Change in wxWindow the access specifier of the wxEvtHandler event processing and...
[wxWidgets.git] / samples / except / except.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: samples/except/except.cpp
3 // Purpose: shows how C++ exceptions can be used in wxWidgets
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 2003-09-17
7 // RCS-ID: $Id$
8 // Copyright: (c) 2003-2005 Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx/wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #if !wxUSE_EXCEPTIONS
28 #error "This sample only works with wxUSE_EXCEPTIONS == 1"
29 #endif // !wxUSE_EXCEPTIONS
30
31 // for all others, include the necessary headers (this file is usually all you
32 // need because it includes almost all "standard" wxWidgets headers)
33 #ifndef WX_PRECOMP
34 #include "wx/log.h"
35
36 #include "wx/app.h"
37 #include "wx/frame.h"
38 #include "wx/dialog.h"
39 #include "wx/menu.h"
40
41 #include "wx/button.h"
42 #include "wx/sizer.h"
43
44 #include "wx/utils.h"
45 #include "wx/msgdlg.h"
46 #include "wx/icon.h"
47 #endif
48
49 // ----------------------------------------------------------------------------
50 // resources
51 // ----------------------------------------------------------------------------
52
53 // the application icon (under Windows and OS/2 it is in resources)
54 #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__)
55 #include "../sample.xpm"
56 #endif
57
58 // ----------------------------------------------------------------------------
59 // private functions
60 // ----------------------------------------------------------------------------
61
62 static void DoCrash()
63 {
64 char *p = 0;
65 strcpy(p, "Let's crash");
66 }
67
68 // ----------------------------------------------------------------------------
69 // private classes
70 // ----------------------------------------------------------------------------
71
72 // Define a new application type, each program should derive a class from wxApp
73 class MyApp : public wxApp
74 {
75 public:
76 // override base class virtuals
77 // ----------------------------
78
79 // program startup
80 virtual bool OnInit();
81
82 // 2nd-level exception handling: we get all the exceptions occurring in any
83 // event handler here
84 virtual bool OnExceptionInMainLoop();
85
86 // 3rd, and final, level exception handling: whenever an unhandled
87 // exception is caught, this function is called
88 virtual void OnUnhandledException();
89
90 // and now for something different: this function is called in case of a
91 // crash (e.g. dereferencing null pointer, division by 0, ...)
92 virtual void OnFatalException();
93
94 #ifdef __WXDEBUG__
95 // in debug mode, you can override this function to do something different
96 // (e.g. log the assert to file) whenever an assertion fails
97 virtual void OnAssert(const wxChar *file,
98 int line,
99 const wxChar *cond,
100 const wxChar *msg);
101 #endif // __WXDEBUG__
102 };
103
104 // Define a new frame type: this is going to be our main frame
105 class MyFrame : public wxFrame
106 {
107 public:
108 // ctor(s)
109 MyFrame();
110
111 // event handlers (these functions should _not_ be virtual)
112 void OnQuit(wxCommandEvent& event);
113 void OnAbout(wxCommandEvent& event);
114 void OnDialog(wxCommandEvent& event);
115
116 void OnThrowInt(wxCommandEvent& event);
117 void OnThrowString(wxCommandEvent& event);
118 void OnThrowObject(wxCommandEvent& event);
119 void OnThrowUnhandled(wxCommandEvent& event);
120
121 void OnCrash(wxCommandEvent& event);
122 #if wxUSE_ON_FATAL_EXCEPTION
123 void OnHandleCrash(wxCommandEvent& event);
124 #endif
125
126 protected:
127
128 // 1st-level exception handling: we overload ProcessEvent() to be able to
129 // catch exceptions which occur in MyFrame methods here
130 virtual bool ProcessEvent(wxEvent& event);
131
132 #ifdef __WXDEBUG__
133 // show how an assert failure message box looks like
134 void OnShowAssert(wxCommandEvent& event);
135 #endif // __WXDEBUG__
136
137 private:
138 // any class wishing to process wxWidgets events must use this macro
139 DECLARE_EVENT_TABLE()
140 };
141
142 // A simple dialog which has only some buttons to throw exceptions
143 class MyDialog : public wxDialog
144 {
145 public:
146 MyDialog(wxFrame *parent);
147
148 // event handlers
149 void OnThrowInt(wxCommandEvent& event);
150 void OnThrowObject(wxCommandEvent& event);
151 void OnCrash(wxCommandEvent& event);
152
153 private:
154 DECLARE_EVENT_TABLE()
155 };
156
157 // A trivial exception class
158 class MyException
159 {
160 public:
161 MyException(const wxString& msg) : m_msg(msg) { }
162
163 const wxChar *what() const { return m_msg.c_str(); }
164
165 private:
166 wxString m_msg;
167 };
168
169 // Another exception class which just has to be different from anything else
170 class UnhandledException
171 {
172 };
173
174 // ----------------------------------------------------------------------------
175 // constants
176 // ----------------------------------------------------------------------------
177
178 // IDs for the controls and the menu commands
179 enum
180 {
181 // control ids and menu items
182 Except_ThrowInt = wxID_HIGHEST,
183 Except_ThrowString,
184 Except_ThrowObject,
185 Except_ThrowUnhandled,
186 Except_Crash,
187 #if wxUSE_ON_FATAL_EXCEPTION
188 Except_HandleCrash,
189 #endif // wxUSE_ON_FATAL_EXCEPTION
190 #ifdef __WXDEBUG__
191 Except_ShowAssert,
192 #endif // __WXDEBUG__
193 Except_Dialog,
194
195 Except_Quit = wxID_EXIT,
196 Except_About = wxID_ABOUT
197 };
198
199 // ----------------------------------------------------------------------------
200 // event tables and other macros for wxWidgets
201 // ----------------------------------------------------------------------------
202
203 // the event tables connect the wxWidgets events with the functions (event
204 // handlers) which process them. It can be also done at run-time, but for the
205 // simple menu events like this the static method is much simpler.
206 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
207 EVT_MENU(Except_Quit, MyFrame::OnQuit)
208 EVT_MENU(Except_About, MyFrame::OnAbout)
209 EVT_MENU(Except_Dialog, MyFrame::OnDialog)
210 EVT_MENU(Except_ThrowInt, MyFrame::OnThrowInt)
211 EVT_MENU(Except_ThrowString, MyFrame::OnThrowString)
212 EVT_MENU(Except_ThrowObject, MyFrame::OnThrowObject)
213 EVT_MENU(Except_ThrowUnhandled, MyFrame::OnThrowUnhandled)
214 EVT_MENU(Except_Crash, MyFrame::OnCrash)
215 #if wxUSE_ON_FATAL_EXCEPTION
216 EVT_MENU(Except_HandleCrash, MyFrame::OnHandleCrash)
217 #endif // wxUSE_ON_FATAL_EXCEPTION
218 #ifdef __WXDEBUG__
219 EVT_MENU(Except_ShowAssert, MyFrame::OnShowAssert)
220 #endif // __WXDEBUG__
221 END_EVENT_TABLE()
222
223 BEGIN_EVENT_TABLE(MyDialog, wxDialog)
224 EVT_BUTTON(Except_ThrowInt, MyDialog::OnThrowInt)
225 EVT_BUTTON(Except_ThrowObject, MyDialog::OnThrowObject)
226 EVT_BUTTON(Except_Crash, MyDialog::OnCrash)
227 END_EVENT_TABLE()
228
229 // Create a new application object: this macro will allow wxWidgets to create
230 // the application object during program execution (it's better than using a
231 // static object for many reasons) and also implements the accessor function
232 // wxGetApp() which will return the reference of the right type (i.e. MyApp and
233 // not wxApp)
234 IMPLEMENT_APP(MyApp)
235
236 // ============================================================================
237 // MyApp implementation
238 // ============================================================================
239
240 // 'Main program' equivalent: the program execution "starts" here
241 bool MyApp::OnInit()
242 {
243 if ( !wxApp::OnInit() )
244 return false;
245
246 // create the main application window
247 MyFrame *frame = new MyFrame();
248
249 // and show it (the frames, unlike simple controls, are not shown when
250 // created initially)
251 frame->Show(true);
252
253 // success: wxApp::OnRun() will be called which will enter the main message
254 // loop and the application will run. If we returned false here, the
255 // application would exit immediately.
256 return true;
257 }
258
259 bool MyApp::OnExceptionInMainLoop()
260 {
261 try
262 {
263 throw;
264 }
265 catch ( int i )
266 {
267 wxLogWarning(_T("Caught an int %d in MyApp."), i);
268 }
269 catch ( MyException& e )
270 {
271 wxLogWarning(_T("Caught MyException(%s) in MyApp."), e.what());
272 }
273 catch ( ... )
274 {
275 throw;
276 }
277
278 return true;
279 }
280
281 void MyApp::OnUnhandledException()
282 {
283 // this shows how we may let some exception propagate uncaught
284 try
285 {
286 throw;
287 }
288 catch ( UnhandledException& )
289 {
290 throw;
291 }
292 catch ( ... )
293 {
294 wxMessageBox(_T("Unhandled exception caught, program will terminate."),
295 _T("wxExcept Sample"), wxOK | wxICON_ERROR);
296 }
297 }
298
299 void MyApp::OnFatalException()
300 {
301 wxMessageBox(_T("Program has crashed and will terminate."),
302 _T("wxExcept Sample"), wxOK | wxICON_ERROR);
303 }
304
305 #ifdef __WXDEBUG__
306
307 void MyApp::OnAssert(const wxChar *file,
308 int line,
309 const wxChar *cond,
310 const wxChar *msg)
311 {
312 // we don't have anything special to do here
313 wxApp::OnAssert(file, line, cond, msg);
314 }
315
316 #endif // __WXDEBUG__
317
318 // ============================================================================
319 // MyFrame implementation
320 // ============================================================================
321
322 // frame constructor
323 MyFrame::MyFrame()
324 : wxFrame(NULL, wxID_ANY, _T("Except wxWidgets App"),
325 wxPoint(50, 50), wxSize(450, 340))
326 {
327 // set the frame icon
328 SetIcon(wxICON(sample));
329
330 #if wxUSE_MENUS
331 // create a menu bar
332 wxMenu *menuFile = new wxMenu;
333 menuFile->Append(Except_Dialog, _T("Show &dialog\tCtrl-D"));
334 menuFile->AppendSeparator();
335 menuFile->Append(Except_ThrowInt, _T("Throw an &int\tCtrl-I"));
336 menuFile->Append(Except_ThrowString, _T("Throw a &string\tCtrl-S"));
337 menuFile->Append(Except_ThrowObject, _T("Throw an &object\tCtrl-O"));
338 menuFile->Append(Except_ThrowUnhandled,
339 _T("Throw &unhandled exception\tCtrl-U"));
340 menuFile->Append(Except_Crash, _T("&Crash\tCtrl-C"));
341 menuFile->AppendSeparator();
342 #if wxUSE_ON_FATAL_EXCEPTION
343 menuFile->AppendCheckItem(Except_HandleCrash, _T("&Handle crashes\tCtrl-H"));
344 menuFile->AppendSeparator();
345 #endif // wxUSE_ON_FATAL_EXCEPTION
346 #ifdef __WXDEBUG__
347 menuFile->Append(Except_ShowAssert, _T("Provoke &assert failure\tCtrl-A"));
348 menuFile->AppendSeparator();
349 #endif // __WXDEBUG__
350 menuFile->Append(Except_Quit, _T("E&xit\tCtrl-Q"), _T("Quit this program"));
351
352 wxMenu *helpMenu = new wxMenu;
353 helpMenu->Append(Except_About, _T("&About...\tF1"), _T("Show about dialog"));
354
355 // now append the freshly created menu to the menu bar...
356 wxMenuBar *menuBar = new wxMenuBar();
357 menuBar->Append(menuFile, _T("&File"));
358 menuBar->Append(helpMenu, _T("&Help"));
359
360 // ... and attach this menu bar to the frame
361 SetMenuBar(menuBar);
362 #endif // wxUSE_MENUS
363
364 #if wxUSE_STATUSBAR && !defined(__WXWINCE__)
365 // create a status bar just for fun (by default with 1 pane only)
366 CreateStatusBar(2);
367 SetStatusText(_T("Welcome to wxWidgets!"));
368 #endif // wxUSE_STATUSBAR
369 }
370
371 bool MyFrame::ProcessEvent(wxEvent& event)
372 {
373 try
374 {
375 return wxFrame::ProcessEvent(event);
376 }
377 catch ( const wxChar *msg )
378 {
379 wxLogMessage(_T("Caught a string \"%s\" in MyFrame"), msg);
380
381 return true;
382 }
383 }
384
385 void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
386 {
387 // true is to force the frame to close
388 Close(true);
389 }
390
391 void MyFrame::OnDialog(wxCommandEvent& WXUNUSED(event))
392 {
393 try
394 {
395 MyDialog dlg(this);
396
397 dlg.ShowModal();
398 }
399 catch ( ... )
400 {
401 wxLogWarning(_T("An exception in MyDialog"));
402
403 Destroy();
404 throw;
405 }
406 }
407
408 void MyFrame::OnThrowInt(wxCommandEvent& WXUNUSED(event))
409 {
410 throw -17;
411 }
412
413 void MyFrame::OnThrowString(wxCommandEvent& WXUNUSED(event))
414 {
415 throw _T("string thrown from MyFrame");
416 }
417
418 void MyFrame::OnThrowObject(wxCommandEvent& WXUNUSED(event))
419 {
420 throw MyException(_T("Exception thrown from MyFrame"));
421 }
422
423 void MyFrame::OnThrowUnhandled(wxCommandEvent& WXUNUSED(event))
424 {
425 throw UnhandledException();
426 }
427
428 void MyFrame::OnCrash(wxCommandEvent& WXUNUSED(event))
429 {
430 DoCrash();
431 }
432
433 #if wxUSE_ON_FATAL_EXCEPTION
434
435 void MyFrame::OnHandleCrash(wxCommandEvent& event)
436 {
437 wxHandleFatalExceptions(event.IsChecked());
438 }
439
440 #endif // wxUSE_ON_FATAL_EXCEPTION
441
442 #ifdef __WXDEBUG__
443
444 void MyFrame::OnShowAssert(wxCommandEvent& WXUNUSED(event))
445 {
446 // provoke an assert from wxArrayString
447 wxArrayString arr;
448 arr[0];
449 }
450
451 #endif // __WXDEBUG__
452
453 void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
454 {
455 wxString msg;
456 msg.Printf( _T("This is the About dialog of the except sample.\n")
457 _T("Welcome to %s"), wxVERSION_STRING);
458
459 wxMessageBox(msg, _T("About Except"), wxOK | wxICON_INFORMATION, this);
460 }
461
462 // ============================================================================
463 // MyDialog implementation
464 // ============================================================================
465
466 MyDialog::MyDialog(wxFrame *parent)
467 : wxDialog(parent, wxID_ANY, wxString(_T("Throw exception dialog")))
468 {
469 wxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
470
471 sizerTop->Add(new wxButton(this, Except_ThrowInt, _T("Throw &int")),
472 0, wxCENTRE | wxALL, 5);
473 sizerTop->Add(new wxButton(this, Except_ThrowObject, _T("Throw &object")),
474 0, wxCENTRE | wxALL, 5);
475 sizerTop->Add(new wxButton(this, Except_Crash, _T("&Crash")),
476 0, wxCENTRE | wxALL, 5);
477 sizerTop->Add(new wxButton(this, wxID_CANCEL, _T("&Cancel")),
478 0, wxCENTRE | wxALL, 5);
479
480 SetSizerAndFit(sizerTop);
481 }
482
483 void MyDialog::OnThrowInt(wxCommandEvent& WXUNUSED(event))
484 {
485 throw 17;
486 }
487
488 void MyDialog::OnThrowObject(wxCommandEvent& WXUNUSED(event))
489 {
490 throw MyException(_T("Exception thrown from MyDialog"));
491 }
492
493 void MyDialog::OnCrash(wxCommandEvent& WXUNUSED(event))
494 {
495 DoCrash();
496 }
497