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50acee04 | 1 | /////////////////////////////////////////////////////////////////////////////// |
be66f18e | 2 | // Name: src/aui/floatpane.cpp |
50acee04 JS |
3 | // Purpose: wxaui: wx advanced user interface - docking window manager |
4 | // Author: Benjamin I. Williams | |
5 | // Modified by: | |
6 | // Created: 2005-05-17 | |
50acee04 JS |
7 | // Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved |
8 | // Licence: wxWindows Library Licence, Version 3.1 | |
9 | /////////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | #include "wx/wxprec.h" | |
20 | ||
21 | #ifdef __BORLANDC__ | |
22 | #pragma hdrstop | |
23 | #endif | |
24 | ||
25 | #if wxUSE_AUI | |
26 | ||
27 | #include "wx/aui/framemanager.h" | |
28 | #include "wx/aui/floatpane.h" | |
29 | #include "wx/aui/dockart.h" | |
30 | ||
31 | #ifndef WX_PRECOMP | |
50acee04 JS |
32 | #endif |
33 | ||
20d64475 RR |
34 | #ifdef __WXMSW__ |
35 | #include "wx/msw/private.h" | |
36 | #endif | |
37 | ||
4dc79cfb | 38 | IMPLEMENT_CLASS(wxAuiFloatingFrame, wxAuiFloatingFrameBaseClass) |
e5ab82d3 | 39 | |
00c1c94c | 40 | wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent, |
a3a5df9d BW |
41 | wxAuiManager* owner_mgr, |
42 | const wxAuiPaneInfo& pane, | |
bc429ce0 RR |
43 | wxWindowID id /*= wxID_ANY*/, |
44 | long style /*=wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION | | |
cedd7b22 | 45 | wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT | |
bc429ce0 RR |
46 | wxCLIP_CHILDREN |
47 | */) | |
00c1c94c | 48 | : wxAuiFloatingFrameBaseClass(parent, id, wxEmptyString, |
e5ab82d3 | 49 | pane.floating_pos, pane.floating_size, |
cedd7b22 | 50 | style | |
96743140 | 51 | (pane.HasCloseButton()?wxCLOSE_BOX:0) | |
74a94478 | 52 | (pane.HasMaximizeButton()?wxMAXIMIZE_BOX:0) | |
e5ab82d3 AB |
53 | (pane.IsFixed()?0:wxRESIZE_BORDER) |
54 | ) | |
50acee04 | 55 | { |
9a29fe70 | 56 | m_ownerMgr = owner_mgr; |
50acee04 | 57 | m_moving = false; |
461125ea | 58 | m_mgr.SetManagedWindow(this); |
9a29fe70 | 59 | m_solidDrag = true; |
cedd7b22 | 60 | |
22fec94a BW |
61 | // find out if the system supports solid window drag. |
62 | // on non-msw systems, this is assumed to be the case | |
20d64475 | 63 | #ifdef __WXMSW__ |
bc119dd5 | 64 | BOOL b = TRUE; |
22fec94a | 65 | SystemParametersInfo(38 /*SPI_GETDRAGFULLWINDOWS*/, 0, &b, 0); |
9a29fe70 | 66 | m_solidDrag = b ? true : false; |
20d64475 | 67 | #endif |
cedd7b22 | 68 | |
322c5ec4 | 69 | SetExtraStyle(wxWS_EX_PROCESS_IDLE); |
50acee04 JS |
70 | } |
71 | ||
00c1c94c | 72 | wxAuiFloatingFrame::~wxAuiFloatingFrame() |
50acee04 | 73 | { |
20d64475 | 74 | // if we do not do this, then we can crash... |
9a29fe70 | 75 | if (m_ownerMgr && m_ownerMgr->m_actionWindow == this) |
4dc79cfb | 76 | { |
9a29fe70 | 77 | m_ownerMgr->m_actionWindow = NULL; |
20d64475 | 78 | } |
601398b9 | 79 | |
50acee04 JS |
80 | m_mgr.UnInit(); |
81 | } | |
82 | ||
00c1c94c | 83 | void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane) |
50acee04 | 84 | { |
9a29fe70 VZ |
85 | m_paneWindow = pane.window; |
86 | m_paneWindow->Reparent(this); | |
be66f18e | 87 | |
a3a5df9d | 88 | wxAuiPaneInfo contained_pane = pane; |
50acee04 JS |
89 | contained_pane.Dock().Center().Show(). |
90 | CaptionVisible(false). | |
91 | PaneBorder(false). | |
92 | Layer(0).Row(0).Position(0); | |
be66f18e | 93 | |
5c62cb6c | 94 | // Carry over the minimum size |
bc07ab17 | 95 | wxSize pane_min_size = pane.window->GetMinSize(); |
cedd7b22 | 96 | |
bc07ab17 RD |
97 | // if the frame window's max size is greater than the min size |
98 | // then set the max size to the min size as well | |
99 | wxSize cur_max_size = GetMaxSize(); | |
1dc6ec2c BW |
100 | if (cur_max_size.IsFullySpecified() && |
101 | (cur_max_size.x < pane.min_size.x || | |
102 | cur_max_size.y < pane.min_size.y) | |
103 | ) | |
bc07ab17 RD |
104 | { |
105 | SetMaxSize(pane_min_size); | |
106 | } | |
cedd7b22 | 107 | |
5c62cb6c AB |
108 | SetMinSize(pane.window->GetMinSize()); |
109 | ||
9a29fe70 | 110 | m_mgr.AddPane(m_paneWindow, contained_pane); |
be66f18e | 111 | m_mgr.Update(); |
50acee04 JS |
112 | |
113 | if (pane.min_size.IsFullySpecified()) | |
114 | { | |
115 | // because SetSizeHints() calls Fit() too (which sets the window | |
116 | // size to its minimum allowed), we keep the size before calling | |
117 | // SetSizeHints() and reset it afterwards... | |
118 | wxSize tmp = GetSize(); | |
119 | GetSizer()->SetSizeHints(this); | |
120 | SetSize(tmp); | |
121 | } | |
be66f18e | 122 | |
50acee04 JS |
123 | SetTitle(pane.caption); |
124 | ||
efd516c2 VZ |
125 | // This code is slightly awkward because we need to reset wxRESIZE_BORDER |
126 | // before calling SetClientSize() below as doing it after setting the | |
127 | // client size would actually change it, at least under MSW, where the | |
128 | // total window size doesn't change and hence, as the borders size changes, | |
129 | // the client size does change. | |
130 | // | |
131 | // So we must call it first but doing it generates a size event and updates | |
132 | // pane.floating_size from inside it so we must also record its original | |
133 | // value before doing it. | |
134 | const bool hasFloatingSize = pane.floating_size != wxDefaultSize; | |
135 | if (pane.IsFixed()) | |
136 | { | |
137 | SetWindowStyleFlag(GetWindowStyleFlag() & ~wxRESIZE_BORDER); | |
138 | } | |
139 | ||
140 | if ( hasFloatingSize ) | |
50acee04 JS |
141 | { |
142 | SetSize(pane.floating_size); | |
143 | } | |
cedd7b22 | 144 | else |
50acee04 JS |
145 | { |
146 | wxSize size = pane.best_size; | |
147 | if (size == wxDefaultSize) | |
148 | size = pane.min_size; | |
149 | if (size == wxDefaultSize) | |
9a29fe70 VZ |
150 | size = m_paneWindow->GetSize(); |
151 | if (m_ownerMgr && pane.HasGripper()) | |
50acee04 JS |
152 | { |
153 | if (pane.HasGripperTop()) | |
9a29fe70 | 154 | size.y += m_ownerMgr->m_art->GetMetric(wxAUI_DOCKART_GRIPPER_SIZE); |
50acee04 | 155 | else |
9a29fe70 | 156 | size.x += m_ownerMgr->m_art->GetMetric(wxAUI_DOCKART_GRIPPER_SIZE); |
50acee04 | 157 | } |
be66f18e | 158 | |
50acee04 JS |
159 | SetClientSize(size); |
160 | } | |
161 | } | |
162 | ||
4dc79cfb BW |
163 | wxAuiManager* wxAuiFloatingFrame::GetOwnerManager() const |
164 | { | |
9a29fe70 | 165 | return m_ownerMgr; |
4dc79cfb BW |
166 | } |
167 | ||
168 | ||
76e1326a | 169 | void wxAuiFloatingFrame::OnSize(wxSizeEvent& WXUNUSED(event)) |
50acee04 | 170 | { |
9a29fe70 | 171 | if (m_ownerMgr) |
601398b9 | 172 | { |
9a29fe70 | 173 | m_ownerMgr->OnFloatingPaneResized(m_paneWindow, GetRect()); |
601398b9 | 174 | } |
50acee04 JS |
175 | } |
176 | ||
00c1c94c | 177 | void wxAuiFloatingFrame::OnClose(wxCloseEvent& evt) |
50acee04 | 178 | { |
9a29fe70 | 179 | if (m_ownerMgr) |
601398b9 | 180 | { |
9a29fe70 | 181 | m_ownerMgr->OnFloatingPaneClosed(m_paneWindow, evt); |
601398b9 BP |
182 | } |
183 | if (!evt.GetVeto()) | |
184 | { | |
9a29fe70 | 185 | m_mgr.DetachPane(m_paneWindow); |
c68038f3 | 186 | Destroy(); |
a23717e5 | 187 | } |
50acee04 JS |
188 | } |
189 | ||
00c1c94c | 190 | void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event) |
50acee04 | 191 | { |
9a29fe70 | 192 | if (!m_solidDrag) |
22fec94a BW |
193 | { |
194 | // systems without solid window dragging need to be | |
195 | // handled slightly differently, due to the lack of | |
196 | // the constant stream of EVT_MOVING events | |
197 | if (!isMouseDown()) | |
198 | return; | |
199 | OnMoveStart(); | |
200 | OnMoving(event.GetRect(), wxNORTH); | |
201 | m_moving = true; | |
202 | return; | |
203 | } | |
cedd7b22 PC |
204 | |
205 | ||
9a29fe70 | 206 | wxRect winRect = GetRect(); |
50acee04 | 207 | |
9a29fe70 | 208 | if (winRect == m_lastRect) |
322c5ec4 RR |
209 | return; |
210 | ||
50acee04 | 211 | // skip the first move event |
9a29fe70 | 212 | if (m_lastRect.IsEmpty()) |
50acee04 | 213 | { |
9a29fe70 | 214 | m_lastRect = winRect; |
50acee04 JS |
215 | return; |
216 | } | |
217 | ||
1e9e4113 SC |
218 | // as on OSX moving windows are not getting all move events, only sporadically, this difference |
219 | // is almost always big on OSX, so avoid this early exit opportunity | |
220 | #ifndef __WXOSX__ | |
cedd7b22 | 221 | // skip if moving too fast to avoid massive redraws and |
322c5ec4 | 222 | // jumping hint windows |
9a29fe70 VZ |
223 | if ((abs(winRect.x - m_lastRect.x) > 3) || |
224 | (abs(winRect.y - m_lastRect.y) > 3)) | |
0ae3bace | 225 | { |
9a29fe70 VZ |
226 | m_last3Rect = m_last2Rect; |
227 | m_last2Rect = m_lastRect; | |
228 | m_lastRect = winRect; | |
c180fd77 VZ |
229 | |
230 | // However still update the internally stored position to avoid | |
231 | // snapping back to the old one later. | |
9a29fe70 | 232 | if (m_ownerMgr) |
c180fd77 | 233 | { |
9a29fe70 VZ |
234 | m_ownerMgr->GetPane(m_paneWindow). |
235 | floating_pos = winRect.GetPosition(); | |
c180fd77 VZ |
236 | } |
237 | ||
0ae3bace RR |
238 | return; |
239 | } | |
1e9e4113 | 240 | #endif |
0ae3bace | 241 | |
50acee04 | 242 | // prevent frame redocking during resize |
9a29fe70 | 243 | if (m_lastRect.GetSize() != winRect.GetSize()) |
50acee04 | 244 | { |
9a29fe70 VZ |
245 | m_last3Rect = m_last2Rect; |
246 | m_last2Rect = m_lastRect; | |
247 | m_lastRect = winRect; | |
50acee04 JS |
248 | return; |
249 | } | |
250 | ||
322c5ec4 | 251 | wxDirection dir = wxALL; |
cedd7b22 | 252 | |
9a29fe70 VZ |
253 | int horiz_dist = abs(winRect.x - m_last3Rect.x); |
254 | int vert_dist = abs(winRect.y - m_last3Rect.y); | |
cedd7b22 | 255 | |
322c5ec4 RR |
256 | if (vert_dist >= horiz_dist) |
257 | { | |
9a29fe70 | 258 | if (winRect.y < m_last3Rect.y) |
322c5ec4 RR |
259 | dir = wxNORTH; |
260 | else | |
261 | dir = wxSOUTH; | |
262 | } | |
263 | else | |
264 | { | |
9a29fe70 | 265 | if (winRect.x < m_last3Rect.x) |
322c5ec4 RR |
266 | dir = wxWEST; |
267 | else | |
268 | dir = wxEAST; | |
269 | } | |
cedd7b22 | 270 | |
9a29fe70 VZ |
271 | m_last3Rect = m_last2Rect; |
272 | m_last2Rect = m_lastRect; | |
273 | m_lastRect = winRect; | |
be66f18e | 274 | |
50acee04 JS |
275 | if (!isMouseDown()) |
276 | return; | |
277 | ||
278 | if (!m_moving) | |
279 | { | |
280 | OnMoveStart(); | |
281 | m_moving = true; | |
282 | } | |
283 | ||
9a29fe70 | 284 | if (m_last3Rect.IsEmpty()) |
322c5ec4 | 285 | return; |
cedd7b22 | 286 | |
1e9e4113 SC |
287 | if ( event.GetEventType() == wxEVT_MOVING ) |
288 | OnMoving(event.GetRect(), dir); | |
c81f528f | 289 | else |
1e9e4113 | 290 | OnMoving(wxRect(event.GetPosition(),GetSize()), dir); |
50acee04 JS |
291 | } |
292 | ||
00c1c94c | 293 | void wxAuiFloatingFrame::OnIdle(wxIdleEvent& event) |
50acee04 JS |
294 | { |
295 | if (m_moving) | |
296 | { | |
297 | if (!isMouseDown()) | |
298 | { | |
299 | m_moving = false; | |
300 | OnMoveFinished(); | |
301 | } | |
cedd7b22 | 302 | else |
50acee04 JS |
303 | { |
304 | event.RequestMore(); | |
305 | } | |
306 | } | |
307 | } | |
308 | ||
00c1c94c | 309 | void wxAuiFloatingFrame::OnMoveStart() |
50acee04 JS |
310 | { |
311 | // notify the owner manager that the pane has started to move | |
9a29fe70 | 312 | if (m_ownerMgr) |
601398b9 | 313 | { |
9a29fe70 | 314 | m_ownerMgr->OnFloatingPaneMoveStart(m_paneWindow); |
601398b9 | 315 | } |
50acee04 JS |
316 | } |
317 | ||
00c1c94c | 318 | void wxAuiFloatingFrame::OnMoving(const wxRect& WXUNUSED(window_rect), wxDirection dir) |
50acee04 JS |
319 | { |
320 | // notify the owner manager that the pane is moving | |
9a29fe70 | 321 | if (m_ownerMgr) |
601398b9 | 322 | { |
9a29fe70 | 323 | m_ownerMgr->OnFloatingPaneMoving(m_paneWindow, dir); |
601398b9 | 324 | } |
322c5ec4 | 325 | m_lastDirection = dir; |
50acee04 JS |
326 | } |
327 | ||
00c1c94c | 328 | void wxAuiFloatingFrame::OnMoveFinished() |
50acee04 JS |
329 | { |
330 | // notify the owner manager that the pane has finished moving | |
9a29fe70 | 331 | if (m_ownerMgr) |
601398b9 | 332 | { |
9a29fe70 | 333 | m_ownerMgr->OnFloatingPaneMoved(m_paneWindow, m_lastDirection); |
601398b9 | 334 | } |
50acee04 JS |
335 | } |
336 | ||
00c1c94c | 337 | void wxAuiFloatingFrame::OnActivate(wxActivateEvent& event) |
50acee04 | 338 | { |
9a29fe70 | 339 | if (m_ownerMgr && event.GetActive()) |
50acee04 | 340 | { |
9a29fe70 | 341 | m_ownerMgr->OnFloatingPaneActivated(m_paneWindow); |
50acee04 JS |
342 | } |
343 | } | |
344 | ||
345 | // utility function which determines the state of the mouse button | |
c81f528f | 346 | // (independent of having a wxMouseEvent handy) - utimately a better |
50acee04 JS |
347 | // mechanism for this should be found (possibly by adding the |
348 | // functionality to wxWidgets itself) | |
00c1c94c | 349 | bool wxAuiFloatingFrame::isMouseDown() |
50acee04 | 350 | { |
45496810 | 351 | return wxGetMouseState().LeftIsDown(); |
50acee04 JS |
352 | } |
353 | ||
354 | ||
00c1c94c BW |
355 | BEGIN_EVENT_TABLE(wxAuiFloatingFrame, wxAuiFloatingFrameBaseClass) |
356 | EVT_SIZE(wxAuiFloatingFrame::OnSize) | |
357 | EVT_MOVE(wxAuiFloatingFrame::OnMoveEvent) | |
358 | EVT_MOVING(wxAuiFloatingFrame::OnMoveEvent) | |
359 | EVT_CLOSE(wxAuiFloatingFrame::OnClose) | |
360 | EVT_IDLE(wxAuiFloatingFrame::OnIdle) | |
361 | EVT_ACTIVATE(wxAuiFloatingFrame::OnActivate) | |
50acee04 JS |
362 | END_EVENT_TABLE() |
363 | ||
364 | ||
365 | #endif // wxUSE_AUI |