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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: animate.cpp | |
3 | // Purpose: Implementation of wxAnimation classes | |
4 | // Author: Julian Smart and Guillermo Rodriguez Garcia | |
5 | // Modified by: | |
6 | // Created: 13/8/99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Guillermo Rodriguez Garcia | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "animate.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/wxprec.h" | |
17 | ||
18 | #ifdef __BORLANDC__ | |
19 | #pragma hdrstop | |
20 | #endif //__BORLANDC__ | |
21 | ||
22 | #include "wx/wfstream.h" | |
23 | #include "wx/image.h" | |
24 | #include "wx/gifdecod.h" | |
25 | #include "wx/animate/animate.h" | |
26 | #include "wx/log.h" | |
27 | #include "wx/dc.h" | |
28 | #include "wx/dcclient.h" | |
29 | #include "wx/dcmemory.h" | |
30 | ||
31 | /* | |
32 | * wxAnimationPlayer | |
33 | */ | |
34 | ||
35 | IMPLEMENT_CLASS(wxAnimationPlayer, wxObject) | |
36 | ||
37 | wxAnimationPlayer::wxAnimationPlayer(wxAnimationBase *animation, bool destroyAnimation) | |
38 | { | |
39 | m_animation = animation; | |
40 | m_destroyAnimation = destroyAnimation; | |
41 | m_currentFrame = 0; | |
42 | m_window = (wxWindow*) NULL; | |
43 | m_position = wxPoint(0, 0); | |
44 | m_looped = TRUE; | |
45 | m_isPlaying = FALSE; | |
46 | m_useBackgroundColour = FALSE; | |
47 | m_customBackgroundColour = wxColour(0, 0, 0); | |
48 | m_useCustomBackgroundColour = FALSE; | |
49 | m_useParentBackground = FALSE; | |
50 | m_timer.SetPlayer(this); | |
51 | } | |
52 | ||
53 | wxAnimationPlayer::~wxAnimationPlayer() | |
54 | { | |
55 | Stop(); | |
56 | ClearCache(); | |
57 | ||
58 | if (m_destroyAnimation) | |
59 | delete m_animation; | |
60 | } | |
61 | ||
62 | void wxAnimationPlayer::SetAnimation(wxAnimationBase* animation, bool destroyAnimation) | |
63 | { | |
64 | ClearCache(); | |
65 | if (m_destroyAnimation) | |
66 | delete m_animation; | |
67 | m_animation = animation; | |
68 | m_destroyAnimation = destroyAnimation; | |
69 | } | |
70 | ||
71 | // Play | |
72 | bool wxAnimationPlayer::Play(wxWindow& window, const wxPoint& pos, bool WXUNUSED(looped)) | |
73 | { | |
74 | m_window = & window; | |
75 | ||
76 | if (!m_animation || !m_animation->IsValid()) | |
77 | return FALSE; | |
78 | ||
79 | wxSize sz = GetLogicalScreenSize(); | |
80 | wxRect rect(pos, sz); | |
81 | SaveBackground(rect); | |
82 | ||
83 | if (m_frames.GetCount() == 0) | |
84 | { | |
85 | if (!Build()) | |
86 | { | |
87 | wxLogWarning(_T("wxAnimationPlayer::Play: could not build the image cache.")); | |
88 | return FALSE; | |
89 | } | |
90 | } | |
91 | m_currentFrame = 0; | |
92 | ||
93 | // Create the backing store | |
94 | m_backingStore.Create(sz.x, sz.y); | |
95 | ||
96 | PlayFrame(); | |
97 | ||
98 | return TRUE; | |
99 | } | |
100 | ||
101 | // Build animation (list of wxImages). If not called before Play | |
102 | // is called, Play will call this automatically. | |
103 | bool wxAnimationPlayer::Build() | |
104 | { | |
105 | ClearCache(); | |
106 | if (m_animation) | |
107 | { | |
108 | int n = GetFrameCount(); | |
109 | int i; | |
110 | for (i = 0; i < n; i++) | |
111 | { | |
112 | wxBitmap* bitmap = NULL; | |
113 | wxImage* image = GetFrame(i); | |
114 | if (image) | |
115 | { | |
116 | // If the frame has transparency, | |
117 | // set the colour so converting to a bitmap | |
118 | // will create a mask | |
119 | wxColour transparentColour; | |
120 | if (GetTransparentColour(transparentColour)) | |
121 | image->SetMaskColour(transparentColour.Red(), transparentColour.Green(), transparentColour.Blue()); | |
122 | ||
123 | bitmap = new wxBitmap(* image); | |
124 | delete image; | |
125 | if (bitmap) | |
126 | m_frames.Append(bitmap); | |
127 | else | |
128 | return FALSE; | |
129 | } | |
130 | else | |
131 | return FALSE; | |
132 | } | |
133 | return TRUE; | |
134 | } | |
135 | else | |
136 | return FALSE; | |
137 | } | |
138 | ||
139 | // Stop the animation | |
140 | void wxAnimationPlayer::Stop() | |
141 | { | |
142 | m_timer.Stop(); | |
143 | m_isPlaying = FALSE; | |
144 | } | |
145 | ||
146 | // Draw the current view of the animation into this DC. | |
147 | // Call this from your OnPaint, for example. | |
148 | void wxAnimationPlayer::Draw(wxDC& dc) | |
149 | { | |
150 | dc.DrawBitmap(m_backingStore, m_position.x, m_position.y); | |
151 | } | |
152 | ||
153 | ||
154 | int wxAnimationPlayer::GetFrameCount() const | |
155 | { | |
156 | if (m_animation) | |
157 | return m_animation->GetFrameCount(); | |
158 | else | |
159 | return 0; | |
160 | } | |
161 | ||
162 | wxImage* wxAnimationPlayer::GetFrame(int i) const | |
163 | { | |
164 | if (m_animation) | |
165 | return m_animation->GetFrame(i); | |
166 | else | |
167 | return (wxImage*) NULL; | |
168 | } | |
169 | ||
170 | wxAnimationDisposal wxAnimationPlayer::GetDisposalMethod(int i) const | |
171 | { | |
172 | if (m_animation) | |
173 | return m_animation->GetDisposalMethod(i); | |
174 | else | |
175 | return wxANIM_UNSPECIFIED; | |
176 | } | |
177 | ||
178 | wxRect wxAnimationPlayer::GetFrameRect(int i) const | |
179 | { | |
180 | if (m_animation) | |
181 | return m_animation->GetFrameRect(i); | |
182 | else | |
183 | return wxRect(0, 0, 0, 0); | |
184 | } | |
185 | ||
186 | int wxAnimationPlayer::GetDelay(int i) const | |
187 | { | |
188 | if (m_animation) | |
189 | return m_animation->GetDelay(i); | |
190 | else | |
191 | return 0; | |
192 | } | |
193 | ||
194 | wxSize wxAnimationPlayer::GetLogicalScreenSize() const | |
195 | { | |
196 | if (m_animation) | |
197 | return m_animation->GetLogicalScreenSize(); | |
198 | else | |
199 | return wxSize(0, 0); | |
200 | } | |
201 | ||
202 | bool wxAnimationPlayer::GetBackgroundColour(wxColour& col) const | |
203 | { | |
204 | if (m_animation) | |
205 | return m_animation->GetBackgroundColour(col); | |
206 | else | |
207 | return FALSE; | |
208 | } | |
209 | ||
210 | bool wxAnimationPlayer::GetTransparentColour(wxColour& col) const | |
211 | { | |
212 | if (m_animation) | |
213 | return m_animation->GetTransparentColour(col); | |
214 | else | |
215 | return FALSE; | |
216 | } | |
217 | ||
218 | // Play the frame | |
219 | bool wxAnimationPlayer::PlayFrame(int frame, wxWindow& window, const wxPoint& WXUNUSED(pos)) | |
220 | { | |
221 | wxMemoryDC dc; | |
222 | dc.SelectObject(m_backingStore); | |
223 | ||
224 | // Draw the background: colour or area beneath animation | |
225 | wxColour col(255, 255, 255); | |
226 | ||
227 | if (UsingBackgroundColour()) | |
228 | { | |
229 | if (UsingCustomBackgroundColour()) | |
230 | col = GetCustomBackgroundColour(); | |
231 | else | |
232 | { | |
233 | GetBackgroundColour(col); | |
234 | } | |
235 | ||
236 | // Draw the background colour loaded from the animation | |
237 | // (or set by the user) | |
238 | DrawBackground(dc, wxPoint(0, 0), col); | |
239 | } | |
240 | else | |
241 | { | |
242 | // Draw background we saved | |
243 | dc.DrawBitmap(m_savedBackground, 0, 0); | |
244 | } | |
245 | ||
246 | // Draw all intermediate frames that haven't been removed from the | |
247 | // animation | |
248 | int i; | |
249 | for (i = 0; i < (frame - 1); i++) | |
250 | { | |
251 | if ((GetDisposalMethod(i) == wxANIM_DONOTREMOVE) || (GetDisposalMethod(i) == wxANIM_UNSPECIFIED)) | |
252 | { | |
253 | DrawFrame(i, dc, wxPoint(0, 0)); | |
254 | } | |
255 | } | |
256 | DrawFrame(frame, dc, wxPoint(0, 0)); | |
257 | ||
258 | dc.SelectObject(wxNullBitmap); | |
259 | ||
260 | // Draw from backing bitmap onto window | |
261 | wxClientDC clientDC(& window); | |
262 | Draw(clientDC); | |
263 | ||
264 | return TRUE; | |
265 | } | |
266 | ||
267 | bool wxAnimationPlayer::PlayFrame() | |
268 | { | |
269 | m_isPlaying = TRUE; | |
270 | ||
271 | PlayFrame(GetCurrentFrame(), * GetWindow(), GetPosition()); | |
272 | ||
273 | // Set the timer for the next frame | |
274 | m_timer.Start(GetDelay(GetCurrentFrame())); | |
275 | ||
276 | m_currentFrame ++; | |
277 | ||
278 | if (m_currentFrame == GetFrameCount()) | |
279 | { | |
280 | // Should a non-looped animation display the last frame? | |
281 | if (!m_looped) | |
282 | { | |
283 | m_timer.Stop(); | |
284 | m_isPlaying = FALSE; | |
285 | } | |
286 | else | |
287 | m_currentFrame = 0; | |
288 | } | |
289 | ||
290 | return TRUE; | |
291 | } | |
292 | ||
293 | // Clear the wxImage cache | |
294 | void wxAnimationPlayer::ClearCache() | |
295 | { | |
296 | wxNode* node = m_frames.GetFirst(); | |
297 | while (node) | |
298 | { | |
299 | wxNode* next = node->GetNext(); | |
300 | wxBitmap* bitmap = (wxBitmap*) node->GetData(); | |
301 | delete bitmap; | |
302 | delete node; | |
303 | node = next; | |
304 | } | |
305 | } | |
306 | ||
307 | // Draw the background colour | |
308 | void wxAnimationPlayer::DrawBackground(wxDC& dc, const wxPoint& pos, const wxColour& colour) | |
309 | { | |
310 | wxASSERT_MSG( (m_animation != NULL), _T("Animation not present in wxAnimationPlayer")); | |
311 | wxASSERT_MSG( (m_frames.GetCount() != 0), _T("Animation cache not present in wxAnimationPlayer")); | |
312 | ||
313 | // Optimization: if the first frame fills the whole area, and is non-transparent, | |
314 | // don't bother drawing the background | |
315 | ||
316 | wxBitmap* firstBitmap = (wxBitmap*) m_frames.GetFirst()->GetData() ; | |
317 | wxSize screenSize = GetLogicalScreenSize(); | |
318 | if (!firstBitmap->GetMask() && (firstBitmap->GetWidth() == screenSize.x) && (firstBitmap->GetHeight() == screenSize.y)) | |
319 | { | |
320 | return; | |
321 | } | |
322 | ||
323 | wxBrush brush(colour, wxSOLID); | |
324 | wxPen pen(colour, 1, wxSOLID); | |
325 | dc.SetBrush(brush); | |
326 | dc.SetPen(pen); | |
327 | dc.SetLogicalFunction(wxCOPY); | |
328 | ||
329 | dc.DrawRectangle(pos.x, pos.y, screenSize.x, screenSize.y); | |
330 | } | |
331 | ||
332 | // Save the pertinent area of the window so we can restore | |
333 | // it if drawing transparently | |
334 | void wxAnimationPlayer::SaveBackground(const wxRect& rect) | |
335 | { | |
336 | wxASSERT( GetWindow() ); | |
337 | ||
338 | if (!GetWindow()) | |
339 | return; | |
340 | ||
341 | m_savedBackground.Create(rect.width, rect.height); | |
342 | ||
343 | wxMemoryDC memDC; | |
344 | memDC.SelectObject(m_savedBackground); | |
345 | ||
346 | if (m_useParentBackground && GetWindow()->GetParent()) | |
347 | { | |
348 | wxWindow* parent = GetWindow()->GetParent(); | |
349 | wxClientDC dc(parent); | |
350 | ||
351 | // Translate the point to coordinates in the | |
352 | // parent's client area, going via screen coordinates | |
353 | wxPoint pt(rect.x, rect.y); | |
354 | wxPoint screenPt = GetWindow()->ClientToScreen(pt); | |
355 | wxPoint parentPt = parent->ScreenToClient(screenPt); | |
356 | ||
357 | memDC.Blit(0, 0, rect.width, rect.height, & dc, parentPt.x, parentPt.y); | |
358 | } | |
359 | else | |
360 | { | |
361 | wxClientDC dc(GetWindow()); | |
362 | ||
363 | memDC.Blit(0, 0, rect.width, rect.height, & dc, rect.x, rect.y); | |
364 | } | |
365 | memDC.SelectObject(wxNullBitmap); | |
366 | } | |
367 | ||
368 | // Draw this frame | |
369 | void wxAnimationPlayer::DrawFrame(int frame, wxDC& dc, const wxPoint& pos) | |
370 | { | |
371 | wxASSERT_MSG( (m_animation != NULL), _T("Animation not present in wxAnimationPlayer")); | |
372 | wxASSERT_MSG( (m_frames.GetCount() != 0), _T("Animation cache not present in wxAnimationPlayer")); | |
373 | wxASSERT_MSG( (m_frames.Item(frame) != (wxNode*) NULL), _T("Image not present in wxAnimationPlayer::DrawFrame")); | |
374 | ||
375 | wxBitmap* bitmap = (wxBitmap*) m_frames.Item(frame)->GetData() ; | |
376 | ||
377 | wxRect rect = GetFrameRect(frame); | |
378 | ||
379 | dc.DrawBitmap(* bitmap, pos.x + rect.x, pos.y + rect.y, (bitmap->GetMask() != NULL)); | |
380 | } | |
381 | ||
382 | void wxAnimationTimer::Notify() | |
383 | { | |
384 | m_player->PlayFrame(); | |
385 | } | |
386 | ||
387 | /* | |
388 | * wxAnimationBase | |
389 | */ | |
390 | ||
391 | IMPLEMENT_ABSTRACT_CLASS(wxAnimationBase, wxObject) | |
392 | ||
393 | /* | |
394 | * wxGIFAnimation | |
395 | */ | |
396 | ||
397 | IMPLEMENT_CLASS(wxGIFAnimation, wxAnimationBase) | |
398 | ||
399 | wxGIFAnimation::wxGIFAnimation() | |
400 | { | |
401 | m_decoder = (wxGIFDecoder*) NULL; | |
402 | } | |
403 | ||
404 | wxGIFAnimation::~wxGIFAnimation() | |
405 | { | |
406 | delete m_decoder; | |
407 | } | |
408 | ||
409 | int wxGIFAnimation::GetFrameCount() const | |
410 | { | |
411 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
412 | ||
413 | return m_decoder->GetNumberOfFrames(); | |
414 | } | |
415 | ||
416 | wxImage* wxGIFAnimation::GetFrame(int i) const | |
417 | { | |
418 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
419 | ||
420 | m_decoder->GoFrame(i); | |
421 | ||
422 | wxImage* image = new wxImage; | |
423 | m_decoder->ConvertToImage(image); | |
424 | return image; | |
425 | } | |
426 | ||
427 | wxAnimationDisposal wxGIFAnimation::GetDisposalMethod(int i) const | |
428 | { | |
429 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
430 | ||
431 | m_decoder->GoFrame(i); | |
432 | ||
433 | int disposalMethod = m_decoder->GetDisposalMethod(); | |
434 | return (wxAnimationDisposal) disposalMethod; | |
435 | } | |
436 | ||
437 | wxRect wxGIFAnimation::GetFrameRect(int i) const | |
438 | { | |
439 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
440 | ||
441 | m_decoder->GoFrame(i); | |
442 | ||
443 | wxRect rect(m_decoder->GetLeft(), m_decoder->GetTop(), m_decoder->GetWidth(), m_decoder->GetHeight()); | |
444 | return rect; | |
445 | } | |
446 | ||
447 | int wxGIFAnimation::GetDelay(int i) const | |
448 | { | |
449 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
450 | ||
451 | m_decoder->GoFrame(i); | |
452 | return m_decoder->GetDelay(); | |
453 | } | |
454 | ||
455 | wxSize wxGIFAnimation::GetLogicalScreenSize() const | |
456 | { | |
457 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
458 | ||
459 | return wxSize(m_decoder->GetLogicalScreenWidth(), m_decoder->GetLogicalScreenHeight()); | |
460 | } | |
461 | ||
462 | bool wxGIFAnimation::GetBackgroundColour(wxColour& col) const | |
463 | { | |
464 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
465 | ||
466 | int i = m_decoder->GetBackgroundColour(); | |
467 | if (i == -1) | |
468 | return FALSE; | |
469 | else | |
470 | { | |
471 | unsigned char* pal = m_decoder->GetPalette(); | |
472 | ||
473 | if (pal) | |
474 | { | |
475 | col = wxColour(pal[3*i + 0], pal[3*i + 1], pal[3*i + 2]); | |
476 | return TRUE; | |
477 | } | |
478 | else | |
479 | return FALSE; | |
480 | } | |
481 | } | |
482 | ||
483 | bool wxGIFAnimation::GetTransparentColour(wxColour& col) const | |
484 | { | |
485 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
486 | ||
487 | int i = m_decoder->GetTransparentColour(); | |
488 | if (i == -1) | |
489 | return FALSE; | |
490 | else | |
491 | { | |
492 | unsigned char* pal = m_decoder->GetPalette(); | |
493 | ||
494 | if (pal) | |
495 | { | |
496 | col = wxColour(pal[3*i + 0], pal[3*i + 1], pal[3*i + 2]); | |
497 | return TRUE; | |
498 | } | |
499 | else | |
500 | return FALSE; | |
501 | } | |
502 | } | |
503 | ||
504 | bool wxGIFAnimation::IsValid() const | |
505 | { | |
506 | return ((m_decoder != NULL) && (m_decoder->IsAnimation())); | |
507 | } | |
508 | ||
509 | bool wxGIFAnimation::LoadFile(const wxString& filename) | |
510 | { | |
511 | if (m_decoder) | |
512 | delete m_decoder; | |
513 | m_decoder = NULL; | |
514 | ||
515 | if (wxFileExists(filename)) | |
516 | { | |
517 | wxFileInputStream stream(filename); | |
518 | m_decoder = new wxGIFDecoder(& stream, TRUE); | |
519 | ||
520 | if (m_decoder->ReadGIF() != wxGIF_OK) | |
521 | { | |
522 | delete m_decoder; | |
523 | m_decoder = NULL; | |
524 | return FALSE; | |
525 | } | |
526 | ||
527 | if (!m_decoder->IsAnimation()) | |
528 | { | |
529 | delete m_decoder; | |
530 | m_decoder = NULL; | |
531 | ||
532 | return FALSE; | |
533 | } | |
534 | else | |
535 | return TRUE; | |
536 | } | |
537 | else | |
538 | return FALSE; | |
539 | } | |
540 | ||
541 | /* | |
542 | * wxAnimationCtrlBase | |
543 | * Abstract base class for format-specific animation controls. | |
544 | * This class implements most of the functionality; all a derived | |
545 | * class has to do is create the appropriate animation class on demand. | |
546 | */ | |
547 | ||
548 | IMPLEMENT_ABSTRACT_CLASS(wxAnimationCtrlBase, wxControl) | |
549 | ||
550 | BEGIN_EVENT_TABLE(wxAnimationCtrlBase, wxControl) | |
551 | EVT_PAINT(wxAnimationCtrlBase::OnPaint) | |
552 | END_EVENT_TABLE() | |
553 | ||
554 | bool wxAnimationCtrlBase::Create(wxWindow *parent, wxWindowID id, | |
555 | const wxString& filename, const wxPoint& pos, | |
556 | const wxSize& size, long style, const wxString& name) | |
557 | { | |
558 | m_animation = NULL; | |
559 | m_filename = filename; | |
560 | ||
561 | if (!wxControl::Create(parent, id, pos, size, style, wxDefaultValidator, name)) | |
562 | return FALSE; | |
563 | ||
564 | SetBackgroundColour(parent->GetBackgroundColour()); | |
565 | ||
566 | m_animationPlayer.SetCustomBackgroundColour(GetBackgroundColour()); | |
567 | ||
568 | // Want to give the impression of transparency by painting | |
569 | // the parent background | |
570 | // if (parent) | |
571 | // m_animationPlayer.UseParentBackground(TRUE); | |
572 | m_animationPlayer.SetWindow(this); | |
573 | m_animationPlayer.SetPosition(wxPoint(0, 0)); | |
574 | m_animationPlayer.SetDestroyAnimation(FALSE); | |
575 | ||
576 | return TRUE; | |
577 | } | |
578 | ||
579 | wxAnimationCtrlBase::~wxAnimationCtrlBase() | |
580 | { | |
581 | if (m_animationPlayer.IsPlaying()) | |
582 | m_animationPlayer.Stop(); | |
583 | m_animationPlayer.SetAnimation(NULL, FALSE); | |
584 | delete m_animation; | |
585 | } | |
586 | ||
587 | bool wxAnimationCtrlBase::LoadFile(const wxString& filename) | |
588 | { | |
589 | if (m_animationPlayer.IsPlaying()) | |
590 | m_animationPlayer.Stop(); | |
591 | ||
592 | wxString filename1(filename); | |
593 | ||
594 | if (filename1.IsEmpty()) | |
595 | filename1 = m_filename; | |
596 | ||
597 | if (filename1.IsEmpty()) | |
598 | return FALSE; | |
599 | ||
600 | if (m_animation) | |
601 | { | |
602 | delete m_animation; | |
603 | m_animation = NULL; | |
604 | } | |
605 | ||
606 | m_animation = DoCreateAnimation(filename1); | |
607 | if (!m_animation) | |
608 | return FALSE; | |
609 | ||
610 | if (!m_animation->LoadFile(filename) || !m_animation->IsValid()) | |
611 | { | |
612 | delete m_animation; | |
613 | m_animation = NULL; | |
614 | return FALSE; | |
615 | } | |
616 | m_animationPlayer.SetAnimation(m_animation, FALSE); | |
617 | ||
618 | if (GetWindowStyle() & wxAN_FIT_ANIMATION) | |
619 | FitToAnimation(); | |
620 | ||
621 | return TRUE; | |
622 | } | |
623 | ||
624 | bool wxAnimationCtrlBase::Play(bool looped) | |
625 | { | |
626 | return m_animationPlayer.Play(*this, wxPoint(0, 0), looped); | |
627 | } | |
628 | ||
629 | wxSize wxAnimationCtrlBase::DoGetBestSize() const | |
630 | { | |
631 | if (m_animationPlayer.HasAnimation() && (GetWindowStyle() & wxAN_FIT_ANIMATION)) | |
632 | { | |
633 | return m_animationPlayer.GetLogicalScreenSize(); | |
634 | } | |
635 | else | |
636 | { | |
637 | return GetSize(); | |
638 | } | |
639 | } | |
640 | ||
641 | void wxAnimationCtrlBase::FitToAnimation() | |
642 | { | |
643 | if (!m_animationPlayer.HasAnimation()) | |
644 | return; | |
645 | ||
646 | wxSize sz = m_animationPlayer.GetLogicalScreenSize(); | |
647 | SetClientSize(sz); | |
648 | } | |
649 | ||
650 | void wxAnimationCtrlBase::OnPaint(wxPaintEvent& WXUNUSED(event)) | |
651 | { | |
652 | wxPaintDC dc(this); | |
653 | ||
654 | if (GetPlayer().IsPlaying()) | |
655 | { | |
656 | GetPlayer().Draw(dc); | |
657 | } | |
658 | } | |
659 | ||
660 | /* | |
661 | * wxGIFAnimationCtrl | |
662 | * Provides a GIF animation class when required. | |
663 | */ | |
664 | ||
665 | IMPLEMENT_ABSTRACT_CLASS(wxGIFAnimationCtrl, wxAnimationCtrlBase) | |
666 | ||
667 | wxAnimationBase* wxGIFAnimationCtrl::DoCreateAnimation(const wxString& WXUNUSED(filename)) | |
668 | { | |
669 | return new wxGIFAnimation; | |
670 | } |