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extracted platform/compiler detection macros from wx/defs,h into wx/platform.h
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7b0bfbb2 1/////////////////////////////////////////////////////////////////////////////
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2// Name: wx/dynlib.h
3// Purpose: Dynamic library loading classes
4// Author: Guilhem Lavaux, Vadim Zeitlin, Vaclav Slavik
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5// Modified by:
6// Created: 20/07/98
7// RCS-ID: $Id$
33a8563e 8// Copyright: (c) 1998 Guilhem Lavaux
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9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_DYNLIB_H__
13#define _WX_DYNLIB_H__
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14
15#ifdef __GNUG__
a585ca5c 16# pragma interface
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17#endif
18
ed58dbea 19#include "wx/setup.h"
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20
21#if wxUSE_DYNLIB_CLASS
22
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23#include "wx/string.h"
24#include "wx/list.h"
25#include "wx/hash.h"
7a4b9130 26
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27// this is normally done by configure, but I leave it here for now...
28#if defined(__UNIX__) && !(defined(HAVE_DLOPEN) || defined(HAVE_SHL_LOAD))
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29# if defined(__LINUX__) || defined(__SOLARIS__) || defined(__SUNOS__) || defined(__FREEBSD__)
30# define HAVE_DLOPEN
31# elif defined(__HPUX__)
32# define HAVE_SHL_LOAD
33# endif // Unix flavour
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34#endif // !Unix or already have some HAVE_xxx defined
35
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36// Note: WXPM/EMX has to be tested first, since we want to use
37// native version, even if configure detected presence of DLOPEN.
38#if defined(__WXPM__) || defined(__EMX__)
39# define INCL_DOS
40# include <os2.h>
41 typedef HMODULE wxDllType;
42#elif defined(HAVE_DLOPEN)
a585ca5c 43# include <dlfcn.h>
7b0bfbb2 44 typedef void *wxDllType;
8a0d4cf6 45#elif defined(HAVE_SHL_LOAD)
a585ca5c 46# include <dl.h>
8a0d4cf6 47 typedef shl_t wxDllType;
7b0bfbb2 48#elif defined(__WINDOWS__)
3c1a88d8 49# include <windows.h> // needed to get HMODULE
7b0bfbb2 50 typedef HMODULE wxDllType;
f11bdd03 51#elif defined(__DARWIN__)
03e11df5 52 typedef void *wxDllType;
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53#elif defined(__WXMAC__)
54 typedef CFragConnectionID wxDllType;
55#else
a585ca5c 56# error "wxLibrary can't be compiled on this platform, sorry."
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57#endif // OS
58
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59// LoadLibrary is defined in windows.h as LoadLibraryA, but wxDllLoader method
60// should be called LoadLibrary, not LoadLibraryA or LoadLibraryW!
61#if defined(__WIN32__) && defined(LoadLibrary)
62# include "wx/msw/winundef.h"
7c0f3a1e 63#endif
0c32066b 64
a585ca5c 65// ----------------------------------------------------------------------------
33a8563e 66// wxDllLoader: low level DLL functions, use wxDynamicLibrary in your code
a585ca5c 67// ----------------------------------------------------------------------------
3c1a88d8 68
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69/*
70 wxDllLoader is a class providing an interface similar to unix's dlopen().
71 It is used by wxDynamicLibrary wxLibrary and manages the actual loading of
72 DLLs and the resolving of symbols in them. There are no instances of this
73 class, it simply serves as a namespace for its static member functions.
a585ca5c 74*/
b97a2c53 75class WXDLLEXPORT wxDllLoader
a585ca5c 76{
3c1a88d8 77public:
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78 /*
79 This function loads the shared library libname into memory.
80
81 libname may be either the full path to the file or just the filename in
82 which case the library is searched for in all standard locations
83 (use GetDllExt() to construct the filename)
84
85 if success pointer is not NULL, it will be filled with TRUE if everything
86 went ok and FALSE otherwise
87 */
88 static wxDllType LoadLibrary(const wxString& libname, bool *success = NULL);
89
90 /*
91 This function unloads the shared library previously loaded with
92 LoadLibrary
3c1a88d8 93 */
3c1a88d8 94 static void UnloadLibrary(wxDllType dll);
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95
96 /*
97 This function returns a valid handle for the main program
98 itself or NULL if back linking is not supported by the current platform
99 (e.g. Win32).
100 */
101 static wxDllType GetProgramHandle();
102
103 /*
104 This function resolves a symbol in a loaded DLL, such as a
105 variable or function name.
106
107 dllHandle Handle of the DLL, as returned by LoadDll().
108 name Name of the symbol.
109
110 Returns the pointer to the symbol or NULL on error.
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111 */
112 static void * GetSymbol(wxDllType dllHandle, const wxString &name);
113
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114 // return the standard DLL extension (with leading dot) for this platform
115 static wxString GetDllExt();
116
3c1a88d8 117private:
33a8563e 118 // forbid construction of objects
3c1a88d8 119 wxDllLoader();
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120};
121
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122// ----------------------------------------------------------------------------
123// wxDynamicLibrary - friendly interface to wxDllLoader
124// ----------------------------------------------------------------------------
125
33a8563e 126class WXDLLEXPORT wxDynamicLibrary
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127{
128public:
33a8563e 129 // ctors
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130 wxDynamicLibrary() { m_library = 0; }
131 wxDynamicLibrary(const wxString& name) { Load(name); }
132
33a8563e 133 // return TRUE if the library was loaded successfully
181b4068 134 bool IsLoaded() const { return m_library != 0; }
33a8563e 135 operator bool() const { return IsLoaded(); }
181b4068 136
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137 // load the library with the given name (full or not), return TRUE on
138 // success
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139 bool Load(const wxString& name)
140 {
141 m_library = wxDllLoader::LoadLibrary(name);
142
143 return IsLoaded();
144 }
145
33a8563e 146 // unload the library, also done automatically in dtor
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147 void Unload()
148 {
149 if ( IsLoaded() )
33a8563e 150 wxDllLoader::UnloadLibrary(m_library);
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151 }
152
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153 // load a symbol from the library, return NULL if an error occured or
154 // symbol wasn't found
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155 void *GetSymbol(const wxString& name) const
156 {
157 wxCHECK_MSG( IsLoaded(), NULL,
158 _T("can't load symbol from unloaded library") );
159
160 return wxDllLoader::GetSymbol(m_library, name);
161 }
162
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163 // unload the library
164 //
165 // NB: dtor is not virtual, don't derive from this class
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166 ~wxDynamicLibrary() { Unload(); }
167
168private:
33a8563e 169 // the handle to DLL or NULL
181b4068 170 wxDllType m_library;
181b4068 171
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172 // no copy ctor/assignment operators (or we'd try to unload the library
173 // twice)
1a0d517e 174 DECLARE_NO_COPY_CLASS(wxDynamicLibrary)
33a8563e 175};
181b4068 176
7b0bfbb2 177// ----------------------------------------------------------------------------
7a4b9130 178// wxLibrary
7b0bfbb2 179// ----------------------------------------------------------------------------
7a4b9130 180
b97a2c53 181class WXDLLEXPORT wxLibrary : public wxObject
7b0bfbb2 182{
7b0bfbb2 183public:
8a0d4cf6 184 wxLibrary(wxDllType handle);
33a8563e 185 virtual ~wxLibrary();
7a4b9130 186
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187 // Get a symbol from the dynamic library
188 void *GetSymbol(const wxString& symbname);
7a4b9130 189
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190 // Create the object whose classname is "name"
191 wxObject *CreateObject(const wxString& name);
7a4b9130 192
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193protected:
194 void PrepareClasses(wxClassInfo *first);
f4a8c29f 195
7b0bfbb2 196 wxDllType m_handle;
a585ca5c 197
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198public:
199 wxHashTable classTable;
200};
a585ca5c 201
7b0bfbb2 202// ----------------------------------------------------------------------------
7a4b9130 203// wxLibraries
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204// ----------------------------------------------------------------------------
205
b97a2c53 206class WXDLLEXPORT wxLibraries
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207{
208public:
209 wxLibraries();
210 ~wxLibraries();
7a4b9130 211
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212 // caller is responsible for deleting the returned pointer if !NULL
213 wxLibrary *LoadLibrary(const wxString& basename);
7a4b9130 214
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215 wxObject *CreateObject(const wxString& name);
216
217protected:
218 wxList m_loaded;
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219};
220
7b0bfbb2 221// ----------------------------------------------------------------------------
7a4b9130 222// Global variables
7b0bfbb2 223// ----------------------------------------------------------------------------
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224
225extern wxLibraries wxTheLibraries;
226
7b0bfbb2 227// ----------------------------------------------------------------------------
7a4b9130 228// Interesting defines
7b0bfbb2 229// ----------------------------------------------------------------------------
7a4b9130 230
f4a8c29f 231#define WXDLL_ENTRY_FUNCTION() \
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232extern "C" wxClassInfo *wxGetClassFirst(); \
233wxClassInfo *wxGetClassFirst() { \
234 return wxClassInfo::GetFirst(); \
f4a8c29f 235}
7a4b9130 236
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237#endif // wxUSE_DYNLIB_CLASS
238
7b0bfbb2 239#endif // _WX_DYNLIB_H__