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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: bombs.h | |
3 | // Purpose: Bombs game | |
4 | // Author: P. Foggia 1996 | |
5 | // Modified by: Wlodzimierz Skiba (ABX) since 2003 | |
6 | // Created: 1996 | |
7 | // Copyright: (c) 1996 P. Foggia | |
8 | // Licence: wxWindows licence | |
9 | /////////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | #ifndef _WX_DEMOS_BOMBS_BOMBS_H_ | |
12 | #define _WX_DEMOS_BOMBS_BOMBS_H_ | |
13 | ||
14 | #include "game.h" | |
15 | ||
16 | class BombsFrame; | |
17 | ||
18 | /* | |
19 | * Class representing the entire Application | |
20 | */ | |
21 | class BombsApp: public wxApp | |
22 | { | |
23 | public: | |
24 | virtual bool OnInit(); | |
25 | ||
26 | private : | |
27 | BombsFrame *m_frame; | |
28 | ||
29 | BombsGame m_game; | |
30 | ||
31 | }; | |
32 | ||
33 | DECLARE_APP(BombsApp) | |
34 | ||
35 | class BombsCanvas; | |
36 | ||
37 | class BombsFrame : public wxFrame | |
38 | { | |
39 | public: | |
40 | ||
41 | BombsFrame(BombsGame *bombsGame); | |
42 | ||
43 | void NewGame(int level, bool query); | |
44 | ||
45 | private: | |
46 | ||
47 | void OnNewGame(wxCommandEvent& event); | |
48 | void OnEasyGame(wxCommandEvent& event); | |
49 | void OnMediumGame(wxCommandEvent& event); | |
50 | void OnHardGame(wxCommandEvent& event); | |
51 | ||
52 | void OnEasyCorner(wxCommandEvent& event); | |
53 | ||
54 | void OnExit(wxCommandEvent& event); | |
55 | ||
56 | void OnAbout(wxCommandEvent& event); | |
57 | ||
58 | BombsGame *m_game; | |
59 | bool m_easyCorner; | |
60 | int m_lastLevel; | |
61 | ||
62 | // Subwindows for reference within the program. | |
63 | BombsCanvas *m_canvas; | |
64 | ||
65 | DECLARE_EVENT_TABLE() | |
66 | }; | |
67 | ||
68 | // App specific menu identifiers | |
69 | enum | |
70 | { | |
71 | bombsID_LEVEL = wxID_HIGHEST, | |
72 | bombsID_EASY, | |
73 | bombsID_MEDIUM, | |
74 | bombsID_HARD, | |
75 | bombsID_EASYCORNER | |
76 | }; | |
77 | ||
78 | class BombsCanvas : public wxPanel | |
79 | { | |
80 | public: | |
81 | ||
82 | // Constructor and destructor | |
83 | ||
84 | BombsCanvas(wxFrame *parent, BombsGame *game); | |
85 | ||
86 | void UpdateGridSize(); | |
87 | ||
88 | wxSize GetGridSizeInPixels() const; | |
89 | ||
90 | virtual ~BombsCanvas(); | |
91 | ||
92 | private: | |
93 | ||
94 | void OnPaint(wxPaintEvent& event); | |
95 | void DrawField(wxDC *, int xc1, int yc1, int xc2, int yc2); | |
96 | void RefreshField(int xc1, int yc1, int xc2, int yc2); | |
97 | void Uncover(int x, int y); | |
98 | void OnMouseEvent(wxMouseEvent& event); | |
99 | void OnChar(wxKeyEvent& event); | |
100 | ||
101 | BombsGame *m_game; | |
102 | ||
103 | wxBitmap *m_bmp; | |
104 | ||
105 | // Cell size in pixels | |
106 | int m_cellWidth; | |
107 | int m_cellHeight; | |
108 | ||
109 | DECLARE_EVENT_TABLE() | |
110 | }; | |
111 | ||
112 | /* The following sizes should probably be redefined */ | |
113 | /* dimensions of a scroll unit, in pixels */ | |
114 | #define X_UNIT 4 | |
115 | #define Y_UNIT 4 | |
116 | ||
117 | /* the dimensions of a cell, in scroll units are in | |
118 | * BombsCanvas::x_cell and y_cell | |
119 | */ | |
120 | ||
121 | #ifdef __WXWINCE__ | |
122 | #define BOMBS_FONT wxFont(12, wxSWISS, wxNORMAL, wxNORMAL) | |
123 | #else | |
124 | #define BOMBS_FONT wxFont(14, wxROMAN, wxNORMAL, wxNORMAL) | |
125 | #endif | |
126 | ||
127 | #endif // #ifndef _WX_DEMOS_BOMBS_BOMBS_H_ | |
128 |