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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: spinctrl.h
3 // Purpose: wxSpinCtrlBase class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 22.07.99
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SPINCTRL_H_
13 #define _WX_SPINCTRL_H_
14
15 #include "wx/defs.h"
16
17 #if wxUSE_SPINCTRL
18
19 #include "wx/spinbutt.h" // should make wxSpinEvent visible to the app
20
21 // ----------------------------------------------------------------------------
22 // a spin ctrl is a text control with a spin button which is usually used to
23 // prompt the user for a numeric input
24 // ----------------------------------------------------------------------------
25
26 /* there is no generic base class for this control because it's imlpemented
27 very differently under MSW and other platforms
28
29 class WXDLLEXPORT wxSpinCtrlBase : public wxControl
30 {
31 public:
32 wxSpinCtrlBase() { Init(); }
33
34 // accessors
35 virtual int GetValue() const = 0;
36 virtual int GetMin() const { return m_min; }
37 virtual int GetMax() const { return m_max; }
38
39 // operations
40 virtual void SetValue(const wxString& value) = 0;
41 virtual void SetValue(int val) = 0;
42 virtual void SetRange(int minVal, int maxVal) = 0;
43
44 // as the wxTextCtrl method
45 virtual void SetSelection(long from, long to) = 0;
46
47 protected:
48 // initialize m_min/max with the default values
49 void Init() { m_min = 0; m_max = 100; }
50
51 int m_min;
52 int m_max;
53 };
54 */
55
56 // ----------------------------------------------------------------------------
57 // include the platform-dependent class implementation
58 // ----------------------------------------------------------------------------
59
60 #if defined(__WXUNIVERSAL__)
61 #include "wx/generic/spinctlg.h"
62 #elif defined(__WXMSW__)
63 #include "wx/msw/spinctrl.h"
64 #elif defined(__WXPM__)
65 #include "wx/os2/spinctrl.h"
66 #elif defined(__WXGTK20__)
67 #include "wx/gtk/spinctrl.h"
68 #elif defined(__WXGTK__)
69 #include "wx/gtk1/spinctrl.h"
70 #elif defined(__WXMOTIF__)
71 #include "wx/generic/spinctlg.h"
72 #elif defined(__WXMAC__)
73 #include "wx/mac/spinctrl.h"
74 #elif defined(__WXCOCOA__)
75 #include "wx/generic/spinctlg.h"
76 #endif // platform
77
78 #define EVT_SPINCTRL(id, fn) \
79 wx__DECLARE_EVT1(wxEVT_COMMAND_SPINCTRL_UPDATED, id, wxSpinEventHandler(fn))
80
81 #endif // wxUSE_SPINCTRL
82
83 #endif // _WX_SPINCTRL_H_