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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/osx/setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
19 // ----------------------------------------------------------------------------
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
31 // This setting determines the compatibility with 2.6 API: set it to 0 to
32 // flag all cases of using deprecated functions.
34 // Default is 1 but please try building your code with 0 as the default will
35 // change to 0 in the next version and the deprecated functions will disappear
36 // in the version after it completely.
38 // Recommended setting: 0 (please update your code)
39 #define WXWIN_COMPATIBILITY_2_6 0
41 // This setting determines the compatibility with 2.8 API: set it to 0 to
42 // flag all cases of using deprecated functions.
44 // Default is 1 but please try building your code with 0 as the default will
45 // change to 0 in the next version and the deprecated functions will disappear
46 // in the version after it completely.
48 // Recommended setting: 0 (please update your code)
49 #define WXWIN_COMPATIBILITY_2_8 1
51 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
52 // default system font is used for wxWindow::GetCharWidth/Height() instead of
57 // Recommended setting: 0
58 #define wxDIALOG_UNIT_COMPATIBILITY 0
60 // ----------------------------------------------------------------------------
62 // ----------------------------------------------------------------------------
64 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
65 // need to define it here. You may do it for two reasons: either completely
66 // disable/compile out the asserts in release version (then do it inside #ifdef
67 // NDEBUG) or, on the contrary, enable more asserts, including the usually
68 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
71 // #define wxDEBUG_LEVEL 0
73 // #define wxDEBUG_LEVEL 2
76 // wxHandleFatalExceptions() may be used to catch the program faults at run
77 // time and, instead of terminating the program with a usual GPF message box,
78 // call the user-defined wxApp::OnFatalException() function. If you set
79 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
81 // This setting is for Win32 only and can only be enabled if your compiler
82 // supports Win32 structured exception handling (currently only VC++ does)
86 // Recommended setting: 1 if your compiler supports it.
87 #define wxUSE_ON_FATAL_EXCEPTION 1
89 // Set this to 1 to be able to generate a human-readable (unlike
90 // machine-readable minidump created by wxCrashReport::Generate()) stack back
91 // trace when your program crashes using wxStackWalker
93 // Default is 1 if supported by the compiler.
95 // Recommended setting: 1, set to 0 if your programs never crash
96 #define wxUSE_STACKWALKER 1
98 // Set this to 1 to compile in wxDebugReport class which allows you to create
99 // and optionally upload to your web site a debug report consisting of back
100 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
102 // Default is 1 if supported by the compiler.
104 // Recommended setting: 1, it is compiled into a separate library so there
105 // is no overhead if you don't use it
106 #define wxUSE_DEBUGREPORT 1
108 // Generic comment about debugging settings: they are very useful if you don't
109 // use any other memory leak detection tools such as Purify/BoundsChecker, but
110 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
111 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
112 // may prefer to use it instead of built in memory debugging code because it is
113 // faster and more fool proof.
115 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
116 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
117 // and if __NO_VC_CRTDBG__ is not defined.
119 // The rest of the options in this section are obsolete and not supported,
120 // enable them at your own risk.
122 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
123 // __WXDEBUG__ is not defined, will still use the normal memory operators.
127 // Recommended setting: 0
128 #define wxUSE_DEBUG_CONTEXT 0
130 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
131 // __WXDEBUG__ is also defined.
133 // WARNING: this code may not work with all architectures, especially if
134 // alignment is an issue. This switch is currently ignored for mingw / cygwin
138 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
139 #define wxUSE_MEMORY_TRACING 0
141 // In debug mode, cause new and delete to be redefined globally.
142 // If this causes problems (e.g. link errors which is a common problem
143 // especially if you use another library which also redefines the global new
144 // and delete), set this to 0.
145 // This switch is currently ignored for mingw / cygwin
149 // Recommended setting: 0
150 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
152 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
153 // this causes problems (e.g. link errors), set this to 0. You may need to set
154 // this to 0 if using templates (at least for VC++). This switch is currently
155 // ignored for mingw / cygwin / CodeWarrior
159 // Recommended setting: 0
160 #define wxUSE_DEBUG_NEW_ALWAYS 0
163 // ----------------------------------------------------------------------------
165 // ----------------------------------------------------------------------------
167 // These settings are obsolete: the library is always built in Unicode mode
168 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
169 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
170 // will disappear completely in future wxWidgets releases.
171 #ifndef wxUSE_UNICODE
172 #define wxUSE_UNICODE 1
175 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
176 #define wxUSE_WCHAR_T 1
178 // ----------------------------------------------------------------------------
180 // ----------------------------------------------------------------------------
182 // Compile library in exception-safe mode? If set to 1, the library will try to
183 // behave correctly in presence of exceptions (even though it still will not
184 // use the exceptions itself) and notify the user code about any unhandled
185 // exceptions. If set to 0, propagation of the exceptions through the library
186 // code will lead to undefined behaviour -- but the code itself will be
187 // slightly smaller and faster.
189 // Note that like wxUSE_THREADS this option is automatically set to 0 if
190 // wxNO_EXCEPTIONS is defined.
194 // Recommended setting: depends on whether you intend to use C++ exceptions
195 // in your own code (1 if you do, 0 if you don't)
196 #define wxUSE_EXCEPTIONS 1
198 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
202 // Recommended setting: 0 (this is still work in progress...)
203 #define wxUSE_EXTENDED_RTTI 0
205 // Support for message/error logging. This includes wxLogXXX() functions and
206 // wxLog and derived classes. Don't set this to 0 unless you really know what
211 // Recommended setting: 1 (always)
214 // Recommended setting: 1
215 #define wxUSE_LOGWINDOW 1
217 // Recommended setting: 1
218 #define wxUSE_LOGGUI 1
220 // Recommended setting: 1
221 #define wxUSE_LOG_DIALOG 1
223 // Support for command line parsing using wxCmdLineParser class.
227 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
228 #define wxUSE_CMDLINE_PARSER 1
230 // Support for multithreaded applications: if 1, compile in thread classes
231 // (thread.h) and make the library a bit more thread safe. Although thread
232 // support is quite stable by now, you may still consider recompiling the
233 // library without it if you have no use for it - this will result in a
234 // somewhat smaller and faster operation.
236 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
237 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
238 // build/msw/config.* file this value will have no effect.
242 // Recommended setting: 0 unless you do plan to develop MT applications
243 #define wxUSE_THREADS 1
245 // If enabled, compiles wxWidgets streams classes
247 // wx stream classes are used for image IO, process IO redirection, network
248 // protocols implementation and much more and so disabling this results in a
249 // lot of other functionality being lost.
253 // Recommended setting: 1 as setting it to 0 disables many other things
254 #define wxUSE_STREAMS 1
256 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
257 // Note that if the system's implementation does not support positional
258 // parameters, setting this to 1 forces the use of the wxWidgets implementation
259 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
260 // many Unix systems but usually doesn't under Windows.
262 // Positional parameters are very useful when translating a program since using
263 // them in formatting strings allow translators to correctly reorder the
264 // translated sentences.
268 // Recommended setting: 1 if you want to support multiple languages
269 #define wxUSE_PRINTF_POS_PARAMS 1
272 // ----------------------------------------------------------------------------
273 // Interoperability with the standard library.
274 // ----------------------------------------------------------------------------
276 // Set wxUSE_STL to 1 to enable maximal interoperability with the standard
277 // library, even at the cost of backwards compatibility.
281 // Recommended setting: 0 as the options below already provide a relatively
282 // good level of interoperability and changing this option arguably isn't worth
283 // diverging from the official builds of the library.
286 // This is not a real option but is used as the default value for
287 // wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
289 // Currently the Digital Mars and Watcom compilers come without standard C++
290 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
291 // them (e.g. from STLPort).
293 // VC++ 5.0 does include standard C++ library headers, however they produce
294 // many warnings that can't be turned off when compiled at warning level 4.
295 #if defined(__DMC__) || defined(__WATCOMC__) \
296 || (defined(_MSC_VER) && _MSC_VER < 1200)
297 #define wxUSE_STD_DEFAULT 0
299 #define wxUSE_STD_DEFAULT 1
302 // Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
303 // and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
304 // usually more limited) implementations are used which allows to avoid the
305 // dependency on the C++ run-time library.
307 // Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't
308 // support using standard containers and that VC6 needs non-default options for
309 // such build to avoid getting "fatal error C1076: compiler limit : internal
310 // heap limit reached; use /Zm to specify a higher limit" in its own standard
311 // headers, so you need to ensure you do increase the heap size before enabling
312 // this option for this compiler.
314 // Default is 0 for compatibility reasons.
316 // Recommended setting: 1 unless compatibility with the official wxWidgets
317 // build and/or the existing code is a concern.
318 #define wxUSE_STD_CONTAINERS 0
320 // Use standard C++ streams if 1 instead of wx streams in some places. If
321 // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
322 // standard streams library.
324 // Notice that enabling this does not replace wx streams with std streams
325 // everywhere, in a lot of places wx streams are used no matter what.
327 // Default is 1 if compiler supports it.
329 // Recommended setting: 1 if you use the standard streams anyhow and so
330 // dependency on the standard streams library is not a
332 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
334 // Enable minimal interoperability with the standard C++ string class if 1.
335 // "Minimal" means that wxString can be constructed from std::string or
336 // std::wstring but can't be implicitly converted to them. You need to enable
337 // the option below for the latter.
339 // Default is 1 for most compilers.
341 // Recommended setting: 1 unless you want to ensure your program doesn't use
342 // the standard C++ library at all.
343 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
345 // Make wxString as much interchangeable with std::[w]string as possible, in
346 // particular allow implicit conversion of wxString to either of these classes.
347 // This comes at a price (or a benefit, depending on your point of view) of not
348 // allowing implicit conversion to "const char *" and "const wchar_t *".
350 // Because a lot of existing code relies on these conversions, this option is
351 // disabled by default but can be enabled for your build if you don't care
352 // about compatibility.
354 // Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
356 // Recommended setting: 0 to remain compatible with the official builds of
358 #define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
360 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
361 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
363 // Note that newer compilers (including VC++ 7.1 and later) don't support
364 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
368 // Recommended setting: 0, only set to 1 if you use a really old compiler
369 #define wxUSE_IOSTREAMH 0
372 // ----------------------------------------------------------------------------
373 // non GUI features selection
374 // ----------------------------------------------------------------------------
376 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
377 // integer which is implemented in terms of native 64 bit integers if any or
378 // uses emulation otherwise.
380 // This class is required by wxDateTime and so you should enable it if you want
381 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
382 // integers in which case (almost) all of its functions are inline and it
383 // almost does not take any space, so there should be no reason to switch it
386 // Recommended setting: 1
387 #define wxUSE_LONGLONG 1
389 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
390 // storing binary data in wxConfig on most platforms.
394 // Recommended setting: 1 (but can be safely disabled if you don't use it)
395 #define wxUSE_BASE64 1
397 // Set this to 1 to be able to use wxEventLoop even in console applications
398 // (i.e. using base library only, without GUI). This is mostly useful for
399 // processing socket events but is also necessary to use timers in console
404 // Recommended setting: 1 (but can be safely disabled if you don't use it)
405 #define wxUSE_CONSOLE_EVENTLOOP 1
407 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
408 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
412 // Recommended setting: 1 (wxFile is highly recommended as it is required by
413 // i18n code, wxFileConfig and others)
415 #define wxUSE_FFILE 1
417 // Use wxFSVolume class providing access to the configured/active mount points
421 // Recommended setting: 1 (but may be safely disabled if you don't use it)
422 #define wxUSE_FSVOLUME 1
424 // Use wxStandardPaths class which allows to retrieve some standard locations
425 // in the file system
429 // Recommended setting: 1 (may be disabled to save space, but not much)
430 #define wxUSE_STDPATHS 1
432 // use wxTextBuffer class: required by wxTextFile
433 #define wxUSE_TEXTBUFFER 1
435 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
437 #define wxUSE_TEXTFILE 1
439 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
442 // Provide wxFoo_l() functions similar to standard foo() functions but taking
443 // an extra locale parameter.
445 // Notice that this is fully implemented only for the systems providing POSIX
446 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
447 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
448 // only work for the current user locale and "C" locale. You can use
449 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
453 // Recommended setting: 1 but may be disabled if you are writing programs
454 // running only in C locale anyhow
455 #define wxUSE_XLOCALE 1
457 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
458 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
459 // old wxTime and wxDate classes which are still provided for backwards
460 // compatibility (and implemented in terms of wxDateTime).
462 // Note that this class is relatively new and is still officially in alpha
463 // stage because some features are not yet (fully) implemented. It is already
464 // quite useful though and should only be disabled if you are aiming at
465 // absolutely minimal version of the library.
467 // Requires: wxUSE_LONGLONG
471 // Recommended setting: 1
472 #define wxUSE_DATETIME 1
474 // Set wxUSE_TIMER to 1 to compile wxTimer class
478 // Recommended setting: 1
479 #define wxUSE_TIMER 1
481 // Use wxStopWatch clas.
485 // Recommended setting: 1 (needed by wxSocket)
486 #define wxUSE_STOPWATCH 1
488 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
492 // Recommended setting: 1
493 #define wxUSE_FSWATCHER 1
495 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
496 // which allow the application to store its settings in the persistent
497 // storage. Setting this to 1 will also enable on-demand creation of the
498 // global config object in wxApp.
500 // See also wxUSE_CONFIG_NATIVE below.
502 // Recommended setting: 1
503 #define wxUSE_CONFIG 1
505 // If wxUSE_CONFIG is 1, you may choose to use either the native config
506 // classes under Windows (using .INI files under Win16 and the registry under
507 // Win32) or the portable text file format used by the config classes under
510 // Default is 1 to use native classes. Note that you may still use
511 // wxFileConfig even if you set this to 1 - just the config object created by
512 // default for the applications needs will be a wxRegConfig or wxIniConfig and
515 // Recommended setting: 1
516 #define wxUSE_CONFIG_NATIVE 1
518 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
519 // to connect/disconnect from the network and be notified whenever the dial-up
520 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
524 // Recommended setting: 1
525 #define wxUSE_DIALUP_MANAGER 1
527 // Compile in classes for run-time DLL loading and function calling.
528 // Required by wxUSE_DIALUP_MANAGER.
530 // This setting is for Win32 only
534 // Recommended setting: 1
535 #define wxUSE_DYNLIB_CLASS 1
537 // experimental, don't use for now
538 #define wxUSE_DYNAMIC_LOADER 1
540 // Set to 1 to use socket classes
541 #define wxUSE_SOCKETS 1
543 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
545 // Notice that currently setting this option under Windows will result in
546 // programs which can only run on recent OS versions (with ws2_32.dll
547 // installed) which is why it is disabled by default.
551 // Recommended setting: 1 if you need IPv6 support
554 // Set to 1 to enable virtual file systems (required by wxHTML)
555 #define wxUSE_FILESYSTEM 1
557 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
558 #define wxUSE_FS_ZIP 1
560 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
561 #define wxUSE_FS_ARCHIVE 1
563 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
564 #define wxUSE_FS_INET 1
566 // wxArchive classes for accessing archives such as zip and tar
567 #define wxUSE_ARCHIVE_STREAMS 1
569 // Set to 1 to compile wxZipInput/OutputStream classes.
570 #define wxUSE_ZIPSTREAM 1
572 // Set to 1 to compile wxTarInput/OutputStream classes.
573 #define wxUSE_TARSTREAM 1
575 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
579 // If enabled, the code written by Apple will be used to write, in a portable
580 // way, float on the disk. See extended.c for the license which is different
581 // from wxWidgets one.
585 // Recommended setting: 1 unless you don't like the license terms (unlikely)
586 #define wxUSE_APPLE_IEEE 1
588 // Joystick support class
589 #define wxUSE_JOYSTICK 1
591 // wxFontEnumerator class
592 #define wxUSE_FONTENUM 1
594 // wxFontMapper class
595 #define wxUSE_FONTMAP 1
597 // wxMimeTypesManager class
598 #define wxUSE_MIMETYPE 1
600 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
601 // or wxURL you need to set this to 1.
605 // Recommended setting: 1
606 #define wxUSE_PROTOCOL 1
608 // The settings for the individual URL schemes
609 #define wxUSE_PROTOCOL_FILE 1
610 #define wxUSE_PROTOCOL_FTP 1
611 #define wxUSE_PROTOCOL_HTTP 1
613 // Define this to use wxURL class.
616 // Define this to use native platform url and protocol support.
617 // Currently valid only for MS-Windows.
618 // Note: if you set this to 1, you can open ftp/http/gopher sites
619 // and obtain a valid input stream for these sites
620 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
621 // Doing so reduces the code size.
623 // This code is experimental and subject to change.
624 #define wxUSE_URL_NATIVE 0
626 // Support for wxVariant class used in several places throughout the library,
627 // notably in wxDataViewCtrl API.
631 // Recommended setting: 1 unless you want to reduce the library size as much as
632 // possible in which case setting this to 0 can gain up to 100KB.
633 #define wxUSE_VARIANT 1
635 // Support for wxAny class, the successor for wxVariant.
639 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
640 // or your compiler cannot for some reason cope with complexity of templates used.
643 // Support for regular expression matching via wxRegEx class: enable this to
644 // use POSIX regular expressions in your code. You need to compile regex
645 // library from src/regex to use it under Windows.
649 // Recommended setting: 1 if your compiler supports it, if it doesn't please
650 // contribute us a makefile for src/regex for it
651 #define wxUSE_REGEX 1
653 // wxSystemOptions class
654 #define wxUSE_SYSTEM_OPTIONS 1
657 #define wxUSE_SOUND 1
663 // Recommended setting: 1
664 #define wxUSE_MEDIACTRL 1
666 // Use wxWidget's XRC XML-based resource system. Recommended.
670 // Recommended setting: 1 (requires wxUSE_XML)
673 // XML parsing classes. Note that their API will change in the future, so
674 // using wxXmlDocument and wxXmlNode in your app is not recommended.
676 // Default is the same as wxUSE_XRC, i.e. 1 by default.
678 // Recommended setting: 1 (required by XRC)
679 #define wxUSE_XML wxUSE_XRC
681 // Use wxWidget's AUI docking system
685 // Recommended setting: 1
688 // Use wxWidget's Ribbon classes for interfaces
692 // Recommended setting: 1
693 #define wxUSE_RIBBON 1
695 // Use wxPropertyGrid.
699 // Recommended setting: 1
700 #define wxUSE_PROPGRID 1
702 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
706 // Recommended setting: 1
709 // Use wxWidget's web viewing classes
713 // Recommended setting: 1
714 #define wxUSE_WEBVIEW 1
716 // Use the IE wxWebView backend
718 // Default is 1 on MSW
720 // Recommended setting: 1
722 #define wxUSE_WEBVIEW_IE 1
724 #define wxUSE_WEBVIEW_IE 0
727 // Use the WebKit wxWebView backend
729 // Default is 1 on GTK and OSX
731 // Recommended setting: 1
732 #if defined(__WXGTK__) || defined(__WXOSX__)
733 #define wxUSE_WEBVIEW_WEBKIT 1
735 #define wxUSE_WEBVIEW_WEBKIT 0
738 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
739 // 2D drawing API. (Still somewhat experimental)
741 // Please note that on Windows gdiplus.dll is loaded dynamically which means
742 // that nothing special needs to be done as long as you don't use
743 // wxGraphicsContext at all or only use it on XP and later systems but you
744 // still do need to distribute it yourself for an application using
745 // wxGraphicsContext to be runnable on pre-XP systems.
747 // Default is 1 except if you're using a non-Microsoft compiler under Windows
748 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
749 // mingw32) you may need to install the headers (and just the headers)
750 // yourself. If you do, change the setting below manually.
752 // Recommended setting: 1 if supported by the compilation environment
754 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
755 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
757 # if _MSC_VER >= 1310
758 // MSVC7.1+ comes with new enough Platform SDK, enable
759 // wxGraphicsContext support for it
760 # define wxUSE_GRAPHICS_CONTEXT 1
762 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
763 // here if you use MSVC 6 with a newer SDK
764 # define wxUSE_GRAPHICS_CONTEXT 0
767 // Disable support for other Windows compilers, enable it if your compiler
768 // comes with new enough SDK or you installed the headers manually.
770 // Notice that this will be set by configure under non-Windows platforms
771 // anyhow so the value there is not important.
772 # define wxUSE_GRAPHICS_CONTEXT 0
775 // Enable wxGraphicsContext implementation using Cairo library.
777 // This is not needed under Windows and detected automatically by configure
778 // under other systems, however you may set this to 1 manually if you installed
779 // Cairo under Windows yourself and prefer to use it instead the native GDI+
784 // Recommended setting: 0
785 #define wxUSE_CAIRO 0
788 // ----------------------------------------------------------------------------
789 // Individual GUI controls
790 // ----------------------------------------------------------------------------
792 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
793 // (without it, wxControl class is not compiled)
797 // Recommended setting: 1 (don't change except for very special programs)
798 #define wxUSE_CONTROLS 1
800 // Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
801 // Currently markup is supported only by a few controls and only some ports but
802 // their number will increase with time.
806 // Recommended setting: 1 (may be set to 0 if you want to save on code size)
807 #define wxUSE_MARKUP 1
809 // wxPopupWindow class is a top level transient window. It is currently used
810 // to implement wxTipWindow
814 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
815 #define wxUSE_POPUPWIN 1
817 // wxTipWindow allows to implement the custom tooltips, it is used by the
818 // context help classes. Requires wxUSE_POPUPWIN.
822 // Recommended setting: 1 (may be set to 0)
823 #define wxUSE_TIPWINDOW 1
825 // Each of the settings below corresponds to one wxWidgets control. They are
826 // all switched on by default but may be disabled if you are sure that your
827 // program (including any standard dialogs it can show!) doesn't need them and
828 // if you desperately want to save some space. If you use any of these you must
829 // set wxUSE_CONTROLS as well.
833 // Recommended setting: 1
834 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
835 #define wxUSE_BANNERWINDOW 1 // wxBannerWindow
836 #define wxUSE_BUTTON 1 // wxButton
837 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
838 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
839 #define wxUSE_CHECKBOX 1 // wxCheckBox
840 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
841 #define wxUSE_CHOICE 1 // wxChoice
842 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
843 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
844 #define wxUSE_COMBOBOX 1 // wxComboBox
845 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
846 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
847 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
848 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
849 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
850 #define wxUSE_FILECTRL 1 // wxFileCtrl
851 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
852 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
853 #define wxUSE_GAUGE 1 // wxGauge
854 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
855 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
856 #define wxUSE_LISTBOX 1 // wxListBox
857 #define wxUSE_LISTCTRL 1 // wxListCtrl
858 #define wxUSE_RADIOBOX 1 // wxRadioBox
859 #define wxUSE_RADIOBTN 1 // wxRadioButton
860 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
861 #define wxUSE_SCROLLBAR 1 // wxScrollBar
862 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
863 #define wxUSE_SLIDER 1 // wxSlider
864 #define wxUSE_SPINBTN 1 // wxSpinButton
865 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
866 #define wxUSE_STATBOX 1 // wxStaticBox
867 #define wxUSE_STATLINE 1 // wxStaticLine
868 #define wxUSE_STATTEXT 1 // wxStaticText
869 #define wxUSE_STATBMP 1 // wxStaticBitmap
870 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
871 #define wxUSE_TIMEPICKCTRL 1 // wxTimePickerCtrl
872 #define wxUSE_TOGGLEBTN 1 // requires wxButton
873 #define wxUSE_TREECTRL 1 // wxTreeCtrl
874 #define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl
876 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
877 // below either wxStatusBar95 or a generic wxStatusBar will be used.
881 // Recommended setting: 1
882 #define wxUSE_STATUSBAR 1
884 // Two status bar implementations are available under Win32: the generic one
885 // or the wrapper around native control. For native look and feel the native
886 // version should be used.
888 // Default is 1 for the platforms where native status bar is supported.
890 // Recommended setting: 1 (there is no advantage in using the generic one)
891 #define wxUSE_NATIVE_STATUSBAR 1
893 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
894 // classes at all. Otherwise, use the native toolbar class unless
895 // wxUSE_TOOLBAR_NATIVE is 0.
897 // Default is 1 for all settings.
899 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
900 #define wxUSE_TOOLBAR 1
901 #define wxUSE_TOOLBAR_NATIVE 1
903 // wxNotebook is a control with several "tabs" located on one of its sides. It
904 // may be used to logically organise the data presented to the user instead of
905 // putting everything in one huge dialog. It replaces wxTabControl and related
906 // classes of wxWin 1.6x.
910 // Recommended setting: 1
911 #define wxUSE_NOTEBOOK 1
913 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
918 // Recommended setting: 1
919 #define wxUSE_LISTBOOK 1
921 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
926 // Recommended setting: 1
927 #define wxUSE_CHOICEBOOK 1
929 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
934 // Recommended setting: 1
935 #define wxUSE_TREEBOOK 1
937 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
942 // Recommended setting: 1
943 #define wxUSE_TOOLBOOK 1
945 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
950 // Recommended setting: 1 (but can be set to 0 if you don't need it)
951 #define wxUSE_TASKBARICON 1
955 // Default is 1, set to 0 to cut down compilation time and binaries size if you
958 // Recommended setting: 1
962 // wxMiniFrame class: a frame with narrow title bar
966 // Recommended setting: 1 (it doesn't cost almost anything)
967 #define wxUSE_MINIFRAME 1
969 // wxComboCtrl and related classes: combobox with custom popup window and
970 // not necessarily a listbox.
974 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
975 // it used by wxComboBox
976 #define wxUSE_COMBOCTRL 1
978 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
983 // Recommended setting: 1 but can be safely set to 0, except where it is
984 // needed as a base class for generic wxBitmapComboBox.
985 #define wxUSE_ODCOMBOBOX 1
987 // wxBitmapComboBox is a combobox that can have images in front of text items.
991 // Recommended setting: 1 but can be safely set to 0
992 #define wxUSE_BITMAPCOMBOBOX 1
994 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
995 // up and down in it. It is also used as part of wxRearrangeDialog.
999 // Recommended setting: 1 but can be safely set to 0 (currently used only by
1001 #define wxUSE_REARRANGECTRL 1
1003 // ----------------------------------------------------------------------------
1004 // Miscellaneous GUI stuff
1005 // ----------------------------------------------------------------------------
1007 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
1008 #define wxUSE_ACCEL 1
1010 // Use the standard art provider. The icons returned by this provider are
1011 // embedded into the library as XPMs so disabling it reduces the library size
1012 // somewhat but this should only be done if you use your own custom art
1013 // provider returning the icons or never use any icons not provided by the
1014 // native art provider (which might not be implemented at all for some
1015 // platforms) or by the Tango icons provider (if it's not itself disabled
1020 // Recommended setting: 1 unless you use your own custom art provider.
1021 #define wxUSE_ARTPROVIDER_STD 1
1023 // Use art provider providing Tango icons: this art provider has higher quality
1024 // icons than the default ones using smaller size XPM icons without
1025 // transparency but the embedded PNG icons add to the library size.
1027 // Default is 1 under non-GTK ports. Under wxGTK the native art provider using
1028 // the GTK+ stock icons replaces it so it is normally not necessary.
1030 // Recommended setting: 1 but can be turned off to reduce the library size.
1031 #define wxUSE_ARTPROVIDER_TANGO 1
1033 // Hotkey support (currently Windows only)
1034 #define wxUSE_HOTKEY 1
1036 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
1041 // Recommended setting: 1 (can be safely set to 0, not used by the library)
1042 #define wxUSE_CARET 1
1044 // Use wxDisplay class: it allows enumerating all displays on a system and
1045 // their geometries as well as finding the display on which the given point or
1050 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
1051 #define wxUSE_DISPLAY 1
1053 // Miscellaneous geometry code: needed for Canvas library
1054 #define wxUSE_GEOMETRY 1
1056 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
1061 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
1062 // enumerated above, then this class is mostly useless too)
1063 #define wxUSE_IMAGLIST 1
1065 // Use wxInfoBar class.
1069 // Recommended setting: 1 (but can be disabled without problems as nothing
1071 #define wxUSE_INFOBAR 1
1073 // Use wxMenu, wxMenuBar, wxMenuItem.
1077 // Recommended setting: 1 (can't be disabled under MSW)
1078 #define wxUSE_MENUS 1
1080 // Use wxNotificationMessage.
1082 // wxNotificationMessage allows to show non-intrusive messages to the user
1083 // using balloons, banners, popups or whatever is the appropriate method for
1084 // the current platform.
1088 // Recommended setting: 1
1089 #define wxUSE_NOTIFICATION_MESSAGE 1
1091 // wxRichToolTip is a customizable tooltip class which has more functionality
1092 // than the stock (but native, unlike this class) wxToolTip.
1096 // Recommended setting: 1 (but can be safely set to 0 if you don't need it)
1097 #define wxUSE_RICHTOOLTIP 1
1099 // Use wxSashWindow class.
1103 // Recommended setting: 1
1104 #define wxUSE_SASH 1
1106 // Use wxSplitterWindow class.
1110 // Recommended setting: 1
1111 #define wxUSE_SPLITTER 1
1113 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1117 // Recommended setting: 1
1118 #define wxUSE_TOOLTIPS 1
1120 // wxValidator class and related methods
1121 #define wxUSE_VALIDATORS 1
1123 // Use reference counted ID management: this means that wxWidgets will track
1124 // the automatically allocated ids (those used when you use wxID_ANY when
1125 // creating a window, menu or toolbar item &c) instead of just supposing that
1126 // the program never runs out of them. This is mostly useful only under wxMSW
1127 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1128 // long-running programs can run into problems with ids reuse without this. On
1129 // the other platforms, where the ids have the full int range, this shouldn't
1132 #define wxUSE_AUTOID_MANAGEMENT 1
1134 #define wxUSE_AUTOID_MANAGEMENT 0
1137 // ----------------------------------------------------------------------------
1139 // ----------------------------------------------------------------------------
1141 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1142 // file selector, printer dialog). Switching this off also switches off the
1143 // printing architecture and interactive wxPrinterDC.
1147 // Recommended setting: 1 (unless it really doesn't work)
1148 #define wxUSE_COMMON_DIALOGS 1
1150 // wxBusyInfo displays window with message when app is busy. Works in same way
1152 #define wxUSE_BUSYINFO 1
1154 // Use single/multiple choice dialogs.
1158 // Recommended setting: 1 (used in the library itself)
1159 #define wxUSE_CHOICEDLG 1
1161 // Use colour picker dialog
1165 // Recommended setting: 1
1166 #define wxUSE_COLOURDLG 1
1168 // wxDirDlg class for getting a directory name from user
1169 #define wxUSE_DIRDLG 1
1171 // TODO: setting to choose the generic or native one
1173 // Use file open/save dialogs.
1177 // Recommended setting: 1 (used in many places in the library itself)
1178 #define wxUSE_FILEDLG 1
1180 // Use find/replace dialogs.
1184 // Recommended setting: 1 (but may be safely set to 0)
1185 #define wxUSE_FINDREPLDLG 1
1187 // Use font picker dialog
1191 // Recommended setting: 1 (used in the library itself)
1192 #define wxUSE_FONTDLG 1
1194 // Use wxMessageDialog and wxMessageBox.
1198 // Recommended setting: 1 (used in the library itself)
1199 #define wxUSE_MSGDLG 1
1201 // progress dialog class for lengthy operations
1202 #define wxUSE_PROGRESSDLG 1
1204 // support for startup tips (wxShowTip &c)
1205 #define wxUSE_STARTUP_TIPS 1
1207 // text entry dialog and wxGetTextFromUser function
1208 #define wxUSE_TEXTDLG 1
1210 // number entry dialog
1211 #define wxUSE_NUMBERDLG 1
1213 // splash screen class
1214 #define wxUSE_SPLASH 1
1217 #define wxUSE_WIZARDDLG 1
1219 // Compile in wxAboutBox() function showing the standard "About" dialog.
1223 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1224 // use this function
1225 #define wxUSE_ABOUTDLG 1
1227 // wxFileHistory class
1231 // Recommended setting: 1
1232 #define wxUSE_FILE_HISTORY 1
1234 // ----------------------------------------------------------------------------
1235 // Metafiles support
1236 // ----------------------------------------------------------------------------
1238 // Windows supports the graphics format known as metafile which is, though not
1239 // portable, is widely used under Windows and so is supported by wxWin (under
1240 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1241 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1242 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1243 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1244 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1245 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1246 // in any metafile related classes at all.
1248 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1250 // Recommended setting: default or 0 for everything for portable programs.
1251 #define wxUSE_METAFILE 1
1252 #define wxUSE_ENH_METAFILE 1
1253 #define wxUSE_WIN_METAFILES_ALWAYS 0
1255 // ----------------------------------------------------------------------------
1256 // Big GUI components
1257 // ----------------------------------------------------------------------------
1259 // Set to 0 to disable MDI support.
1261 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1265 // Recommended setting: 1, can be safely set to 0.
1268 // Set to 0 to disable document/view architecture
1269 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1271 // Set to 0 to disable MDI document/view architecture
1273 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1274 #define wxUSE_MDI_ARCHITECTURE 1
1276 // Set to 0 to disable print/preview architecture code
1277 #define wxUSE_PRINTING_ARCHITECTURE 1
1279 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1284 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1286 #define wxUSE_HTML 1
1288 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1289 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1290 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1291 // list of libraries used to link your application (although this is done
1292 // implicitly for Microsoft Visual C++ users).
1294 // Default is 1 unless the compiler is known to ship without the necessary
1295 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1297 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1299 #define wxUSE_GLCANVAS 1
1301 // wxRichTextCtrl allows editing of styled text.
1305 // Recommended setting: 1, set to 0 if you want compile a
1307 #define wxUSE_RICHTEXT 1
1309 // ----------------------------------------------------------------------------
1311 // ----------------------------------------------------------------------------
1313 // Use wxClipboard class for clipboard copy/paste.
1317 // Recommended setting: 1
1318 #define wxUSE_CLIPBOARD 1
1320 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1325 // Recommended setting: 1
1326 #define wxUSE_DATAOBJ 1
1328 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1329 // different from "built in" drag and drop in wxTreeCtrl which is always
1330 // available). Requires wxUSE_DATAOBJ.
1334 // Recommended setting: 1
1335 #define wxUSE_DRAG_AND_DROP 1
1337 // Use wxAccessible for enhanced and customisable accessibility.
1338 // Depends on wxUSE_OLE.
1342 // Recommended setting (at present): 0
1343 #define wxUSE_ACCESSIBILITY 0
1345 // ----------------------------------------------------------------------------
1346 // miscellaneous settings
1347 // ----------------------------------------------------------------------------
1349 // wxSingleInstanceChecker class allows to verify at startup if another program
1350 // instance is running.
1354 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1356 #define wxUSE_SNGLINST_CHECKER 1
1358 #define wxUSE_DRAGIMAGE 1
1361 // 0 for no interprocess comms
1362 #define wxUSE_HELP 1
1363 // 0 for no help facility
1365 // Should we use MS HTML help for wxHelpController? If disabled, neither
1366 // wxCHMHelpController nor wxBestHelpController are available.
1368 // Default is 1 under MSW, 0 is always used for the other platforms.
1370 // Recommended setting: 1, only set to 0 if you have trouble compiling
1371 // wxCHMHelpController (could be a problem with really ancient compilers)
1372 #define wxUSE_MS_HTML_HELP 1
1375 // Use wxHTML-based help controller?
1376 #define wxUSE_WXHTML_HELP 1
1378 #define wxUSE_CONSTRAINTS 1
1379 // 0 for no window layout constraint system
1381 #define wxUSE_SPLINES 1
1384 #define wxUSE_MOUSEWHEEL 1
1385 // Include mouse wheel support
1387 // Compile wxUIActionSimulator class?
1388 #define wxUSE_UIACTIONSIMULATOR 1
1390 // ----------------------------------------------------------------------------
1391 // wxDC classes for various output formats
1392 // ----------------------------------------------------------------------------
1394 // Set to 1 for PostScript device context.
1395 #define wxUSE_POSTSCRIPT 0
1397 // Set to 1 to use font metric files in GetTextExtent
1398 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1400 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1401 // to create files in SVG (Scalable Vector Graphics) format.
1404 // Should wxDC provide SetTransformMatrix() and related methods?
1406 // Default is 1 but can be set to 0 if this functionality is not used. Notice
1407 // that currently only wxMSW supports this so setting this to 0 doesn't change
1408 // much for non-MSW platforms (although it will still save a few bytes
1411 // Recommended setting: 1.
1412 #define wxUSE_DC_TRANSFORM_MATRIX 1
1414 // ----------------------------------------------------------------------------
1415 // image format support
1416 // ----------------------------------------------------------------------------
1418 // wxImage supports many different image formats which can be configured at
1419 // compile-time. BMP is always supported, others are optional and can be safely
1420 // disabled if you don't plan to use images in such format sometimes saving
1421 // substantial amount of code in the final library.
1423 // Some formats require an extra library which is included in wxWin sources
1424 // which is mentioned if it is the case.
1426 // Set to 1 for wxImage support (recommended).
1427 #define wxUSE_IMAGE 1
1429 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1430 #define wxUSE_LIBPNG 1
1432 // Set to 1 for JPEG format support (requires libjpeg)
1433 #define wxUSE_LIBJPEG 1
1435 // Set to 1 for TIFF format support (requires libtiff)
1436 #define wxUSE_LIBTIFF 1
1438 // Set to 1 for TGA format support (loading only)
1441 // Set to 1 for GIF format support
1444 // Set to 1 for PNM format support
1447 // Set to 1 for PCX format support
1450 // Set to 1 for IFF format support (Amiga format)
1453 // Set to 1 for XPM format support
1456 // Set to 1 for MS Icons and Cursors format support
1457 #define wxUSE_ICO_CUR 1
1459 // Set to 1 to compile in wxPalette class
1460 #define wxUSE_PALETTE 1
1462 // ----------------------------------------------------------------------------
1463 // wxUniversal-only options
1464 // ----------------------------------------------------------------------------
1466 // Set to 1 to enable compilation of all themes, this is the default
1467 #define wxUSE_ALL_THEMES 1
1469 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1470 // is unset, if it is set these options are not used; notice that metal theme
1472 #define wxUSE_THEME_GTK 0
1473 #define wxUSE_THEME_METAL 0
1474 #define wxUSE_THEME_MONO 0
1475 #define wxUSE_THEME_WIN32 0
1478 /* --- end common options --- */
1480 // ----------------------------------------------------------------------------
1481 // Mac-specific settings
1482 // ----------------------------------------------------------------------------
1484 // override some settings for Metrowerks
1486 // VZ: isn't this file only used when building with Metrowerks anyhow?
1487 // CS: no, it is also used by the Xcode projects
1489 #undef wxUSE_DEBUG_CONTEXT
1490 #define wxUSE_DEBUG_CONTEXT 1
1492 #undef wxUSE_STD_IOSTREAM
1493 // CS: I have to set this to 0 now, as shared builds are having problems
1494 #define wxUSE_STD_IOSTREAM 0
1497 #undef wxUSE_GRAPHICS_CONTEXT
1498 #define wxUSE_GRAPHICS_CONTEXT 1
1501 // things not implemented under Mac
1503 #undef wxUSE_STACKWALKER
1504 #define wxUSE_STACKWALKER 0
1506 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1507 // embed the Safari browser control
1508 // 0 by default because of Jaguar compatibility problems
1509 #define wxUSE_WEBKIT 1
1512 // Set to 0 for no libmspack
1513 #define wxUSE_LIBMSPACK 0
1515 // native toolbar does support embedding controls, but not complex panels, please test
1516 #define wxOSX_USE_NATIVE_TOOLBAR 1
1518 // make sure we have the proper dispatcher for the console event loop
1519 #define wxUSE_SELECT_DISPATCHER 1
1520 #define wxUSE_EPOLL_DISPATCHER 0