]> git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/setup.h
Added fractal, bombs samples; removed global app variable from dbtest.cpp
[wxWidgets.git] / include / wx / msw / setup.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 /*
16 * General features
17 *
18 */
19
20 #define wxUSE_CONFIG 1
21 // Use wxConfig, with CreateConfig in wxApp
22 #define _WX_GOODCOMPILER__
23 // gcc can have problems, but Windows compilers
24 // are generally OK.
25 #define WXWIN_COMPATIBILITY 1
26 // Compatibility with 1.66 API.
27 // Level 0: no backward compatibility, all new features
28 // Level 1: wxDC, OnSize (etc.) compatibility, but
29 // some new features such as event tables
30
31 #define wxUSE_AUTOTRANS 1
32 // Define wxTString
33 #define wxUSE_POSTSCRIPT 0
34 // 0 for no PostScript device context
35 #define wxUSE_AFM_FOR_POSTSCRIPT 0
36 // 1 to use font metric files in GetTextExtent
37 #define wxUSE_METAFILE 1
38 // 0 for no Metafile and metafile device context
39 #define wxUSE_FORM 0
40 // 0 for no wxForm
41 #define wxUSE_IPC 1
42 // 0 for no interprocess comms
43 // Note: wxHELP uses IPC under X so these are interdependent!
44 #define wxUSE_HELP 1
45 // 0 for no help facility
46 #define wxUSE_RESOURCES 1
47 // 0 for no wxGetResource/wxWriteResource
48 #define wxUSE_CONSTRAINTS 1
49 // 0 for no window layout constraint system
50
51 #define wxUSE_TIMEDATE 1
52 // 0 for no wxTime/wxDate classes
53
54 #define wxUSE_CLIPBOARD 1
55 // 0 for no clipboard functions
56 #define wxUSE_SPLINES 1
57 // 0 for no splines
58 #define wxUSE_XFIG_SPLINE_CODE 1
59 // 1 for XFIG spline code, 0 for AIAI spline code.
60 // AIAI spline code is slower, but freer of copyright issues.
61
62 #define wxUSE_DRAG_AND_DROP 1
63 // 0 for no drag and drop
64
65 #define wxUSE_TOOLBAR 1
66 // Define 1 to use toolbar classes
67 #define wxUSE_BUTTONBAR 1
68 // Define 1 to use buttonbar classes (enhanced toolbar
69 // for MS Windows)
70 #define wxUSE_GAUGE 1
71 // Define 1 to use Microsoft's gauge (Windows)
72 // or Bull's gauge (Motif) library (both in contrib).
73 #define wxUSE_COMBOBOX 1
74 // Define 1 to use COMBOXBOX control (Windows)
75 // or FWW's ComboBox widget (Motif).
76 #define wxUSE_RADIOBUTTON 1
77 // Define 1 to use radio button control
78
79 #define wxUSE_SCROLLBAR 1
80 // Define 1 to compile contributed wxScrollBar class
81 #define wxUSE_XPM_IN_MSW 0
82 // Define 1 to support the XPM package in wxBitmap.
83 #define wxUSE_IMAGE_LOADING_IN_MSW 1
84 // Use dynamic DIB loading/saving code in utils/dib under MSW.
85 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
86 // Use dynamic icon/cursor loading/saving code
87 // under MSW.
88 #define wxUSE_WX_RESOURCES 1
89 // Use .wxr resource mechanism (requires PrologIO library)
90
91 // BC++/Win16 can't cope with the amount of data in resource.cpp
92 #if defined(__WIN16__) && defined(__BORLANDC__)
93 #undef wxUSE_WX_RESOURCES
94 #define wxUSE_WX_RESOURCES 0
95 #endif
96
97 #define HAVE_SOCKET 1
98 // Use WinSock if 1
99 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
100 // Set to 0 to disable document/view architecture
101 #define wxUSE_PRINTING_ARCHITECTURE 1
102 // Set to 0 to disable print/preview architecture code
103 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
104 // Set to 0 to disable PostScript print/preview architecture code
105 // under Windows (just use Windows printing).
106 #define wxUSE_DYNAMIC_CLASSES 1
107 // If 1, enables provision of run-time type information.
108 // NOW MANDATORY: don't change.
109 #define wxUSE_MEMORY_TRACING 1
110 // If 1, enables debugging versions of wxObject::new and
111 // wxObject::delete *IF* __WXDEBUG__ is also defined.
112 // WARNING: this code may not work with all architectures, especially
113 // if alignment is an issue.
114 #define wxUSE_DEBUG_CONTEXT 1
115 // If 1, enables wxDebugContext, for
116 // writing error messages to file, etc.
117 // If __WXDEBUG__ is not defined, will still use
118 // normal memory operators.
119 // It's recommended to set this to 1,
120 // since you may well need to output
121 // an error log in a production
122 // version (or non-debugging beta)
123 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
124 // In debug mode, cause new and delete to be redefined globally.
125 // If this causes problems (e.g. link errors), set this to 0.
126
127 #define wxUSE_DEBUG_NEW_ALWAYS 1
128 // In debug mode, causes new to be defined to
129 // be WXDEBUG_NEW (see object.h).
130 // If this causes problems (e.g. link errors), set this to 0.
131 // You may need to set this to 0 if using templates (at least
132 // for VC++).
133
134 #define REMOVE_UNUSED_ARG 1
135 // Set this to 0 if your compiler can't cope
136 // with omission of prototype parameters.
137
138 #define wxUSE_C_MAIN 0
139 // Set to 1 to use main.c instead of main.cpp (UNIX only)
140
141 #define wxUSE_ODBC 1
142 // Define 1 to use ODBC classes
143
144 #ifndef __MWERKS__
145 #define wxUSE_IOSTREAMH 1
146 #else
147 #define wxUSE_IOSTREAMH 0
148 #endif
149 // VC++ 4.2 and above allows <iostream> and <iostream.h>
150 // but you can't mix them. Set to 1 for <iostream.h>,
151 // 0 for <iostream>
152
153
154 #define wxUSE_WXCONFIG 1
155 // if enabled, compiles built-in OS independent wxConfig
156 // class and it's file (any platform) and registry (Win)
157 // based implementations
158 /*
159 * Finer detail
160 *
161 */
162
163 #define wxUSE_APPLE_IEEE 1
164 // if enabled, the float codec written by Apple
165 // will be used to write, in a portable way,
166 // float on the disk
167
168 /*
169 * MS Windows/Windows NT
170 *
171 */
172
173 #if defined(__WIN95__)
174 #define CTL3D 0
175 #else
176 #define CTL3D 1
177 // Define 1 to use Microsoft CTL3D library.
178 // See note above about using FAFA and CTL3D.
179 #endif
180
181 #define wxUSE_COMMON_DIALOGS 1
182 // On rare occasions (e.g. using DJGPP) may want
183 // to omit common dialogs
184 // (e.g. file selector, printer dialog).
185 // Switching this off also switches off
186 // the printing architecture and interactive
187 // wxPrinterDC.
188 #define wxUSE_ITSY_BITSY 1
189 // Define 1 to use Microsoft's ItsyBitsy
190 // small title bar library, for wxMiniFrame
191 #define wxUSE_BITMAP_MESSAGE 1
192 // Define 1 to use bitmap messages.
193 #define wxUSE_PORTABLE_FONTS_IN_MSW 0
194 // Define 1 to use new portable font scheme in Windows
195 // (used by default under X)
196 #define FONT_SIZE_COMPATIBILITY 0
197 // Define 1 for font size to be backward compatible
198 // to 1.63 and earlier. 1.64 and later define point
199 // sizes to be compatible with Windows.
200 #define wxUSE_GENERIC_DIALOGS_IN_MSW 1
201 // Define 1 to use generic dialogs in Windows, even though
202 // they duplicate native common dialog (e.g. wxColourDialog)
203 #define wxUSE_PENWINDOWS 0
204 // Set to 1 to use PenWindows
205
206 #define wxUSE_OWNER_DRAWN 1
207 // Owner-drawn menus and listboxes
208
209 #define wxUSE_NATIVE_STATUSBAR 1
210 // Set to 0 to use cross-platform wxStatusBar
211 #define wxUSE_DBWIN32 1
212 // Use Andrew Tucker's OutputDebugString implementation
213 // (required on Win95 only). See utils.cpp.
214
215 /*
216 * Any platform
217 *
218 */
219
220 #define wxUSE_TYPEDEFS 0
221 // Use typedefs not classes for wxPoint
222 // and others, to reduce overhead and avoid
223 // MS C7 memory bug. Bounds checker
224 // complains about deallocating
225 // arrays of wxPoints if wxPoint is a class.
226
227 #if (!defined(WIN32) && !defined(__WIN32__)) || defined(__GNUWIN32__) || defined(__BORLANDC__)
228 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
229 // to implement UUIDs
230 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
231 #undef wxUSE_DRAG_AND_DROP
232 #define wxUSE_DRAG_AND_DROP 0
233 #endif
234
235 // Only WIN32 supports wxStatusBar95
236 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
237 #undef wxUSE_NATIVE_STATUSBAR
238 #define wxUSE_NATIVE_STATUSBAR 0
239 #endif
240
241 // Minimal setup e.g. for compiling small utilities
242 #define MINIMAL_WXWINDOWS_SETUP 0
243
244 #if MINIMAL_WXWINDOWS_SETUP
245 #undef wxUSE_POSTSCRIPT
246 # define wxUSE_POSTSCRIPT 0
247 #undef wxUSE_PRINTING_ARCHITECTURE
248 # define wxUSE_PRINTING_ARCHITECTURE 0
249 #undef wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW
250 # define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
251 #undef wxUSE_METAFILE
252 # define wxUSE_METAFILE 0
253 #undef wxUSE_FORM
254 # define wxUSE_FORM 0
255 #undef wxUSE_SPLINES
256 # define wxUSE_SPLINES 0
257 #undef wxUSE_SCROLLBAR
258 # define wxUSE_SCROLLBAR 0
259 #undef wxUSE_COMBOBOX
260 # define wxUSE_COMBOBOX 0
261 #undef wxUSE_RADIOBUTTON
262 # define wxUSE_RADIOBUTTON 0
263 #undef wxUSE_XPM_IN_MSW
264 # define wxUSE_XPM_IN_MSW 0
265 #undef wxUSE_WX_RESOURCES
266 # define wxUSE_WX_RESOURCES 0
267 #undef wxUSE_DOC_VIEW_ARCHITECTURE
268 # define wxUSE_DOC_VIEW_ARCHITECTURE 0
269 #undef wxUSE_GNU_WXSTRING
270 # define wxUSE_GNU_WXSTRING 0
271 #undef wxUSE_ODBC
272 # define wxUSE_ODBC 0
273 #undef wxUSE_TIMEDATE
274 # define wxUSE_TIMEDATE 0
275 #undef CTL3D
276 # define CTL3D 0
277 #undef wxUSE_ITSY_BITSY
278 # define wxUSE_ITSY_BITSY 0
279 #undef wxUSE_IMAGE_LOADING_IN_MSW
280 # define wxUSE_IMAGE_LOADING_IN_MSW 0
281 #undef wxUSE_GAUGE
282 # define wxUSE_GAUGE 0
283 #undef wxUSE_RESOURCE_LOADING_IN_MSW
284 # define wxUSE_RESOURCE_LOADING_IN_MSW 0
285 #undef wxUSE_DRAG_AND_DROP
286 # define wxUSE_DRAG_AND_DROP 0
287 #endif
288
289 #endif
290 // _WX_SETUP_H_