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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/setup.h
3// Purpose: Configuration for the library
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SETUP_H_
13#define _WX_SETUP_H_
14
15// ----------------------------------------------------------------------------
16// global settings
17// ----------------------------------------------------------------------------
18
19// define this to 0 when building wxBase library - this can also be done from
20// makefile/project file overriding the value here
21#ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23#endif // wxUSE_GUI
24
25// ----------------------------------------------------------------------------
26// compatibility settings
27// ----------------------------------------------------------------------------
28
29// This setting determines the compatibility with 1.68 API:
30// Level 0: no backward compatibility, all new features
31// Level 1: some extra methods are defined for compatibility.
32//
33// Default is 0.
34//
35// Recommended setting: 0 (in fact the compatibility code is now very minimal
36// so there is little advantage to setting it to 1.
37#define WXWIN_COMPATIBILITY 0
38
39// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40// but this is very dangerous because you can mistakenly pass an icon instead
41// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42// because an icon is not a valid bitmap
43//
44// Starting from 2.1.12, you have the choice under this backwards compatible
45// behaviour (your code will still compile, but probably won't behave as
46// expected!) and not deriving wxIcon class from wxBitmap, but providing a
47// conversion ctor wxBitmap(const wxIcon&) instead.
48//
49// Recommended setting: 0
50#define wxICON_IS_BITMAP 0
51
52// Define as 1 for font size to be backward compatible to 1.63 and earlier.
53// 1.64 and later define point sizes to be compatible with Windows.
54//
55// Default is 0
56//
57// Recommended setting: 0
58#define wxFONT_SIZE_COMPATIBILITY 0
59
60// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61// If migrating between versions, your dialogs may seem to shrink.
62//
63// Default is 1
64//
65// Recommended setting: 0 (the new calculations are more correct!)
66#define wxDIALOG_UNIT_COMPATIBILITY 1
67
68// ----------------------------------------------------------------------------
69// debugging settings
70// ----------------------------------------------------------------------------
71
72// Generic comment about debugging settings: they are very useful if you don't
73// use any other memory leak detection tools such as Purify/BoundsChecker, but
74// are probably redundant otherwise. Also, Visual C++ CRT has the same features
75// as wxWindows memory debugging subsystem built in since version 5.0 and you
76// may prefer to use it instead of built in memory debugging code because it is
77// faster and more fool proof.
78//
79// Using VC++ CRT memory debugging is enabled by default in debug mode
80// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81// and if __NO_VC_CRTDBG__ is not defined.
82
83// If 1, enables wxDebugContext, for writing error messages to file, etc. If
84// __WXDEBUG__ is not defined, will still use normal memory operators. It's
85// recommended to set this to 1, since you may well need to output an error log
86// in a production version (or non-debugging beta).
87//
88// Default is 1.
89//
90// Recommended setting: 1 but see comment above
91#define wxUSE_DEBUG_CONTEXT 1
92
93// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
94// __WXDEBUG__ is also defined.
95//
96// WARNING: this code may not work with all architectures, especially if
97// alignment is an issue. This switch is currently ignored for mingw / cygwin
98//
99// Default is 1
100//
101// Recommended setting: 1 but see comment in the beginning of this section
102#define wxUSE_MEMORY_TRACING 1
103
104// In debug mode, cause new and delete to be redefined globally.
105// If this causes problems (e.g. link errors), set this to 0.
106// This switch is currently ignored for mingw / cygwin
107//
108// Default is 1
109//
110// Recommended setting: 1 but see comment in the beginning of this section
111#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
112
113// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
114// this causes problems (e.g. link errors), set this to 0. You may need to set
115// this to 0 if using templates (at least for VC++). This switch is currently
116// ignored for mingw / cygwin
117//
118// Default is 1
119//
120// Recommended setting: 1 but see comment in the beginning of this section
121#define wxUSE_DEBUG_NEW_ALWAYS 1
122
123// wxHandleFatalExceptions() may be used to catch the program faults at run
124// time and, instead of terminating the program with a usual GPF message box,
125// call the user-defined wxApp::OnFatalException() function. If you set
126// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
127//
128// This setting is for Win32 only and can only be enabled if your compiler
129// supports Win32 structured exception handling (currently only VC++ does)
130//
131// Default is 1
132//
133// Recommended setting: 1 if your compiler supports it.
134#ifdef _MSC_VER
135 #define wxUSE_ON_FATAL_EXCEPTION 1
136#else
137 #define wxUSE_ON_FATAL_EXCEPTION 0
138#endif
139
140// ----------------------------------------------------------------------------
141// Unicode support
142// ----------------------------------------------------------------------------
143
144// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
145// defined as wchar_t, wxString will use Unicode internally. If you set this
146// to 1, you must use wxT() macro for all literal strings in the program.
147//
148// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
149// doesn't support it and the programs compiled in Unicode mode will not run
150// under 9x).
151//
152// Default is 0
153//
154// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
155#define wxUSE_UNICODE 0
156
157// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
158// compiling the program in Unicode mode. More precisely, it will be possible
159// to construct wxString from a wide (Unicode) string and convert any wxString
160// to Unicode.
161//
162// Default is 1
163//
164// Recommended setting: 1
165#define wxUSE_WCHAR_T 1
166
167// ----------------------------------------------------------------------------
168// global features
169// ----------------------------------------------------------------------------
170
171// Support for message/error logging. This includes wxLogXXX() functions and
172// wxLog and derived classes. Don't set this to 0 unless you really know what
173// you are doing.
174//
175// Default is 1
176//
177// Recommended setting: 1 (always)
178#define wxUSE_LOG 1
179
180// Recommended setting: 1 (always)
181#define wxUSE_LOGWINDOW 1
182
183// Recommended setting: 1 (always)
184#define wxUSE_LOGGUI 1
185
186// Support for multithreaded applications: if 1, compile in thread classes
187// (thread.h) and make the library a bit more thread safe. Although thread
188// support is quite stable by now, you may still consider recompiling the
189// library without it if you have no use for it - this will result in a
190// somewhat smaller and faster operation.
191//
192// This is ignored under Win16, threads are only supported under Win32.
193//
194// Default is 1
195//
196// Recommended setting: 0 unless you do plan to develop MT applications
197#define wxUSE_THREADS 1
198
199// If enabled (1), compiles wxWindows streams classes
200#define wxUSE_STREAMS 1
201
202// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
203#define wxUSE_STD_IOSTREAM 0
204
205// Use serialization (requires utils/serialize)
206#define wxUSE_SERIAL 0
207
208// ----------------------------------------------------------------------------
209// non GUI features selection
210// ----------------------------------------------------------------------------
211
212// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
213// integer which is implemented in terms of native 64 bit integers if any or
214// uses emulation otherwise.
215//
216// This class is required by wxDateTime and so you should enable it if you want
217// to use wxDateTime. For most modern platforms, it will use the native 64 bit
218// integers in which case (almost) all of its functions are inline and it
219// almost does not take any space, so there should be no reason to switch it
220// off.
221//
222// Recommended setting: 1
223#define wxUSE_LONGLONG 1
224
225// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
226// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
227//
228// Default is 1
229//
230// Recommended setting: 1 (wxFile is highly recommended as it is required by
231// i18n code, wxFileConfig and others)
232#define wxUSE_FILE 1
233#define wxUSE_FFILE 1
234
235// use wxTextFile class: requires wxFile, required by wxFileConfig
236#define wxUSE_TEXTFILE 1
237
238// i18n support: _() macro, wxLocale class. Requires wxTextFile.
239#define wxUSE_INTL 1
240
241// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
242// allow to manipulate dates, times and time intervals. wxDateTime replaces the
243// old wxTime and wxDate classes which are still provided for backwards
244// compatibility (and implemented in terms of wxDateTime).
245//
246// Note that this class is relatively new and is still officially in alpha
247// stage because some features are not yet (fully) implemented. It is already
248// quite useful though and should only be disabled if you are aiming at
249// absolutely minimal version of the library.
250//
251// Requires: wxUSE_LONGLONG
252//
253// Default is 1
254//
255// Recommended setting: 1
256#define wxUSE_DATETIME 1
257
258// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
259// the same as wxDateTime!). These classes are obsolete and shouldn't be used
260// in new code
261//
262// Default is 0
263//
264// Recommended setting: 0 unless you have legacy code which uses these classes
265#define wxUSE_TIMEDATE 0
266
267// Set wxUSE_TIMER to 1 to compile wxTimer class
268//
269// Default is 1
270//
271// Recommended setting: 1
272#define wxUSE_TIMER 1
273
274// Use wxStopWatch clas.
275//
276// Default is 1
277//
278// Recommended setting: 1 (needed by wxSocket)
279#define wxUSE_STOPWATCH 1
280
281// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
282// which allow the application to store its settings in the persistent
283// storage. Setting this to 1 will also enable on-demand creation of the
284// global config object in wxApp.
285//
286// See also wxUSE_CONFIG_NATIVE below.
287//
288// Recommended setting: 1
289#define wxUSE_CONFIG 1
290
291// If wxUSE_CONFIG is 1, you may choose to use either the native config
292// classes under Windows (using .INI files under Win16 and the registry under
293// Win32) or the portable text file format used by the config classes under
294// Unix.
295//
296// Default is 1 to use native classes. Note that you may still use
297// wxFileConfig even if you set this to 1 - just the config object created by
298// default for the applications needs will be a wxRegConfig or wxIniConfig and
299// not wxFileConfig.
300//
301// Recommended setting: 1
302#define wxUSE_CONFIG_NATIVE 1
303
304// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
305// to connect/disconnect from the network and be notified whenever the dial-up
306// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
307//
308// Default is 1.
309//
310// Recommended setting: 1
311#define wxUSE_DIALUP_MANAGER 1
312
313// Compile in wxLibrary class for run-time DLL loading and function calling.
314// Required by wxUSE_DIALUP_MANAGER.
315//
316// This setting is for Win32 only
317//
318// Default is 1.
319//
320// Recommended setting: 1
321#define wxUSE_DYNLIB_CLASS 1
322
323// Set to 1 to use socket classes
324#define wxUSE_SOCKETS 1
325
326// Set to 1 to enable virtual file systems (required by wxHTML)
327#define wxUSE_FILESYSTEM 1
328
329// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
330#define wxUSE_FS_ZIP 1
331
332// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
333#define wxUSE_FS_INET 1
334
335// Set to 1 to compile wxZipInput/OutputStream classes.
336#define wxUSE_ZIPSTREAM 1
337
338// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
339// wxUSE_LIBPNG.
340#define wxUSE_ZLIB 1
341
342// If enabled, the code written by Apple will be used to write, in a portable
343// way, float on the disk. See extended.c for the license which is different
344// from wxWindows one.
345//
346// Default is 1.
347//
348// Recommended setting: 1 unless you don't like the license terms (unlikely)
349#define wxUSE_APPLE_IEEE 1
350
351// Joystick support class
352#define wxUSE_JOYSTICK 1
353
354// wxFontMapper class
355#define wxUSE_FONTMAP 1
356
357// wxMimeTypesManager class
358#define wxUSE_MIMETYPE 1
359
360// ----------------------------------------------------------------------------
361// Individual GUI controls
362// ----------------------------------------------------------------------------
363
364// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
365// (without it, wxControl class is not compiled)
366//
367// Default is 1
368//
369// Recommended setting: 1 (don't change except for very special programs)
370#define wxUSE_CONTROLS 1
371
372// wxPopupWindow class is not used currently by wxMSW
373//
374// Default is 0
375//
376// Recommended setting: 0
377#define wxUSE_POPUPWIN 0
378
379// Each of the settings below corresponds to one wxWindows control. They are
380// all switched on by default but may be disabled if you are sure that your
381// program (including any standard dialogs it can show!) doesn't need them and
382// if you desperately want to save some space. If you use any of these you must
383// set wxUSE_CONTROLS as well.
384//
385// Default is 1
386//
387// Recommended setting: 1
388#define wxUSE_BUTTON 1 // wxButton
389#define wxUSE_BMPBUTTON 1 // wxBitmapButton
390#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
391#define wxUSE_CHECKBOX 1 // wxCheckBox
392#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
393#define wxUSE_CHOICE 1 // wxChoice
394#define wxUSE_COMBOBOX 1 // wxComboBox
395#define wxUSE_GAUGE 1 // wxGauge
396#define wxUSE_LISTBOX 1 // wxListBox
397#define wxUSE_LISTCTRL 1 // wxListCtrl
398#define wxUSE_RADIOBOX 1 // wxRadioBox
399#define wxUSE_RADIOBTN 1 // wxRadioButton
400#define wxUSE_SCROLLBAR 1 // wxScrollBar
401#define wxUSE_SLIDER 1 // wxSlider
402#define wxUSE_SPINBTN 1 // wxSpinButton
403#define wxUSE_SPINCTRL 1 // wxSpinCtrl
404#define wxUSE_STATBOX 1 // wxStaticBox
405#define wxUSE_STATLINE 1 // wxStaticLine
406#define wxUSE_STATTEXT 1 // wxStaticText
407#define wxUSE_STATBMP 1 // wxStaticBitmap
408#define wxUSE_TEXTCTRL 1 // wxTextCtrl
409#define wxUSE_TOGGLEBTN 1 // requires wxButton
410#define wxUSE_TREECTRL 1 // wxTreeCtrl
411
412// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
413// below either wxStatusBar95 or a generic wxStatusBar will be used.
414//
415// Default is 1
416//
417// Recommended setting: 1
418#define wxUSE_STATUSBAR 1
419
420// Two status bar implementations are available under Win32: the generic one
421// or the wrapper around native control. For native look and feel the native
422// version should be used.
423//
424// Default is 1.
425//
426// Recommended setting: 1 (there is no advantage in using the generic one)
427#define wxUSE_NATIVE_STATUSBAR 1
428
429// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
430// classes at all. Otherwise, use the native toolbar class unless
431// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
432// supports some features which might not be supported by the native wxToolBar
433// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
434//
435// Default is 1 for all settings.
436//
437// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
438// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
439#define wxUSE_TOOLBAR 1
440#define wxUSE_TOOLBAR_NATIVE 1
441#define wxUSE_TOOLBAR_SIMPLE 1
442
443// this setting is obsolete, value is ignored
444#define wxUSE_BUTTONBAR 1
445
446// wxNotebook is a control with several "tabs" located on one of its sides. It
447// may be used ot logically organise the data presented to the user instead of
448// putting everything in one huge dialog. It replaces wxTabControl and related
449// classes of wxWin 1.6x.
450//
451// Default is 1.
452//
453// Recommended setting: 1
454#define wxUSE_NOTEBOOK 1
455
456// wxTabDialog is a generic version of wxNotebook but it is incompatible with
457// the new class. It shouldn't be used in new code.
458//
459// Default is 0.
460//
461// Recommended setting: 0 (use wxNotebook)
462#define wxUSE_TAB_DIALOG 0
463
464// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
465// the new, much imporved and enhanced version. The new version is backwards
466// compatible with the old one and should be used whenever possible, i.e. if
467// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
468//
469// Default is 1 for both options.
470//
471// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
472// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
473// essential.
474//
475// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
476#define wxUSE_GRID 1
477#define wxUSE_NEW_GRID 1
478
479// ----------------------------------------------------------------------------
480// Miscellaneous GUI stuff
481// ----------------------------------------------------------------------------
482
483// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
484#define wxUSE_ACCEL 1
485
486// Use wxCaret: a class implementing a "cursor" in a text control (called caret
487// under Windows).
488//
489// Default is 1.
490//
491// Recommended setting: 1 (can be safely set to 0, not used by the library)
492#define wxUSE_CARET 1
493
494// Miscellaneous geometry code: needed for Canvas library
495#define wxUSE_GEOMETRY 1
496
497// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
498// wxListCtrl.
499//
500// Default is 1.
501//
502// Recommended setting: 1 (set it to 0 if you don't use any of the controls
503// enumerated above, then this class is mostly useless too)
504#define wxUSE_IMAGLIST 1
505
506// Use wxMenu, wxMenuBar, wxMenuItem.
507//
508// Default is 1.
509//
510// Recommended setting: 1 (can't be disabled under MSW)
511#define wxUSE_MENUS 1
512
513// Use wxSashWindow class.
514//
515// Default is 1.
516//
517// Recommended setting: 1
518#define wxUSE_SASH 1
519
520// Use wxSplitterWindow class.
521//
522// Default is 1.
523//
524// Recommended setting: 1
525#define wxUSE_SPLITTER 1
526
527// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
528//
529// Default is 1.
530//
531// Recommended setting: 1
532#define wxUSE_TOOLTIPS 1
533
534// wxValidator class and related methods
535#define wxUSE_VALIDATORS 1
536
537// ----------------------------------------------------------------------------
538// common dialogs
539// ----------------------------------------------------------------------------
540
541// Define 1 to use generic dialogs in Windows, even though they duplicate
542// native common dialog (e.g. wxColourDialog). This is mainly useful for
543// testing.
544//
545// Default is 0
546//
547// Recommended setting: 0
548#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
549
550// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
551// file selector, printer dialog). Switching this off also switches off the
552// printing architecture and interactive wxPrinterDC.
553//
554// Default is 1
555//
556// Recommended setting: 1 (unless it really doesn't work)
557#define wxUSE_COMMON_DIALOGS 1
558
559// wxBusyInfo displays window with message when app is busy. Works in same way
560// as wxBusyCursor
561#define wxUSE_BUSYINFO 1
562
563// Use single/multiple choice dialogs.
564//
565// Default is 1
566//
567// Recommended setting: 1 (used in the library itself)
568#define wxUSE_CHOICEDLG 1
569
570// wxDirDlg class for getting a directory name from user
571#define wxUSE_DIRDLG 1
572
573// TODO: setting to choose the generic or native one
574
575// Use file open/save dialogs.
576//
577// Default is 1
578//
579// Recommended setting: 1 (used in many places in the library itself)
580#define wxUSE_FILEDLG 1
581
582// Use font picker dialog
583//
584// Default is 1
585//
586// Recommended setting: 1 (used in the library itself)
587#define wxUSE_FONTDLG 1
588
589// Use wxMessageDialog and wxMessageBox.
590//
591// Default is 1
592//
593// Recommended setting: 1 (used in the library itself)
594#define wxUSE_MSGDLG 1
595
596// progress dialog class for lengthy operations
597#define wxUSE_PROGRESSDLG 1
598
599// support for startup tips (wxShowTip &c)
600#define wxUSE_STARTUP_TIPS 1
601
602// text entry dialog and wxGetTextFromUser function
603#define wxUSE_TEXTDLG 1
604
605// number entry dialog
606#define wxUSE_NUMBERDLG 1
607
608// ----------------------------------------------------------------------------
609// Metafiles support
610// ----------------------------------------------------------------------------
611
612// Windows supports the graphics format known as metafile which is, though not
613// portable, is widely used under Windows and so is supported by wxWin (under
614// Windows only, of course). Win16 (Win3.1) used the so-called "Window
615// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
616// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
617// default, WMFs will be used under Win16 and EMFs under Win32. This may be
618// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
619// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
620// in any metafile related classes at all.
621//
622// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
623//
624// Recommended setting: default or 0 for everything for portable programs.
625#define wxUSE_METAFILE 1
626#define wxUSE_ENH_METAFILE 1
627#define wxUSE_WIN_METAFILES_ALWAYS 0
628
629// ----------------------------------------------------------------------------
630// Big GUI components
631// ----------------------------------------------------------------------------
632
633// Set to 0 to disable document/view architecture
634#define wxUSE_DOC_VIEW_ARCHITECTURE 1
635
636// Set to 0 to disable MDI document/view architecture
637#define wxUSE_MDI_ARCHITECTURE 1
638
639// Set to 0 to disable print/preview architecture code
640#define wxUSE_PRINTING_ARCHITECTURE 1
641
642// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
643// much more.
644//
645// Default is 1.
646//
647// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
648// smaller library.
649#define wxUSE_HTML 1
650
651// OpenGL canvas
652#define wxUSE_GLCANVAS 0
653
654// wxTreeLayout class
655#define wxUSE_TREELAYOUT 1
656
657// ----------------------------------------------------------------------------
658// Data transfer
659// ----------------------------------------------------------------------------
660
661// Use wxClipboard class for clipboard copy/paste.
662//
663// Default is 1.
664//
665// Recommended setting: 1
666#define wxUSE_CLIPBOARD 1
667
668// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
669// drop
670//
671// Default is 1.
672//
673// Recommended setting: 1
674#define wxUSE_DATAOBJ 1
675
676// Use wxDropTarget and wxDropSource classes for drag and drop (this is
677// different from "built in" drag and drop in wxTreeCtrl which is always
678// available). Requires wxUSE_DATAOBJ.
679//
680// Default is 1.
681//
682// Recommended setting: 1
683#define wxUSE_DRAG_AND_DROP 1
684
685// ----------------------------------------------------------------------------
686// miscellaneous settings
687// ----------------------------------------------------------------------------
688
689// wxSingleInstanceChecker class allows to verify at startup if another program
690// instance is running (it is only available under Win32)
691//
692// Default is 1
693//
694// Recommended setting: 1 (the class is tiny, disabling it won't save much
695// space)
696#define wxUSE_SNGLINST_CHECKER 1
697
698#define wxUSE_IPC 1
699 // 0 for no interprocess comms
700#define wxUSE_HELP 1
701 // 0 for no help facility
702#define wxUSE_MS_HTML_HELP 0
703 // 0 for no MS HTML Help
704#define wxUSE_RESOURCES 1
705 // 0 for no wxGetResource/wxWriteResource
706#define wxUSE_CONSTRAINTS 1
707 // 0 for no window layout constraint system
708
709#define wxUSE_SPLINES 1
710 // 0 for no splines
711
712#define wxUSE_XPM_IN_MSW 1
713 // 0 for no XPM support in wxBitmap.
714 // Default is 1, as XPM is now fully
715 // supported this makes easier the issue
716 // of portable icons and bitmaps.
717
718#define wxUSE_IMAGE_LOADING_IN_MSW 1
719 // Use dynamic DIB loading/saving code in utils/dib under MSW.
720#define wxUSE_RESOURCE_LOADING_IN_MSW 1
721 // Use dynamic icon/cursor loading/saving code
722 // under MSW.
723#define wxUSE_WX_RESOURCES 1
724 // Use .wxr resource mechanism (requires PrologIO library)
725
726#define wxUSE_MOUSEWHEEL 1
727 // Include mouse wheel support
728
729// ----------------------------------------------------------------------------
730// postscript support settings
731// ----------------------------------------------------------------------------
732
733// Set to 1 for PostScript device context.
734#define wxUSE_POSTSCRIPT 0
735
736// Set to 1 to use font metric files in GetTextExtent
737#define wxUSE_AFM_FOR_POSTSCRIPT 0
738
739// Set to 0 to disable PostScript print/preview architecture code under Windows
740// (just use Windows printing).
741#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
742
743// ----------------------------------------------------------------------------
744// database classes
745// ----------------------------------------------------------------------------
746
747// Define 1 to use ODBC classes
748#define wxUSE_ODBC 0
749
750// For backward compatibility reasons, this parameter now only controls the
751// default scrolling method used by cursors. This default behavior can be
752// overriden by setting the second param of wxDB::wxDbGetConnection() or
753// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
754// that use the connection) should support forward only scrolling of cursors,
755// or both forward and backward support for backward scrolling cursors is
756// dependent on the data source as well as the ODBC driver being used.
757#define wxODBC_FWD_ONLY_CURSORS 1
758
759// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
760// member variables. With a setting of 1, full backward compatability with the
761// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
762// as future development will be done only on the non-deprecated
763// functions/classes/member variables/etc.
764#define wxODBC_BACKWARD_COMPATABILITY 0
765
766// ----------------------------------------------------------------------------
767// other compiler (mis)features
768// ----------------------------------------------------------------------------
769
770// Set this to 0 if your compiler can't cope with omission of prototype
771// parameters.
772//
773// Default is 1.
774//
775// Recommended setting: 1 (should never need to set this to 0)
776#define REMOVE_UNUSED_ARG 1
777
778// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
779// them. Set to 1 for <iostream.h>, 0 for <iostream>
780//
781// Default is 1.
782//
783// Recommended setting: whatever your compiler likes more
784#define wxUSE_IOSTREAMH 1
785
786// ----------------------------------------------------------------------------
787// image format support
788// ----------------------------------------------------------------------------
789
790// wxImage supports many different image formats which can be configured at
791// compile-time. BMP is always supported, others are optional and can be safely
792// disabled if you don't plan to use images in such format sometimes saving
793// substantial amount of code in the final library.
794//
795// Some formats require an extra library which is included in wxWin sources
796// which is mentioned if it is the case.
797
798// Set to 1 for wxImage support (recommended).
799#define wxUSE_IMAGE 1
800
801// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
802#define wxUSE_LIBPNG 1
803
804// Set to 1 for JPEG format support (requires libjpeg)
805#define wxUSE_LIBJPEG 1
806
807// Set to 1 for TIFF format support (requires libtiff)
808#define wxUSE_LIBTIFF 1
809
810// Set to 1 for GIF format support
811#define wxUSE_GIF 1
812
813// Set to 1 for PNM format support
814#define wxUSE_PNM 1
815
816// Set to 1 for PCX format support
817#define wxUSE_PCX 1
818
819// Set to 1 for XPM format support
820#define wxUSE_XPM 1
821
822// ----------------------------------------------------------------------------
823// Windows-only settings
824// ----------------------------------------------------------------------------
825
826// Set this to 1 if you want to use wxWindows and MFC in the same program. This
827// will override some other settings (see below)
828//
829// Default is 0.
830//
831// Recommended setting: 0 unless you really have to use MFC
832#define wxUSE_MFC 0
833
834// Set this to 1 for generic OLE support: this is required for drag-and-drop,
835// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
836// can't compile/doesn't have the OLE headers.
837//
838// Default is 1.
839//
840// Recommended setting: 1
841#define wxUSE_OLE 1
842
843// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
844// 3.x. This setting is ignored under Win9x and NT 4.0+.
845//
846// Default is 0 for (most) Win32 (systems), 1 for Win16
847//
848// Recommended setting: same as default
849#if defined(__WIN95__)
850#define wxUSE_CTL3D 0
851#else
852#define wxUSE_CTL3D 1
853#endif
854
855// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
856// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
857// miniframes support instead.
858//
859// Default is 0 for (most) Win32 (systems), 1 for Win16
860//
861// Recommended setting: same as default
862#if defined(__WIN95__)
863#define wxUSE_ITSY_BITSY 0
864#else
865#define wxUSE_ITSY_BITSY 1
866#endif
867
868// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
869// which allows to put more than ~32Kb of text in it even under Win9x (NT
870// doesn't have such limitation).
871//
872// Default is 1 for compilers which support it
873//
874// Recommended setting: 1, only set it to 0 if your compiler doesn't have
875// or can't compile <richedit.h>
876#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
877#define wxUSE_RICHEDIT 1
878
879// TODO: This should be ifdef'ed for any compilers that don't support
880// RichEdit 2.0 but do have RichEdit 1.0...
881#define wxUSE_RICHEDIT2 1
882
883#else
884#define wxUSE_RICHEDIT 0
885#define wxUSE_RICHEDIT2 0
886#endif
887
888// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
889// is required by wxUSE_CHECKLISTBOX.
890//
891// Default is 1.
892//
893// Recommended setting: 1, set to 0 for a small library size reduction
894#define wxUSE_OWNER_DRAWN 1
895
896// ----------------------------------------------------------------------------
897// obsolete settings
898// ----------------------------------------------------------------------------
899
900// NB: all settings in this section are obsolete and should not be used/changed
901// at all, they will disappear
902
903// Set to 1 to use PenWindows
904#define wxUSE_PENWINDOWS 0
905
906// Define 1 to use bitmap messages.
907#define wxUSE_BITMAP_MESSAGE 1
908
909// If 1, enables provision of run-time type information.
910// NOW MANDATORY: don't change.
911#define wxUSE_DYNAMIC_CLASSES 1
912
913// ----------------------------------------------------------------------------
914// disable the settings which don't work for some compilers
915// ----------------------------------------------------------------------------
916
917#ifndef wxUSE_NORLANDER_HEADERS
918#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
919# define wxUSE_NORLANDER_HEADERS 1
920#else
921# define wxUSE_NORLANDER_HEADERS 0
922#endif
923#endif
924
925#if defined(__GNUWIN32__)
926// These don't work as expected for mingw32 and cygwin32
927#undef wxUSE_MEMORY_TRACING
928#define wxUSE_MEMORY_TRACING 0
929
930#undef wxUSE_GLOBAL_MEMORY_OPERATORS
931#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
932
933#undef wxUSE_DEBUG_NEW_ALWAYS
934#define wxUSE_DEBUG_NEW_ALWAYS 0
935
936// Cygwin betas don't have wcslen
937#if defined(__CYGWIN__) || defined(__CYGWIN32__)
938# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
939# undef wxUSE_WCHAR_T
940# define wxUSE_WCHAR_T 0
941# endif
942#endif
943
944#endif // __GNUWIN32__
945
946// MFC duplicates these operators
947#if wxUSE_MFC
948#undef wxUSE_GLOBAL_MEMORY_OPERATORS
949#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
950
951#undef wxUSE_DEBUG_NEW_ALWAYS
952#define wxUSE_DEBUG_NEW_ALWAYS 0
953#endif // wxUSE_MFC
954
955// ODBC classes aren't Unicode-compatible yet
956#if wxUSE_UNICODE
957#undef wxUSE_ODBC
958#define wxUSE_ODBC 0
959#endif
960
961#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
962// Can't use OLE drag and drop in Windows 3.1 because we don't know how
963// to implement UUIDs
964// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
965#undef wxUSE_DRAG_AND_DROP
966#define wxUSE_DRAG_AND_DROP 0
967#endif
968
969// Only WIN32 supports wxStatusBar95
970#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
971#undef wxUSE_NATIVE_STATUSBAR
972#define wxUSE_NATIVE_STATUSBAR 0
973#endif
974
975#if !wxUSE_OWNER_DRAWN
976#undef wxUSE_CHECKLISTBOX
977#define wxUSE_CHECKLISTBOX 0
978#endif
979
980// Salford C++ doesn't like some of the memory operator definitions
981#ifdef __SALFORDC__
982#undef wxUSE_MEMORY_TRACING
983#define wxUSE_MEMORY_TRACING 0
984
985#undef wxUSE_GLOBAL_MEMORY_OPERATORS
986#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
987
988#undef wxUSE_DEBUG_NEW_ALWAYS
989#define wxUSE_DEBUG_NEW_ALWAYS 0
990
991#undef wxUSE_THREADS
992#define wxUSE_THREADS 0
993
994#undef wxUSE_OWNER_DRAWN
995#define wxUSE_OWNER_DRAWN 0
996#endif // __SALFORDC__
997
998#ifdef __TWIN32__
999
1000#undef wxUSE_THREADS
1001#define wxUSE_THREADS 0
1002
1003#undef wxUSE_ODBC
1004#define wxUSE_ODBC 0
1005
1006#endif // __TWIN32__
1007
1008// BC++/Win16 can't cope with the amount of data in resource.cpp
1009#if defined(__WIN16__) && defined(__BORLANDC__)
1010#undef wxUSE_WX_RESOURCES
1011#define wxUSE_WX_RESOURCES 0
1012
1013#undef wxUSE_ODBC
1014#define wxUSE_ODBC 0
1015
1016#undef wxUSE_NEW_GRID
1017#define wxUSE_NEW_GRID 0
1018#endif
1019
1020#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1021// BC++ 4.0 can't compile JPEG library
1022#undef wxUSE_LIBJPEG
1023#define wxUSE_LIBJPEG 0
1024#endif
1025
1026// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1027#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1028#undef wxUSE_DEBUG_NEW_ALWAYS
1029#define wxUSE_DEBUG_NEW_ALWAYS 0
1030#endif
1031
1032#if defined(__WXMSW__) && defined(__WATCOMC__)
1033/*
1034#undef wxUSE_GLCANVAS
1035#define wxUSE_GLCANVAS 0
1036*/
1037
1038#undef wxUSE_WCHAR_T
1039#define wxUSE_WCHAR_T 0
1040#endif
1041
1042#if defined(__WXMSW__) && !defined(__WIN32__)
1043
1044#undef wxUSE_SOCKETS
1045#define wxUSE_SOCKETS 0
1046
1047#undef wxUSE_THREADS
1048#define wxUSE_THREADS 0
1049
1050#undef wxUSE_TOOLTIPS
1051#define wxUSE_TOOLTIPS 0
1052
1053#undef wxUSE_SPINCTRL
1054#define wxUSE_SPINCTRL 0
1055
1056#undef wxUSE_SPINBTN
1057#define wxUSE_SPINBTN 0
1058
1059#undef wxUSE_LIBPNG
1060#define wxUSE_LIBPNG 0
1061
1062#undef wxUSE_LIBJPEG
1063#define wxUSE_LIBJPEG 0
1064
1065#undef wxUSE_LIBTIFF
1066#define wxUSE_LIBTIFF 0
1067
1068#undef wxUSE_GIF
1069#define wxUSE_GIF 0
1070
1071#undef wxUSE_PNM
1072#define wxUSE_PNM 0
1073
1074#undef wxUSE_PCX
1075#define wxUSE_PCX 0
1076
1077#undef wxUSE_GLCANVAS
1078#define wxUSE_GLCANVAS 0
1079
1080#undef wxUSE_MS_HTML_HELP
1081#define wxUSE_MS_HTML_HELP 0
1082
1083#undef wxUSE_WCHAR_T
1084#define wxUSE_WCHAR_T 0
1085
1086#endif // Win16
1087
1088// ----------------------------------------------------------------------------
1089// undef the things which don't make sense for wxBase build
1090// ----------------------------------------------------------------------------
1091
1092#if !wxUSE_GUI
1093
1094#undef wxUSE_HTML
1095#define wxUSE_HTML 0
1096
1097#endif // !wxUSE_GUI
1098
1099// ----------------------------------------------------------------------------
1100// check the settings consistency: do it here to abort compilation immediately
1101// and not almost in the very end when the relevant file fails to compile and
1102// you need to modify setup.h and rebuild everything
1103// ----------------------------------------------------------------------------
1104
1105#if wxUSE_DATETIME && !wxUSE_LONGLONG
1106 #error wxDateTime requires wxLongLong
1107#endif
1108
1109#if wxUSE_TEXTFILE && !wxUSE_FILE
1110 #error You cannot compile wxTextFile without wxFile
1111#endif
1112
1113#if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1114 #error You cannot compile virtual file systems without wxUSE_STREAMS
1115#endif
1116
1117#if wxUSE_HTML && !wxUSE_FILESYSTEM
1118 #error You cannot compile wxHTML without virtual file systems
1119#endif
1120
1121// add more tests here...
1122
1123#endif
1124 // _WX_SETUP_H_