1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux
5 // Modified by: Vadim Zeitlin to make it work :-)
8 // Copyright: (c) Wolfram Gloger (1996, 1997), Guilhem Lavaux (1998);
9 // Vadim Zeitlin (1999-2002)
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
13 // ----------------------------------------------------------------------------
15 // ----------------------------------------------------------------------------
17 // For compilers that support precompilation, includes "wx.h".
18 #include "wx/wxprec.h"
20 #if defined(__BORLANDC__)
26 #include "wx/thread.h"
31 #include "wx/module.h"
34 #include "wx/apptrait.h"
35 #include "wx/scopeguard.h"
37 #include "wx/msw/private.h"
38 #include "wx/msw/missing.h"
39 #include "wx/msw/seh.h"
41 #include "wx/except.h"
43 // must have this symbol defined to get _beginthread/_endthread declarations
48 #if defined(__BORLANDC__)
50 // I can't set -tWM in the IDE (anyone?) so have to do this
54 #if !defined(__MFC_COMPAT__)
55 // Needed to know about _beginthreadex etc..
56 #define __MFC_COMPAT__
60 // define wxUSE_BEGIN_THREAD if the compiler has _beginthreadex() function
61 // which should be used instead of Win32 ::CreateThread() if possible
62 #if defined(__VISUALC__) || \
63 (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \
64 (defined(__GNUG__) && defined(__MSVCRT__)) || \
65 defined(__WATCOMC__) || defined(__MWERKS__)
68 #undef wxUSE_BEGIN_THREAD
69 #define wxUSE_BEGIN_THREAD
74 #ifdef wxUSE_BEGIN_THREAD
75 // this is where _beginthreadex() is declared
78 // the return type of the thread function entry point: notice that this
79 // type can't hold a pointer under Win64
80 typedef unsigned THREAD_RETVAL
;
82 // the calling convention of the thread function entry point
83 #define THREAD_CALLCONV __stdcall
85 // the settings for CreateThread()
86 typedef DWORD THREAD_RETVAL
;
87 #define THREAD_CALLCONV WINAPI
90 static const THREAD_RETVAL THREAD_ERROR_EXIT
= (THREAD_RETVAL
)-1;
92 // ----------------------------------------------------------------------------
94 // ----------------------------------------------------------------------------
96 // the possible states of the thread ("=>" shows all possible transitions from
100 STATE_NEW
, // didn't start execution yet (=> RUNNING)
101 STATE_RUNNING
, // thread is running (=> PAUSED, CANCELED)
102 STATE_PAUSED
, // thread is temporarily suspended (=> RUNNING)
103 STATE_CANCELED
, // thread should terminate a.s.a.p. (=> EXITED)
104 STATE_EXITED
// thread is terminating
107 // ----------------------------------------------------------------------------
108 // this module globals
109 // ----------------------------------------------------------------------------
111 // TLS index of the slot where we store the pointer to the current thread
112 static DWORD gs_tlsThisThread
= 0xFFFFFFFF;
114 // id of the main thread - the one which can call GUI functions without first
115 // calling wxMutexGuiEnter()
116 static DWORD gs_idMainThread
= 0;
118 // if it's false, some secondary thread is holding the GUI lock
119 static bool gs_bGuiOwnedByMainThread
= true;
121 // critical section which controls access to all GUI functions: any secondary
122 // thread (i.e. except the main one) must enter this crit section before doing
124 static wxCriticalSection
*gs_critsectGui
= NULL
;
126 // critical section which protects gs_nWaitingForGui variable
127 static wxCriticalSection
*gs_critsectWaitingForGui
= NULL
;
129 // critical section which serializes WinThreadStart() and WaitForTerminate()
130 // (this is a potential bottleneck, we use a single crit sect for all threads
131 // in the system, but normally time spent inside it should be quite short)
132 static wxCriticalSection
*gs_critsectThreadDelete
= NULL
;
134 // number of threads waiting for GUI in wxMutexGuiEnter()
135 static size_t gs_nWaitingForGui
= 0;
137 // are we waiting for a thread termination?
138 static bool gs_waitingForThread
= false;
140 // ============================================================================
141 // Windows implementation of thread and related classes
142 // ============================================================================
144 // ----------------------------------------------------------------------------
146 // ----------------------------------------------------------------------------
148 wxCriticalSection::wxCriticalSection( wxCriticalSectionType
WXUNUSED(critSecType
) )
150 wxCOMPILE_TIME_ASSERT( sizeof(CRITICAL_SECTION
) <= sizeof(wxCritSectBuffer
),
151 wxCriticalSectionBufferTooSmall
);
153 ::InitializeCriticalSection((CRITICAL_SECTION
*)m_buffer
);
156 wxCriticalSection::~wxCriticalSection()
158 ::DeleteCriticalSection((CRITICAL_SECTION
*)m_buffer
);
161 void wxCriticalSection::Enter()
163 ::EnterCriticalSection((CRITICAL_SECTION
*)m_buffer
);
166 void wxCriticalSection::Leave()
168 ::LeaveCriticalSection((CRITICAL_SECTION
*)m_buffer
);
171 // ----------------------------------------------------------------------------
173 // ----------------------------------------------------------------------------
175 class wxMutexInternal
178 wxMutexInternal(wxMutexType mutexType
);
181 bool IsOk() const { return m_mutex
!= NULL
; }
183 wxMutexError
Lock() { return LockTimeout(INFINITE
); }
184 wxMutexError
Lock(unsigned long ms
) { return LockTimeout(ms
); }
185 wxMutexError
TryLock();
186 wxMutexError
Unlock();
189 wxMutexError
LockTimeout(DWORD milliseconds
);
193 unsigned long m_owningThread
;
196 wxDECLARE_NO_COPY_CLASS(wxMutexInternal
);
199 // all mutexes are recursive under Win32 so we don't use mutexType
200 wxMutexInternal::wxMutexInternal(wxMutexType mutexType
)
202 // create a nameless (hence intra process and always private) mutex
203 m_mutex
= ::CreateMutex
205 NULL
, // default secutiry attributes
206 FALSE
, // not initially locked
215 wxLogLastError(_T("CreateMutex()"));
220 wxMutexInternal::~wxMutexInternal()
224 if ( !::CloseHandle(m_mutex
) )
226 wxLogLastError(_T("CloseHandle(mutex)"));
231 wxMutexError
wxMutexInternal::TryLock()
233 const wxMutexError rc
= LockTimeout(0);
235 // we have a special return code for timeout in this case
236 return rc
== wxMUTEX_TIMEOUT
? wxMUTEX_BUSY
: rc
;
239 wxMutexError
wxMutexInternal::LockTimeout(DWORD milliseconds
)
241 if (m_type
== wxMUTEX_DEFAULT
)
243 // Don't allow recursive
244 if (m_owningThread
!= 0)
246 if (m_owningThread
== wxThread::GetCurrentId())
247 return wxMUTEX_DEAD_LOCK
;
251 DWORD rc
= ::WaitForSingleObject(m_mutex
, milliseconds
);
255 // the previous caller died without releasing the mutex, so even
256 // though we did get it, log a message about this
257 wxLogDebug(_T("WaitForSingleObject() returned WAIT_ABANDONED"));
265 return wxMUTEX_TIMEOUT
;
268 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
272 wxLogLastError(_T("WaitForSingleObject(mutex)"));
273 return wxMUTEX_MISC_ERROR
;
276 if (m_type
== wxMUTEX_DEFAULT
)
278 // required for checking recursiveness
279 m_owningThread
= wxThread::GetCurrentId();
282 return wxMUTEX_NO_ERROR
;
285 wxMutexError
wxMutexInternal::Unlock()
287 // required for checking recursiveness
290 if ( !::ReleaseMutex(m_mutex
) )
292 wxLogLastError(_T("ReleaseMutex()"));
294 return wxMUTEX_MISC_ERROR
;
297 return wxMUTEX_NO_ERROR
;
300 // --------------------------------------------------------------------------
302 // --------------------------------------------------------------------------
304 // a trivial wrapper around Win32 semaphore
305 class wxSemaphoreInternal
308 wxSemaphoreInternal(int initialcount
, int maxcount
);
309 ~wxSemaphoreInternal();
311 bool IsOk() const { return m_semaphore
!= NULL
; }
313 wxSemaError
Wait() { return WaitTimeout(INFINITE
); }
315 wxSemaError
TryWait()
317 wxSemaError rc
= WaitTimeout(0);
318 if ( rc
== wxSEMA_TIMEOUT
)
324 wxSemaError
WaitTimeout(unsigned long milliseconds
);
331 wxDECLARE_NO_COPY_CLASS(wxSemaphoreInternal
);
334 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount
, int maxcount
)
336 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 300)
339 // make it practically infinite
343 m_semaphore
= ::CreateSemaphore
345 NULL
, // default security attributes
353 wxLogLastError(_T("CreateSemaphore()"));
357 wxSemaphoreInternal::~wxSemaphoreInternal()
361 if ( !::CloseHandle(m_semaphore
) )
363 wxLogLastError(_T("CloseHandle(semaphore)"));
368 wxSemaError
wxSemaphoreInternal::WaitTimeout(unsigned long milliseconds
)
370 DWORD rc
= ::WaitForSingleObject( m_semaphore
, milliseconds
);
375 return wxSEMA_NO_ERROR
;
378 return wxSEMA_TIMEOUT
;
381 wxLogLastError(_T("WaitForSingleObject(semaphore)"));
384 return wxSEMA_MISC_ERROR
;
387 wxSemaError
wxSemaphoreInternal::Post()
389 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 300)
390 if ( !::ReleaseSemaphore(m_semaphore
, 1, NULL
/* ptr to previous count */) )
392 if ( GetLastError() == ERROR_TOO_MANY_POSTS
)
394 return wxSEMA_OVERFLOW
;
398 wxLogLastError(_T("ReleaseSemaphore"));
399 return wxSEMA_MISC_ERROR
;
403 return wxSEMA_NO_ERROR
;
405 return wxSEMA_MISC_ERROR
;
409 // ----------------------------------------------------------------------------
410 // wxThread implementation
411 // ----------------------------------------------------------------------------
413 // wxThreadInternal class
414 // ----------------------
416 class wxThreadInternal
419 wxThreadInternal(wxThread
*thread
)
424 m_priority
= WXTHREAD_DEFAULT_PRIORITY
;
437 if ( !::CloseHandle(m_hThread
) )
439 wxLogLastError(wxT("CloseHandle(thread)"));
446 // create a new (suspended) thread (for the given thread object)
447 bool Create(wxThread
*thread
, unsigned int stackSize
);
449 // wait for the thread to terminate, either by itself, or by asking it
450 // (politely, this is not Kill()!) to do it
451 wxThreadError
WaitForTerminate(wxCriticalSection
& cs
,
452 wxThread::ExitCode
*pRc
,
453 wxThread
*threadToDelete
= NULL
);
455 // kill the thread unconditionally
456 wxThreadError
Kill();
458 // suspend/resume/terminate
461 void Cancel() { m_state
= STATE_CANCELED
; }
464 void SetState(wxThreadState state
) { m_state
= state
; }
465 wxThreadState
GetState() const { return m_state
; }
468 void SetPriority(unsigned int priority
);
469 unsigned int GetPriority() const { return m_priority
; }
471 // thread handle and id
472 HANDLE
GetHandle() const { return m_hThread
; }
473 DWORD
GetId() const { return m_tid
; }
475 // the thread function forwarding to DoThreadStart
476 static THREAD_RETVAL THREAD_CALLCONV
WinThreadStart(void *thread
);
478 // really start the thread (if it's not already dead)
479 static THREAD_RETVAL
DoThreadStart(wxThread
*thread
);
481 // call OnExit() on the thread
482 static void DoThreadOnExit(wxThread
*thread
);
487 if ( m_thread
->IsDetached() )
488 ::InterlockedIncrement(&m_nRef
);
493 if ( m_thread
->IsDetached() && !::InterlockedDecrement(&m_nRef
) )
498 // the thread we're associated with
501 HANDLE m_hThread
; // handle of the thread
502 wxThreadState m_state
; // state, see wxThreadState enum
503 unsigned int m_priority
; // thread priority in "wx" units
504 DWORD m_tid
; // thread id
506 // number of threads which need this thread to remain alive, when the count
507 // reaches 0 we kill the owning wxThread -- and die ourselves with it
510 wxDECLARE_NO_COPY_CLASS(wxThreadInternal
);
513 // small class which keeps a thread alive during its lifetime
514 class wxThreadKeepAlive
517 wxThreadKeepAlive(wxThreadInternal
& thrImpl
) : m_thrImpl(thrImpl
)
518 { m_thrImpl
.KeepAlive(); }
520 { m_thrImpl
.LetDie(); }
523 wxThreadInternal
& m_thrImpl
;
527 void wxThreadInternal::DoThreadOnExit(wxThread
*thread
)
533 wxCATCH_ALL( wxTheApp
->OnUnhandledException(); )
537 THREAD_RETVAL
wxThreadInternal::DoThreadStart(wxThread
*thread
)
539 wxON_BLOCK_EXIT1(DoThreadOnExit
, thread
);
541 THREAD_RETVAL rc
= THREAD_ERROR_EXIT
;
545 // store the thread object in the TLS
546 if ( !::TlsSetValue(gs_tlsThisThread
, thread
) )
548 wxLogSysError(_("Can not start thread: error writing TLS."));
550 return THREAD_ERROR_EXIT
;
553 rc
= wxPtrToUInt(thread
->Entry());
555 wxCATCH_ALL( wxTheApp
->OnUnhandledException(); )
561 THREAD_RETVAL THREAD_CALLCONV
wxThreadInternal::WinThreadStart(void *param
)
563 THREAD_RETVAL rc
= THREAD_ERROR_EXIT
;
565 wxThread
* const thread
= (wxThread
*)param
;
567 // each thread has its own SEH translator so install our own a.s.a.p.
568 DisableAutomaticSETranslator();
570 // first of all, check whether we hadn't been cancelled already and don't
571 // start the user code at all then
572 const bool hasExited
= thread
->m_internal
->GetState() == STATE_EXITED
;
574 // run the thread function itself inside a SEH try/except block
578 DoThreadOnExit(thread
);
580 rc
= DoThreadStart(thread
);
582 wxSEH_HANDLE(THREAD_ERROR_EXIT
)
585 // save IsDetached because thread object can be deleted by joinable
586 // threads after state is changed to STATE_EXITED.
587 const bool isDetached
= thread
->IsDetached();
590 // enter m_critsect before changing the thread state
592 // NB: can't use wxCriticalSectionLocker here as we use SEH and it's
593 // incompatible with C++ object dtors
594 thread
->m_critsect
.Enter();
595 thread
->m_internal
->SetState(STATE_EXITED
);
596 thread
->m_critsect
.Leave();
599 // the thread may delete itself now if it wants, we don't need it any more
601 thread
->m_internal
->LetDie();
606 void wxThreadInternal::SetPriority(unsigned int priority
)
608 m_priority
= priority
;
610 // translate wxWidgets priority to the Windows one
612 if (m_priority
<= 20)
613 win_priority
= THREAD_PRIORITY_LOWEST
;
614 else if (m_priority
<= 40)
615 win_priority
= THREAD_PRIORITY_BELOW_NORMAL
;
616 else if (m_priority
<= 60)
617 win_priority
= THREAD_PRIORITY_NORMAL
;
618 else if (m_priority
<= 80)
619 win_priority
= THREAD_PRIORITY_ABOVE_NORMAL
;
620 else if (m_priority
<= 100)
621 win_priority
= THREAD_PRIORITY_HIGHEST
;
624 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
625 win_priority
= THREAD_PRIORITY_NORMAL
;
628 if ( !::SetThreadPriority(m_hThread
, win_priority
) )
630 wxLogSysError(_("Can't set thread priority"));
634 bool wxThreadInternal::Create(wxThread
*thread
, unsigned int stackSize
)
636 wxASSERT_MSG( m_state
== STATE_NEW
&& !m_hThread
,
637 _T("Create()ing thread twice?") );
639 // for compilers which have it, we should use C RTL function for thread
640 // creation instead of Win32 API one because otherwise we will have memory
641 // leaks if the thread uses C RTL (and most threads do)
642 #ifdef wxUSE_BEGIN_THREAD
644 // Watcom is reported to not like 0 stack size (which means "use default"
645 // for the other compilers and is also the default value for stackSize)
649 #endif // __WATCOMC__
651 m_hThread
= (HANDLE
)_beginthreadex
653 NULL
, // default security
655 wxThreadInternal::WinThreadStart
, // entry point
658 (unsigned int *)&m_tid
660 #else // compiler doesn't have _beginthreadex
661 m_hThread
= ::CreateThread
663 NULL
, // default security
664 stackSize
, // stack size
665 wxThreadInternal::WinThreadStart
, // thread entry point
666 (LPVOID
)thread
, // parameter
667 CREATE_SUSPENDED
, // flags
668 &m_tid
// [out] thread id
670 #endif // _beginthreadex/CreateThread
672 if ( m_hThread
== NULL
)
674 wxLogSysError(_("Can't create thread"));
679 if ( m_priority
!= WXTHREAD_DEFAULT_PRIORITY
)
681 SetPriority(m_priority
);
687 wxThreadError
wxThreadInternal::Kill()
689 if ( !::TerminateThread(m_hThread
, THREAD_ERROR_EXIT
) )
691 wxLogSysError(_("Couldn't terminate thread"));
693 return wxTHREAD_MISC_ERROR
;
698 return wxTHREAD_NO_ERROR
;
702 wxThreadInternal::WaitForTerminate(wxCriticalSection
& cs
,
703 wxThread::ExitCode
*pRc
,
704 wxThread
*threadToDelete
)
706 // prevent the thread C++ object from disappearing as long as we are using
708 wxThreadKeepAlive
keepAlive(*this);
711 // we may either wait passively for the thread to terminate (when called
712 // from Wait()) or ask it to terminate (when called from Delete())
713 bool shouldDelete
= threadToDelete
!= NULL
;
717 // we might need to resume the thread if it's currently stopped
718 bool shouldResume
= false;
720 // as Delete() (which calls us) is always safe to call we need to consider
721 // all possible states
723 wxCriticalSectionLocker
lock(cs
);
725 if ( m_state
== STATE_NEW
)
729 // WinThreadStart() will see it and terminate immediately, no
730 // need to cancel the thread -- but we still need to resume it
732 m_state
= STATE_EXITED
;
734 // we must call Resume() as the thread hasn't been initially
735 // resumed yet (and as Resume() it knows about STATE_EXITED
736 // special case, it won't touch it and WinThreadStart() will
737 // just exit immediately)
739 shouldDelete
= false;
741 //else: shouldResume is correctly set to false here, wait until
742 // someone else runs the thread and it finishes
744 else // running, paused, cancelled or even exited
746 shouldResume
= m_state
== STATE_PAUSED
;
750 // resume the thread if it is paused
754 // ask the thread to terminate
757 wxCriticalSectionLocker
lock(cs
);
763 // now wait for thread to finish
764 if ( wxThread::IsMain() )
766 // set flag for wxIsWaitingForThread()
767 gs_waitingForThread
= true;
770 // we can't just wait for the thread to terminate because it might be
771 // calling some GUI functions and so it will never terminate before we
772 // process the Windows messages that result from these functions
773 // (note that even in console applications we might have to process
774 // messages if we use wxExecute() or timers or ...)
775 DWORD result
wxDUMMY_INITIALIZE(0);
778 if ( wxThread::IsMain() )
780 // give the thread we're waiting for chance to do the GUI call
782 if ( (gs_nWaitingForGui
> 0) && wxGuiOwnedByMainThread() )
788 wxAppTraits
*traits
= wxTheApp
? wxTheApp
->GetTraits() : NULL
;
791 result
= traits
->WaitForThread(m_hThread
);
793 else // can't wait for the thread
803 wxLogSysError(_("Can not wait for thread termination"));
805 return wxTHREAD_KILLED
;
808 // thread we're waiting for terminated
811 case WAIT_OBJECT_0
+ 1:
812 // new message arrived, process it -- but only if we're the
813 // main thread as we don't support processing messages in
816 // NB: we still must include QS_ALLINPUT even when waiting
817 // in a secondary thread because if it had created some
818 // window somehow (possible not even using wxWidgets)
819 // the system might dead lock then
820 if ( wxThread::IsMain() )
822 if ( traits
&& !traits
->DoMessageFromThreadWait() )
824 // WM_QUIT received: kill the thread
827 return wxTHREAD_KILLED
;
833 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
835 } while ( result
!= WAIT_OBJECT_0
);
837 if ( wxThread::IsMain() )
839 gs_waitingForThread
= false;
843 // although the thread might be already in the EXITED state it might not
844 // have terminated yet and so we are not sure that it has actually
845 // terminated if the "if" above hadn't been taken
848 if ( !::GetExitCodeThread(m_hThread
, &rc
) )
850 wxLogLastError(wxT("GetExitCodeThread"));
852 rc
= THREAD_ERROR_EXIT
;
857 if ( rc
!= STILL_ACTIVE
)
860 // give the other thread some time to terminate, otherwise we may be
866 *pRc
= wxUIntToPtr(rc
);
868 // we don't need the thread handle any more in any case
872 return rc
== THREAD_ERROR_EXIT
? wxTHREAD_MISC_ERROR
: wxTHREAD_NO_ERROR
;
875 bool wxThreadInternal::Suspend()
877 DWORD nSuspendCount
= ::SuspendThread(m_hThread
);
878 if ( nSuspendCount
== (DWORD
)-1 )
880 wxLogSysError(_("Can not suspend thread %x"), m_hThread
);
885 m_state
= STATE_PAUSED
;
890 bool wxThreadInternal::Resume()
892 DWORD nSuspendCount
= ::ResumeThread(m_hThread
);
893 if ( nSuspendCount
== (DWORD
)-1 )
895 wxLogSysError(_("Can not resume thread %x"), m_hThread
);
900 // don't change the state from STATE_EXITED because it's special and means
901 // we are going to terminate without running any user code - if we did it,
902 // the code in WaitForTerminate() wouldn't work
903 if ( m_state
!= STATE_EXITED
)
905 m_state
= STATE_RUNNING
;
914 wxThread
*wxThread::This()
916 wxThread
*thread
= (wxThread
*)::TlsGetValue(gs_tlsThisThread
);
918 // be careful, 0 may be a valid return value as well
919 if ( !thread
&& (::GetLastError() != NO_ERROR
) )
921 wxLogSysError(_("Couldn't get the current thread pointer"));
929 bool wxThread::IsMain()
931 return ::GetCurrentThreadId() == gs_idMainThread
|| gs_idMainThread
== 0;
934 void wxThread::Yield()
936 // 0 argument to Sleep() is special and means to just give away the rest of
941 int wxThread::GetCPUCount()
946 return si
.dwNumberOfProcessors
;
949 unsigned long wxThread::GetCurrentId()
951 return (unsigned long)::GetCurrentThreadId();
954 bool wxThread::SetConcurrency(size_t WXUNUSED_IN_WINCE(level
))
959 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
961 // ok only for the default one
965 // get system affinity mask first
966 HANDLE hProcess
= ::GetCurrentProcess();
967 DWORD_PTR dwProcMask
, dwSysMask
;
968 if ( ::GetProcessAffinityMask(hProcess
, &dwProcMask
, &dwSysMask
) == 0 )
970 wxLogLastError(_T("GetProcessAffinityMask"));
975 // how many CPUs have we got?
976 if ( dwSysMask
== 1 )
978 // don't bother with all this complicated stuff - on a single
979 // processor system it doesn't make much sense anyhow
983 // calculate the process mask: it's a bit vector with one bit per
984 // processor; we want to schedule the process to run on first level
989 if ( dwSysMask
& bit
)
991 // ok, we can set this bit
994 // another process added
1006 // could we set all bits?
1009 wxLogDebug(_T("bad level %u in wxThread::SetConcurrency()"), level
);
1014 // set it: we can't link to SetProcessAffinityMask() because it doesn't
1015 // exist in Win9x, use RT binding instead
1017 typedef BOOL (WINAPI
*SETPROCESSAFFINITYMASK
)(HANDLE
, DWORD_PTR
);
1019 // can use static var because we're always in the main thread here
1020 static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask
= NULL
;
1022 if ( !pfnSetProcessAffinityMask
)
1024 HMODULE hModKernel
= ::LoadLibrary(_T("kernel32"));
1027 pfnSetProcessAffinityMask
= (SETPROCESSAFFINITYMASK
)
1028 ::GetProcAddress(hModKernel
, "SetProcessAffinityMask");
1031 // we've discovered a MT version of Win9x!
1032 wxASSERT_MSG( pfnSetProcessAffinityMask
,
1033 _T("this system has several CPUs but no SetProcessAffinityMask function?") );
1036 if ( !pfnSetProcessAffinityMask
)
1038 // msg given above - do it only once
1042 if ( pfnSetProcessAffinityMask(hProcess
, dwProcMask
) == 0 )
1044 wxLogLastError(_T("SetProcessAffinityMask"));
1050 #endif // __WXWINCE__/!__WXWINCE__
1056 wxThread::wxThread(wxThreadKind kind
)
1058 m_internal
= new wxThreadInternal(this);
1060 m_isDetached
= kind
== wxTHREAD_DETACHED
;
1063 wxThread::~wxThread()
1068 // create/start thread
1069 // -------------------
1071 wxThreadError
wxThread::Create(unsigned int stackSize
)
1073 wxCriticalSectionLocker
lock(m_critsect
);
1075 if ( !m_internal
->Create(this, stackSize
) )
1076 return wxTHREAD_NO_RESOURCE
;
1078 return wxTHREAD_NO_ERROR
;
1081 wxThreadError
wxThread::Run()
1083 wxCriticalSectionLocker
lock(m_critsect
);
1085 if ( m_internal
->GetState() != STATE_NEW
)
1087 // actually, it may be almost any state at all, not only STATE_RUNNING
1088 return wxTHREAD_RUNNING
;
1091 // the thread has just been created and is still suspended - let it run
1095 // suspend/resume thread
1096 // ---------------------
1098 wxThreadError
wxThread::Pause()
1100 wxCriticalSectionLocker
lock(m_critsect
);
1102 return m_internal
->Suspend() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
1105 wxThreadError
wxThread::Resume()
1107 wxCriticalSectionLocker
lock(m_critsect
);
1109 return m_internal
->Resume() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
1115 wxThread::ExitCode
wxThread::Wait()
1117 ExitCode rc
= wxUIntToPtr(THREAD_ERROR_EXIT
);
1119 // although under Windows we can wait for any thread, it's an error to
1120 // wait for a detached one in wxWin API
1121 wxCHECK_MSG( !IsDetached(), rc
,
1122 _T("wxThread::Wait(): can't wait for detached thread") );
1124 (void)m_internal
->WaitForTerminate(m_critsect
, &rc
);
1129 wxThreadError
wxThread::Delete(ExitCode
*pRc
)
1131 return m_internal
->WaitForTerminate(m_critsect
, pRc
, this);
1134 wxThreadError
wxThread::Kill()
1137 return wxTHREAD_NOT_RUNNING
;
1139 wxThreadError rc
= m_internal
->Kill();
1147 // update the status of the joinable thread
1148 wxCriticalSectionLocker
lock(m_critsect
);
1149 m_internal
->SetState(STATE_EXITED
);
1155 void wxThread::Exit(ExitCode status
)
1165 // update the status of the joinable thread
1166 wxCriticalSectionLocker
lock(m_critsect
);
1167 m_internal
->SetState(STATE_EXITED
);
1170 #ifdef wxUSE_BEGIN_THREAD
1171 _endthreadex(wxPtrToUInt(status
));
1173 ::ExitThread((DWORD
)status
);
1174 #endif // VC++/!VC++
1176 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
1182 void wxThread::SetPriority(unsigned int prio
)
1184 wxCriticalSectionLocker
lock(m_critsect
);
1186 m_internal
->SetPriority(prio
);
1189 unsigned int wxThread::GetPriority() const
1191 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
1193 return m_internal
->GetPriority();
1196 unsigned long wxThread::GetId() const
1198 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
1200 return (unsigned long)m_internal
->GetId();
1203 bool wxThread::IsRunning() const
1205 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
1207 return m_internal
->GetState() == STATE_RUNNING
;
1210 bool wxThread::IsAlive() const
1212 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
1214 return (m_internal
->GetState() == STATE_RUNNING
) ||
1215 (m_internal
->GetState() == STATE_PAUSED
);
1218 bool wxThread::IsPaused() const
1220 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
1222 return m_internal
->GetState() == STATE_PAUSED
;
1225 bool wxThread::TestDestroy()
1227 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
1229 return m_internal
->GetState() == STATE_CANCELED
;
1232 // ----------------------------------------------------------------------------
1233 // Automatic initialization for thread module
1234 // ----------------------------------------------------------------------------
1236 class wxThreadModule
: public wxModule
1239 virtual bool OnInit();
1240 virtual void OnExit();
1243 DECLARE_DYNAMIC_CLASS(wxThreadModule
)
1246 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule
, wxModule
)
1248 bool wxThreadModule::OnInit()
1250 // allocate TLS index for storing the pointer to the current thread
1251 gs_tlsThisThread
= ::TlsAlloc();
1252 if ( gs_tlsThisThread
== 0xFFFFFFFF )
1254 // in normal circumstances it will only happen if all other
1255 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
1256 // words, this should never happen
1257 wxLogSysError(_("Thread module initialization failed: impossible to allocate index in thread local storage"));
1262 // main thread doesn't have associated wxThread object, so store 0 in the
1264 if ( !::TlsSetValue(gs_tlsThisThread
, (LPVOID
)0) )
1266 ::TlsFree(gs_tlsThisThread
);
1267 gs_tlsThisThread
= 0xFFFFFFFF;
1269 wxLogSysError(_("Thread module initialization failed: can not store value in thread local storage"));
1274 gs_critsectWaitingForGui
= new wxCriticalSection();
1276 gs_critsectGui
= new wxCriticalSection();
1277 gs_critsectGui
->Enter();
1279 gs_critsectThreadDelete
= new wxCriticalSection
;
1281 // no error return for GetCurrentThreadId()
1282 gs_idMainThread
= ::GetCurrentThreadId();
1287 void wxThreadModule::OnExit()
1289 if ( !::TlsFree(gs_tlsThisThread
) )
1291 wxLogLastError(wxT("TlsFree failed."));
1294 delete gs_critsectThreadDelete
;
1295 gs_critsectThreadDelete
= NULL
;
1297 if ( gs_critsectGui
)
1299 gs_critsectGui
->Leave();
1300 delete gs_critsectGui
;
1301 gs_critsectGui
= NULL
;
1304 delete gs_critsectWaitingForGui
;
1305 gs_critsectWaitingForGui
= NULL
;
1308 // ----------------------------------------------------------------------------
1309 // under Windows, these functions are implemented using a critical section and
1310 // not a mutex, so the names are a bit confusing
1311 // ----------------------------------------------------------------------------
1313 void wxMutexGuiEnterImpl()
1315 // this would dead lock everything...
1316 wxASSERT_MSG( !wxThread::IsMain(),
1317 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
1319 // the order in which we enter the critical sections here is crucial!!
1321 // set the flag telling to the main thread that we want to do some GUI
1323 wxCriticalSectionLocker
enter(*gs_critsectWaitingForGui
);
1325 gs_nWaitingForGui
++;
1328 wxWakeUpMainThread();
1330 // now we may block here because the main thread will soon let us in
1331 // (during the next iteration of OnIdle())
1332 gs_critsectGui
->Enter();
1335 void wxMutexGuiLeaveImpl()
1337 wxCriticalSectionLocker
enter(*gs_critsectWaitingForGui
);
1339 if ( wxThread::IsMain() )
1341 gs_bGuiOwnedByMainThread
= false;
1345 // decrement the number of threads waiting for GUI access now
1346 wxASSERT_MSG( gs_nWaitingForGui
> 0,
1347 wxT("calling wxMutexGuiLeave() without entering it first?") );
1349 gs_nWaitingForGui
--;
1351 wxWakeUpMainThread();
1354 gs_critsectGui
->Leave();
1357 void WXDLLIMPEXP_BASE
wxMutexGuiLeaveOrEnter()
1359 wxASSERT_MSG( wxThread::IsMain(),
1360 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1362 wxCriticalSectionLocker
enter(*gs_critsectWaitingForGui
);
1364 if ( gs_nWaitingForGui
== 0 )
1366 // no threads are waiting for GUI - so we may acquire the lock without
1367 // any danger (but only if we don't already have it)
1368 if ( !wxGuiOwnedByMainThread() )
1370 gs_critsectGui
->Enter();
1372 gs_bGuiOwnedByMainThread
= true;
1374 //else: already have it, nothing to do
1378 // some threads are waiting, release the GUI lock if we have it
1379 if ( wxGuiOwnedByMainThread() )
1383 //else: some other worker thread is doing GUI
1387 bool WXDLLIMPEXP_BASE
wxGuiOwnedByMainThread()
1389 return gs_bGuiOwnedByMainThread
;
1392 // wake up the main thread if it's in ::GetMessage()
1393 void WXDLLIMPEXP_BASE
wxWakeUpMainThread()
1395 // sending any message would do - hopefully WM_NULL is harmless enough
1396 if ( !::PostThreadMessage(gs_idMainThread
, WM_NULL
, 0, 0) )
1398 // should never happen
1399 wxLogLastError(wxT("PostThreadMessage(WM_NULL)"));
1403 bool WXDLLIMPEXP_BASE
wxIsWaitingForThread()
1405 return gs_waitingForThread
;
1408 // ----------------------------------------------------------------------------
1409 // include common implementation code
1410 // ----------------------------------------------------------------------------
1412 #include "wx/thrimpl.cpp"
1414 #endif // wxUSE_THREADS