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don't require multimon.h any more now (patch 1446030); enable wxUSE_DISPLAY by default
[wxWidgets.git] / include / wx / msw / wrapwin.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: msw/wrapwin.h
3 // Purpose: Wrapper around <windows.h>, to be included instead of it
4 // Author: Vaclav Slavik
5 // Created: 2003/07/22
6 // RCS-ID: $Id$
7 // Copyright: (c) 2003 Vaclav Slavik
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_WRAPWIN_H_
12 #define _WX_WRAPWIN_H_
13
14 #include "wx/platform.h"
15
16 // strict type checking to detect conversion from HFOO to HBAR at compile-time
17 #ifndef STRICT
18 #define STRICT 1
19 #endif
20
21 // this macro tells windows.h to not define min() and max() as macros: we need
22 // this as otherwise they conflict with standard C++ functions
23 #ifndef NOMINMAX
24 #define NOMINMAX
25 #endif // NOMINMAX
26
27
28 // before including windows.h, define version macros at (currently) maximal
29 // values because we do all our checks at run-time anyhow
30 #ifndef WINVER
31 // the only exception to the above is MSVC 6 which has a time bomb in its
32 // headers: they warn against using them with WINVER >= 0x0500 as they
33 // contain only part of the declarations and they're not always correct, so
34 // don't define WINVER for it at all as this allows everything to work as
35 // expected both with standard VC6 headers (which define WINVER as 0x0400
36 // by default) and headers from a newer SDK (which may define it as 0x0500)
37 #if !defined(__VISUALC__) || (__VISUALC__ >= 1300)
38 #define WINVER 0x0600
39 #endif
40 #endif
41
42 #ifndef _WIN32_WINNT
43 #define _WIN32_WINNT 0x0600
44 #endif
45
46
47 #include <windows.h>
48
49 #ifdef __WXWINCE__
50 // this doesn't make any sense knowing that windows.h includes all these
51 // headers anyhow, but the fact remains that when building using eVC 4 the
52 // functions and constants from these headers are not defined unless we
53 // explicitly include them ourselves -- how is it possible is beyond me...
54 #include <winbase.h>
55 #include <wingdi.h>
56 #include <winuser.h>
57
58 // this one OTOH contains many useful CE-only functions
59 #include <shellapi.h>
60 #endif // __WXWINCE__
61
62
63 // #undef the macros defined in winsows.h which conflict with code elsewhere
64 #include "wx/msw/winundef.h"
65
66
67 // Types DWORD_PTR, ULONG_PTR and so on are used for 64-bit compatability
68 // in the WINAPI SDK (they are an integral type that is the size of a
69 // pointer) on MSVC 7 and later. However, they are not available in older
70 // Platform SDKs, and since they are typedefs and not #defines we simply
71 // overwrite them if there is a chance that they're not defined
72 #if !defined(_MSC_VER) || (_MSC_VER < 1300)
73 #define UINT_PTR unsigned int
74 #define LONG_PTR long
75 #define ULONG_PTR unsigned long
76 #define DWORD_PTR unsigned long
77 #endif // !defined(_MSC_VER) || _MSC_VER < 1300
78
79 #endif // _WX_WRAPWIN_H_
80