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0e320a79 DW |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: bitmap.h | |
3 | // Purpose: wxBitmap class | |
d88de032 | 4 | // Author: David Webster |
0e320a79 | 5 | // Modified by: |
d88de032 | 6 | // Created: 10/13/99 |
0e320a79 | 7 | // RCS-ID: $Id$ |
d88de032 DW |
8 | // Copyright: (c) David Webster |
9 | // Licence: wxWindows licence | |
0e320a79 DW |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | #ifndef _WX_BITMAP_H_ | |
13 | #define _WX_BITMAP_H_ | |
14 | ||
0e320a79 DW |
15 | #include "wx/gdiobj.h" |
16 | #include "wx/gdicmn.h" | |
17 | #include "wx/palette.h" | |
18 | ||
19 | // Bitmap | |
20 | class WXDLLEXPORT wxDC; | |
21 | class WXDLLEXPORT wxControl; | |
22 | class WXDLLEXPORT wxBitmap; | |
23 | class WXDLLEXPORT wxBitmapHandler; | |
24 | class WXDLLEXPORT wxIcon; | |
25 | class WXDLLEXPORT wxCursor; | |
d88de032 | 26 | class WXDLLEXPORT wxControl; |
0e320a79 DW |
27 | |
28 | // A mask is a mono bitmap used for drawing bitmaps | |
29 | // transparently. | |
30 | class WXDLLEXPORT wxMask: public wxObject | |
31 | { | |
32 | DECLARE_DYNAMIC_CLASS(wxMask) | |
33 | ||
34 | public: | |
35 | wxMask(); | |
36 | ||
37 | // Construct a mask from a bitmap and a colour indicating | |
38 | // the transparent area | |
39 | wxMask(const wxBitmap& bitmap, const wxColour& colour); | |
40 | ||
41 | // Construct a mask from a bitmap and a palette index indicating | |
42 | // the transparent area | |
43 | wxMask(const wxBitmap& bitmap, int paletteIndex); | |
44 | ||
45 | // Construct a mask from a mono bitmap (copies the bitmap). | |
46 | wxMask(const wxBitmap& bitmap); | |
47 | ||
48 | ~wxMask(); | |
49 | ||
50 | bool Create(const wxBitmap& bitmap, const wxColour& colour); | |
51 | bool Create(const wxBitmap& bitmap, int paletteIndex); | |
52 | bool Create(const wxBitmap& bitmap); | |
53 | ||
0e320a79 DW |
54 | // Implementation |
55 | inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; } | |
56 | inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; } | |
57 | protected: | |
58 | WXHBITMAP m_maskBitmap; | |
0e320a79 DW |
59 | }; |
60 | ||
61 | class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData | |
62 | { | |
63 | friend class WXDLLEXPORT wxBitmap; | |
64 | friend class WXDLLEXPORT wxIcon; | |
65 | friend class WXDLLEXPORT wxCursor; | |
66 | public: | |
67 | wxBitmapRefData(); | |
68 | ~wxBitmapRefData(); | |
69 | ||
70 | public: | |
71 | int m_width; | |
72 | int m_height; | |
73 | int m_depth; | |
74 | bool m_ok; | |
75 | int m_numColors; | |
76 | wxPalette m_bitmapPalette; | |
77 | int m_quality; | |
78 | ||
ce44c50e DW |
79 | WXHBITMAP m_hBitmap; |
80 | wxDC * m_selectedInto; // So bitmap knows whether it's been selected into | |
81 | ||
0e320a79 DW |
82 | wxMask * m_bitmapMask; // Optional mask |
83 | }; | |
84 | ||
85 | #define M_BITMAPDATA ((wxBitmapRefData *)m_refData) | |
86 | ||
87 | class WXDLLEXPORT wxBitmapHandler: public wxObject | |
88 | { | |
89 | DECLARE_DYNAMIC_CLASS(wxBitmapHandler) | |
90 | public: | |
91 | wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; }; | |
92 | ||
93 | virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1); | |
94 | virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, | |
95 | int desiredWidth, int desiredHeight); | |
96 | virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); | |
97 | ||
98 | inline void SetName(const wxString& name) { m_name = name; } | |
99 | inline void SetExtension(const wxString& ext) { m_extension = ext; } | |
100 | inline void SetType(long type) { m_type = type; } | |
101 | inline wxString GetName() const { return m_name; } | |
102 | inline wxString GetExtension() const { return m_extension; } | |
103 | inline long GetType() const { return m_type; } | |
104 | protected: | |
105 | wxString m_name; | |
106 | wxString m_extension; | |
107 | long m_type; | |
108 | }; | |
109 | ||
110 | #define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData()) | |
111 | ||
112 | class WXDLLEXPORT wxBitmap: public wxGDIObject | |
113 | { | |
114 | DECLARE_DYNAMIC_CLASS(wxBitmap) | |
115 | ||
116 | friend class WXDLLEXPORT wxBitmapHandler; | |
117 | ||
118 | public: | |
119 | wxBitmap(); // Platform-specific | |
120 | ||
121 | // Copy constructors | |
d88de032 | 122 | wxBitmap(const wxBitmap& bitmap); |
0e320a79 | 123 | |
d88de032 | 124 | // Initialize with raw data |
0e320a79 DW |
125 | wxBitmap(const char bits[], int width, int height, int depth = 1); |
126 | ||
0e320a79 | 127 | // Initialize with XPM data |
d88de032 | 128 | wxBitmap(char **data, wxControl *anItem = NULL); |
0e320a79 DW |
129 | |
130 | // Load a file or resource | |
0e320a79 DW |
131 | wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); |
132 | ||
d88de032 | 133 | // New constructor for generalised creation from data |
0e320a79 DW |
134 | wxBitmap(void *data, long type, int width, int height, int depth = 1); |
135 | ||
136 | // If depth is omitted, will create a bitmap compatible with the display | |
137 | wxBitmap(int width, int height, int depth = -1); | |
138 | ~wxBitmap(); | |
139 | ||
140 | virtual bool Create(int width, int height, int depth = -1); | |
141 | virtual bool Create(void *data, long type, int width, int height, int depth = 1); | |
142 | virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); | |
143 | virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL); | |
144 | ||
145 | inline bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); } | |
146 | inline int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); } | |
147 | inline int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); } | |
148 | inline int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); } | |
149 | inline int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); } | |
150 | void SetWidth(int w); | |
151 | void SetHeight(int h); | |
152 | void SetDepth(int d); | |
153 | void SetQuality(int q); | |
154 | void SetOk(bool isOk); | |
155 | ||
d88de032 DW |
156 | #if WXWIN_COMPATIBILITY |
157 | inline wxPalette *GetColourMap(void) const { return GetPalette(); } | |
158 | void SetColourMap(wxPalette *cmap) { SetPalette(*cmap); }; | |
159 | #endif | |
0e320a79 DW |
160 | inline wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); } |
161 | void SetPalette(const wxPalette& palette); | |
162 | ||
163 | inline wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); } | |
164 | void SetMask(wxMask *mask) ; | |
165 | ||
166 | inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; } | |
d88de032 | 167 | |
0e320a79 DW |
168 | inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; } |
169 | inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; } | |
170 | ||
171 | // Format handling | |
172 | static inline wxList& GetHandlers() { return sm_handlers; } | |
173 | static void AddHandler(wxBitmapHandler *handler); | |
174 | static void InsertHandler(wxBitmapHandler *handler); | |
175 | static bool RemoveHandler(const wxString& name); | |
176 | static wxBitmapHandler *FindHandler(const wxString& name); | |
177 | static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType); | |
178 | static wxBitmapHandler *FindHandler(long bitmapType); | |
179 | ||
180 | static void InitStandardHandlers(); | |
181 | static void CleanUpHandlers(); | |
182 | protected: | |
183 | static wxList sm_handlers; | |
184 | ||
d88de032 | 185 | // Implementation |
0e320a79 DW |
186 | public: |
187 | void SetHBITMAP(WXHBITMAP bmp); | |
188 | inline WXHBITMAP GetHBITMAP() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hBitmap : 0); } | |
ce44c50e DW |
189 | inline void SetSelectedInto(wxDC *dc) { if (M_BITMAPDATA) M_BITMAPDATA->m_selectedInto = dc; } |
190 | inline wxDC *GetSelectedInto(void) const { return (M_BITMAPDATA ? M_BITMAPDATA->m_selectedInto : (wxDC*) NULL); } | |
d88de032 DW |
191 | bool FreeResource(bool force = FALSE); |
192 | ||
193 | // Creates a bitmap that matches the device context's depth, from | |
194 | // an arbitray bitmap. At present, the original bitmap must have an | |
195 | // associated palette. (TODO: use a default palette if no palette exists.) | |
196 | // This function is necessary for you to Blit an arbitrary bitmap (which may have | |
197 | // the wrong depth). wxDC::SelectObject will compare the depth of the bitmap | |
198 | // with the DC's depth, and create a new bitmap if the depths differ. | |
199 | // Eventually we should perhaps make this a public API function so that | |
200 | // an app can efficiently produce bitmaps of the correct depth. | |
201 | // The Windows solution is to use SetDibBits to blit an arbotrary DIB directly to a DC, but | |
202 | // this is too Windows-specific, hence this solution of quietly converting the wxBitmap. | |
203 | // Contributed by Frederic Villeneuve <frederic.villeneuve@natinst.com> | |
204 | wxBitmap GetBitmapForDC(wxDC& dc) const; | |
0e320a79 DW |
205 | }; |
206 | #endif | |
207 | // _WX_BITMAP_H_ |