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23324ae1 FM |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: socket.h | |
e54c96f1 | 3 | // Purpose: interface of wxIPV4address |
23324ae1 FM |
4 | // Author: wxWidgets team |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxIPV4address | |
7c913512 FM |
11 | |
12 | ||
23324ae1 FM |
13 | @library{wxbase} |
14 | @category{net} | |
15 | */ | |
16 | class wxIPV4address : public wxIPaddress | |
17 | { | |
18 | public: | |
19 | /** | |
20 | Set address to any of the addresses of the current machine. Whenever | |
21 | possible, use this function instead of LocalHost(), | |
22 | as this correctly handles multi-homed hosts and avoids other small | |
23 | problems. Internally, this is the same as setting the IP address | |
24 | to @b INADDR_ANY. | |
3c4f71cc | 25 | |
d29a9a8a | 26 | @return Returns @true on success, @false if something went wrong. |
23324ae1 FM |
27 | */ |
28 | bool AnyAddress(); | |
29 | ||
30 | //@{ | |
31 | /** | |
32 | Returns the hostname which matches the IP address. | |
33 | */ | |
34 | bool Hostname(const wxString& hostname); | |
7c913512 | 35 | Return value wxString Hostname(); |
23324ae1 FM |
36 | //@} |
37 | ||
38 | /** | |
39 | Returns a wxString containing the IP address in dot quad (127.0.0.1) format. | |
40 | */ | |
41 | wxString IPAddress(); | |
42 | ||
43 | /** | |
7c913512 | 44 | Set address to localhost (127.0.0.1). Whenever possible, use the |
23324ae1 FM |
45 | AnyAddress(), |
46 | function instead of this one, as this will correctly handle multi-homed | |
47 | hosts and avoid other small problems. | |
48 | */ | |
49 | bool LocalHost(); | |
50 | ||
51 | //@{ | |
52 | /** | |
53 | Returns the current service. | |
54 | */ | |
55 | bool Service(const wxString& service); | |
7c913512 FM |
56 | Return value bool Service(unsigned short service); |
57 | Return value unsigned short Service(); | |
23324ae1 FM |
58 | //@} |
59 | }; | |
60 | ||
61 | ||
e54c96f1 | 62 | |
23324ae1 FM |
63 | /** |
64 | @class wxSocketServer | |
7c913512 FM |
65 | |
66 | ||
23324ae1 FM |
67 | @library{wxnet} |
68 | @category{net} | |
7c913512 | 69 | |
e54c96f1 FM |
70 | @see wxSocketServer::WaitForAccept, wxSocketBase::SetNotify, |
71 | wxSocketBase::Notify, wxSocketServer::AcceptWith | |
23324ae1 FM |
72 | */ |
73 | class wxSocketServer : public wxSocketBase | |
74 | { | |
75 | public: | |
76 | /** | |
77 | Constructs a new server and tries to bind to the specified @e address. | |
7c913512 | 78 | Before trying to accept new connections, test whether it succeeded with |
23324ae1 | 79 | @ref wxSocketBase::isok wxSocketBase:IsOk. |
3c4f71cc | 80 | |
7c913512 | 81 | @param address |
4cc4bfaf | 82 | Specifies the local address for the server (e.g. port number). |
7c913512 | 83 | @param flags |
4cc4bfaf | 84 | Socket flags (See wxSocketBase::SetFlags) |
23324ae1 FM |
85 | */ |
86 | wxSocketServer(const wxSockAddress& address, | |
87 | wxSocketFlags flags = wxSOCKET_NONE); | |
88 | ||
89 | /** | |
90 | Destructor (it doesn't close the accepted connections). | |
91 | */ | |
92 | ~wxSocketServer(); | |
93 | ||
94 | /** | |
7c913512 | 95 | Accepts an incoming connection request, and creates a new |
23324ae1 FM |
96 | wxSocketBase object which represents |
97 | the server-side of the connection. | |
4cc4bfaf | 98 | If @a wait is @true and there are no pending connections to be |
23324ae1 FM |
99 | accepted, it will wait for the next incoming connection to |
100 | arrive. @b Warning: This will block the GUI. | |
4cc4bfaf | 101 | If @a wait is @false, it will try to accept a pending connection |
23324ae1 FM |
102 | if there is one, but it will always return immediately without blocking |
103 | the GUI. If you want to use Accept in this way, you can either check for | |
7c913512 | 104 | incoming connections with WaitForAccept() |
23324ae1 FM |
105 | or catch @b wxSOCKET_CONNECTION events, then call Accept once you know |
106 | that there is an incoming connection waiting to be accepted. | |
3c4f71cc | 107 | |
d29a9a8a | 108 | @return Returns an opened socket connection, or @NULL if an error |
4cc4bfaf FM |
109 | occurred or if the wait parameter was @false and there |
110 | were no pending connections. | |
3c4f71cc | 111 | |
4cc4bfaf FM |
112 | @see WaitForAccept(), wxSocketBase::SetNotify, |
113 | wxSocketBase::Notify, AcceptWith() | |
23324ae1 | 114 | */ |
4cc4bfaf | 115 | wxSocketBase* Accept(bool wait = true); |
23324ae1 FM |
116 | |
117 | /** | |
118 | Accept an incoming connection using the specified socket object. | |
3c4f71cc | 119 | |
7c913512 | 120 | @param socket |
4cc4bfaf | 121 | Socket to be initialized |
3c4f71cc | 122 | |
d29a9a8a | 123 | @return Returns @true on success, or @false if an error occurred or if the |
4cc4bfaf FM |
124 | wait parameter was @false and there were no pending |
125 | connections. | |
23324ae1 | 126 | */ |
4cc4bfaf | 127 | bool AcceptWith(wxSocketBase& socket, bool wait = true); |
23324ae1 FM |
128 | |
129 | /** | |
7c913512 FM |
130 | This function waits for an incoming connection. Use it if you want to call |
131 | Accept() or AcceptWith() | |
23324ae1 FM |
132 | with @e wait set to @false, to detect when an incoming connection is waiting |
133 | to be accepted. | |
3c4f71cc | 134 | |
7c913512 | 135 | @param seconds |
4cc4bfaf FM |
136 | Number of seconds to wait. |
137 | If -1, it will wait for the default timeout, | |
138 | as set with SetTimeout. | |
7c913512 | 139 | @param millisecond |
4cc4bfaf | 140 | Number of milliseconds to wait. |
3c4f71cc | 141 | |
d29a9a8a | 142 | @return Returns @true if an incoming connection arrived, @false if the |
4cc4bfaf | 143 | timeout elapsed. |
23324ae1 FM |
144 | */ |
145 | bool WaitForAccept(long seconds = -1, long millisecond = 0); | |
146 | }; | |
147 | ||
148 | ||
e54c96f1 | 149 | |
23324ae1 FM |
150 | /** |
151 | @class wxIPaddress | |
7c913512 FM |
152 | |
153 | wxIPaddress is an abstract base class for all internet protocol address | |
154 | objects. Currently, only wxIPV4address | |
23324ae1 FM |
155 | is implemented. An experimental implementation for IPV6, wxIPV6address, |
156 | is being developed. | |
7c913512 | 157 | |
23324ae1 FM |
158 | @library{wxbase} |
159 | @category{net} | |
160 | */ | |
161 | class wxIPaddress : public wxSockAddress | |
162 | { | |
163 | public: | |
164 | /** | |
165 | Internally, this is the same as setting the IP address | |
166 | to @b INADDR_ANY. | |
23324ae1 | 167 | On IPV4 implementations, 0.0.0.0 |
23324ae1 | 168 | On IPV6 implementations, :: |
3c4f71cc | 169 | |
d29a9a8a | 170 | @return Returns @true on success, @false if something went wrong. |
23324ae1 FM |
171 | */ |
172 | virtual bool AnyAddress(); | |
173 | ||
174 | /** | |
175 | Internally, this is the same as setting the IP address | |
176 | to @b INADDR_BROADCAST. | |
23324ae1 | 177 | On IPV4 implementations, 255.255.255.255 |
3c4f71cc | 178 | |
d29a9a8a | 179 | @return Returns @true on success, @false if something went wrong. |
23324ae1 FM |
180 | */ |
181 | virtual bool BroadcastAddress(); | |
182 | ||
183 | //@{ | |
184 | /** | |
185 | Returns the hostname which matches the IP address. | |
186 | */ | |
187 | virtual bool Hostname(const wxString& hostname); | |
7c913512 | 188 | Return value virtual wxString Hostname(); |
23324ae1 FM |
189 | //@} |
190 | ||
191 | /** | |
192 | Returns a wxString containing the IP address. | |
193 | */ | |
194 | virtual wxString IPAddress(); | |
195 | ||
196 | /** | |
197 | Determines if current address is set to localhost. | |
198 | */ | |
199 | virtual bool IsLocalHost(); | |
200 | ||
201 | /** | |
7c913512 | 202 | Set address to localhost. |
23324ae1 | 203 | On IPV4 implementations, 127.0.0.1 |
23324ae1 | 204 | On IPV6 implementations, ::1 |
3c4f71cc | 205 | |
d29a9a8a | 206 | @return Returns @true on success, @false if something went wrong. |
23324ae1 FM |
207 | */ |
208 | virtual bool LocalHost(); | |
209 | ||
210 | //@{ | |
211 | /** | |
212 | Returns the current service. | |
213 | */ | |
214 | virtual bool Service(const wxString& service); | |
7c913512 FM |
215 | Return value virtual bool Service(unsigned short service); |
216 | Return value virtual unsigned short Service(); | |
23324ae1 FM |
217 | //@} |
218 | }; | |
219 | ||
220 | ||
e54c96f1 | 221 | |
23324ae1 FM |
222 | /** |
223 | @class wxSocketClient | |
7c913512 FM |
224 | |
225 | ||
23324ae1 FM |
226 | @library{wxnet} |
227 | @category{net} | |
7c913512 | 228 | |
e54c96f1 FM |
229 | @see wxSocketClient::WaitOnConnect, wxSocketBase::SetNotify, |
230 | wxSocketBase::Notify | |
23324ae1 FM |
231 | */ |
232 | class wxSocketClient : public wxSocketBase | |
233 | { | |
234 | public: | |
235 | /** | |
236 | Constructor. | |
3c4f71cc | 237 | |
7c913512 | 238 | @param flags |
4cc4bfaf | 239 | Socket flags (See wxSocketBase::SetFlags) |
23324ae1 FM |
240 | */ |
241 | wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE); | |
242 | ||
243 | /** | |
244 | Destructor. Please see wxSocketBase::Destroy. | |
245 | */ | |
246 | ~wxSocketClient(); | |
247 | ||
248 | //@{ | |
249 | /** | |
250 | Connects to a server using the specified address. | |
4cc4bfaf | 251 | If @a wait is @true, Connect will wait until the connection |
23324ae1 | 252 | completes. @b Warning: This will block the GUI. |
4cc4bfaf | 253 | If @a wait is @false, Connect will try to establish the connection and |
23324ae1 FM |
254 | return immediately, without blocking the GUI. When used this way, even if |
255 | Connect returns @false, the connection request can be completed later. | |
256 | To detect this, use WaitOnConnect(), | |
257 | or catch @b wxSOCKET_CONNECTION events (for successful establishment) | |
258 | and @b wxSOCKET_LOST events (for connection failure). | |
3c4f71cc | 259 | |
7c913512 | 260 | @param address |
4cc4bfaf | 261 | Address of the server. |
7c913512 | 262 | @param local |
4cc4bfaf FM |
263 | Bind to the specified local address and port before connecting. |
264 | The local address and port can also be set using SetLocal, | |
265 | and then using the 2-parameter Connect method. | |
7c913512 | 266 | @param wait |
4cc4bfaf | 267 | If @true, waits for the connection to complete. |
3c4f71cc | 268 | |
d29a9a8a | 269 | @return Returns @true if the connection is established and no error |
4cc4bfaf | 270 | occurs. |
3c4f71cc | 271 | |
4cc4bfaf FM |
272 | @see WaitOnConnect(), wxSocketBase::SetNotify, |
273 | wxSocketBase::Notify | |
23324ae1 | 274 | */ |
72ac4e88 VZ |
275 | bool Connect(const wxSockAddress& address, bool wait = true); |
276 | bool Connect(const wxSockAddress& address, const wxSockAddress& local, | |
4cc4bfaf | 277 | bool wait = true); |
23324ae1 FM |
278 | //@} |
279 | ||
280 | /** | |
281 | Wait until a connection request completes, or until the specified timeout | |
282 | elapses. Use this function after issuing a call | |
283 | to Connect() with @e wait set to @false. | |
3c4f71cc | 284 | |
7c913512 | 285 | @param seconds |
4cc4bfaf FM |
286 | Number of seconds to wait. |
287 | If -1, it will wait for the default timeout, | |
288 | as set with SetTimeout. | |
7c913512 | 289 | @param millisecond |
4cc4bfaf | 290 | Number of milliseconds to wait. |
3c4f71cc | 291 | |
d29a9a8a | 292 | @return WaitOnConnect returns @true if the connection request completes. |
4cc4bfaf FM |
293 | This does not necessarily mean that the connection was |
294 | successfully established; it might also happen that the | |
295 | connection was refused by the peer. Use IsConnected to | |
296 | distinguish between these two situations. | |
23324ae1 FM |
297 | */ |
298 | bool WaitOnConnect(long seconds = -1, long milliseconds = 0); | |
299 | }; | |
300 | ||
301 | ||
e54c96f1 | 302 | |
23324ae1 FM |
303 | /** |
304 | @class wxSockAddress | |
7c913512 | 305 | |
23324ae1 | 306 | You are unlikely to need to use this class: only wxSocketBase uses it. |
7c913512 | 307 | |
23324ae1 FM |
308 | @library{wxbase} |
309 | @category{FIXME} | |
7c913512 | 310 | |
e54c96f1 | 311 | @see wxSocketBase, wxIPaddress, wxIPV4address |
23324ae1 FM |
312 | */ |
313 | class wxSockAddress : public wxObject | |
314 | { | |
315 | public: | |
316 | /** | |
317 | Default constructor. | |
318 | */ | |
319 | wxSockAddress(); | |
320 | ||
321 | /** | |
322 | Default destructor. | |
323 | */ | |
324 | ~wxSockAddress(); | |
325 | ||
326 | /** | |
327 | Delete all informations about the address. | |
328 | */ | |
329 | void Clear(); | |
330 | ||
331 | /** | |
332 | Returns the length of the socket address. | |
333 | */ | |
334 | int SockAddrLen(); | |
335 | }; | |
336 | ||
337 | ||
e54c96f1 | 338 | |
23324ae1 FM |
339 | /** |
340 | @class wxSocketEvent | |
7c913512 | 341 | |
23324ae1 | 342 | This event class contains information about socket events. |
7c913512 | 343 | |
23324ae1 FM |
344 | @library{wxnet} |
345 | @category{net} | |
7c913512 | 346 | |
e54c96f1 | 347 | @see wxSocketBase, wxSocketClient, wxSocketServer |
23324ae1 FM |
348 | */ |
349 | class wxSocketEvent : public wxEvent | |
350 | { | |
351 | public: | |
352 | /** | |
353 | Constructor. | |
354 | */ | |
355 | wxSocketEvent(int id = 0); | |
356 | ||
357 | /** | |
358 | Gets the client data of the socket which generated this event, as | |
359 | set with wxSocketBase::SetClientData. | |
360 | */ | |
4cc4bfaf | 361 | void* GetClientData(); |
23324ae1 FM |
362 | |
363 | /** | |
364 | Returns the socket object to which this event refers to. This makes | |
365 | it possible to use the same event handler for different sockets. | |
366 | */ | |
328f5751 | 367 | wxSocketBase* GetSocket() const; |
23324ae1 FM |
368 | |
369 | /** | |
370 | Returns the socket event type. | |
371 | */ | |
328f5751 | 372 | wxSocketNotify GetSocketEvent() const; |
23324ae1 FM |
373 | }; |
374 | ||
375 | ||
e54c96f1 | 376 | |
23324ae1 FM |
377 | /** |
378 | @class wxSocketBase | |
7c913512 | 379 | |
23324ae1 FM |
380 | wxSocketBase is the base class for all socket-related objects, and it |
381 | defines all basic IO functionality. | |
7c913512 | 382 | |
23324ae1 FM |
383 | Note: (Workaround for implementation limitation for wxWidgets up to 2.5.x) |
384 | If you want to use sockets or derived classes such as wxFTP in a secondary | |
385 | thread, | |
386 | call wxSocketBase::Initialize() (undocumented) from the main thread before | |
7c913512 FM |
387 | creating |
388 | any sockets - in wxApp::OnInit for example. | |
23324ae1 FM |
389 | See http://wiki.wxwidgets.org/wiki.pl?WxSocket or |
390 | http://www.litwindow.com/knowhow/knowhow.html for more details. | |
7c913512 | 391 | |
23324ae1 FM |
392 | @library{wxnet} |
393 | @category{net} | |
7c913512 | 394 | |
e54c96f1 | 395 | @see wxSocketEvent, wxSocketClient, wxSocketServer, @ref overview_samplesockets |
23324ae1 FM |
396 | "Sockets sample" |
397 | */ | |
398 | class wxSocketBase : public wxObject | |
399 | { | |
400 | public: | |
401 | /** | |
7c913512 FM |
402 | Default constructor. Don't use it directly; instead, use |
403 | wxSocketClient to construct a socket client, or | |
23324ae1 FM |
404 | wxSocketServer to construct a socket server. |
405 | */ | |
406 | wxSocketBase(); | |
407 | ||
408 | /** | |
409 | Destructor. Do not destroy a socket using the delete operator directly; | |
410 | use Destroy() instead. Also, do not create | |
411 | socket objects in the stack. | |
412 | */ | |
413 | ~wxSocketBase(); | |
414 | ||
415 | /** | |
416 | Functions that perform basic IO functionality. | |
23324ae1 | 417 | Close() |
3c4f71cc | 418 | |
23324ae1 | 419 | Discard() |
3c4f71cc | 420 | |
23324ae1 | 421 | Peek() |
3c4f71cc | 422 | |
23324ae1 | 423 | Read() |
3c4f71cc | 424 | |
23324ae1 | 425 | ReadMsg() |
3c4f71cc | 426 | |
23324ae1 | 427 | Unread() |
3c4f71cc | 428 | |
23324ae1 | 429 | Write() |
3c4f71cc | 430 | |
23324ae1 | 431 | WriteMsg() |
23324ae1 | 432 | Functions that perform a timed wait on a certain IO condition. |
23324ae1 | 433 | InterruptWait() |
3c4f71cc | 434 | |
23324ae1 | 435 | Wait() |
3c4f71cc | 436 | |
23324ae1 | 437 | WaitForLost() |
3c4f71cc | 438 | |
23324ae1 | 439 | WaitForRead() |
3c4f71cc | 440 | |
23324ae1 | 441 | WaitForWrite() |
3c4f71cc | 442 | |
4cc4bfaf | 443 | and also: |
23324ae1 | 444 | wxSocketServer::WaitForAccept |
3c4f71cc | 445 | |
23324ae1 | 446 | wxSocketClient::WaitOnConnect |
23324ae1 | 447 | Functions that allow applications to customize socket IO as needed. |
23324ae1 | 448 | GetFlags() |
3c4f71cc | 449 | |
23324ae1 | 450 | SetFlags() |
3c4f71cc | 451 | |
23324ae1 | 452 | SetTimeout() |
3c4f71cc | 453 | |
23324ae1 FM |
454 | SetLocal() |
455 | */ | |
456 | ||
457 | ||
458 | /** | |
459 | This function shuts down the socket, disabling further transmission and | |
460 | reception of data; it also disables events for the socket and frees the | |
461 | associated system resources. Upon socket destruction, Close is automatically | |
462 | called, so in most cases you won't need to do it yourself, unless you | |
463 | explicitly want to shut down the socket, typically to notify the peer | |
464 | that you are closing the connection. | |
465 | */ | |
466 | void Close(); | |
467 | ||
468 | /** | |
469 | @ref construct() wxSocketBase | |
3c4f71cc | 470 | |
23324ae1 | 471 | @ref destruct() ~wxSocketBase |
3c4f71cc | 472 | |
23324ae1 FM |
473 | Destroy() |
474 | */ | |
475 | ||
476 | ||
477 | /** | |
478 | Destroys the socket safely. Use this function instead of the delete operator, | |
479 | since otherwise socket events could reach the application even after the | |
480 | socket has been destroyed. To prevent this problem, this function appends | |
481 | the wxSocket to a list of object to be deleted on idle time, after all | |
482 | events have been processed. For the same reason, you should avoid creating | |
483 | socket objects in the stack. | |
23324ae1 | 484 | Destroy calls Close() automatically. |
3c4f71cc | 485 | |
d29a9a8a | 486 | @return Always @true. |
23324ae1 FM |
487 | */ |
488 | bool Destroy(); | |
489 | ||
490 | /** | |
491 | This function simply deletes all bytes in the incoming queue. This function | |
492 | always returns immediately and its operation is not affected by IO flags. | |
23324ae1 | 493 | Use LastCount() to verify the number of bytes actually discarded. |
23324ae1 FM |
494 | If you use Error(), it will always return @false. |
495 | */ | |
496 | wxSocketBase Discard(); | |
497 | ||
498 | /** | |
499 | Returns @true if an error occurred in the last IO operation. | |
23324ae1 FM |
500 | Use this function to check for an error condition after one of the |
501 | following calls: Discard, Peek, Read, ReadMsg, Unread, Write, WriteMsg. | |
c9157492 VZ |
502 | |
503 | Notice that this function will return @true even if the other end of a | |
504 | (connected, i.e. TCP) socket was orderly closed by the peer. Use | |
505 | IsClosed() to check for this. | |
23324ae1 | 506 | */ |
328f5751 | 507 | bool Error() const; |
23324ae1 FM |
508 | |
509 | /** | |
7c913512 | 510 | Returns a pointer of the client data for this socket, as set with |
23324ae1 FM |
511 | SetClientData() |
512 | */ | |
328f5751 | 513 | void* GetClientData() const; |
23324ae1 FM |
514 | |
515 | /** | |
516 | Returns current IO flags, as set with SetFlags() | |
517 | */ | |
328f5751 | 518 | wxSocketFlags GetFlags() const; |
23324ae1 FM |
519 | |
520 | /** | |
521 | This function returns the local address field of the socket. The local | |
522 | address field contains the complete local address of the socket (local | |
523 | address, local port, ...). | |
3c4f71cc | 524 | |
d29a9a8a | 525 | @return @true if no error happened, @false otherwise. |
23324ae1 | 526 | */ |
328f5751 | 527 | bool GetLocal(wxSockAddress& addr) const; |
23324ae1 FM |
528 | |
529 | /** | |
7c913512 | 530 | This function returns the peer address field of the socket. The peer |
23324ae1 FM |
531 | address field contains the complete peer host address of the socket |
532 | (address, port, ...). | |
3c4f71cc | 533 | |
d29a9a8a | 534 | @return @true if no error happened, @false otherwise. |
23324ae1 | 535 | */ |
328f5751 | 536 | bool GetPeer(wxSockAddress& addr) const; |
23324ae1 FM |
537 | |
538 | /** | |
539 | Functions that allow applications to receive socket events. | |
23324ae1 | 540 | Notify() |
3c4f71cc | 541 | |
23324ae1 | 542 | SetNotify() |
3c4f71cc | 543 | |
23324ae1 | 544 | GetClientData() |
3c4f71cc | 545 | |
23324ae1 | 546 | SetClientData() |
3c4f71cc | 547 | |
23324ae1 FM |
548 | SetEventHandler() |
549 | */ | |
550 | ||
551 | ||
552 | /** | |
553 | Use this function to interrupt any wait operation currently in progress. | |
554 | Note that this is not intended as a regular way to interrupt a Wait call, | |
555 | but only as an escape mechanism for exceptional situations where it is | |
556 | absolutely necessary to use it, for example to abort an operation due to | |
557 | some exception or abnormal problem. InterruptWait is automatically called | |
558 | when you Close() a socket (and thus also upon | |
559 | socket destruction), so you don't need to use it in these cases. | |
7c913512 FM |
560 | Wait(), |
561 | wxSocketServer::WaitForAccept, | |
562 | WaitForLost(), | |
563 | WaitForRead(), | |
564 | WaitForWrite(), | |
23324ae1 FM |
565 | wxSocketClient::WaitOnConnect |
566 | */ | |
567 | void InterruptWait(); | |
568 | ||
569 | /** | |
570 | Returns @true if the socket is connected. | |
571 | */ | |
328f5751 | 572 | bool IsConnected() const; |
23324ae1 | 573 | |
c9157492 VZ |
574 | /** |
575 | Return @true if the other end of the socket was closed by the peer. | |
576 | ||
577 | Notice that Error() will return @true as well when this happens. | |
578 | */ | |
579 | bool IsClosed() const; | |
580 | ||
23324ae1 FM |
581 | /** |
582 | This function waits until the socket is readable. This might mean that | |
583 | queued data is available for reading or, for streamed sockets, that | |
584 | the connection has been closed, so that a read operation will complete | |
585 | immediately without blocking (unless the @b wxSOCKET_WAITALL flag | |
586 | is set, in which case the operation might still block). | |
587 | */ | |
328f5751 | 588 | bool IsData() const; |
23324ae1 FM |
589 | |
590 | /** | |
591 | Returns @true if the socket is not connected. | |
592 | */ | |
328f5751 | 593 | bool IsDisconnected() const; |
23324ae1 FM |
594 | |
595 | /** | |
596 | Returns @true if the socket is initialized and ready and @false in other | |
597 | cases. | |
598 | */ | |
328f5751 | 599 | bool IsOk() const; |
23324ae1 FM |
600 | |
601 | /** | |
602 | Returns the number of bytes read or written by the last IO call. | |
23324ae1 FM |
603 | Use this function to get the number of bytes actually transferred |
604 | after using one of the following IO calls: Discard, Peek, Read, | |
605 | ReadMsg, Unread, Write, WriteMsg. | |
606 | */ | |
328f5751 | 607 | wxUint32 LastCount() const; |
23324ae1 FM |
608 | |
609 | /** | |
610 | Returns the last wxSocket error. See @ref overview_wxsocketbase "wxSocket | |
611 | errors". | |
23324ae1 FM |
612 | Please note that this function merely returns the last error code, |
613 | but it should not be used to determine if an error has occurred (this | |
614 | is because successful operations do not change the LastError value). | |
615 | Use Error() first, in order to determine | |
616 | if the last IO call failed. If this returns @true, use LastError | |
617 | to discover the cause of the error. | |
618 | */ | |
328f5751 | 619 | wxSocketError LastError() const; |
23324ae1 FM |
620 | |
621 | /** | |
4cc4bfaf FM |
622 | According to the @a notify value, this function enables |
623 | or disables socket events. If @a notify is @true, the events | |
23324ae1 | 624 | configured with SetNotify() will |
4cc4bfaf | 625 | be sent to the application. If @a notify is @false; no events |
23324ae1 FM |
626 | will be sent. |
627 | */ | |
628 | void Notify(bool notify); | |
629 | ||
630 | /** | |
4cc4bfaf | 631 | This function peeks a buffer of @a nbytes bytes from the socket. |
23324ae1 | 632 | Peeking a buffer doesn't delete it from the socket input queue. |
23324ae1 | 633 | Use LastCount() to verify the number of bytes actually peeked. |
23324ae1 | 634 | Use Error() to determine if the operation succeeded. |
3c4f71cc | 635 | |
7c913512 | 636 | @param buffer |
4cc4bfaf | 637 | Buffer where to put peeked data. |
7c913512 | 638 | @param nbytes |
4cc4bfaf | 639 | Number of bytes. |
3c4f71cc | 640 | |
d29a9a8a | 641 | @return Returns a reference to the current object. |
3c4f71cc | 642 | |
4cc4bfaf FM |
643 | @see Error(), LastError(), LastCount(), |
644 | SetFlags() | |
23324ae1 | 645 | */ |
4cc4bfaf | 646 | wxSocketBase Peek(void* buffer, wxUint32 nbytes); |
23324ae1 FM |
647 | |
648 | /** | |
4cc4bfaf | 649 | This function reads a buffer of @a nbytes bytes from the socket. |
23324ae1 | 650 | Use LastCount() to verify the number of bytes actually read. |
23324ae1 | 651 | Use Error() to determine if the operation succeeded. |
3c4f71cc | 652 | |
7c913512 | 653 | @param buffer |
4cc4bfaf | 654 | Buffer where to put read data. |
7c913512 | 655 | @param nbytes |
4cc4bfaf | 656 | Number of bytes. |
3c4f71cc | 657 | |
d29a9a8a | 658 | @return Returns a reference to the current object. |
3c4f71cc | 659 | |
4cc4bfaf FM |
660 | @see Error(), LastError(), LastCount(), |
661 | SetFlags() | |
23324ae1 | 662 | */ |
4cc4bfaf | 663 | wxSocketBase Read(void* buffer, wxUint32 nbytes); |
23324ae1 FM |
664 | |
665 | /** | |
7c913512 | 666 | This function reads a buffer sent by WriteMsg() |
23324ae1 FM |
667 | on a socket. If the buffer passed to the function isn't big enough, the |
668 | remaining bytes will be discarded. This function always waits for the | |
669 | buffer to be entirely filled, unless an error occurs. | |
23324ae1 | 670 | Use LastCount() to verify the number of bytes actually read. |
23324ae1 | 671 | Use Error() to determine if the operation succeeded. |
3c4f71cc | 672 | |
7c913512 | 673 | @param buffer |
4cc4bfaf | 674 | Buffer where to put read data. |
7c913512 | 675 | @param nbytes |
4cc4bfaf | 676 | Size of the buffer. |
3c4f71cc | 677 | |
d29a9a8a | 678 | @return Returns a reference to the current object. |
3c4f71cc | 679 | |
4cc4bfaf FM |
680 | @see Error(), LastError(), LastCount(), |
681 | SetFlags(), WriteMsg() | |
23324ae1 | 682 | */ |
4cc4bfaf | 683 | wxSocketBase ReadMsg(void* buffer, wxUint32 nbytes); |
23324ae1 FM |
684 | |
685 | /** | |
686 | This function restores the previous state of the socket, as saved | |
687 | with SaveState() | |
23324ae1 | 688 | Calls to SaveState and RestoreState can be nested. |
3c4f71cc | 689 | |
4cc4bfaf | 690 | @see SaveState() |
23324ae1 FM |
691 | */ |
692 | void RestoreState(); | |
693 | ||
694 | /** | |
695 | This function saves the current state of the socket in a stack. Socket | |
696 | state includes flags, as set with SetFlags(), | |
7c913512 FM |
697 | event mask, as set with SetNotify() and |
698 | Notify(), user data, as set with | |
23324ae1 | 699 | SetClientData(). |
23324ae1 | 700 | Calls to SaveState and RestoreState can be nested. |
3c4f71cc | 701 | |
4cc4bfaf | 702 | @see RestoreState() |
23324ae1 FM |
703 | */ |
704 | void SaveState(); | |
705 | ||
706 | /** | |
707 | Sets user-supplied client data for this socket. All socket events will | |
708 | contain a pointer to this data, which can be retrieved with | |
709 | the wxSocketEvent::GetClientData function. | |
710 | */ | |
4cc4bfaf | 711 | void SetClientData(void* data); |
23324ae1 FM |
712 | |
713 | /** | |
714 | Sets an event handler to be called when a socket event occurs. The | |
715 | handler will be called for those events for which notification is | |
7c913512 | 716 | enabled with SetNotify() and |
23324ae1 | 717 | Notify(). |
3c4f71cc | 718 | |
7c913512 | 719 | @param handler |
4cc4bfaf | 720 | Specifies the event handler you want to use. |
7c913512 | 721 | @param id |
4cc4bfaf | 722 | The id of socket event. |
3c4f71cc | 723 | |
4cc4bfaf | 724 | @see SetNotify(), Notify(), wxSocketEvent, wxEvtHandler |
23324ae1 FM |
725 | */ |
726 | void SetEventHandler(wxEvtHandler& handler, int id = -1); | |
727 | ||
728 | /** | |
729 | Use SetFlags to customize IO operation for this socket. | |
4cc4bfaf | 730 | The @a flags parameter may be a combination of flags ORed together. |
23324ae1 | 731 | The following flags can be used: |
3c4f71cc | 732 | |
23324ae1 | 733 | @b wxSOCKET_NONE |
3c4f71cc | 734 | |
23324ae1 | 735 | Normal functionality. |
3c4f71cc | 736 | |
23324ae1 | 737 | @b wxSOCKET_NOWAIT |
3c4f71cc | 738 | |
23324ae1 | 739 | Read/write as much data as possible and return immediately. |
3c4f71cc | 740 | |
23324ae1 | 741 | @b wxSOCKET_WAITALL |
3c4f71cc | 742 | |
23324ae1 | 743 | Wait for all required data to be read/written unless an error occurs. |
3c4f71cc | 744 | |
23324ae1 | 745 | @b wxSOCKET_BLOCK |
3c4f71cc | 746 | |
23324ae1 | 747 | Block the GUI (do not yield) while reading/writing data. |
3c4f71cc | 748 | |
23324ae1 | 749 | @b wxSOCKET_REUSEADDR |
3c4f71cc | 750 | |
23324ae1 | 751 | Allows the use of an in-use port (wxServerSocket only) |
3c4f71cc | 752 | |
23324ae1 | 753 | @b wxSOCKET_BROADCAST |
3c4f71cc | 754 | |
23324ae1 | 755 | Switches the socket to broadcast mode |
3c4f71cc | 756 | |
23324ae1 | 757 | @b wxSOCKET_NOBIND |
3c4f71cc | 758 | |
23324ae1 FM |
759 | Stops the socket from being bound to a specific adapter (normally used in |
760 | conjunction with @b wxSOCKET_BROADCAST) | |
3c4f71cc | 761 | |
23324ae1 | 762 | A brief overview on how to use these flags follows. |
23324ae1 FM |
763 | If no flag is specified (this is the same as @b wxSOCKET_NONE), |
764 | IO calls will return after some data has been read or written, even | |
765 | when the transfer might not be complete. This is the same as issuing | |
766 | exactly one blocking low-level call to recv() or send(). Note | |
767 | that @e blocking here refers to when the function returns, not | |
768 | to whether the GUI blocks during this time. | |
23324ae1 FM |
769 | If @b wxSOCKET_NOWAIT is specified, IO calls will return immediately. |
770 | Read operations will retrieve only available data. Write operations will | |
771 | write as much data as possible, depending on how much space is available | |
772 | in the output buffer. This is the same as issuing exactly one nonblocking | |
773 | low-level call to recv() or send(). Note that @e nonblocking here | |
774 | refers to when the function returns, not to whether the GUI blocks during | |
775 | this time. | |
23324ae1 FM |
776 | If @b wxSOCKET_WAITALL is specified, IO calls won't return until ALL |
777 | the data has been read or written (or until an error occurs), blocking if | |
778 | necessary, and issuing several low level calls if necessary. This is the | |
779 | same as having a loop which makes as many blocking low-level calls to | |
780 | recv() or send() as needed so as to transfer all the data. Note | |
781 | that @e blocking here refers to when the function returns, not | |
782 | to whether the GUI blocks during this time. | |
23324ae1 FM |
783 | The @b wxSOCKET_BLOCK flag controls whether the GUI blocks during |
784 | IO operations. If this flag is specified, the socket will not yield | |
785 | during IO calls, so the GUI will remain blocked until the operation | |
786 | completes. If it is not used, then the application must take extra | |
787 | care to avoid unwanted reentrance. | |
23324ae1 FM |
788 | The @b wxSOCKET_REUSEADDR flag controls the use of the SO_REUSEADDR standard |
789 | setsockopt() flag. This flag allows the socket to bind to a port that is | |
790 | already in use. | |
791 | This is mostly used on UNIX-based systems to allow rapid starting and stopping | |
7c913512 | 792 | of a server - |
23324ae1 FM |
793 | otherwise you may have to wait several minutes for the port to become available. |
794 | wxSOCKET_REUSEADDR can also be used with socket clients to (re)bind to a | |
795 | particular local port | |
796 | for an outgoing connection. | |
797 | This option can have surprising platform dependent behavior, so check the | |
798 | documentation for | |
799 | your platform's implementation of setsockopt(). Note that on BSD-based systems | |
800 | (e.g. Mac OS X), | |
801 | use of wxSOCKET_REUSEADDR implies SO_REUSEPORT in addition to SO_REUSEADDR to | |
802 | be consistent | |
803 | with Windows. | |
23324ae1 FM |
804 | The @b wxSOCKET_BROADCAST flag controls the use of the SO_BROADCAST standard |
805 | setsockopt() flag. This flag allows the socket to use the broadcast address, | |
806 | and is generally | |
807 | used in conjunction with @b wxSOCKET_NOBIND and wxIPaddress::BroadcastAddress. | |
23324ae1 | 808 | So: |
23324ae1 | 809 | @b wxSOCKET_NONE will try to read at least SOME data, no matter how much. |
23324ae1 FM |
810 | @b wxSOCKET_NOWAIT will always return immediately, even if it cannot |
811 | read or write ANY data. | |
23324ae1 FM |
812 | @b wxSOCKET_WAITALL will only return when it has read or written ALL |
813 | the data. | |
23324ae1 FM |
814 | @b wxSOCKET_BLOCK has nothing to do with the previous flags and |
815 | it controls whether the GUI blocks. | |
23324ae1 FM |
816 | @b wxSOCKET_REUSEADDR controls special platform-specific behavior for |
817 | reusing local addresses/ports. | |
818 | */ | |
819 | void SetFlags(wxSocketFlags flags); | |
820 | ||
821 | /** | |
822 | This function allows you to set the local address and port, | |
823 | useful when an application needs to reuse a particular port. When | |
824 | a local port is set for a wxSocketClient, | |
825 | @b bind will be called before @b connect. | |
826 | */ | |
72ac4e88 | 827 | bool SetLocal(const wxIPV4address& local); |
23324ae1 FM |
828 | |
829 | /** | |
830 | SetNotify specifies which socket events are to be sent to the event handler. | |
4cc4bfaf | 831 | The @a flags parameter may be combination of flags ORed together. The |
23324ae1 | 832 | following flags can be used: |
3c4f71cc | 833 | |
23324ae1 | 834 | @b wxSOCKET_INPUT_FLAG |
3c4f71cc | 835 | |
23324ae1 | 836 | to receive wxSOCKET_INPUT |
3c4f71cc | 837 | |
23324ae1 | 838 | @b wxSOCKET_OUTPUT_FLAG |
3c4f71cc | 839 | |
23324ae1 | 840 | to receive wxSOCKET_OUTPUT |
3c4f71cc | 841 | |
23324ae1 | 842 | @b wxSOCKET_CONNECTION_FLAG |
3c4f71cc | 843 | |
23324ae1 | 844 | to receive wxSOCKET_CONNECTION |
3c4f71cc | 845 | |
23324ae1 | 846 | @b wxSOCKET_LOST_FLAG |
3c4f71cc | 847 | |
23324ae1 | 848 | to receive wxSOCKET_LOST |
3c4f71cc | 849 | |
23324ae1 | 850 | For example: |
3c4f71cc | 851 | |
23324ae1 FM |
852 | In this example, the user will be notified about incoming socket data and |
853 | whenever the connection is closed. | |
23324ae1 FM |
854 | For more information on socket events see @ref overview_wxsocketbase "wxSocket |
855 | events". | |
856 | */ | |
857 | void SetNotify(wxSocketEventFlags flags); | |
858 | ||
859 | /** | |
860 | This function sets the default socket timeout in seconds. This timeout | |
861 | applies to all IO calls, and also to the Wait() family | |
862 | of functions if you don't specify a wait interval. Initially, the default | |
863 | timeout is 10 minutes. | |
864 | */ | |
865 | void SetTimeout(int seconds); | |
866 | ||
867 | /** | |
868 | Functions to retrieve current state and miscellaneous info. | |
23324ae1 | 869 | Error() |
3c4f71cc | 870 | |
23324ae1 | 871 | GetLocal() |
3c4f71cc | 872 | |
23324ae1 FM |
873 | GetPeer() |
874 | IsConnected() | |
3c4f71cc | 875 | |
23324ae1 | 876 | IsData() |
3c4f71cc | 877 | |
23324ae1 | 878 | IsDisconnected() |
3c4f71cc | 879 | |
23324ae1 | 880 | LastCount() |
3c4f71cc | 881 | |
23324ae1 | 882 | LastError() |
3c4f71cc | 883 | |
23324ae1 | 884 | IsOk() |
3c4f71cc | 885 | |
23324ae1 | 886 | SaveState() |
3c4f71cc | 887 | |
23324ae1 FM |
888 | RestoreState() |
889 | */ | |
890 | ||
891 | ||
892 | /** | |
893 | This function unreads a buffer. That is, the data in the buffer is put back | |
894 | in the incoming queue. This function is not affected by wxSocket flags. | |
23324ae1 | 895 | If you use LastCount(), it will always return @e nbytes. |
23324ae1 | 896 | If you use Error(), it will always return @false. |
3c4f71cc | 897 | |
7c913512 | 898 | @param buffer |
4cc4bfaf | 899 | Buffer to be unread. |
7c913512 | 900 | @param nbytes |
4cc4bfaf | 901 | Number of bytes. |
3c4f71cc | 902 | |
d29a9a8a | 903 | @return Returns a reference to the current object. |
3c4f71cc | 904 | |
4cc4bfaf | 905 | @see Error(), LastCount(), LastError() |
23324ae1 | 906 | */ |
4cc4bfaf | 907 | wxSocketBase Unread(const void* buffer, wxUint32 nbytes); |
23324ae1 FM |
908 | |
909 | /** | |
910 | This function waits until any of the following conditions is @true: | |
3c4f71cc | 911 | |
23324ae1 FM |
912 | The socket becomes readable. |
913 | The socket becomes writable. | |
914 | An ongoing connection request has completed (wxSocketClient only) | |
915 | An incoming connection request has arrived (wxSocketServer only) | |
916 | The connection has been closed. | |
23324ae1 FM |
917 | Note that it is recommended to use the individual Wait functions |
918 | to wait for the required condition, instead of this one. | |
3c4f71cc | 919 | |
7c913512 | 920 | @param seconds |
4cc4bfaf FM |
921 | Number of seconds to wait. |
922 | If -1, it will wait for the default timeout, | |
923 | as set with SetTimeout. | |
7c913512 | 924 | @param millisecond |
4cc4bfaf | 925 | Number of milliseconds to wait. |
3c4f71cc | 926 | |
d29a9a8a | 927 | @return Returns @true when any of the above conditions is satisfied, |
4cc4bfaf | 928 | @false if the timeout was reached. |
3c4f71cc | 929 | |
4cc4bfaf FM |
930 | @see InterruptWait(), wxSocketServer::WaitForAccept, |
931 | WaitForLost(), WaitForRead(), | |
932 | WaitForWrite(), wxSocketClient::WaitOnConnect | |
23324ae1 FM |
933 | */ |
934 | bool Wait(long seconds = -1, long millisecond = 0); | |
935 | ||
936 | /** | |
937 | This function waits until the connection is lost. This may happen if | |
938 | the peer gracefully closes the connection or if the connection breaks. | |
3c4f71cc | 939 | |
7c913512 | 940 | @param seconds |
4cc4bfaf FM |
941 | Number of seconds to wait. |
942 | If -1, it will wait for the default timeout, | |
943 | as set with SetTimeout. | |
7c913512 | 944 | @param millisecond |
4cc4bfaf | 945 | Number of milliseconds to wait. |
3c4f71cc | 946 | |
d29a9a8a | 947 | @return Returns @true if the connection was lost, @false if the timeout |
4cc4bfaf | 948 | was reached. |
3c4f71cc | 949 | |
4cc4bfaf | 950 | @see InterruptWait(), Wait() |
23324ae1 | 951 | */ |
fc377125 | 952 | bool WaitForLost(long seconds = -1, long millisecond = 0); |
23324ae1 FM |
953 | |
954 | /** | |
955 | This function waits until the socket is readable. This might mean that | |
956 | queued data is available for reading or, for streamed sockets, that | |
957 | the connection has been closed, so that a read operation will complete | |
958 | immediately without blocking (unless the @b wxSOCKET_WAITALL flag | |
959 | is set, in which case the operation might still block). | |
3c4f71cc | 960 | |
7c913512 | 961 | @param seconds |
4cc4bfaf FM |
962 | Number of seconds to wait. |
963 | If -1, it will wait for the default timeout, | |
964 | as set with SetTimeout. | |
7c913512 | 965 | @param millisecond |
4cc4bfaf | 966 | Number of milliseconds to wait. |
3c4f71cc | 967 | |
d29a9a8a | 968 | @return Returns @true if the socket becomes readable, @false on timeout. |
3c4f71cc | 969 | |
4cc4bfaf | 970 | @see InterruptWait(), Wait() |
23324ae1 FM |
971 | */ |
972 | bool WaitForRead(long seconds = -1, long millisecond = 0); | |
973 | ||
974 | /** | |
975 | This function waits until the socket becomes writable. This might mean that | |
976 | the socket is ready to send new data, or for streamed sockets, that the | |
977 | connection has been closed, so that a write operation is guaranteed to | |
978 | complete immediately (unless the @b wxSOCKET_WAITALL flag is set, | |
979 | in which case the operation might still block). | |
3c4f71cc | 980 | |
7c913512 | 981 | @param seconds |
4cc4bfaf FM |
982 | Number of seconds to wait. |
983 | If -1, it will wait for the default timeout, | |
984 | as set with SetTimeout. | |
7c913512 | 985 | @param millisecond |
4cc4bfaf | 986 | Number of milliseconds to wait. |
3c4f71cc | 987 | |
d29a9a8a | 988 | @return Returns @true if the socket becomes writable, @false on timeout. |
3c4f71cc | 989 | |
4cc4bfaf | 990 | @see InterruptWait(), Wait() |
23324ae1 FM |
991 | */ |
992 | bool WaitForWrite(long seconds = -1, long millisecond = 0); | |
993 | ||
994 | /** | |
4cc4bfaf | 995 | This function writes a buffer of @a nbytes bytes to the socket. |
23324ae1 | 996 | Use LastCount() to verify the number of bytes actually written. |
23324ae1 | 997 | Use Error() to determine if the operation succeeded. |
3c4f71cc | 998 | |
7c913512 | 999 | @param buffer |
4cc4bfaf | 1000 | Buffer with the data to be sent. |
7c913512 | 1001 | @param nbytes |
4cc4bfaf | 1002 | Number of bytes. |
3c4f71cc | 1003 | |
d29a9a8a | 1004 | @return Returns a reference to the current object. |
3c4f71cc | 1005 | |
4cc4bfaf FM |
1006 | @see Error(), LastError(), LastCount(), |
1007 | SetFlags() | |
23324ae1 | 1008 | */ |
4cc4bfaf | 1009 | wxSocketBase Write(const void* buffer, wxUint32 nbytes); |
23324ae1 FM |
1010 | |
1011 | /** | |
4cc4bfaf | 1012 | This function writes a buffer of @a nbytes bytes from the socket, but it |
7c913512 FM |
1013 | writes a short header before so that ReadMsg() |
1014 | knows how much data should it actually read. So, a buffer sent with WriteMsg | |
23324ae1 FM |
1015 | @b must be read with ReadMsg. This function always waits for the entire |
1016 | buffer to be sent, unless an error occurs. | |
23324ae1 | 1017 | Use LastCount() to verify the number of bytes actually written. |
23324ae1 | 1018 | Use Error() to determine if the operation succeeded. |
3c4f71cc | 1019 | |
7c913512 | 1020 | @param buffer |
4cc4bfaf | 1021 | Buffer with the data to be sent. |
7c913512 | 1022 | @param nbytes |
4cc4bfaf | 1023 | Number of bytes to send. |
3c4f71cc | 1024 | |
d29a9a8a | 1025 | @return Returns a reference to the current object. |
23324ae1 | 1026 | */ |
4cc4bfaf | 1027 | wxSocketBase WriteMsg(const void* buffer, wxUint32 nbytes); |
23324ae1 FM |
1028 | }; |
1029 | ||
1030 | ||
e54c96f1 | 1031 | |
23324ae1 FM |
1032 | /** |
1033 | @class wxDatagramSocket | |
7c913512 FM |
1034 | |
1035 | ||
23324ae1 FM |
1036 | @library{wxnet} |
1037 | @category{FIXME} | |
7c913512 | 1038 | |
e54c96f1 | 1039 | @see wxSocketBase::Error, wxSocketBase::LastError, wxSocketBase::LastCount, |
23324ae1 FM |
1040 | wxSocketBase::SetFlags, |
1041 | */ | |
1042 | class wxDatagramSocket : public wxSocketBase | |
1043 | { | |
1044 | public: | |
1045 | /** | |
1046 | Constructor. | |
3c4f71cc | 1047 | |
7c913512 | 1048 | @param flags |
4cc4bfaf | 1049 | Socket flags (See wxSocketBase::SetFlags) |
23324ae1 FM |
1050 | */ |
1051 | wxDatagramSocket(wxSocketFlags flags = wxSOCKET_NONE); | |
1052 | ||
1053 | /** | |
1054 | Destructor. Please see wxSocketBase::Destroy. | |
1055 | */ | |
1056 | ~wxDatagramSocket(); | |
1057 | ||
1058 | /** | |
4cc4bfaf | 1059 | This function reads a buffer of @a nbytes bytes from the socket. |
23324ae1 | 1060 | Use wxSocketBase::LastCount to verify the number of bytes actually read. |
23324ae1 | 1061 | Use wxSocketBase::Error to determine if the operation succeeded. |
3c4f71cc | 1062 | |
7c913512 | 1063 | @param address |
4cc4bfaf FM |
1064 | Any address - will be overwritten with the address of the peer that sent |
1065 | that data. | |
7c913512 | 1066 | @param buffer |
4cc4bfaf | 1067 | Buffer where to put read data. |
7c913512 | 1068 | @param nbytes |
4cc4bfaf | 1069 | Number of bytes. |
3c4f71cc | 1070 | |
d29a9a8a | 1071 | @return Returns a reference to the current object, and the address of |
4cc4bfaf | 1072 | the peer that sent the data on address param. |
3c4f71cc | 1073 | |
4cc4bfaf FM |
1074 | @see wxSocketBase::Error, wxSocketBase::LastError, wxSocketBase::LastCount, |
1075 | wxSocketBase::SetFlags, | |
23324ae1 FM |
1076 | */ |
1077 | wxDatagramSocket ReceiveFrom(wxSockAddress& address, | |
4cc4bfaf | 1078 | void* buffer, |
23324ae1 FM |
1079 | wxUint32 nbytes); |
1080 | ||
1081 | /** | |
4cc4bfaf | 1082 | This function writes a buffer of @a nbytes bytes to the socket. |
23324ae1 | 1083 | Use wxSocketBase::LastCount to verify the number of bytes actually wrote. |
23324ae1 | 1084 | Use wxSocketBase::Error to determine if the operation succeeded. |
3c4f71cc | 1085 | |
7c913512 | 1086 | @param address |
4cc4bfaf | 1087 | The address of the destination peer for this data. |
7c913512 | 1088 | @param buffer |
4cc4bfaf | 1089 | Buffer where read data is. |
7c913512 | 1090 | @param nbytes |
4cc4bfaf | 1091 | Number of bytes. |
3c4f71cc | 1092 | |
d29a9a8a | 1093 | @return Returns a reference to the current object. |
23324ae1 FM |
1094 | */ |
1095 | wxDatagramSocket SendTo(const wxSockAddress& address, | |
4cc4bfaf | 1096 | const void* buffer, |
23324ae1 FM |
1097 | wxUint32 nbytes); |
1098 | }; | |
e54c96f1 | 1099 |