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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/timer.cpp
3 // Purpose: wxTimer implementation
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin (use hash map instead of list, global rewrite)
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #ifdef __BORLANDC__
16 #pragma hdrstop
17 #endif
18
19 #if wxUSE_TIMER
20
21 #include "wx/msw/private/timer.h"
22
23 #ifndef WX_PRECOMP
24 #include "wx/list.h"
25 #include "wx/event.h"
26 #include "wx/app.h"
27 #include "wx/intl.h"
28 #include "wx/log.h"
29 #include "wx/hashmap.h"
30 #endif
31
32 #include "wx/msw/private.h"
33
34 // ----------------------------------------------------------------------------
35 // private globals
36 // ----------------------------------------------------------------------------
37
38 // define a hash containing all the timers: it is indexed by timer id and
39 // contains the corresponding timer
40 WX_DECLARE_HASH_MAP(unsigned long, wxMSWTimerImpl *, wxIntegerHash, wxIntegerEqual,
41 wxTimerMap);
42
43 // instead of using a global here, wrap it in a static function as otherwise it
44 // could have been used before being initialized if a timer object were created
45 // globally
46 static wxTimerMap& TimerMap()
47 {
48 static wxTimerMap s_timerMap;
49
50 return s_timerMap;
51 }
52
53 // ----------------------------------------------------------------------------
54 // private functions
55 // ----------------------------------------------------------------------------
56
57 // timer callback used for all timers
58 void WINAPI wxTimerProc(HWND hwnd, UINT msg, UINT_PTR idTimer, DWORD dwTime);
59
60 // ============================================================================
61 // implementation
62 // ============================================================================
63
64 // ----------------------------------------------------------------------------
65 // wxMSWTimerImpl class
66 // ----------------------------------------------------------------------------
67
68 bool wxMSWTimerImpl::Start(int milliseconds, bool oneShot)
69 {
70 if ( !wxTimerImpl::Start(milliseconds, oneShot) )
71 return false;
72
73 m_id = ::SetTimer
74 (
75 NULL, // don't use window
76 1, // id ignored with NULL hwnd anyhow
77 (UINT)m_milli, // delay
78 wxTimerProc // timer proc to call
79 );
80
81 if ( !m_id )
82 {
83 wxLogSysError(_("Couldn't create a timer"));
84
85 return false;
86 }
87
88 // check that SetTimer() didn't reuse an existing id: according to the MSDN
89 // this can happen and this would be catastrophic to us as we rely on ids
90 // uniquely identifying the timers because we use them as keys in the hash
91 if ( TimerMap().find(m_id) != TimerMap().end() )
92 {
93 wxLogError(_("Timer creation failed."));
94
95 ::KillTimer(NULL, m_id);
96 m_id = 0;
97
98 return false;
99 }
100
101 TimerMap()[m_id] = this;
102
103 return true;
104 }
105
106 void wxMSWTimerImpl::Stop()
107 {
108 wxASSERT_MSG( m_id, _T("should be running") );
109
110 ::KillTimer(NULL, m_id);
111
112 TimerMap().erase(m_id);
113
114 m_id = 0;
115 }
116
117 // ----------------------------------------------------------------------------
118 // private functions
119 // ----------------------------------------------------------------------------
120
121 void wxProcessTimer(wxMSWTimerImpl& timer)
122 {
123 wxASSERT_MSG( timer.IsRunning(), _T("bogus timer id") );
124
125 if ( timer.IsOneShot() )
126 timer.Stop();
127
128 timer.Notify();
129 }
130
131 void WINAPI
132 wxTimerProc(HWND WXUNUSED(hwnd),
133 UINT WXUNUSED(msg),
134 UINT_PTR idTimer,
135 DWORD WXUNUSED(dwTime))
136 {
137 wxTimerMap::iterator node = TimerMap().find((unsigned long)idTimer);
138
139 wxCHECK_RET( node != TimerMap().end(), wxT("bogus timer id in wxTimerProc") );
140
141 wxProcessTimer(*(node->second));
142 }
143
144 #endif // wxUSE_TIMER