changed the handling of the default buttons to be more logical
[wxWidgets.git] / include / wx / containr.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/containr.h
3 // Purpose: wxControlContainer class declration: a "mix-in" class which
4 // implements the TAB navigation between the controls
5 // Author: Vadim Zeitlin
6 // Modified by:
7 // Created: 06.08.01
8 // RCS-ID: $Id$
9 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
10 // Licence: wxWindows licence
11 ///////////////////////////////////////////////////////////////////////////////
12
13 #ifndef _WX_CONTAINR_H_
14 #define _WX_CONTAINR_H_
15
16 #ifdef __GNUG__
17 #pragma interface "containr.h"
18 #endif
19
20 class WXDLLEXPORT wxFocusEvent;
21 class WXDLLEXPORT wxNavigationKeyEvent;
22 class WXDLLEXPORT wxWindow;
23 class WXDLLEXPORT wxWindowBase;
24
25 /*
26 Implementation note: wxControlContainer is not a real mix-in but rather
27 a class meant to be agregated with (and not inherited from). Although
28 logically it should be a mix-in, doing it like this has no advantage from
29 the point of view of the existing code but does have some problems (we'd
30 need to play tricks with event handlers which may be difficult to do
31 safely). The price we pay for this simplicity is the ugly macros below.
32 */
33
34 // ----------------------------------------------------------------------------
35 // wxControlContainer
36 // ----------------------------------------------------------------------------
37
38 class WXDLLEXPORT wxControlContainer
39 {
40 public:
41 // ctors and such
42 wxControlContainer(wxWindow *winParent = NULL);
43 void SetContainerWindow(wxWindow *winParent) { m_winParent = winParent; }
44
45 // default item access: we have a permanent default item which is the one
46 // set by the user code but we may also have a temporary default item which
47 // would be chosen if the user pressed "Enter" now but the default action
48 // reverts to the "permanent" default as soon as this temporary default
49 // item lsoes focus
50
51 // get the default item, temporary or permanent
52 wxWindow *GetDefaultItem() const
53 { return m_winTmpDefault ? m_winTmpDefault : m_winDefault; }
54
55 // set the permanent default item, return its old value
56 wxWindow *SetDefaultItem(wxWindow *win)
57 { wxWindow *winOld = m_winDefault; m_winDefault = win; return winOld; }
58
59 // set a temporary default item, SetTmpDefaultItem(NULL) should be called
60 // soon after a call to SetTmpDefaultItem(window)
61 void SetTmpDefaultItem(wxWindow *win) { m_winTmpDefault = win; }
62
63 // the methods to be called from the window event handlers
64 void HandleOnNavigationKey(wxNavigationKeyEvent& event);
65 void HandleOnFocus(wxFocusEvent& event);
66 void HandleOnWindowDestroy(wxWindowBase *child);
67
68 // should be called from SetFocus(), returns FALSE if we did nothing with
69 // the focus and the default processing should take place
70 bool DoSetFocus();
71
72 // called from OnChildFocus() handler, i.e. when one of our (grand)
73 // children gets the focus
74 void SetLastFocus(wxWindow *win);
75
76 protected:
77 // set the focus to the child which had it the last time
78 bool SetFocusToChild();
79
80 // the parent window we manage the children for
81 wxWindow *m_winParent;
82
83 // the child which had the focus last time this panel was activated
84 wxWindow *m_winLastFocused;
85
86 // a default window (usually a button) or NULL
87 wxWindow *m_winDefault;
88
89 // a temporary override of m_winDefault, use the latter if NULL
90 wxWindow *m_winTmpDefault;
91
92 DECLARE_NO_COPY_CLASS(wxControlContainer)
93 };
94
95 // this function is for wxWindows internal use only
96 extern bool wxSetFocusToChild(wxWindow *win, wxWindow **child);
97
98 // ----------------------------------------------------------------------------
99 // macros which may be used by the classes wishing to implement TAB navigation
100 // among their children
101 // ----------------------------------------------------------------------------
102
103 // declare the methods to be forwarded
104 #define WX_DECLARE_CONTROL_CONTAINER() \
105 public: \
106 void OnNavigationKey(wxNavigationKeyEvent& event); \
107 void OnFocus(wxFocusEvent& event); \
108 virtual void OnChildFocus(wxChildFocusEvent& event); \
109 virtual void SetFocus(); \
110 virtual void RemoveChild(wxWindowBase *child); \
111 virtual wxWindow *GetDefaultItem() const; \
112 virtual wxWindow *SetDefaultItem(wxWindow *child); \
113 virtual void SetTmpDefaultItem(wxWindow *win); \
114 \
115 protected: \
116 wxControlContainer m_container
117
118 // implement the event table entries for wxControlContainer
119 #define WX_EVENT_TABLE_CONTROL_CONTAINER(classname) \
120 EVT_SET_FOCUS(classname::OnFocus) \
121 EVT_CHILD_FOCUS(classname::OnChildFocus) \
122 EVT_NAVIGATION_KEY(classname::OnNavigationKey)
123
124 // implement the methods forwarding to the wxControlContainer
125 #define WX_DELEGATE_TO_CONTROL_CONTAINER(classname) \
126 wxWindow *classname::SetDefaultItem(wxWindow *child) \
127 { \
128 return m_container.SetDefaultItem(child); \
129 } \
130 \
131 void classname::SetTmpDefaultItem(wxWindow *child) \
132 { \
133 m_container.SetTmpDefaultItem(child); \
134 } \
135 \
136 wxWindow *classname::GetDefaultItem() const \
137 { \
138 return m_container.GetDefaultItem(); \
139 } \
140 \
141 void classname::OnNavigationKey( wxNavigationKeyEvent& event ) \
142 { \
143 m_container.HandleOnNavigationKey(event); \
144 } \
145 \
146 void classname::RemoveChild(wxWindowBase *child) \
147 { \
148 m_container.HandleOnWindowDestroy(child); \
149 \
150 wxWindow::RemoveChild(child); \
151 } \
152 \
153 void classname::SetFocus() \
154 { \
155 if ( !m_container.DoSetFocus() ) \
156 wxWindow::SetFocus(); \
157 } \
158 \
159 void classname::OnChildFocus(wxChildFocusEvent& event) \
160 { \
161 m_container.SetLastFocus(event.GetWindow()); \
162 } \
163 \
164 void classname::OnFocus(wxFocusEvent& event) \
165 { \
166 m_container.HandleOnFocus(event); \
167 }
168
169
170 #endif // _WX_CONTAINR_H_