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0e320a79 1/////////////////////////////////////////////////////////////////////////////
3b9e3455 2// Name: wx/os2/bitmap.h
0e320a79 3// Purpose: wxBitmap class
d88de032 4// Author: David Webster
0e320a79 5// Modified by:
3b9e3455 6// Created: 11/28/99
0e320a79 7// RCS-ID: $Id$
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8// Copyright: (c) David Webster
9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_BITMAP_H_
13#define _WX_BITMAP_H_
14
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15#ifdef __GNUG__
16 #pragma interface "bitmap.h"
17#endif
18
19#include "wx/os2/gdiimage.h"
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20#include "wx/gdicmn.h"
21#include "wx/palette.h"
22
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23class WXDLLEXPORT wxDC;
24class WXDLLEXPORT wxControl;
25class WXDLLEXPORT wxBitmap;
26class WXDLLEXPORT wxBitmapHandler;
27class WXDLLEXPORT wxIcon;
3b9e3455 28class WXDLLEXPORT wxMask;
0e320a79 29class WXDLLEXPORT wxCursor;
d88de032 30class WXDLLEXPORT wxControl;
0e320a79 31
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32// ----------------------------------------------------------------------------
33// Bitmap data
34//
35// NB: this class is private, but declared here to make it possible inline
36// wxBitmap functions accessing it
37// ----------------------------------------------------------------------------
0e320a79 38
3b9e3455 39class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
0e320a79 40{
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41public:
42 wxBitmapRefData();
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43 virtual ~wxBitmapRefData() { Free(); }
44
45 virtual void Free();
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46
47public:
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48 int m_nNumColors;
49 wxPalette m_vBitmapPalette;
50 int m_nQuality;
0e320a79 51
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52 // OS2-specific
53 // ------------
0e320a79 54
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55 wxDC* m_pSelectedInto;
56 HPS m_hPresentationSpace;
57
58 // optional mask for transparent drawing
59 wxMask* m_pBitmapMask;
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60};
61
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62// ----------------------------------------------------------------------------
63// wxBitmap: a mono or colour bitmap
64// ----------------------------------------------------------------------------
0e320a79 65
3b9e3455 66class WXDLLEXPORT wxBitmap : public wxGDIImage
0e320a79 67{
0e320a79 68public:
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69 // default ctor creates an invalid bitmap, you must Create() it later
70 wxBitmap() { Init(); }
71
72 // Copy constructors
73 inline wxBitmap(const wxBitmap& rBitmap)
74 { Init(); Ref(rBitmap); }
75
76 // Initialize with raw data
77 wxBitmap( const char bits[]
78 ,int nWidth
79 ,int nHeight
80 ,int nDepth = 1
81 );
82
83 // Initialize with XPM data
84 wxBitmap( char** ppData
85 ,wxControl* pAnItem = NULL
86 );
87
88 // Load a file or resource
89 wxBitmap( const wxString& rName
90 ,long lType = wxBITMAP_TYPE_BMP_RESOURCE
91 );
92
93 // New constructor for generalised creation from data
94 wxBitmap( void* pData
95 ,long lType
96 ,int nWidth
97 ,int nHeight
98 ,int nDepth = 1
99 );
100
101 // If depth is omitted, will create a bitmap compatible with the display
102 wxBitmap( int nWidth
103 ,int nHeight
104 ,int nDepth = -1
105 );
106
107 // we must have this, otherwise icons are silently copied into bitmaps using
108 // the copy ctor but the resulting bitmap is invalid!
109 inline wxBitmap(const wxIcon& rIcon)
110 { Init(); CopyFromIcon(rIcon); }
111
112 wxBitmap& operator=(const wxBitmap& rBitmap)
113 {
114 if ( m_refData != rBitmap.m_refData )
115 Ref(rBitmap);
116 return(*this);
117 }
118
119 wxBitmap& operator=(const wxIcon& rIcon)
120 {
121 (void)CopyFromIcon(rIcon);
122
123 return(*this);
124 }
125
126 wxBitmap& operator=(const wxCursor& rCursor)
127 {
128 (void)CopyFromCursor(rCursor);
129 return (*this);
130 }
131
132 virtual ~wxBitmap();
133
134 // copies the contents and mask of the given (colour) icon to the bitmap
135 bool CopyFromIcon(const wxIcon& rIcon);
136
137 // copies the contents and mask of the given cursor to the bitmap
138 bool CopyFromCursor(const wxCursor& rCursor);
139
140 virtual bool Create( int nWidth
141 ,int nHeight
142 ,int nDepth = -1
143 );
144 virtual bool Create( void* pData
145 ,long lType
146 ,int nWidth
147 ,int nHeight
148 ,int nDepth = 1
149 );
150 virtual bool LoadFile( const wxString& rName
151 ,long lType = wxBITMAP_TYPE_BMP_RESOURCE
152 );
153 virtual bool SaveFile( const wxString& rName
154 ,int lType
155 ,const wxPalette* pCmap = NULL
156 );
157
158 inline wxBitmapRefData* GetBitmapData() const
159 { return (wxBitmapRefData *)m_refData; }
160
161 inline int GetQuality() const
162 { return (GetBitmapData() ? GetBitmapData()->m_quality : 0); }
163
164 void SetQuality(int nQ);
165
166 wxPalette* GetPalette() const
167 { return (GetBitmapData() ? (& GetBitmapData()->m_bitmapPalette) : (wxPalette*) NULL); }
168
169 void SetPalette(const wxPalette& rPalette);
170
171 inline wxMask* GetMask() const
172 { return (GetBitmapData() ? GetBitmapData()->m_bitmapMask : (wxMask*) NULL); }
173
174 void SetMask(wxMask* pMask) ;
175
176 inline bool operator==(const wxBitmap& rBitmap)
177 { return m_refData == rBitmap.m_refData; }
178
179 inline bool operator!=(const wxBitmap& rBitmap)
180 { return m_refData != rBitmap.m_refData; }
181
182#if WXWIN_COMPATIBILITY_2
183 void SetOk(bool bIsOk);
184#endif // WXWIN_COMPATIBILITY_2
0e320a79 185
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186#if WXWIN_COMPATIBILITY
187 inline wxPalette* GetColourMap() const
188 { return GetPalette(); }
0e320a79 189
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190 inline void SetColourMap(wxPalette* pCmap)
191 { SetPalette(*pCmap); };
0e320a79 192
3b9e3455 193#endif // WXWIN_COMPATIBILITY
0e320a79 194
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195 // Implementation
196public:
197 inline void SetHBITMAP(WXHBITMAP hHmp)
198 { SetHandle((WXHANDLE)bmp); }
199
200 inline WXHBITMAP GetHBITMAP() const
201 { return (WXHBITMAP)GetHandle(); }
202
203 inline void SetSelectedInto(wxDC* pDc)
204 { if (GetBitmapData()) GetBitmapData()->m_selectedInto = pDc; }
205
206 inline wxDC* GetSelectedInto() const
207 { return (GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC*) NULL); }
208
4f72fe4f 209 // An OS/2 version that probably doesn't do anything like the msw version
3b9e3455 210 wxBitmap GetBitmapForDC(wxDC& rDc) const;
0e320a79 211
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212protected:
213 // common part of all ctors
214 void Init();
0e320a79 215
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216 inline virtual wxGDIImageRefData* CreateData() const
217 { return new wxBitmapRefData; }
0e320a79 218
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219private:
220 bool CopyFromIconOrCursor(const wxGDIImage& rIcon);
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221 HDC m_hDc;
222 HPS m_hPs;
0e320a79 223
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224 DECLARE_DYNAMIC_CLASS(wxBitmap)
225};
d88de032 226
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227// ----------------------------------------------------------------------------
228// wxMask: a mono bitmap used for drawing bitmaps transparently.
229// ----------------------------------------------------------------------------
0e320a79 230
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231class WXDLLEXPORT wxMask : public wxObject
232{
233public:
234 wxMask();
235
236 // Construct a mask from a bitmap and a colour indicating the transparent
237 // area
238 wxMask( const wxBitmap& rBitmap
239 ,const wxColour& rColour
240 );
241
242 // Construct a mask from a bitmap and a palette index indicating the
243 // transparent area
244 wxMask( const wxBitmap& rBitmap
245 ,int nPaletteIndex
246 );
247
248 // Construct a mask from a mono bitmap (copies the bitmap).
249 wxMask(const wxBitmap& rBitmap);
250
251 // construct a mask from the givne bitmap handle
252 wxMask(WXHBITMAP hBmp)
253 { m_hMaskBitmap = hBmp; }
254
255 virtual ~wxMask();
256
257 bool Create( const wxBitmap& bitmap
258 ,const wxColour& rColour
259 );
260 bool Create( const wxBitmap& rBitmap
261 ,int nPaletteIndex
262 );
263 bool Create(const wxBitmap& rBitmap);
264
265 // Implementation
266 WXHBITMAP GetMaskBitmap() const
267 { return m_hMaskBitmap; }
268 void SetMaskBitmap(WXHBITMAP hBmp)
269 { m_hMaskBitmap = hBmp; }
0e320a79 270
0e320a79 271protected:
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272 WXHBITMAP m_hMaskBitmap;
273 DECLARE_DYNAMIC_CLASS(wxMask)
274};
275
276// ----------------------------------------------------------------------------
277// wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
278// ----------------------------------------------------------------------------
0e320a79 279
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280class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
281{
0e320a79 282public:
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283 inline wxBitmapHandler()
284 { m_lType = wxBITMAP_TYPE_INVALID; }
285
286 inline wxBitmapHandler( const wxString& rName
287 ,const wxString& rExt
288 ,long lType
289 )
290 : wxGDIImageHandler( rName
291 ,rExt
292 ,lType)
293 {
294 }
295
296 // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
297 // old class which worked only with bitmaps
298 virtual bool Create( wxBitmap* pBitmap
299 ,void* pData
300 ,long lFlags
301 ,int nWidth
302 ,int nHeight
303 ,int nDepth = 1
304 );
305 virtual bool LoadFile( wxBitmap* pBitmap
306 ,const wxString& rName
307 ,long lFlags
308 ,int nDesiredWidth
309 ,int nDesiredHeight
310 );
311 virtual bool SaveFile( wxBitmap* pBitmap
312 ,const wxString& rName
313 ,int lType
314 ,const wxPalette* pPalette = NULL
315 );
316
317 virtual bool Create( wxGDIImage* pImage
318 ,void* pData
319 ,long lFlags
320 ,int nWidth
321 ,int nHeight
322 ,int nDepth = 1
323 );
324 virtual bool Load( wxGDIImage* pImage
325 ,const wxString& rName
326 ,long lFlags
327 ,int nDesiredWidth
328 ,int nDesiredHeight
329 );
330 virtual bool Save(wxGDIImage* pImage
331 const wxString& rName
332 int lType
333 );
334private:
335 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
0e320a79 336};
3b9e3455 337
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338#endif
339 // _WX_BITMAP_H_