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1\section{\class{wxThread}}\label{wxthread}
2
9d9e5e5a 3A thread is basically a path of execution through a program. Threads are
631f1bfe 4sometimes called {\it light-weight processes}, but the fundamental difference
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5between threads and processes is that memory spaces of different processes are
6separated while all threads share the same address space. While it makes it
7much easier to share common data between several threads, it also makes much
631f1bfe 8easier to shoot oneself in the foot, so careful use of synchronization objects
28d9589a 9such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcriticalsection} is recommended.
eaaa6a06 10
fc2171bd 11There are two types of threads in wxWidgets: {\it detached} and {\it joinable}
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12ones, just as in the POSIX thread API (but unlike Win32 threads where all threads
13are joinable). The difference between the two is that only joinable threads
9505511c 14can return a return code -- this is returned by the Wait() function. Detached
9d9e5e5a 15threads (the default type) cannot be waited for.
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16
17You shouldn't hurry to create all the threads joinable, however, because this
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18has a disadvantage as well: you {\bf must} Wait() for a joinable thread or the
19system resources used by it will never be freed, and you also must delete the
20corresponding wxThread object yourself. In contrast, detached threads are of the
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21"fire-and-forget" kind: you only have to start a detached thread and it will
22terminate and destroy itself.
23
24This means, of course, that all detached threads {\bf must} be created on the
9d9e5e5a 25heap because the thread will call {\tt delete this;} upon termination. Joinable
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26threads may be created on the stack although more usually they will be created
27on the heap as well. Don't create global thread objects because they allocate
28memory in their constructor, which will cause problems for the memory checking
29system.
9fc3ad34 30
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31\wxheading{Derived from}
32
33None.
34
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35\wxheading{Include files}
36
37<wx/thread.h>
38
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39\wxheading{See also}
40
e2a6f233 41\helpref{wxMutex}{wxmutex}, \helpref{wxCondition}{wxcondition}, \helpref{wxCriticalSection}{wxcriticalsection}
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42
43\latexignore{\rtfignore{\wxheading{Members}}}
44
f06afb9c 45
28d9589a 46\membersection{wxThread::wxThread}\label{wxthreadctor}
eaaa6a06 47
f6bcfd97 48\func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}}
eaaa6a06 49
9d9e5e5a 50This constructor creates a new detached (default) or joinable C++ thread object. It
9505511c 51does not create or start execution of the real thread -- for this you should
9d9e5e5a 52use the \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods.
eaaa6a06 53
f6bcfd97 54The possible values for {\it kind} parameters are:
9d9e5e5a 55
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56\twocolwidtha{7cm}
57\begin{twocollist}\itemsep=0pt
58\twocolitem{{\bf wxTHREAD\_DETACHED}}{Create a detached thread.}
59\twocolitem{{\bf wxTHREAD\_JOINABLE}}{Create a joinable thread}
60\end{twocollist}
61
f06afb9c 62
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63\membersection{wxThread::\destruct{wxThread}}
64
65\func{}{\destruct{wxThread}}{\void}
66
9d9e5e5a 67The destructor frees the resources associated with the thread. Notice that you
9505511c 68should never delete a detached thread -- you may only call
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69\helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto
70destructs) itself. Because the detached threads delete themselves, they can
71only be allocated on the heap.
72
9d9e5e5a 73Joinable threads should be deleted explicitly. The \helpref{Delete}{wxthreaddelete} and \helpref{Kill}{wxthreadkill} functions
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74will not delete the C++ thread object. It is also safe to allocate them on
75stack.
eaaa6a06 76
f06afb9c 77
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78\membersection{wxThread::Create}\label{wxthreadcreate}
79
6fe73788 80\func{wxThreadError}{Create}{\param{unsigned int }{stackSize = 0}}
eaaa6a06 81
9d9e5e5a 82Creates a new thread. The thread object is created in the suspended state, and you
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83should call \helpref{Run}{wxthreadrun} to start running it. You may optionally
84specify the stack size to be allocated to it (Ignored on platforms that don't
85support setting it explicitly, eg. Unix).
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86
87\wxheading{Return value}
88
89One of:
90
91\twocolwidtha{7cm}
92\begin{twocollist}\itemsep=0pt
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93\twocolitem{{\bf wxTHREAD\_NO\_ERROR}}{There was no error.}
94\twocolitem{{\bf wxTHREAD\_NO\_RESOURCE}}{There were insufficient resources to create a new thread.}
95\twocolitem{{\bf wxTHREAD\_RUNNING}}{The thread is already running.}
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96\end{twocollist}
97
f06afb9c 98
28d9589a 99\membersection{wxThread::Delete}\label{wxthreaddelete}
eaaa6a06 100
43191e0c 101\func{void}{Delete}{\void}
eaaa6a06 102
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103Calling \helpref{Delete}{wxthreaddelete} is a graceful way to terminate the
104thread. It asks the thread to terminate and, if the thread code is well
c096f614 105written, the thread will terminate after the next call to
9d9e5e5a 106\helpref{TestDestroy}{wxthreadtestdestroy} which should happen quite soon.
9063ea8e 107
4958ea8f 108However, if the thread doesn't call \helpref{TestDestroy}{wxthreadtestdestroy}
9063ea8e 109often enough (or at all), the function will not return immediately, but wait
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110until the thread terminates. As it may take a long time, and the message processing
111is not stopped during this function execution, message handlers may be
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112called from inside it!
113
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114Delete() may be called for a thread in any state: running, paused or even not
115yet created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
116\helpref{Run}{wxthreadrun} fail in order to free the memory occupied by the
117thread object. However, you should not call Delete() on a detached thread which
118already terminated -- doing so will probably result in a crash because the
119thread object doesn't exist any more.
9fc3ad34 120
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121For detached threads Delete() will also delete the C++ thread object, but it
122will not do this for joinable ones.
eaaa6a06 123
9063ea8e 124This function can only be called from another thread context.
eaaa6a06 125
f06afb9c 126
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127\membersection{wxThread::Entry}\label{wxthreadentry}
128
9063ea8e 129\func{virtual ExitCode}{Entry}{\void}
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130
131This is the entry point of the thread. This function is pure virtual and must
132be implemented by any derived class. The thread execution will start here.
133
9d9e5e5a 134The returned value is the thread exit code which is only useful for
9063ea8e 135joinable threads and is the value returned by \helpref{Wait}{wxthreadwait}.
43191e0c 136
fc2171bd 137This function is called by wxWidgets itself and should never be called
9063ea8e 138directly.
eaaa6a06 139
f06afb9c 140
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141\membersection{wxThread::Exit}\label{wxthreadexit}
142
143\func{void}{Exit}{\param{ExitCode }{exitcode = 0}}
144
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145This is a protected function of the wxThread class and thus can only be called
146from a derived class. It also can only be called in the context of this
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147thread, i.e. a thread can only exit from itself, not from another thread.
148
149This function will terminate the OS thread (i.e. stop the associated path of
4958ea8f 150execution) and also delete the associated C++ object for detached threads.
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151\helpref{wxThread::OnExit}{wxthreadonexit} will be called just before exiting.
152
f06afb9c 153
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154\membersection{wxThread::GetCPUCount}\label{wxthreadgetcpucount}
155
156\func{static int}{GetCPUCount}{\void}
157
158Returns the number of system CPUs or -1 if the value is unknown.
159
160\wxheading{See also}
161
162\helpref{SetConcurrency}{wxthreadsetconcurrency}
163
f06afb9c 164
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165\membersection{wxThread::GetCurrentId}\label{wxthreadgetcurrentid}
166
167\func{static unsigned long}{GetCurrentId}{\void}
168
169Returns the platform specific thread ID of the current thread as a
170long. This can be used to uniquely identify threads, even if they are
171not wxThreads.
172
f06afb9c 173
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174\membersection{wxThread::GetId}\label{wxthreadgetid}
175
176\constfunc{unsigned long}{GetId}{\void}
eaaa6a06 177
9d9e5e5a 178Gets the thread identifier: this is a platform dependent number that uniquely identifies the
28d9589a 179thread throughout the system during its existence (i.e. the thread identifiers may be reused).
eaaa6a06 180
f06afb9c 181
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182\membersection{wxThread::GetPriority}\label{wxthreadgetpriority}
183
184\constfunc{int}{GetPriority}{\void}
185
186Gets the priority of the thread, between zero and 100.
187
9063ea8e 188The following priorities are defined:
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189
190\twocolwidtha{7cm}
191\begin{twocollist}\itemsep=0pt
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192\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
193\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
194\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
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195\end{twocollist}
196
f06afb9c 197
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198\membersection{wxThread::IsAlive}\label{wxthreadisalive}
199
200\constfunc{bool}{IsAlive}{\void}
201
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202Returns \true if the thread is alive (i.e. started and not terminating).
203
204Note that this function can only be saely used with joinable threads, not
205detached ones as the latter delete themselves and so when the real thread is
206not alive any longer it is not possible to call this function neither because
207the wxThread object doesn't exist any more as well.
208
eaaa6a06 209
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210\membersection{wxThread::IsDetached}\label{wxthreadisdetached}
211
212\constfunc{bool}{IsDetached}{\void}
213
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214Returns \true if the thread is of the detached kind, \false if it is a joinable
215one.
216
9063ea8e 217
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218\membersection{wxThread::IsMain}\label{wxthreadismain}
219
9063ea8e 220\func{static bool}{IsMain}{\void}
eaaa6a06 221
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222Returns \true if the calling thread is the main application thread.
223
eaaa6a06 224
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225\membersection{wxThread::IsPaused}\label{wxthreadispaused}
226
227\constfunc{bool}{IsPaused}{\void}
228
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229Returns \true if the thread is paused.
230
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231
232\membersection{wxThread::IsRunning}\label{wxthreadisrunning}
eaaa6a06 233
28d9589a 234\constfunc{bool}{IsRunning}{\void}
eaaa6a06 235
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236Returns \true if the thread is running.
237
238This method may only be safely used for joinable threads, see the remark in
239\helpref{IsAlive}{wxthreadisalive}.
240
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241
242\membersection{wxThread::Kill}\label{wxthreadkill}
243
244\func{wxThreadError}{Kill}{\void}
245
246Immediately terminates the target thread. {\bf This function is dangerous and should
247be used with extreme care (and not used at all whenever possible)!} The resources
248allocated to the thread will not be freed and the state of the C runtime library
249may become inconsistent. Use \helpref{Delete()}{wxthreaddelete} instead.
eaaa6a06 250
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251For detached threads Kill() will also delete the associated C++ object.
252However this will not happen for joinable threads and this means that you will
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253still have to delete the wxThread object yourself to avoid memory leaks.
254In neither case \helpref{OnExit}{wxthreadonexit} of the dying thread will be
255called, so no thread-specific cleanup will be performed.
9063ea8e 256
f7aa71fa 257This function can only be called from another thread context, i.e. a thread
9d9e5e5a 258cannot kill itself.
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259
260It is also an error to call this function for a thread which is not running or
9505511c 261paused (in the latter case, the thread will be resumed first) -- if you do it,
9d9e5e5a 262a {\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
9063ea8e 263
f06afb9c 264
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265\membersection{wxThread::OnExit}\label{wxthreadonexit}
266
267\func{void}{OnExit}{\void}
268
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269Called when the thread exits. This function is called in the context of the
270thread associated with the wxThread object, not in the context of the main
4958ea8f 271thread. This function will not be called if the thread was
b18cfdd9 272\helpref{killed}{wxthreadkill}.
eaaa6a06 273
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274This function should never be called directly.
275
f06afb9c 276
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277\membersection{wxThread::Pause}\label{wxthreadpause}
278
279\func{wxThreadError}{Pause}{\void}
280
281Suspends the thread. Under some implementations (Win32), the thread is
4958ea8f 282suspended immediately, under others it will only be suspended when it calls
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283\helpref{TestDestroy}{wxthreadtestdestroy} for the next time (hence, if the
284thread doesn't call it at all, it won't be suspended).
285
286This function can only be called from another thread context.
287
f06afb9c 288
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289\membersection{wxThread::Run}\label{wxthreadrun}
290
291\func{wxThreadError}{Run}{\void}
292
4958ea8f 293Starts the thread execution. Should be called after
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294\helpref{Create}{wxthreadcreate}.
295
296This function can only be called from another thread context.
e2a6f233 297
f06afb9c 298
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299\membersection{wxThread::SetPriority}\label{wxthreadsetpriority}
300
301\func{void}{SetPriority}{\param{int}{ priority}}
302
7737c485 303Sets the priority of the thread, between $0$ and $100$. It can only be set
4958ea8f 304after calling \helpref{Create()}{wxthreadcreate} but before calling
7737c485 305\helpref{Run()}{wxthreadrun}.
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306
307The following priorities are already defined:
308
309\twocolwidtha{7cm}
310\begin{twocollist}\itemsep=0pt
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311\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
312\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
313\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
eaaa6a06 314\end{twocollist}
28d9589a 315
f06afb9c 316
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317\membersection{wxThread::Sleep}\label{wxthreadsleep}
318
9063ea8e 319\func{static void}{Sleep}{\param{unsigned long }{milliseconds}}
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320
321Pauses the thread execution for the given amount of time.
322
323This function should be used instead of \helpref{wxSleep}{wxsleep} by all worker
9d9e5e5a 324threads (i.e. all except the main one).
28d9589a 325
f06afb9c 326
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327\membersection{wxThread::Resume}\label{wxthreadresume}
328
329\func{wxThreadError}{Resume}{\void}
330
331Resumes a thread suspended by the call to \helpref{Pause}{wxthreadpause}.
332
333This function can only be called from another thread context.
334
f06afb9c 335
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336\membersection{wxThread::SetConcurrency}\label{wxthreadsetconcurrency}
337
338\func{static bool}{SetConcurrency}{\param{size\_t }{level}}
339
340Sets the thread concurrency level for this process. This is, roughly, the
341number of threads that the system tries to schedule to run in parallel.
342The value of $0$ for {\it level} may be used to set the default one.
343
c096f614 344Returns \true on success or false otherwise (for example, if this function is
9505511c 345not implemented for this platform -- currently everything except Solaris).
ef8d96c2 346
f06afb9c 347
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348\membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}
349
c096f614 350\func{virtual bool}{TestDestroy}{\void}
9063ea8e 351
9d9e5e5a 352This function should be called periodically by the thread to ensure that calls
9063ea8e 353to \helpref{Pause}{wxthreadpause} and \helpref{Delete}{wxthreaddelete} will
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354work. If it returns \true, the thread should exit as soon as possible.
355
356Notice that under some platforms (POSIX), implementation of
357\helpref{Pause}{wxthreadpause} also relies on this function being called, so
358not calling it would prevent both stopping and suspending thread from working.
9063ea8e 359
f06afb9c 360
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361\membersection{wxThread::This}\label{wxthreadthis}
362
9063ea8e 363\func{static wxThread *}{This}{\void}
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364
365Return the thread object for the calling thread. NULL is returned if the calling thread
366is the main (GUI) thread, but \helpref{IsMain}{wxthreadismain} should be used to test
367whether the thread is really the main one because NULL may also be returned for the thread
9d9e5e5a 368not created with wxThread class. Generally speaking, the return value for such a thread
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369is undefined.
370
f06afb9c 371
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372\membersection{wxThread::Yield}\label{wxthreadyield}
373
9063ea8e 374\func{void}{Yield}{\void}
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375
376Give the rest of the thread time slice to the system allowing the other threads to run.
377See also \helpref{Sleep()}{wxthreadsleep}.
e2a6f233 378
f06afb9c 379
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380\membersection{wxThread::Wait}\label{wxthreadwait}
381
382\constfunc{ExitCode}{Wait}{\void}
383
f6bcfd97 384Waits until the thread terminates and returns its exit code or {\tt (ExitCode)-1} on error.
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385
386You can only Wait() for joinable (not detached) threads.
387
388This function can only be called from another thread context.
457e6c54 389