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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/evtloop.cpp | |
3 | // Purpose: implements wxEventLoop for MSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 01.06.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // License: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #if wxUSE_GUI | |
29 | #include "wx/window.h" | |
30 | #endif | |
31 | #include "wx/app.h" | |
32 | #endif //WX_PRECOMP | |
33 | ||
34 | #include "wx/evtloop.h" | |
35 | #include "wx/thread.h" | |
36 | #include "wx/except.h" | |
37 | #include "wx/msw/private.h" | |
38 | ||
39 | #if wxUSE_GUI | |
40 | #include "wx/tooltip.h" | |
41 | #if wxUSE_THREADS | |
42 | // define the list of MSG strutures | |
43 | WX_DECLARE_LIST(MSG, wxMsgList); | |
44 | ||
45 | #include "wx/listimpl.cpp" | |
46 | ||
47 | WX_DEFINE_LIST(wxMsgList) | |
48 | #endif // wxUSE_THREADS | |
49 | #endif //wxUSE_GUI | |
50 | ||
51 | #if wxUSE_BASE | |
52 | ||
53 | // ============================================================================ | |
54 | // wxMSWEventLoopBase implementation | |
55 | // ============================================================================ | |
56 | ||
57 | // ---------------------------------------------------------------------------- | |
58 | // ctor/dtor | |
59 | // ---------------------------------------------------------------------------- | |
60 | ||
61 | wxMSWEventLoopBase::wxMSWEventLoopBase() | |
62 | { | |
63 | m_shouldExit = false; | |
64 | m_exitcode = 0; | |
65 | } | |
66 | ||
67 | // ---------------------------------------------------------------------------- | |
68 | // wxEventLoop message processing dispatching | |
69 | // ---------------------------------------------------------------------------- | |
70 | ||
71 | bool wxMSWEventLoopBase::Pending() const | |
72 | { | |
73 | MSG msg; | |
74 | return ::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE) != 0; | |
75 | } | |
76 | ||
77 | bool wxMSWEventLoopBase::GetNextMessage(WXMSG* msg) | |
78 | { | |
79 | wxCHECK_MSG( IsRunning(), false, _T("can't get messages if not running") ); | |
80 | ||
81 | const BOOL rc = ::GetMessage(msg, NULL, 0, 0); | |
82 | ||
83 | if ( rc == 0 ) | |
84 | { | |
85 | // got WM_QUIT | |
86 | return false; | |
87 | } | |
88 | ||
89 | if ( rc == -1 ) | |
90 | { | |
91 | // should never happen, but let's test for it nevertheless | |
92 | wxLogLastError(wxT("GetMessage")); | |
93 | ||
94 | // still break from the loop | |
95 | return false; | |
96 | } | |
97 | ||
98 | return true; | |
99 | } | |
100 | ||
101 | int wxMSWEventLoopBase::GetNextMessageTimeout(WXMSG *msg, unsigned long timeout) | |
102 | { | |
103 | // MsgWaitForMultipleObjects() won't notice any input which was already | |
104 | // examined (e.g. using PeekMessage()) but not yet removed from the queue | |
105 | // so we need to remove any immediately messages manually | |
106 | // | |
107 | // NB: using MsgWaitForMultipleObjectsEx() could simplify the code here but | |
108 | // it is not available in very old Windows versions | |
109 | if ( !::PeekMessage(msg, 0, 0, 0, PM_REMOVE) ) | |
110 | { | |
111 | // we use this function just in order to not block longer than the | |
112 | // given timeout, so we don't pass any handles to it at all | |
113 | DWORD rc = ::MsgWaitForMultipleObjects | |
114 | ( | |
115 | 0, NULL, | |
116 | FALSE, | |
117 | timeout, | |
118 | QS_ALLINPUT | |
119 | ); | |
120 | ||
121 | switch ( rc ) | |
122 | { | |
123 | default: | |
124 | wxLogDebug("unexpected MsgWaitForMultipleObjects() return " | |
125 | "value %lu", rc); | |
126 | // fall through | |
127 | ||
128 | case WAIT_TIMEOUT: | |
129 | return -1; | |
130 | ||
131 | case WAIT_OBJECT_0: | |
132 | if ( !::PeekMessage(msg, 0, 0, 0, PM_REMOVE) ) | |
133 | { | |
134 | // somehow it may happen that MsgWaitForMultipleObjects() | |
135 | // returns true but there are no messages -- just treat it | |
136 | // the same as timeout then | |
137 | return -1; | |
138 | } | |
139 | break; | |
140 | } | |
141 | } | |
142 | ||
143 | return msg->message != WM_QUIT; | |
144 | } | |
145 | ||
146 | ||
147 | #endif // wxUSE_BASE | |
148 | ||
149 | #if wxUSE_GUI | |
150 | ||
151 | // ============================================================================ | |
152 | // GUI wxEventLoop implementation | |
153 | // ============================================================================ | |
154 | ||
155 | wxWindowMSW *wxGUIEventLoop::ms_winCritical = NULL; | |
156 | ||
157 | bool wxGUIEventLoop::IsChildOfCriticalWindow(wxWindowMSW *win) | |
158 | { | |
159 | while ( win ) | |
160 | { | |
161 | if ( win == ms_winCritical ) | |
162 | return true; | |
163 | ||
164 | win = win->GetParent(); | |
165 | } | |
166 | ||
167 | return false; | |
168 | } | |
169 | ||
170 | bool wxGUIEventLoop::PreProcessMessage(WXMSG *msg) | |
171 | { | |
172 | HWND hwnd = msg->hwnd; | |
173 | wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); | |
174 | wxWindow *wnd; | |
175 | ||
176 | // this might happen if we're in a modeless dialog, or if a wx control has | |
177 | // children which themselves were not created by wx (i.e. wxActiveX control children) | |
178 | if ( !wndThis ) | |
179 | { | |
180 | while ( hwnd && (::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD )) | |
181 | { | |
182 | hwnd = ::GetParent(hwnd); | |
183 | ||
184 | // If the control has a wx parent, break and give the parent a chance | |
185 | // to process the window message | |
186 | wndThis = wxGetWindowFromHWND((WXHWND)hwnd); | |
187 | if (wndThis != NULL) | |
188 | break; | |
189 | } | |
190 | ||
191 | if ( !wndThis ) | |
192 | { | |
193 | // this may happen if the event occurred in a standard modeless dialog (the | |
194 | // only example of which I know of is the find/replace dialog) - then call | |
195 | // IsDialogMessage() to make TAB navigation in it work | |
196 | ||
197 | // NOTE: IsDialogMessage() just eats all the messages (i.e. returns true for | |
198 | // them) if we call it for the control itself | |
199 | return hwnd && ::IsDialogMessage(hwnd, msg) != 0; | |
200 | } | |
201 | } | |
202 | ||
203 | if ( !AllowProcessing(wndThis) ) | |
204 | { | |
205 | // not a child of critical window, so we eat the event but take care to | |
206 | // stop an endless stream of WM_PAINTs which would have resulted if we | |
207 | // didn't validate the invalidated part of the window | |
208 | if ( msg->message == WM_PAINT ) | |
209 | ::ValidateRect(hwnd, NULL); | |
210 | ||
211 | return true; | |
212 | } | |
213 | ||
214 | #if wxUSE_TOOLTIPS | |
215 | // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to | |
216 | // popup the tooltip bubbles | |
217 | if ( msg->message == WM_MOUSEMOVE ) | |
218 | { | |
219 | // we should do it if one of window children has an associated tooltip | |
220 | // (and not just if the window has a tooltip itself) | |
221 | if ( wndThis->HasToolTips() ) | |
222 | wxToolTip::RelayEvent((WXMSG *)msg); | |
223 | } | |
224 | #endif // wxUSE_TOOLTIPS | |
225 | ||
226 | // allow the window to prevent certain messages from being | |
227 | // translated/processed (this is currently used by wxTextCtrl to always | |
228 | // grab Ctrl-C/V/X, even if they are also accelerators in some parent) | |
229 | if ( !wndThis->MSWShouldPreProcessMessage((WXMSG *)msg) ) | |
230 | { | |
231 | return false; | |
232 | } | |
233 | ||
234 | // try translations first: the accelerators override everything | |
235 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
236 | { | |
237 | if ( wnd->MSWTranslateMessage((WXMSG *)msg)) | |
238 | return true; | |
239 | ||
240 | // stop at first top level window, i.e. don't try to process the key | |
241 | // strokes originating in a dialog using the accelerators of the parent | |
242 | // frame - this doesn't make much sense | |
243 | if ( wnd->IsTopLevel() ) | |
244 | break; | |
245 | } | |
246 | ||
247 | // now try the other hooks (kbd navigation is handled here) | |
248 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
249 | { | |
250 | if ( wnd->MSWProcessMessage((WXMSG *)msg) ) | |
251 | return true; | |
252 | ||
253 | // also stop at first top level window here, just as above because | |
254 | // if we don't do this, pressing ESC on a modal dialog shown as child | |
255 | // of a modal dialog with wxID_CANCEL will cause the parent dialog to | |
256 | // be closed, for example | |
257 | if ( wnd->IsTopLevel() ) | |
258 | break; | |
259 | } | |
260 | ||
261 | // no special preprocessing for this message, dispatch it normally | |
262 | return false; | |
263 | } | |
264 | ||
265 | void wxGUIEventLoop::ProcessMessage(WXMSG *msg) | |
266 | { | |
267 | // give us the chance to preprocess the message first | |
268 | if ( !PreProcessMessage(msg) ) | |
269 | { | |
270 | // if it wasn't done, dispatch it to the corresponding window | |
271 | ::TranslateMessage(msg); | |
272 | ::DispatchMessage(msg); | |
273 | } | |
274 | } | |
275 | ||
276 | bool wxGUIEventLoop::Dispatch() | |
277 | { | |
278 | MSG msg; | |
279 | if ( !GetNextMessage(&msg) ) | |
280 | return false; | |
281 | ||
282 | #if wxUSE_THREADS | |
283 | wxASSERT_MSG( wxThread::IsMain(), | |
284 | wxT("only the main thread can process Windows messages") ); | |
285 | ||
286 | static bool s_hadGuiLock = true; | |
287 | static wxMsgList s_aSavedMessages; | |
288 | ||
289 | // if a secondary thread owning the mutex is doing GUI calls, save all | |
290 | // messages for later processing - we can't process them right now because | |
291 | // it will lead to recursive library calls (and we're not reentrant) | |
292 | if ( !wxGuiOwnedByMainThread() ) | |
293 | { | |
294 | s_hadGuiLock = false; | |
295 | ||
296 | // leave out WM_COMMAND messages: too dangerous, sometimes | |
297 | // the message will be processed twice | |
298 | if ( !wxIsWaitingForThread() || msg.message != WM_COMMAND ) | |
299 | { | |
300 | MSG* pMsg = new MSG(msg); | |
301 | s_aSavedMessages.Append(pMsg); | |
302 | } | |
303 | ||
304 | return true; | |
305 | } | |
306 | else | |
307 | { | |
308 | // have we just regained the GUI lock? if so, post all of the saved | |
309 | // messages | |
310 | // | |
311 | // FIXME of course, it's not _exactly_ the same as processing the | |
312 | // messages normally - expect some things to break... | |
313 | if ( !s_hadGuiLock ) | |
314 | { | |
315 | s_hadGuiLock = true; | |
316 | ||
317 | wxMsgList::compatibility_iterator node = s_aSavedMessages.GetFirst(); | |
318 | while (node) | |
319 | { | |
320 | MSG* pMsg = node->GetData(); | |
321 | s_aSavedMessages.Erase(node); | |
322 | ||
323 | ProcessMessage(pMsg); | |
324 | delete pMsg; | |
325 | ||
326 | node = s_aSavedMessages.GetFirst(); | |
327 | } | |
328 | } | |
329 | } | |
330 | #endif // wxUSE_THREADS | |
331 | ||
332 | ProcessMessage(&msg); | |
333 | ||
334 | return true; | |
335 | } | |
336 | ||
337 | int wxGUIEventLoop::DispatchTimeout(unsigned long timeout) | |
338 | { | |
339 | MSG msg; | |
340 | int rc = GetNextMessageTimeout(&msg, timeout); | |
341 | if ( rc != 1 ) | |
342 | return rc; | |
343 | ||
344 | ProcessMessage(&msg); | |
345 | ||
346 | return 1; | |
347 | } | |
348 | ||
349 | void wxGUIEventLoop::OnNextIteration() | |
350 | { | |
351 | #if wxUSE_THREADS | |
352 | wxMutexGuiLeaveOrEnter(); | |
353 | #endif // wxUSE_THREADS | |
354 | } | |
355 | ||
356 | void wxGUIEventLoop::WakeUp() | |
357 | { | |
358 | ::PostMessage(NULL, WM_NULL, 0, 0); | |
359 | } | |
360 | ||
361 | #else // !wxUSE_GUI | |
362 | ||
363 | ||
364 | // ============================================================================ | |
365 | // wxConsoleEventLoop implementation | |
366 | // ============================================================================ | |
367 | ||
368 | #if wxUSE_CONSOLE_EVENTLOOP | |
369 | ||
370 | void wxConsoleEventLoop::WakeUp() | |
371 | { | |
372 | #if wxUSE_THREADS | |
373 | wxWakeUpMainThread(); | |
374 | #endif | |
375 | } | |
376 | ||
377 | void wxConsoleEventLoop::ProcessMessage(WXMSG *msg) | |
378 | { | |
379 | if ( msg->message == WM_TIMER ) | |
380 | { | |
381 | TIMERPROC proc = (TIMERPROC)msg->lParam; | |
382 | if ( proc ) | |
383 | (*proc)(NULL, 0, msg->wParam, 0); | |
384 | } | |
385 | else | |
386 | { | |
387 | ::DispatchMessage(msg); | |
388 | } | |
389 | } | |
390 | ||
391 | bool wxConsoleEventLoop::Dispatch() | |
392 | { | |
393 | MSG msg; | |
394 | if ( !GetNextMessage(&msg) ) | |
395 | return false; | |
396 | ||
397 | ProcessMessage(&msg); | |
398 | ||
399 | return !m_shouldExit; | |
400 | } | |
401 | ||
402 | int wxConsoleEventLoop::DispatchTimeout(unsigned long timeout) | |
403 | { | |
404 | MSG msg; | |
405 | int rc = GetNextMessageTimeout(&msg, timeout); | |
406 | if ( rc != 1 ) | |
407 | return rc; | |
408 | ||
409 | ProcessMessage(&msg); | |
410 | ||
411 | return !m_shouldExit; | |
412 | } | |
413 | ||
414 | #endif // wxUSE_CONSOLE_EVENTLOOP | |
415 | ||
416 | #endif //wxUSE_GUI |