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1 /////////////////////////////////////////////////////////////////////////////
2 // File: region.cpp
3 // Purpose: Region class
4 // Author: David Webster
5 // Modified by:
6 // Created: 10/15/99
7 // RCS-ID: $Id$
8 // Copyright: (c) Davdi Webster
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #include "wx/os2/region.h"
16 #include "wx/gdicmn.h"
17
18 #include "wx/window.h"
19 #include "wx/os2/private.h"
20
21 #if !USE_SHARED_LIBRARY
22 IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
23 IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
24 #endif
25
26 //-----------------------------------------------------------------------------
27 // wxRegionRefData implementation
28 //-----------------------------------------------------------------------------
29
30 class WXDLLEXPORT wxRegionRefData : public wxGDIRefData {
31 public:
32 wxRegionRefData()
33 {
34 m_region = 0;
35 }
36
37 wxRegionRefData(const wxRegionRefData& data)
38 {
39 // TODO
40 }
41
42 ~wxRegionRefData()
43 {
44 // TODO
45
46 }
47
48 HRGN m_region;
49 };
50
51 #define M_REGION (((wxRegionRefData*)m_refData)->m_region)
52
53 //-----------------------------------------------------------------------------
54 // wxRegion
55 //-----------------------------------------------------------------------------
56
57 /*!
58 * Create an empty region.
59 */
60 wxRegion::wxRegion()
61 {
62 m_refData = new wxRegionRefData;
63 // TODO create empty region
64 }
65
66 wxRegion::wxRegion(WXHRGN hRegion)
67 {
68 m_refData = new wxRegionRefData;
69 M_REGION = (HRGN) hRegion;
70 }
71
72 wxRegion::wxRegion(long x, long y, long w, long h)
73 {
74 m_refData = new wxRegionRefData;
75 // TODO create rect region
76 }
77
78 wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
79 {
80 m_refData = new wxRegionRefData;
81 // TODO create rect region
82 }
83
84 wxRegion::wxRegion(const wxRect& rect)
85 {
86 m_refData = new wxRegionRefData;
87 // TODO create rect region
88 }
89
90 /*!
91 * Destroy the region.
92 */
93 wxRegion::~wxRegion()
94 {
95 // m_refData unrefed in ~wxObject
96 }
97
98 //-----------------------------------------------------------------------------
99 //# Modify region
100 //-----------------------------------------------------------------------------
101
102 //! Clear current region
103 void wxRegion::Clear()
104 {
105 UnRef();
106 }
107
108 //! Combine rectangle (x, y, w, h) with this.
109 bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
110 {
111 // Don't change shared data
112 if (!m_refData) {
113 m_refData = new wxRegionRefData();
114 } else if (m_refData->GetRefCount() > 1) {
115 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
116 UnRef();
117 m_refData = new wxRegionRefData(*ref);
118 }
119 // If ref count is 1, that means it's 'ours' anyway so no action.
120
121 // TODO create rect region
122
123 int mode = 0; // TODO platform-specific code
124 switch (op)
125 {
126 case wxRGN_AND:
127 // TODO
128 break ;
129 case wxRGN_OR:
130 // TODO
131 break ;
132 case wxRGN_XOR:
133 // TODO
134 break ;
135 case wxRGN_DIFF:
136 // TODO
137 break ;
138 case wxRGN_COPY:
139 default:
140 // TODO
141 break ;
142 }
143
144 // TODO do combine region
145
146 return FALSE;
147 }
148
149 //! Union /e region with this.
150 bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
151 {
152 if (region.Empty())
153 return FALSE;
154
155 // Don't change shared data
156 if (!m_refData) {
157 m_refData = new wxRegionRefData();
158 } else if (m_refData->GetRefCount() > 1) {
159 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
160 UnRef();
161 m_refData = new wxRegionRefData(*ref);
162 }
163
164 int mode = 0; // TODO platform-specific code
165 switch (op)
166 {
167 case wxRGN_AND:
168 // TODO
169 break ;
170 case wxRGN_OR:
171 // TODO
172 break ;
173 case wxRGN_XOR:
174 // TODO
175 break ;
176 case wxRGN_DIFF:
177 // TODO
178 break ;
179 case wxRGN_COPY:
180 default:
181 // TODO
182 break ;
183 }
184
185 // TODO combine region
186
187 return FALSE;
188 }
189
190 bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
191 {
192 return Combine(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight(), op);
193 }
194
195 //-----------------------------------------------------------------------------
196 //# Information on region
197 //-----------------------------------------------------------------------------
198
199 // Outer bounds of region
200 void wxRegion::GetBox(long& x, long& y, long&w, long &h) const
201 {
202 if (m_refData) {
203 // TODO get box
204 } else {
205 x = y = w = h = 0;
206 }
207 }
208
209 wxRect wxRegion::GetBox() const
210 {
211 long x, y, w, h;
212 GetBox(x, y, w, h);
213 return wxRect(x, y, w, h);
214 }
215
216 // Is region empty?
217 bool wxRegion::Empty() const
218 {
219 // TODO
220 return FALSE;
221 }
222
223 //-----------------------------------------------------------------------------
224 //# Tests
225 //-----------------------------------------------------------------------------
226
227 // Does the region contain the point (x,y)?
228 wxRegionContain wxRegion::Contains(long x, long y) const
229 {
230 bool bOK = FALSE; // temporary
231 if (!m_refData)
232 return wxOutRegion;
233
234 // TODO. Return wxInRegion if within region.
235 if (bOK)
236 return wxInRegion;
237 return wxOutRegion;
238 }
239
240 // Does the region contain the point pt?
241 wxRegionContain wxRegion::Contains(const wxPoint& pt) const
242 {
243 bool bOK = FALSE; // temporary
244 if (!m_refData)
245 return wxOutRegion;
246
247 // TODO. Return wxInRegion if within region.
248 if (bOK)
249 return wxInRegion;
250 else
251 return wxOutRegion;
252 }
253
254 // Does the region contain the rectangle (x, y, w, h)?
255 wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const
256 {
257 bool bOK = FALSE; // temporary
258 if (!m_refData)
259 return wxOutRegion;
260
261 // TODO. Return wxInRegion if within region.
262 if (bOK)
263 return wxInRegion;
264 else
265 return wxOutRegion;
266 }
267
268 // Does the region contain the rectangle rect
269 wxRegionContain wxRegion::Contains(const wxRect& rect) const
270 {
271 if (!m_refData)
272 return wxOutRegion;
273
274 long x, y, w, h;
275 x = rect.x;
276 y = rect.y;
277 w = rect.GetWidth();
278 h = rect.GetHeight();
279 return Contains(x, y, w, h);
280 }
281
282 // Get internal region handle
283 WXHRGN wxRegion::GetHRGN() const
284 {
285 if (!m_refData)
286 return (WXHRGN) 0;
287 return (WXHRGN) M_REGION;
288 }
289
290 ///////////////////////////////////////////////////////////////////////////////
291 // //
292 // wxRegionIterator //
293 // //
294 ///////////////////////////////////////////////////////////////////////////////
295
296 /*!
297 * Initialize empty iterator
298 */
299 wxRegionIterator::wxRegionIterator() : m_current(0), m_numRects(0), m_rects(NULL)
300 {
301 }
302
303 wxRegionIterator::~wxRegionIterator()
304 {
305 if (m_rects)
306 delete[] m_rects;
307 }
308
309 /*!
310 * Initialize iterator for region
311 */
312 wxRegionIterator::wxRegionIterator(const wxRegion& region)
313 {
314 m_rects = NULL;
315
316 Reset(region);
317 }
318
319 /*!
320 * Reset iterator for a new /e region.
321 */
322 void wxRegionIterator::Reset(const wxRegion& region)
323 {
324 m_current = 0;
325 m_region = region;
326
327 if (m_rects)
328 delete[] m_rects;
329
330 m_rects = NULL;
331
332 if (m_region.Empty())
333 m_numRects = 0;
334 else
335 {
336 // TODO create m_rects and fill with rectangles for this region
337 m_numRects = 0;
338 }
339 }
340
341 /*!
342 * Increment iterator. The rectangle returned is the one after the
343 * incrementation.
344 */
345 void wxRegionIterator::operator ++ ()
346 {
347 if (m_current < m_numRects)
348 ++m_current;
349 }
350
351 /*!
352 * Increment iterator. The rectangle returned is the one before the
353 * incrementation.
354 */
355 void wxRegionIterator::operator ++ (int)
356 {
357 if (m_current < m_numRects)
358 ++m_current;
359 }
360
361 long wxRegionIterator::GetX() const
362 {
363 if (m_current < m_numRects)
364 return m_rects[m_current].x;
365 return 0;
366 }
367
368 long wxRegionIterator::GetY() const
369 {
370 if (m_current < m_numRects)
371 return m_rects[m_current].y;
372 return 0;
373 }
374
375 long wxRegionIterator::GetW() const
376 {
377 if (m_current < m_numRects)
378 return m_rects[m_current].width ;
379 return 0;
380 }
381
382 long wxRegionIterator::GetH() const
383 {
384 if (m_current < m_numRects)
385 return m_rects[m_current].height;
386 return 0;
387 }
388