1 /////////////////////////////////////////////////////////////////////////////
 
   3 // Purpose:     SWIG definitions for the OpenGL wxWindows classes
 
   7 // Created:     15-Mar-1999
 
   9 // Copyright:   (c) 1998 by Total Control Software
 
  10 // Licence:     wxWindows license
 
  11 /////////////////////////////////////////////////////////////////////////////
 
  19 #ifdef __WXMAC__  // avoid a bug in Carbon headers
 
  24 #include "myglcanvas.h"
 
  26 #include <wx/glcanvas.h>
 
  31 //---------------------------------------------------------------------------
 
  34 %include my_typemaps.i
 
  48 %pragma(python) code = "import wx"
 
  50 //----------------------------------------------------------------------
 
  53     // Put some wx default wxChar* values into wxStrings.
 
  54     static const wxString wxPyGLCanvasNameStr(wxT("GLCanvas"));
 
  55     static const wxString wxPyEmptyString(wxT(""));
 
  58 //---------------------------------------------------------------------------
 
  66 //---------------------------------------------------------------------------
 
  68 class wxGLContext : public wxObject {
 
  70 #ifndef __WXMAC__  //  fix this?
 
  71     wxGLContext(bool isRGB, wxGLCanvas *win,
 
  72                 const wxPalette& palette = wxNullPalette);
 
  77     void SetColour(const wxString& colour);
 
  81     void SetupPixelFormat();
 
  82     void SetupPalette(const wxPalette& palette);
 
  83     wxPalette CreateDefaultPalette();
 
  84     wxPalette* GetPalette();
 
  87     wxWindow* GetWindow();
 
  90 //---------------------------------------------------------------------------
 
  93     WX_GL_RGBA,              // use true color palette
 
  94     WX_GL_BUFFER_SIZE,       // bits for buffer if not WX_GL_RGBA
 
  95     WX_GL_LEVEL,             // 0 for main buffer, >0 for overlay, <0 for underlay
 
  96     WX_GL_DOUBLEBUFFER,      // use doublebuffer
 
  97     WX_GL_STEREO,            // use stereoscopic display
 
  98     WX_GL_AUX_BUFFERS,       // number of auxiliary buffers
 
  99     WX_GL_MIN_RED,           // use red buffer with most bits (> MIN_RED bits)
 
 100     WX_GL_MIN_GREEN,         // use green buffer with most bits (> MIN_GREEN bits)
 
 101     WX_GL_MIN_BLUE,          // use blue buffer with most bits (> MIN_BLUE bits)
 
 102     WX_GL_MIN_ALPHA,         // use blue buffer with most bits (> MIN_ALPHA bits)
 
 103     WX_GL_DEPTH_SIZE,        // bits for Z-buffer (0,16,32)
 
 104     WX_GL_STENCIL_SIZE,      // bits for stencil buffer
 
 105     WX_GL_MIN_ACCUM_RED,     // use red accum buffer with most bits (> MIN_ACCUM_RED bits)
 
 106     WX_GL_MIN_ACCUM_GREEN,   // use green buffer with most bits (> MIN_ACCUM_GREEN bits)
 
 107     WX_GL_MIN_ACCUM_BLUE,    // use blue buffer with most bits (> MIN_ACCUM_BLUE bits)
 
 108     WX_GL_MIN_ACCUM_ALPHA    // use blue buffer with most bits (> MIN_ACCUM_ALPHA bits)
 
 112 %typemap(python, in) int *attribList (int *temp) {
 
 114     if (PySequence_Check($source)) {
 
 115         int size = PyObject_Length($source);
 
 116         temp = new int[size+1]; // (int*)malloc((size + 1) * sizeof(int));
 
 117         for (i = 0; i < size; i++) {
 
 118             temp[i] = PyInt_AsLong(PySequence_GetItem($source, i));
 
 125 %typemap(python, freearg) int *attribList
 
 132 class wxGLCanvas : public wxWindow {
 
 134     wxGLCanvas(wxWindow *parent, wxWindowID id = -1,
 
 135                const wxPoint& pos = wxDefaultPosition,
 
 136                const wxSize& size = wxDefaultSize, long style = 0,
 
 137                const wxString& name = wxPyGLCanvasNameStr,
 
 138                int *attribList = NULL,
 
 139                const wxPalette& palette = wxNullPalette);
 
 141     %name(wxGLCanvasWithContext)
 
 142         wxGLCanvas( wxWindow *parent,
 
 143                     const wxGLContext *shared = NULL,
 
 145                     const wxPoint& pos = wxDefaultPosition,
 
 146                     const wxSize& size = wxDefaultSize,
 
 148                     const wxString& name = wxPyGLCanvasNameStr,
 
 149                     int *attribList = NULL,
 
 150                     const wxPalette& palette = wxNullPalette );
 
 152 //      bool Create(wxWindow *parent, wxWindowID id,
 
 153 //                  const wxPoint& pos, const wxSize& size, long style, const wxString& name);
 
 155     %pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
 
 156     %pragma(python) addtomethod = "wxGLCanvasWithContext:val._setOORInfo(self)"
 
 159     void SetColour(const wxString& colour);
 
 162     wxGLContext* GetContext();
 
 165     void SetupPixelFormat(int *attribList = NULL);
 
 166     void SetupPalette(const wxPalette& palette);
 
 167     wxPalette CreateDefaultPalette();
 
 168     wxPalette* GetPalette();
 
 173 //---------------------------------------------------------------------------
 
 179 //---------------------------------------------------------------------------
 
 180 //---------------------------------------------------------------------------