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1 // --------------------------------------------------------------------------
2 // Name: sndfile.h
3 // Purpose:
4 // Date: 08/11/1999
5 // Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
6 // CVSID: $Id$
7 // --------------------------------------------------------------------------
8 #ifndef _WX_SNDFILE_H
9 #define _WX_SNDFILE_H
10
11 #include <wx/defs.h>
12 #include <wx/stream.h>
13 #include <stdlib.h>
14 #include "sndbase.h"
15 #include "sndcodec.h"
16
17 #define wxSOUND_INFINITE_TIME ((unsigned long)-1)
18
19 //
20 // Codec router class
21 //
22
23 class WXDLLEXPORT wxSoundRouterStream: public wxSoundStreamCodec {
24 public:
25 wxSoundRouterStream(wxSoundStream& sndio);
26 ~wxSoundRouterStream();
27
28 wxSoundStream& Read(void *buffer, wxUint32 len);
29 wxSoundStream& Write(const void *buffer, wxUint32 len);
30
31 bool SetSoundFormat(const wxSoundFormatBase& format);
32
33 bool StartProduction(int evt);
34 bool StopProduction();
35
36 wxUint32 GetBestSize() const;
37
38 protected:
39 wxSoundStream *m_router;
40 };
41
42 typedef enum {
43 wxSOUND_FILE_STOPPED,
44 wxSOUND_FILE_PAUSED,
45 wxSOUND_FILE_PLAYING,
46 wxSOUND_FILE_RECORDING
47 } wxSoundFileState;
48
49 //
50 // Base class for file coders/decoders
51 //
52
53 class wxSoundFileStream: public wxSoundStream {
54 public:
55 wxSoundFileStream(wxInputStream& stream, wxSoundStream& io_sound);
56 wxSoundFileStream(wxOutputStream& stream, wxSoundStream& io_sound);
57 ~wxSoundFileStream();
58
59 bool Play();
60 bool Record(unsigned long time);
61 bool Stop();
62 bool Pause();
63 bool Resume();
64
65 bool IsStopped() const { return m_state == wxSOUND_FILE_STOPPED; }
66
67 bool StartProduction(int evt);
68 bool StopProduction();
69
70 unsigned long GetLength() const;
71
72 wxSoundStream& Read(void *buffer, wxUint32 len);
73 wxSoundStream& Write(const void *buffer, wxUint32 len);
74
75 void SetDuplexMode(bool duplex);
76
77 bool SetSoundFormat(const wxSoundFormatBase& format);
78
79 virtual bool CanRead() { return FALSE; }
80
81 protected:
82 wxSoundRouterStream m_codec;
83 wxSoundStream *m_sndio;
84 wxInputStream *m_input;
85 wxOutputStream *m_output;
86
87 wxSoundFileState m_state, m_oldstate;
88 wxUint32 m_len;
89
90 protected:
91 virtual bool PrepareToPlay() = 0;
92 virtual bool PrepareToRecord(unsigned long time) = 0;
93 virtual bool FinishRecording() = 0;
94
95 virtual wxUint32 GetData(void *buffer, wxUint32 len) = 0;
96 virtual wxUint32 PutData(const void *buffer, wxUint32 len) = 0;
97
98 void OnSoundEvent(int evt);
99 };
100
101 #endif