE_ACCESSIBILITY
55 #include "wx/access.h"
59 #include "wx/cshelp.h"
63 #include "wx/tooltip.h"
64 #endif // wxUSE_TOOLTIPS
70 #if wxUSE_SYSTEM_OPTIONS
71 #include "wx/sysopt.h"
74 // For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
75 // The gtk includes don't pull any other headers in, at least not on my system - MR
78 #include <gtk/gtkversion.h>
80 #include <gtk/gtkfeatures.h>
84 #include "wx/platinfo.h"
87 WXDLLIMPEXP_DATA_CORE(wxWindowList
) wxTopLevelWindows
;
91 wxMenu
*wxCurrentPopupMenu
= NULL
;
94 // ----------------------------------------------------------------------------
96 // ----------------------------------------------------------------------------
99 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase
, wxEvtHandler
)
101 // ----------------------------------------------------------------------------
103 // ----------------------------------------------------------------------------
105 BEGIN_EVENT_TABLE(wxWindowBase
, wxEvtHandler
)
106 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged
)
107 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog
)
108 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick
)
111 EVT_HELP(wxID_ANY
, wxWindowBase::OnHelp
)
116 // ============================================================================
117 // implementation of the common functionality of the wxWindow class
118 // ============================================================================
120 // ----------------------------------------------------------------------------
122 // ----------------------------------------------------------------------------
124 // the default initialization
125 wxWindowBase::wxWindowBase()
127 // no window yet, no parent nor children
128 m_parent
= (wxWindow
*)NULL
;
129 m_windowId
= wxID_ANY
;
131 // no constraints on the minimal window size
133 m_maxWidth
= wxDefaultCoord
;
135 m_maxHeight
= wxDefaultCoord
;
137 // invalidiated cache value
138 m_bestSizeCache
= wxDefaultSize
;
140 // window are created enabled and visible by default
144 // the default event handler is just this window
145 m_eventHandler
= this;
149 m_windowValidator
= (wxValidator
*) NULL
;
150 #endif // wxUSE_VALIDATORS
152 // the colours/fonts are default for now, so leave m_font,
153 // m_backgroundColour and m_foregroundColour uninitialized and set those
159 m_inheritFont
= false;
165 m_backgroundStyle
= wxBG_STYLE_SYSTEM
;
167 #if wxUSE_CONSTRAINTS
168 // no constraints whatsoever
169 m_constraints
= (wxLayoutConstraints
*) NULL
;
170 m_constraintsInvolvedIn
= (wxWindowList
*) NULL
;
171 #endif // wxUSE_CONSTRAINTS
173 m_windowSizer
= (wxSizer
*) NULL
;
174 m_containingSizer
= (wxSizer
*) NULL
;
175 m_autoLayout
= false;
177 #if wxUSE_DRAG_AND_DROP
178 m_dropTarget
= (wxDropTarget
*)NULL
;
179 #endif // wxUSE_DRAG_AND_DROP
182 m_tooltip
= (wxToolTip
*)NULL
;
183 #endif // wxUSE_TOOLTIPS
186 m_caret
= (wxCaret
*)NULL
;
187 #endif // wxUSE_CARET
190 m_hasCustomPalette
= false;
191 #endif // wxUSE_PALETTE
193 #if wxUSE_ACCESSIBILITY
197 m_virtualSize
= wxDefaultSize
;
199 m_scrollHelper
= (wxScrollHelper
*) NULL
;
201 m_windowVariant
= wxWINDOW_VARIANT_NORMAL
;
202 #if wxUSE_SYSTEM_OPTIONS
203 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT
) )
205 m_windowVariant
= (wxWindowVariant
) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT
) ;
209 // Whether we're using the current theme for this window (wxGTK only for now)
210 m_themeEnabled
= false;
212 // VZ: this one shouldn't exist...
213 m_isBeingDeleted
= false;
218 // common part of window creation process
219 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
221 const wxPoint
& WXUNUSED(pos
),
222 const wxSize
& WXUNUSED(size
),
224 const wxValidator
& wxVALIDATOR_PARAM(validator
),
225 const wxString
& name
)
228 // wxGTK doesn't allow to create controls with static box as the parent so
229 // this will result in a crash when the program is ported to wxGTK so warn
232 // if you get this assert, the correct solution is to create the controls
233 // as siblings of the static box
234 wxASSERT_MSG( !parent
|| !wxDynamicCast(parent
, wxStaticBox
),
235 _T("wxStaticBox can't be used as a window parent!") );
236 #endif // wxUSE_STATBOX
238 // ids are limited to 16 bits under MSW so if you care about portability,
239 // it's not a good idea to use ids out of this range (and negative ids are
240 // reserved for wxWidgets own usage)
241 wxASSERT_MSG( id
== wxID_ANY
|| (id
>= 0 && id
< 32767) ||
242 (id
>= wxID_AUTO_LOWEST
&& id
<= wxID_AUTO_HIGHEST
),
243 _T("invalid id value") );
245 // generate a new id if the user doesn't care about it
246 if ( id
== wxID_ANY
)
248 m_windowId
= NewControlId();
250 else // valid id specified
255 // don't use SetWindowStyleFlag() here, this function should only be called
256 // to change the flag after creation as it tries to reflect the changes in
257 // flags by updating the window dynamically and we don't need this here
258 m_windowStyle
= style
;
264 SetValidator(validator
);
265 #endif // wxUSE_VALIDATORS
267 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
268 // have it too - like this it's possible to set it only in the top level
269 // dialog/frame and all children will inherit it by defult
270 if ( parent
&& (parent
->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) )
272 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY
);
278 bool wxWindowBase::ToggleWindowStyle(int flag
)
280 wxASSERT_MSG( flag
, _T("flags with 0 value can't be toggled") );
283 long style
= GetWindowStyleFlag();
289 else // currently off
295 SetWindowStyleFlag(style
);
300 // ----------------------------------------------------------------------------
302 // ----------------------------------------------------------------------------
305 wxWindowBase::~wxWindowBase()
307 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
309 // FIXME if these 2 cases result from programming errors in the user code
310 // we should probably assert here instead of silently fixing them
312 // Just in case the window has been Closed, but we're then deleting
313 // immediately: don't leave dangling pointers.
314 wxPendingDelete
.DeleteObject(this);
316 // Just in case we've loaded a top-level window via LoadNativeDialog but
317 // we weren't a dialog class
318 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
321 // The associated popup menu can still be alive, disassociate from it in
323 if ( wxCurrentPopupMenu
&& wxCurrentPopupMenu
->GetInvokingWindow() == this )
324 wxCurrentPopupMenu
->SetInvokingWindow(NULL
);
325 #endif // wxUSE_MENUS
327 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
329 // notify the parent about this window destruction
331 m_parent
->RemoveChild(this);
335 #endif // wxUSE_CARET
338 delete m_windowValidator
;
339 #endif // wxUSE_VALIDATORS
341 #if wxUSE_CONSTRAINTS
342 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
343 // at deleted windows as they delete themselves.
344 DeleteRelatedConstraints();
348 // This removes any dangling pointers to this window in other windows'
349 // constraintsInvolvedIn lists.
350 UnsetConstraints(m_constraints
);
351 delete m_constraints
;
352 m_constraints
= NULL
;
354 #endif // wxUSE_CONSTRAINTS
356 if ( m_containingSizer
)
357 m_containingSizer
->Detach( (wxWindow
*)this );
359 delete m_windowSizer
;
361 #if wxUSE_DRAG_AND_DROP
363 #endif // wxUSE_DRAG_AND_DROP
367 #endif // wxUSE_TOOLTIPS
369 #if wxUSE_ACCESSIBILITY
374 // NB: this has to be called unconditionally, because we don't know
375 // whether this window has associated help text or not
376 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
378 helpProvider
->RemoveHelp(this);
382 void wxWindowBase::SendDestroyEvent()
384 wxWindowDestroyEvent event
;
385 event
.SetEventObject(this);
386 event
.SetId(GetId());
387 GetEventHandler()->ProcessEvent(event
);
390 bool wxWindowBase::Destroy()
397 bool wxWindowBase::Close(bool force
)
399 wxCloseEvent
event(wxEVT_CLOSE_WINDOW
, m_windowId
);
400 event
.SetEventObject(this);
401 event
.SetCanVeto(!force
);
403 // return false if window wasn't closed because the application vetoed the
405 return HandleWindowEvent(event
) && !event
.GetVeto();
408 bool wxWindowBase::DestroyChildren()
410 wxWindowList::compatibility_iterator node
;
413 // we iterate until the list becomes empty
414 node
= GetChildren().GetFirst();
418 wxWindow
*child
= node
->GetData();
420 // note that we really want to call delete and not ->Destroy() here
421 // because we want to delete the child immediately, before we are
422 // deleted, and delayed deletion would result in problems as our (top
423 // level) child could outlive its parent
426 wxASSERT_MSG( !GetChildren().Find(child
),
427 wxT("child didn't remove itself using RemoveChild()") );
433 // ----------------------------------------------------------------------------
434 // size/position related methods
435 // ----------------------------------------------------------------------------
437 // centre the window with respect to its parent in either (or both) directions
438 void wxWindowBase::DoCentre(int dir
)
440 wxCHECK_RET( !(dir
& wxCENTRE_ON_SCREEN
) && GetParent(),
441 _T("this method only implements centering child windows") );
443 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir
));
446 // fits the window around the children
447 void wxWindowBase::Fit()
449 if ( !GetChildren().empty() )
451 SetSize(GetBestSize());
453 //else: do nothing if we have no children
456 // fits virtual size (ie. scrolled area etc.) around children
457 void wxWindowBase::FitInside()
459 if ( GetChildren().GetCount() > 0 )
461 SetVirtualSize( GetBestVirtualSize() );
465 // On Mac, scrollbars are explicitly children.
467 static bool wxHasRealChildren(const wxWindowBase
* win
)
469 int realChildCount
= 0;
471 for ( wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
473 node
= node
->GetNext() )
475 wxWindow
*win
= node
->GetData();
476 if ( !win
->IsTopLevel() && win
->IsShown() && !win
->IsKindOf(CLASSINFO(wxScrollBar
)))
479 return (realChildCount
> 0);
483 void wxWindowBase::InvalidateBestSize()
485 m_bestSizeCache
= wxDefaultSize
;
487 // parent's best size calculation may depend on its children's
488 // as long as child window we are in is not top level window itself
489 // (because the TLW size is never resized automatically)
490 // so let's invalidate it as well to be safe:
491 if (m_parent
&& !IsTopLevel())
492 m_parent
->InvalidateBestSize();
495 // return the size best suited for the current window
496 wxSize
wxWindowBase::DoGetBestSize() const
502 best
= m_windowSizer
->GetMinSize();
504 #if wxUSE_CONSTRAINTS
505 else if ( m_constraints
)
507 wxConstCast(this, wxWindowBase
)->SatisfyConstraints();
509 // our minimal acceptable size is such that all our windows fit inside
513 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
515 node
= node
->GetNext() )
517 wxLayoutConstraints
*c
= node
->GetData()->GetConstraints();
520 // it's not normal that we have an unconstrained child, but
521 // what can we do about it?
525 int x
= c
->right
.GetValue(),
526 y
= c
->bottom
.GetValue();
534 // TODO: we must calculate the overlaps somehow, otherwise we
535 // will never return a size bigger than the current one :-(
538 best
= wxSize(maxX
, maxY
);
540 #endif // wxUSE_CONSTRAINTS
541 else if ( !GetChildren().empty()
543 && wxHasRealChildren(this)
547 // our minimal acceptable size is such that all our visible child
548 // windows fit inside
552 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
554 node
= node
->GetNext() )
556 wxWindow
*win
= node
->GetData();
557 if ( win
->IsTopLevel()
560 || wxDynamicCast(win
, wxStatusBar
)
561 #endif // wxUSE_STATUSBAR
564 // dialogs and frames lie in different top level windows -
565 // don't deal with them here; as for the status bars, they
566 // don't lie in the client area at all
571 win
->GetPosition(&wx
, &wy
);
573 // if the window hadn't been positioned yet, assume that it is in
575 if ( wx
== wxDefaultCoord
)
577 if ( wy
== wxDefaultCoord
)
580 win
->GetSize(&ww
, &wh
);
581 if ( wx
+ ww
> maxX
)
583 if ( wy
+ wh
> maxY
)
587 best
= wxSize(maxX
, maxY
);
589 else // ! has children
591 // for a generic window there is no natural best size so, if the
592 // minimal size is not set, use the current size but take care to
593 // remember it as minimal size for the next time because our best size
594 // should be constant: otherwise we could get into a situation when the
595 // window is initially at some size, then expanded to a larger size and
596 // then, when the containing window is shrunk back (because our initial
597 // best size had been used for computing the parent min size), we can't
598 // be shrunk back any more because our best size is now bigger
599 wxSize size
= GetMinSize();
600 if ( !size
.IsFullySpecified() )
602 size
.SetDefaults(GetSize());
603 wxConstCast(this, wxWindowBase
)->SetMinSize(size
);
606 // return as-is, unadjusted by the client size difference.
610 // Add any difference between size and client size
611 wxSize diff
= GetSize() - GetClientSize();
612 best
.x
+= wxMax(0, diff
.x
);
613 best
.y
+= wxMax(0, diff
.y
);
618 // helper of GetWindowBorderSize(): as many ports don't implement support for
619 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
620 // fallbacks in this case
621 static int wxGetMetricOrDefault(wxSystemMetric what
)
623 int rc
= wxSystemSettings::GetMetric(what
);
630 // 2D border is by default 1 pixel wide
636 // 3D borders are by default 2 pixels
641 wxFAIL_MSG( _T("unexpected wxGetMetricOrDefault() argument") );
649 wxSize
wxWindowBase::GetWindowBorderSize() const
653 switch ( GetBorder() )
656 // nothing to do, size is already (0, 0)
659 case wxBORDER_SIMPLE
:
660 case wxBORDER_STATIC
:
661 size
.x
= wxGetMetricOrDefault(wxSYS_BORDER_X
);
662 size
.y
= wxGetMetricOrDefault(wxSYS_BORDER_Y
);
665 case wxBORDER_SUNKEN
:
666 case wxBORDER_RAISED
:
667 size
.x
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X
),
668 wxGetMetricOrDefault(wxSYS_BORDER_X
));
669 size
.y
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y
),
670 wxGetMetricOrDefault(wxSYS_BORDER_Y
));
673 case wxBORDER_DOUBLE
:
674 size
.x
= wxGetMetricOrDefault(wxSYS_EDGE_X
) +
675 wxGetMetricOrDefault(wxSYS_BORDER_X
);
676 size
.y
= wxGetMetricOrDefault(wxSYS_EDGE_Y
) +
677 wxGetMetricOrDefault(wxSYS_BORDER_Y
);
681 wxFAIL_MSG(_T("Unknown border style."));
685 // we have borders on both sides
689 wxSize
wxWindowBase::GetEffectiveMinSize() const
691 // merge the best size with the min size, giving priority to the min size
692 wxSize min
= GetMinSize();
693 if (min
.x
== wxDefaultCoord
|| min
.y
== wxDefaultCoord
)
695 wxSize best
= GetBestSize();
696 if (min
.x
== wxDefaultCoord
) min
.x
= best
.x
;
697 if (min
.y
== wxDefaultCoord
) min
.y
= best
.y
;
703 void wxWindowBase::SetInitialSize(const wxSize
& size
)
705 // Set the min size to the size passed in. This will usually either be
706 // wxDefaultSize or the size passed to this window's ctor/Create function.
709 // Merge the size with the best size if needed
710 wxSize best
= GetEffectiveMinSize();
712 // If the current size doesn't match then change it
713 if (GetSize() != best
)
718 // by default the origin is not shifted
719 wxPoint
wxWindowBase::GetClientAreaOrigin() const
724 wxSize
wxWindowBase::ClientToWindowSize(const wxSize
& size
) const
726 const wxSize
diff(GetSize() - GetClientSize());
728 return wxSize(size
.x
== -1 ? -1 : size
.x
+ diff
.x
,
729 size
.y
== -1 ? -1 : size
.y
+ diff
.y
);
732 wxSize
wxWindowBase::WindowToClientSize(const wxSize
& size
) const
734 const wxSize
diff(GetSize() - GetClientSize());
736 return wxSize(size
.x
== -1 ? -1 : size
.x
- diff
.x
,
737 size
.y
== -1 ? -1 : size
.y
- diff
.y
);
740 void wxWindowBase::SetWindowVariant( wxWindowVariant variant
)
742 if ( m_windowVariant
!= variant
)
744 m_windowVariant
= variant
;
746 DoSetWindowVariant(variant
);
750 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant
)
752 // adjust the font height to correspond to our new variant (notice that
753 // we're only called if something really changed)
754 wxFont font
= GetFont();
755 int size
= font
.GetPointSize();
758 case wxWINDOW_VARIANT_NORMAL
:
761 case wxWINDOW_VARIANT_SMALL
:
766 case wxWINDOW_VARIANT_MINI
:
771 case wxWINDOW_VARIANT_LARGE
:
777 wxFAIL_MSG(_T("unexpected window variant"));
781 font
.SetPointSize(size
);
785 void wxWindowBase::DoSetSizeHints( int minW
, int minH
,
787 int WXUNUSED(incW
), int WXUNUSED(incH
) )
789 wxCHECK_RET( (minW
== wxDefaultCoord
|| maxW
== wxDefaultCoord
|| minW
<= maxW
) &&
790 (minH
== wxDefaultCoord
|| maxH
== wxDefaultCoord
|| minH
<= maxH
),
791 _T("min width/height must be less than max width/height!") );
800 #if WXWIN_COMPATIBILITY_2_8
801 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW
), int WXUNUSED(minH
),
802 int WXUNUSED(maxW
), int WXUNUSED(maxH
))
806 void wxWindowBase::SetVirtualSizeHints(const wxSize
& WXUNUSED(minsize
),
807 const wxSize
& WXUNUSED(maxsize
))
810 #endif // WXWIN_COMPATIBILITY_2_8
812 void wxWindowBase::DoSetVirtualSize( int x
, int y
)
814 m_virtualSize
= wxSize(x
, y
);
817 wxSize
wxWindowBase::DoGetVirtualSize() const
819 // we should use the entire client area so if it is greater than our
820 // virtual size, expand it to fit (otherwise if the window is big enough we
821 // wouldn't be using parts of it)
822 wxSize size
= GetClientSize();
823 if ( m_virtualSize
.x
> size
.x
)
824 size
.x
= m_virtualSize
.x
;
826 if ( m_virtualSize
.y
>= size
.y
)
827 size
.y
= m_virtualSize
.y
;
832 void wxWindowBase::DoGetScreenPosition(int *x
, int *y
) const
834 // screen position is the same as (0, 0) in client coords for non TLWs (and
835 // TLWs override this method)
841 ClientToScreen(x
, y
);
844 void wxWindowBase::SendSizeEvent(int flags
)
846 wxSizeEvent
event(GetSize(), GetId());
847 event
.SetEventObject(this);
848 if ( flags
& wxSEND_EVENT_POST
)
849 wxPostEvent(this, event
);
851 HandleWindowEvent(event
);
854 void wxWindowBase::SendSizeEventToParent(int flags
)
856 wxWindow
* const parent
= GetParent();
857 if ( parent
&& !parent
->IsBeingDeleted() )
858 parent
->SendSizeEvent(flags
);
861 // ----------------------------------------------------------------------------
862 // show/hide/enable/disable the window
863 // ----------------------------------------------------------------------------
865 bool wxWindowBase::Show(bool show
)
867 if ( show
!= m_isShown
)
879 bool wxWindowBase::IsEnabled() const
881 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
884 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled
)
886 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
888 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
892 // If we are top-level then the logic doesn't apply - otherwise
893 // showing a modal dialog would result in total greying out (and ungreying
894 // out later) of everything which would be really ugly
898 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
900 node
= node
->GetNext() )
902 wxWindowBase
* const child
= node
->GetData();
903 if ( !child
->IsTopLevel() && child
->IsThisEnabled() )
904 child
->NotifyWindowOnEnableChange(enabled
);
908 bool wxWindowBase::Enable(bool enable
)
910 if ( enable
== IsThisEnabled() )
913 m_isEnabled
= enable
;
915 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
917 #else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
918 wxWindowBase
* const parent
= GetParent();
919 if( !IsTopLevel() && parent
&& !parent
->IsEnabled() )
923 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
925 NotifyWindowOnEnableChange(enable
);
930 bool wxWindowBase::IsShownOnScreen() const
932 // A window is shown on screen if it itself is shown and so are all its
933 // parents. But if a window is toplevel one, then its always visible on
934 // screen if IsShown() returns true, even if it has a hidden parent.
936 (IsTopLevel() || GetParent() == NULL
|| GetParent()->IsShownOnScreen());
939 // ----------------------------------------------------------------------------
941 // ----------------------------------------------------------------------------
943 bool wxWindowBase::IsTopLevel() const
948 // ----------------------------------------------------------------------------
950 // ----------------------------------------------------------------------------
952 void wxWindowBase::Freeze()
954 if ( !m_freezeCount
++ )
956 // physically freeze this window:
959 // and recursively freeze all children:
960 for ( wxWindowList::iterator i
= GetChildren().begin();
961 i
!= GetChildren().end(); ++i
)
963 wxWindow
*child
= *i
;
964 if ( child
->IsTopLevel() )
972 void wxWindowBase::Thaw()
974 wxASSERT_MSG( m_freezeCount
, "Thaw() without matching Freeze()" );
976 if ( !--m_freezeCount
)
978 // recursively thaw all children:
979 for ( wxWindowList::iterator i
= GetChildren().begin();
980 i
!= GetChildren().end(); ++i
)
982 wxWindow
*child
= *i
;
983 if ( child
->IsTopLevel() )
989 // physically thaw this window:
994 // ----------------------------------------------------------------------------
995 // reparenting the window
996 // ----------------------------------------------------------------------------
998 void wxWindowBase::AddChild(wxWindowBase
*child
)
1000 wxCHECK_RET( child
, wxT("can't add a NULL child") );
1002 // this should never happen and it will lead to a crash later if it does
1003 // because RemoveChild() will remove only one node from the children list
1004 // and the other(s) one(s) will be left with dangling pointers in them
1005 wxASSERT_MSG( !GetChildren().Find((wxWindow
*)child
), _T("AddChild() called twice") );
1007 GetChildren().Append((wxWindow
*)child
);
1008 child
->SetParent(this);
1010 // adding a child while frozen will assert when thawed, so freeze it as if
1011 // it had been already present when we were frozen
1012 if ( IsFrozen() && !child
->IsTopLevel() )
1016 void wxWindowBase::RemoveChild(wxWindowBase
*child
)
1018 wxCHECK_RET( child
, wxT("can't remove a NULL child") );
1020 // removing a child while frozen may result in permanently frozen window
1021 // if used e.g. from Reparent(), so thaw it
1023 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1024 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1025 if ( IsFrozen() && !child
->IsBeingDeleted() && !child
->IsTopLevel() )
1028 GetChildren().DeleteObject((wxWindow
*)child
);
1029 child
->SetParent(NULL
);
1032 bool wxWindowBase::Reparent(wxWindowBase
*newParent
)
1034 wxWindow
*oldParent
= GetParent();
1035 if ( newParent
== oldParent
)
1041 const bool oldEnabledState
= IsEnabled();
1043 // unlink this window from the existing parent.
1046 oldParent
->RemoveChild(this);
1050 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
1053 // add it to the new one
1056 newParent
->AddChild(this);
1060 wxTopLevelWindows
.Append((wxWindow
*)this);
1063 // We need to notify window (and its subwindows) if by changing the parent
1064 // we also change our enabled/disabled status.
1065 const bool newEnabledState
= IsEnabled();
1066 if ( newEnabledState
!= oldEnabledState
)
1068 NotifyWindowOnEnableChange(newEnabledState
);
1074 // ----------------------------------------------------------------------------
1075 // event handler stuff
1076 // ----------------------------------------------------------------------------
1078 void wxWindowBase::PushEventHandler(wxEvtHandler
*handler
)
1080 wxEvtHandler
*handlerOld
= GetEventHandler();
1082 handler
->SetNextHandler(handlerOld
);
1085 GetEventHandler()->SetPreviousHandler(handler
);
1087 SetEventHandler(handler
);
1090 wxEvtHandler
*wxWindowBase::PopEventHandler(bool deleteHandler
)
1092 wxEvtHandler
*handlerA
= GetEventHandler();
1095 wxEvtHandler
*handlerB
= handlerA
->GetNextHandler();
1096 handlerA
->SetNextHandler((wxEvtHandler
*)NULL
);
1099 handlerB
->SetPreviousHandler((wxEvtHandler
*)NULL
);
1100 SetEventHandler(handlerB
);
1102 if ( deleteHandler
)
1105 handlerA
= (wxEvtHandler
*)NULL
;
1112 bool wxWindowBase::RemoveEventHandler(wxEvtHandler
*handler
)
1114 wxCHECK_MSG( handler
, false, _T("RemoveEventHandler(NULL) called") );
1116 wxEvtHandler
*handlerPrev
= NULL
,
1117 *handlerCur
= GetEventHandler();
1118 while ( handlerCur
)
1120 wxEvtHandler
*handlerNext
= handlerCur
->GetNextHandler();
1122 if ( handlerCur
== handler
)
1126 handlerPrev
->SetNextHandler(handlerNext
);
1130 SetEventHandler(handlerNext
);
1135 handlerNext
->SetPreviousHandler ( handlerPrev
);
1138 handler
->SetNextHandler(NULL
);
1139 handler
->SetPreviousHandler(NULL
);
1144 handlerPrev
= handlerCur
;
1145 handlerCur
= handlerNext
;
1148 wxFAIL_MSG( _T("where has the event handler gone?") );
1153 bool wxWindowBase::HandleWindowEvent(wxEvent
& event
) const
1155 return GetEventHandler()->SafelyProcessEvent(event
);
1158 // ----------------------------------------------------------------------------
1159 // colours, fonts &c
1160 // ----------------------------------------------------------------------------
1162 void wxWindowBase::InheritAttributes()
1164 const wxWindowBase
* const parent
= GetParent();
1168 // we only inherit attributes which had been explicitly set for the parent
1169 // which ensures that this only happens if the user really wants it and
1170 // not by default which wouldn't make any sense in modern GUIs where the
1171 // controls don't all use the same fonts (nor colours)
1172 if ( parent
->m_inheritFont
&& !m_hasFont
)
1173 SetFont(parent
->GetFont());
1175 // in addition, there is a possibility to explicitly forbid inheriting
1176 // colours at each class level by overriding ShouldInheritColours()
1177 if ( ShouldInheritColours() )
1179 if ( parent
->m_inheritFgCol
&& !m_hasFgCol
)
1180 SetForegroundColour(parent
->GetForegroundColour());
1182 // inheriting (solid) background colour is wrong as it totally breaks
1183 // any kind of themed backgrounds
1185 // instead, the controls should use the same background as their parent
1186 // (ideally by not drawing it at all)
1188 if ( parent
->m_inheritBgCol
&& !m_hasBgCol
)
1189 SetBackgroundColour(parent
->GetBackgroundColour());
1194 /* static */ wxVisualAttributes
1195 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant
WXUNUSED(variant
))
1197 // it is important to return valid values for all attributes from here,
1198 // GetXXX() below rely on this
1199 wxVisualAttributes attrs
;
1200 attrs
.font
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
1201 attrs
.colFg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT
);
1203 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1204 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1205 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1206 // colour on other platforms.
1208 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1209 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW
);
1211 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE
);
1216 wxColour
wxWindowBase::GetBackgroundColour() const
1218 if ( !m_backgroundColour
.IsOk() )
1220 wxASSERT_MSG( !m_hasBgCol
, _T("we have invalid explicit bg colour?") );
1222 // get our default background colour
1223 wxColour colBg
= GetDefaultAttributes().colBg
;
1225 // we must return some valid colour to avoid redoing this every time
1226 // and also to avoid surprizing the applications written for older
1227 // wxWidgets versions where GetBackgroundColour() always returned
1228 // something -- so give them something even if it doesn't make sense
1229 // for this window (e.g. it has a themed background)
1231 colBg
= GetClassDefaultAttributes().colBg
;
1236 return m_backgroundColour
;
1239 wxColour
wxWindowBase::GetForegroundColour() const
1241 // logic is the same as above
1242 if ( !m_hasFgCol
&& !m_foregroundColour
.Ok() )
1244 wxColour colFg
= GetDefaultAttributes().colFg
;
1246 if ( !colFg
.IsOk() )
1247 colFg
= GetClassDefaultAttributes().colFg
;
1252 return m_foregroundColour
;
1255 bool wxWindowBase::SetBackgroundColour( const wxColour
&colour
)
1257 if ( colour
== m_backgroundColour
)
1260 m_hasBgCol
= colour
.IsOk();
1261 if ( m_backgroundStyle
!= wxBG_STYLE_CUSTOM
)
1262 m_backgroundStyle
= m_hasBgCol
? wxBG_STYLE_COLOUR
: wxBG_STYLE_SYSTEM
;
1264 m_inheritBgCol
= m_hasBgCol
;
1265 m_backgroundColour
= colour
;
1266 SetThemeEnabled( !m_hasBgCol
&& !m_foregroundColour
.Ok() );
1270 bool wxWindowBase::SetForegroundColour( const wxColour
&colour
)
1272 if (colour
== m_foregroundColour
)
1275 m_hasFgCol
= colour
.IsOk();
1276 m_inheritFgCol
= m_hasFgCol
;
1277 m_foregroundColour
= colour
;
1278 SetThemeEnabled( !m_hasFgCol
&& !m_backgroundColour
.Ok() );
1282 bool wxWindowBase::SetCursor(const wxCursor
& cursor
)
1284 // setting an invalid cursor is ok, it means that we don't have any special
1286 if ( m_cursor
.IsSameAs(cursor
) )
1297 wxFont
wxWindowBase::GetFont() const
1299 // logic is the same as in GetBackgroundColour()
1300 if ( !m_font
.IsOk() )
1302 wxASSERT_MSG( !m_hasFont
, _T("we have invalid explicit font?") );
1304 wxFont font
= GetDefaultAttributes().font
;
1306 font
= GetClassDefaultAttributes().font
;
1314 bool wxWindowBase::SetFont(const wxFont
& font
)
1316 if ( font
== m_font
)
1323 m_hasFont
= font
.IsOk();
1324 m_inheritFont
= m_hasFont
;
1326 InvalidateBestSize();
1333 void wxWindowBase::SetPalette(const wxPalette
& pal
)
1335 m_hasCustomPalette
= true;
1338 // VZ: can anyone explain me what do we do here?
1339 wxWindowDC
d((wxWindow
*) this);
1343 wxWindow
*wxWindowBase::GetAncestorWithCustomPalette() const
1345 wxWindow
*win
= (wxWindow
*)this;
1346 while ( win
&& !win
->HasCustomPalette() )
1348 win
= win
->GetParent();
1354 #endif // wxUSE_PALETTE
1357 void wxWindowBase::SetCaret(wxCaret
*caret
)
1368 wxASSERT_MSG( m_caret
->GetWindow() == this,
1369 wxT("caret should be created associated to this window") );
1372 #endif // wxUSE_CARET
1374 #if wxUSE_VALIDATORS
1375 // ----------------------------------------------------------------------------
1377 // ----------------------------------------------------------------------------
1379 void wxWindowBase::SetValidator(const wxValidator
& validator
)
1381 if ( m_windowValidator
)
1382 delete m_windowValidator
;
1384 m_windowValidator
= (wxValidator
*)validator
.Clone();
1386 if ( m_windowValidator
)
1387 m_windowValidator
->SetWindow(this);
1389 #endif // wxUSE_VALIDATORS
1391 // ----------------------------------------------------------------------------
1392 // update region stuff
1393 // ----------------------------------------------------------------------------
1395 wxRect
wxWindowBase::GetUpdateClientRect() const
1397 wxRegion rgnUpdate
= GetUpdateRegion();
1398 rgnUpdate
.Intersect(GetClientRect());
1399 wxRect rectUpdate
= rgnUpdate
.GetBox();
1400 wxPoint ptOrigin
= GetClientAreaOrigin();
1401 rectUpdate
.x
-= ptOrigin
.x
;
1402 rectUpdate
.y
-= ptOrigin
.y
;
1407 bool wxWindowBase::DoIsExposed(int x
, int y
) const
1409 return m_updateRegion
.Contains(x
, y
) != wxOutRegion
;
1412 bool wxWindowBase::DoIsExposed(int x
, int y
, int w
, int h
) const
1414 return m_updateRegion
.Contains(x
, y
, w
, h
) != wxOutRegion
;
1417 void wxWindowBase::ClearBackground()
1419 // wxGTK uses its own version, no need to add never used code
1421 wxClientDC
dc((wxWindow
*)this);
1422 wxBrush
brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID
);
1423 dc
.SetBackground(brush
);
1428 // ----------------------------------------------------------------------------
1429 // find child window by id or name
1430 // ----------------------------------------------------------------------------
1432 wxWindow
*wxWindowBase::FindWindow(long id
) const
1434 if ( id
== m_windowId
)
1435 return (wxWindow
*)this;
1437 wxWindowBase
*res
= (wxWindow
*)NULL
;
1438 wxWindowList::compatibility_iterator node
;
1439 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1441 wxWindowBase
*child
= node
->GetData();
1442 res
= child
->FindWindow( id
);
1445 return (wxWindow
*)res
;
1448 wxWindow
*wxWindowBase::FindWindow(const wxString
& name
) const
1450 if ( name
== m_windowName
)
1451 return (wxWindow
*)this;
1453 wxWindowBase
*res
= (wxWindow
*)NULL
;
1454 wxWindowList::compatibility_iterator node
;
1455 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1457 wxWindow
*child
= node
->GetData();
1458 res
= child
->FindWindow(name
);
1461 return (wxWindow
*)res
;
1465 // find any window by id or name or label: If parent is non-NULL, look through
1466 // children for a label or title matching the specified string. If NULL, look
1467 // through all top-level windows.
1469 // to avoid duplicating code we reuse the same helper function but with
1470 // different comparators
1472 typedef bool (*wxFindWindowCmp
)(const wxWindow
*win
,
1473 const wxString
& label
, long id
);
1476 bool wxFindWindowCmpLabels(const wxWindow
*win
, const wxString
& label
,
1479 return win
->GetLabel() == label
;
1483 bool wxFindWindowCmpNames(const wxWindow
*win
, const wxString
& label
,
1486 return win
->GetName() == label
;
1490 bool wxFindWindowCmpIds(const wxWindow
*win
, const wxString
& WXUNUSED(label
),
1493 return win
->GetId() == id
;
1496 // recursive helper for the FindWindowByXXX() functions
1498 wxWindow
*wxFindWindowRecursively(const wxWindow
*parent
,
1499 const wxString
& label
,
1501 wxFindWindowCmp cmp
)
1505 // see if this is the one we're looking for
1506 if ( (*cmp
)(parent
, label
, id
) )
1507 return (wxWindow
*)parent
;
1509 // It wasn't, so check all its children
1510 for ( wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
1512 node
= node
->GetNext() )
1514 // recursively check each child
1515 wxWindow
*win
= (wxWindow
*)node
->GetData();
1516 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1526 // helper for FindWindowByXXX()
1528 wxWindow
*wxFindWindowHelper(const wxWindow
*parent
,
1529 const wxString
& label
,
1531 wxFindWindowCmp cmp
)
1535 // just check parent and all its children
1536 return wxFindWindowRecursively(parent
, label
, id
, cmp
);
1539 // start at very top of wx's windows
1540 for ( wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1542 node
= node
->GetNext() )
1544 // recursively check each window & its children
1545 wxWindow
*win
= node
->GetData();
1546 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1556 wxWindowBase::FindWindowByLabel(const wxString
& title
, const wxWindow
*parent
)
1558 return wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpLabels
);
1563 wxWindowBase::FindWindowByName(const wxString
& title
, const wxWindow
*parent
)
1565 wxWindow
*win
= wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpNames
);
1569 // fall back to the label
1570 win
= FindWindowByLabel(title
, parent
);
1578 wxWindowBase::FindWindowById( long id
, const wxWindow
* parent
)
1580 return wxFindWindowHelper(parent
, wxEmptyString
, id
, wxFindWindowCmpIds
);
1583 // ----------------------------------------------------------------------------
1584 // dialog oriented functions
1585 // ----------------------------------------------------------------------------
1587 void wxWindowBase::MakeModal(bool modal
)
1589 // Disable all other windows
1592 wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1595 wxWindow
*win
= node
->GetData();
1597 win
->Enable(!modal
);
1599 node
= node
->GetNext();
1604 bool wxWindowBase::Validate()
1606 #if wxUSE_VALIDATORS
1607 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1609 wxWindowList::compatibility_iterator node
;
1610 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1612 wxWindowBase
*child
= node
->GetData();
1613 wxValidator
*validator
= child
->GetValidator();
1614 if ( validator
&& !validator
->Validate((wxWindow
*)this) )
1619 if ( recurse
&& !child
->Validate() )
1624 #endif // wxUSE_VALIDATORS
1629 bool wxWindowBase::TransferDataToWindow()
1631 #if wxUSE_VALIDATORS
1632 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1634 wxWindowList::compatibility_iterator node
;
1635 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1637 wxWindowBase
*child
= node
->GetData();
1638 wxValidator
*validator
= child
->GetValidator();
1639 if ( validator
&& !validator
->TransferToWindow() )
1641 wxLogWarning(_("Could not transfer data to window"));
1643 wxLog::FlushActive();
1651 if ( !child
->TransferDataToWindow() )
1653 // warning already given
1658 #endif // wxUSE_VALIDATORS
1663 bool wxWindowBase::TransferDataFromWindow()
1665 #if wxUSE_VALIDATORS
1666 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1668 wxWindowList::compatibility_iterator node
;
1669 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1671 wxWindow
*child
= node
->GetData();
1672 wxValidator
*validator
= child
->GetValidator();
1673 if ( validator
&& !validator
->TransferFromWindow() )
1675 // nop warning here because the application is supposed to give
1676 // one itself - we don't know here what might have gone wrongly
1683 if ( !child
->TransferDataFromWindow() )
1685 // warning already given
1690 #endif // wxUSE_VALIDATORS
1695 void wxWindowBase::InitDialog()
1697 wxInitDialogEvent
event(GetId());
1698 event
.SetEventObject( this );
1699 GetEventHandler()->ProcessEvent(event
);
1702 // ----------------------------------------------------------------------------
1703 // context-sensitive help support
1704 // ----------------------------------------------------------------------------
1708 // associate this help text with this window
1709 void wxWindowBase::SetHelpText(const wxString
& text
)
1711 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1714 helpProvider
->AddHelp(this, text
);
1718 #if WXWIN_COMPATIBILITY_2_8
1719 // associate this help text with all windows with the same id as this
1721 void wxWindowBase::SetHelpTextForId(const wxString
& text
)
1723 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1726 helpProvider
->AddHelp(GetId(), text
);
1729 #endif // WXWIN_COMPATIBILITY_2_8
1731 // get the help string associated with this window (may be empty)
1732 // default implementation forwards calls to the help provider
1734 wxWindowBase::GetHelpTextAtPoint(const wxPoint
& WXUNUSED(pt
),
1735 wxHelpEvent::Origin
WXUNUSED(origin
)) const
1738 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1741 text
= helpProvider
->GetHelp(this);
1747 // show help for this window
1748 void wxWindowBase::OnHelp(wxHelpEvent
& event
)
1750 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1753 wxPoint pos
= event
.GetPosition();
1754 const wxHelpEvent::Origin origin
= event
.GetOrigin();
1755 if ( origin
== wxHelpEvent::Origin_Keyboard
)
1757 // if the help event was generated from keyboard it shouldn't
1758 // appear at the mouse position (which is still the only position
1759 // associated with help event) if the mouse is far away, although
1760 // we still do use the mouse position if it's over the window
1761 // because we suppose the user looks approximately at the mouse
1762 // already and so it would be more convenient than showing tooltip
1763 // at some arbitrary position which can be quite far from it
1764 const wxRect rectClient
= GetClientRect();
1765 if ( !rectClient
.Contains(ScreenToClient(pos
)) )
1767 // position help slightly under and to the right of this window
1768 pos
= ClientToScreen(wxPoint(
1770 rectClient
.height
+ GetCharHeight()
1775 if ( helpProvider
->ShowHelpAtPoint(this, pos
, origin
) )
1777 // skip the event.Skip() below
1785 #endif // wxUSE_HELP
1787 // ----------------------------------------------------------------------------
1789 // ----------------------------------------------------------------------------
1793 void wxWindowBase::SetToolTip( const wxString
&tip
)
1795 // don't create the new tooltip if we already have one
1798 m_tooltip
->SetTip( tip
);
1802 SetToolTip( new wxToolTip( tip
) );
1805 // setting empty tooltip text does not remove the tooltip any more - use
1806 // SetToolTip((wxToolTip *)NULL) for this
1809 void wxWindowBase::DoSetToolTip(wxToolTip
*tooltip
)
1811 if ( m_tooltip
!= tooltip
)
1816 m_tooltip
= tooltip
;
1820 #endif // wxUSE_TOOLTIPS
1822 // ----------------------------------------------------------------------------
1823 // constraints and sizers
1824 // ----------------------------------------------------------------------------
1826 #if wxUSE_CONSTRAINTS
1828 void wxWindowBase::SetConstraints( wxLayoutConstraints
*constraints
)
1830 if ( m_constraints
)
1832 UnsetConstraints(m_constraints
);
1833 delete m_constraints
;
1835 m_constraints
= constraints
;
1836 if ( m_constraints
)
1838 // Make sure other windows know they're part of a 'meaningful relationship'
1839 if ( m_constraints
->left
.GetOtherWindow() && (m_constraints
->left
.GetOtherWindow() != this) )
1840 m_constraints
->left
.GetOtherWindow()->AddConstraintReference(this);
1841 if ( m_constraints
->top
.GetOtherWindow() && (m_constraints
->top
.GetOtherWindow() != this) )
1842 m_constraints
->top
.GetOtherWindow()->AddConstraintReference(this);
1843 if ( m_constraints
->right
.GetOtherWindow() && (m_constraints
->right
.GetOtherWindow() != this) )
1844 m_constraints
->right
.GetOtherWindow()->AddConstraintReference(this);
1845 if ( m_constraints
->bottom
.GetOtherWindow() && (m_constraints
->bottom
.GetOtherWindow() != this) )
1846 m_constraints
->bottom
.GetOtherWindow()->AddConstraintReference(this);
1847 if ( m_constraints
->width
.GetOtherWindow() && (m_constraints
->width
.GetOtherWindow() != this) )
1848 m_constraints
->width
.GetOtherWindow()->AddConstraintReference(this);
1849 if ( m_constraints
->height
.GetOtherWindow() && (m_constraints
->height
.GetOtherWindow() != this) )
1850 m_constraints
->height
.GetOtherWindow()->AddConstraintReference(this);
1851 if ( m_constraints
->centreX
.GetOtherWindow() && (m_constraints
->centreX
.GetOtherWindow() != this) )
1852 m_constraints
->centreX
.GetOtherWindow()->AddConstraintReference(this);
1853 if ( m_constraints
->centreY
.GetOtherWindow() && (m_constraints
->centreY
.GetOtherWindow() != this) )
1854 m_constraints
->centreY
.GetOtherWindow()->AddConstraintReference(this);
1858 // This removes any dangling pointers to this window in other windows'
1859 // constraintsInvolvedIn lists.
1860 void wxWindowBase::UnsetConstraints(wxLayoutConstraints
*c
)
1864 if ( c
->left
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1865 c
->left
.GetOtherWindow()->RemoveConstraintReference(this);
1866 if ( c
->top
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1867 c
->top
.GetOtherWindow()->RemoveConstraintReference(this);
1868 if ( c
->right
.GetOtherWindow() && (c
->right
.GetOtherWindow() != this) )
1869 c
->right
.GetOtherWindow()->RemoveConstraintReference(this);
1870 if ( c
->bottom
.GetOtherWindow() && (c
->bottom
.GetOtherWindow() != this) )
1871 c
->bottom
.GetOtherWindow()->RemoveConstraintReference(this);
1872 if ( c
->width
.GetOtherWindow() && (c
->width
.GetOtherWindow() != this) )
1873 c
->width
.GetOtherWindow()->RemoveConstraintReference(this);
1874 if ( c
->height
.GetOtherWindow() && (c
->height
.GetOtherWindow() != this) )
1875 c
->height
.GetOtherWindow()->RemoveConstraintReference(this);
1876 if ( c
->centreX
.GetOtherWindow() && (c
->centreX
.GetOtherWindow() != this) )
1877 c
->centreX
.GetOtherWindow()->RemoveConstraintReference(this);
1878 if ( c
->centreY
.GetOtherWindow() && (c
->centreY
.GetOtherWindow() != this) )
1879 c
->centreY
.GetOtherWindow()->RemoveConstraintReference(this);
1883 // Back-pointer to other windows we're involved with, so if we delete this
1884 // window, we must delete any constraints we're involved with.
1885 void wxWindowBase::AddConstraintReference(wxWindowBase
*otherWin
)
1887 if ( !m_constraintsInvolvedIn
)
1888 m_constraintsInvolvedIn
= new wxWindowList
;
1889 if ( !m_constraintsInvolvedIn
->Find((wxWindow
*)otherWin
) )
1890 m_constraintsInvolvedIn
->Append((wxWindow
*)otherWin
);
1893 // REMOVE back-pointer to other windows we're involved with.
1894 void wxWindowBase::RemoveConstraintReference(wxWindowBase
*otherWin
)
1896 if ( m_constraintsInvolvedIn
)
1897 m_constraintsInvolvedIn
->DeleteObject((wxWindow
*)otherWin
);
1900 // Reset any constraints that mention this window
1901 void wxWindowBase::DeleteRelatedConstraints()
1903 if ( m_constraintsInvolvedIn
)
1905 wxWindowList::compatibility_iterator node
= m_constraintsInvolvedIn
->GetFirst();
1908 wxWindow
*win
= node
->GetData();
1909 wxLayoutConstraints
*constr
= win
->GetConstraints();
1911 // Reset any constraints involving this window
1914 constr
->left
.ResetIfWin(this);
1915 constr
->top
.ResetIfWin(this);
1916 constr
->right
.ResetIfWin(this);
1917 constr
->bottom
.ResetIfWin(this);
1918 constr
->width
.ResetIfWin(this);
1919 constr
->height
.ResetIfWin(this);
1920 constr
->centreX
.ResetIfWin(this);
1921 constr
->centreY
.ResetIfWin(this);
1924 wxWindowList::compatibility_iterator next
= node
->GetNext();
1925 m_constraintsInvolvedIn
->Erase(node
);
1929 delete m_constraintsInvolvedIn
;
1930 m_constraintsInvolvedIn
= (wxWindowList
*) NULL
;
1934 #endif // wxUSE_CONSTRAINTS
1936 void wxWindowBase::SetSizer(wxSizer
*sizer
, bool deleteOld
)
1938 if ( sizer
== m_windowSizer
)
1941 if ( m_windowSizer
)
1943 m_windowSizer
->SetContainingWindow(NULL
);
1946 delete m_windowSizer
;
1949 m_windowSizer
= sizer
;
1950 if ( m_windowSizer
)
1952 m_windowSizer
->SetContainingWindow((wxWindow
*)this);
1955 SetAutoLayout(m_windowSizer
!= NULL
);
1958 void wxWindowBase::SetSizerAndFit(wxSizer
*sizer
, bool deleteOld
)
1960 SetSizer( sizer
, deleteOld
);
1961 sizer
->SetSizeHints( (wxWindow
*) this );
1965 void wxWindowBase::SetContainingSizer(wxSizer
* sizer
)
1967 // adding a window to a sizer twice is going to result in fatal and
1968 // hard to debug problems later because when deleting the second
1969 // associated wxSizerItem we're going to dereference a dangling
1970 // pointer; so try to detect this as early as possible
1971 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
1972 _T("Adding a window to the same sizer twice?") );
1974 m_containingSizer
= sizer
;
1977 #if wxUSE_CONSTRAINTS
1979 void wxWindowBase::SatisfyConstraints()
1981 wxLayoutConstraints
*constr
= GetConstraints();
1982 bool wasOk
= constr
&& constr
->AreSatisfied();
1984 ResetConstraints(); // Mark all constraints as unevaluated
1988 // if we're a top level panel (i.e. our parent is frame/dialog), our
1989 // own constraints will never be satisfied any more unless we do it
1993 while ( noChanges
> 0 )
1995 LayoutPhase1(&noChanges
);
1999 LayoutPhase2(&noChanges
);
2002 #endif // wxUSE_CONSTRAINTS
2004 bool wxWindowBase::Layout()
2006 // If there is a sizer, use it instead of the constraints
2010 GetVirtualSize(&w
, &h
);
2011 GetSizer()->SetDimension( 0, 0, w
, h
);
2013 #if wxUSE_CONSTRAINTS
2016 SatisfyConstraints(); // Find the right constraints values
2017 SetConstraintSizes(); // Recursively set the real window sizes
2024 #if wxUSE_CONSTRAINTS
2026 // first phase of the constraints evaluation: set our own constraints
2027 bool wxWindowBase::LayoutPhase1(int *noChanges
)
2029 wxLayoutConstraints
*constr
= GetConstraints();
2031 return !constr
|| constr
->SatisfyConstraints(this, noChanges
);
2034 // second phase: set the constraints for our children
2035 bool wxWindowBase::LayoutPhase2(int *noChanges
)
2042 // Layout grand children
2048 // Do a phase of evaluating child constraints
2049 bool wxWindowBase::DoPhase(int phase
)
2051 // the list containing the children for which the constraints are already
2053 wxWindowList succeeded
;
2055 // the max number of iterations we loop before concluding that we can't set
2057 static const int maxIterations
= 500;
2059 for ( int noIterations
= 0; noIterations
< maxIterations
; noIterations
++ )
2063 // loop over all children setting their constraints
2064 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2066 node
= node
->GetNext() )
2068 wxWindow
*child
= node
->GetData();
2069 if ( child
->IsTopLevel() )
2071 // top level children are not inside our client area
2075 if ( !child
->GetConstraints() || succeeded
.Find(child
) )
2077 // this one is either already ok or nothing we can do about it
2081 int tempNoChanges
= 0;
2082 bool success
= phase
== 1 ? child
->LayoutPhase1(&tempNoChanges
)
2083 : child
->LayoutPhase2(&tempNoChanges
);
2084 noChanges
+= tempNoChanges
;
2088 succeeded
.Append(child
);
2094 // constraints are set
2102 void wxWindowBase::ResetConstraints()
2104 wxLayoutConstraints
*constr
= GetConstraints();
2107 constr
->left
.SetDone(false);
2108 constr
->top
.SetDone(false);
2109 constr
->right
.SetDone(false);
2110 constr
->bottom
.SetDone(false);
2111 constr
->width
.SetDone(false);
2112 constr
->height
.SetDone(false);
2113 constr
->centreX
.SetDone(false);
2114 constr
->centreY
.SetDone(false);
2117 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2120 wxWindow
*win
= node
->GetData();
2121 if ( !win
->IsTopLevel() )
2122 win
->ResetConstraints();
2123 node
= node
->GetNext();
2127 // Need to distinguish between setting the 'fake' size for windows and sizers,
2128 // and setting the real values.
2129 void wxWindowBase::SetConstraintSizes(bool recurse
)
2131 wxLayoutConstraints
*constr
= GetConstraints();
2132 if ( constr
&& constr
->AreSatisfied() )
2134 int x
= constr
->left
.GetValue();
2135 int y
= constr
->top
.GetValue();
2136 int w
= constr
->width
.GetValue();
2137 int h
= constr
->height
.GetValue();
2139 if ( (constr
->width
.GetRelationship() != wxAsIs
) ||
2140 (constr
->height
.GetRelationship() != wxAsIs
) )
2142 SetSize(x
, y
, w
, h
);
2146 // If we don't want to resize this window, just move it...
2152 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2153 GetClassInfo()->GetClassName(),
2159 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2162 wxWindow
*win
= node
->GetData();
2163 if ( !win
->IsTopLevel() && win
->GetConstraints() )
2164 win
->SetConstraintSizes();
2165 node
= node
->GetNext();
2170 // Only set the size/position of the constraint (if any)
2171 void wxWindowBase::SetSizeConstraint(int x
, int y
, int w
, int h
)
2173 wxLayoutConstraints
*constr
= GetConstraints();
2176 if ( x
!= wxDefaultCoord
)
2178 constr
->left
.SetValue(x
);
2179 constr
->left
.SetDone(true);
2181 if ( y
!= wxDefaultCoord
)
2183 constr
->top
.SetValue(y
);
2184 constr
->top
.SetDone(true);
2186 if ( w
!= wxDefaultCoord
)
2188 constr
->width
.SetValue(w
);
2189 constr
->width
.SetDone(true);
2191 if ( h
!= wxDefaultCoord
)
2193 constr
->height
.SetValue(h
);
2194 constr
->height
.SetDone(true);
2199 void wxWindowBase::MoveConstraint(int x
, int y
)
2201 wxLayoutConstraints
*constr
= GetConstraints();
2204 if ( x
!= wxDefaultCoord
)
2206 constr
->left
.SetValue(x
);
2207 constr
->left
.SetDone(true);
2209 if ( y
!= wxDefaultCoord
)
2211 constr
->top
.SetValue(y
);
2212 constr
->top
.SetDone(true);
2217 void wxWindowBase::GetSizeConstraint(int *w
, int *h
) const
2219 wxLayoutConstraints
*constr
= GetConstraints();
2222 *w
= constr
->width
.GetValue();
2223 *h
= constr
->height
.GetValue();
2229 void wxWindowBase::GetClientSizeConstraint(int *w
, int *h
) const
2231 wxLayoutConstraints
*constr
= GetConstraints();
2234 *w
= constr
->width
.GetValue();
2235 *h
= constr
->height
.GetValue();
2238 GetClientSize(w
, h
);
2241 void wxWindowBase::GetPositionConstraint(int *x
, int *y
) const
2243 wxLayoutConstraints
*constr
= GetConstraints();
2246 *x
= constr
->left
.GetValue();
2247 *y
= constr
->top
.GetValue();
2253 #endif // wxUSE_CONSTRAINTS
2255 void wxWindowBase::AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const
2257 // don't do it for the dialogs/frames - they float independently of their
2259 if ( !IsTopLevel() )
2261 wxWindow
*parent
= GetParent();
2262 if ( !(sizeFlags
& wxSIZE_NO_ADJUSTMENTS
) && parent
)
2264 wxPoint
pt(parent
->GetClientAreaOrigin());
2271 // ----------------------------------------------------------------------------
2272 // Update UI processing
2273 // ----------------------------------------------------------------------------
2275 void wxWindowBase::UpdateWindowUI(long flags
)
2277 wxUpdateUIEvent
event(GetId());
2278 event
.SetEventObject(this);
2280 if ( GetEventHandler()->ProcessEvent(event
) )
2282 DoUpdateWindowUI(event
);
2285 if (flags
& wxUPDATE_UI_RECURSE
)
2287 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2290 wxWindow
* child
= (wxWindow
*) node
->GetData();
2291 child
->UpdateWindowUI(flags
);
2292 node
= node
->GetNext();
2297 // do the window-specific processing after processing the update event
2298 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent
& event
)
2300 if ( event
.GetSetEnabled() )
2301 Enable(event
.GetEnabled());
2303 if ( event
.GetSetShown() )
2304 Show(event
.GetShown());
2307 // ----------------------------------------------------------------------------
2308 // dialog units translations
2309 // ----------------------------------------------------------------------------
2311 wxPoint
wxWindowBase::ConvertPixelsToDialog(const wxPoint
& pt
)
2313 int charWidth
= GetCharWidth();
2314 int charHeight
= GetCharHeight();
2315 wxPoint pt2
= wxDefaultPosition
;
2316 if (pt
.x
!= wxDefaultCoord
)
2317 pt2
.x
= (int) ((pt
.x
* 4) / charWidth
);
2318 if (pt
.y
!= wxDefaultCoord
)
2319 pt2
.y
= (int) ((pt
.y
* 8) / charHeight
);
2324 wxPoint
wxWindowBase::ConvertDialogToPixels(const wxPoint
& pt
)
2326 int charWidth
= GetCharWidth();
2327 int charHeight
= GetCharHeight();
2328 wxPoint pt2
= wxDefaultPosition
;
2329 if (pt
.x
!= wxDefaultCoord
)
2330 pt2
.x
= (int) ((pt
.x
* charWidth
) / 4);
2331 if (pt
.y
!= wxDefaultCoord
)
2332 pt2
.y
= (int) ((pt
.y
* charHeight
) / 8);
2337 // ----------------------------------------------------------------------------
2339 // ----------------------------------------------------------------------------
2341 // propagate the colour change event to the subwindows
2342 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent
& event
)
2344 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2347 // Only propagate to non-top-level windows
2348 wxWindow
*win
= node
->GetData();
2349 if ( !win
->IsTopLevel() )
2351 wxSysColourChangedEvent event2
;
2352 event
.SetEventObject(win
);
2353 win
->GetEventHandler()->ProcessEvent(event2
);
2356 node
= node
->GetNext();
2362 // the default action is to populate dialog with data when it's created,
2363 // and nudge the UI into displaying itself correctly in case
2364 // we've turned the wxUpdateUIEvents frequency down low.
2365 void wxWindowBase::OnInitDialog( wxInitDialogEvent
&WXUNUSED(event
) )
2367 TransferDataToWindow();
2369 // Update the UI at this point
2370 UpdateWindowUI(wxUPDATE_UI_RECURSE
);
2373 // ----------------------------------------------------------------------------
2374 // menu-related functions
2375 // ----------------------------------------------------------------------------
2379 bool wxWindowBase::PopupMenu(wxMenu
*menu
, int x
, int y
)
2381 wxCHECK_MSG( menu
, false, "can't popup NULL menu" );
2383 wxCurrentPopupMenu
= menu
;
2384 const bool rc
= DoPopupMenu(menu
, x
, y
);
2385 wxCurrentPopupMenu
= NULL
;
2390 // this is used to pass the id of the selected item from the menu event handler
2391 // to the main function itself
2393 // it's ok to use a global here as there can be at most one popup menu shown at
2395 static int gs_popupMenuSelection
= wxID_NONE
;
2397 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent
& event
)
2399 // store the id in a global variable where we'll retrieve it from later
2400 gs_popupMenuSelection
= event
.GetId();
2404 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
2406 gs_popupMenuSelection
= wxID_NONE
;
2408 Connect(wxEVT_COMMAND_MENU_SELECTED
,
2409 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2413 PopupMenu(&menu
, x
, y
);
2415 Disconnect(wxEVT_COMMAND_MENU_SELECTED
,
2416 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2420 return gs_popupMenuSelection
;
2423 #endif // wxUSE_MENUS
2425 // methods for drawing the sizers in a visible way
2428 static void DrawSizers(wxWindowBase
*win
);
2430 static void DrawBorder(wxWindowBase
*win
, const wxRect
& rect
, bool fill
= false)
2432 wxClientDC
dc((wxWindow
*)win
);
2433 dc
.SetPen(*wxRED_PEN
);
2434 dc
.SetBrush(fill
? wxBrush(*wxRED
, wxBRUSHSTYLE_CROSSDIAG_HATCH
) : *wxTRANSPARENT_BRUSH
);
2435 dc
.DrawRectangle(rect
.Deflate(1, 1));
2438 static void DrawSizer(wxWindowBase
*win
, wxSizer
*sizer
)
2440 const wxSizerItemList
& items
= sizer
->GetChildren();
2441 for ( wxSizerItemList::const_iterator i
= items
.begin(),
2446 wxSizerItem
*item
= *i
;
2447 if ( item
->IsSizer() )
2449 DrawBorder(win
, item
->GetRect().Deflate(2));
2450 DrawSizer(win
, item
->GetSizer());
2452 else if ( item
->IsSpacer() )
2454 DrawBorder(win
, item
->GetRect().Deflate(2), true);
2456 else if ( item
->IsWindow() )
2458 DrawSizers(item
->GetWindow());
2463 static void DrawSizers(wxWindowBase
*win
)
2465 wxSizer
*sizer
= win
->GetSizer();
2468 DrawBorder(win
, win
->GetClientSize());
2469 DrawSizer(win
, sizer
);
2471 else // no sizer, still recurse into the children
2473 const wxWindowList
& children
= win
->GetChildren();
2474 for ( wxWindowList::const_iterator i
= children
.begin(),
2475 end
= children
.end();
2484 #endif // __WXDEBUG__
2486 // process special middle clicks
2487 void wxWindowBase::OnMiddleClick( wxMouseEvent
& event
)
2489 if ( event
.ControlDown() && event
.AltDown() )
2492 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2493 if ( event
.ShiftDown() )
2498 #endif // __WXDEBUG__
2499 ::wxInfoMessageBox((wxWindow
*)this);
2507 // ----------------------------------------------------------------------------
2509 // ----------------------------------------------------------------------------
2511 #if wxUSE_ACCESSIBILITY
2512 void wxWindowBase::SetAccessible(wxAccessible
* accessible
)
2514 if (m_accessible
&& (accessible
!= m_accessible
))
2515 delete m_accessible
;
2516 m_accessible
= accessible
;
2518 m_accessible
->SetWindow((wxWindow
*) this);
2521 // Returns the accessible object, creating if necessary.
2522 wxAccessible
* wxWindowBase::GetOrCreateAccessible()
2525 m_accessible
= CreateAccessible();
2526 return m_accessible
;
2529 // Override to create a specific accessible object.
2530 wxAccessible
* wxWindowBase::CreateAccessible()
2532 return new wxWindowAccessible((wxWindow
*) this);
2537 // ----------------------------------------------------------------------------
2538 // list classes implementation
2539 // ----------------------------------------------------------------------------
2543 #include "wx/listimpl.cpp"
2544 WX_DEFINE_LIST(wxWindowList
)
2548 void wxWindowListNode::DeleteData()
2550 delete (wxWindow
*)GetData();
2553 #endif // wxUSE_STL/!wxUSE_STL
2555 // ----------------------------------------------------------------------------
2557 // ----------------------------------------------------------------------------
2559 wxBorder
wxWindowBase::GetBorder(long flags
) const
2561 wxBorder border
= (wxBorder
)(flags
& wxBORDER_MASK
);
2562 if ( border
== wxBORDER_DEFAULT
)
2564 border
= GetDefaultBorder();
2566 else if ( border
== wxBORDER_THEME
)
2568 border
= GetDefaultBorderForControl();
2574 wxBorder
wxWindowBase::GetDefaultBorder() const
2576 return wxBORDER_NONE
;
2579 // ----------------------------------------------------------------------------
2581 // ----------------------------------------------------------------------------
2583 wxHitTest
wxWindowBase::DoHitTest(wxCoord x
, wxCoord y
) const
2585 // here we just check if the point is inside the window or not
2587 // check the top and left border first
2588 bool outside
= x
< 0 || y
< 0;
2591 // check the right and bottom borders too
2592 wxSize size
= GetSize();
2593 outside
= x
>= size
.x
|| y
>= size
.y
;
2596 return outside
? wxHT_WINDOW_OUTSIDE
: wxHT_WINDOW_INSIDE
;
2599 // ----------------------------------------------------------------------------
2601 // ----------------------------------------------------------------------------
2603 struct WXDLLEXPORT wxWindowNext
2607 } *wxWindowBase::ms_winCaptureNext
= NULL
;
2608 wxWindow
*wxWindowBase::ms_winCaptureCurrent
= NULL
;
2609 bool wxWindowBase::ms_winCaptureChanging
= false;
2611 void wxWindowBase::CaptureMouse()
2613 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), wx_static_cast(void*, this));
2615 wxASSERT_MSG( !ms_winCaptureChanging
, _T("recursive CaptureMouse call?") );
2617 ms_winCaptureChanging
= true;
2619 wxWindow
*winOld
= GetCapture();
2622 ((wxWindowBase
*) winOld
)->DoReleaseMouse();
2625 wxWindowNext
*item
= new wxWindowNext
;
2627 item
->next
= ms_winCaptureNext
;
2628 ms_winCaptureNext
= item
;
2630 //else: no mouse capture to save
2633 ms_winCaptureCurrent
= (wxWindow
*)this;
2635 ms_winCaptureChanging
= false;
2638 void wxWindowBase::ReleaseMouse()
2640 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), wx_static_cast(void*, this));
2642 wxASSERT_MSG( !ms_winCaptureChanging
, _T("recursive ReleaseMouse call?") );
2644 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2646 ms_winCaptureChanging
= true;
2649 ms_winCaptureCurrent
= NULL
;
2651 if ( ms_winCaptureNext
)
2653 ((wxWindowBase
*)ms_winCaptureNext
->win
)->DoCaptureMouse();
2654 ms_winCaptureCurrent
= ms_winCaptureNext
->win
;
2656 wxWindowNext
*item
= ms_winCaptureNext
;
2657 ms_winCaptureNext
= item
->next
;
2660 //else: stack is empty, no previous capture
2662 ms_winCaptureChanging
= false;
2664 wxLogTrace(_T("mousecapture"),
2665 (const wxChar
*) _T("After ReleaseMouse() mouse is captured by %p"),
2666 wx_static_cast(void*, GetCapture()));
2669 static void DoNotifyWindowAboutCaptureLost(wxWindow
*win
)
2671 wxMouseCaptureLostEvent
event(win
->GetId());
2672 event
.SetEventObject(win
);
2673 if ( !win
->GetEventHandler()->ProcessEvent(event
) )
2675 // windows must handle this event, otherwise the app wouldn't behave
2676 // correctly if it loses capture unexpectedly; see the discussion here:
2677 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
2678 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
2679 wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2684 void wxWindowBase::NotifyCaptureLost()
2686 // don't do anything if capture lost was expected, i.e. resulted from
2687 // a wx call to ReleaseMouse or CaptureMouse:
2688 if ( ms_winCaptureChanging
)
2691 // if the capture was lost unexpectedly, notify every window that has
2692 // capture (on stack or current) about it and clear the stack:
2694 if ( ms_winCaptureCurrent
)
2696 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent
);
2697 ms_winCaptureCurrent
= NULL
;
2700 while ( ms_winCaptureNext
)
2702 wxWindowNext
*item
= ms_winCaptureNext
;
2703 ms_winCaptureNext
= item
->next
;
2705 DoNotifyWindowAboutCaptureLost(item
->win
);
2714 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId
),
2715 int WXUNUSED(modifiers
),
2716 int WXUNUSED(keycode
))
2722 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId
))
2728 #endif // wxUSE_HOTKEY
2730 // ----------------------------------------------------------------------------
2732 // ----------------------------------------------------------------------------
2734 bool wxWindowBase::TryValidator(wxEvent
& wxVALIDATOR_PARAM(event
))
2736 #if wxUSE_VALIDATORS
2737 // Can only use the validator of the window which
2738 // is receiving the event
2739 if ( event
.GetEventObject() == this )
2741 wxValidator
*validator
= GetValidator();
2742 if ( validator
&& validator
->ProcessEvent(event
) )
2747 #endif // wxUSE_VALIDATORS
2752 bool wxWindowBase::TryParent(wxEvent
& event
)
2754 // carry on up the parent-child hierarchy if the propagation count hasn't
2756 if ( event
.ShouldPropagate() )
2758 // honour the requests to stop propagation at this window: this is
2759 // used by the dialogs, for example, to prevent processing the events
2760 // from the dialog controls in the parent frame which rarely, if ever,
2762 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS
) )
2764 wxWindow
*parent
= GetParent();
2765 if ( parent
&& !parent
->IsBeingDeleted() )
2767 wxPropagateOnce
propagateOnce(event
);
2769 return parent
->GetEventHandler()->ProcessEvent(event
);
2774 return wxEvtHandler::TryParent(event
);
2777 // ----------------------------------------------------------------------------
2778 // window relationships
2779 // ----------------------------------------------------------------------------
2781 wxWindow
*wxWindowBase::DoGetSibling(WindowOrder order
) const
2783 wxCHECK_MSG( GetParent(), NULL
,
2784 _T("GetPrev/NextSibling() don't work for TLWs!") );
2786 wxWindowList
& siblings
= GetParent()->GetChildren();
2787 wxWindowList::compatibility_iterator i
= siblings
.Find((wxWindow
*)this);
2788 wxCHECK_MSG( i
, NULL
, _T("window not a child of its parent?") );
2790 if ( order
== OrderBefore
)
2791 i
= i
->GetPrevious();
2795 return i
? i
->GetData() : NULL
;
2798 // ----------------------------------------------------------------------------
2799 // keyboard navigation
2800 // ----------------------------------------------------------------------------
2802 // Navigates in the specified direction inside this window
2803 bool wxWindowBase::DoNavigateIn(int flags
)
2805 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
2806 // native code doesn't process our wxNavigationKeyEvents anyhow
2809 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
2810 wxNavigationKeyEvent eventNav
;
2811 wxWindow
*focused
= FindFocus();
2812 eventNav
.SetCurrentFocus(focused
);
2813 eventNav
.SetEventObject(focused
);
2814 eventNav
.SetFlags(flags
);
2815 return GetEventHandler()->ProcessEvent(eventNav
);
2816 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
2819 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent
& event
)
2821 if ( event
.GetKeyCode() != WXK_TAB
)
2824 int flags
= wxNavigationKeyEvent::FromTab
;
2826 if ( event
.ShiftDown() )
2827 flags
|= wxNavigationKeyEvent::IsBackward
;
2829 flags
|= wxNavigationKeyEvent::IsForward
;
2831 if ( event
.ControlDown() )
2832 flags
|= wxNavigationKeyEvent::WinChange
;
2838 void wxWindowBase::DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
)
2840 // check that we're not a top level window
2841 wxCHECK_RET( GetParent(),
2842 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2844 // detect the special case when we have nothing to do anyhow and when the
2845 // code below wouldn't work
2849 // find the target window in the siblings list
2850 wxWindowList
& siblings
= GetParent()->GetChildren();
2851 wxWindowList::compatibility_iterator i
= siblings
.Find(win
);
2852 wxCHECK_RET( i
, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2854 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2855 // can't just move the node around
2856 wxWindow
*self
= (wxWindow
*)this;
2857 siblings
.DeleteObject(self
);
2858 if ( move
== OrderAfter
)
2865 siblings
.Insert(i
, self
);
2867 else // OrderAfter and win was the last sibling
2869 siblings
.Append(self
);
2873 // ----------------------------------------------------------------------------
2875 // ----------------------------------------------------------------------------
2877 /*static*/ wxWindow
* wxWindowBase::FindFocus()
2879 wxWindowBase
*win
= DoFindFocus();
2880 return win
? win
->GetMainWindowOfCompositeControl() : NULL
;
2883 bool wxWindowBase::HasFocus() const
2885 wxWindowBase
*win
= DoFindFocus();
2886 return win
== this ||
2887 win
== wxConstCast(this, wxWindowBase
)->GetMainWindowOfCompositeControl();
2890 // ----------------------------------------------------------------------------
2892 // ----------------------------------------------------------------------------
2894 wxWindow
* wxGetTopLevelParent(wxWindow
*win
)
2896 while ( win
&& !win
->IsTopLevel() )
2897 win
= win
->GetParent();
2902 #if wxUSE_ACCESSIBILITY
2903 // ----------------------------------------------------------------------------
2904 // accessible object for windows
2905 // ----------------------------------------------------------------------------
2907 // Can return either a child object, or an integer
2908 // representing the child element, starting from 1.
2909 wxAccStatus
wxWindowAccessible::HitTest(const wxPoint
& WXUNUSED(pt
), int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(childObject
))
2911 wxASSERT( GetWindow() != NULL
);
2915 return wxACC_NOT_IMPLEMENTED
;
2918 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2919 wxAccStatus
wxWindowAccessible::GetLocation(wxRect
& rect
, int elementId
)
2921 wxASSERT( GetWindow() != NULL
);
2925 wxWindow
* win
= NULL
;
2932 if (elementId
<= (int) GetWindow()->GetChildren().GetCount())
2934 win
= GetWindow()->GetChildren().Item(elementId
-1)->GetData();
2941 rect
= win
->GetRect();
2942 if (win
->GetParent() && !win
->IsKindOf(CLASSINFO(wxTopLevelWindow
)))
2943 rect
.SetPosition(win
->GetParent()->ClientToScreen(rect
.GetPosition()));
2947 return wxACC_NOT_IMPLEMENTED
;
2950 // Navigates from fromId to toId/toObject.
2951 wxAccStatus
wxWindowAccessible::Navigate(wxNavDir navDir
, int fromId
,
2952 int* WXUNUSED(toId
), wxAccessible
** toObject
)
2954 wxASSERT( GetWindow() != NULL
);
2960 case wxNAVDIR_FIRSTCHILD
:
2962 if (GetWindow()->GetChildren().GetCount() == 0)
2964 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetFirst()->GetData();
2965 *toObject
= childWindow
->GetOrCreateAccessible();
2969 case wxNAVDIR_LASTCHILD
:
2971 if (GetWindow()->GetChildren().GetCount() == 0)
2973 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetLast()->GetData();
2974 *toObject
= childWindow
->GetOrCreateAccessible();
2978 case wxNAVDIR_RIGHT
:
2982 wxWindowList::compatibility_iterator node
=
2983 wxWindowList::compatibility_iterator();
2986 // Can't navigate to sibling of this window
2987 // if we're a top-level window.
2988 if (!GetWindow()->GetParent())
2989 return wxACC_NOT_IMPLEMENTED
;
2991 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2995 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
2996 node
= GetWindow()->GetChildren().Item(fromId
-1);
2999 if (node
&& node
->GetNext())
3001 wxWindow
* nextWindow
= node
->GetNext()->GetData();
3002 *toObject
= nextWindow
->GetOrCreateAccessible();
3010 case wxNAVDIR_PREVIOUS
:
3012 wxWindowList::compatibility_iterator node
=
3013 wxWindowList::compatibility_iterator();
3016 // Can't navigate to sibling of this window
3017 // if we're a top-level window.
3018 if (!GetWindow()->GetParent())
3019 return wxACC_NOT_IMPLEMENTED
;
3021 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3025 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3026 node
= GetWindow()->GetChildren().Item(fromId
-1);
3029 if (node
&& node
->GetPrevious())
3031 wxWindow
* previousWindow
= node
->GetPrevious()->GetData();
3032 *toObject
= previousWindow
->GetOrCreateAccessible();
3040 return wxACC_NOT_IMPLEMENTED
;
3043 // Gets the name of the specified object.
3044 wxAccStatus
wxWindowAccessible::GetName(int childId
, wxString
* name
)
3046 wxASSERT( GetWindow() != NULL
);
3052 // If a child, leave wxWidgets to call the function on the actual
3055 return wxACC_NOT_IMPLEMENTED
;
3057 // This will eventually be replaced by specialised
3058 // accessible classes, one for each kind of wxWidgets
3059 // control or window.
3061 if (GetWindow()->IsKindOf(CLASSINFO(wxButton
)))
3062 title
= ((wxButton
*) GetWindow())->GetLabel();
3065 title
= GetWindow()->GetName();
3073 return wxACC_NOT_IMPLEMENTED
;
3076 // Gets the number of children.
3077 wxAccStatus
wxWindowAccessible::GetChildCount(int* childId
)
3079 wxASSERT( GetWindow() != NULL
);
3083 *childId
= (int) GetWindow()->GetChildren().GetCount();
3087 // Gets the specified child (starting from 1).
3088 // If *child is NULL and return value is wxACC_OK,
3089 // this means that the child is a simple element and
3090 // not an accessible object.
3091 wxAccStatus
wxWindowAccessible::GetChild(int childId
, wxAccessible
** child
)
3093 wxASSERT( GetWindow() != NULL
);
3103 if (childId
> (int) GetWindow()->GetChildren().GetCount())
3106 wxWindow
* childWindow
= GetWindow()->GetChildren().Item(childId
-1)->GetData();
3107 *child
= childWindow
->GetOrCreateAccessible();
3114 // Gets the parent, or NULL.
3115 wxAccStatus
wxWindowAccessible::GetParent(wxAccessible
** parent
)
3117 wxASSERT( GetWindow() != NULL
);
3121 wxWindow
* parentWindow
= GetWindow()->GetParent();
3129 *parent
= parentWindow
->GetOrCreateAccessible();
3137 // Performs the default action. childId is 0 (the action for this object)
3138 // or > 0 (the action for a child).
3139 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3140 // window (e.g. an edit control).
3141 wxAccStatus
wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId
))
3143 wxASSERT( GetWindow() != NULL
);
3147 return wxACC_NOT_IMPLEMENTED
;
3150 // Gets the default action for this object (0) or > 0 (the action for a child).
3151 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3152 // string if there is no action.
3153 // The retrieved string describes the action that is performed on an object,
3154 // not what the object does as a result. For example, a toolbar button that prints
3155 // a document has a default action of "Press" rather than "Prints the current document."
3156 wxAccStatus
wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId
), wxString
* WXUNUSED(actionName
))
3158 wxASSERT( GetWindow() != NULL
);
3162 return wxACC_NOT_IMPLEMENTED
;
3165 // Returns the description for this object or a child.
3166 wxAccStatus
wxWindowAccessible::GetDescription(int WXUNUSED(childId
), wxString
* description
)
3168 wxASSERT( GetWindow() != NULL
);
3172 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3178 return wxACC_NOT_IMPLEMENTED
;
3181 // Returns help text for this object or a child, similar to tooltip text.
3182 wxAccStatus
wxWindowAccessible::GetHelpText(int WXUNUSED(childId
), wxString
* helpText
)
3184 wxASSERT( GetWindow() != NULL
);
3188 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3194 return wxACC_NOT_IMPLEMENTED
;
3197 // Returns the keyboard shortcut for this object or child.
3198 // Return e.g. ALT+K
3199 wxAccStatus
wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId
), wxString
* WXUNUSED(shortcut
))
3201 wxASSERT( GetWindow() != NULL
);
3205 return wxACC_NOT_IMPLEMENTED
;
3208 // Returns a role constant.
3209 wxAccStatus
wxWindowAccessible::GetRole(int childId
, wxAccRole
* role
)
3211 wxASSERT( GetWindow() != NULL
);
3215 // If a child, leave wxWidgets to call the function on the actual
3218 return wxACC_NOT_IMPLEMENTED
;
3220 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3221 return wxACC_NOT_IMPLEMENTED
;
3223 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3224 return wxACC_NOT_IMPLEMENTED
;
3227 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3228 return wxACC_NOT_IMPLEMENTED
;
3231 //*role = wxROLE_SYSTEM_CLIENT;
3232 *role
= wxROLE_SYSTEM_CLIENT
;
3236 return wxACC_NOT_IMPLEMENTED
;
3240 // Returns a state constant.
3241 wxAccStatus
wxWindowAccessible::GetState(int childId
, long* state
)
3243 wxASSERT( GetWindow() != NULL
);
3247 // If a child, leave wxWidgets to call the function on the actual
3250 return wxACC_NOT_IMPLEMENTED
;
3252 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3253 return wxACC_NOT_IMPLEMENTED
;
3256 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3257 return wxACC_NOT_IMPLEMENTED
;
3260 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3261 return wxACC_NOT_IMPLEMENTED
;
3268 return wxACC_NOT_IMPLEMENTED
;
3272 // Returns a localized string representing the value for the object
3274 wxAccStatus
wxWindowAccessible::GetValue(int WXUNUSED(childId
), wxString
* WXUNUSED(strValue
))
3276 wxASSERT( GetWindow() != NULL
);
3280 return wxACC_NOT_IMPLEMENTED
;
3283 // Selects the object or child.
3284 wxAccStatus
wxWindowAccessible::Select(int WXUNUSED(childId
), wxAccSelectionFlags
WXUNUSED(selectFlags
))
3286 wxASSERT( GetWindow() != NULL
);
3290 return wxACC_NOT_IMPLEMENTED
;
3293 // Gets the window with the keyboard focus.
3294 // If childId is 0 and child is NULL, no object in
3295 // this subhierarchy has the focus.
3296 // If this object has the focus, child should be 'this'.
3297 wxAccStatus
wxWindowAccessible::GetFocus(int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(child
))
3299 wxASSERT( GetWindow() != NULL
);
3303 return wxACC_NOT_IMPLEMENTED
;
3307 // Gets a variant representing the selected children
3309 // Acceptable values:
3310 // - a null variant (IsNull() returns true)
3311 // - a list variant (GetType() == wxT("list")
3312 // - an integer representing the selected child element,
3313 // or 0 if this object is selected (GetType() == wxT("long")
3314 // - a "void*" pointer to a wxAccessible child object
3315 wxAccStatus
wxWindowAccessible::GetSelections(wxVariant
* WXUNUSED(selections
))
3317 wxASSERT( GetWindow() != NULL
);
3321 return wxACC_NOT_IMPLEMENTED
;
3323 #endif // wxUSE_VARIANT
3325 #endif // wxUSE_ACCESSIBILITY
3327 // ----------------------------------------------------------------------------
3329 // ----------------------------------------------------------------------------
3332 wxWindowBase::AdjustForLayoutDirection(wxCoord x
,
3334 wxCoord widthTotal
) const
3336 if ( GetLayoutDirection() == wxLayout_RightToLeft
)
3338 x
= widthTotal
- x
- width
;