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7b0bfbb2 | 1 | ///////////////////////////////////////////////////////////////////////////// |
33a8563e VZ |
2 | // Name: wx/dynlib.h |
3 | // Purpose: Dynamic library loading classes | |
4 | // Author: Guilhem Lavaux, Vadim Zeitlin, Vaclav Slavik | |
7b0bfbb2 VZ |
5 | // Modified by: |
6 | // Created: 20/07/98 | |
7 | // RCS-ID: $Id$ | |
33a8563e | 8 | // Copyright: (c) 1998 Guilhem Lavaux |
65571936 | 9 | // Licence: wxWindows licence |
7b0bfbb2 VZ |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
34138703 JS |
12 | #ifndef _WX_DYNLIB_H__ |
13 | #define _WX_DYNLIB_H__ | |
7a4b9130 | 14 | |
12028905 | 15 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) |
af49c4b8 | 16 | # pragma interface "dynlib.h" |
7a4b9130 GL |
17 | #endif |
18 | ||
ed58dbea | 19 | #include "wx/setup.h" |
8a0d4cf6 | 20 | |
1948bb32 | 21 | #if wxUSE_DYNLIB_CLASS |
8a0d4cf6 | 22 | |
ed58dbea | 23 | #include "wx/string.h" |
7a4b9130 | 24 | |
1948bb32 | 25 | // FIXME: can this go in private.h or something too?? |
1a787c5d | 26 | #if defined(__WXPM__) || defined(__EMX__) |
1948bb32 VS |
27 | #define INCL_DOS |
28 | #include <os2.h> | |
29 | #endif | |
30 | ||
31 | #ifdef __WXMSW__ | |
32 | #include "wx/msw/private.h" | |
33 | #endif | |
34 | ||
35 | // ---------------------------------------------------------------------------- | |
36 | // conditional compilation | |
37 | // ---------------------------------------------------------------------------- | |
38 | ||
4104ed92 VZ |
39 | // Note: WXPM/EMX has to be tested first, since we want to use |
40 | // native version, even if configure detected presence of DLOPEN. | |
1948bb32 | 41 | #if defined(__WXPM__) || defined(__EMX__) || defined(__WINDOWS__) |
4104ed92 | 42 | typedef HMODULE wxDllType; |
1a787c5d | 43 | #elif defined(HAVE_DLOPEN) |
4104ed92 VZ |
44 | #include <dlfcn.h> |
45 | typedef void *wxDllType; | |
8a0d4cf6 | 46 | #elif defined(HAVE_SHL_LOAD) |
4104ed92 VZ |
47 | #include <dl.h> |
48 | typedef shl_t wxDllType; | |
f11bdd03 | 49 | #elif defined(__DARWIN__) |
4104ed92 | 50 | typedef void *wxDllType; |
7b0bfbb2 | 51 | #elif defined(__WXMAC__) |
609533d5 | 52 | #include <CodeFragments.h> |
4104ed92 | 53 | typedef CFragConnectionID wxDllType; |
7b0bfbb2 | 54 | #else |
4104ed92 | 55 | #error "Dynamic Loading classes can't be compiled on this platform, sorry." |
1948bb32 VS |
56 | #endif |
57 | ||
4104ed92 VZ |
58 | // ---------------------------------------------------------------------------- |
59 | // constants | |
60 | // ---------------------------------------------------------------------------- | |
1948bb32 VS |
61 | |
62 | enum wxDLFlags | |
63 | { | |
64 | wxDL_LAZY = 0x00000001, // resolve undefined symbols at first use | |
65 | wxDL_NOW = 0x00000002, // resolve undefined symbols on load | |
66 | wxDL_GLOBAL = 0x00000004, // export extern symbols to subsequently | |
67 | // loaded libs. | |
68 | wxDL_VERBATIM = 0x00000008, // Attempt to load the supplied library | |
69 | // name without appending the usual dll | |
70 | // filename extension. | |
71 | ||
72 | wxDL_NOSHARE = 0x00000010, // load new DLL, don't reuse already loaded | |
73 | ||
74 | // FIXME: why? (VZ) | |
75 | #ifdef __osf__ | |
76 | wxDL_DEFAULT = wxDL_LAZY | |
77 | #else | |
78 | wxDL_DEFAULT = wxDL_LAZY | wxDL_GLOBAL | |
79 | #endif | |
80 | }; | |
81 | ||
82 | enum wxDynamicLibraryCategory | |
83 | { | |
84 | wxDL_LIBRARY, // standard library | |
13e51f3a | 85 | wxDL_MODULE // loadable module/plugin |
1948bb32 VS |
86 | }; |
87 | ||
88 | enum wxPluginCategory | |
89 | { | |
90 | wxDL_PLUGIN_GUI, // plugin that uses GUI classes | |
13e51f3a | 91 | wxDL_PLUGIN_BASE // wxBase-only plugin |
1948bb32 VS |
92 | }; |
93 | ||
4104ed92 VZ |
94 | // ---------------------------------------------------------------------------- |
95 | // macros | |
96 | // ---------------------------------------------------------------------------- | |
97 | ||
98 | // when loading a function from a DLL you always have to cast the returned | |
99 | // "void *" pointer to the correct type and, even more annoyingly, you have to | |
100 | // repeat this type twice if you want to declare and define a function pointer | |
101 | // all in one line | |
102 | // | |
103 | // this macro makes this slightly less painful by allowing you to specify the | |
104 | // type only once, as the first parameter, and creating a variable of this type | |
105 | // called "pfn<name>" initialized with the "name" from the "dynlib" | |
106 | #define wxDYNLIB_FUNCTION(type, name, dynlib) \ | |
107 | type pfn ## name = (type)(dynlib).GetSymbol(_T(#name)) | |
108 | ||
109 | // --------------------------------------------------------------------------- | |
110 | // wxDynamicLibrary | |
111 | // --------------------------------------------------------------------------- | |
1948bb32 VS |
112 | |
113 | class WXDLLIMPEXP_BASE wxDynamicLibrary | |
114 | { | |
115 | public: | |
4104ed92 VZ |
116 | // return a valid handle for the main program itself or NULL if back |
117 | // linking is not supported by the current platform (e.g. Win32) | |
1948bb32 VS |
118 | static wxDllType GetProgramHandle(); |
119 | ||
4104ed92 | 120 | // return the platform standard DLL extension (with leading dot) |
1948bb32 VS |
121 | static const wxChar *GetDllExt() { return ms_dllext; } |
122 | ||
4104ed92 | 123 | wxDynamicLibrary() : m_handle(0) { } |
1948bb32 VS |
124 | wxDynamicLibrary(const wxString& libname, int flags = wxDL_DEFAULT) |
125 | : m_handle(0) | |
126 | { | |
127 | Load(libname, flags); | |
128 | } | |
1948bb32 | 129 | |
4104ed92 VZ |
130 | // NOTE: this class is (deliberately) not virtual, do not attempt |
131 | // to use it polymorphically. | |
132 | ~wxDynamicLibrary() { Unload(); } | |
1948bb32 | 133 | |
68379eaf | 134 | // return true if the library was loaded successfully |
1948bb32 VS |
135 | bool IsLoaded() const { return m_handle != 0; } |
136 | ||
4104ed92 | 137 | // load the library with the given name (full or not), return true if ok |
1948bb32 VS |
138 | bool Load(wxString libname, int flags = wxDL_DEFAULT); |
139 | ||
4104ed92 VZ |
140 | // detach the library object from its handle, i.e. prevent the object from |
141 | // unloading the library in its dtor -- the caller is now responsible for | |
142 | // doing this | |
1948bb32 VS |
143 | wxDllType Detach() { wxDllType h = m_handle; m_handle = 0; return h; } |
144 | ||
169948a0 VZ |
145 | // unload the given library handle (presumably returned by Detach() before) |
146 | static void Unload(wxDllType handle); | |
147 | ||
4104ed92 | 148 | // unload the library, also done automatically in dtor |
169948a0 | 149 | void Unload() { if ( IsLoaded() ) { Unload(m_handle); m_handle = 0; } } |
1948bb32 | 150 | |
4104ed92 | 151 | // Return the raw handle from dlopen and friends. |
1948bb32 VS |
152 | wxDllType GetLibHandle() const { return m_handle; } |
153 | ||
a018a119 VZ |
154 | // check if the given symbol is present in the library, useful to verify if |
155 | // a loadable module is our plugin, for example, without provoking error | |
156 | // messages from GetSymbol() | |
157 | bool HasSymbol(const wxString& name) const | |
158 | { | |
159 | bool ok; | |
160 | DoGetSymbol(name, &ok); | |
161 | return ok; | |
162 | } | |
163 | ||
4104ed92 VZ |
164 | // resolve a symbol in a loaded DLL, such as a variable or function name. |
165 | // 'name' is the (possibly mangled) name of the symbol. (use extern "C" to | |
166 | // export unmangled names) | |
167 | // | |
168 | // Since it is perfectly valid for the returned symbol to actually be NULL, | |
169 | // that is not always indication of an error. Pass and test the parameter | |
170 | // 'success' for a true indication of success or failure to load the | |
171 | // symbol. | |
172 | // | |
173 | // Returns a pointer to the symbol on success, or NULL if an error occurred | |
174 | // or the symbol wasn't found. | |
1948bb32 VS |
175 | void *GetSymbol(const wxString& name, bool *success = 0) const; |
176 | ||
0c32066b | 177 | |
1948bb32 VS |
178 | // return platform-specific name of dynamic library with proper extension |
179 | // and prefix (e.g. "foo.dll" on Windows or "libfoo.so" on Linux) | |
180 | static wxString CanonicalizeName(const wxString& name, | |
181 | wxDynamicLibraryCategory cat = wxDL_LIBRARY); | |
182 | ||
77ffb593 | 183 | // return name of wxWidgets plugin (adds compiler and version info |
1948bb32 | 184 | // to the filename): |
169948a0 VZ |
185 | static wxString |
186 | CanonicalizePluginName(const wxString& name, | |
187 | wxPluginCategory cat = wxDL_PLUGIN_GUI); | |
1948bb32 VS |
188 | |
189 | // return plugin directory on platforms where it makes sense and empty | |
190 | // string on others: | |
191 | static wxString GetPluginsDirectory(); | |
192 | ||
1948bb32 | 193 | |
4104ed92 VZ |
194 | #if WXWIN_COMPATIBILITY_2_2 |
195 | operator bool() const { return IsLoaded(); } | |
196 | #endif | |
1948bb32 | 197 | |
4104ed92 | 198 | protected: |
a018a119 VZ |
199 | // the real implementation of GetSymbol() |
200 | void *DoGetSymbol(const wxString& name, bool *success = 0) const; | |
201 | ||
202 | ||
4104ed92 | 203 | // platform specific shared lib suffix. |
1948bb32 VS |
204 | static const wxChar *ms_dllext; |
205 | ||
4104ed92 | 206 | // the handle to DLL or NULL |
1948bb32 VS |
207 | wxDllType m_handle; |
208 | ||
4104ed92 VZ |
209 | // no copy ctor/assignment operators (or we'd try to unload the library |
210 | // twice) | |
1948bb32 VS |
211 | DECLARE_NO_COPY_CLASS(wxDynamicLibrary) |
212 | }; | |
213 | ||
214 | ||
a585ca5c | 215 | // ---------------------------------------------------------------------------- |
33a8563e | 216 | // wxDllLoader: low level DLL functions, use wxDynamicLibrary in your code |
a585ca5c | 217 | // ---------------------------------------------------------------------------- |
3c1a88d8 | 218 | |
1948bb32 VS |
219 | #if WXWIN_COMPATIBILITY_2_2 && wxUSE_DYNAMIC_LOADER |
220 | ||
33a8563e VZ |
221 | /* |
222 | wxDllLoader is a class providing an interface similar to unix's dlopen(). | |
223 | It is used by wxDynamicLibrary wxLibrary and manages the actual loading of | |
224 | DLLs and the resolving of symbols in them. There are no instances of this | |
225 | class, it simply serves as a namespace for its static member functions. | |
a585ca5c | 226 | */ |
bddd7a8d | 227 | class WXDLLIMPEXP_BASE wxDllLoader |
a585ca5c | 228 | { |
3c1a88d8 | 229 | public: |
33a8563e VZ |
230 | /* |
231 | This function loads the shared library libname into memory. | |
232 | ||
233 | libname may be either the full path to the file or just the filename in | |
234 | which case the library is searched for in all standard locations | |
235 | (use GetDllExt() to construct the filename) | |
236 | ||
68379eaf WS |
237 | if success pointer is not NULL, it will be filled with true if everything |
238 | went ok and false otherwise | |
33a8563e | 239 | */ |
1948bb32 | 240 | static wxDllType LoadLibrary(const wxString& name, bool *success = NULL); |
68379eaf | 241 | |
33a8563e VZ |
242 | /* |
243 | This function unloads the shared library previously loaded with | |
244 | LoadLibrary | |
3c1a88d8 | 245 | */ |
3c1a88d8 | 246 | static void UnloadLibrary(wxDllType dll); |
33a8563e VZ |
247 | |
248 | /* | |
249 | This function returns a valid handle for the main program | |
250 | itself or NULL if back linking is not supported by the current platform | |
251 | (e.g. Win32). | |
252 | */ | |
1948bb32 | 253 | static wxDllType GetProgramHandle() { return wxDynamicLibrary::GetProgramHandle(); } |
33a8563e VZ |
254 | |
255 | /* | |
256 | This function resolves a symbol in a loaded DLL, such as a | |
257 | variable or function name. | |
258 | ||
259 | dllHandle Handle of the DLL, as returned by LoadDll(). | |
260 | name Name of the symbol. | |
261 | ||
262 | Returns the pointer to the symbol or NULL on error. | |
3c1a88d8 | 263 | */ |
1948bb32 | 264 | static void *GetSymbol(wxDllType dllHandle, const wxString &name, bool *success = 0); |
3c1a88d8 | 265 | |
f6bcfd97 | 266 | // return the standard DLL extension (with leading dot) for this platform |
1948bb32 | 267 | static wxString GetDllExt() { return wxDynamicLibrary::GetDllExt(); } |
f6bcfd97 | 268 | |
3c1a88d8 | 269 | private: |
181b4068 | 270 | |
1948bb32 | 271 | wxDllLoader(); // forbid construction of objects |
33a8563e | 272 | }; |
181b4068 | 273 | |
1948bb32 | 274 | |
7b0bfbb2 | 275 | // ---------------------------------------------------------------------------- |
7a4b9130 | 276 | // wxLibrary |
7b0bfbb2 | 277 | // ---------------------------------------------------------------------------- |
7a4b9130 | 278 | |
1948bb32 VS |
279 | #include "wx/hash.h" |
280 | ||
bddd7a8d | 281 | class WXDLLIMPEXP_BASE wxLibrary : public wxObject |
7b0bfbb2 | 282 | { |
7b0bfbb2 | 283 | public: |
8a0d4cf6 | 284 | wxLibrary(wxDllType handle); |
33a8563e | 285 | virtual ~wxLibrary(); |
7a4b9130 | 286 | |
7b0bfbb2 VZ |
287 | // Get a symbol from the dynamic library |
288 | void *GetSymbol(const wxString& symbname); | |
7a4b9130 | 289 | |
7b0bfbb2 VZ |
290 | // Create the object whose classname is "name" |
291 | wxObject *CreateObject(const wxString& name); | |
7a4b9130 | 292 | |
7b0bfbb2 VZ |
293 | protected: |
294 | void PrepareClasses(wxClassInfo *first); | |
f4a8c29f | 295 | |
7b0bfbb2 | 296 | wxDllType m_handle; |
a585ca5c | 297 | |
33a8563e VZ |
298 | public: |
299 | wxHashTable classTable; | |
300 | }; | |
a585ca5c | 301 | |
7b0bfbb2 | 302 | // ---------------------------------------------------------------------------- |
7a4b9130 | 303 | // wxLibraries |
7b0bfbb2 VZ |
304 | // ---------------------------------------------------------------------------- |
305 | ||
bddd7a8d | 306 | class WXDLLIMPEXP_BASE wxLibraries |
7b0bfbb2 VZ |
307 | { |
308 | public: | |
309 | wxLibraries(); | |
310 | ~wxLibraries(); | |
7a4b9130 | 311 | |
7b0bfbb2 VZ |
312 | // caller is responsible for deleting the returned pointer if !NULL |
313 | wxLibrary *LoadLibrary(const wxString& basename); | |
7a4b9130 | 314 | |
7b0bfbb2 VZ |
315 | wxObject *CreateObject(const wxString& name); |
316 | ||
317 | protected: | |
318 | wxList m_loaded; | |
7a4b9130 GL |
319 | }; |
320 | ||
7b0bfbb2 | 321 | // ---------------------------------------------------------------------------- |
7a4b9130 | 322 | // Global variables |
7b0bfbb2 | 323 | // ---------------------------------------------------------------------------- |
7a4b9130 | 324 | |
bddd7a8d | 325 | extern WXDLLIMPEXP_DATA_BASE(wxLibraries) wxTheLibraries; |
7a4b9130 | 326 | |
1948bb32 VS |
327 | #endif // WXWIN_COMPATIBILITY_2_2 && wxUSE_DYNAMIC_LOADER |
328 | ||
7b0bfbb2 | 329 | // ---------------------------------------------------------------------------- |
7a4b9130 | 330 | // Interesting defines |
7b0bfbb2 | 331 | // ---------------------------------------------------------------------------- |
7a4b9130 | 332 | |
f4a8c29f | 333 | #define WXDLL_ENTRY_FUNCTION() \ |
ad8b3990 | 334 | extern "C" WXEXPORT const wxClassInfo *wxGetClassFirst(); \ |
1b733817 | 335 | const wxClassInfo *wxGetClassFirst() { \ |
856d2e52 | 336 | return wxClassInfo::GetFirst(); \ |
f4a8c29f | 337 | } |
7a4b9130 | 338 | |
8a0d4cf6 VZ |
339 | #endif // wxUSE_DYNLIB_CLASS |
340 | ||
7b0bfbb2 | 341 | #endif // _WX_DYNLIB_H__ |