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1
2 #if 0 /* in case someone actually tries to compile this */
3
4 /* example.c - an example of using libpng
5 * Last changed in libpng 1.4.2 [May 6, 2010]
6 * This file has been placed in the public domain by the authors.
7 * Maintained 1998-2010 Glenn Randers-Pehrson
8 * Maintained 1996, 1997 Andreas Dilger)
9 * Written 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
10 */
11
12 /* This is an example of how to use libpng to read and write PNG files.
13 * The file libpng.txt is much more verbose then this. If you have not
14 * read it, do so first. This was designed to be a starting point of an
15 * implementation. This is not officially part of libpng, is hereby placed
16 * in the public domain, and therefore does not require a copyright notice.
17 *
18 * This file does not currently compile, because it is missing certain
19 * parts, like allocating memory to hold an image. You will have to
20 * supply these parts to get it to compile. For an example of a minimal
21 * working PNG reader/writer, see pngtest.c, included in this distribution;
22 * see also the programs in the contrib directory.
23 */
24
25 #include "png.h"
26
27 /* The png_jmpbuf() macro, used in error handling, became available in
28 * libpng version 1.0.6. If you want to be able to run your code with older
29 * versions of libpng, you must define the macro yourself (but only if it
30 * is not already defined by libpng!).
31 */
32
33 #ifndef png_jmpbuf
34 # define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf)
35 #endif
36
37 /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp()
38 * returns zero if the image is a PNG and nonzero if it isn't a PNG.
39 *
40 * The function check_if_png() shown here, but not used, returns nonzero (true)
41 * if the file can be opened and is a PNG, 0 (false) otherwise.
42 *
43 * If this call is successful, and you are going to keep the file open,
44 * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once
45 * you have created the png_ptr, so that libpng knows your application
46 * has read that many bytes from the start of the file. Make sure you
47 * don't call png_set_sig_bytes() with more than 8 bytes read or give it
48 * an incorrect number of bytes read, or you will either have read too
49 * many bytes (your fault), or you are telling libpng to read the wrong
50 * number of magic bytes (also your fault).
51 *
52 * Many applications already read the first 2 or 4 bytes from the start
53 * of the image to determine the file type, so it would be easiest just
54 * to pass the bytes to png_sig_cmp() or even skip that if you know
55 * you have a PNG file, and call png_set_sig_bytes().
56 */
57 #define PNG_BYTES_TO_CHECK 4
58 int check_if_png(char *file_name, FILE **fp)
59 {
60 char buf[PNG_BYTES_TO_CHECK];
61
62 /* Open the prospective PNG file. */
63 if ((*fp = fopen(file_name, "rb")) == NULL)
64 return 0;
65
66 /* Read in some of the signature bytes */
67 if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK)
68 return 0;
69
70 /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature.
71 Return nonzero (true) if they match */
72
73 return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK));
74 }
75
76 /* Read a PNG file. You may want to return an error code if the read
77 * fails (depending upon the failure). There are two "prototypes" given
78 * here - one where we are given the filename, and we need to open the
79 * file, and the other where we are given an open file (possibly with
80 * some or all of the magic bytes read - see comments above).
81 */
82 #ifdef open_file /* prototype 1 */
83 void read_png(char *file_name) /* We need to open the file */
84 {
85 png_structp png_ptr;
86 png_infop info_ptr;
87 unsigned int sig_read = 0;
88 png_uint_32 width, height;
89 int bit_depth, color_type, interlace_type;
90 FILE *fp;
91
92 if ((fp = fopen(file_name, "rb")) == NULL)
93 return (ERROR);
94
95 #else no_open_file /* prototype 2 */
96 void read_png(FILE *fp, unsigned int sig_read) /* File is already open */
97 {
98 png_structp png_ptr;
99 png_infop info_ptr;
100 png_uint_32 width, height;
101 int bit_depth, color_type, interlace_type;
102 #endif no_open_file /* Only use one prototype! */
103
104 /* Create and initialize the png_struct with the desired error handler
105 * functions. If you want to use the default stderr and longjump method,
106 * you can supply NULL for the last three parameters. We also supply the
107 * the compiler header file version, so that we know if the application
108 * was compiled with a compatible version of the library. REQUIRED
109 */
110 png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
111 png_voidp user_error_ptr, user_error_fn, user_warning_fn);
112
113 if (png_ptr == NULL)
114 {
115 fclose(fp);
116 return (ERROR);
117 }
118
119 /* Allocate/initialize the memory for image information. REQUIRED. */
120 info_ptr = png_create_info_struct(png_ptr);
121 if (info_ptr == NULL)
122 {
123 fclose(fp);
124 png_destroy_read_struct(&png_ptr, NULL, NULL);
125 return (ERROR);
126 }
127
128 /* Set error handling if you are using the setjmp/longjmp method (this is
129 * the normal method of doing things with libpng). REQUIRED unless you
130 * set up your own error handlers in the png_create_read_struct() earlier.
131 */
132
133 if (setjmp(png_jmpbuf(png_ptr)))
134 {
135 /* Free all of the memory associated with the png_ptr and info_ptr */
136 png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
137 fclose(fp);
138 /* If we get here, we had a problem reading the file */
139 return (ERROR);
140 }
141
142 /* One of the following I/O initialization methods is REQUIRED */
143 #ifdef streams /* PNG file I/O method 1 */
144 /* Set up the input control if you are using standard C streams */
145 png_init_io(png_ptr, fp);
146
147 #else no_streams /* PNG file I/O method 2 */
148 /* If you are using replacement read functions, instead of calling
149 * png_init_io() here you would call:
150 */
151 png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn);
152 /* where user_io_ptr is a structure you want available to the callbacks */
153 #endif no_streams /* Use only one I/O method! */
154
155 /* If we have already read some of the signature */
156 png_set_sig_bytes(png_ptr, sig_read);
157
158 #ifdef hilevel
159 /*
160 * If you have enough memory to read in the entire image at once,
161 * and you need to specify only transforms that can be controlled
162 * with one of the PNG_TRANSFORM_* bits (this presently excludes
163 * quantizing, filling, setting background, and doing gamma
164 * adjustment), then you can read the entire image (including
165 * pixels) into the info structure with this call:
166 */
167 png_read_png(png_ptr, info_ptr, png_transforms, NULL);
168
169 #else
170 /* OK, you're doing it the hard way, with the lower-level functions */
171
172 /* The call to png_read_info() gives us all of the information from the
173 * PNG file before the first IDAT (image data chunk). REQUIRED
174 */
175 png_read_info(png_ptr, info_ptr);
176
177 png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
178 &interlace_type, NULL, NULL);
179
180 /* Set up the data transformations you want. Note that these are all
181 * optional. Only call them if you want/need them. Many of the
182 * transformations only work on specific types of images, and many
183 * are mutually exclusive.
184 */
185
186 /* Tell libpng to strip 16 bit/color files down to 8 bits/color */
187 png_set_strip_16(png_ptr);
188
189 /* Strip alpha bytes from the input data without combining with the
190 * background (not recommended).
191 */
192 png_set_strip_alpha(png_ptr);
193
194 /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single
195 * byte into separate bytes (useful for paletted and grayscale images).
196 */
197 png_set_packing(png_ptr);
198
199 /* Change the order of packed pixels to least significant bit first
200 * (not useful if you are using png_set_packing). */
201 png_set_packswap(png_ptr);
202
203 /* Expand paletted colors into true RGB triplets */
204 if (color_type == PNG_COLOR_TYPE_PALETTE)
205 png_set_palette_to_rgb(png_ptr);
206
207 /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */
208 if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
209 png_set_expand_gray_1_2_4_to_8(png_ptr);
210
211 /* Expand paletted or RGB images with transparency to full alpha channels
212 * so the data will be available as RGBA quartets.
213 */
214 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
215 png_set_tRNS_to_alpha(png_ptr);
216
217 /* Set the background color to draw transparent and alpha images over.
218 * It is possible to set the red, green, and blue components directly
219 * for paletted images instead of supplying a palette index. Note that
220 * even if the PNG file supplies a background, you are not required to
221 * use it - you should use the (solid) application background if it has one.
222 */
223
224 png_color_16 my_background, *image_background;
225
226 if (png_get_bKGD(png_ptr, info_ptr, &image_background))
227 png_set_background(png_ptr, image_background,
228 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
229 else
230 png_set_background(png_ptr, &my_background,
231 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
232
233 /* Some suggestions as to how to get a screen gamma value
234 *
235 * Note that screen gamma is the display_exponent, which includes
236 * the CRT_exponent and any correction for viewing conditions
237 */
238 if (/* We have a user-defined screen gamma value */)
239 {
240 screen_gamma = user-defined screen_gamma;
241 }
242 /* This is one way that applications share the same screen gamma value */
243 else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL)
244 {
245 screen_gamma = atof(gamma_str);
246 }
247 /* If we don't have another value */
248 else
249 {
250 screen_gamma = 2.2; /* A good guess for a PC monitor in a dimly
251 lit room */
252 screen_gamma = 1.7 or 1.0; /* A good guess for Mac systems */
253 }
254
255 /* Tell libpng to handle the gamma conversion for you. The final call
256 * is a good guess for PC generated images, but it should be configurable
257 * by the user at run time by the user. It is strongly suggested that
258 * your application support gamma correction.
259 */
260
261 int intent;
262
263 if (png_get_sRGB(png_ptr, info_ptr, &intent))
264 png_set_gamma(png_ptr, screen_gamma, 0.45455);
265 else
266 {
267 double image_gamma;
268 if (png_get_gAMA(png_ptr, info_ptr, &image_gamma))
269 png_set_gamma(png_ptr, screen_gamma, image_gamma);
270 else
271 png_set_gamma(png_ptr, screen_gamma, 0.45455);
272 }
273
274 #ifdef PNG_READ_QUANTIZE_SUPPORTED
275 /* Quantize RGB files down to 8 bit palette or reduce palettes
276 * to the number of colors available on your screen.
277 */
278 if (color_type & PNG_COLOR_MASK_COLOR)
279 {
280 int num_palette;
281 png_colorp palette;
282
283 /* This reduces the image to the application supplied palette */
284 if (/* We have our own palette */)
285 {
286 /* An array of colors to which the image should be quantized */
287 png_color std_color_cube[MAX_SCREEN_COLORS];
288
289 /* Prior to libpng-1.4.2, this was png_set_dither(). */
290 png_set_quantize(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
291 MAX_SCREEN_COLORS, NULL, 0);
292 }
293 /* This reduces the image to the palette supplied in the file */
294 else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette))
295 {
296 png_uint_16p histogram = NULL;
297
298 png_get_hIST(png_ptr, info_ptr, &histogram);
299
300 png_set_quantize(png_ptr, palette, num_palette,
301 max_screen_colors, histogram, 0);
302 }
303 }
304 #endif /* PNG_READ_QUANTIZE_SUPPORTED */
305
306 /* Invert monochrome files to have 0 as white and 1 as black */
307 png_set_invert_mono(png_ptr);
308
309 /* If you want to shift the pixel values from the range [0,255] or
310 * [0,65535] to the original [0,7] or [0,31], or whatever range the
311 * colors were originally in:
312 */
313 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT))
314 {
315 png_color_8p sig_bit_p;
316
317 png_get_sBIT(png_ptr, info_ptr, &sig_bit_p);
318 png_set_shift(png_ptr, sig_bit_p);
319 }
320
321 /* Flip the RGB pixels to BGR (or RGBA to BGRA) */
322 if (color_type & PNG_COLOR_MASK_COLOR)
323 png_set_bgr(png_ptr);
324
325 /* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */
326 png_set_swap_alpha(png_ptr);
327
328 /* Swap bytes of 16 bit files to least significant byte first */
329 png_set_swap(png_ptr);
330
331 /* Add filler (or alpha) byte (before/after each RGB triplet) */
332 png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
333
334 /* Turn on interlace handling. REQUIRED if you are not using
335 * png_read_image(). To see how to handle interlacing passes,
336 * see the png_read_row() method below:
337 */
338 number_passes = png_set_interlace_handling(png_ptr);
339
340 /* Optional call to gamma correct and add the background to the palette
341 * and update info structure. REQUIRED if you are expecting libpng to
342 * update the palette for you (ie you selected such a transform above).
343 */
344 png_read_update_info(png_ptr, info_ptr);
345
346 /* Allocate the memory to hold the image using the fields of info_ptr. */
347
348 /* The easiest way to read the image: */
349 png_bytep row_pointers[height];
350
351 /* Clear the pointer array */
352 for (row = 0; row < height; row++)
353 row_pointers[row] = NULL;
354
355 for (row = 0; row < height; row++)
356 row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr,
357 info_ptr));
358
359 /* Now it's time to read the image. One of these methods is REQUIRED */
360 #ifdef entire /* Read the entire image in one go */
361 png_read_image(png_ptr, row_pointers);
362
363 #else no_entire /* Read the image one or more scanlines at a time */
364 /* The other way to read images - deal with interlacing: */
365
366 for (pass = 0; pass < number_passes; pass++)
367 {
368 #ifdef single /* Read the image a single row at a time */
369 for (y = 0; y < height; y++)
370 {
371 png_read_rows(png_ptr, &row_pointers[y], NULL, 1);
372 }
373
374 #else no_single /* Read the image several rows at a time */
375 for (y = 0; y < height; y += number_of_rows)
376 {
377 #ifdef sparkle /* Read the image using the "sparkle" effect. */
378 png_read_rows(png_ptr, &row_pointers[y], NULL,
379 number_of_rows);
380 #else no_sparkle /* Read the image using the "rectangle" effect */
381 png_read_rows(png_ptr, NULL, &row_pointers[y],
382 number_of_rows);
383 #endif no_sparkle /* Use only one of these two methods */
384 }
385
386 /* If you want to display the image after every pass, do so here */
387 #endif no_single /* Use only one of these two methods */
388 }
389 #endif no_entire /* Use only one of these two methods */
390
391 /* Read rest of file, and get additional chunks in info_ptr - REQUIRED */
392 png_read_end(png_ptr, info_ptr);
393 #endif hilevel
394
395 /* At this point you have read the entire image */
396
397 /* Clean up after the read, and free any memory allocated - REQUIRED */
398 png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
399
400 /* Close the file */
401 fclose(fp);
402
403 /* That's it */
404 return (OK);
405 }
406
407 /* Progressively read a file */
408
409 int
410 initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr)
411 {
412 /* Create and initialize the png_struct with the desired error handler
413 * functions. If you want to use the default stderr and longjump method,
414 * you can supply NULL for the last three parameters. We also check that
415 * the library version is compatible in case we are using dynamically
416 * linked libraries.
417 */
418 *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
419 png_voidp user_error_ptr, user_error_fn, user_warning_fn);
420
421 if (*png_ptr == NULL)
422 {
423 *info_ptr = NULL;
424 return (ERROR);
425 }
426
427 *info_ptr = png_create_info_struct(png_ptr);
428
429 if (*info_ptr == NULL)
430 {
431 png_destroy_read_struct(png_ptr, info_ptr, NULL);
432 return (ERROR);
433 }
434
435 if (setjmp(png_jmpbuf((*png_ptr))))
436 {
437 png_destroy_read_struct(png_ptr, info_ptr, NULL);
438 return (ERROR);
439 }
440
441 /* This one's new. You will need to provide all three
442 * function callbacks, even if you aren't using them all.
443 * If you aren't using all functions, you can specify NULL
444 * parameters. Even when all three functions are NULL,
445 * you need to call png_set_progressive_read_fn().
446 * These functions shouldn't be dependent on global or
447 * static variables if you are decoding several images
448 * simultaneously. You should store stream specific data
449 * in a separate struct, given as the second parameter,
450 * and retrieve the pointer from inside the callbacks using
451 * the function png_get_progressive_ptr(png_ptr).
452 */
453 png_set_progressive_read_fn(*png_ptr, (void *)stream_data,
454 info_callback, row_callback, end_callback);
455
456 return (OK);
457 }
458
459 int
460 process_data(png_structp *png_ptr, png_infop *info_ptr,
461 png_bytep buffer, png_uint_32 length)
462 {
463 if (setjmp(png_jmpbuf((*png_ptr))))
464 {
465 /* Free the png_ptr and info_ptr memory on error */
466 png_destroy_read_struct(png_ptr, info_ptr, NULL);
467 return (ERROR);
468 }
469
470 /* This one's new also. Simply give it chunks of data as
471 * they arrive from the data stream (in order, of course).
472 * On segmented machines, don't give it any more than 64K.
473 * The library seems to run fine with sizes of 4K, although
474 * you can give it much less if necessary (I assume you can
475 * give it chunks of 1 byte, but I haven't tried with less
476 * than 256 bytes yet). When this function returns, you may
477 * want to display any rows that were generated in the row
478 * callback, if you aren't already displaying them there.
479 */
480 png_process_data(*png_ptr, *info_ptr, buffer, length);
481 return (OK);
482 }
483
484 info_callback(png_structp png_ptr, png_infop info)
485 {
486 /* Do any setup here, including setting any of the transformations
487 * mentioned in the Reading PNG files section. For now, you _must_
488 * call either png_start_read_image() or png_read_update_info()
489 * after all the transformations are set (even if you don't set
490 * any). You may start getting rows before png_process_data()
491 * returns, so this is your last chance to prepare for that.
492 */
493 }
494
495 row_callback(png_structp png_ptr, png_bytep new_row,
496 png_uint_32 row_num, int pass)
497 {
498 /*
499 * This function is called for every row in the image. If the
500 * image is interlaced, and you turned on the interlace handler,
501 * this function will be called for every row in every pass.
502 *
503 * In this function you will receive a pointer to new row data from
504 * libpng called new_row that is to replace a corresponding row (of
505 * the same data format) in a buffer allocated by your application.
506 *
507 * The new row data pointer "new_row" may be NULL, indicating there is
508 * no new data to be replaced (in cases of interlace loading).
509 *
510 * If new_row is not NULL then you need to call
511 * png_progressive_combine_row() to replace the corresponding row as
512 * shown below:
513 */
514
515 /* Get pointer to corresponding row in our
516 * PNG read buffer.
517 */
518 png_bytep old_row = ((png_bytep *)our_data)[row_num];
519
520 /* If both rows are allocated then copy the new row
521 * data to the corresponding row data.
522 */
523 if ((old_row != NULL) && (new_row != NULL))
524 png_progressive_combine_row(png_ptr, old_row, new_row);
525
526 /*
527 * The rows and passes are called in order, so you don't really
528 * need the row_num and pass, but I'm supplying them because it
529 * may make your life easier.
530 *
531 * For the non-NULL rows of interlaced images, you must call
532 * png_progressive_combine_row() passing in the new row and the
533 * old row, as demonstrated above. You can call this function for
534 * NULL rows (it will just return) and for non-interlaced images
535 * (it just does the png_memcpy for you) if it will make the code
536 * easier. Thus, you can just do this for all cases:
537 */
538
539 png_progressive_combine_row(png_ptr, old_row, new_row);
540
541 /* where old_row is what was displayed for previous rows. Note
542 * that the first pass (pass == 0 really) will completely cover
543 * the old row, so the rows do not have to be initialized. After
544 * the first pass (and only for interlaced images), you will have
545 * to pass the current row as new_row, and the function will combine
546 * the old row and the new row.
547 */
548 }
549
550 end_callback(png_structp png_ptr, png_infop info)
551 {
552 /* This function is called when the whole image has been read,
553 * including any chunks after the image (up to and including
554 * the IEND). You will usually have the same info chunk as you
555 * had in the header, although some data may have been added
556 * to the comments and time fields.
557 *
558 * Most people won't do much here, perhaps setting a flag that
559 * marks the image as finished.
560 */
561 }
562
563 /* Write a png file */
564 void write_png(char *file_name /* , ... other image information ... */)
565 {
566 FILE *fp;
567 png_structp png_ptr;
568 png_infop info_ptr;
569 png_colorp palette;
570
571 /* Open the file */
572 fp = fopen(file_name, "wb");
573 if (fp == NULL)
574 return (ERROR);
575
576 /* Create and initialize the png_struct with the desired error handler
577 * functions. If you want to use the default stderr and longjump method,
578 * you can supply NULL for the last three parameters. We also check that
579 * the library version is compatible with the one used at compile time,
580 * in case we are using dynamically linked libraries. REQUIRED.
581 */
582 png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
583 png_voidp user_error_ptr, user_error_fn, user_warning_fn);
584
585 if (png_ptr == NULL)
586 {
587 fclose(fp);
588 return (ERROR);
589 }
590
591 /* Allocate/initialize the image information data. REQUIRED */
592 info_ptr = png_create_info_struct(png_ptr);
593 if (info_ptr == NULL)
594 {
595 fclose(fp);
596 png_destroy_write_struct(&png_ptr, NULL);
597 return (ERROR);
598 }
599
600 /* Set error handling. REQUIRED if you aren't supplying your own
601 * error handling functions in the png_create_write_struct() call.
602 */
603 if (setjmp(png_jmpbuf(png_ptr)))
604 {
605 /* If we get here, we had a problem writing the file */
606 fclose(fp);
607 png_destroy_write_struct(&png_ptr, &info_ptr);
608 return (ERROR);
609 }
610
611 /* One of the following I/O initialization functions is REQUIRED */
612
613 #ifdef streams /* I/O initialization method 1 */
614 /* Set up the output control if you are using standard C streams */
615 png_init_io(png_ptr, fp);
616
617 #else no_streams /* I/O initialization method 2 */
618 /* If you are using replacement write functions, instead of calling
619 * png_init_io() here you would call
620 */
621 png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn,
622 user_IO_flush_function);
623 /* where user_io_ptr is a structure you want available to the callbacks */
624 #endif no_streams /* Only use one initialization method */
625
626 #ifdef hilevel
627 /* This is the easy way. Use it if you already have all the
628 * image info living in the structure. You could "|" many
629 * PNG_TRANSFORM flags into the png_transforms integer here.
630 */
631 png_write_png(png_ptr, info_ptr, png_transforms, NULL);
632
633 #else
634 /* This is the hard way */
635
636 /* Set the image information here. Width and height are up to 2^31,
637 * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
638 * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
639 * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
640 * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or
641 * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
642 * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
643 */
644 png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???,
645 PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
646
647 /* Set the palette if there is one. REQUIRED for indexed-color images */
648 palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH
649 * png_sizeof(png_color));
650 /* ... Set palette colors ... */
651 png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
652 /* You must not free palette here, because png_set_PLTE only makes a link to
653 * the palette that you malloced. Wait until you are about to destroy
654 * the png structure.
655 */
656
657 /* Optional significant bit (sBIT) chunk */
658 png_color_8 sig_bit;
659 /* If we are dealing with a grayscale image then */
660 sig_bit.gray = true_bit_depth;
661 /* Otherwise, if we are dealing with a color image then */
662 sig_bit.red = true_red_bit_depth;
663 sig_bit.green = true_green_bit_depth;
664 sig_bit.blue = true_blue_bit_depth;
665 /* If the image has an alpha channel then */
666 sig_bit.alpha = true_alpha_bit_depth;
667 png_set_sBIT(png_ptr, info_ptr, &sig_bit);
668
669
670 /* Optional gamma chunk is strongly suggested if you have any guess
671 * as to the correct gamma of the image.
672 */
673 png_set_gAMA(png_ptr, info_ptr, gamma);
674
675 /* Optionally write comments into the image */
676 text_ptr[0].key = "Title";
677 text_ptr[0].text = "Mona Lisa";
678 text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE;
679 text_ptr[1].key = "Author";
680 text_ptr[1].text = "Leonardo DaVinci";
681 text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE;
682 text_ptr[2].key = "Description";
683 text_ptr[2].text = "<long text>";
684 text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt;
685 #ifdef PNG_iTXt_SUPPORTED
686 text_ptr[0].lang = NULL;
687 text_ptr[0].lang_key = NULL;
688 text_ptr[1].lang = NULL;
689 text_ptr[1].lang_key = NULL;
690 text_ptr[2].lang = NULL;
691 text_ptr[2].lang_key = NULL;
692 #endif
693 png_set_text(png_ptr, info_ptr, text_ptr, 3);
694
695 /* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs */
696
697 /* Note that if sRGB is present the gAMA and cHRM chunks must be ignored
698 * on read and, if your application chooses to write them, they must
699 * be written in accordance with the sRGB profile
700 */
701
702 /* Write the file header information. REQUIRED */
703 png_write_info(png_ptr, info_ptr);
704
705 /* If you want, you can write the info in two steps, in case you need to
706 * write your private chunk ahead of PLTE:
707 *
708 * png_write_info_before_PLTE(write_ptr, write_info_ptr);
709 * write_my_chunk();
710 * png_write_info(png_ptr, info_ptr);
711 *
712 * However, given the level of known- and unknown-chunk support in 1.2.0
713 * and up, this should no longer be necessary.
714 */
715
716 /* Once we write out the header, the compression type on the text
717 * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
718 * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
719 * at the end.
720 */
721
722 /* Set up the transformations you want. Note that these are
723 * all optional. Only call them if you want them.
724 */
725
726 /* Invert monochrome pixels */
727 png_set_invert_mono(png_ptr);
728
729 /* Shift the pixels up to a legal bit depth and fill in
730 * as appropriate to correctly scale the image.
731 */
732 png_set_shift(png_ptr, &sig_bit);
733
734 /* Pack pixels into bytes */
735 png_set_packing(png_ptr);
736
737 /* Swap location of alpha bytes from ARGB to RGBA */
738 png_set_swap_alpha(png_ptr);
739
740 /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
741 * RGB (4 channels -> 3 channels). The second parameter is not used.
742 */
743 png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
744
745 /* Flip BGR pixels to RGB */
746 png_set_bgr(png_ptr);
747
748 /* Swap bytes of 16-bit files to most significant byte first */
749 png_set_swap(png_ptr);
750
751 /* Swap bits of 1, 2, 4 bit packed pixel formats */
752 png_set_packswap(png_ptr);
753
754 /* Turn on interlace handling if you are not using png_write_image() */
755 if (interlacing)
756 number_passes = png_set_interlace_handling(png_ptr);
757 else
758 number_passes = 1;
759
760 /* The easiest way to write the image (you may have a different memory
761 * layout, however, so choose what fits your needs best). You need to
762 * use the first method if you aren't handling interlacing yourself.
763 */
764 png_uint_32 k, height, width;
765 png_byte image[height][width*bytes_per_pixel];
766 png_bytep row_pointers[height];
767
768 if (height > PNG_UINT_32_MAX/png_sizeof(png_bytep))
769 png_error (png_ptr, "Image is too tall to process in memory");
770
771 for (k = 0; k < height; k++)
772 row_pointers[k] = image + k*width*bytes_per_pixel;
773
774 /* One of the following output methods is REQUIRED */
775
776 #ifdef entire /* Write out the entire image data in one call */
777 png_write_image(png_ptr, row_pointers);
778
779 /* The other way to write the image - deal with interlacing */
780
781 #else no_entire /* Write out the image data by one or more scanlines */
782
783 /* The number of passes is either 1 for non-interlaced images,
784 * or 7 for interlaced images.
785 */
786 for (pass = 0; pass < number_passes; pass++)
787 {
788 /* Write a few rows at a time. */
789 png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows);
790
791 /* If you are only writing one row at a time, this works */
792 for (y = 0; y < height; y++)
793 png_write_rows(png_ptr, &row_pointers[y], 1);
794 }
795 #endif no_entire /* Use only one output method */
796
797 /* You can write optional chunks like tEXt, zTXt, and tIME at the end
798 * as well. Shouldn't be necessary in 1.2.0 and up as all the public
799 * chunks are supported and you can use png_set_unknown_chunks() to
800 * register unknown chunks into the info structure to be written out.
801 */
802
803 /* It is REQUIRED to call this to finish writing the rest of the file */
804 png_write_end(png_ptr, info_ptr);
805 #endif hilevel
806
807 /* If you png_malloced a palette, free it here (don't free info_ptr->palette,
808 * as recommended in versions 1.0.5m and earlier of this example; if
809 * libpng mallocs info_ptr->palette, libpng will free it). If you
810 * allocated it with malloc() instead of png_malloc(), use free() instead
811 * of png_free().
812 */
813 png_free(png_ptr, palette);
814 palette = NULL;
815
816 /* Similarly, if you png_malloced any data that you passed in with
817 * png_set_something(), such as a hist or trans array, free it here,
818 * when you can be sure that libpng is through with it.
819 */
820 png_free(png_ptr, trans);
821 trans = NULL;
822 /* Whenever you use png_free() it is a good idea to set the pointer to
823 * NULL in case your application inadvertently tries to png_free() it
824 * again. When png_free() sees a NULL it returns without action, thus
825 * avoiding the double-free security problem.
826 */
827
828 /* Clean up after the write, and free any memory allocated */
829 png_destroy_write_struct(&png_ptr, &info_ptr);
830
831 /* Close the file */
832 fclose(fp);
833
834 /* That's it */
835 return (OK);
836 }
837
838 #endif /* if 0 */