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1/////////////////////////////////////////////////////////////////////////////
2// Name: resource.cpp
3// Purpose: Dialog resource sample
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13// #pragma implementation
14#endif
15
16// For compilers that support precompilation, includes "wx/wx.h".
17#include "wx/wxprec.h"
18
19#ifdef __BORLANDC__
20#pragma hdrstop
21#endif
22
23#ifndef WX_PRECOMP
24#include "wx/wx.h"
25#endif
26
27#if !wxUSE_RESOURCES
28 #error "You should set wxUSE_RESOURCES to 1 to compile this sample"
29#endif
30
31#if wxUSE_UNICODE
32// #error "This sample can't be compiled in Unicode mode."
33#endif // wxUSE_UNICODE
34
35#include "wx/resource.h"
36
37#include <ctype.h>
38#include "resource.h"
39
40// If we wanted to demonstrate total platform independence,
41// then we'd use the dynamic file loading form for all platforms.
42// But this shows how to embed the wxWindows resources
43// in the program code/executable for UNIX and Windows
44// platforms.
45
46// In order to get the ID of the controls defined in the
47// dialog, we include the header automatically generated
48// by DialogEd
49
50#include "dialog1.h"
51
52// If you have a Windows compiler that can cope with long strings,
53// then you can always use the #include form for simplicity.
54
55// NOTE: Borland's brc32.exe resource compiler doesn't recognize
56// the TEXT resource, for some reason, so either run-time file loading
57// or file inclusion should be used.
58
59#if defined(__WXMSW__) && !wxUSE_UNICODE
60// Under Windows, some compilers can't include
61// a whole .wxr file. So we use a .rc user-defined resource
62// instead. dialog1 will point to the whole .wxr 'file'.
63static wxChar *dialog1 = NULL;
64static wxChar *menu1 = NULL;
65#else
66// Other platforms should have sensible compilers that
67// cope with long strings.
68#include "dialog1.wxr"
69#include "menu1.wxr"
70#endif
71
72// Declare two frames
73MyFrame *frame = (MyFrame *) NULL;
74
75IMPLEMENT_APP(MyApp)
76
77// Testing of ressources
78MyApp::MyApp()
79{
80}
81
82// The `main program' equivalent, creating the windows and returning the
83// main frame
84bool MyApp::OnInit(void)
85{
86#if defined(__WXMSW__) && !wxUSE_UNICODE
87 // Load the .wxr 'file' from a .rc resource, under Windows.
88 // note that the resource really is a char*, not a wxChar*!
89 dialog1 = wxLoadUserResource(wxT("dialog1"), wxT("WXRDATA"));
90 menu1 = wxLoadUserResource(wxT("menu1"), wxT("WXRDATA"));
91 // All resources in the file (only one in this case) get parsed
92 // by this call.
93 wxResourceParseString(dialog1);
94 wxResourceParseString(menu1);
95#else
96 // Simply parse the data pointed to by the variable dialog1.
97 // If there were several resources, there would be several
98 // variables, and this would need to be called several times.
99 wxResourceParseData(dialog1);
100 wxResourceParseData(menu1);
101#endif
102
103 // Create the main frame window
104 frame = new MyFrame( (wxFrame *) NULL, -1,
105 wxT("wxWindows Resource Sample"),
106 wxPoint(-1, -1), wxSize(300, 250) );
107
108 // Give it a status line
109 frame->CreateStatusBar(2);
110
111 wxMenuBar *menu_bar = wxResourceCreateMenuBar(wxT("menu1"));
112
113 // Associate the menu bar with the frame
114 frame->SetMenuBar(menu_bar);
115
116 // Make a panel
117 frame->panel = new MyPanel( frame, -1, wxPoint(0, 0), wxSize(400, 400),
118 0, wxT("MyMainFrame") );
119 frame->Show(TRUE);
120
121 SetTopWindow(frame);
122
123 return TRUE;
124}
125
126MyApp::~MyApp()
127{
128#if defined(__WXMSW__) && !wxUSE_UNICODE
129 delete dialog1;
130 delete menu1;
131#endif
132}
133
134BEGIN_EVENT_TABLE(MyPanel, wxPanel)
135 EVT_LEFT_DOWN( MyPanel::OnClick)
136END_EVENT_TABLE()
137
138MyPanel::MyPanel
139(
140 wxWindow *parent, wxWindowID id, const wxPoint& pos,
141 const wxSize& size,
142 int style, const wxString &name
143) : wxPanel( parent, id, pos, size, style, name )
144{
145}
146
147void MyPanel::OnClick( wxMouseEvent &WXUNUSED(event2) )
148{
149 MyFrame *frame = (MyFrame*)(wxTheApp->GetTopWindow());
150 wxCommandEvent event;
151 frame->OnTestDialog( event );
152}
153
154
155BEGIN_EVENT_TABLE(MyFrame, wxFrame)
156 EVT_MENU(RESOURCE_ABOUT, MyFrame::OnAbout)
157 EVT_MENU(RESOURCE_QUIT, MyFrame::OnQuit)
158 EVT_MENU(RESOURCE_TESTDIALOG, MyFrame::OnTestDialog)
159END_EVENT_TABLE()
160
161// Define my frame constructor
162MyFrame::MyFrame
163(
164 wxWindow *parent, const wxWindowID id,
165 const wxString& title, const wxPoint& pos, const wxSize& size
166) : wxFrame(parent, id, title, pos, size)
167{
168 panel = (wxWindow *) NULL;
169}
170
171void MyFrame::OnAbout( wxCommandEvent& WXUNUSED(event) )
172{
173 wxMessageBox(wxT("wxWindows resource sample.\n")
174 wxT("(c) Julian Smart"), wxT("About wxWindows sample"),
175 wxICON_INFORMATION | wxOK);
176}
177
178void MyFrame::OnQuit( wxCommandEvent& WXUNUSED(event) )
179{
180 Close(TRUE);
181}
182
183void MyFrame::OnTestDialog(wxCommandEvent& WXUNUSED(event) )
184{
185 MyDialog *dialog = new MyDialog;
186
187 if (dialog->LoadFromResource(this, wxT("dialog1")))
188 {
189 wxTextCtrl *text = (wxTextCtrl *)wxFindWindowByName(wxT("multitext3"), dialog);
190 if (text)
191 {
192 text->SetValue(wxT("wxWindows resource demo"));
193 }
194
195 dialog->ShowModal();
196 }
197
198 dialog->Close(TRUE);
199}
200
201BEGIN_EVENT_TABLE(MyDialog, wxDialog)
202 //EVT_BUTTON(RESOURCE_OK, MyDialog::OnOk)
203 EVT_BUTTON(ID_BUTTON109, MyDialog::OnCancel)
204END_EVENT_TABLE()
205
206
207void MyDialog::OnOk(wxCommandEvent& WXUNUSED(event) )
208{
209 // EndModal(RESOURCE_OK);
210}
211
212void MyDialog::OnCancel(wxCommandEvent& WXUNUSED(event) )
213{
214 EndModal(ID_BUTTON109);
215}
216
217